DBC_Converter/venv/Lib/site-packages/PySide2/QtGui.pyi
2025-01-03 23:49:59 +09:00

11383 lines
597 KiB
Python

# This Python file uses the following encoding: utf-8
#############################################################################
##
## Copyright (C) 2020 The Qt Company Ltd.
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##
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## packaging of this file. Please review the following information to
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#############################################################################
"""
This file contains the exact signatures for all functions in module
PySide2.QtGui, except for defaults which are replaced by "...".
"""
# Module PySide2.QtGui
import PySide2
try:
import typing
except ImportError:
from PySide2.support.signature import typing
from PySide2.support.signature.mapping import (
Virtual, Missing, Invalid, Default, Instance)
class Object(object): pass
import shiboken2 as Shiboken
Shiboken.Object = Object
import PySide2.QtCore
import PySide2.QtGui
class QAbstractOpenGLFunctions(Shiboken.Object):
def __init__(self) -> None: ...
def initializeOpenGLFunctions(self) -> bool: ...
def isInitialized(self) -> bool: ...
def owningContext(self) -> PySide2.QtGui.QOpenGLContext: ...
def setOwningContext(self, context:PySide2.QtGui.QOpenGLContext) -> None: ...
class QAbstractTextDocumentLayout(PySide2.QtCore.QObject):
class PaintContext(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, PaintContext:PySide2.QtGui.QAbstractTextDocumentLayout.PaintContext) -> None: ...
@staticmethod
def __copy__() -> None: ...
class Selection(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, Selection:PySide2.QtGui.QAbstractTextDocumentLayout.Selection) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ...
def anchorAt(self, pos:PySide2.QtCore.QPointF) -> str: ...
def blockBoundingRect(self, block:PySide2.QtGui.QTextBlock) -> PySide2.QtCore.QRectF: ...
def blockWithMarkerAt(self, pos:PySide2.QtCore.QPointF) -> PySide2.QtGui.QTextBlock: ...
def document(self) -> PySide2.QtGui.QTextDocument: ...
def documentChanged(self, from_:int, charsRemoved:int, charsAdded:int) -> None: ...
def documentSize(self) -> PySide2.QtCore.QSizeF: ...
def draw(self, painter:PySide2.QtGui.QPainter, context:PySide2.QtGui.QAbstractTextDocumentLayout.PaintContext) -> None: ...
def drawInlineObject(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRectF, object:PySide2.QtGui.QTextInlineObject, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ...
def format(self, pos:int) -> PySide2.QtGui.QTextCharFormat: ...
def formatAt(self, pos:PySide2.QtCore.QPointF) -> PySide2.QtGui.QTextFormat: ...
def formatIndex(self, pos:int) -> int: ...
def frameBoundingRect(self, frame:PySide2.QtGui.QTextFrame) -> PySide2.QtCore.QRectF: ...
def handlerForObject(self, objectType:int) -> PySide2.QtGui.QTextObjectInterface: ...
def hitTest(self, point:PySide2.QtCore.QPointF, accuracy:PySide2.QtCore.Qt.HitTestAccuracy) -> int: ...
def imageAt(self, pos:PySide2.QtCore.QPointF) -> str: ...
def pageCount(self) -> int: ...
def paintDevice(self) -> PySide2.QtGui.QPaintDevice: ...
def positionInlineObject(self, item:PySide2.QtGui.QTextInlineObject, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ...
def registerHandler(self, objectType:int, component:PySide2.QtCore.QObject) -> None: ...
def resizeInlineObject(self, item:PySide2.QtGui.QTextInlineObject, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ...
def setPaintDevice(self, device:PySide2.QtGui.QPaintDevice) -> None: ...
def unregisterHandler(self, objectType:int, component:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
class QAccessible(Shiboken.Object):
AllRelations : QAccessible = ... # -0x1
CharBoundary : QAccessible = ... # 0x0
Name : QAccessible = ... # 0x0
NoRole : QAccessible = ... # 0x0
TextInterface : QAccessible = ... # 0x0
Description : QAccessible = ... # 0x1
EditableTextInterface : QAccessible = ... # 0x1
Label : QAccessible = ... # 0x1
SoundPlayed : QAccessible = ... # 0x1
TitleBar : QAccessible = ... # 0x1
WordBoundary : QAccessible = ... # 0x1
Alert : QAccessible = ... # 0x2
Labelled : QAccessible = ... # 0x2
MenuBar : QAccessible = ... # 0x2
SentenceBoundary : QAccessible = ... # 0x2
Value : QAccessible = ... # 0x2
ValueInterface : QAccessible = ... # 0x2
ActionInterface : QAccessible = ... # 0x3
ForegroundChanged : QAccessible = ... # 0x3
Help : QAccessible = ... # 0x3
ParagraphBoundary : QAccessible = ... # 0x3
ScrollBar : QAccessible = ... # 0x3
Accelerator : QAccessible = ... # 0x4
Controller : QAccessible = ... # 0x4
Grip : QAccessible = ... # 0x4
ImageInterface : QAccessible = ... # 0x4
LineBoundary : QAccessible = ... # 0x4
MenuStart : QAccessible = ... # 0x4
DebugDescription : QAccessible = ... # 0x5
MenuEnd : QAccessible = ... # 0x5
NoBoundary : QAccessible = ... # 0x5
Sound : QAccessible = ... # 0x5
TableInterface : QAccessible = ... # 0x5
Cursor : QAccessible = ... # 0x6
PopupMenuStart : QAccessible = ... # 0x6
TableCellInterface : QAccessible = ... # 0x6
Caret : QAccessible = ... # 0x7
PopupMenuEnd : QAccessible = ... # 0x7
AlertMessage : QAccessible = ... # 0x8
Controlled : QAccessible = ... # 0x8
Window : QAccessible = ... # 0x9
Client : QAccessible = ... # 0xa
PopupMenu : QAccessible = ... # 0xb
ContextHelpStart : QAccessible = ... # 0xc
MenuItem : QAccessible = ... # 0xc
ContextHelpEnd : QAccessible = ... # 0xd
ToolTip : QAccessible = ... # 0xd
Application : QAccessible = ... # 0xe
DragDropStart : QAccessible = ... # 0xe
Document : QAccessible = ... # 0xf
DragDropEnd : QAccessible = ... # 0xf
DialogStart : QAccessible = ... # 0x10
Pane : QAccessible = ... # 0x10
Chart : QAccessible = ... # 0x11
DialogEnd : QAccessible = ... # 0x11
Dialog : QAccessible = ... # 0x12
ScrollingStart : QAccessible = ... # 0x12
Border : QAccessible = ... # 0x13
ScrollingEnd : QAccessible = ... # 0x13
Grouping : QAccessible = ... # 0x14
Separator : QAccessible = ... # 0x15
ToolBar : QAccessible = ... # 0x16
StatusBar : QAccessible = ... # 0x17
MenuCommand : QAccessible = ... # 0x18
Table : QAccessible = ... # 0x18
ColumnHeader : QAccessible = ... # 0x19
RowHeader : QAccessible = ... # 0x1a
Column : QAccessible = ... # 0x1b
Row : QAccessible = ... # 0x1c
Cell : QAccessible = ... # 0x1d
Link : QAccessible = ... # 0x1e
HelpBalloon : QAccessible = ... # 0x1f
Assistant : QAccessible = ... # 0x20
List : QAccessible = ... # 0x21
ListItem : QAccessible = ... # 0x22
Tree : QAccessible = ... # 0x23
TreeItem : QAccessible = ... # 0x24
PageTab : QAccessible = ... # 0x25
PropertyPage : QAccessible = ... # 0x26
Indicator : QAccessible = ... # 0x27
Graphic : QAccessible = ... # 0x28
StaticText : QAccessible = ... # 0x29
EditableText : QAccessible = ... # 0x2a
Button : QAccessible = ... # 0x2b
PushButton : QAccessible = ... # 0x2b
CheckBox : QAccessible = ... # 0x2c
RadioButton : QAccessible = ... # 0x2d
ComboBox : QAccessible = ... # 0x2e
ProgressBar : QAccessible = ... # 0x30
Dial : QAccessible = ... # 0x31
HotkeyField : QAccessible = ... # 0x32
Slider : QAccessible = ... # 0x33
SpinBox : QAccessible = ... # 0x34
Canvas : QAccessible = ... # 0x35
Animation : QAccessible = ... # 0x36
Equation : QAccessible = ... # 0x37
ButtonDropDown : QAccessible = ... # 0x38
ButtonMenu : QAccessible = ... # 0x39
ButtonDropGrid : QAccessible = ... # 0x3a
Whitespace : QAccessible = ... # 0x3b
PageTabList : QAccessible = ... # 0x3c
Clock : QAccessible = ... # 0x3d
Splitter : QAccessible = ... # 0x3e
LayeredPane : QAccessible = ... # 0x80
Terminal : QAccessible = ... # 0x81
Desktop : QAccessible = ... # 0x82
Paragraph : QAccessible = ... # 0x83
WebDocument : QAccessible = ... # 0x84
Section : QAccessible = ... # 0x85
Notification : QAccessible = ... # 0x86
ActionChanged : QAccessible = ... # 0x101
ActiveDescendantChanged : QAccessible = ... # 0x102
AttributeChanged : QAccessible = ... # 0x103
DocumentContentChanged : QAccessible = ... # 0x104
DocumentLoadComplete : QAccessible = ... # 0x105
DocumentLoadStopped : QAccessible = ... # 0x106
DocumentReload : QAccessible = ... # 0x107
HyperlinkEndIndexChanged : QAccessible = ... # 0x108
HyperlinkNumberOfAnchorsChanged: QAccessible = ... # 0x109
HyperlinkSelectedLinkChanged: QAccessible = ... # 0x10a
HypertextLinkActivated : QAccessible = ... # 0x10b
HypertextLinkSelected : QAccessible = ... # 0x10c
HyperlinkStartIndexChanged: QAccessible = ... # 0x10d
HypertextChanged : QAccessible = ... # 0x10e
HypertextNLinksChanged : QAccessible = ... # 0x10f
ObjectAttributeChanged : QAccessible = ... # 0x110
PageChanged : QAccessible = ... # 0x111
SectionChanged : QAccessible = ... # 0x112
TableCaptionChanged : QAccessible = ... # 0x113
TableColumnDescriptionChanged: QAccessible = ... # 0x114
TableColumnHeaderChanged : QAccessible = ... # 0x115
TableModelChanged : QAccessible = ... # 0x116
TableRowDescriptionChanged: QAccessible = ... # 0x117
TableRowHeaderChanged : QAccessible = ... # 0x118
TableSummaryChanged : QAccessible = ... # 0x119
TextAttributeChanged : QAccessible = ... # 0x11a
TextCaretMoved : QAccessible = ... # 0x11b
TextColumnChanged : QAccessible = ... # 0x11d
TextInserted : QAccessible = ... # 0x11e
TextRemoved : QAccessible = ... # 0x11f
TextUpdated : QAccessible = ... # 0x120
TextSelectionChanged : QAccessible = ... # 0x121
VisibleDataChanged : QAccessible = ... # 0x122
ColorChooser : QAccessible = ... # 0x404
Footer : QAccessible = ... # 0x40e
Form : QAccessible = ... # 0x410
Heading : QAccessible = ... # 0x414
Note : QAccessible = ... # 0x41b
ComplementaryContent : QAccessible = ... # 0x42c
ObjectCreated : QAccessible = ... # 0x8000
ObjectDestroyed : QAccessible = ... # 0x8001
ObjectShow : QAccessible = ... # 0x8002
ObjectHide : QAccessible = ... # 0x8003
ObjectReorder : QAccessible = ... # 0x8004
Focus : QAccessible = ... # 0x8005
Selection : QAccessible = ... # 0x8006
SelectionAdd : QAccessible = ... # 0x8007
SelectionRemove : QAccessible = ... # 0x8008
SelectionWithin : QAccessible = ... # 0x8009
StateChanged : QAccessible = ... # 0x800a
LocationChanged : QAccessible = ... # 0x800b
NameChanged : QAccessible = ... # 0x800c
DescriptionChanged : QAccessible = ... # 0x800d
ValueChanged : QAccessible = ... # 0x800e
ParentChanged : QAccessible = ... # 0x800f
HelpChanged : QAccessible = ... # 0x80a0
DefaultActionChanged : QAccessible = ... # 0x80b0
AcceleratorChanged : QAccessible = ... # 0x80c0
InvalidEvent : QAccessible = ... # 0x80c1
UserRole : QAccessible = ... # 0xffff
UserText : QAccessible = ... # 0xffff
class Event(object):
SoundPlayed : QAccessible.Event = ... # 0x1
Alert : QAccessible.Event = ... # 0x2
ForegroundChanged : QAccessible.Event = ... # 0x3
MenuStart : QAccessible.Event = ... # 0x4
MenuEnd : QAccessible.Event = ... # 0x5
PopupMenuStart : QAccessible.Event = ... # 0x6
PopupMenuEnd : QAccessible.Event = ... # 0x7
ContextHelpStart : QAccessible.Event = ... # 0xc
ContextHelpEnd : QAccessible.Event = ... # 0xd
DragDropStart : QAccessible.Event = ... # 0xe
DragDropEnd : QAccessible.Event = ... # 0xf
DialogStart : QAccessible.Event = ... # 0x10
DialogEnd : QAccessible.Event = ... # 0x11
ScrollingStart : QAccessible.Event = ... # 0x12
ScrollingEnd : QAccessible.Event = ... # 0x13
MenuCommand : QAccessible.Event = ... # 0x18
ActionChanged : QAccessible.Event = ... # 0x101
ActiveDescendantChanged : QAccessible.Event = ... # 0x102
AttributeChanged : QAccessible.Event = ... # 0x103
DocumentContentChanged : QAccessible.Event = ... # 0x104
DocumentLoadComplete : QAccessible.Event = ... # 0x105
DocumentLoadStopped : QAccessible.Event = ... # 0x106
DocumentReload : QAccessible.Event = ... # 0x107
HyperlinkEndIndexChanged : QAccessible.Event = ... # 0x108
HyperlinkNumberOfAnchorsChanged: QAccessible.Event = ... # 0x109
HyperlinkSelectedLinkChanged: QAccessible.Event = ... # 0x10a
HypertextLinkActivated : QAccessible.Event = ... # 0x10b
HypertextLinkSelected : QAccessible.Event = ... # 0x10c
HyperlinkStartIndexChanged: QAccessible.Event = ... # 0x10d
HypertextChanged : QAccessible.Event = ... # 0x10e
HypertextNLinksChanged : QAccessible.Event = ... # 0x10f
ObjectAttributeChanged : QAccessible.Event = ... # 0x110
PageChanged : QAccessible.Event = ... # 0x111
SectionChanged : QAccessible.Event = ... # 0x112
TableCaptionChanged : QAccessible.Event = ... # 0x113
TableColumnDescriptionChanged: QAccessible.Event = ... # 0x114
TableColumnHeaderChanged : QAccessible.Event = ... # 0x115
TableModelChanged : QAccessible.Event = ... # 0x116
TableRowDescriptionChanged: QAccessible.Event = ... # 0x117
TableRowHeaderChanged : QAccessible.Event = ... # 0x118
TableSummaryChanged : QAccessible.Event = ... # 0x119
TextAttributeChanged : QAccessible.Event = ... # 0x11a
TextCaretMoved : QAccessible.Event = ... # 0x11b
TextColumnChanged : QAccessible.Event = ... # 0x11d
TextInserted : QAccessible.Event = ... # 0x11e
TextRemoved : QAccessible.Event = ... # 0x11f
TextUpdated : QAccessible.Event = ... # 0x120
TextSelectionChanged : QAccessible.Event = ... # 0x121
VisibleDataChanged : QAccessible.Event = ... # 0x122
ObjectCreated : QAccessible.Event = ... # 0x8000
ObjectDestroyed : QAccessible.Event = ... # 0x8001
ObjectShow : QAccessible.Event = ... # 0x8002
ObjectHide : QAccessible.Event = ... # 0x8003
ObjectReorder : QAccessible.Event = ... # 0x8004
Focus : QAccessible.Event = ... # 0x8005
Selection : QAccessible.Event = ... # 0x8006
SelectionAdd : QAccessible.Event = ... # 0x8007
SelectionRemove : QAccessible.Event = ... # 0x8008
SelectionWithin : QAccessible.Event = ... # 0x8009
StateChanged : QAccessible.Event = ... # 0x800a
LocationChanged : QAccessible.Event = ... # 0x800b
NameChanged : QAccessible.Event = ... # 0x800c
DescriptionChanged : QAccessible.Event = ... # 0x800d
ValueChanged : QAccessible.Event = ... # 0x800e
ParentChanged : QAccessible.Event = ... # 0x800f
HelpChanged : QAccessible.Event = ... # 0x80a0
DefaultActionChanged : QAccessible.Event = ... # 0x80b0
AcceleratorChanged : QAccessible.Event = ... # 0x80c0
InvalidEvent : QAccessible.Event = ... # 0x80c1
class InterfaceType(object):
TextInterface : QAccessible.InterfaceType = ... # 0x0
EditableTextInterface : QAccessible.InterfaceType = ... # 0x1
ValueInterface : QAccessible.InterfaceType = ... # 0x2
ActionInterface : QAccessible.InterfaceType = ... # 0x3
ImageInterface : QAccessible.InterfaceType = ... # 0x4
TableInterface : QAccessible.InterfaceType = ... # 0x5
TableCellInterface : QAccessible.InterfaceType = ... # 0x6
class Relation(object): ...
class RelationFlag(object):
AllRelations : QAccessible.RelationFlag = ... # -0x1
Label : QAccessible.RelationFlag = ... # 0x1
Labelled : QAccessible.RelationFlag = ... # 0x2
Controller : QAccessible.RelationFlag = ... # 0x4
Controlled : QAccessible.RelationFlag = ... # 0x8
class Role(object):
NoRole : QAccessible.Role = ... # 0x0
TitleBar : QAccessible.Role = ... # 0x1
MenuBar : QAccessible.Role = ... # 0x2
ScrollBar : QAccessible.Role = ... # 0x3
Grip : QAccessible.Role = ... # 0x4
Sound : QAccessible.Role = ... # 0x5
Cursor : QAccessible.Role = ... # 0x6
Caret : QAccessible.Role = ... # 0x7
AlertMessage : QAccessible.Role = ... # 0x8
Window : QAccessible.Role = ... # 0x9
Client : QAccessible.Role = ... # 0xa
PopupMenu : QAccessible.Role = ... # 0xb
MenuItem : QAccessible.Role = ... # 0xc
ToolTip : QAccessible.Role = ... # 0xd
Application : QAccessible.Role = ... # 0xe
Document : QAccessible.Role = ... # 0xf
Pane : QAccessible.Role = ... # 0x10
Chart : QAccessible.Role = ... # 0x11
Dialog : QAccessible.Role = ... # 0x12
Border : QAccessible.Role = ... # 0x13
Grouping : QAccessible.Role = ... # 0x14
Separator : QAccessible.Role = ... # 0x15
ToolBar : QAccessible.Role = ... # 0x16
StatusBar : QAccessible.Role = ... # 0x17
Table : QAccessible.Role = ... # 0x18
ColumnHeader : QAccessible.Role = ... # 0x19
RowHeader : QAccessible.Role = ... # 0x1a
Column : QAccessible.Role = ... # 0x1b
Row : QAccessible.Role = ... # 0x1c
Cell : QAccessible.Role = ... # 0x1d
Link : QAccessible.Role = ... # 0x1e
HelpBalloon : QAccessible.Role = ... # 0x1f
Assistant : QAccessible.Role = ... # 0x20
List : QAccessible.Role = ... # 0x21
ListItem : QAccessible.Role = ... # 0x22
Tree : QAccessible.Role = ... # 0x23
TreeItem : QAccessible.Role = ... # 0x24
PageTab : QAccessible.Role = ... # 0x25
PropertyPage : QAccessible.Role = ... # 0x26
Indicator : QAccessible.Role = ... # 0x27
Graphic : QAccessible.Role = ... # 0x28
StaticText : QAccessible.Role = ... # 0x29
EditableText : QAccessible.Role = ... # 0x2a
Button : QAccessible.Role = ... # 0x2b
PushButton : QAccessible.Role = ... # 0x2b
CheckBox : QAccessible.Role = ... # 0x2c
RadioButton : QAccessible.Role = ... # 0x2d
ComboBox : QAccessible.Role = ... # 0x2e
ProgressBar : QAccessible.Role = ... # 0x30
Dial : QAccessible.Role = ... # 0x31
HotkeyField : QAccessible.Role = ... # 0x32
Slider : QAccessible.Role = ... # 0x33
SpinBox : QAccessible.Role = ... # 0x34
Canvas : QAccessible.Role = ... # 0x35
Animation : QAccessible.Role = ... # 0x36
Equation : QAccessible.Role = ... # 0x37
ButtonDropDown : QAccessible.Role = ... # 0x38
ButtonMenu : QAccessible.Role = ... # 0x39
ButtonDropGrid : QAccessible.Role = ... # 0x3a
Whitespace : QAccessible.Role = ... # 0x3b
PageTabList : QAccessible.Role = ... # 0x3c
Clock : QAccessible.Role = ... # 0x3d
Splitter : QAccessible.Role = ... # 0x3e
LayeredPane : QAccessible.Role = ... # 0x80
Terminal : QAccessible.Role = ... # 0x81
Desktop : QAccessible.Role = ... # 0x82
Paragraph : QAccessible.Role = ... # 0x83
WebDocument : QAccessible.Role = ... # 0x84
Section : QAccessible.Role = ... # 0x85
Notification : QAccessible.Role = ... # 0x86
ColorChooser : QAccessible.Role = ... # 0x404
Footer : QAccessible.Role = ... # 0x40e
Form : QAccessible.Role = ... # 0x410
Heading : QAccessible.Role = ... # 0x414
Note : QAccessible.Role = ... # 0x41b
ComplementaryContent : QAccessible.Role = ... # 0x42c
UserRole : QAccessible.Role = ... # 0xffff
class State(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, State:PySide2.QtGui.QAccessible.State) -> None: ...
@staticmethod
def __copy__() -> None: ...
class Text(object):
Name : QAccessible.Text = ... # 0x0
Description : QAccessible.Text = ... # 0x1
Value : QAccessible.Text = ... # 0x2
Help : QAccessible.Text = ... # 0x3
Accelerator : QAccessible.Text = ... # 0x4
DebugDescription : QAccessible.Text = ... # 0x5
UserText : QAccessible.Text = ... # 0xffff
class TextBoundaryType(object):
CharBoundary : QAccessible.TextBoundaryType = ... # 0x0
WordBoundary : QAccessible.TextBoundaryType = ... # 0x1
SentenceBoundary : QAccessible.TextBoundaryType = ... # 0x2
ParagraphBoundary : QAccessible.TextBoundaryType = ... # 0x3
LineBoundary : QAccessible.TextBoundaryType = ... # 0x4
NoBoundary : QAccessible.TextBoundaryType = ... # 0x5
@staticmethod
def __copy__() -> None: ...
@staticmethod
def accessibleInterface(uniqueId:int) -> PySide2.QtGui.QAccessibleInterface: ...
@staticmethod
def cleanup() -> None: ...
@staticmethod
def deleteAccessibleInterface(uniqueId:int) -> None: ...
@staticmethod
def isActive() -> bool: ...
@staticmethod
def qAccessibleTextBoundaryHelper(cursor:PySide2.QtGui.QTextCursor, boundaryType:PySide2.QtGui.QAccessible.TextBoundaryType) -> typing.Tuple: ...
@staticmethod
def queryAccessibleInterface(arg__1:PySide2.QtCore.QObject) -> PySide2.QtGui.QAccessibleInterface: ...
@staticmethod
def registerAccessibleInterface(iface:PySide2.QtGui.QAccessibleInterface) -> int: ...
@staticmethod
def setActive(active:bool) -> None: ...
@staticmethod
def setRootObject(object:PySide2.QtCore.QObject) -> None: ...
@staticmethod
def uniqueId(iface:PySide2.QtGui.QAccessibleInterface) -> int: ...
@staticmethod
def updateAccessibility(event:PySide2.QtGui.QAccessibleEvent) -> None: ...
class QAccessibleEditableTextInterface(Shiboken.Object):
def __init__(self) -> None: ...
def deleteText(self, startOffset:int, endOffset:int) -> None: ...
def insertText(self, offset:int, text:str) -> None: ...
def replaceText(self, startOffset:int, endOffset:int, text:str) -> None: ...
class QAccessibleEvent(Shiboken.Object):
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, typ:PySide2.QtGui.QAccessible.Event) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, typ:PySide2.QtGui.QAccessible.Event) -> None: ...
def accessibleInterface(self) -> PySide2.QtGui.QAccessibleInterface: ...
def child(self) -> int: ...
def object(self) -> PySide2.QtCore.QObject: ...
def setChild(self, chld:int) -> None: ...
def type(self) -> PySide2.QtGui.QAccessible.Event: ...
def uniqueId(self) -> int: ...
class QAccessibleInterface(Shiboken.Object):
def __init__(self) -> None: ...
def backgroundColor(self) -> PySide2.QtGui.QColor: ...
def child(self, index:int) -> PySide2.QtGui.QAccessibleInterface: ...
def childAt(self, x:int, y:int) -> PySide2.QtGui.QAccessibleInterface: ...
def childCount(self) -> int: ...
def editableTextInterface(self) -> PySide2.QtGui.QAccessibleEditableTextInterface: ...
def focusChild(self) -> PySide2.QtGui.QAccessibleInterface: ...
def foregroundColor(self) -> PySide2.QtGui.QColor: ...
def indexOfChild(self, arg__1:PySide2.QtGui.QAccessibleInterface) -> int: ...
def interface_cast(self, arg__1:PySide2.QtGui.QAccessible.InterfaceType) -> int: ...
def isValid(self) -> bool: ...
def object(self) -> PySide2.QtCore.QObject: ...
def parent(self) -> PySide2.QtGui.QAccessibleInterface: ...
def rect(self) -> PySide2.QtCore.QRect: ...
def relations(self, match:PySide2.QtGui.QAccessible.Relation=...) -> typing.List: ...
def role(self) -> PySide2.QtGui.QAccessible.Role: ...
def setText(self, t:PySide2.QtGui.QAccessible.Text, text:str) -> None: ...
def state(self) -> PySide2.QtGui.QAccessible.State: ...
def tableCellInterface(self) -> PySide2.QtGui.QAccessibleTableCellInterface: ...
def text(self, t:PySide2.QtGui.QAccessible.Text) -> str: ...
def textInterface(self) -> PySide2.QtGui.QAccessibleTextInterface: ...
def valueInterface(self) -> PySide2.QtGui.QAccessibleValueInterface: ...
def virtual_hook(self, id:int, data:int) -> None: ...
def window(self) -> PySide2.QtGui.QWindow: ...
class QAccessibleObject(PySide2.QtGui.QAccessibleInterface):
def __init__(self, object:PySide2.QtCore.QObject) -> None: ...
def childAt(self, x:int, y:int) -> PySide2.QtGui.QAccessibleInterface: ...
def isValid(self) -> bool: ...
def object(self) -> PySide2.QtCore.QObject: ...
def rect(self) -> PySide2.QtCore.QRect: ...
def setText(self, t:PySide2.QtGui.QAccessible.Text, text:str) -> None: ...
class QAccessibleStateChangeEvent(PySide2.QtGui.QAccessibleEvent):
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, state:PySide2.QtGui.QAccessible.State) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, state:PySide2.QtGui.QAccessible.State) -> None: ...
def changedStates(self) -> PySide2.QtGui.QAccessible.State: ...
class QAccessibleTableCellInterface(Shiboken.Object):
def __init__(self) -> None: ...
def columnExtent(self) -> int: ...
def columnHeaderCells(self) -> typing.List: ...
def columnIndex(self) -> int: ...
def isSelected(self) -> bool: ...
def rowExtent(self) -> int: ...
def rowHeaderCells(self) -> typing.List: ...
def rowIndex(self) -> int: ...
def table(self) -> PySide2.QtGui.QAccessibleInterface: ...
class QAccessibleTableModelChangeEvent(PySide2.QtGui.QAccessibleEvent):
ModelReset : QAccessibleTableModelChangeEvent = ... # 0x0
DataChanged : QAccessibleTableModelChangeEvent = ... # 0x1
RowsInserted : QAccessibleTableModelChangeEvent = ... # 0x2
ColumnsInserted : QAccessibleTableModelChangeEvent = ... # 0x3
RowsRemoved : QAccessibleTableModelChangeEvent = ... # 0x4
ColumnsRemoved : QAccessibleTableModelChangeEvent = ... # 0x5
class ModelChangeType(object):
ModelReset : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x0
DataChanged : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x1
RowsInserted : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x2
ColumnsInserted : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x3
RowsRemoved : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x4
ColumnsRemoved : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x5
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, changeType:PySide2.QtGui.QAccessibleTableModelChangeEvent.ModelChangeType) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, changeType:PySide2.QtGui.QAccessibleTableModelChangeEvent.ModelChangeType) -> None: ...
def firstColumn(self) -> int: ...
def firstRow(self) -> int: ...
def lastColumn(self) -> int: ...
def lastRow(self) -> int: ...
def modelChangeType(self) -> PySide2.QtGui.QAccessibleTableModelChangeEvent.ModelChangeType: ...
def setFirstColumn(self, col:int) -> None: ...
def setFirstRow(self, row:int) -> None: ...
def setLastColumn(self, col:int) -> None: ...
def setLastRow(self, row:int) -> None: ...
def setModelChangeType(self, changeType:PySide2.QtGui.QAccessibleTableModelChangeEvent.ModelChangeType) -> None: ...
class QAccessibleTextCursorEvent(PySide2.QtGui.QAccessibleEvent):
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, cursorPos:int) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, cursorPos:int) -> None: ...
def cursorPosition(self) -> int: ...
def setCursorPosition(self, position:int) -> None: ...
class QAccessibleTextInsertEvent(PySide2.QtGui.QAccessibleTextCursorEvent):
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, position:int, text:str) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, position:int, text:str) -> None: ...
def changePosition(self) -> int: ...
def textInserted(self) -> str: ...
class QAccessibleTextInterface(Shiboken.Object):
def __init__(self) -> None: ...
def addSelection(self, startOffset:int, endOffset:int) -> None: ...
def attributes(self, offset:int) -> typing.Tuple: ...
def characterCount(self) -> int: ...
def characterRect(self, offset:int) -> PySide2.QtCore.QRect: ...
def cursorPosition(self) -> int: ...
def offsetAtPoint(self, point:PySide2.QtCore.QPoint) -> int: ...
def removeSelection(self, selectionIndex:int) -> None: ...
def scrollToSubstring(self, startIndex:int, endIndex:int) -> None: ...
def selection(self, selectionIndex:int) -> typing.Tuple: ...
def selectionCount(self) -> int: ...
def setCursorPosition(self, position:int) -> None: ...
def setSelection(self, selectionIndex:int, startOffset:int, endOffset:int) -> None: ...
def text(self, startOffset:int, endOffset:int) -> str: ...
def textAfterOffset(self, offset:int, boundaryType:PySide2.QtGui.QAccessible.TextBoundaryType) -> typing.Tuple: ...
def textAtOffset(self, offset:int, boundaryType:PySide2.QtGui.QAccessible.TextBoundaryType) -> typing.Tuple: ...
def textBeforeOffset(self, offset:int, boundaryType:PySide2.QtGui.QAccessible.TextBoundaryType) -> typing.Tuple: ...
class QAccessibleTextRemoveEvent(PySide2.QtGui.QAccessibleTextCursorEvent):
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, position:int, text:str) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, position:int, text:str) -> None: ...
def changePosition(self) -> int: ...
def textRemoved(self) -> str: ...
class QAccessibleTextSelectionEvent(PySide2.QtGui.QAccessibleTextCursorEvent):
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, start:int, end:int) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, start:int, end:int) -> None: ...
def selectionEnd(self) -> int: ...
def selectionStart(self) -> int: ...
def setSelection(self, start:int, end:int) -> None: ...
class QAccessibleTextUpdateEvent(PySide2.QtGui.QAccessibleTextCursorEvent):
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, position:int, oldText:str, text:str) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, position:int, oldText:str, text:str) -> None: ...
def changePosition(self) -> int: ...
def textInserted(self) -> str: ...
def textRemoved(self) -> str: ...
class QAccessibleValueChangeEvent(PySide2.QtGui.QAccessibleEvent):
@typing.overload
def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, val:typing.Any) -> None: ...
@typing.overload
def __init__(self, obj:PySide2.QtCore.QObject, val:typing.Any) -> None: ...
def setValue(self, val:typing.Any) -> None: ...
def value(self) -> typing.Any: ...
class QAccessibleValueInterface(Shiboken.Object):
def __init__(self) -> None: ...
def currentValue(self) -> typing.Any: ...
def maximumValue(self) -> typing.Any: ...
def minimumStepSize(self) -> typing.Any: ...
def minimumValue(self) -> typing.Any: ...
def setCurrentValue(self, value:typing.Any) -> None: ...
class QActionEvent(PySide2.QtCore.QEvent): ...
class QBackingStore(Shiboken.Object):
def __init__(self, window:PySide2.QtGui.QWindow) -> None: ...
def beginPaint(self, arg__1:PySide2.QtGui.QRegion) -> None: ...
def endPaint(self) -> None: ...
def flush(self, region:PySide2.QtGui.QRegion, window:typing.Optional[PySide2.QtGui.QWindow]=..., offset:PySide2.QtCore.QPoint=...) -> None: ...
def hasStaticContents(self) -> bool: ...
def paintDevice(self) -> PySide2.QtGui.QPaintDevice: ...
def resize(self, size:PySide2.QtCore.QSize) -> None: ...
def scroll(self, area:PySide2.QtGui.QRegion, dx:int, dy:int) -> bool: ...
def setStaticContents(self, region:PySide2.QtGui.QRegion) -> None: ...
def size(self) -> PySide2.QtCore.QSize: ...
def staticContents(self) -> PySide2.QtGui.QRegion: ...
def window(self) -> PySide2.QtGui.QWindow: ...
class QBitmap(PySide2.QtGui.QPixmap):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtCore.QSize) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def __init__(self, fileName:str, format:typing.Optional[bytes]=...) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QBitmap) -> None: ...
@typing.overload
def __init__(self, w:int, h:int) -> None: ...
@staticmethod
def __copy__() -> None: ...
def clear(self) -> None: ...
@staticmethod
def fromData(size:PySide2.QtCore.QSize, bits:bytes, monoFormat:PySide2.QtGui.QImage.Format=...) -> PySide2.QtGui.QBitmap: ...
@typing.overload
@staticmethod
def fromImage(image:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QBitmap: ...
@typing.overload
@staticmethod
def fromImage(image:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def swap(self, other:PySide2.QtGui.QBitmap) -> None: ...
@typing.overload
def swap(self, other:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def transformed(self, arg__1:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QBitmap: ...
@typing.overload
def transformed(self, arg__1:PySide2.QtGui.QMatrix, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def transformed(self, matrix:PySide2.QtGui.QTransform) -> PySide2.QtGui.QBitmap: ...
class QBrush(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, brush:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def __init__(self, bs:PySide2.QtCore.Qt.BrushStyle) -> None: ...
@typing.overload
def __init__(self, color:PySide2.QtCore.Qt.GlobalColor, bs:PySide2.QtCore.Qt.BrushStyle=...) -> None: ...
@typing.overload
def __init__(self, color:PySide2.QtCore.Qt.GlobalColor, pixmap:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def __init__(self, color:PySide2.QtGui.QColor, bs:PySide2.QtCore.Qt.BrushStyle=...) -> None: ...
@typing.overload
def __init__(self, color:PySide2.QtGui.QColor, pixmap:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def __init__(self, gradient:PySide2.QtGui.QGradient) -> None: ...
@typing.overload
def __init__(self, image:PySide2.QtGui.QImage) -> None: ...
@typing.overload
def __init__(self, pixmap:PySide2.QtGui.QPixmap) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def color(self) -> PySide2.QtGui.QColor: ...
def gradient(self) -> PySide2.QtGui.QGradient: ...
def isOpaque(self) -> bool: ...
def matrix(self) -> PySide2.QtGui.QMatrix: ...
@typing.overload
def setColor(self, color:PySide2.QtCore.Qt.GlobalColor) -> None: ...
@typing.overload
def setColor(self, color:PySide2.QtGui.QColor) -> None: ...
def setMatrix(self, mat:PySide2.QtGui.QMatrix) -> None: ...
def setStyle(self, arg__1:PySide2.QtCore.Qt.BrushStyle) -> None: ...
def setTexture(self, pixmap:PySide2.QtGui.QPixmap) -> None: ...
def setTextureImage(self, image:PySide2.QtGui.QImage) -> None: ...
def setTransform(self, arg__1:PySide2.QtGui.QTransform) -> None: ...
def style(self) -> PySide2.QtCore.Qt.BrushStyle: ...
def swap(self, other:PySide2.QtGui.QBrush) -> None: ...
def texture(self) -> PySide2.QtGui.QPixmap: ...
def textureImage(self) -> PySide2.QtGui.QImage: ...
def transform(self) -> PySide2.QtGui.QTransform: ...
class QClipboard(PySide2.QtCore.QObject):
Clipboard : QClipboard = ... # 0x0
Selection : QClipboard = ... # 0x1
FindBuffer : QClipboard = ... # 0x2
LastMode : QClipboard = ... # 0x2
class Mode(object):
Clipboard : QClipboard.Mode = ... # 0x0
Selection : QClipboard.Mode = ... # 0x1
FindBuffer : QClipboard.Mode = ... # 0x2
LastMode : QClipboard.Mode = ... # 0x2
def clear(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ...
def image(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> PySide2.QtGui.QImage: ...
def mimeData(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> PySide2.QtCore.QMimeData: ...
def ownsClipboard(self) -> bool: ...
def ownsFindBuffer(self) -> bool: ...
def ownsSelection(self) -> bool: ...
def pixmap(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> PySide2.QtGui.QPixmap: ...
def setImage(self, arg__1:PySide2.QtGui.QImage, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ...
def setMimeData(self, data:PySide2.QtCore.QMimeData, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ...
def setPixmap(self, arg__1:PySide2.QtGui.QPixmap, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ...
def setText(self, arg__1:str, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ...
def supportsFindBuffer(self) -> bool: ...
def supportsSelection(self) -> bool: ...
@typing.overload
def text(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> str: ...
@typing.overload
def text(self, subtype:str, mode:PySide2.QtGui.QClipboard.Mode=...) -> str: ...
class QCloseEvent(PySide2.QtCore.QEvent):
def __init__(self) -> None: ...
class QColor(Shiboken.Object):
HexRgb : QColor = ... # 0x0
Invalid : QColor = ... # 0x0
HexArgb : QColor = ... # 0x1
Rgb : QColor = ... # 0x1
Hsv : QColor = ... # 0x2
Cmyk : QColor = ... # 0x3
Hsl : QColor = ... # 0x4
ExtendedRgb : QColor = ... # 0x5
class NameFormat(object):
HexRgb : QColor.NameFormat = ... # 0x0
HexArgb : QColor.NameFormat = ... # 0x1
class Spec(object):
Invalid : QColor.Spec = ... # 0x0
Rgb : QColor.Spec = ... # 0x1
Hsv : QColor.Spec = ... # 0x2
Cmyk : QColor.Spec = ... # 0x3
Hsl : QColor.Spec = ... # 0x4
ExtendedRgb : QColor.Spec = ... # 0x5
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Any) -> None: ...
@typing.overload
def __init__(self, color:PySide2.QtCore.Qt.GlobalColor) -> None: ...
@typing.overload
def __init__(self, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def __init__(self, name:str) -> None: ...
@typing.overload
def __init__(self, r:int, g:int, b:int, a:int=...) -> None: ...
@typing.overload
def __init__(self, rgb:int) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __setstate__(self, arg__1:object) -> object: ...
def __str__(self) -> object: ...
def alpha(self) -> int: ...
def alphaF(self) -> float: ...
def black(self) -> int: ...
def blackF(self) -> float: ...
def blue(self) -> int: ...
def blueF(self) -> float: ...
@staticmethod
def colorNames() -> typing.List: ...
def convertTo(self, colorSpec:PySide2.QtGui.QColor.Spec) -> PySide2.QtGui.QColor: ...
def cyan(self) -> int: ...
def cyanF(self) -> float: ...
def dark(self, f:int=...) -> PySide2.QtGui.QColor: ...
def darker(self, f:int=...) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromCmyk(c:int, m:int, y:int, k:int, a:int=...) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromCmykF(c:float, m:float, y:float, k:float, a:float=...) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromHsl(h:int, s:int, l:int, a:int=...) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromHslF(h:float, s:float, l:float, a:float=...) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromHsv(h:int, s:int, v:int, a:int=...) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromHsvF(h:float, s:float, v:float, a:float=...) -> PySide2.QtGui.QColor: ...
@typing.overload
@staticmethod
def fromRgb(r:int, g:int, b:int, a:int=...) -> PySide2.QtGui.QColor: ...
@typing.overload
@staticmethod
def fromRgb(rgb:int) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromRgbF(r:float, g:float, b:float, a:float=...) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromRgba(rgba:int) -> PySide2.QtGui.QColor: ...
@staticmethod
def fromRgba64(r:int, g:int, b:int, a:int=...) -> PySide2.QtGui.QColor: ...
@typing.overload
def getCmyk(self) -> typing.Tuple: ...
@typing.overload
def getCmyk(self) -> typing.Tuple: ...
@typing.overload
def getCmykF(self) -> typing.Tuple: ...
@typing.overload
def getCmykF(self) -> typing.Tuple: ...
def getHsl(self) -> typing.Tuple: ...
def getHslF(self) -> typing.Tuple: ...
def getHsv(self) -> typing.Tuple: ...
def getHsvF(self) -> typing.Tuple: ...
def getRgb(self) -> typing.Tuple: ...
def getRgbF(self) -> typing.Tuple: ...
def green(self) -> int: ...
def greenF(self) -> float: ...
def hslHue(self) -> int: ...
def hslHueF(self) -> float: ...
def hslSaturation(self) -> int: ...
def hslSaturationF(self) -> float: ...
def hsvHue(self) -> int: ...
def hsvHueF(self) -> float: ...
def hsvSaturation(self) -> int: ...
def hsvSaturationF(self) -> float: ...
def hue(self) -> int: ...
def hueF(self) -> float: ...
def isValid(self) -> bool: ...
@staticmethod
def isValidColor(name:str) -> bool: ...
def light(self, f:int=...) -> PySide2.QtGui.QColor: ...
def lighter(self, f:int=...) -> PySide2.QtGui.QColor: ...
def lightness(self) -> int: ...
def lightnessF(self) -> float: ...
def magenta(self) -> int: ...
def magentaF(self) -> float: ...
@typing.overload
def name(self) -> str: ...
@typing.overload
def name(self, format:PySide2.QtGui.QColor.NameFormat) -> str: ...
def red(self) -> int: ...
def redF(self) -> float: ...
def rgb(self) -> int: ...
def rgba(self) -> int: ...
def saturation(self) -> int: ...
def saturationF(self) -> float: ...
def setAlpha(self, alpha:int) -> None: ...
def setAlphaF(self, alpha:float) -> None: ...
def setBlue(self, blue:int) -> None: ...
def setBlueF(self, blue:float) -> None: ...
def setCmyk(self, c:int, m:int, y:int, k:int, a:int=...) -> None: ...
def setCmykF(self, c:float, m:float, y:float, k:float, a:float=...) -> None: ...
def setGreen(self, green:int) -> None: ...
def setGreenF(self, green:float) -> None: ...
def setHsl(self, h:int, s:int, l:int, a:int=...) -> None: ...
def setHslF(self, h:float, s:float, l:float, a:float=...) -> None: ...
def setHsv(self, h:int, s:int, v:int, a:int=...) -> None: ...
def setHsvF(self, h:float, s:float, v:float, a:float=...) -> None: ...
def setNamedColor(self, name:str) -> None: ...
def setRed(self, red:int) -> None: ...
def setRedF(self, red:float) -> None: ...
@typing.overload
def setRgb(self, r:int, g:int, b:int, a:int=...) -> None: ...
@typing.overload
def setRgb(self, rgb:int) -> None: ...
def setRgbF(self, r:float, g:float, b:float, a:float=...) -> None: ...
def setRgba(self, rgba:int) -> None: ...
def spec(self) -> PySide2.QtGui.QColor.Spec: ...
def toCmyk(self) -> PySide2.QtGui.QColor: ...
def toExtendedRgb(self) -> PySide2.QtGui.QColor: ...
def toHsl(self) -> PySide2.QtGui.QColor: ...
def toHsv(self) -> PySide2.QtGui.QColor: ...
def toRgb(self) -> PySide2.QtGui.QColor: ...
def toTuple(self) -> object: ...
def value(self) -> int: ...
def valueF(self) -> float: ...
def yellow(self) -> int: ...
def yellowF(self) -> float: ...
class QColorConstants(Shiboken.Object):
class Svg(Shiboken.Object): ...
class QColorSpace(Shiboken.Object):
SRgb : QColorSpace = ... # 0x1
SRgbLinear : QColorSpace = ... # 0x2
AdobeRgb : QColorSpace = ... # 0x3
DisplayP3 : QColorSpace = ... # 0x4
ProPhotoRgb : QColorSpace = ... # 0x5
class NamedColorSpace(object):
SRgb : QColorSpace.NamedColorSpace = ... # 0x1
SRgbLinear : QColorSpace.NamedColorSpace = ... # 0x2
AdobeRgb : QColorSpace.NamedColorSpace = ... # 0x3
DisplayP3 : QColorSpace.NamedColorSpace = ... # 0x4
ProPhotoRgb : QColorSpace.NamedColorSpace = ... # 0x5
class Primaries(object):
Custom : QColorSpace.Primaries = ... # 0x0
SRgb : QColorSpace.Primaries = ... # 0x1
AdobeRgb : QColorSpace.Primaries = ... # 0x2
DciP3D65 : QColorSpace.Primaries = ... # 0x3
ProPhotoRgb : QColorSpace.Primaries = ... # 0x4
class TransferFunction(object):
Custom : QColorSpace.TransferFunction = ... # 0x0
Linear : QColorSpace.TransferFunction = ... # 0x1
Gamma : QColorSpace.TransferFunction = ... # 0x2
SRgb : QColorSpace.TransferFunction = ... # 0x3
ProPhotoRgb : QColorSpace.TransferFunction = ... # 0x4
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, colorSpace:PySide2.QtGui.QColorSpace) -> None: ...
@typing.overload
def __init__(self, namedColorSpace:PySide2.QtGui.QColorSpace.NamedColorSpace) -> None: ...
@typing.overload
def __init__(self, primaries:PySide2.QtGui.QColorSpace.Primaries, fun:PySide2.QtGui.QColorSpace.TransferFunction, gamma:float=...) -> None: ...
@typing.overload
def __init__(self, primaries:PySide2.QtGui.QColorSpace.Primaries, gamma:float) -> None: ...
@typing.overload
def __init__(self, whitePoint:PySide2.QtCore.QPointF, redPoint:PySide2.QtCore.QPointF, greenPoint:PySide2.QtCore.QPointF, bluePoint:PySide2.QtCore.QPointF, fun:PySide2.QtGui.QColorSpace.TransferFunction, gamma:float=...) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@staticmethod
def fromIccProfile(iccProfile:PySide2.QtCore.QByteArray) -> PySide2.QtGui.QColorSpace: ...
def gamma(self) -> float: ...
def iccProfile(self) -> PySide2.QtCore.QByteArray: ...
def isValid(self) -> bool: ...
def primaries(self) -> PySide2.QtGui.QColorSpace.Primaries: ...
@typing.overload
def setPrimaries(self, primariesId:PySide2.QtGui.QColorSpace.Primaries) -> None: ...
@typing.overload
def setPrimaries(self, whitePoint:PySide2.QtCore.QPointF, redPoint:PySide2.QtCore.QPointF, greenPoint:PySide2.QtCore.QPointF, bluePoint:PySide2.QtCore.QPointF) -> None: ...
def setTransferFunction(self, transferFunction:PySide2.QtGui.QColorSpace.TransferFunction, gamma:float=...) -> None: ...
def swap(self, colorSpace:PySide2.QtGui.QColorSpace) -> None: ...
def transferFunction(self) -> PySide2.QtGui.QColorSpace.TransferFunction: ...
def withTransferFunction(self, transferFunction:PySide2.QtGui.QColorSpace.TransferFunction, gamma:float=...) -> PySide2.QtGui.QColorSpace: ...
class QConicalGradient(PySide2.QtGui.QGradient):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QConicalGradient:PySide2.QtGui.QConicalGradient) -> None: ...
@typing.overload
def __init__(self, center:PySide2.QtCore.QPointF, startAngle:float) -> None: ...
@typing.overload
def __init__(self, cx:float, cy:float, startAngle:float) -> None: ...
@staticmethod
def __copy__() -> None: ...
def angle(self) -> float: ...
def center(self) -> PySide2.QtCore.QPointF: ...
def setAngle(self, angle:float) -> None: ...
@typing.overload
def setCenter(self, center:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def setCenter(self, x:float, y:float) -> None: ...
class QContextMenuEvent(PySide2.QtGui.QInputEvent):
Mouse : QContextMenuEvent = ... # 0x0
Keyboard : QContextMenuEvent = ... # 0x1
Other : QContextMenuEvent = ... # 0x2
class Reason(object):
Mouse : QContextMenuEvent.Reason = ... # 0x0
Keyboard : QContextMenuEvent.Reason = ... # 0x1
Other : QContextMenuEvent.Reason = ... # 0x2
@typing.overload
def __init__(self, reason:PySide2.QtGui.QContextMenuEvent.Reason, pos:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def __init__(self, reason:PySide2.QtGui.QContextMenuEvent.Reason, pos:PySide2.QtCore.QPoint, globalPos:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def __init__(self, reason:PySide2.QtGui.QContextMenuEvent.Reason, pos:PySide2.QtCore.QPoint, globalPos:PySide2.QtCore.QPoint, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ...
def globalPos(self) -> PySide2.QtCore.QPoint: ...
def globalX(self) -> int: ...
def globalY(self) -> int: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def reason(self) -> PySide2.QtGui.QContextMenuEvent.Reason: ...
def x(self) -> int: ...
def y(self) -> int: ...
class QCursor(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, bitmap:PySide2.QtGui.QBitmap, mask:PySide2.QtGui.QBitmap, hotX:int=..., hotY:int=...) -> None: ...
@typing.overload
def __init__(self, cursor:PySide2.QtGui.QCursor) -> None: ...
@typing.overload
def __init__(self, pixmap:PySide2.QtGui.QPixmap, hotX:int=..., hotY:int=...) -> None: ...
@typing.overload
def __init__(self, shape:PySide2.QtCore.Qt.CursorShape) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, outS:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, inS:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def bitmap(self) -> PySide2.QtGui.QBitmap: ...
def hotSpot(self) -> PySide2.QtCore.QPoint: ...
def mask(self) -> PySide2.QtGui.QBitmap: ...
def pixmap(self) -> PySide2.QtGui.QPixmap: ...
@typing.overload
@staticmethod
def pos() -> PySide2.QtCore.QPoint: ...
@typing.overload
@staticmethod
def pos(screen:PySide2.QtGui.QScreen) -> PySide2.QtCore.QPoint: ...
@typing.overload
@staticmethod
def setPos(p:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
@staticmethod
def setPos(screen:PySide2.QtGui.QScreen, p:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
@staticmethod
def setPos(screen:PySide2.QtGui.QScreen, x:int, y:int) -> None: ...
@typing.overload
@staticmethod
def setPos(x:int, y:int) -> None: ...
def setShape(self, newShape:PySide2.QtCore.Qt.CursorShape) -> None: ...
def shape(self) -> PySide2.QtCore.Qt.CursorShape: ...
def swap(self, other:PySide2.QtGui.QCursor) -> None: ...
class QDesktopServices(Shiboken.Object):
def __init__(self) -> None: ...
@staticmethod
def openUrl(url:PySide2.QtCore.QUrl) -> bool: ...
@staticmethod
def setUrlHandler(scheme:str, receiver:PySide2.QtCore.QObject, method:bytes) -> None: ...
@staticmethod
def unsetUrlHandler(scheme:str) -> None: ...
class QDoubleValidator(PySide2.QtGui.QValidator):
StandardNotation : QDoubleValidator = ... # 0x0
ScientificNotation : QDoubleValidator = ... # 0x1
class Notation(object):
StandardNotation : QDoubleValidator.Notation = ... # 0x0
ScientificNotation : QDoubleValidator.Notation = ... # 0x1
@typing.overload
def __init__(self, bottom:float, top:float, decimals:int, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def bottom(self) -> float: ...
def decimals(self) -> int: ...
def notation(self) -> PySide2.QtGui.QDoubleValidator.Notation: ...
def setBottom(self, arg__1:float) -> None: ...
def setDecimals(self, arg__1:int) -> None: ...
def setNotation(self, arg__1:PySide2.QtGui.QDoubleValidator.Notation) -> None: ...
def setRange(self, bottom:float, top:float, decimals:int=...) -> None: ...
def setTop(self, arg__1:float) -> None: ...
def top(self) -> float: ...
def validate(self, arg__1:str, arg__2:int) -> PySide2.QtGui.QValidator.State: ...
class QDrag(PySide2.QtCore.QObject):
def __init__(self, dragSource:PySide2.QtCore.QObject) -> None: ...
@staticmethod
def cancel() -> None: ...
def defaultAction(self) -> PySide2.QtCore.Qt.DropAction: ...
def dragCursor(self, action:PySide2.QtCore.Qt.DropAction) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def exec_(self, supportedActions:PySide2.QtCore.Qt.DropActions, defaultAction:PySide2.QtCore.Qt.DropAction) -> PySide2.QtCore.Qt.DropAction: ...
@typing.overload
def exec_(self, supportedActions:PySide2.QtCore.Qt.DropActions=...) -> PySide2.QtCore.Qt.DropAction: ...
def hotSpot(self) -> PySide2.QtCore.QPoint: ...
def mimeData(self) -> PySide2.QtCore.QMimeData: ...
def pixmap(self) -> PySide2.QtGui.QPixmap: ...
def setDragCursor(self, cursor:PySide2.QtGui.QPixmap, action:PySide2.QtCore.Qt.DropAction) -> None: ...
def setHotSpot(self, hotspot:PySide2.QtCore.QPoint) -> None: ...
def setMimeData(self, data:PySide2.QtCore.QMimeData) -> None: ...
def setPixmap(self, arg__1:PySide2.QtGui.QPixmap) -> None: ...
def source(self) -> PySide2.QtCore.QObject: ...
def start(self, supportedActions:PySide2.QtCore.Qt.DropActions=...) -> PySide2.QtCore.Qt.DropAction: ...
def supportedActions(self) -> PySide2.QtCore.Qt.DropActions: ...
def target(self) -> PySide2.QtCore.QObject: ...
class QDragEnterEvent(PySide2.QtGui.QDragMoveEvent):
def __init__(self, pos:PySide2.QtCore.QPoint, actions:PySide2.QtCore.Qt.DropActions, data:PySide2.QtCore.QMimeData, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ...
class QDragLeaveEvent(PySide2.QtCore.QEvent):
def __init__(self) -> None: ...
class QDragMoveEvent(PySide2.QtGui.QDropEvent):
def __init__(self, pos:PySide2.QtCore.QPoint, actions:PySide2.QtCore.Qt.DropActions, data:PySide2.QtCore.QMimeData, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, type:PySide2.QtCore.QEvent.Type=...) -> None: ...
@typing.overload
def accept(self) -> None: ...
@typing.overload
def accept(self, r:PySide2.QtCore.QRect) -> None: ...
def answerRect(self) -> PySide2.QtCore.QRect: ...
@typing.overload
def ignore(self) -> None: ...
@typing.overload
def ignore(self, r:PySide2.QtCore.QRect) -> None: ...
class QDropEvent(PySide2.QtCore.QEvent):
def __init__(self, pos:PySide2.QtCore.QPointF, actions:PySide2.QtCore.Qt.DropActions, data:PySide2.QtCore.QMimeData, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, type:PySide2.QtCore.QEvent.Type=...) -> None: ...
def acceptProposedAction(self) -> None: ...
def dropAction(self) -> PySide2.QtCore.Qt.DropAction: ...
def keyboardModifiers(self) -> PySide2.QtCore.Qt.KeyboardModifiers: ...
def mimeData(self) -> PySide2.QtCore.QMimeData: ...
def mouseButtons(self) -> PySide2.QtCore.Qt.MouseButtons: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def posF(self) -> PySide2.QtCore.QPointF: ...
def possibleActions(self) -> PySide2.QtCore.Qt.DropActions: ...
def proposedAction(self) -> PySide2.QtCore.Qt.DropAction: ...
def setDropAction(self, action:PySide2.QtCore.Qt.DropAction) -> None: ...
def source(self) -> PySide2.QtCore.QObject: ...
class QEnterEvent(PySide2.QtCore.QEvent):
def __init__(self, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF) -> None: ...
def globalPos(self) -> PySide2.QtCore.QPoint: ...
def globalX(self) -> int: ...
def globalY(self) -> int: ...
def localPos(self) -> PySide2.QtCore.QPointF: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def screenPos(self) -> PySide2.QtCore.QPointF: ...
def windowPos(self) -> PySide2.QtCore.QPointF: ...
def x(self) -> int: ...
def y(self) -> int: ...
class QExposeEvent(PySide2.QtCore.QEvent):
def __init__(self, rgn:PySide2.QtGui.QRegion) -> None: ...
def region(self) -> PySide2.QtGui.QRegion: ...
class QFileOpenEvent(PySide2.QtCore.QEvent):
@typing.overload
def __init__(self, file:str) -> None: ...
@typing.overload
def __init__(self, url:PySide2.QtCore.QUrl) -> None: ...
def file(self) -> str: ...
def openFile(self, file:PySide2.QtCore.QFile, flags:PySide2.QtCore.QIODevice.OpenMode) -> bool: ...
def url(self) -> PySide2.QtCore.QUrl: ...
class QFocusEvent(PySide2.QtCore.QEvent):
def __init__(self, type:PySide2.QtCore.QEvent.Type, reason:PySide2.QtCore.Qt.FocusReason=...) -> None: ...
def gotFocus(self) -> bool: ...
def lostFocus(self) -> bool: ...
def reason(self) -> PySide2.QtCore.Qt.FocusReason: ...
class QFont(Shiboken.Object):
AnyStretch : QFont = ... # 0x0
Helvetica : QFont = ... # 0x0
MixedCase : QFont = ... # 0x0
PercentageSpacing : QFont = ... # 0x0
PreferDefaultHinting : QFont = ... # 0x0
SansSerif : QFont = ... # 0x0
StyleNormal : QFont = ... # 0x0
Thin : QFont = ... # 0x0
AbsoluteSpacing : QFont = ... # 0x1
AllUppercase : QFont = ... # 0x1
PreferDefault : QFont = ... # 0x1
PreferNoHinting : QFont = ... # 0x1
Serif : QFont = ... # 0x1
StyleItalic : QFont = ... # 0x1
Times : QFont = ... # 0x1
AllLowercase : QFont = ... # 0x2
Courier : QFont = ... # 0x2
PreferBitmap : QFont = ... # 0x2
PreferVerticalHinting : QFont = ... # 0x2
StyleOblique : QFont = ... # 0x2
TypeWriter : QFont = ... # 0x2
Decorative : QFont = ... # 0x3
OldEnglish : QFont = ... # 0x3
PreferFullHinting : QFont = ... # 0x3
SmallCaps : QFont = ... # 0x3
Capitalize : QFont = ... # 0x4
PreferDevice : QFont = ... # 0x4
System : QFont = ... # 0x4
AnyStyle : QFont = ... # 0x5
Cursive : QFont = ... # 0x6
Monospace : QFont = ... # 0x7
Fantasy : QFont = ... # 0x8
PreferOutline : QFont = ... # 0x8
ExtraLight : QFont = ... # 0xc
ForceOutline : QFont = ... # 0x10
Light : QFont = ... # 0x19
PreferMatch : QFont = ... # 0x20
Normal : QFont = ... # 0x32
UltraCondensed : QFont = ... # 0x32
Medium : QFont = ... # 0x39
ExtraCondensed : QFont = ... # 0x3e
DemiBold : QFont = ... # 0x3f
PreferQuality : QFont = ... # 0x40
Bold : QFont = ... # 0x4b
Condensed : QFont = ... # 0x4b
ExtraBold : QFont = ... # 0x51
Black : QFont = ... # 0x57
SemiCondensed : QFont = ... # 0x57
Unstretched : QFont = ... # 0x64
SemiExpanded : QFont = ... # 0x70
Expanded : QFont = ... # 0x7d
PreferAntialias : QFont = ... # 0x80
ExtraExpanded : QFont = ... # 0x96
UltraExpanded : QFont = ... # 0xc8
NoAntialias : QFont = ... # 0x100
OpenGLCompatible : QFont = ... # 0x200
ForceIntegerMetrics : QFont = ... # 0x400
NoSubpixelAntialias : QFont = ... # 0x800
PreferNoShaping : QFont = ... # 0x1000
NoFontMerging : QFont = ... # 0x8000
class Capitalization(object):
MixedCase : QFont.Capitalization = ... # 0x0
AllUppercase : QFont.Capitalization = ... # 0x1
AllLowercase : QFont.Capitalization = ... # 0x2
SmallCaps : QFont.Capitalization = ... # 0x3
Capitalize : QFont.Capitalization = ... # 0x4
class HintingPreference(object):
PreferDefaultHinting : QFont.HintingPreference = ... # 0x0
PreferNoHinting : QFont.HintingPreference = ... # 0x1
PreferVerticalHinting : QFont.HintingPreference = ... # 0x2
PreferFullHinting : QFont.HintingPreference = ... # 0x3
class SpacingType(object):
PercentageSpacing : QFont.SpacingType = ... # 0x0
AbsoluteSpacing : QFont.SpacingType = ... # 0x1
class Stretch(object):
AnyStretch : QFont.Stretch = ... # 0x0
UltraCondensed : QFont.Stretch = ... # 0x32
ExtraCondensed : QFont.Stretch = ... # 0x3e
Condensed : QFont.Stretch = ... # 0x4b
SemiCondensed : QFont.Stretch = ... # 0x57
Unstretched : QFont.Stretch = ... # 0x64
SemiExpanded : QFont.Stretch = ... # 0x70
Expanded : QFont.Stretch = ... # 0x7d
ExtraExpanded : QFont.Stretch = ... # 0x96
UltraExpanded : QFont.Stretch = ... # 0xc8
class Style(object):
StyleNormal : QFont.Style = ... # 0x0
StyleItalic : QFont.Style = ... # 0x1
StyleOblique : QFont.Style = ... # 0x2
class StyleHint(object):
Helvetica : QFont.StyleHint = ... # 0x0
SansSerif : QFont.StyleHint = ... # 0x0
Serif : QFont.StyleHint = ... # 0x1
Times : QFont.StyleHint = ... # 0x1
Courier : QFont.StyleHint = ... # 0x2
TypeWriter : QFont.StyleHint = ... # 0x2
Decorative : QFont.StyleHint = ... # 0x3
OldEnglish : QFont.StyleHint = ... # 0x3
System : QFont.StyleHint = ... # 0x4
AnyStyle : QFont.StyleHint = ... # 0x5
Cursive : QFont.StyleHint = ... # 0x6
Monospace : QFont.StyleHint = ... # 0x7
Fantasy : QFont.StyleHint = ... # 0x8
class StyleStrategy(object):
PreferDefault : QFont.StyleStrategy = ... # 0x1
PreferBitmap : QFont.StyleStrategy = ... # 0x2
PreferDevice : QFont.StyleStrategy = ... # 0x4
PreferOutline : QFont.StyleStrategy = ... # 0x8
ForceOutline : QFont.StyleStrategy = ... # 0x10
PreferMatch : QFont.StyleStrategy = ... # 0x20
PreferQuality : QFont.StyleStrategy = ... # 0x40
PreferAntialias : QFont.StyleStrategy = ... # 0x80
NoAntialias : QFont.StyleStrategy = ... # 0x100
OpenGLCompatible : QFont.StyleStrategy = ... # 0x200
ForceIntegerMetrics : QFont.StyleStrategy = ... # 0x400
NoSubpixelAntialias : QFont.StyleStrategy = ... # 0x800
PreferNoShaping : QFont.StyleStrategy = ... # 0x1000
NoFontMerging : QFont.StyleStrategy = ... # 0x8000
class Weight(object):
Thin : QFont.Weight = ... # 0x0
ExtraLight : QFont.Weight = ... # 0xc
Light : QFont.Weight = ... # 0x19
Normal : QFont.Weight = ... # 0x32
Medium : QFont.Weight = ... # 0x39
DemiBold : QFont.Weight = ... # 0x3f
Bold : QFont.Weight = ... # 0x4b
ExtraBold : QFont.Weight = ... # 0x51
Black : QFont.Weight = ... # 0x57
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, family:str, pointSize:int=..., weight:int=..., italic:bool=...) -> None: ...
@typing.overload
def __init__(self, font:PySide2.QtGui.QFont) -> None: ...
@typing.overload
def __init__(self, font:PySide2.QtGui.QFont, pd:PySide2.QtGui.QPaintDevice) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def bold(self) -> bool: ...
@staticmethod
def cacheStatistics() -> None: ...
def capitalization(self) -> PySide2.QtGui.QFont.Capitalization: ...
@staticmethod
def cleanup() -> None: ...
def defaultFamily(self) -> str: ...
def exactMatch(self) -> bool: ...
def families(self) -> typing.List: ...
def family(self) -> str: ...
def fixedPitch(self) -> bool: ...
def fromString(self, arg__1:str) -> bool: ...
def hintingPreference(self) -> PySide2.QtGui.QFont.HintingPreference: ...
@staticmethod
def initialize() -> None: ...
@staticmethod
def insertSubstitution(arg__1:str, arg__2:str) -> None: ...
@staticmethod
def insertSubstitutions(arg__1:str, arg__2:typing.Sequence) -> None: ...
def isCopyOf(self, arg__1:PySide2.QtGui.QFont) -> bool: ...
def italic(self) -> bool: ...
def kerning(self) -> bool: ...
def key(self) -> str: ...
def lastResortFamily(self) -> str: ...
def lastResortFont(self) -> str: ...
def letterSpacing(self) -> float: ...
def letterSpacingType(self) -> PySide2.QtGui.QFont.SpacingType: ...
def overline(self) -> bool: ...
def pixelSize(self) -> int: ...
def pointSize(self) -> int: ...
def pointSizeF(self) -> float: ...
def rawMode(self) -> bool: ...
def rawName(self) -> str: ...
@staticmethod
def removeSubstitutions(arg__1:str) -> None: ...
@typing.overload
def resolve(self) -> int: ...
@typing.overload
def resolve(self, arg__1:PySide2.QtGui.QFont) -> PySide2.QtGui.QFont: ...
@typing.overload
def resolve(self, mask:int) -> None: ...
def setBold(self, arg__1:bool) -> None: ...
def setCapitalization(self, arg__1:PySide2.QtGui.QFont.Capitalization) -> None: ...
def setFamilies(self, arg__1:typing.Sequence) -> None: ...
def setFamily(self, arg__1:str) -> None: ...
def setFixedPitch(self, arg__1:bool) -> None: ...
def setHintingPreference(self, hintingPreference:PySide2.QtGui.QFont.HintingPreference) -> None: ...
def setItalic(self, b:bool) -> None: ...
def setKerning(self, arg__1:bool) -> None: ...
def setLetterSpacing(self, type:PySide2.QtGui.QFont.SpacingType, spacing:float) -> None: ...
def setOverline(self, arg__1:bool) -> None: ...
def setPixelSize(self, arg__1:int) -> None: ...
def setPointSize(self, arg__1:int) -> None: ...
def setPointSizeF(self, arg__1:float) -> None: ...
def setRawMode(self, arg__1:bool) -> None: ...
def setRawName(self, arg__1:str) -> None: ...
def setStretch(self, arg__1:int) -> None: ...
def setStrikeOut(self, arg__1:bool) -> None: ...
def setStyle(self, style:PySide2.QtGui.QFont.Style) -> None: ...
def setStyleHint(self, arg__1:PySide2.QtGui.QFont.StyleHint, strategy:PySide2.QtGui.QFont.StyleStrategy=...) -> None: ...
def setStyleName(self, arg__1:str) -> None: ...
def setStyleStrategy(self, s:PySide2.QtGui.QFont.StyleStrategy) -> None: ...
def setUnderline(self, arg__1:bool) -> None: ...
def setWeight(self, arg__1:int) -> None: ...
def setWordSpacing(self, spacing:float) -> None: ...
def stretch(self) -> int: ...
def strikeOut(self) -> bool: ...
def style(self) -> PySide2.QtGui.QFont.Style: ...
def styleHint(self) -> PySide2.QtGui.QFont.StyleHint: ...
def styleName(self) -> str: ...
def styleStrategy(self) -> PySide2.QtGui.QFont.StyleStrategy: ...
@staticmethod
def substitute(arg__1:str) -> str: ...
@staticmethod
def substitutes(arg__1:str) -> typing.List: ...
@staticmethod
def substitutions() -> typing.List: ...
def swap(self, other:PySide2.QtGui.QFont) -> None: ...
def toString(self) -> str: ...
def underline(self) -> bool: ...
def weight(self) -> int: ...
def wordSpacing(self) -> float: ...
class QFontDatabase(Shiboken.Object):
Any : QFontDatabase = ... # 0x0
GeneralFont : QFontDatabase = ... # 0x0
FixedFont : QFontDatabase = ... # 0x1
Latin : QFontDatabase = ... # 0x1
Greek : QFontDatabase = ... # 0x2
TitleFont : QFontDatabase = ... # 0x2
Cyrillic : QFontDatabase = ... # 0x3
SmallestReadableFont : QFontDatabase = ... # 0x3
Armenian : QFontDatabase = ... # 0x4
Hebrew : QFontDatabase = ... # 0x5
Arabic : QFontDatabase = ... # 0x6
Syriac : QFontDatabase = ... # 0x7
Thaana : QFontDatabase = ... # 0x8
Devanagari : QFontDatabase = ... # 0x9
Bengali : QFontDatabase = ... # 0xa
Gurmukhi : QFontDatabase = ... # 0xb
Gujarati : QFontDatabase = ... # 0xc
Oriya : QFontDatabase = ... # 0xd
Tamil : QFontDatabase = ... # 0xe
Telugu : QFontDatabase = ... # 0xf
Kannada : QFontDatabase = ... # 0x10
Malayalam : QFontDatabase = ... # 0x11
Sinhala : QFontDatabase = ... # 0x12
Thai : QFontDatabase = ... # 0x13
Lao : QFontDatabase = ... # 0x14
Tibetan : QFontDatabase = ... # 0x15
Myanmar : QFontDatabase = ... # 0x16
Georgian : QFontDatabase = ... # 0x17
Khmer : QFontDatabase = ... # 0x18
SimplifiedChinese : QFontDatabase = ... # 0x19
TraditionalChinese : QFontDatabase = ... # 0x1a
Japanese : QFontDatabase = ... # 0x1b
Korean : QFontDatabase = ... # 0x1c
Vietnamese : QFontDatabase = ... # 0x1d
Other : QFontDatabase = ... # 0x1e
Symbol : QFontDatabase = ... # 0x1e
Ogham : QFontDatabase = ... # 0x1f
Runic : QFontDatabase = ... # 0x20
Nko : QFontDatabase = ... # 0x21
WritingSystemsCount : QFontDatabase = ... # 0x22
class SystemFont(object):
GeneralFont : QFontDatabase.SystemFont = ... # 0x0
FixedFont : QFontDatabase.SystemFont = ... # 0x1
TitleFont : QFontDatabase.SystemFont = ... # 0x2
SmallestReadableFont : QFontDatabase.SystemFont = ... # 0x3
class WritingSystem(object):
Any : QFontDatabase.WritingSystem = ... # 0x0
Latin : QFontDatabase.WritingSystem = ... # 0x1
Greek : QFontDatabase.WritingSystem = ... # 0x2
Cyrillic : QFontDatabase.WritingSystem = ... # 0x3
Armenian : QFontDatabase.WritingSystem = ... # 0x4
Hebrew : QFontDatabase.WritingSystem = ... # 0x5
Arabic : QFontDatabase.WritingSystem = ... # 0x6
Syriac : QFontDatabase.WritingSystem = ... # 0x7
Thaana : QFontDatabase.WritingSystem = ... # 0x8
Devanagari : QFontDatabase.WritingSystem = ... # 0x9
Bengali : QFontDatabase.WritingSystem = ... # 0xa
Gurmukhi : QFontDatabase.WritingSystem = ... # 0xb
Gujarati : QFontDatabase.WritingSystem = ... # 0xc
Oriya : QFontDatabase.WritingSystem = ... # 0xd
Tamil : QFontDatabase.WritingSystem = ... # 0xe
Telugu : QFontDatabase.WritingSystem = ... # 0xf
Kannada : QFontDatabase.WritingSystem = ... # 0x10
Malayalam : QFontDatabase.WritingSystem = ... # 0x11
Sinhala : QFontDatabase.WritingSystem = ... # 0x12
Thai : QFontDatabase.WritingSystem = ... # 0x13
Lao : QFontDatabase.WritingSystem = ... # 0x14
Tibetan : QFontDatabase.WritingSystem = ... # 0x15
Myanmar : QFontDatabase.WritingSystem = ... # 0x16
Georgian : QFontDatabase.WritingSystem = ... # 0x17
Khmer : QFontDatabase.WritingSystem = ... # 0x18
SimplifiedChinese : QFontDatabase.WritingSystem = ... # 0x19
TraditionalChinese : QFontDatabase.WritingSystem = ... # 0x1a
Japanese : QFontDatabase.WritingSystem = ... # 0x1b
Korean : QFontDatabase.WritingSystem = ... # 0x1c
Vietnamese : QFontDatabase.WritingSystem = ... # 0x1d
Other : QFontDatabase.WritingSystem = ... # 0x1e
Symbol : QFontDatabase.WritingSystem = ... # 0x1e
Ogham : QFontDatabase.WritingSystem = ... # 0x1f
Runic : QFontDatabase.WritingSystem = ... # 0x20
Nko : QFontDatabase.WritingSystem = ... # 0x21
WritingSystemsCount : QFontDatabase.WritingSystem = ... # 0x22
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QFontDatabase:PySide2.QtGui.QFontDatabase) -> None: ...
@staticmethod
def __copy__() -> None: ...
@staticmethod
def addApplicationFont(fileName:str) -> int: ...
@staticmethod
def addApplicationFontFromData(fontData:PySide2.QtCore.QByteArray) -> int: ...
@staticmethod
def applicationFontFamilies(id:int) -> typing.List: ...
def bold(self, family:str, style:str) -> bool: ...
def families(self, writingSystem:PySide2.QtGui.QFontDatabase.WritingSystem=...) -> typing.List: ...
def font(self, family:str, style:str, pointSize:int) -> PySide2.QtGui.QFont: ...
def hasFamily(self, family:str) -> bool: ...
def isBitmapScalable(self, family:str, style:str=...) -> bool: ...
def isFixedPitch(self, family:str, style:str=...) -> bool: ...
def isPrivateFamily(self, family:str) -> bool: ...
def isScalable(self, family:str, style:str=...) -> bool: ...
def isSmoothlyScalable(self, family:str, style:str=...) -> bool: ...
def italic(self, family:str, style:str) -> bool: ...
def pointSizes(self, family:str, style:str=...) -> typing.List: ...
@staticmethod
def removeAllApplicationFonts() -> bool: ...
@staticmethod
def removeApplicationFont(id:int) -> bool: ...
def smoothSizes(self, family:str, style:str) -> typing.List: ...
@staticmethod
def standardSizes() -> typing.List: ...
@typing.overload
def styleString(self, font:PySide2.QtGui.QFont) -> str: ...
@typing.overload
def styleString(self, fontInfo:PySide2.QtGui.QFontInfo) -> str: ...
def styles(self, family:str) -> typing.List: ...
@staticmethod
def supportsThreadedFontRendering() -> bool: ...
@staticmethod
def systemFont(type:PySide2.QtGui.QFontDatabase.SystemFont) -> PySide2.QtGui.QFont: ...
def weight(self, family:str, style:str) -> int: ...
@staticmethod
def writingSystemName(writingSystem:PySide2.QtGui.QFontDatabase.WritingSystem) -> str: ...
@staticmethod
def writingSystemSample(writingSystem:PySide2.QtGui.QFontDatabase.WritingSystem) -> str: ...
@typing.overload
def writingSystems(self) -> typing.List: ...
@typing.overload
def writingSystems(self, family:str) -> typing.List: ...
class QFontInfo(Shiboken.Object):
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QFont) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QFontInfo) -> None: ...
@staticmethod
def __copy__() -> None: ...
def bold(self) -> bool: ...
def exactMatch(self) -> bool: ...
def family(self) -> str: ...
def fixedPitch(self) -> bool: ...
def italic(self) -> bool: ...
def overline(self) -> bool: ...
def pixelSize(self) -> int: ...
def pointSize(self) -> int: ...
def pointSizeF(self) -> float: ...
def rawMode(self) -> bool: ...
def strikeOut(self) -> bool: ...
def style(self) -> PySide2.QtGui.QFont.Style: ...
def styleHint(self) -> PySide2.QtGui.QFont.StyleHint: ...
def styleName(self) -> str: ...
def swap(self, other:PySide2.QtGui.QFontInfo) -> None: ...
def underline(self) -> bool: ...
def weight(self) -> int: ...
class QFontMetrics(Shiboken.Object):
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QFont) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QFontMetrics) -> None: ...
@typing.overload
def __init__(self, font:PySide2.QtGui.QFont, pd:PySide2.QtGui.QPaintDevice) -> None: ...
@staticmethod
def __copy__() -> None: ...
def ascent(self) -> int: ...
def averageCharWidth(self) -> int: ...
@typing.overload
def boundingRect(self, r:PySide2.QtCore.QRect, flags:int, text:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QRect: ...
@typing.overload
def boundingRect(self, text:str) -> PySide2.QtCore.QRect: ...
@typing.overload
def boundingRect(self, x:int, y:int, w:int, h:int, flags:int, text:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QRect: ...
def boundingRectChar(self, arg__1:str) -> PySide2.QtCore.QRect: ...
def capHeight(self) -> int: ...
def charWidth(self, str:str, pos:int) -> int: ...
def descent(self) -> int: ...
def elidedText(self, text:str, mode:PySide2.QtCore.Qt.TextElideMode, width:int, flags:int=...) -> str: ...
def fontDpi(self) -> float: ...
def height(self) -> int: ...
@typing.overload
def horizontalAdvance(self, arg__1:str) -> int: ...
@typing.overload
def horizontalAdvance(self, arg__1:str, len:int=...) -> int: ...
def inFont(self, arg__1:str) -> bool: ...
def inFontUcs4(self, ucs4:int) -> bool: ...
def leading(self) -> int: ...
def leftBearing(self, arg__1:str) -> int: ...
def lineSpacing(self) -> int: ...
def lineWidth(self) -> int: ...
def maxWidth(self) -> int: ...
def minLeftBearing(self) -> int: ...
def minRightBearing(self) -> int: ...
def overlinePos(self) -> int: ...
def rightBearing(self, arg__1:str) -> int: ...
def size(self, flags:int, str:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QSize: ...
def strikeOutPos(self) -> int: ...
def swap(self, other:PySide2.QtGui.QFontMetrics) -> None: ...
def tightBoundingRect(self, text:str) -> PySide2.QtCore.QRect: ...
def underlinePos(self) -> int: ...
@typing.overload
def width(self, arg__1:str, len:int, flags:int) -> int: ...
@typing.overload
def width(self, arg__1:str, len:int=...) -> int: ...
def widthChar(self, arg__1:str) -> int: ...
def xHeight(self) -> int: ...
class QFontMetricsF(Shiboken.Object):
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QFontMetrics) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QFontMetricsF) -> None: ...
@typing.overload
def __init__(self, font:PySide2.QtGui.QFont) -> None: ...
@typing.overload
def __init__(self, font:PySide2.QtGui.QFont, pd:PySide2.QtGui.QPaintDevice) -> None: ...
@staticmethod
def __copy__() -> None: ...
def ascent(self) -> float: ...
def averageCharWidth(self) -> float: ...
@typing.overload
def boundingRect(self, r:PySide2.QtCore.QRectF, flags:int, string:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QRectF: ...
@typing.overload
def boundingRect(self, string:str) -> PySide2.QtCore.QRectF: ...
def boundingRectChar(self, arg__1:str) -> PySide2.QtCore.QRectF: ...
def capHeight(self) -> float: ...
def descent(self) -> float: ...
def elidedText(self, text:str, mode:PySide2.QtCore.Qt.TextElideMode, width:float, flags:int=...) -> str: ...
def fontDpi(self) -> float: ...
def height(self) -> float: ...
@typing.overload
def horizontalAdvance(self, arg__1:str) -> float: ...
@typing.overload
def horizontalAdvance(self, string:str, length:int=...) -> float: ...
def inFont(self, arg__1:str) -> bool: ...
def inFontUcs4(self, ucs4:int) -> bool: ...
def leading(self) -> float: ...
def leftBearing(self, arg__1:str) -> float: ...
def lineSpacing(self) -> float: ...
def lineWidth(self) -> float: ...
def maxWidth(self) -> float: ...
def minLeftBearing(self) -> float: ...
def minRightBearing(self) -> float: ...
def overlinePos(self) -> float: ...
def rightBearing(self, arg__1:str) -> float: ...
def size(self, flags:int, str:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QSizeF: ...
def strikeOutPos(self) -> float: ...
def swap(self, other:PySide2.QtGui.QFontMetricsF) -> None: ...
def tightBoundingRect(self, text:str) -> PySide2.QtCore.QRectF: ...
def underlinePos(self) -> float: ...
def width(self, string:str) -> float: ...
def widthChar(self, arg__1:str) -> float: ...
def xHeight(self) -> float: ...
class QGradient(Shiboken.Object):
ColorInterpolation : QGradient = ... # 0x0
LinearGradient : QGradient = ... # 0x0
LogicalMode : QGradient = ... # 0x0
PadSpread : QGradient = ... # 0x0
ComponentInterpolation : QGradient = ... # 0x1
RadialGradient : QGradient = ... # 0x1
ReflectSpread : QGradient = ... # 0x1
StretchToDeviceMode : QGradient = ... # 0x1
WarmFlame : QGradient = ... # 0x1
ConicalGradient : QGradient = ... # 0x2
NightFade : QGradient = ... # 0x2
ObjectBoundingMode : QGradient = ... # 0x2
RepeatSpread : QGradient = ... # 0x2
NoGradient : QGradient = ... # 0x3
ObjectMode : QGradient = ... # 0x3
SpringWarmth : QGradient = ... # 0x3
JuicyPeach : QGradient = ... # 0x4
YoungPassion : QGradient = ... # 0x5
LadyLips : QGradient = ... # 0x6
SunnyMorning : QGradient = ... # 0x7
RainyAshville : QGradient = ... # 0x8
FrozenDreams : QGradient = ... # 0x9
WinterNeva : QGradient = ... # 0xa
DustyGrass : QGradient = ... # 0xb
TemptingAzure : QGradient = ... # 0xc
HeavyRain : QGradient = ... # 0xd
AmyCrisp : QGradient = ... # 0xe
MeanFruit : QGradient = ... # 0xf
DeepBlue : QGradient = ... # 0x10
RipeMalinka : QGradient = ... # 0x11
CloudyKnoxville : QGradient = ... # 0x12
MalibuBeach : QGradient = ... # 0x13
NewLife : QGradient = ... # 0x14
TrueSunset : QGradient = ... # 0x15
MorpheusDen : QGradient = ... # 0x16
RareWind : QGradient = ... # 0x17
NearMoon : QGradient = ... # 0x18
WildApple : QGradient = ... # 0x19
SaintPetersburg : QGradient = ... # 0x1a
PlumPlate : QGradient = ... # 0x1c
EverlastingSky : QGradient = ... # 0x1d
HappyFisher : QGradient = ... # 0x1e
Blessing : QGradient = ... # 0x1f
SharpeyeEagle : QGradient = ... # 0x20
LadogaBottom : QGradient = ... # 0x21
LemonGate : QGradient = ... # 0x22
ItmeoBranding : QGradient = ... # 0x23
ZeusMiracle : QGradient = ... # 0x24
OldHat : QGradient = ... # 0x25
StarWine : QGradient = ... # 0x26
HappyAcid : QGradient = ... # 0x29
AwesomePine : QGradient = ... # 0x2a
NewYork : QGradient = ... # 0x2b
ShyRainbow : QGradient = ... # 0x2c
MixedHopes : QGradient = ... # 0x2e
FlyHigh : QGradient = ... # 0x2f
StrongBliss : QGradient = ... # 0x30
FreshMilk : QGradient = ... # 0x31
SnowAgain : QGradient = ... # 0x32
FebruaryInk : QGradient = ... # 0x33
KindSteel : QGradient = ... # 0x34
SoftGrass : QGradient = ... # 0x35
GrownEarly : QGradient = ... # 0x36
SharpBlues : QGradient = ... # 0x37
ShadyWater : QGradient = ... # 0x38
DirtyBeauty : QGradient = ... # 0x39
GreatWhale : QGradient = ... # 0x3a
TeenNotebook : QGradient = ... # 0x3b
PoliteRumors : QGradient = ... # 0x3c
SweetPeriod : QGradient = ... # 0x3d
WideMatrix : QGradient = ... # 0x3e
SoftCherish : QGradient = ... # 0x3f
RedSalvation : QGradient = ... # 0x40
BurningSpring : QGradient = ... # 0x41
NightParty : QGradient = ... # 0x42
SkyGlider : QGradient = ... # 0x43
HeavenPeach : QGradient = ... # 0x44
PurpleDivision : QGradient = ... # 0x45
AquaSplash : QGradient = ... # 0x46
SpikyNaga : QGradient = ... # 0x48
LoveKiss : QGradient = ... # 0x49
CleanMirror : QGradient = ... # 0x4b
PremiumDark : QGradient = ... # 0x4c
ColdEvening : QGradient = ... # 0x4d
CochitiLake : QGradient = ... # 0x4e
SummerGames : QGradient = ... # 0x4f
PassionateBed : QGradient = ... # 0x50
MountainRock : QGradient = ... # 0x51
DesertHump : QGradient = ... # 0x52
JungleDay : QGradient = ... # 0x53
PhoenixStart : QGradient = ... # 0x54
OctoberSilence : QGradient = ... # 0x55
FarawayRiver : QGradient = ... # 0x56
AlchemistLab : QGradient = ... # 0x57
OverSun : QGradient = ... # 0x58
PremiumWhite : QGradient = ... # 0x59
MarsParty : QGradient = ... # 0x5a
EternalConstance : QGradient = ... # 0x5b
JapanBlush : QGradient = ... # 0x5c
SmilingRain : QGradient = ... # 0x5d
CloudyApple : QGradient = ... # 0x5e
BigMango : QGradient = ... # 0x5f
HealthyWater : QGradient = ... # 0x60
AmourAmour : QGradient = ... # 0x61
RiskyConcrete : QGradient = ... # 0x62
StrongStick : QGradient = ... # 0x63
ViciousStance : QGradient = ... # 0x64
PaloAlto : QGradient = ... # 0x65
HappyMemories : QGradient = ... # 0x66
MidnightBloom : QGradient = ... # 0x67
Crystalline : QGradient = ... # 0x68
PartyBliss : QGradient = ... # 0x6a
ConfidentCloud : QGradient = ... # 0x6b
LeCocktail : QGradient = ... # 0x6c
RiverCity : QGradient = ... # 0x6d
FrozenBerry : QGradient = ... # 0x6e
ChildCare : QGradient = ... # 0x70
FlyingLemon : QGradient = ... # 0x71
NewRetrowave : QGradient = ... # 0x72
HiddenJaguar : QGradient = ... # 0x73
AboveTheSky : QGradient = ... # 0x74
Nega : QGradient = ... # 0x75
DenseWater : QGradient = ... # 0x76
Seashore : QGradient = ... # 0x78
MarbleWall : QGradient = ... # 0x79
CheerfulCaramel : QGradient = ... # 0x7a
NightSky : QGradient = ... # 0x7b
MagicLake : QGradient = ... # 0x7c
YoungGrass : QGradient = ... # 0x7d
ColorfulPeach : QGradient = ... # 0x7e
GentleCare : QGradient = ... # 0x7f
PlumBath : QGradient = ... # 0x80
HappyUnicorn : QGradient = ... # 0x81
AfricanField : QGradient = ... # 0x83
SolidStone : QGradient = ... # 0x84
OrangeJuice : QGradient = ... # 0x85
GlassWater : QGradient = ... # 0x86
NorthMiracle : QGradient = ... # 0x88
FruitBlend : QGradient = ... # 0x89
MillenniumPine : QGradient = ... # 0x8a
HighFlight : QGradient = ... # 0x8b
MoleHall : QGradient = ... # 0x8c
SpaceShift : QGradient = ... # 0x8e
ForestInei : QGradient = ... # 0x8f
RoyalGarden : QGradient = ... # 0x90
RichMetal : QGradient = ... # 0x91
JuicyCake : QGradient = ... # 0x92
SmartIndigo : QGradient = ... # 0x93
SandStrike : QGradient = ... # 0x94
NorseBeauty : QGradient = ... # 0x95
AquaGuidance : QGradient = ... # 0x96
SunVeggie : QGradient = ... # 0x97
SeaLord : QGradient = ... # 0x98
BlackSea : QGradient = ... # 0x99
GrassShampoo : QGradient = ... # 0x9a
LandingAircraft : QGradient = ... # 0x9b
WitchDance : QGradient = ... # 0x9c
SleeplessNight : QGradient = ... # 0x9d
AngelCare : QGradient = ... # 0x9e
CrystalRiver : QGradient = ... # 0x9f
SoftLipstick : QGradient = ... # 0xa0
SaltMountain : QGradient = ... # 0xa1
PerfectWhite : QGradient = ... # 0xa2
FreshOasis : QGradient = ... # 0xa3
StrictNovember : QGradient = ... # 0xa4
MorningSalad : QGradient = ... # 0xa5
DeepRelief : QGradient = ... # 0xa6
SeaStrike : QGradient = ... # 0xa7
NightCall : QGradient = ... # 0xa8
SupremeSky : QGradient = ... # 0xa9
LightBlue : QGradient = ... # 0xaa
MindCrawl : QGradient = ... # 0xab
LilyMeadow : QGradient = ... # 0xac
SugarLollipop : QGradient = ... # 0xad
SweetDessert : QGradient = ... # 0xae
MagicRay : QGradient = ... # 0xaf
TeenParty : QGradient = ... # 0xb0
FrozenHeat : QGradient = ... # 0xb1
GagarinView : QGradient = ... # 0xb2
FabledSunset : QGradient = ... # 0xb3
PerfectBlue : QGradient = ... # 0xb4
NumPresets : QGradient = ... # 0xb5
class CoordinateMode(object):
LogicalMode : QGradient.CoordinateMode = ... # 0x0
StretchToDeviceMode : QGradient.CoordinateMode = ... # 0x1
ObjectBoundingMode : QGradient.CoordinateMode = ... # 0x2
ObjectMode : QGradient.CoordinateMode = ... # 0x3
class InterpolationMode(object):
ColorInterpolation : QGradient.InterpolationMode = ... # 0x0
ComponentInterpolation : QGradient.InterpolationMode = ... # 0x1
class Preset(object):
WarmFlame : QGradient.Preset = ... # 0x1
NightFade : QGradient.Preset = ... # 0x2
SpringWarmth : QGradient.Preset = ... # 0x3
JuicyPeach : QGradient.Preset = ... # 0x4
YoungPassion : QGradient.Preset = ... # 0x5
LadyLips : QGradient.Preset = ... # 0x6
SunnyMorning : QGradient.Preset = ... # 0x7
RainyAshville : QGradient.Preset = ... # 0x8
FrozenDreams : QGradient.Preset = ... # 0x9
WinterNeva : QGradient.Preset = ... # 0xa
DustyGrass : QGradient.Preset = ... # 0xb
TemptingAzure : QGradient.Preset = ... # 0xc
HeavyRain : QGradient.Preset = ... # 0xd
AmyCrisp : QGradient.Preset = ... # 0xe
MeanFruit : QGradient.Preset = ... # 0xf
DeepBlue : QGradient.Preset = ... # 0x10
RipeMalinka : QGradient.Preset = ... # 0x11
CloudyKnoxville : QGradient.Preset = ... # 0x12
MalibuBeach : QGradient.Preset = ... # 0x13
NewLife : QGradient.Preset = ... # 0x14
TrueSunset : QGradient.Preset = ... # 0x15
MorpheusDen : QGradient.Preset = ... # 0x16
RareWind : QGradient.Preset = ... # 0x17
NearMoon : QGradient.Preset = ... # 0x18
WildApple : QGradient.Preset = ... # 0x19
SaintPetersburg : QGradient.Preset = ... # 0x1a
PlumPlate : QGradient.Preset = ... # 0x1c
EverlastingSky : QGradient.Preset = ... # 0x1d
HappyFisher : QGradient.Preset = ... # 0x1e
Blessing : QGradient.Preset = ... # 0x1f
SharpeyeEagle : QGradient.Preset = ... # 0x20
LadogaBottom : QGradient.Preset = ... # 0x21
LemonGate : QGradient.Preset = ... # 0x22
ItmeoBranding : QGradient.Preset = ... # 0x23
ZeusMiracle : QGradient.Preset = ... # 0x24
OldHat : QGradient.Preset = ... # 0x25
StarWine : QGradient.Preset = ... # 0x26
HappyAcid : QGradient.Preset = ... # 0x29
AwesomePine : QGradient.Preset = ... # 0x2a
NewYork : QGradient.Preset = ... # 0x2b
ShyRainbow : QGradient.Preset = ... # 0x2c
MixedHopes : QGradient.Preset = ... # 0x2e
FlyHigh : QGradient.Preset = ... # 0x2f
StrongBliss : QGradient.Preset = ... # 0x30
FreshMilk : QGradient.Preset = ... # 0x31
SnowAgain : QGradient.Preset = ... # 0x32
FebruaryInk : QGradient.Preset = ... # 0x33
KindSteel : QGradient.Preset = ... # 0x34
SoftGrass : QGradient.Preset = ... # 0x35
GrownEarly : QGradient.Preset = ... # 0x36
SharpBlues : QGradient.Preset = ... # 0x37
ShadyWater : QGradient.Preset = ... # 0x38
DirtyBeauty : QGradient.Preset = ... # 0x39
GreatWhale : QGradient.Preset = ... # 0x3a
TeenNotebook : QGradient.Preset = ... # 0x3b
PoliteRumors : QGradient.Preset = ... # 0x3c
SweetPeriod : QGradient.Preset = ... # 0x3d
WideMatrix : QGradient.Preset = ... # 0x3e
SoftCherish : QGradient.Preset = ... # 0x3f
RedSalvation : QGradient.Preset = ... # 0x40
BurningSpring : QGradient.Preset = ... # 0x41
NightParty : QGradient.Preset = ... # 0x42
SkyGlider : QGradient.Preset = ... # 0x43
HeavenPeach : QGradient.Preset = ... # 0x44
PurpleDivision : QGradient.Preset = ... # 0x45
AquaSplash : QGradient.Preset = ... # 0x46
SpikyNaga : QGradient.Preset = ... # 0x48
LoveKiss : QGradient.Preset = ... # 0x49
CleanMirror : QGradient.Preset = ... # 0x4b
PremiumDark : QGradient.Preset = ... # 0x4c
ColdEvening : QGradient.Preset = ... # 0x4d
CochitiLake : QGradient.Preset = ... # 0x4e
SummerGames : QGradient.Preset = ... # 0x4f
PassionateBed : QGradient.Preset = ... # 0x50
MountainRock : QGradient.Preset = ... # 0x51
DesertHump : QGradient.Preset = ... # 0x52
JungleDay : QGradient.Preset = ... # 0x53
PhoenixStart : QGradient.Preset = ... # 0x54
OctoberSilence : QGradient.Preset = ... # 0x55
FarawayRiver : QGradient.Preset = ... # 0x56
AlchemistLab : QGradient.Preset = ... # 0x57
OverSun : QGradient.Preset = ... # 0x58
PremiumWhite : QGradient.Preset = ... # 0x59
MarsParty : QGradient.Preset = ... # 0x5a
EternalConstance : QGradient.Preset = ... # 0x5b
JapanBlush : QGradient.Preset = ... # 0x5c
SmilingRain : QGradient.Preset = ... # 0x5d
CloudyApple : QGradient.Preset = ... # 0x5e
BigMango : QGradient.Preset = ... # 0x5f
HealthyWater : QGradient.Preset = ... # 0x60
AmourAmour : QGradient.Preset = ... # 0x61
RiskyConcrete : QGradient.Preset = ... # 0x62
StrongStick : QGradient.Preset = ... # 0x63
ViciousStance : QGradient.Preset = ... # 0x64
PaloAlto : QGradient.Preset = ... # 0x65
HappyMemories : QGradient.Preset = ... # 0x66
MidnightBloom : QGradient.Preset = ... # 0x67
Crystalline : QGradient.Preset = ... # 0x68
PartyBliss : QGradient.Preset = ... # 0x6a
ConfidentCloud : QGradient.Preset = ... # 0x6b
LeCocktail : QGradient.Preset = ... # 0x6c
RiverCity : QGradient.Preset = ... # 0x6d
FrozenBerry : QGradient.Preset = ... # 0x6e
ChildCare : QGradient.Preset = ... # 0x70
FlyingLemon : QGradient.Preset = ... # 0x71
NewRetrowave : QGradient.Preset = ... # 0x72
HiddenJaguar : QGradient.Preset = ... # 0x73
AboveTheSky : QGradient.Preset = ... # 0x74
Nega : QGradient.Preset = ... # 0x75
DenseWater : QGradient.Preset = ... # 0x76
Seashore : QGradient.Preset = ... # 0x78
MarbleWall : QGradient.Preset = ... # 0x79
CheerfulCaramel : QGradient.Preset = ... # 0x7a
NightSky : QGradient.Preset = ... # 0x7b
MagicLake : QGradient.Preset = ... # 0x7c
YoungGrass : QGradient.Preset = ... # 0x7d
ColorfulPeach : QGradient.Preset = ... # 0x7e
GentleCare : QGradient.Preset = ... # 0x7f
PlumBath : QGradient.Preset = ... # 0x80
HappyUnicorn : QGradient.Preset = ... # 0x81
AfricanField : QGradient.Preset = ... # 0x83
SolidStone : QGradient.Preset = ... # 0x84
OrangeJuice : QGradient.Preset = ... # 0x85
GlassWater : QGradient.Preset = ... # 0x86
NorthMiracle : QGradient.Preset = ... # 0x88
FruitBlend : QGradient.Preset = ... # 0x89
MillenniumPine : QGradient.Preset = ... # 0x8a
HighFlight : QGradient.Preset = ... # 0x8b
MoleHall : QGradient.Preset = ... # 0x8c
SpaceShift : QGradient.Preset = ... # 0x8e
ForestInei : QGradient.Preset = ... # 0x8f
RoyalGarden : QGradient.Preset = ... # 0x90
RichMetal : QGradient.Preset = ... # 0x91
JuicyCake : QGradient.Preset = ... # 0x92
SmartIndigo : QGradient.Preset = ... # 0x93
SandStrike : QGradient.Preset = ... # 0x94
NorseBeauty : QGradient.Preset = ... # 0x95
AquaGuidance : QGradient.Preset = ... # 0x96
SunVeggie : QGradient.Preset = ... # 0x97
SeaLord : QGradient.Preset = ... # 0x98
BlackSea : QGradient.Preset = ... # 0x99
GrassShampoo : QGradient.Preset = ... # 0x9a
LandingAircraft : QGradient.Preset = ... # 0x9b
WitchDance : QGradient.Preset = ... # 0x9c
SleeplessNight : QGradient.Preset = ... # 0x9d
AngelCare : QGradient.Preset = ... # 0x9e
CrystalRiver : QGradient.Preset = ... # 0x9f
SoftLipstick : QGradient.Preset = ... # 0xa0
SaltMountain : QGradient.Preset = ... # 0xa1
PerfectWhite : QGradient.Preset = ... # 0xa2
FreshOasis : QGradient.Preset = ... # 0xa3
StrictNovember : QGradient.Preset = ... # 0xa4
MorningSalad : QGradient.Preset = ... # 0xa5
DeepRelief : QGradient.Preset = ... # 0xa6
SeaStrike : QGradient.Preset = ... # 0xa7
NightCall : QGradient.Preset = ... # 0xa8
SupremeSky : QGradient.Preset = ... # 0xa9
LightBlue : QGradient.Preset = ... # 0xaa
MindCrawl : QGradient.Preset = ... # 0xab
LilyMeadow : QGradient.Preset = ... # 0xac
SugarLollipop : QGradient.Preset = ... # 0xad
SweetDessert : QGradient.Preset = ... # 0xae
MagicRay : QGradient.Preset = ... # 0xaf
TeenParty : QGradient.Preset = ... # 0xb0
FrozenHeat : QGradient.Preset = ... # 0xb1
GagarinView : QGradient.Preset = ... # 0xb2
FabledSunset : QGradient.Preset = ... # 0xb3
PerfectBlue : QGradient.Preset = ... # 0xb4
NumPresets : QGradient.Preset = ... # 0xb5
class Spread(object):
PadSpread : QGradient.Spread = ... # 0x0
ReflectSpread : QGradient.Spread = ... # 0x1
RepeatSpread : QGradient.Spread = ... # 0x2
class Type(object):
LinearGradient : QGradient.Type = ... # 0x0
RadialGradient : QGradient.Type = ... # 0x1
ConicalGradient : QGradient.Type = ... # 0x2
NoGradient : QGradient.Type = ... # 0x3
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QGradient:PySide2.QtGui.QGradient) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QGradient.Preset) -> None: ...
@staticmethod
def __copy__() -> None: ...
def coordinateMode(self) -> PySide2.QtGui.QGradient.CoordinateMode: ...
def interpolationMode(self) -> PySide2.QtGui.QGradient.InterpolationMode: ...
def setColorAt(self, pos:float, color:PySide2.QtGui.QColor) -> None: ...
def setCoordinateMode(self, mode:PySide2.QtGui.QGradient.CoordinateMode) -> None: ...
def setInterpolationMode(self, mode:PySide2.QtGui.QGradient.InterpolationMode) -> None: ...
def setSpread(self, spread:PySide2.QtGui.QGradient.Spread) -> None: ...
def setStops(self, stops:typing.List) -> None: ...
def spread(self) -> PySide2.QtGui.QGradient.Spread: ...
def stops(self) -> typing.List: ...
def type(self) -> PySide2.QtGui.QGradient.Type: ...
class QGuiApplication(PySide2.QtCore.QCoreApplication):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Sequence) -> None: ...
@staticmethod
def allWindows() -> typing.List: ...
@staticmethod
def applicationDisplayName() -> str: ...
@staticmethod
def applicationState() -> PySide2.QtCore.Qt.ApplicationState: ...
@staticmethod
def changeOverrideCursor(arg__1:PySide2.QtGui.QCursor) -> None: ...
@staticmethod
def clipboard() -> PySide2.QtGui.QClipboard: ...
@staticmethod
def desktopFileName() -> str: ...
@staticmethod
def desktopSettingsAware() -> bool: ...
def devicePixelRatio(self) -> float: ...
def event(self, arg__1:PySide2.QtCore.QEvent) -> bool: ...
@staticmethod
def exec_() -> int: ...
@staticmethod
def focusObject() -> PySide2.QtCore.QObject: ...
@staticmethod
def focusWindow() -> PySide2.QtGui.QWindow: ...
@staticmethod
def font() -> PySide2.QtGui.QFont: ...
@staticmethod
def highDpiScaleFactorRoundingPolicy() -> PySide2.QtCore.Qt.HighDpiScaleFactorRoundingPolicy: ...
@staticmethod
def inputMethod() -> PySide2.QtGui.QInputMethod: ...
@staticmethod
def isFallbackSessionManagementEnabled() -> bool: ...
@staticmethod
def isLeftToRight() -> bool: ...
@staticmethod
def isRightToLeft() -> bool: ...
def isSavingSession(self) -> bool: ...
def isSessionRestored(self) -> bool: ...
@staticmethod
def keyboardModifiers() -> PySide2.QtCore.Qt.KeyboardModifiers: ...
@staticmethod
def layoutDirection() -> PySide2.QtCore.Qt.LayoutDirection: ...
@staticmethod
def modalWindow() -> PySide2.QtGui.QWindow: ...
@staticmethod
def mouseButtons() -> PySide2.QtCore.Qt.MouseButtons: ...
def notify(self, arg__1:PySide2.QtCore.QObject, arg__2:PySide2.QtCore.QEvent) -> bool: ...
@staticmethod
def overrideCursor() -> PySide2.QtGui.QCursor: ...
@staticmethod
def palette() -> PySide2.QtGui.QPalette: ...
@staticmethod
def platformName() -> str: ...
@staticmethod
def primaryScreen() -> PySide2.QtGui.QScreen: ...
@staticmethod
def queryKeyboardModifiers() -> PySide2.QtCore.Qt.KeyboardModifiers: ...
@staticmethod
def quitOnLastWindowClosed() -> bool: ...
@staticmethod
def restoreOverrideCursor() -> None: ...
@staticmethod
def screenAt(point:PySide2.QtCore.QPoint) -> PySide2.QtGui.QScreen: ...
@staticmethod
def screens() -> typing.List: ...
def sessionId(self) -> str: ...
def sessionKey(self) -> str: ...
@staticmethod
def setApplicationDisplayName(name:str) -> None: ...
@staticmethod
def setDesktopFileName(name:str) -> None: ...
@staticmethod
def setDesktopSettingsAware(on:bool) -> None: ...
@staticmethod
def setFallbackSessionManagementEnabled(arg__1:bool) -> None: ...
@staticmethod
def setFont(arg__1:PySide2.QtGui.QFont) -> None: ...
@staticmethod
def setHighDpiScaleFactorRoundingPolicy(policy:PySide2.QtCore.Qt.HighDpiScaleFactorRoundingPolicy) -> None: ...
@staticmethod
def setLayoutDirection(direction:PySide2.QtCore.Qt.LayoutDirection) -> None: ...
@staticmethod
def setOverrideCursor(arg__1:PySide2.QtGui.QCursor) -> None: ...
@staticmethod
def setPalette(pal:PySide2.QtGui.QPalette) -> None: ...
@staticmethod
def setQuitOnLastWindowClosed(quit:bool) -> None: ...
@staticmethod
def setWindowIcon(icon:PySide2.QtGui.QIcon) -> None: ...
@staticmethod
def styleHints() -> PySide2.QtGui.QStyleHints: ...
@staticmethod
def sync() -> None: ...
@staticmethod
def topLevelAt(pos:PySide2.QtCore.QPoint) -> PySide2.QtGui.QWindow: ...
@staticmethod
def topLevelWindows() -> typing.List: ...
@staticmethod
def windowIcon() -> PySide2.QtGui.QIcon: ...
class QHelpEvent(PySide2.QtCore.QEvent):
def __init__(self, type:PySide2.QtCore.QEvent.Type, pos:PySide2.QtCore.QPoint, globalPos:PySide2.QtCore.QPoint) -> None: ...
def globalPos(self) -> PySide2.QtCore.QPoint: ...
def globalX(self) -> int: ...
def globalY(self) -> int: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def x(self) -> int: ...
def y(self) -> int: ...
class QHideEvent(PySide2.QtCore.QEvent):
def __init__(self) -> None: ...
class QHoverEvent(PySide2.QtGui.QInputEvent):
def __init__(self, type:PySide2.QtCore.QEvent.Type, pos:PySide2.QtCore.QPointF, oldPos:PySide2.QtCore.QPointF, modifiers:PySide2.QtCore.Qt.KeyboardModifiers=...) -> None: ...
def oldPos(self) -> PySide2.QtCore.QPoint: ...
def oldPosF(self) -> PySide2.QtCore.QPointF: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def posF(self) -> PySide2.QtCore.QPointF: ...
class QIcon(Shiboken.Object):
Normal : QIcon = ... # 0x0
On : QIcon = ... # 0x0
Disabled : QIcon = ... # 0x1
Off : QIcon = ... # 0x1
Active : QIcon = ... # 0x2
Selected : QIcon = ... # 0x3
class Mode(object):
Normal : QIcon.Mode = ... # 0x0
Disabled : QIcon.Mode = ... # 0x1
Active : QIcon.Mode = ... # 0x2
Selected : QIcon.Mode = ... # 0x3
class State(object):
On : QIcon.State = ... # 0x0
Off : QIcon.State = ... # 0x1
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, engine:PySide2.QtGui.QIconEngine) -> None: ...
@typing.overload
def __init__(self, fileName:str) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QIcon) -> None: ...
@typing.overload
def __init__(self, pixmap:PySide2.QtGui.QPixmap) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def actualSize(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtCore.QSize: ...
@typing.overload
def actualSize(self, window:PySide2.QtGui.QWindow, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtCore.QSize: ...
def addFile(self, fileName:str, size:PySide2.QtCore.QSize=..., mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> None: ...
def addPixmap(self, pixmap:PySide2.QtGui.QPixmap, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> None: ...
def availableSizes(self, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> typing.List: ...
def cacheKey(self) -> int: ...
@staticmethod
def fallbackSearchPaths() -> typing.List: ...
@staticmethod
def fallbackThemeName() -> str: ...
@typing.overload
@staticmethod
def fromTheme(name:str) -> PySide2.QtGui.QIcon: ...
@typing.overload
@staticmethod
def fromTheme(name:str, fallback:PySide2.QtGui.QIcon) -> PySide2.QtGui.QIcon: ...
@staticmethod
def hasThemeIcon(name:str) -> bool: ...
def isMask(self) -> bool: ...
def isNull(self) -> bool: ...
def name(self) -> str: ...
@typing.overload
def paint(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRect, alignment:PySide2.QtCore.Qt.Alignment=..., mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> None: ...
@typing.overload
def paint(self, painter:PySide2.QtGui.QPainter, x:int, y:int, w:int, h:int, alignment:PySide2.QtCore.Qt.Alignment=..., mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> None: ...
@typing.overload
def pixmap(self, extent:int, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def pixmap(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def pixmap(self, w:int, h:int, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def pixmap(self, window:PySide2.QtGui.QWindow, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtGui.QPixmap: ...
@staticmethod
def setFallbackSearchPaths(paths:typing.Sequence) -> None: ...
@staticmethod
def setFallbackThemeName(name:str) -> None: ...
def setIsMask(self, isMask:bool) -> None: ...
@staticmethod
def setThemeName(path:str) -> None: ...
@staticmethod
def setThemeSearchPaths(searchpath:typing.Sequence) -> None: ...
def swap(self, other:PySide2.QtGui.QIcon) -> None: ...
@staticmethod
def themeName() -> str: ...
@staticmethod
def themeSearchPaths() -> typing.List: ...
class QIconDragEvent(PySide2.QtCore.QEvent):
def __init__(self) -> None: ...
class QIconEngine(Shiboken.Object):
AvailableSizesHook : QIconEngine = ... # 0x1
IconNameHook : QIconEngine = ... # 0x2
IsNullHook : QIconEngine = ... # 0x3
ScaledPixmapHook : QIconEngine = ... # 0x4
class AvailableSizesArgument(Shiboken.Object):
def __init__(self) -> None: ...
class IconEngineHook(object):
AvailableSizesHook : QIconEngine.IconEngineHook = ... # 0x1
IconNameHook : QIconEngine.IconEngineHook = ... # 0x2
IsNullHook : QIconEngine.IconEngineHook = ... # 0x3
ScaledPixmapHook : QIconEngine.IconEngineHook = ... # 0x4
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QIconEngine) -> None: ...
def actualSize(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> PySide2.QtCore.QSize: ...
def addFile(self, fileName:str, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> None: ...
def addPixmap(self, pixmap:PySide2.QtGui.QPixmap, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> None: ...
def availableSizes(self, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> typing.List: ...
def clone(self) -> PySide2.QtGui.QIconEngine: ...
def iconName(self) -> str: ...
def isNull(self) -> bool: ...
def key(self) -> str: ...
def paint(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRect, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> None: ...
def pixmap(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> PySide2.QtGui.QPixmap: ...
def read(self, in_:PySide2.QtCore.QDataStream) -> bool: ...
def scaledPixmap(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State, scale:float) -> PySide2.QtGui.QPixmap: ...
def write(self, out:PySide2.QtCore.QDataStream) -> bool: ...
class QImage(PySide2.QtGui.QPaintDevice):
Format_Invalid : QImage = ... # 0x0
InvertRgb : QImage = ... # 0x0
Format_Mono : QImage = ... # 0x1
InvertRgba : QImage = ... # 0x1
Format_MonoLSB : QImage = ... # 0x2
Format_Indexed8 : QImage = ... # 0x3
Format_RGB32 : QImage = ... # 0x4
Format_ARGB32 : QImage = ... # 0x5
Format_ARGB32_Premultiplied: QImage = ... # 0x6
Format_RGB16 : QImage = ... # 0x7
Format_ARGB8565_Premultiplied: QImage = ... # 0x8
Format_RGB666 : QImage = ... # 0x9
Format_ARGB6666_Premultiplied: QImage = ... # 0xa
Format_RGB555 : QImage = ... # 0xb
Format_ARGB8555_Premultiplied: QImage = ... # 0xc
Format_RGB888 : QImage = ... # 0xd
Format_RGB444 : QImage = ... # 0xe
Format_ARGB4444_Premultiplied: QImage = ... # 0xf
Format_RGBX8888 : QImage = ... # 0x10
Format_RGBA8888 : QImage = ... # 0x11
Format_RGBA8888_Premultiplied: QImage = ... # 0x12
Format_BGR30 : QImage = ... # 0x13
Format_A2BGR30_Premultiplied: QImage = ... # 0x14
Format_RGB30 : QImage = ... # 0x15
Format_A2RGB30_Premultiplied: QImage = ... # 0x16
Format_Alpha8 : QImage = ... # 0x17
Format_Grayscale8 : QImage = ... # 0x18
Format_RGBX64 : QImage = ... # 0x19
Format_RGBA64 : QImage = ... # 0x1a
Format_RGBA64_Premultiplied: QImage = ... # 0x1b
Format_Grayscale16 : QImage = ... # 0x1c
Format_BGR888 : QImage = ... # 0x1d
NImageFormats : QImage = ... # 0x1e
class Format(object):
Format_Invalid : QImage.Format = ... # 0x0
Format_Mono : QImage.Format = ... # 0x1
Format_MonoLSB : QImage.Format = ... # 0x2
Format_Indexed8 : QImage.Format = ... # 0x3
Format_RGB32 : QImage.Format = ... # 0x4
Format_ARGB32 : QImage.Format = ... # 0x5
Format_ARGB32_Premultiplied: QImage.Format = ... # 0x6
Format_RGB16 : QImage.Format = ... # 0x7
Format_ARGB8565_Premultiplied: QImage.Format = ... # 0x8
Format_RGB666 : QImage.Format = ... # 0x9
Format_ARGB6666_Premultiplied: QImage.Format = ... # 0xa
Format_RGB555 : QImage.Format = ... # 0xb
Format_ARGB8555_Premultiplied: QImage.Format = ... # 0xc
Format_RGB888 : QImage.Format = ... # 0xd
Format_RGB444 : QImage.Format = ... # 0xe
Format_ARGB4444_Premultiplied: QImage.Format = ... # 0xf
Format_RGBX8888 : QImage.Format = ... # 0x10
Format_RGBA8888 : QImage.Format = ... # 0x11
Format_RGBA8888_Premultiplied: QImage.Format = ... # 0x12
Format_BGR30 : QImage.Format = ... # 0x13
Format_A2BGR30_Premultiplied: QImage.Format = ... # 0x14
Format_RGB30 : QImage.Format = ... # 0x15
Format_A2RGB30_Premultiplied: QImage.Format = ... # 0x16
Format_Alpha8 : QImage.Format = ... # 0x17
Format_Grayscale8 : QImage.Format = ... # 0x18
Format_RGBX64 : QImage.Format = ... # 0x19
Format_RGBA64 : QImage.Format = ... # 0x1a
Format_RGBA64_Premultiplied: QImage.Format = ... # 0x1b
Format_Grayscale16 : QImage.Format = ... # 0x1c
Format_BGR888 : QImage.Format = ... # 0x1d
NImageFormats : QImage.Format = ... # 0x1e
class InvertMode(object):
InvertRgb : QImage.InvertMode = ... # 0x0
InvertRgba : QImage.InvertMode = ... # 0x1
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QImage) -> None: ...
@typing.overload
def __init__(self, arg__1:str, arg__2:int, arg__3:int, arg__4:PySide2.QtGui.QImage.Format) -> None: ...
@typing.overload
def __init__(self, arg__1:str, arg__2:int, arg__3:int, arg__4:int, arg__5:PySide2.QtGui.QImage.Format) -> None: ...
@typing.overload
def __init__(self, data:bytes, width:int, height:int, bytesPerLine:int, format:PySide2.QtGui.QImage.Format, cleanupFunction:typing.Optional[typing.Callable]=..., cleanupInfo:typing.Optional[int]=...) -> None: ...
@typing.overload
def __init__(self, data:bytes, width:int, height:int, format:PySide2.QtGui.QImage.Format, cleanupFunction:typing.Optional[typing.Callable]=..., cleanupInfo:typing.Optional[int]=...) -> None: ...
@typing.overload
def __init__(self, fileName:str, format:typing.Optional[bytes]=...) -> None: ...
@typing.overload
def __init__(self, size:PySide2.QtCore.QSize, format:PySide2.QtGui.QImage.Format) -> None: ...
@typing.overload
def __init__(self, width:int, height:int, format:PySide2.QtGui.QImage.Format) -> None: ...
@typing.overload
def __init__(self, xpm:typing.Sequence) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def allGray(self) -> bool: ...
def alphaChannel(self) -> PySide2.QtGui.QImage: ...
def bitPlaneCount(self) -> int: ...
def bits(self) -> bytes: ...
def byteCount(self) -> int: ...
def bytesPerLine(self) -> int: ...
def cacheKey(self) -> int: ...
def color(self, i:int) -> int: ...
def colorCount(self) -> int: ...
def colorSpace(self) -> PySide2.QtGui.QColorSpace: ...
def colorTable(self) -> typing.List: ...
def constBits(self) -> bytes: ...
def constScanLine(self, arg__1:int) -> bytes: ...
def convertTo(self, f:PySide2.QtGui.QImage.Format, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ...
def convertToColorSpace(self, arg__1:PySide2.QtGui.QColorSpace) -> None: ...
@typing.overload
def convertToFormat(self, f:PySide2.QtGui.QImage.Format, colorTable:typing.List, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QImage: ...
@typing.overload
def convertToFormat(self, f:PySide2.QtGui.QImage.Format, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QImage: ...
def convertToFormat_helper(self, format:PySide2.QtGui.QImage.Format, flags:PySide2.QtCore.Qt.ImageConversionFlags) -> PySide2.QtGui.QImage: ...
def convertToFormat_inplace(self, format:PySide2.QtGui.QImage.Format, flags:PySide2.QtCore.Qt.ImageConversionFlags) -> bool: ...
def convertedToColorSpace(self, arg__1:PySide2.QtGui.QColorSpace) -> PySide2.QtGui.QImage: ...
@typing.overload
def copy(self, rect:PySide2.QtCore.QRect=...) -> PySide2.QtGui.QImage: ...
@typing.overload
def copy(self, x:int, y:int, w:int, h:int) -> PySide2.QtGui.QImage: ...
def createAlphaMask(self, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QImage: ...
def createHeuristicMask(self, clipTight:bool=...) -> PySide2.QtGui.QImage: ...
def createMaskFromColor(self, color:int, mode:PySide2.QtCore.Qt.MaskMode=...) -> PySide2.QtGui.QImage: ...
def depth(self) -> int: ...
def devType(self) -> int: ...
def devicePixelRatio(self) -> float: ...
def dotsPerMeterX(self) -> int: ...
def dotsPerMeterY(self) -> int: ...
@typing.overload
def fill(self, color:PySide2.QtCore.Qt.GlobalColor) -> None: ...
@typing.overload
def fill(self, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def fill(self, pixel:int) -> None: ...
def format(self) -> PySide2.QtGui.QImage.Format: ...
@staticmethod
def fromData(data:PySide2.QtCore.QByteArray, format:typing.Optional[bytes]=...) -> PySide2.QtGui.QImage: ...
def hasAlphaChannel(self) -> bool: ...
def height(self) -> int: ...
def invertPixels(self, mode:PySide2.QtGui.QImage.InvertMode=...) -> None: ...
def isGrayscale(self) -> bool: ...
def isNull(self) -> bool: ...
@typing.overload
def load(self, device:PySide2.QtCore.QIODevice, format:bytes) -> bool: ...
@typing.overload
def load(self, fileName:str, format:typing.Optional[bytes]=...) -> bool: ...
def loadFromData(self, data:PySide2.QtCore.QByteArray, aformat:typing.Optional[bytes]=...) -> bool: ...
def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ...
def mirrored(self, horizontally:bool=..., vertically:bool=...) -> PySide2.QtGui.QImage: ...
def mirrored_helper(self, horizontal:bool, vertical:bool) -> PySide2.QtGui.QImage: ...
def mirrored_inplace(self, horizontal:bool, vertical:bool) -> None: ...
def offset(self) -> PySide2.QtCore.QPoint: ...
def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ...
@typing.overload
def pixel(self, pt:PySide2.QtCore.QPoint) -> int: ...
@typing.overload
def pixel(self, x:int, y:int) -> int: ...
@typing.overload
def pixelColor(self, pt:PySide2.QtCore.QPoint) -> PySide2.QtGui.QColor: ...
@typing.overload
def pixelColor(self, x:int, y:int) -> PySide2.QtGui.QColor: ...
def pixelFormat(self) -> PySide2.QtGui.QPixelFormat: ...
@typing.overload
def pixelIndex(self, pt:PySide2.QtCore.QPoint) -> int: ...
@typing.overload
def pixelIndex(self, x:int, y:int) -> int: ...
def rect(self) -> PySide2.QtCore.QRect: ...
def reinterpretAsFormat(self, f:PySide2.QtGui.QImage.Format) -> bool: ...
def rgbSwapped(self) -> PySide2.QtGui.QImage: ...
def rgbSwapped_helper(self) -> PySide2.QtGui.QImage: ...
def rgbSwapped_inplace(self) -> None: ...
@typing.overload
def save(self, device:PySide2.QtCore.QIODevice, format:typing.Optional[bytes]=..., quality:int=...) -> bool: ...
@typing.overload
def save(self, fileName:str, format:typing.Optional[bytes]=..., quality:int=...) -> bool: ...
@typing.overload
def scaled(self, s:PySide2.QtCore.QSize, aspectMode:PySide2.QtCore.Qt.AspectRatioMode=..., mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ...
@typing.overload
def scaled(self, w:int, h:int, aspectMode:PySide2.QtCore.Qt.AspectRatioMode=..., mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ...
def scaledToHeight(self, h:int, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ...
def scaledToWidth(self, w:int, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ...
def scanLine(self, arg__1:int) -> bytes: ...
def setAlphaChannel(self, alphaChannel:PySide2.QtGui.QImage) -> None: ...
def setColor(self, i:int, c:int) -> None: ...
def setColorCount(self, arg__1:int) -> None: ...
def setColorSpace(self, arg__1:PySide2.QtGui.QColorSpace) -> None: ...
def setColorTable(self, colors:typing.List) -> None: ...
def setDevicePixelRatio(self, scaleFactor:float) -> None: ...
def setDotsPerMeterX(self, arg__1:int) -> None: ...
def setDotsPerMeterY(self, arg__1:int) -> None: ...
def setOffset(self, arg__1:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def setPixel(self, pt:PySide2.QtCore.QPoint, index_or_rgb:int) -> None: ...
@typing.overload
def setPixel(self, x:int, y:int, index_or_rgb:int) -> None: ...
@typing.overload
def setPixelColor(self, pt:PySide2.QtCore.QPoint, c:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setPixelColor(self, x:int, y:int, c:PySide2.QtGui.QColor) -> None: ...
def setText(self, key:str, value:str) -> None: ...
def size(self) -> PySide2.QtCore.QSize: ...
def sizeInBytes(self) -> int: ...
def smoothScaled(self, w:int, h:int) -> PySide2.QtGui.QImage: ...
def swap(self, other:PySide2.QtGui.QImage) -> None: ...
def text(self, key:str=...) -> str: ...
def textKeys(self) -> typing.List: ...
@staticmethod
def toImageFormat(format:PySide2.QtGui.QPixelFormat) -> PySide2.QtGui.QImage.Format: ...
@staticmethod
def toPixelFormat(format:PySide2.QtGui.QImage.Format) -> PySide2.QtGui.QPixelFormat: ...
@typing.overload
def transformed(self, matrix:PySide2.QtGui.QMatrix, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ...
@typing.overload
def transformed(self, matrix:PySide2.QtGui.QTransform, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ...
@typing.overload
@staticmethod
def trueMatrix(arg__1:PySide2.QtGui.QMatrix, w:int, h:int) -> PySide2.QtGui.QMatrix: ...
@typing.overload
@staticmethod
def trueMatrix(arg__1:PySide2.QtGui.QTransform, w:int, h:int) -> PySide2.QtGui.QTransform: ...
@typing.overload
def valid(self, pt:PySide2.QtCore.QPoint) -> bool: ...
@typing.overload
def valid(self, x:int, y:int) -> bool: ...
def width(self) -> int: ...
class QImageIOHandler(Shiboken.Object):
Size : QImageIOHandler = ... # 0x0
TransformationNone : QImageIOHandler = ... # 0x0
ClipRect : QImageIOHandler = ... # 0x1
TransformationMirror : QImageIOHandler = ... # 0x1
Description : QImageIOHandler = ... # 0x2
TransformationFlip : QImageIOHandler = ... # 0x2
ScaledClipRect : QImageIOHandler = ... # 0x3
TransformationRotate180 : QImageIOHandler = ... # 0x3
ScaledSize : QImageIOHandler = ... # 0x4
TransformationRotate90 : QImageIOHandler = ... # 0x4
CompressionRatio : QImageIOHandler = ... # 0x5
TransformationMirrorAndRotate90: QImageIOHandler = ... # 0x5
Gamma : QImageIOHandler = ... # 0x6
TransformationFlipAndRotate90: QImageIOHandler = ... # 0x6
Quality : QImageIOHandler = ... # 0x7
TransformationRotate270 : QImageIOHandler = ... # 0x7
Name : QImageIOHandler = ... # 0x8
SubType : QImageIOHandler = ... # 0x9
IncrementalReading : QImageIOHandler = ... # 0xa
Endianness : QImageIOHandler = ... # 0xb
Animation : QImageIOHandler = ... # 0xc
BackgroundColor : QImageIOHandler = ... # 0xd
ImageFormat : QImageIOHandler = ... # 0xe
SupportedSubTypes : QImageIOHandler = ... # 0xf
OptimizedWrite : QImageIOHandler = ... # 0x10
ProgressiveScanWrite : QImageIOHandler = ... # 0x11
ImageTransformation : QImageIOHandler = ... # 0x12
TransformedByDefault : QImageIOHandler = ... # 0x13
class ImageOption(object):
Size : QImageIOHandler.ImageOption = ... # 0x0
ClipRect : QImageIOHandler.ImageOption = ... # 0x1
Description : QImageIOHandler.ImageOption = ... # 0x2
ScaledClipRect : QImageIOHandler.ImageOption = ... # 0x3
ScaledSize : QImageIOHandler.ImageOption = ... # 0x4
CompressionRatio : QImageIOHandler.ImageOption = ... # 0x5
Gamma : QImageIOHandler.ImageOption = ... # 0x6
Quality : QImageIOHandler.ImageOption = ... # 0x7
Name : QImageIOHandler.ImageOption = ... # 0x8
SubType : QImageIOHandler.ImageOption = ... # 0x9
IncrementalReading : QImageIOHandler.ImageOption = ... # 0xa
Endianness : QImageIOHandler.ImageOption = ... # 0xb
Animation : QImageIOHandler.ImageOption = ... # 0xc
BackgroundColor : QImageIOHandler.ImageOption = ... # 0xd
ImageFormat : QImageIOHandler.ImageOption = ... # 0xe
SupportedSubTypes : QImageIOHandler.ImageOption = ... # 0xf
OptimizedWrite : QImageIOHandler.ImageOption = ... # 0x10
ProgressiveScanWrite : QImageIOHandler.ImageOption = ... # 0x11
ImageTransformation : QImageIOHandler.ImageOption = ... # 0x12
TransformedByDefault : QImageIOHandler.ImageOption = ... # 0x13
class Transformation(object):
TransformationNone : QImageIOHandler.Transformation = ... # 0x0
TransformationMirror : QImageIOHandler.Transformation = ... # 0x1
TransformationFlip : QImageIOHandler.Transformation = ... # 0x2
TransformationRotate180 : QImageIOHandler.Transformation = ... # 0x3
TransformationRotate90 : QImageIOHandler.Transformation = ... # 0x4
TransformationMirrorAndRotate90: QImageIOHandler.Transformation = ... # 0x5
TransformationFlipAndRotate90: QImageIOHandler.Transformation = ... # 0x6
TransformationRotate270 : QImageIOHandler.Transformation = ... # 0x7
class Transformations(object): ...
def __init__(self) -> None: ...
def canRead(self) -> bool: ...
def currentImageNumber(self) -> int: ...
def currentImageRect(self) -> PySide2.QtCore.QRect: ...
def device(self) -> PySide2.QtCore.QIODevice: ...
def format(self) -> PySide2.QtCore.QByteArray: ...
def imageCount(self) -> int: ...
def jumpToImage(self, imageNumber:int) -> bool: ...
def jumpToNextImage(self) -> bool: ...
def loopCount(self) -> int: ...
def name(self) -> PySide2.QtCore.QByteArray: ...
def nextImageDelay(self) -> int: ...
def option(self, option:PySide2.QtGui.QImageIOHandler.ImageOption) -> typing.Any: ...
def read(self, image:PySide2.QtGui.QImage) -> bool: ...
def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ...
def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ...
def setOption(self, option:PySide2.QtGui.QImageIOHandler.ImageOption, value:typing.Any) -> None: ...
def supportsOption(self, option:PySide2.QtGui.QImageIOHandler.ImageOption) -> bool: ...
def write(self, image:PySide2.QtGui.QImage) -> bool: ...
class QImageReader(Shiboken.Object):
UnknownError : QImageReader = ... # 0x0
FileNotFoundError : QImageReader = ... # 0x1
DeviceError : QImageReader = ... # 0x2
UnsupportedFormatError : QImageReader = ... # 0x3
InvalidDataError : QImageReader = ... # 0x4
class ImageReaderError(object):
UnknownError : QImageReader.ImageReaderError = ... # 0x0
FileNotFoundError : QImageReader.ImageReaderError = ... # 0x1
DeviceError : QImageReader.ImageReaderError = ... # 0x2
UnsupportedFormatError : QImageReader.ImageReaderError = ... # 0x3
InvalidDataError : QImageReader.ImageReaderError = ... # 0x4
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, device:PySide2.QtCore.QIODevice, format:PySide2.QtCore.QByteArray=...) -> None: ...
@typing.overload
def __init__(self, fileName:str, format:PySide2.QtCore.QByteArray=...) -> None: ...
def autoDetectImageFormat(self) -> bool: ...
def autoTransform(self) -> bool: ...
def backgroundColor(self) -> PySide2.QtGui.QColor: ...
def canRead(self) -> bool: ...
def clipRect(self) -> PySide2.QtCore.QRect: ...
def currentImageNumber(self) -> int: ...
def currentImageRect(self) -> PySide2.QtCore.QRect: ...
def decideFormatFromContent(self) -> bool: ...
def device(self) -> PySide2.QtCore.QIODevice: ...
def error(self) -> PySide2.QtGui.QImageReader.ImageReaderError: ...
def errorString(self) -> str: ...
def fileName(self) -> str: ...
def format(self) -> PySide2.QtCore.QByteArray: ...
def gamma(self) -> float: ...
def imageCount(self) -> int: ...
@typing.overload
@staticmethod
def imageFormat(device:PySide2.QtCore.QIODevice) -> PySide2.QtCore.QByteArray: ...
@typing.overload
@staticmethod
def imageFormat(fileName:str) -> PySide2.QtCore.QByteArray: ...
@typing.overload
def imageFormat(self) -> PySide2.QtGui.QImage.Format: ...
@staticmethod
def imageFormatsForMimeType(mimeType:PySide2.QtCore.QByteArray) -> typing.List: ...
def jumpToImage(self, imageNumber:int) -> bool: ...
def jumpToNextImage(self) -> bool: ...
def loopCount(self) -> int: ...
def nextImageDelay(self) -> int: ...
def quality(self) -> int: ...
def read(self) -> PySide2.QtGui.QImage: ...
def scaledClipRect(self) -> PySide2.QtCore.QRect: ...
def scaledSize(self) -> PySide2.QtCore.QSize: ...
def setAutoDetectImageFormat(self, enabled:bool) -> None: ...
def setAutoTransform(self, enabled:bool) -> None: ...
def setBackgroundColor(self, color:PySide2.QtGui.QColor) -> None: ...
def setClipRect(self, rect:PySide2.QtCore.QRect) -> None: ...
def setDecideFormatFromContent(self, ignored:bool) -> None: ...
def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ...
def setFileName(self, fileName:str) -> None: ...
def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ...
def setGamma(self, gamma:float) -> None: ...
def setQuality(self, quality:int) -> None: ...
def setScaledClipRect(self, rect:PySide2.QtCore.QRect) -> None: ...
def setScaledSize(self, size:PySide2.QtCore.QSize) -> None: ...
def size(self) -> PySide2.QtCore.QSize: ...
def subType(self) -> PySide2.QtCore.QByteArray: ...
@staticmethod
def supportedImageFormats() -> typing.List: ...
@staticmethod
def supportedMimeTypes() -> typing.List: ...
def supportedSubTypes(self) -> typing.List: ...
def supportsAnimation(self) -> bool: ...
def supportsOption(self, option:PySide2.QtGui.QImageIOHandler.ImageOption) -> bool: ...
def text(self, key:str) -> str: ...
def textKeys(self) -> typing.List: ...
def transformation(self) -> PySide2.QtGui.QImageIOHandler.Transformations: ...
class QImageWriter(Shiboken.Object):
UnknownError : QImageWriter = ... # 0x0
DeviceError : QImageWriter = ... # 0x1
UnsupportedFormatError : QImageWriter = ... # 0x2
InvalidImageError : QImageWriter = ... # 0x3
class ImageWriterError(object):
UnknownError : QImageWriter.ImageWriterError = ... # 0x0
DeviceError : QImageWriter.ImageWriterError = ... # 0x1
UnsupportedFormatError : QImageWriter.ImageWriterError = ... # 0x2
InvalidImageError : QImageWriter.ImageWriterError = ... # 0x3
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, device:PySide2.QtCore.QIODevice, format:PySide2.QtCore.QByteArray) -> None: ...
@typing.overload
def __init__(self, fileName:str, format:PySide2.QtCore.QByteArray=...) -> None: ...
def canWrite(self) -> bool: ...
def compression(self) -> int: ...
def description(self) -> str: ...
def device(self) -> PySide2.QtCore.QIODevice: ...
def error(self) -> PySide2.QtGui.QImageWriter.ImageWriterError: ...
def errorString(self) -> str: ...
def fileName(self) -> str: ...
def format(self) -> PySide2.QtCore.QByteArray: ...
def gamma(self) -> float: ...
@staticmethod
def imageFormatsForMimeType(mimeType:PySide2.QtCore.QByteArray) -> typing.List: ...
def optimizedWrite(self) -> bool: ...
def progressiveScanWrite(self) -> bool: ...
def quality(self) -> int: ...
def setCompression(self, compression:int) -> None: ...
def setDescription(self, description:str) -> None: ...
def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ...
def setFileName(self, fileName:str) -> None: ...
def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ...
def setGamma(self, gamma:float) -> None: ...
def setOptimizedWrite(self, optimize:bool) -> None: ...
def setProgressiveScanWrite(self, progressive:bool) -> None: ...
def setQuality(self, quality:int) -> None: ...
def setSubType(self, type:PySide2.QtCore.QByteArray) -> None: ...
def setText(self, key:str, text:str) -> None: ...
def setTransformation(self, orientation:PySide2.QtGui.QImageIOHandler.Transformations) -> None: ...
def subType(self) -> PySide2.QtCore.QByteArray: ...
@staticmethod
def supportedImageFormats() -> typing.List: ...
@staticmethod
def supportedMimeTypes() -> typing.List: ...
def supportedSubTypes(self) -> typing.List: ...
def supportsOption(self, option:PySide2.QtGui.QImageIOHandler.ImageOption) -> bool: ...
def transformation(self) -> PySide2.QtGui.QImageIOHandler.Transformations: ...
def write(self, image:PySide2.QtGui.QImage) -> bool: ...
class QInputEvent(PySide2.QtCore.QEvent):
def __init__(self, type:PySide2.QtCore.QEvent.Type, modifiers:PySide2.QtCore.Qt.KeyboardModifiers=...) -> None: ...
def modifiers(self) -> PySide2.QtCore.Qt.KeyboardModifiers: ...
def setModifiers(self, amodifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ...
def setTimestamp(self, atimestamp:int) -> None: ...
def timestamp(self) -> int: ...
class QInputMethod(PySide2.QtCore.QObject):
Click : QInputMethod = ... # 0x0
ContextMenu : QInputMethod = ... # 0x1
class Action(object):
Click : QInputMethod.Action = ... # 0x0
ContextMenu : QInputMethod.Action = ... # 0x1
def anchorRectangle(self) -> PySide2.QtCore.QRectF: ...
def commit(self) -> None: ...
def cursorRectangle(self) -> PySide2.QtCore.QRectF: ...
def hide(self) -> None: ...
def inputDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ...
def inputItemClipRectangle(self) -> PySide2.QtCore.QRectF: ...
def inputItemRectangle(self) -> PySide2.QtCore.QRectF: ...
def inputItemTransform(self) -> PySide2.QtGui.QTransform: ...
def invokeAction(self, a:PySide2.QtGui.QInputMethod.Action, cursorPosition:int) -> None: ...
def isAnimating(self) -> bool: ...
def isVisible(self) -> bool: ...
def keyboardRectangle(self) -> PySide2.QtCore.QRectF: ...
def locale(self) -> PySide2.QtCore.QLocale: ...
@staticmethod
def queryFocusObject(query:PySide2.QtCore.Qt.InputMethodQuery, argument:typing.Any) -> typing.Any: ...
def reset(self) -> None: ...
def setInputItemRectangle(self, rect:PySide2.QtCore.QRectF) -> None: ...
def setInputItemTransform(self, transform:PySide2.QtGui.QTransform) -> None: ...
def setVisible(self, visible:bool) -> None: ...
def show(self) -> None: ...
def update(self, queries:PySide2.QtCore.Qt.InputMethodQueries) -> None: ...
class QInputMethodEvent(PySide2.QtCore.QEvent):
TextFormat : QInputMethodEvent = ... # 0x0
Cursor : QInputMethodEvent = ... # 0x1
Language : QInputMethodEvent = ... # 0x2
Ruby : QInputMethodEvent = ... # 0x3
Selection : QInputMethodEvent = ... # 0x4
class Attribute(Shiboken.Object):
@typing.overload
def __init__(self, Attribute:PySide2.QtGui.QInputMethodEvent.Attribute) -> None: ...
@typing.overload
def __init__(self, typ:PySide2.QtGui.QInputMethodEvent.AttributeType, s:int, l:int) -> None: ...
@typing.overload
def __init__(self, typ:PySide2.QtGui.QInputMethodEvent.AttributeType, s:int, l:int, val:typing.Any) -> None: ...
@staticmethod
def __copy__() -> None: ...
class AttributeType(object):
TextFormat : QInputMethodEvent.AttributeType = ... # 0x0
Cursor : QInputMethodEvent.AttributeType = ... # 0x1
Language : QInputMethodEvent.AttributeType = ... # 0x2
Ruby : QInputMethodEvent.AttributeType = ... # 0x3
Selection : QInputMethodEvent.AttributeType = ... # 0x4
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QInputMethodEvent) -> None: ...
@typing.overload
def __init__(self, preeditText:str, attributes:typing.Sequence) -> None: ...
def attributes(self) -> typing.List: ...
def commitString(self) -> str: ...
def preeditString(self) -> str: ...
def replacementLength(self) -> int: ...
def replacementStart(self) -> int: ...
def setCommitString(self, commitString:str, replaceFrom:int=..., replaceLength:int=...) -> None: ...
class QInputMethodQueryEvent(PySide2.QtCore.QEvent):
def __init__(self, queries:PySide2.QtCore.Qt.InputMethodQueries) -> None: ...
def queries(self) -> PySide2.QtCore.Qt.InputMethodQueries: ...
def setValue(self, query:PySide2.QtCore.Qt.InputMethodQuery, value:typing.Any) -> None: ...
def value(self, query:PySide2.QtCore.Qt.InputMethodQuery) -> typing.Any: ...
class QIntValidator(PySide2.QtGui.QValidator):
@typing.overload
def __init__(self, bottom:int, top:int, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def bottom(self) -> int: ...
def fixup(self, input:str) -> None: ...
def setBottom(self, arg__1:int) -> None: ...
def setRange(self, bottom:int, top:int) -> None: ...
def setTop(self, arg__1:int) -> None: ...
def top(self) -> int: ...
def validate(self, arg__1:str, arg__2:int) -> PySide2.QtGui.QValidator.State: ...
class QKeyEvent(PySide2.QtGui.QInputEvent):
@typing.overload
def __init__(self, type:PySide2.QtCore.QEvent.Type, key:int, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, nativeScanCode:int, nativeVirtualKey:int, nativeModifiers:int, text:str=..., autorep:bool=..., count:int=...) -> None: ...
@typing.overload
def __init__(self, type:PySide2.QtCore.QEvent.Type, key:int, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, text:str=..., autorep:bool=..., count:int=...) -> None: ...
def count(self) -> int: ...
def isAutoRepeat(self) -> bool: ...
def key(self) -> int: ...
def matches(self, key:PySide2.QtGui.QKeySequence.StandardKey) -> bool: ...
def modifiers(self) -> PySide2.QtCore.Qt.KeyboardModifiers: ...
def nativeModifiers(self) -> int: ...
def nativeScanCode(self) -> int: ...
def nativeVirtualKey(self) -> int: ...
def text(self) -> str: ...
class QKeySequence(Shiboken.Object):
NativeText : QKeySequence = ... # 0x0
NoMatch : QKeySequence = ... # 0x0
UnknownKey : QKeySequence = ... # 0x0
HelpContents : QKeySequence = ... # 0x1
PartialMatch : QKeySequence = ... # 0x1
PortableText : QKeySequence = ... # 0x1
ExactMatch : QKeySequence = ... # 0x2
WhatsThis : QKeySequence = ... # 0x2
Open : QKeySequence = ... # 0x3
Close : QKeySequence = ... # 0x4
Save : QKeySequence = ... # 0x5
New : QKeySequence = ... # 0x6
Delete : QKeySequence = ... # 0x7
Cut : QKeySequence = ... # 0x8
Copy : QKeySequence = ... # 0x9
Paste : QKeySequence = ... # 0xa
Undo : QKeySequence = ... # 0xb
Redo : QKeySequence = ... # 0xc
Back : QKeySequence = ... # 0xd
Forward : QKeySequence = ... # 0xe
Refresh : QKeySequence = ... # 0xf
ZoomIn : QKeySequence = ... # 0x10
ZoomOut : QKeySequence = ... # 0x11
Print : QKeySequence = ... # 0x12
AddTab : QKeySequence = ... # 0x13
NextChild : QKeySequence = ... # 0x14
PreviousChild : QKeySequence = ... # 0x15
Find : QKeySequence = ... # 0x16
FindNext : QKeySequence = ... # 0x17
FindPrevious : QKeySequence = ... # 0x18
Replace : QKeySequence = ... # 0x19
SelectAll : QKeySequence = ... # 0x1a
Bold : QKeySequence = ... # 0x1b
Italic : QKeySequence = ... # 0x1c
Underline : QKeySequence = ... # 0x1d
MoveToNextChar : QKeySequence = ... # 0x1e
MoveToPreviousChar : QKeySequence = ... # 0x1f
MoveToNextWord : QKeySequence = ... # 0x20
MoveToPreviousWord : QKeySequence = ... # 0x21
MoveToNextLine : QKeySequence = ... # 0x22
MoveToPreviousLine : QKeySequence = ... # 0x23
MoveToNextPage : QKeySequence = ... # 0x24
MoveToPreviousPage : QKeySequence = ... # 0x25
MoveToStartOfLine : QKeySequence = ... # 0x26
MoveToEndOfLine : QKeySequence = ... # 0x27
MoveToStartOfBlock : QKeySequence = ... # 0x28
MoveToEndOfBlock : QKeySequence = ... # 0x29
MoveToStartOfDocument : QKeySequence = ... # 0x2a
MoveToEndOfDocument : QKeySequence = ... # 0x2b
SelectNextChar : QKeySequence = ... # 0x2c
SelectPreviousChar : QKeySequence = ... # 0x2d
SelectNextWord : QKeySequence = ... # 0x2e
SelectPreviousWord : QKeySequence = ... # 0x2f
SelectNextLine : QKeySequence = ... # 0x30
SelectPreviousLine : QKeySequence = ... # 0x31
SelectNextPage : QKeySequence = ... # 0x32
SelectPreviousPage : QKeySequence = ... # 0x33
SelectStartOfLine : QKeySequence = ... # 0x34
SelectEndOfLine : QKeySequence = ... # 0x35
SelectStartOfBlock : QKeySequence = ... # 0x36
SelectEndOfBlock : QKeySequence = ... # 0x37
SelectStartOfDocument : QKeySequence = ... # 0x38
SelectEndOfDocument : QKeySequence = ... # 0x39
DeleteStartOfWord : QKeySequence = ... # 0x3a
DeleteEndOfWord : QKeySequence = ... # 0x3b
DeleteEndOfLine : QKeySequence = ... # 0x3c
InsertParagraphSeparator : QKeySequence = ... # 0x3d
InsertLineSeparator : QKeySequence = ... # 0x3e
SaveAs : QKeySequence = ... # 0x3f
Preferences : QKeySequence = ... # 0x40
Quit : QKeySequence = ... # 0x41
FullScreen : QKeySequence = ... # 0x42
Deselect : QKeySequence = ... # 0x43
DeleteCompleteLine : QKeySequence = ... # 0x44
Backspace : QKeySequence = ... # 0x45
Cancel : QKeySequence = ... # 0x46
class SequenceFormat(object):
NativeText : QKeySequence.SequenceFormat = ... # 0x0
PortableText : QKeySequence.SequenceFormat = ... # 0x1
class SequenceMatch(object):
NoMatch : QKeySequence.SequenceMatch = ... # 0x0
PartialMatch : QKeySequence.SequenceMatch = ... # 0x1
ExactMatch : QKeySequence.SequenceMatch = ... # 0x2
class StandardKey(object):
UnknownKey : QKeySequence.StandardKey = ... # 0x0
HelpContents : QKeySequence.StandardKey = ... # 0x1
WhatsThis : QKeySequence.StandardKey = ... # 0x2
Open : QKeySequence.StandardKey = ... # 0x3
Close : QKeySequence.StandardKey = ... # 0x4
Save : QKeySequence.StandardKey = ... # 0x5
New : QKeySequence.StandardKey = ... # 0x6
Delete : QKeySequence.StandardKey = ... # 0x7
Cut : QKeySequence.StandardKey = ... # 0x8
Copy : QKeySequence.StandardKey = ... # 0x9
Paste : QKeySequence.StandardKey = ... # 0xa
Undo : QKeySequence.StandardKey = ... # 0xb
Redo : QKeySequence.StandardKey = ... # 0xc
Back : QKeySequence.StandardKey = ... # 0xd
Forward : QKeySequence.StandardKey = ... # 0xe
Refresh : QKeySequence.StandardKey = ... # 0xf
ZoomIn : QKeySequence.StandardKey = ... # 0x10
ZoomOut : QKeySequence.StandardKey = ... # 0x11
Print : QKeySequence.StandardKey = ... # 0x12
AddTab : QKeySequence.StandardKey = ... # 0x13
NextChild : QKeySequence.StandardKey = ... # 0x14
PreviousChild : QKeySequence.StandardKey = ... # 0x15
Find : QKeySequence.StandardKey = ... # 0x16
FindNext : QKeySequence.StandardKey = ... # 0x17
FindPrevious : QKeySequence.StandardKey = ... # 0x18
Replace : QKeySequence.StandardKey = ... # 0x19
SelectAll : QKeySequence.StandardKey = ... # 0x1a
Bold : QKeySequence.StandardKey = ... # 0x1b
Italic : QKeySequence.StandardKey = ... # 0x1c
Underline : QKeySequence.StandardKey = ... # 0x1d
MoveToNextChar : QKeySequence.StandardKey = ... # 0x1e
MoveToPreviousChar : QKeySequence.StandardKey = ... # 0x1f
MoveToNextWord : QKeySequence.StandardKey = ... # 0x20
MoveToPreviousWord : QKeySequence.StandardKey = ... # 0x21
MoveToNextLine : QKeySequence.StandardKey = ... # 0x22
MoveToPreviousLine : QKeySequence.StandardKey = ... # 0x23
MoveToNextPage : QKeySequence.StandardKey = ... # 0x24
MoveToPreviousPage : QKeySequence.StandardKey = ... # 0x25
MoveToStartOfLine : QKeySequence.StandardKey = ... # 0x26
MoveToEndOfLine : QKeySequence.StandardKey = ... # 0x27
MoveToStartOfBlock : QKeySequence.StandardKey = ... # 0x28
MoveToEndOfBlock : QKeySequence.StandardKey = ... # 0x29
MoveToStartOfDocument : QKeySequence.StandardKey = ... # 0x2a
MoveToEndOfDocument : QKeySequence.StandardKey = ... # 0x2b
SelectNextChar : QKeySequence.StandardKey = ... # 0x2c
SelectPreviousChar : QKeySequence.StandardKey = ... # 0x2d
SelectNextWord : QKeySequence.StandardKey = ... # 0x2e
SelectPreviousWord : QKeySequence.StandardKey = ... # 0x2f
SelectNextLine : QKeySequence.StandardKey = ... # 0x30
SelectPreviousLine : QKeySequence.StandardKey = ... # 0x31
SelectNextPage : QKeySequence.StandardKey = ... # 0x32
SelectPreviousPage : QKeySequence.StandardKey = ... # 0x33
SelectStartOfLine : QKeySequence.StandardKey = ... # 0x34
SelectEndOfLine : QKeySequence.StandardKey = ... # 0x35
SelectStartOfBlock : QKeySequence.StandardKey = ... # 0x36
SelectEndOfBlock : QKeySequence.StandardKey = ... # 0x37
SelectStartOfDocument : QKeySequence.StandardKey = ... # 0x38
SelectEndOfDocument : QKeySequence.StandardKey = ... # 0x39
DeleteStartOfWord : QKeySequence.StandardKey = ... # 0x3a
DeleteEndOfWord : QKeySequence.StandardKey = ... # 0x3b
DeleteEndOfLine : QKeySequence.StandardKey = ... # 0x3c
InsertParagraphSeparator : QKeySequence.StandardKey = ... # 0x3d
InsertLineSeparator : QKeySequence.StandardKey = ... # 0x3e
SaveAs : QKeySequence.StandardKey = ... # 0x3f
Preferences : QKeySequence.StandardKey = ... # 0x40
Quit : QKeySequence.StandardKey = ... # 0x41
FullScreen : QKeySequence.StandardKey = ... # 0x42
Deselect : QKeySequence.StandardKey = ... # 0x43
DeleteCompleteLine : QKeySequence.StandardKey = ... # 0x44
Backspace : QKeySequence.StandardKey = ... # 0x45
Cancel : QKeySequence.StandardKey = ... # 0x46
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, k1:int, k2:int=..., k3:int=..., k4:int=...) -> None: ...
@typing.overload
def __init__(self, key:PySide2.QtGui.QKeySequence.StandardKey) -> None: ...
@typing.overload
def __init__(self, key:str, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> None: ...
@typing.overload
def __init__(self, ks:PySide2.QtGui.QKeySequence) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, in_:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, out:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def count(self) -> int: ...
@staticmethod
def fromString(str:str, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> PySide2.QtGui.QKeySequence: ...
def isEmpty(self) -> bool: ...
@staticmethod
def keyBindings(key:PySide2.QtGui.QKeySequence.StandardKey) -> typing.List: ...
@staticmethod
def listFromString(str:str, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> typing.List: ...
@staticmethod
def listToString(list:typing.Sequence, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> str: ...
def matches(self, seq:PySide2.QtGui.QKeySequence) -> PySide2.QtGui.QKeySequence.SequenceMatch: ...
@staticmethod
def mnemonic(text:str) -> PySide2.QtGui.QKeySequence: ...
def swap(self, other:PySide2.QtGui.QKeySequence) -> None: ...
def toString(self, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> str: ...
class QLinearGradient(PySide2.QtGui.QGradient):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QLinearGradient:PySide2.QtGui.QLinearGradient) -> None: ...
@typing.overload
def __init__(self, start:PySide2.QtCore.QPointF, finalStop:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def __init__(self, xStart:float, yStart:float, xFinalStop:float, yFinalStop:float) -> None: ...
@staticmethod
def __copy__() -> None: ...
def finalStop(self) -> PySide2.QtCore.QPointF: ...
@typing.overload
def setFinalStop(self, stop:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def setFinalStop(self, x:float, y:float) -> None: ...
@typing.overload
def setStart(self, start:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def setStart(self, x:float, y:float) -> None: ...
def start(self) -> PySide2.QtCore.QPointF: ...
class QMatrix(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, m11:float, m12:float, m21:float, m22:float, dx:float, dy:float) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QMatrix) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __imul__(self, arg__1:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QMatrix: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, l:PySide2.QtCore.QLine) -> PySide2.QtCore.QLine: ...
@typing.overload
def __mul__(self, l:PySide2.QtCore.QLineF) -> PySide2.QtCore.QLineF: ...
@typing.overload
def __mul__(self, o:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QMatrix: ...
@typing.overload
def __mul__(self, p:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
@typing.overload
def __mul__(self, p:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def determinant(self) -> float: ...
def dx(self) -> float: ...
def dy(self) -> float: ...
def inverted(self) -> typing.Tuple: ...
def isIdentity(self) -> bool: ...
def isInvertible(self) -> bool: ...
def m11(self) -> float: ...
def m12(self) -> float: ...
def m21(self) -> float: ...
def m22(self) -> float: ...
@typing.overload
def map(self, a:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ...
@typing.overload
def map(self, a:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ...
@typing.overload
def map(self, l:PySide2.QtCore.QLine) -> PySide2.QtCore.QLine: ...
@typing.overload
def map(self, l:PySide2.QtCore.QLineF) -> PySide2.QtCore.QLineF: ...
@typing.overload
def map(self, p:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
@typing.overload
def map(self, p:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ...
@typing.overload
def map(self, p:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
@typing.overload
def map(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
@typing.overload
def map(self, x:int, y:int) -> typing.Tuple: ...
@typing.overload
def map(self, x:float, y:float) -> typing.Tuple: ...
@typing.overload
def mapRect(self, arg__1:PySide2.QtCore.QRect) -> PySide2.QtCore.QRect: ...
@typing.overload
def mapRect(self, arg__1:PySide2.QtCore.QRectF) -> PySide2.QtCore.QRectF: ...
def mapToPolygon(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QPolygon: ...
def reset(self) -> None: ...
def rotate(self, a:float) -> PySide2.QtGui.QMatrix: ...
def scale(self, sx:float, sy:float) -> PySide2.QtGui.QMatrix: ...
def setMatrix(self, m11:float, m12:float, m21:float, m22:float, dx:float, dy:float) -> None: ...
def shear(self, sh:float, sv:float) -> PySide2.QtGui.QMatrix: ...
def translate(self, dx:float, dy:float) -> PySide2.QtGui.QMatrix: ...
class QMatrix2x2(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QMatrix2x2:PySide2.QtGui.QMatrix2x2) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Iterable) -> None: ...
def __call__(self, row:int, column:int) -> float: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix2x2) -> PySide2.QtGui.QMatrix2x2: ...
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix2x2: ...
def __isub__(self, other:PySide2.QtGui.QMatrix2x2) -> PySide2.QtGui.QMatrix2x2: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def data(self) -> float: ...
def fill(self, value:float) -> None: ...
def isIdentity(self) -> bool: ...
def setToIdentity(self) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix2x2: ...
class QMatrix2x3(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QMatrix2x3:PySide2.QtGui.QMatrix2x3) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Iterable) -> None: ...
def __call__(self, row:int, column:int) -> float: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix2x3) -> PySide2.QtGui.QMatrix2x3: ...
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix2x3: ...
def __isub__(self, other:PySide2.QtGui.QMatrix2x3) -> PySide2.QtGui.QMatrix2x3: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def data(self) -> float: ...
def fill(self, value:float) -> None: ...
def isIdentity(self) -> bool: ...
def setToIdentity(self) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix3x2: ...
class QMatrix2x4(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QMatrix2x4:PySide2.QtGui.QMatrix2x4) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Iterable) -> None: ...
def __call__(self, row:int, column:int) -> float: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix2x4) -> PySide2.QtGui.QMatrix2x4: ...
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix2x4: ...
def __isub__(self, other:PySide2.QtGui.QMatrix2x4) -> PySide2.QtGui.QMatrix2x4: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def data(self) -> float: ...
def fill(self, value:float) -> None: ...
def isIdentity(self) -> bool: ...
def setToIdentity(self) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix4x2: ...
class QMatrix3x2(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QMatrix3x2:PySide2.QtGui.QMatrix3x2) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Iterable) -> None: ...
def __call__(self, row:int, column:int) -> float: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix3x2) -> PySide2.QtGui.QMatrix3x2: ...
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix3x2: ...
def __isub__(self, other:PySide2.QtGui.QMatrix3x2) -> PySide2.QtGui.QMatrix3x2: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def data(self) -> float: ...
def fill(self, value:float) -> None: ...
def isIdentity(self) -> bool: ...
def setToIdentity(self) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix2x3: ...
class QMatrix3x3(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QMatrix3x3:PySide2.QtGui.QMatrix3x3) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Iterable) -> None: ...
def __call__(self, row:int, column:int) -> float: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix3x3) -> PySide2.QtGui.QMatrix3x3: ...
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix3x3: ...
def __isub__(self, other:PySide2.QtGui.QMatrix3x3) -> PySide2.QtGui.QMatrix3x3: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def data(self) -> float: ...
def fill(self, value:float) -> None: ...
def isIdentity(self) -> bool: ...
def setToIdentity(self) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix3x3: ...
class QMatrix3x4(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QMatrix3x4:PySide2.QtGui.QMatrix3x4) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Iterable) -> None: ...
def __call__(self, row:int, column:int) -> float: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix3x4) -> PySide2.QtGui.QMatrix3x4: ...
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix3x4: ...
def __isub__(self, other:PySide2.QtGui.QMatrix3x4) -> PySide2.QtGui.QMatrix3x4: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def data(self) -> float: ...
def fill(self, value:float) -> None: ...
def isIdentity(self) -> bool: ...
def setToIdentity(self) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix4x3: ...
class QMatrix4x2(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QMatrix4x2:PySide2.QtGui.QMatrix4x2) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Iterable) -> None: ...
def __call__(self, row:int, column:int) -> float: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix4x2) -> PySide2.QtGui.QMatrix4x2: ...
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix4x2: ...
def __isub__(self, other:PySide2.QtGui.QMatrix4x2) -> PySide2.QtGui.QMatrix4x2: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def data(self) -> float: ...
def fill(self, value:float) -> None: ...
def isIdentity(self) -> bool: ...
def setToIdentity(self) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix2x4: ...
class QMatrix4x3(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QMatrix4x3:PySide2.QtGui.QMatrix4x3) -> None: ...
@typing.overload
def __init__(self, arg__1:typing.Iterable) -> None: ...
def __call__(self, row:int, column:int) -> float: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix4x3) -> PySide2.QtGui.QMatrix4x3: ...
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix4x3: ...
def __isub__(self, other:PySide2.QtGui.QMatrix4x3) -> PySide2.QtGui.QMatrix4x3: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def data(self) -> float: ...
def fill(self, value:float) -> None: ...
def isIdentity(self) -> bool: ...
def setToIdentity(self) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix3x4: ...
class QMatrix4x4(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, m11:float, m12:float, m13:float, m14:float, m21:float, m22:float, m23:float, m24:float, m31:float, m32:float, m33:float, m34:float, m41:float, m42:float, m43:float, m44:float) -> None: ...
@typing.overload
def __init__(self, matrix:PySide2.QtGui.QMatrix) -> None: ...
@typing.overload
def __init__(self, transform:PySide2.QtGui.QTransform) -> None: ...
@typing.overload
def __init__(self, values:typing.Sequence) -> None: ...
def __add__(self, m2:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ...
@staticmethod
def __copy__() -> None: ...
def __dummy(self, arg__1:typing.Sequence) -> None: ...
def __iadd__(self, other:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ...
@typing.overload
def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix4x4: ...
@typing.overload
def __imul__(self, other:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ...
def __isub__(self, other:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, factor:float) -> PySide2.QtGui.QMatrix4x4: ...
@typing.overload
def __mul__(self, m2:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ...
@typing.overload
def __mul__(self, point:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
@typing.overload
def __mul__(self, point:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ...
def __neg__(self) -> PySide2.QtGui.QMatrix4x4: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __sub__(self, m2:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ...
def column(self, index:int) -> PySide2.QtGui.QVector4D: ...
def copyDataTo(self) -> float: ...
def data(self) -> typing.List: ...
def determinant(self) -> float: ...
def fill(self, value:float) -> None: ...
def flipCoordinates(self) -> None: ...
def frustum(self, left:float, right:float, bottom:float, top:float, nearPlane:float, farPlane:float) -> None: ...
def inverted(self) -> typing.Tuple: ...
def isAffine(self) -> bool: ...
def isIdentity(self) -> bool: ...
def lookAt(self, eye:PySide2.QtGui.QVector3D, center:PySide2.QtGui.QVector3D, up:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def map(self, point:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
@typing.overload
def map(self, point:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ...
@typing.overload
def map(self, point:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
@typing.overload
def map(self, point:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ...
@typing.overload
def mapRect(self, rect:PySide2.QtCore.QRect) -> PySide2.QtCore.QRect: ...
@typing.overload
def mapRect(self, rect:PySide2.QtCore.QRectF) -> PySide2.QtCore.QRectF: ...
def mapVector(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
def normalMatrix(self) -> PySide2.QtGui.QMatrix3x3: ...
def optimize(self) -> None: ...
@typing.overload
def ortho(self, left:float, right:float, bottom:float, top:float, nearPlane:float, farPlane:float) -> None: ...
@typing.overload
def ortho(self, rect:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def ortho(self, rect:PySide2.QtCore.QRectF) -> None: ...
def perspective(self, verticalAngle:float, aspectRatio:float, nearPlane:float, farPlane:float) -> None: ...
@typing.overload
def rotate(self, angle:float, vector:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def rotate(self, angle:float, x:float, y:float, z:float=...) -> None: ...
@typing.overload
def rotate(self, quaternion:PySide2.QtGui.QQuaternion) -> None: ...
def row(self, index:int) -> PySide2.QtGui.QVector4D: ...
@typing.overload
def scale(self, factor:float) -> None: ...
@typing.overload
def scale(self, vector:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def scale(self, x:float, y:float) -> None: ...
@typing.overload
def scale(self, x:float, y:float, z:float) -> None: ...
def setColumn(self, index:int, value:PySide2.QtGui.QVector4D) -> None: ...
def setRow(self, index:int, value:PySide2.QtGui.QVector4D) -> None: ...
def setToIdentity(self) -> None: ...
def toAffine(self) -> PySide2.QtGui.QMatrix: ...
@typing.overload
def toTransform(self) -> PySide2.QtGui.QTransform: ...
@typing.overload
def toTransform(self, distanceToPlane:float) -> PySide2.QtGui.QTransform: ...
@typing.overload
def translate(self, vector:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def translate(self, x:float, y:float) -> None: ...
@typing.overload
def translate(self, x:float, y:float, z:float) -> None: ...
def transposed(self) -> PySide2.QtGui.QMatrix4x4: ...
@typing.overload
def viewport(self, left:float, bottom:float, width:float, height:float, nearPlane:float=..., farPlane:float=...) -> None: ...
@typing.overload
def viewport(self, rect:PySide2.QtCore.QRectF) -> None: ...
class QMouseEvent(PySide2.QtGui.QInputEvent):
@typing.overload
def __init__(self, type:PySide2.QtCore.QEvent.Type, localPos:PySide2.QtCore.QPointF, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ...
@typing.overload
def __init__(self, type:PySide2.QtCore.QEvent.Type, localPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ...
@typing.overload
def __init__(self, type:PySide2.QtCore.QEvent.Type, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ...
@typing.overload
def __init__(self, type:PySide2.QtCore.QEvent.Type, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, source:PySide2.QtCore.Qt.MouseEventSource) -> None: ...
def button(self) -> PySide2.QtCore.Qt.MouseButton: ...
def buttons(self) -> PySide2.QtCore.Qt.MouseButtons: ...
def flags(self) -> PySide2.QtCore.Qt.MouseEventFlags: ...
def globalPos(self) -> PySide2.QtCore.QPoint: ...
def globalX(self) -> int: ...
def globalY(self) -> int: ...
def localPos(self) -> PySide2.QtCore.QPointF: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def screenPos(self) -> PySide2.QtCore.QPointF: ...
def setLocalPos(self, localPosition:PySide2.QtCore.QPointF) -> None: ...
def source(self) -> PySide2.QtCore.Qt.MouseEventSource: ...
def windowPos(self) -> PySide2.QtCore.QPointF: ...
def x(self) -> int: ...
def y(self) -> int: ...
class QMoveEvent(PySide2.QtCore.QEvent):
def __init__(self, pos:PySide2.QtCore.QPoint, oldPos:PySide2.QtCore.QPoint) -> None: ...
def oldPos(self) -> PySide2.QtCore.QPoint: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
class QMovie(PySide2.QtCore.QObject):
CacheNone : QMovie = ... # 0x0
NotRunning : QMovie = ... # 0x0
CacheAll : QMovie = ... # 0x1
Paused : QMovie = ... # 0x1
Running : QMovie = ... # 0x2
class CacheMode(object):
CacheNone : QMovie.CacheMode = ... # 0x0
CacheAll : QMovie.CacheMode = ... # 0x1
class MovieState(object):
NotRunning : QMovie.MovieState = ... # 0x0
Paused : QMovie.MovieState = ... # 0x1
Running : QMovie.MovieState = ... # 0x2
@typing.overload
def __init__(self, device:PySide2.QtCore.QIODevice, format:PySide2.QtCore.QByteArray=..., parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def __init__(self, fileName:str, format:PySide2.QtCore.QByteArray=..., parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def backgroundColor(self) -> PySide2.QtGui.QColor: ...
def cacheMode(self) -> PySide2.QtGui.QMovie.CacheMode: ...
def currentFrameNumber(self) -> int: ...
def currentImage(self) -> PySide2.QtGui.QImage: ...
def currentPixmap(self) -> PySide2.QtGui.QPixmap: ...
def device(self) -> PySide2.QtCore.QIODevice: ...
def fileName(self) -> str: ...
def format(self) -> PySide2.QtCore.QByteArray: ...
def frameCount(self) -> int: ...
def frameRect(self) -> PySide2.QtCore.QRect: ...
def isValid(self) -> bool: ...
def jumpToFrame(self, frameNumber:int) -> bool: ...
def jumpToNextFrame(self) -> bool: ...
def lastError(self) -> PySide2.QtGui.QImageReader.ImageReaderError: ...
def lastErrorString(self) -> str: ...
def loopCount(self) -> int: ...
def nextFrameDelay(self) -> int: ...
def scaledSize(self) -> PySide2.QtCore.QSize: ...
def setBackgroundColor(self, color:PySide2.QtGui.QColor) -> None: ...
def setCacheMode(self, mode:PySide2.QtGui.QMovie.CacheMode) -> None: ...
def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ...
def setFileName(self, fileName:str) -> None: ...
def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ...
def setPaused(self, paused:bool) -> None: ...
def setScaledSize(self, size:PySide2.QtCore.QSize) -> None: ...
def setSpeed(self, percentSpeed:int) -> None: ...
def speed(self) -> int: ...
def start(self) -> None: ...
def state(self) -> PySide2.QtGui.QMovie.MovieState: ...
def stop(self) -> None: ...
@staticmethod
def supportedFormats() -> typing.List: ...
class QNativeGestureEvent(PySide2.QtGui.QInputEvent):
@typing.overload
def __init__(self, type:PySide2.QtCore.Qt.NativeGestureType, dev:PySide2.QtGui.QTouchDevice, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, value:float, sequenceId:int, intArgument:int) -> None: ...
@typing.overload
def __init__(self, type:PySide2.QtCore.Qt.NativeGestureType, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, value:float, sequenceId:int, intArgument:int) -> None: ...
def device(self) -> PySide2.QtGui.QTouchDevice: ...
def gestureType(self) -> PySide2.QtCore.Qt.NativeGestureType: ...
def globalPos(self) -> PySide2.QtCore.QPoint: ...
def localPos(self) -> PySide2.QtCore.QPointF: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def screenPos(self) -> PySide2.QtCore.QPointF: ...
def value(self) -> float: ...
def windowPos(self) -> PySide2.QtCore.QPointF: ...
class QOffscreenSurface(PySide2.QtCore.QObject, PySide2.QtGui.QSurface):
@typing.overload
def __init__(self, screen:PySide2.QtGui.QScreen, parent:PySide2.QtCore.QObject) -> None: ...
@typing.overload
def __init__(self, screen:typing.Optional[PySide2.QtGui.QScreen]=...) -> None: ...
def create(self) -> None: ...
def destroy(self) -> None: ...
def format(self) -> PySide2.QtGui.QSurfaceFormat: ...
def isValid(self) -> bool: ...
def nativeHandle(self) -> int: ...
def requestedFormat(self) -> PySide2.QtGui.QSurfaceFormat: ...
def screen(self) -> PySide2.QtGui.QScreen: ...
def setFormat(self, format:PySide2.QtGui.QSurfaceFormat) -> None: ...
def setNativeHandle(self, handle:int) -> None: ...
def setScreen(self, screen:PySide2.QtGui.QScreen) -> None: ...
def size(self) -> PySide2.QtCore.QSize: ...
def surfaceHandle(self) -> int: ...
def surfaceType(self) -> PySide2.QtGui.QSurface.SurfaceType: ...
class QOpenGLBuffer(Shiboken.Object):
RangeRead : QOpenGLBuffer = ... # 0x1
RangeWrite : QOpenGLBuffer = ... # 0x2
RangeInvalidate : QOpenGLBuffer = ... # 0x4
RangeInvalidateBuffer : QOpenGLBuffer = ... # 0x8
RangeFlushExplicit : QOpenGLBuffer = ... # 0x10
RangeUnsynchronized : QOpenGLBuffer = ... # 0x20
VertexBuffer : QOpenGLBuffer = ... # 0x8892
IndexBuffer : QOpenGLBuffer = ... # 0x8893
ReadOnly : QOpenGLBuffer = ... # 0x88b8
WriteOnly : QOpenGLBuffer = ... # 0x88b9
ReadWrite : QOpenGLBuffer = ... # 0x88ba
StreamDraw : QOpenGLBuffer = ... # 0x88e0
StreamRead : QOpenGLBuffer = ... # 0x88e1
StreamCopy : QOpenGLBuffer = ... # 0x88e2
StaticDraw : QOpenGLBuffer = ... # 0x88e4
StaticRead : QOpenGLBuffer = ... # 0x88e5
StaticCopy : QOpenGLBuffer = ... # 0x88e6
DynamicDraw : QOpenGLBuffer = ... # 0x88e8
DynamicRead : QOpenGLBuffer = ... # 0x88e9
DynamicCopy : QOpenGLBuffer = ... # 0x88ea
PixelPackBuffer : QOpenGLBuffer = ... # 0x88eb
PixelUnpackBuffer : QOpenGLBuffer = ... # 0x88ec
class Access(object):
ReadOnly : QOpenGLBuffer.Access = ... # 0x88b8
WriteOnly : QOpenGLBuffer.Access = ... # 0x88b9
ReadWrite : QOpenGLBuffer.Access = ... # 0x88ba
class RangeAccessFlag(object):
RangeRead : QOpenGLBuffer.RangeAccessFlag = ... # 0x1
RangeWrite : QOpenGLBuffer.RangeAccessFlag = ... # 0x2
RangeInvalidate : QOpenGLBuffer.RangeAccessFlag = ... # 0x4
RangeInvalidateBuffer : QOpenGLBuffer.RangeAccessFlag = ... # 0x8
RangeFlushExplicit : QOpenGLBuffer.RangeAccessFlag = ... # 0x10
RangeUnsynchronized : QOpenGLBuffer.RangeAccessFlag = ... # 0x20
class RangeAccessFlags(object): ...
class Type(object):
VertexBuffer : QOpenGLBuffer.Type = ... # 0x8892
IndexBuffer : QOpenGLBuffer.Type = ... # 0x8893
PixelPackBuffer : QOpenGLBuffer.Type = ... # 0x88eb
PixelUnpackBuffer : QOpenGLBuffer.Type = ... # 0x88ec
class UsagePattern(object):
StreamDraw : QOpenGLBuffer.UsagePattern = ... # 0x88e0
StreamRead : QOpenGLBuffer.UsagePattern = ... # 0x88e1
StreamCopy : QOpenGLBuffer.UsagePattern = ... # 0x88e2
StaticDraw : QOpenGLBuffer.UsagePattern = ... # 0x88e4
StaticRead : QOpenGLBuffer.UsagePattern = ... # 0x88e5
StaticCopy : QOpenGLBuffer.UsagePattern = ... # 0x88e6
DynamicDraw : QOpenGLBuffer.UsagePattern = ... # 0x88e8
DynamicRead : QOpenGLBuffer.UsagePattern = ... # 0x88e9
DynamicCopy : QOpenGLBuffer.UsagePattern = ... # 0x88ea
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QOpenGLBuffer) -> None: ...
@typing.overload
def __init__(self, type:PySide2.QtGui.QOpenGLBuffer.Type) -> None: ...
@typing.overload
def allocate(self, count:int) -> None: ...
@typing.overload
def allocate(self, data:int, count:int) -> None: ...
def bind(self) -> bool: ...
def bufferId(self) -> int: ...
def create(self) -> bool: ...
def destroy(self) -> None: ...
def isCreated(self) -> bool: ...
def map(self, access:PySide2.QtGui.QOpenGLBuffer.Access) -> int: ...
def mapRange(self, offset:int, count:int, access:PySide2.QtGui.QOpenGLBuffer.RangeAccessFlags) -> int: ...
def read(self, offset:int, data:int, count:int) -> bool: ...
@typing.overload
def release(self) -> None: ...
@typing.overload
@staticmethod
def release(type:PySide2.QtGui.QOpenGLBuffer.Type) -> None: ...
def setUsagePattern(self, value:PySide2.QtGui.QOpenGLBuffer.UsagePattern) -> None: ...
def size(self) -> int: ...
def type(self) -> PySide2.QtGui.QOpenGLBuffer.Type: ...
def unmap(self) -> bool: ...
def usagePattern(self) -> PySide2.QtGui.QOpenGLBuffer.UsagePattern: ...
def write(self, offset:int, data:int, count:int) -> None: ...
class QOpenGLContext(PySide2.QtCore.QObject):
LibGL : QOpenGLContext = ... # 0x0
LibGLES : QOpenGLContext = ... # 0x1
class OpenGLModuleType(object):
LibGL : QOpenGLContext.OpenGLModuleType = ... # 0x0
LibGLES : QOpenGLContext.OpenGLModuleType = ... # 0x1
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@staticmethod
def areSharing(first:PySide2.QtGui.QOpenGLContext, second:PySide2.QtGui.QOpenGLContext) -> bool: ...
def create(self) -> bool: ...
@staticmethod
def currentContext() -> PySide2.QtGui.QOpenGLContext: ...
def defaultFramebufferObject(self) -> int: ...
def doneCurrent(self) -> None: ...
def extensions(self) -> typing.Set: ...
def extraFunctions(self) -> PySide2.QtGui.QOpenGLExtraFunctions: ...
def format(self) -> PySide2.QtGui.QSurfaceFormat: ...
def functions(self) -> PySide2.QtGui.QOpenGLFunctions: ...
@staticmethod
def globalShareContext() -> PySide2.QtGui.QOpenGLContext: ...
def hasExtension(self, extension:PySide2.QtCore.QByteArray) -> bool: ...
def isOpenGLES(self) -> bool: ...
def isValid(self) -> bool: ...
def makeCurrent(self, surface:PySide2.QtGui.QSurface) -> bool: ...
def nativeHandle(self) -> typing.Any: ...
@staticmethod
def openGLModuleHandle() -> int: ...
@staticmethod
def openGLModuleType() -> PySide2.QtGui.QOpenGLContext.OpenGLModuleType: ...
def screen(self) -> PySide2.QtGui.QScreen: ...
def setFormat(self, format:PySide2.QtGui.QSurfaceFormat) -> None: ...
def setNativeHandle(self, handle:typing.Any) -> None: ...
def setScreen(self, screen:PySide2.QtGui.QScreen) -> None: ...
def setShareContext(self, shareContext:PySide2.QtGui.QOpenGLContext) -> None: ...
def shareContext(self) -> PySide2.QtGui.QOpenGLContext: ...
def shareGroup(self) -> PySide2.QtGui.QOpenGLContextGroup: ...
@staticmethod
def supportsThreadedOpenGL() -> bool: ...
def surface(self) -> PySide2.QtGui.QSurface: ...
def swapBuffers(self, surface:PySide2.QtGui.QSurface) -> None: ...
def versionFunctions(self, versionProfile:PySide2.QtGui.QOpenGLVersionProfile=...) -> PySide2.QtGui.QAbstractOpenGLFunctions: ...
class QOpenGLContextGroup(PySide2.QtCore.QObject):
@staticmethod
def currentContextGroup() -> PySide2.QtGui.QOpenGLContextGroup: ...
def shares(self) -> typing.List: ...
class QOpenGLDebugLogger(PySide2.QtCore.QObject):
AsynchronousLogging : QOpenGLDebugLogger = ... # 0x0
SynchronousLogging : QOpenGLDebugLogger = ... # 0x1
class LoggingMode(object):
AsynchronousLogging : QOpenGLDebugLogger.LoggingMode = ... # 0x0
SynchronousLogging : QOpenGLDebugLogger.LoggingMode = ... # 0x1
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def disableMessages(self, ids:typing.List, sources:PySide2.QtGui.QOpenGLDebugMessage.Sources=..., types:PySide2.QtGui.QOpenGLDebugMessage.Types=...) -> None: ...
@typing.overload
def disableMessages(self, sources:PySide2.QtGui.QOpenGLDebugMessage.Sources=..., types:PySide2.QtGui.QOpenGLDebugMessage.Types=..., severities:PySide2.QtGui.QOpenGLDebugMessage.Severities=...) -> None: ...
@typing.overload
def enableMessages(self, ids:typing.List, sources:PySide2.QtGui.QOpenGLDebugMessage.Sources=..., types:PySide2.QtGui.QOpenGLDebugMessage.Types=...) -> None: ...
@typing.overload
def enableMessages(self, sources:PySide2.QtGui.QOpenGLDebugMessage.Sources=..., types:PySide2.QtGui.QOpenGLDebugMessage.Types=..., severities:PySide2.QtGui.QOpenGLDebugMessage.Severities=...) -> None: ...
def initialize(self) -> bool: ...
def isLogging(self) -> bool: ...
def logMessage(self, debugMessage:PySide2.QtGui.QOpenGLDebugMessage) -> None: ...
def loggedMessages(self) -> typing.List: ...
def loggingMode(self) -> PySide2.QtGui.QOpenGLDebugLogger.LoggingMode: ...
def maximumMessageLength(self) -> int: ...
def popGroup(self) -> None: ...
def pushGroup(self, name:str, id:int=..., source:PySide2.QtGui.QOpenGLDebugMessage.Source=...) -> None: ...
def startLogging(self, loggingMode:PySide2.QtGui.QOpenGLDebugLogger.LoggingMode=...) -> None: ...
def stopLogging(self) -> None: ...
class QOpenGLDebugMessage(Shiboken.Object):
AnySeverity : QOpenGLDebugMessage = ... # -0x1
AnySource : QOpenGLDebugMessage = ... # -0x1
AnyType : QOpenGLDebugMessage = ... # -0x1
InvalidSeverity : QOpenGLDebugMessage = ... # 0x0
InvalidSource : QOpenGLDebugMessage = ... # 0x0
InvalidType : QOpenGLDebugMessage = ... # 0x0
APISource : QOpenGLDebugMessage = ... # 0x1
ErrorType : QOpenGLDebugMessage = ... # 0x1
HighSeverity : QOpenGLDebugMessage = ... # 0x1
DeprecatedBehaviorType : QOpenGLDebugMessage = ... # 0x2
MediumSeverity : QOpenGLDebugMessage = ... # 0x2
WindowSystemSource : QOpenGLDebugMessage = ... # 0x2
LowSeverity : QOpenGLDebugMessage = ... # 0x4
ShaderCompilerSource : QOpenGLDebugMessage = ... # 0x4
UndefinedBehaviorType : QOpenGLDebugMessage = ... # 0x4
LastSeverity : QOpenGLDebugMessage = ... # 0x8
NotificationSeverity : QOpenGLDebugMessage = ... # 0x8
PortabilityType : QOpenGLDebugMessage = ... # 0x8
ThirdPartySource : QOpenGLDebugMessage = ... # 0x8
ApplicationSource : QOpenGLDebugMessage = ... # 0x10
PerformanceType : QOpenGLDebugMessage = ... # 0x10
LastSource : QOpenGLDebugMessage = ... # 0x20
OtherSource : QOpenGLDebugMessage = ... # 0x20
OtherType : QOpenGLDebugMessage = ... # 0x20
MarkerType : QOpenGLDebugMessage = ... # 0x40
GroupPushType : QOpenGLDebugMessage = ... # 0x80
GroupPopType : QOpenGLDebugMessage = ... # 0x100
LastType : QOpenGLDebugMessage = ... # 0x100
class Severities(object): ...
class Severity(object):
AnySeverity : QOpenGLDebugMessage.Severity = ... # -0x1
InvalidSeverity : QOpenGLDebugMessage.Severity = ... # 0x0
HighSeverity : QOpenGLDebugMessage.Severity = ... # 0x1
MediumSeverity : QOpenGLDebugMessage.Severity = ... # 0x2
LowSeverity : QOpenGLDebugMessage.Severity = ... # 0x4
LastSeverity : QOpenGLDebugMessage.Severity = ... # 0x8
NotificationSeverity : QOpenGLDebugMessage.Severity = ... # 0x8
class Source(object):
AnySource : QOpenGLDebugMessage.Source = ... # -0x1
InvalidSource : QOpenGLDebugMessage.Source = ... # 0x0
APISource : QOpenGLDebugMessage.Source = ... # 0x1
WindowSystemSource : QOpenGLDebugMessage.Source = ... # 0x2
ShaderCompilerSource : QOpenGLDebugMessage.Source = ... # 0x4
ThirdPartySource : QOpenGLDebugMessage.Source = ... # 0x8
ApplicationSource : QOpenGLDebugMessage.Source = ... # 0x10
LastSource : QOpenGLDebugMessage.Source = ... # 0x20
OtherSource : QOpenGLDebugMessage.Source = ... # 0x20
class Sources(object): ...
class Type(object):
AnyType : QOpenGLDebugMessage.Type = ... # -0x1
InvalidType : QOpenGLDebugMessage.Type = ... # 0x0
ErrorType : QOpenGLDebugMessage.Type = ... # 0x1
DeprecatedBehaviorType : QOpenGLDebugMessage.Type = ... # 0x2
UndefinedBehaviorType : QOpenGLDebugMessage.Type = ... # 0x4
PortabilityType : QOpenGLDebugMessage.Type = ... # 0x8
PerformanceType : QOpenGLDebugMessage.Type = ... # 0x10
OtherType : QOpenGLDebugMessage.Type = ... # 0x20
MarkerType : QOpenGLDebugMessage.Type = ... # 0x40
GroupPushType : QOpenGLDebugMessage.Type = ... # 0x80
GroupPopType : QOpenGLDebugMessage.Type = ... # 0x100
LastType : QOpenGLDebugMessage.Type = ... # 0x100
class Types(object): ...
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, debugMessage:PySide2.QtGui.QOpenGLDebugMessage) -> None: ...
@staticmethod
def __copy__() -> None: ...
@staticmethod
def createApplicationMessage(text:str, id:int=..., severity:PySide2.QtGui.QOpenGLDebugMessage.Severity=..., type:PySide2.QtGui.QOpenGLDebugMessage.Type=...) -> PySide2.QtGui.QOpenGLDebugMessage: ...
@staticmethod
def createThirdPartyMessage(text:str, id:int=..., severity:PySide2.QtGui.QOpenGLDebugMessage.Severity=..., type:PySide2.QtGui.QOpenGLDebugMessage.Type=...) -> PySide2.QtGui.QOpenGLDebugMessage: ...
def id(self) -> int: ...
def message(self) -> str: ...
def severity(self) -> PySide2.QtGui.QOpenGLDebugMessage.Severity: ...
def source(self) -> PySide2.QtGui.QOpenGLDebugMessage.Source: ...
def swap(self, other:PySide2.QtGui.QOpenGLDebugMessage) -> None: ...
def type(self) -> PySide2.QtGui.QOpenGLDebugMessage.Type: ...
class QOpenGLExtraFunctions(PySide2.QtGui.QOpenGLFunctions):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, context:PySide2.QtGui.QOpenGLContext) -> None: ...
def glActiveShaderProgram(self, pipeline:int, program:int) -> None: ...
def glBeginQuery(self, target:int, id:int) -> None: ...
def glBeginTransformFeedback(self, primitiveMode:int) -> None: ...
def glBindBufferBase(self, target:int, index:int, buffer:int) -> None: ...
def glBindImageTexture(self, unit:int, texture:int, level:int, layered:int, layer:int, access:int, format:int) -> None: ...
def glBindProgramPipeline(self, pipeline:int) -> None: ...
def glBindSampler(self, unit:int, sampler:int) -> None: ...
def glBindTransformFeedback(self, target:int, id:int) -> None: ...
def glBindVertexArray(self, array:int) -> None: ...
def glBlendBarrier(self) -> None: ...
def glBlendEquationSeparatei(self, buf:int, modeRGB:int, modeAlpha:int) -> None: ...
def glBlendEquationi(self, buf:int, mode:int) -> None: ...
def glBlendFuncSeparatei(self, buf:int, srcRGB:int, dstRGB:int, srcAlpha:int, dstAlpha:int) -> None: ...
def glBlendFunci(self, buf:int, src:int, dst:int) -> None: ...
def glBlitFramebuffer(self, srcX0:int, srcY0:int, srcX1:int, srcY1:int, dstX0:int, dstY0:int, dstX1:int, dstY1:int, mask:int, filter:int) -> None: ...
def glClearBufferfi(self, buffer:int, drawbuffer:int, depth:float, stencil:int) -> None: ...
def glClearBufferfv(self, buffer:int, drawbuffer:int, value:typing.Sequence) -> None: ...
def glClearBufferiv(self, buffer:int, drawbuffer:int, value:typing.Sequence) -> None: ...
def glClearBufferuiv(self, buffer:int, drawbuffer:int, value:typing.Sequence) -> None: ...
def glColorMaski(self, index:int, r:int, g:int, b:int, a:int) -> None: ...
def glCompressedTexImage3D(self, target:int, level:int, internalformat:int, width:int, height:int, depth:int, border:int, imageSize:int, data:int) -> None: ...
def glCompressedTexSubImage3D(self, target:int, level:int, xoffset:int, yoffset:int, zoffset:int, width:int, height:int, depth:int, format:int, imageSize:int, data:int) -> None: ...
def glCopyImageSubData(self, srcName:int, srcTarget:int, srcLevel:int, srcX:int, srcY:int, srcZ:int, dstName:int, dstTarget:int, dstLevel:int, dstX:int, dstY:int, dstZ:int, srcWidth:int, srcHeight:int, srcDepth:int) -> None: ...
def glCopyTexSubImage3D(self, target:int, level:int, xoffset:int, yoffset:int, zoffset:int, x:int, y:int, width:int, height:int) -> None: ...
def glDebugMessageControl(self, source:int, type:int, severity:int, count:int, ids:typing.Sequence, enabled:int) -> None: ...
def glDebugMessageInsert(self, source:int, type:int, id:int, severity:int, length:int, buf:bytes) -> None: ...
def glDeleteProgramPipelines(self, n:int, pipelines:typing.Sequence) -> None: ...
def glDeleteQueries(self, n:int, ids:typing.Sequence) -> None: ...
def glDeleteSamplers(self, count:int, samplers:typing.Sequence) -> None: ...
def glDeleteTransformFeedbacks(self, n:int, ids:typing.Sequence) -> None: ...
def glDeleteVertexArrays(self, n:int, arrays:typing.Sequence) -> None: ...
def glDisablei(self, target:int, index:int) -> None: ...
def glDispatchCompute(self, num_groups_x:int, num_groups_y:int, num_groups_z:int) -> None: ...
def glDrawArraysIndirect(self, mode:int, indirect:int) -> None: ...
def glDrawArraysInstanced(self, mode:int, first:int, count:int, instancecount:int) -> None: ...
def glDrawBuffers(self, n:int, bufs:typing.Sequence) -> None: ...
def glDrawElementsBaseVertex(self, mode:int, count:int, type:int, indices:int, basevertex:int) -> None: ...
def glDrawElementsIndirect(self, mode:int, type:int, indirect:int) -> None: ...
def glDrawElementsInstanced(self, mode:int, count:int, type:int, indices:int, instancecount:int) -> None: ...
def glDrawElementsInstancedBaseVertex(self, mode:int, count:int, type:int, indices:int, instancecount:int, basevertex:int) -> None: ...
def glDrawRangeElements(self, mode:int, start:int, end:int, count:int, type:int, indices:int) -> None: ...
def glDrawRangeElementsBaseVertex(self, mode:int, start:int, end:int, count:int, type:int, indices:int, basevertex:int) -> None: ...
def glEnablei(self, target:int, index:int) -> None: ...
def glEndQuery(self, target:int) -> None: ...
def glFramebufferParameteri(self, target:int, pname:int, param:int) -> None: ...
def glFramebufferTexture(self, target:int, attachment:int, texture:int, level:int) -> None: ...
def glFramebufferTextureLayer(self, target:int, attachment:int, texture:int, level:int, layer:int) -> None: ...
def glGenProgramPipelines(self, n:int, pipelines:typing.Sequence) -> None: ...
def glGenQueries(self, n:int, ids:typing.Sequence) -> None: ...
def glGenSamplers(self, count:int, samplers:typing.Sequence) -> None: ...
def glGenTransformFeedbacks(self, n:int, ids:typing.Sequence) -> None: ...
def glGenVertexArrays(self, n:int, arrays:typing.Sequence) -> None: ...
def glGetActiveUniformBlockiv(self, program:int, uniformBlockIndex:int, pname:int, params:typing.Sequence) -> None: ...
def glGetActiveUniformsiv(self, program:int, uniformCount:int, uniformIndices:typing.Sequence, pname:int, params:typing.Sequence) -> None: ...
def glGetBufferParameteri64v(self, target:int, pname:int) -> int: ...
def glGetFragDataLocation(self, program:int, name:bytes) -> int: ...
def glGetFramebufferParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glGetGraphicsResetStatus(self) -> int: ...
def glGetInteger64i_v(self, target:int, index:int) -> int: ...
def glGetInteger64v(self, pname:int) -> int: ...
def glGetIntegeri_v(self, target:int, index:int, data:typing.Sequence) -> None: ...
def glGetInternalformativ(self, target:int, internalformat:int, pname:int, bufSize:int, params:typing.Sequence) -> None: ...
def glGetMultisamplefv(self, pname:int, index:int, val:typing.Sequence) -> None: ...
def glGetProgramBinary(self, program:int, bufSize:int, binary:int) -> typing.Tuple: ...
def glGetProgramInterfaceiv(self, program:int, programInterface:int, pname:int, params:typing.Sequence) -> None: ...
def glGetProgramPipelineiv(self, pipeline:int, pname:int, params:typing.Sequence) -> None: ...
def glGetProgramResourceIndex(self, program:int, programInterface:int, name:bytes) -> int: ...
def glGetProgramResourceLocation(self, program:int, programInterface:int, name:bytes) -> int: ...
def glGetProgramResourceiv(self, program:int, programInterface:int, index:int, propCount:int, props:typing.Sequence, bufSize:int, length:typing.Sequence, params:typing.Sequence) -> None: ...
def glGetQueryObjectuiv(self, id:int, pname:int, params:typing.Sequence) -> None: ...
def glGetQueryiv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glGetSamplerParameterIiv(self, sampler:int, pname:int) -> int: ...
def glGetSamplerParameterIuiv(self, sampler:int, pname:int) -> int: ...
def glGetSamplerParameterfv(self, sampler:int, pname:int, params:typing.Sequence) -> None: ...
def glGetSamplerParameteriv(self, sampler:int, pname:int, params:typing.Sequence) -> None: ...
def glGetStringi(self, name:int, index:int) -> bytes: ...
def glGetTexLevelParameterfv(self, target:int, level:int, pname:int, params:typing.Sequence) -> None: ...
def glGetTexLevelParameteriv(self, target:int, level:int, pname:int, params:typing.Sequence) -> None: ...
def glGetTexParameterIiv(self, target:int, pname:int) -> int: ...
def glGetTexParameterIuiv(self, target:int, pname:int) -> int: ...
def glGetUniformBlockIndex(self, program:int, uniformBlockName:bytes) -> int: ...
def glGetUniformuiv(self, program:int, location:int, params:typing.Sequence) -> None: ...
def glGetVertexAttribIiv(self, index:int, pname:int, params:typing.Sequence) -> None: ...
def glGetVertexAttribIuiv(self, index:int, pname:int, params:typing.Sequence) -> None: ...
def glGetnUniformfv(self, program:int, location:int, bufSize:int) -> float: ...
def glGetnUniformiv(self, program:int, location:int, bufSize:int) -> int: ...
def glGetnUniformuiv(self, program:int, location:int, bufSize:int) -> int: ...
def glInvalidateFramebuffer(self, target:int, numAttachments:int, attachments:typing.Sequence) -> None: ...
def glInvalidateSubFramebuffer(self, target:int, numAttachments:int, attachments:typing.Sequence, x:int, y:int, width:int, height:int) -> None: ...
def glIsEnabledi(self, target:int, index:int) -> int: ...
def glIsProgramPipeline(self, pipeline:int) -> int: ...
def glIsQuery(self, id:int) -> int: ...
def glIsSampler(self, sampler:int) -> int: ...
def glIsTransformFeedback(self, id:int) -> int: ...
def glIsVertexArray(self, array:int) -> int: ...
def glMemoryBarrier(self, barriers:int) -> None: ...
def glMemoryBarrierByRegion(self, barriers:int) -> None: ...
def glMinSampleShading(self, value:float) -> None: ...
def glObjectLabel(self, identifier:int, name:int, length:int, label:bytes) -> None: ...
def glObjectPtrLabel(self, ptr:int, length:int, label:bytes) -> None: ...
def glPatchParameteri(self, pname:int, value:int) -> None: ...
def glPopDebugGroup(self) -> None: ...
def glPrimitiveBoundingBox(self, minX:float, minY:float, minZ:float, minW:float, maxX:float, maxY:float, maxZ:float, maxW:float) -> None: ...
def glProgramBinary(self, program:int, binaryFormat:int, binary:int, length:int) -> None: ...
def glProgramParameteri(self, program:int, pname:int, value:int) -> None: ...
def glProgramUniform1f(self, program:int, location:int, v0:float) -> None: ...
def glProgramUniform1fv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform1i(self, program:int, location:int, v0:int) -> None: ...
def glProgramUniform1iv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform1ui(self, program:int, location:int, v0:int) -> None: ...
def glProgramUniform1uiv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform2f(self, program:int, location:int, v0:float, v1:float) -> None: ...
def glProgramUniform2fv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform2i(self, program:int, location:int, v0:int, v1:int) -> None: ...
def glProgramUniform2iv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform2ui(self, program:int, location:int, v0:int, v1:int) -> None: ...
def glProgramUniform2uiv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform3f(self, program:int, location:int, v0:float, v1:float, v2:float) -> None: ...
def glProgramUniform3fv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform3i(self, program:int, location:int, v0:int, v1:int, v2:int) -> None: ...
def glProgramUniform3iv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform3ui(self, program:int, location:int, v0:int, v1:int, v2:int) -> None: ...
def glProgramUniform3uiv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform4f(self, program:int, location:int, v0:float, v1:float, v2:float, v3:float) -> None: ...
def glProgramUniform4fv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform4i(self, program:int, location:int, v0:int, v1:int, v2:int, v3:int) -> None: ...
def glProgramUniform4iv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniform4ui(self, program:int, location:int, v0:int, v1:int, v2:int, v3:int) -> None: ...
def glProgramUniform4uiv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix2fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix2x3fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix2x4fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix3fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix3x2fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix3x4fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix4fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix4x2fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glProgramUniformMatrix4x3fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glPushDebugGroup(self, source:int, id:int, length:int, message:bytes) -> None: ...
def glReadBuffer(self, mode:int) -> None: ...
def glReadnPixels(self, x:int, y:int, width:int, height:int, format:int, type:int, bufSize:int, data:int) -> None: ...
def glRenderbufferStorageMultisample(self, target:int, samples:int, internalformat:int, width:int, height:int) -> None: ...
def glSampleMaski(self, maskNumber:int, mask:int) -> None: ...
def glSamplerParameterIiv(self, sampler:int, pname:int, param:typing.Sequence) -> None: ...
def glSamplerParameterIuiv(self, sampler:int, pname:int, param:typing.Sequence) -> None: ...
def glSamplerParameterf(self, sampler:int, pname:int, param:float) -> None: ...
def glSamplerParameterfv(self, sampler:int, pname:int, param:typing.Sequence) -> None: ...
def glSamplerParameteri(self, sampler:int, pname:int, param:int) -> None: ...
def glSamplerParameteriv(self, sampler:int, pname:int, param:typing.Sequence) -> None: ...
def glTexBuffer(self, target:int, internalformat:int, buffer:int) -> None: ...
def glTexImage3D(self, target:int, level:int, internalformat:int, width:int, height:int, depth:int, border:int, format:int, type:int, pixels:int) -> None: ...
def glTexParameterIiv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glTexParameterIuiv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glTexStorage2D(self, target:int, levels:int, internalformat:int, width:int, height:int) -> None: ...
def glTexStorage2DMultisample(self, target:int, samples:int, internalformat:int, width:int, height:int, fixedsamplelocations:int) -> None: ...
def glTexStorage3D(self, target:int, levels:int, internalformat:int, width:int, height:int, depth:int) -> None: ...
def glTexStorage3DMultisample(self, target:int, samples:int, internalformat:int, width:int, height:int, depth:int, fixedsamplelocations:int) -> None: ...
def glTexSubImage3D(self, target:int, level:int, xoffset:int, yoffset:int, zoffset:int, width:int, height:int, depth:int, format:int, type:int, pixels:int) -> None: ...
def glUniform1ui(self, location:int, v0:int) -> None: ...
def glUniform1uiv(self, location:int, count:int, value:typing.Sequence) -> None: ...
def glUniform2ui(self, location:int, v0:int, v1:int) -> None: ...
def glUniform2uiv(self, location:int, count:int, value:typing.Sequence) -> None: ...
def glUniform3ui(self, location:int, v0:int, v1:int, v2:int) -> None: ...
def glUniform3uiv(self, location:int, count:int, value:typing.Sequence) -> None: ...
def glUniform4ui(self, location:int, v0:int, v1:int, v2:int, v3:int) -> None: ...
def glUniform4uiv(self, location:int, count:int, value:typing.Sequence) -> None: ...
def glUniformBlockBinding(self, program:int, uniformBlockIndex:int, uniformBlockBinding:int) -> None: ...
def glUniformMatrix2x3fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUniformMatrix2x4fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUniformMatrix3x2fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUniformMatrix3x4fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUniformMatrix4x2fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUniformMatrix4x3fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUnmapBuffer(self, target:int) -> int: ...
def glUseProgramStages(self, pipeline:int, stages:int, program:int) -> None: ...
def glValidateProgramPipeline(self, pipeline:int) -> None: ...
def glVertexAttribBinding(self, attribindex:int, bindingindex:int) -> None: ...
def glVertexAttribDivisor(self, index:int, divisor:int) -> None: ...
def glVertexAttribFormat(self, attribindex:int, size:int, type:int, normalized:int, relativeoffset:int) -> None: ...
def glVertexAttribI4i(self, index:int, x:int, y:int, z:int, w:int) -> None: ...
def glVertexAttribI4iv(self, index:int, v:typing.Sequence) -> None: ...
def glVertexAttribI4ui(self, index:int, x:int, y:int, z:int, w:int) -> None: ...
def glVertexAttribI4uiv(self, index:int, v:typing.Sequence) -> None: ...
def glVertexAttribIFormat(self, attribindex:int, size:int, type:int, relativeoffset:int) -> None: ...
def glVertexAttribIPointer(self, index:int, size:int, type:int, stride:int, pointer:int) -> None: ...
def glVertexBindingDivisor(self, bindingindex:int, divisor:int) -> None: ...
class QOpenGLFramebufferObject(Shiboken.Object):
DontRestoreFramebufferBinding: QOpenGLFramebufferObject = ... # 0x0
NoAttachment : QOpenGLFramebufferObject = ... # 0x0
CombinedDepthStencil : QOpenGLFramebufferObject = ... # 0x1
RestoreFramebufferBindingToDefault: QOpenGLFramebufferObject = ... # 0x1
Depth : QOpenGLFramebufferObject = ... # 0x2
RestoreFrameBufferBinding: QOpenGLFramebufferObject = ... # 0x2
class Attachment(object):
NoAttachment : QOpenGLFramebufferObject.Attachment = ... # 0x0
CombinedDepthStencil : QOpenGLFramebufferObject.Attachment = ... # 0x1
Depth : QOpenGLFramebufferObject.Attachment = ... # 0x2
class FramebufferRestorePolicy(object):
DontRestoreFramebufferBinding: QOpenGLFramebufferObject.FramebufferRestorePolicy = ... # 0x0
RestoreFramebufferBindingToDefault: QOpenGLFramebufferObject.FramebufferRestorePolicy = ... # 0x1
RestoreFrameBufferBinding: QOpenGLFramebufferObject.FramebufferRestorePolicy = ... # 0x2
@typing.overload
def __init__(self, size:PySide2.QtCore.QSize, attachment:PySide2.QtGui.QOpenGLFramebufferObject.Attachment, target:int=..., internalFormat:int=...) -> None: ...
@typing.overload
def __init__(self, size:PySide2.QtCore.QSize, format:PySide2.QtGui.QOpenGLFramebufferObjectFormat) -> None: ...
@typing.overload
def __init__(self, size:PySide2.QtCore.QSize, target:int=...) -> None: ...
@typing.overload
def __init__(self, width:int, height:int, attachment:PySide2.QtGui.QOpenGLFramebufferObject.Attachment, target:int=..., internalFormat:int=...) -> None: ...
@typing.overload
def __init__(self, width:int, height:int, format:PySide2.QtGui.QOpenGLFramebufferObjectFormat) -> None: ...
@typing.overload
def __init__(self, width:int, height:int, target:int=...) -> None: ...
@typing.overload
def addColorAttachment(self, size:PySide2.QtCore.QSize, internalFormat:int=...) -> None: ...
@typing.overload
def addColorAttachment(self, width:int, height:int, internalFormat:int=...) -> None: ...
def attachment(self) -> PySide2.QtGui.QOpenGLFramebufferObject.Attachment: ...
def bind(self) -> bool: ...
@staticmethod
def bindDefault() -> bool: ...
@typing.overload
@staticmethod
def blitFramebuffer(target:PySide2.QtGui.QOpenGLFramebufferObject, source:PySide2.QtGui.QOpenGLFramebufferObject, buffers:int=..., filter:int=...) -> None: ...
@typing.overload
@staticmethod
def blitFramebuffer(target:PySide2.QtGui.QOpenGLFramebufferObject, targetRect:PySide2.QtCore.QRect, source:PySide2.QtGui.QOpenGLFramebufferObject, sourceRect:PySide2.QtCore.QRect, buffers:int, filter:int, readColorAttachmentIndex:int, drawColorAttachmentIndex:int) -> None: ...
@typing.overload
@staticmethod
def blitFramebuffer(target:PySide2.QtGui.QOpenGLFramebufferObject, targetRect:PySide2.QtCore.QRect, source:PySide2.QtGui.QOpenGLFramebufferObject, sourceRect:PySide2.QtCore.QRect, buffers:int, filter:int, readColorAttachmentIndex:int, drawColorAttachmentIndex:int, restorePolicy:PySide2.QtGui.QOpenGLFramebufferObject.FramebufferRestorePolicy) -> None: ...
@typing.overload
@staticmethod
def blitFramebuffer(target:PySide2.QtGui.QOpenGLFramebufferObject, targetRect:PySide2.QtCore.QRect, source:PySide2.QtGui.QOpenGLFramebufferObject, sourceRect:PySide2.QtCore.QRect, buffers:int=..., filter:int=...) -> None: ...
def format(self) -> PySide2.QtGui.QOpenGLFramebufferObjectFormat: ...
def handle(self) -> int: ...
@staticmethod
def hasOpenGLFramebufferBlit() -> bool: ...
@staticmethod
def hasOpenGLFramebufferObjects() -> bool: ...
def height(self) -> int: ...
def isBound(self) -> bool: ...
def isValid(self) -> bool: ...
def release(self) -> bool: ...
def setAttachment(self, attachment:PySide2.QtGui.QOpenGLFramebufferObject.Attachment) -> None: ...
def size(self) -> PySide2.QtCore.QSize: ...
def sizes(self) -> typing.List: ...
@typing.overload
def takeTexture(self) -> int: ...
@typing.overload
def takeTexture(self, colorAttachmentIndex:int) -> int: ...
def texture(self) -> int: ...
def textures(self) -> typing.List: ...
@typing.overload
def toImage(self) -> PySide2.QtGui.QImage: ...
@typing.overload
def toImage(self, flipped:bool) -> PySide2.QtGui.QImage: ...
@typing.overload
def toImage(self, flipped:bool, colorAttachmentIndex:int) -> PySide2.QtGui.QImage: ...
def width(self) -> int: ...
class QOpenGLFramebufferObjectFormat(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QOpenGLFramebufferObjectFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def attachment(self) -> PySide2.QtGui.QOpenGLFramebufferObject.Attachment: ...
def internalTextureFormat(self) -> int: ...
def mipmap(self) -> bool: ...
def samples(self) -> int: ...
def setAttachment(self, attachment:PySide2.QtGui.QOpenGLFramebufferObject.Attachment) -> None: ...
def setInternalTextureFormat(self, internalTextureFormat:int) -> None: ...
def setMipmap(self, enabled:bool) -> None: ...
def setSamples(self, samples:int) -> None: ...
def setTextureTarget(self, target:int) -> None: ...
def textureTarget(self) -> int: ...
class QOpenGLFunctions(Shiboken.Object):
Multitexture : QOpenGLFunctions = ... # 0x1
Shaders : QOpenGLFunctions = ... # 0x2
Buffers : QOpenGLFunctions = ... # 0x4
Framebuffers : QOpenGLFunctions = ... # 0x8
BlendColor : QOpenGLFunctions = ... # 0x10
BlendEquation : QOpenGLFunctions = ... # 0x20
BlendEquationSeparate : QOpenGLFunctions = ... # 0x40
BlendFuncSeparate : QOpenGLFunctions = ... # 0x80
BlendSubtract : QOpenGLFunctions = ... # 0x100
CompressedTextures : QOpenGLFunctions = ... # 0x200
Multisample : QOpenGLFunctions = ... # 0x400
StencilSeparate : QOpenGLFunctions = ... # 0x800
NPOTTextures : QOpenGLFunctions = ... # 0x1000
NPOTTextureRepeat : QOpenGLFunctions = ... # 0x2000
FixedFunctionPipeline : QOpenGLFunctions = ... # 0x4000
TextureRGFormats : QOpenGLFunctions = ... # 0x8000
MultipleRenderTargets : QOpenGLFunctions = ... # 0x10000
BlendEquationAdvanced : QOpenGLFunctions = ... # 0x20000
class OpenGLFeature(object):
Multitexture : QOpenGLFunctions.OpenGLFeature = ... # 0x1
Shaders : QOpenGLFunctions.OpenGLFeature = ... # 0x2
Buffers : QOpenGLFunctions.OpenGLFeature = ... # 0x4
Framebuffers : QOpenGLFunctions.OpenGLFeature = ... # 0x8
BlendColor : QOpenGLFunctions.OpenGLFeature = ... # 0x10
BlendEquation : QOpenGLFunctions.OpenGLFeature = ... # 0x20
BlendEquationSeparate : QOpenGLFunctions.OpenGLFeature = ... # 0x40
BlendFuncSeparate : QOpenGLFunctions.OpenGLFeature = ... # 0x80
BlendSubtract : QOpenGLFunctions.OpenGLFeature = ... # 0x100
CompressedTextures : QOpenGLFunctions.OpenGLFeature = ... # 0x200
Multisample : QOpenGLFunctions.OpenGLFeature = ... # 0x400
StencilSeparate : QOpenGLFunctions.OpenGLFeature = ... # 0x800
NPOTTextures : QOpenGLFunctions.OpenGLFeature = ... # 0x1000
NPOTTextureRepeat : QOpenGLFunctions.OpenGLFeature = ... # 0x2000
FixedFunctionPipeline : QOpenGLFunctions.OpenGLFeature = ... # 0x4000
TextureRGFormats : QOpenGLFunctions.OpenGLFeature = ... # 0x8000
MultipleRenderTargets : QOpenGLFunctions.OpenGLFeature = ... # 0x10000
BlendEquationAdvanced : QOpenGLFunctions.OpenGLFeature = ... # 0x20000
class OpenGLFeatures(object): ...
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, context:PySide2.QtGui.QOpenGLContext) -> None: ...
def glActiveTexture(self, texture:int) -> None: ...
def glAttachShader(self, program:int, shader:int) -> None: ...
def glBindAttribLocation(self, program:int, index:int, name:bytes) -> None: ...
def glBindBuffer(self, target:int, buffer:int) -> None: ...
def glBindFramebuffer(self, target:int, framebuffer:int) -> None: ...
def glBindRenderbuffer(self, target:int, renderbuffer:int) -> None: ...
def glBindTexture(self, target:int, texture:int) -> None: ...
def glBlendColor(self, red:float, green:float, blue:float, alpha:float) -> None: ...
def glBlendEquation(self, mode:int) -> None: ...
def glBlendEquationSeparate(self, modeRGB:int, modeAlpha:int) -> None: ...
def glBlendFunc(self, sfactor:int, dfactor:int) -> None: ...
def glBlendFuncSeparate(self, srcRGB:int, dstRGB:int, srcAlpha:int, dstAlpha:int) -> None: ...
def glCheckFramebufferStatus(self, target:int) -> int: ...
def glClear(self, mask:int) -> None: ...
def glClearColor(self, red:float, green:float, blue:float, alpha:float) -> None: ...
def glClearDepthf(self, depth:float) -> None: ...
def glClearStencil(self, s:int) -> None: ...
def glColorMask(self, red:int, green:int, blue:int, alpha:int) -> None: ...
def glCompileShader(self, shader:int) -> None: ...
def glCompressedTexImage2D(self, target:int, level:int, internalformat:int, width:int, height:int, border:int, imageSize:int, data:int) -> None: ...
def glCompressedTexSubImage2D(self, target:int, level:int, xoffset:int, yoffset:int, width:int, height:int, format:int, imageSize:int, data:int) -> None: ...
def glCopyTexImage2D(self, target:int, level:int, internalformat:int, x:int, y:int, width:int, height:int, border:int) -> None: ...
def glCopyTexSubImage2D(self, target:int, level:int, xoffset:int, yoffset:int, x:int, y:int, width:int, height:int) -> None: ...
def glCreateProgram(self) -> int: ...
def glCreateShader(self, type:int) -> int: ...
def glCullFace(self, mode:int) -> None: ...
def glDeleteBuffers(self, n:int, buffers:typing.Sequence) -> None: ...
def glDeleteFramebuffers(self, n:int, framebuffers:typing.Sequence) -> None: ...
def glDeleteProgram(self, program:int) -> None: ...
def glDeleteRenderbuffers(self, n:int, renderbuffers:typing.Sequence) -> None: ...
def glDeleteShader(self, shader:int) -> None: ...
def glDeleteTextures(self, n:int, textures:typing.Sequence) -> None: ...
def glDepthFunc(self, func:int) -> None: ...
def glDepthMask(self, flag:int) -> None: ...
def glDepthRangef(self, zNear:float, zFar:float) -> None: ...
def glDetachShader(self, program:int, shader:int) -> None: ...
def glDisable(self, cap:int) -> None: ...
def glDisableVertexAttribArray(self, index:int) -> None: ...
def glDrawArrays(self, mode:int, first:int, count:int) -> None: ...
def glDrawElements(self, mode:int, count:int, type:int, indices:int) -> None: ...
def glEnable(self, cap:int) -> None: ...
def glEnableVertexAttribArray(self, index:int) -> None: ...
def glFinish(self) -> None: ...
def glFlush(self) -> None: ...
def glFramebufferRenderbuffer(self, target:int, attachment:int, renderbuffertarget:int, renderbuffer:int) -> None: ...
def glFramebufferTexture2D(self, target:int, attachment:int, textarget:int, texture:int, level:int) -> None: ...
def glFrontFace(self, mode:int) -> None: ...
def glGenBuffers(self, n:int, buffers:typing.Sequence) -> None: ...
def glGenFramebuffers(self, n:int, framebuffers:typing.Sequence) -> None: ...
def glGenRenderbuffers(self, n:int, renderbuffers:typing.Sequence) -> None: ...
def glGenTextures(self, n:int, textures:typing.Sequence) -> None: ...
def glGenerateMipmap(self, target:int) -> None: ...
def glGetAttachedShaders(self, program:int, maxcount:int, count:typing.Sequence, shaders:typing.Sequence) -> None: ...
def glGetAttribLocation(self, program:int, name:bytes) -> int: ...
def glGetBufferParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glGetError(self) -> int: ...
def glGetFloatv(self, pname:int, params:typing.Sequence) -> None: ...
def glGetFramebufferAttachmentParameteriv(self, target:int, attachment:int, pname:int, params:typing.Sequence) -> None: ...
def glGetIntegerv(self, pname:int, params:typing.Sequence) -> None: ...
def glGetProgramiv(self, program:int, pname:int, params:typing.Sequence) -> None: ...
def glGetRenderbufferParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glGetShaderPrecisionFormat(self, shadertype:int, precisiontype:int, range:typing.Sequence, precision:typing.Sequence) -> None: ...
def glGetShaderiv(self, shader:int, pname:int, params:typing.Sequence) -> None: ...
def glGetString(self, name:int) -> bytes: ...
def glGetTexParameterfv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glGetTexParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glGetUniformLocation(self, program:int, name:bytes) -> int: ...
def glGetUniformfv(self, program:int, location:int, params:typing.Sequence) -> None: ...
def glGetUniformiv(self, program:int, location:int, params:typing.Sequence) -> None: ...
def glGetVertexAttribfv(self, index:int, pname:int, params:typing.Sequence) -> None: ...
def glGetVertexAttribiv(self, index:int, pname:int, params:typing.Sequence) -> None: ...
def glHint(self, target:int, mode:int) -> None: ...
def glIsBuffer(self, buffer:int) -> int: ...
def glIsEnabled(self, cap:int) -> int: ...
def glIsFramebuffer(self, framebuffer:int) -> int: ...
def glIsProgram(self, program:int) -> int: ...
def glIsRenderbuffer(self, renderbuffer:int) -> int: ...
def glIsShader(self, shader:int) -> int: ...
def glIsTexture(self, texture:int) -> int: ...
def glLineWidth(self, width:float) -> None: ...
def glLinkProgram(self, program:int) -> None: ...
def glPixelStorei(self, pname:int, param:int) -> None: ...
def glPolygonOffset(self, factor:float, units:float) -> None: ...
def glReadPixels(self, x:int, y:int, width:int, height:int, format:int, type:int, pixels:int) -> None: ...
def glReleaseShaderCompiler(self) -> None: ...
def glRenderbufferStorage(self, target:int, internalformat:int, width:int, height:int) -> None: ...
def glSampleCoverage(self, value:float, invert:int) -> None: ...
def glScissor(self, x:int, y:int, width:int, height:int) -> None: ...
def glShaderBinary(self, n:int, shaders:typing.Sequence, binaryformat:int, binary:int, length:int) -> None: ...
def glStencilFunc(self, func:int, ref:int, mask:int) -> None: ...
def glStencilFuncSeparate(self, face:int, func:int, ref:int, mask:int) -> None: ...
def glStencilMask(self, mask:int) -> None: ...
def glStencilMaskSeparate(self, face:int, mask:int) -> None: ...
def glStencilOp(self, fail:int, zfail:int, zpass:int) -> None: ...
def glStencilOpSeparate(self, face:int, fail:int, zfail:int, zpass:int) -> None: ...
def glTexImage2D(self, target:int, level:int, internalformat:int, width:int, height:int, border:int, format:int, type:int, pixels:int) -> None: ...
def glTexParameterf(self, target:int, pname:int, param:float) -> None: ...
def glTexParameterfv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glTexParameteri(self, target:int, pname:int, param:int) -> None: ...
def glTexParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ...
def glTexSubImage2D(self, target:int, level:int, xoffset:int, yoffset:int, width:int, height:int, format:int, type:int, pixels:int) -> None: ...
def glUniform1f(self, location:int, x:float) -> None: ...
def glUniform1fv(self, location:int, count:int, v:typing.Sequence) -> None: ...
def glUniform1i(self, location:int, x:int) -> None: ...
def glUniform1iv(self, location:int, count:int, v:typing.Sequence) -> None: ...
def glUniform2f(self, location:int, x:float, y:float) -> None: ...
def glUniform2fv(self, location:int, count:int, v:typing.Sequence) -> None: ...
def glUniform2i(self, location:int, x:int, y:int) -> None: ...
def glUniform2iv(self, location:int, count:int, v:typing.Sequence) -> None: ...
def glUniform3f(self, location:int, x:float, y:float, z:float) -> None: ...
def glUniform3fv(self, location:int, count:int, v:typing.Sequence) -> None: ...
def glUniform3i(self, location:int, x:int, y:int, z:int) -> None: ...
def glUniform3iv(self, location:int, count:int, v:typing.Sequence) -> None: ...
def glUniform4f(self, location:int, x:float, y:float, z:float, w:float) -> None: ...
def glUniform4fv(self, location:int, count:int, v:typing.Sequence) -> None: ...
def glUniform4i(self, location:int, x:int, y:int, z:int, w:int) -> None: ...
def glUniform4iv(self, location:int, count:int, v:typing.Sequence) -> None: ...
def glUniformMatrix2fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUniformMatrix3fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUniformMatrix4fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ...
def glUseProgram(self, program:int) -> None: ...
def glValidateProgram(self, program:int) -> None: ...
def glVertexAttrib1f(self, indx:int, x:float) -> None: ...
def glVertexAttrib1fv(self, indx:int, values:typing.Sequence) -> None: ...
def glVertexAttrib2f(self, indx:int, x:float, y:float) -> None: ...
def glVertexAttrib2fv(self, indx:int, values:typing.Sequence) -> None: ...
def glVertexAttrib3f(self, indx:int, x:float, y:float, z:float) -> None: ...
def glVertexAttrib3fv(self, indx:int, values:typing.Sequence) -> None: ...
def glVertexAttrib4f(self, indx:int, x:float, y:float, z:float, w:float) -> None: ...
def glVertexAttrib4fv(self, indx:int, values:typing.Sequence) -> None: ...
def glVertexAttribPointer(self, indx:int, size:int, type:int, normalized:int, stride:int, ptr:int) -> None: ...
def glViewport(self, x:int, y:int, width:int, height:int) -> None: ...
def hasOpenGLFeature(self, feature:PySide2.QtGui.QOpenGLFunctions.OpenGLFeature) -> bool: ...
def initializeOpenGLFunctions(self) -> None: ...
def openGLFeatures(self) -> PySide2.QtGui.QOpenGLFunctions.OpenGLFeatures: ...
class QOpenGLPixelTransferOptions(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QOpenGLPixelTransferOptions) -> None: ...
@staticmethod
def __copy__() -> None: ...
def alignment(self) -> int: ...
def imageHeight(self) -> int: ...
def isLeastSignificantBitFirst(self) -> bool: ...
def isSwapBytesEnabled(self) -> bool: ...
def rowLength(self) -> int: ...
def setAlignment(self, alignment:int) -> None: ...
def setImageHeight(self, imageHeight:int) -> None: ...
def setLeastSignificantByteFirst(self, lsbFirst:bool) -> None: ...
def setRowLength(self, rowLength:int) -> None: ...
def setSkipImages(self, skipImages:int) -> None: ...
def setSkipPixels(self, skipPixels:int) -> None: ...
def setSkipRows(self, skipRows:int) -> None: ...
def setSwapBytesEnabled(self, swapBytes:bool) -> None: ...
def skipImages(self) -> int: ...
def skipPixels(self) -> int: ...
def skipRows(self) -> int: ...
def swap(self, other:PySide2.QtGui.QOpenGLPixelTransferOptions) -> None: ...
class QOpenGLShader(PySide2.QtCore.QObject):
Vertex : QOpenGLShader = ... # 0x1
Fragment : QOpenGLShader = ... # 0x2
Geometry : QOpenGLShader = ... # 0x4
TessellationControl : QOpenGLShader = ... # 0x8
TessellationEvaluation : QOpenGLShader = ... # 0x10
Compute : QOpenGLShader = ... # 0x20
class ShaderType(object): ...
class ShaderTypeBit(object):
Vertex : QOpenGLShader.ShaderTypeBit = ... # 0x1
Fragment : QOpenGLShader.ShaderTypeBit = ... # 0x2
Geometry : QOpenGLShader.ShaderTypeBit = ... # 0x4
TessellationControl : QOpenGLShader.ShaderTypeBit = ... # 0x8
TessellationEvaluation : QOpenGLShader.ShaderTypeBit = ... # 0x10
Compute : QOpenGLShader.ShaderTypeBit = ... # 0x20
def __init__(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def compileSourceCode(self, source:PySide2.QtCore.QByteArray) -> bool: ...
@typing.overload
def compileSourceCode(self, source:str) -> bool: ...
@typing.overload
def compileSourceCode(self, source:bytes) -> bool: ...
def compileSourceFile(self, fileName:str) -> bool: ...
@staticmethod
def hasOpenGLShaders(type:PySide2.QtGui.QOpenGLShader.ShaderType, context:typing.Optional[PySide2.QtGui.QOpenGLContext]=...) -> bool: ...
def isCompiled(self) -> bool: ...
def log(self) -> str: ...
def shaderId(self) -> int: ...
def shaderType(self) -> PySide2.QtGui.QOpenGLShader.ShaderType: ...
def sourceCode(self) -> PySide2.QtCore.QByteArray: ...
class QOpenGLShaderProgram(PySide2.QtCore.QObject):
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def addCacheableShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:PySide2.QtCore.QByteArray) -> bool: ...
@typing.overload
def addCacheableShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:str) -> bool: ...
@typing.overload
def addCacheableShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:bytes) -> bool: ...
def addCacheableShaderFromSourceFile(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, fileName:str) -> bool: ...
def addShader(self, shader:PySide2.QtGui.QOpenGLShader) -> bool: ...
@typing.overload
def addShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:PySide2.QtCore.QByteArray) -> bool: ...
@typing.overload
def addShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:str) -> bool: ...
@typing.overload
def addShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:bytes) -> bool: ...
def addShaderFromSourceFile(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, fileName:str) -> bool: ...
@typing.overload
def attributeLocation(self, name:PySide2.QtCore.QByteArray) -> int: ...
@typing.overload
def attributeLocation(self, name:str) -> int: ...
@typing.overload
def attributeLocation(self, name:bytes) -> int: ...
def bind(self) -> bool: ...
@typing.overload
def bindAttributeLocation(self, name:PySide2.QtCore.QByteArray, location:int) -> None: ...
@typing.overload
def bindAttributeLocation(self, name:str, location:int) -> None: ...
@typing.overload
def bindAttributeLocation(self, name:bytes, location:int) -> None: ...
def create(self) -> bool: ...
def defaultInnerTessellationLevels(self) -> typing.List: ...
def defaultOuterTessellationLevels(self) -> typing.List: ...
@typing.overload
def disableAttributeArray(self, location:int) -> None: ...
@typing.overload
def disableAttributeArray(self, name:bytes) -> None: ...
@typing.overload
def enableAttributeArray(self, location:int) -> None: ...
@typing.overload
def enableAttributeArray(self, name:bytes) -> None: ...
@staticmethod
def hasOpenGLShaderPrograms(context:typing.Optional[PySide2.QtGui.QOpenGLContext]=...) -> bool: ...
def isLinked(self) -> bool: ...
def link(self) -> bool: ...
def log(self) -> str: ...
def maxGeometryOutputVertices(self) -> int: ...
def patchVertexCount(self) -> int: ...
def programId(self) -> int: ...
def release(self) -> None: ...
def removeAllShaders(self) -> None: ...
def removeShader(self, shader:PySide2.QtGui.QOpenGLShader) -> None: ...
@typing.overload
def setAttributeArray(self, location:int, type:int, values:int, tupleSize:int, stride:int=...) -> None: ...
@typing.overload
def setAttributeArray(self, location:int, values:typing.Sequence, tupleSize:int, stride:int=...) -> None: ...
@typing.overload
def setAttributeArray(self, name:bytes, type:int, values:int, tupleSize:int, stride:int=...) -> None: ...
@typing.overload
def setAttributeArray(self, name:bytes, values:typing.Sequence, tupleSize:int, stride:int=...) -> None: ...
@typing.overload
def setAttributeBuffer(self, location:int, type:int, offset:int, tupleSize:int, stride:int=...) -> None: ...
@typing.overload
def setAttributeBuffer(self, name:bytes, type:int, offset:int, tupleSize:int, stride:int=...) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, value:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, value:PySide2.QtGui.QVector2D) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, value:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, value:PySide2.QtGui.QVector4D) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, value:float) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, values:typing.Sequence, columns:int, rows:int) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, x:float, y:float) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, x:float, y:float, z:float) -> None: ...
@typing.overload
def setAttributeValue(self, location:int, x:float, y:float, z:float, w:float) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, value:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, value:PySide2.QtGui.QVector2D) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, value:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, value:PySide2.QtGui.QVector4D) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, value:float) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, values:typing.Sequence, columns:int, rows:int) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, x:float, y:float) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, x:float, y:float, z:float) -> None: ...
@typing.overload
def setAttributeValue(self, name:bytes, x:float, y:float, z:float, w:float) -> None: ...
def setDefaultInnerTessellationLevels(self, levels:typing.List) -> None: ...
def setDefaultOuterTessellationLevels(self, levels:typing.List) -> None: ...
def setPatchVertexCount(self, count:int) -> None: ...
@typing.overload
def setUniformValue(self, location:int, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setUniformValue(self, location:int, point:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def setUniformValue(self, location:int, point:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def setUniformValue(self, location:int, size:PySide2.QtCore.QSize) -> None: ...
@typing.overload
def setUniformValue(self, location:int, size:PySide2.QtCore.QSizeF) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix2x2) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix2x3) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix2x4) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix3x2) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix3x3) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix3x4) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix4x2) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix4x3) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix4x4) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QTransform) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QVector2D) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:PySide2.QtGui.QVector4D) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:float) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:typing.Tuple) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:typing.Tuple) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:typing.Tuple) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:int) -> None: ...
@typing.overload
def setUniformValue(self, location:int, value:int) -> None: ...
@typing.overload
def setUniformValue(self, location:int, x:float, y:float) -> None: ...
@typing.overload
def setUniformValue(self, location:int, x:float, y:float, z:float) -> None: ...
@typing.overload
def setUniformValue(self, location:int, x:float, y:float, z:float, w:float) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, point:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, point:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, size:PySide2.QtCore.QSize) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, size:PySide2.QtCore.QSizeF) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix2x2) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix2x3) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix2x4) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix3x2) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix3x3) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix3x4) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix4x2) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix4x3) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix4x4) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QTransform) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QVector2D) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:PySide2.QtGui.QVector4D) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:typing.Tuple) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:typing.Tuple) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, value:typing.Tuple) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, x:float, y:float) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, x:float, y:float, z:float) -> None: ...
@typing.overload
def setUniformValue(self, name:bytes, x:float, y:float, z:float, w:float) -> None: ...
@typing.overload
def setUniformValue1f(self, arg__1:bytes, arg__2:float) -> None: ...
@typing.overload
def setUniformValue1f(self, arg__1:int, arg__2:float) -> None: ...
@typing.overload
def setUniformValue1i(self, arg__1:bytes, arg__2:int) -> None: ...
@typing.overload
def setUniformValue1i(self, arg__1:int, arg__2:int) -> None: ...
@typing.overload
def setUniformValueArray(self, location:int, values:typing.Sequence, count:int, tupleSize:int) -> None: ...
@typing.overload
def setUniformValueArray(self, location:int, values:typing.Sequence, count:int) -> None: ...
@typing.overload
def setUniformValueArray(self, location:int, values:typing.Sequence, count:int) -> None: ...
@typing.overload
def setUniformValueArray(self, name:bytes, values:typing.Sequence, count:int, tupleSize:int) -> None: ...
@typing.overload
def setUniformValueArray(self, name:bytes, values:typing.Sequence, count:int) -> None: ...
@typing.overload
def setUniformValueArray(self, name:bytes, values:typing.Sequence, count:int) -> None: ...
def shaders(self) -> typing.List: ...
@typing.overload
def uniformLocation(self, name:PySide2.QtCore.QByteArray) -> int: ...
@typing.overload
def uniformLocation(self, name:str) -> int: ...
@typing.overload
def uniformLocation(self, name:bytes) -> int: ...
class QOpenGLTexture(Shiboken.Object):
CompareNone : QOpenGLTexture = ... # 0x0
GenerateMipMaps : QOpenGLTexture = ... # 0x0
NoFormat : QOpenGLTexture = ... # 0x0
NoFormatClass : QOpenGLTexture = ... # 0x0
NoPixelType : QOpenGLTexture = ... # 0x0
NoSourceFormat : QOpenGLTexture = ... # 0x0
ResetTextureUnit : QOpenGLTexture = ... # 0x0
ZeroValue : QOpenGLTexture = ... # 0x0
DontGenerateMipMaps : QOpenGLTexture = ... # 0x1
DontResetTextureUnit : QOpenGLTexture = ... # 0x1
FormatClass_128Bit : QOpenGLTexture = ... # 0x1
ImmutableStorage : QOpenGLTexture = ... # 0x1
OneValue : QOpenGLTexture = ... # 0x1
FormatClass_96Bit : QOpenGLTexture = ... # 0x2
ImmutableMultisampleStorage: QOpenGLTexture = ... # 0x2
FormatClass_64Bit : QOpenGLTexture = ... # 0x3
FormatClass_48Bit : QOpenGLTexture = ... # 0x4
TextureRectangle : QOpenGLTexture = ... # 0x4
FormatClass_32Bit : QOpenGLTexture = ... # 0x5
FormatClass_24Bit : QOpenGLTexture = ... # 0x6
FormatClass_16Bit : QOpenGLTexture = ... # 0x7
FormatClass_8Bit : QOpenGLTexture = ... # 0x8
TextureArrays : QOpenGLTexture = ... # 0x8
FormatClass_RGTC1_R : QOpenGLTexture = ... # 0x9
FormatClass_RGTC2_RG : QOpenGLTexture = ... # 0xa
FormatClass_BPTC_Unorm : QOpenGLTexture = ... # 0xb
FormatClass_BPTC_Float : QOpenGLTexture = ... # 0xc
FormatClass_S3TC_DXT1_RGB: QOpenGLTexture = ... # 0xd
FormatClass_S3TC_DXT1_RGBA: QOpenGLTexture = ... # 0xe
FormatClass_S3TC_DXT3_RGBA: QOpenGLTexture = ... # 0xf
FormatClass_S3TC_DXT5_RGBA: QOpenGLTexture = ... # 0x10
Texture3D : QOpenGLTexture = ... # 0x10
FormatClass_Unique : QOpenGLTexture = ... # 0x11
TextureMultisample : QOpenGLTexture = ... # 0x20
TextureBuffer : QOpenGLTexture = ... # 0x40
TextureCubeMapArrays : QOpenGLTexture = ... # 0x80
Swizzle : QOpenGLTexture = ... # 0x100
CompareNever : QOpenGLTexture = ... # 0x200
StencilTexturing : QOpenGLTexture = ... # 0x200
CompareLess : QOpenGLTexture = ... # 0x201
CompareEqual : QOpenGLTexture = ... # 0x202
CompareLessEqual : QOpenGLTexture = ... # 0x203
CompareGreater : QOpenGLTexture = ... # 0x204
CommpareNotEqual : QOpenGLTexture = ... # 0x205
CompareGreaterEqual : QOpenGLTexture = ... # 0x206
CompareAlways : QOpenGLTexture = ... # 0x207
AnisotropicFiltering : QOpenGLTexture = ... # 0x400
NPOTTextures : QOpenGLTexture = ... # 0x800
Target1D : QOpenGLTexture = ... # 0xde0
Target2D : QOpenGLTexture = ... # 0xde1
NPOTTextureRepeat : QOpenGLTexture = ... # 0x1000
Int8 : QOpenGLTexture = ... # 0x1400
UInt8 : QOpenGLTexture = ... # 0x1401
Int16 : QOpenGLTexture = ... # 0x1402
UInt16 : QOpenGLTexture = ... # 0x1403
Int32 : QOpenGLTexture = ... # 0x1404
UInt32 : QOpenGLTexture = ... # 0x1405
Float32 : QOpenGLTexture = ... # 0x1406
Float16 : QOpenGLTexture = ... # 0x140b
Stencil : QOpenGLTexture = ... # 0x1901
StencilMode : QOpenGLTexture = ... # 0x1901
Depth : QOpenGLTexture = ... # 0x1902
DepthFormat : QOpenGLTexture = ... # 0x1902
DepthMode : QOpenGLTexture = ... # 0x1902
Red : QOpenGLTexture = ... # 0x1903
RedValue : QOpenGLTexture = ... # 0x1903
GreenValue : QOpenGLTexture = ... # 0x1904
BlueValue : QOpenGLTexture = ... # 0x1905
Alpha : QOpenGLTexture = ... # 0x1906
AlphaFormat : QOpenGLTexture = ... # 0x1906
AlphaValue : QOpenGLTexture = ... # 0x1906
RGB : QOpenGLTexture = ... # 0x1907
RGBFormat : QOpenGLTexture = ... # 0x1907
RGBA : QOpenGLTexture = ... # 0x1908
RGBAFormat : QOpenGLTexture = ... # 0x1908
Luminance : QOpenGLTexture = ... # 0x1909
LuminanceFormat : QOpenGLTexture = ... # 0x1909
LuminanceAlpha : QOpenGLTexture = ... # 0x190a
LuminanceAlphaFormat : QOpenGLTexture = ... # 0x190a
Texture1D : QOpenGLTexture = ... # 0x2000
Nearest : QOpenGLTexture = ... # 0x2600
Linear : QOpenGLTexture = ... # 0x2601
NearestMipMapNearest : QOpenGLTexture = ... # 0x2700
LinearMipMapNearest : QOpenGLTexture = ... # 0x2701
NearestMipMapLinear : QOpenGLTexture = ... # 0x2702
LinearMipMapLinear : QOpenGLTexture = ... # 0x2703
DirectionS : QOpenGLTexture = ... # 0x2802
DirectionT : QOpenGLTexture = ... # 0x2803
Repeat : QOpenGLTexture = ... # 0x2901
RG3B2 : QOpenGLTexture = ... # 0x2a10
TextureComparisonOperators: QOpenGLTexture = ... # 0x4000
TextureMipMapLevel : QOpenGLTexture = ... # 0x8000
UInt8_RG3B2 : QOpenGLTexture = ... # 0x8032
UInt16_RGBA4 : QOpenGLTexture = ... # 0x8033
UInt16_RGB5A1 : QOpenGLTexture = ... # 0x8034
UInt32_RGBA8 : QOpenGLTexture = ... # 0x8035
UInt32_RGB10A2 : QOpenGLTexture = ... # 0x8036
RGB8_UNorm : QOpenGLTexture = ... # 0x8051
RGB16_UNorm : QOpenGLTexture = ... # 0x8054
RGBA4 : QOpenGLTexture = ... # 0x8056
RGB5A1 : QOpenGLTexture = ... # 0x8057
RGBA8_UNorm : QOpenGLTexture = ... # 0x8058
RGBA16_UNorm : QOpenGLTexture = ... # 0x805b
BindingTarget1D : QOpenGLTexture = ... # 0x8068
BindingTarget2D : QOpenGLTexture = ... # 0x8069
BindingTarget3D : QOpenGLTexture = ... # 0x806a
Target3D : QOpenGLTexture = ... # 0x806f
DirectionR : QOpenGLTexture = ... # 0x8072
BGR : QOpenGLTexture = ... # 0x80e0
BGRA : QOpenGLTexture = ... # 0x80e1
ClampToBorder : QOpenGLTexture = ... # 0x812d
ClampToEdge : QOpenGLTexture = ... # 0x812f
D16 : QOpenGLTexture = ... # 0x81a5
D24 : QOpenGLTexture = ... # 0x81a6
D32 : QOpenGLTexture = ... # 0x81a7
RG : QOpenGLTexture = ... # 0x8227
RG_Integer : QOpenGLTexture = ... # 0x8228
R8_UNorm : QOpenGLTexture = ... # 0x8229
R16_UNorm : QOpenGLTexture = ... # 0x822a
RG8_UNorm : QOpenGLTexture = ... # 0x822b
RG16_UNorm : QOpenGLTexture = ... # 0x822c
R16F : QOpenGLTexture = ... # 0x822d
R32F : QOpenGLTexture = ... # 0x822e
RG16F : QOpenGLTexture = ... # 0x822f
RG32F : QOpenGLTexture = ... # 0x8230
R8I : QOpenGLTexture = ... # 0x8231
R8U : QOpenGLTexture = ... # 0x8232
R16I : QOpenGLTexture = ... # 0x8233
R16U : QOpenGLTexture = ... # 0x8234
R32I : QOpenGLTexture = ... # 0x8235
R32U : QOpenGLTexture = ... # 0x8236
RG8I : QOpenGLTexture = ... # 0x8237
RG8U : QOpenGLTexture = ... # 0x8238
RG16I : QOpenGLTexture = ... # 0x8239
RG16U : QOpenGLTexture = ... # 0x823a
RG32I : QOpenGLTexture = ... # 0x823b
RG32U : QOpenGLTexture = ... # 0x823c
UInt8_RG3B2_Rev : QOpenGLTexture = ... # 0x8362
UInt16_R5G6B5 : QOpenGLTexture = ... # 0x8363
UInt16_R5G6B5_Rev : QOpenGLTexture = ... # 0x8364
UInt16_RGBA4_Rev : QOpenGLTexture = ... # 0x8365
UInt16_RGB5A1_Rev : QOpenGLTexture = ... # 0x8366
UInt32_RGBA8_Rev : QOpenGLTexture = ... # 0x8367
UInt32_RGB10A2_Rev : QOpenGLTexture = ... # 0x8368
MirroredRepeat : QOpenGLTexture = ... # 0x8370
RGB_DXT1 : QOpenGLTexture = ... # 0x83f0
RGBA_DXT1 : QOpenGLTexture = ... # 0x83f1
RGBA_DXT3 : QOpenGLTexture = ... # 0x83f2
RGBA_DXT5 : QOpenGLTexture = ... # 0x83f3
TargetRectangle : QOpenGLTexture = ... # 0x84f5
BindingTargetRectangle : QOpenGLTexture = ... # 0x84f6
DepthStencil : QOpenGLTexture = ... # 0x84f9
UInt32_D24S8 : QOpenGLTexture = ... # 0x84fa
TargetCubeMap : QOpenGLTexture = ... # 0x8513
BindingTargetCubeMap : QOpenGLTexture = ... # 0x8514
CubeMapPositiveX : QOpenGLTexture = ... # 0x8515
CubeMapNegativeX : QOpenGLTexture = ... # 0x8516
CubeMapPositiveY : QOpenGLTexture = ... # 0x8517
CubeMapNegativeY : QOpenGLTexture = ... # 0x8518
CubeMapPositiveZ : QOpenGLTexture = ... # 0x8519
CubeMapNegativeZ : QOpenGLTexture = ... # 0x851a
RGBA32F : QOpenGLTexture = ... # 0x8814
RGB32F : QOpenGLTexture = ... # 0x8815
RGBA16F : QOpenGLTexture = ... # 0x881a
RGB16F : QOpenGLTexture = ... # 0x881b
CompareRefToTexture : QOpenGLTexture = ... # 0x884e
D24S8 : QOpenGLTexture = ... # 0x88f0
Target1DArray : QOpenGLTexture = ... # 0x8c18
Target2DArray : QOpenGLTexture = ... # 0x8c1a
BindingTarget1DArray : QOpenGLTexture = ... # 0x8c1c
BindingTarget2DArray : QOpenGLTexture = ... # 0x8c1d
TargetBuffer : QOpenGLTexture = ... # 0x8c2a
BindingTargetBuffer : QOpenGLTexture = ... # 0x8c2c
RG11B10F : QOpenGLTexture = ... # 0x8c3a
UInt32_RG11B10F : QOpenGLTexture = ... # 0x8c3b
RGB9E5 : QOpenGLTexture = ... # 0x8c3d
UInt32_RGB9_E5 : QOpenGLTexture = ... # 0x8c3e
SRGB8 : QOpenGLTexture = ... # 0x8c41
SRGB8_Alpha8 : QOpenGLTexture = ... # 0x8c43
SRGB_DXT1 : QOpenGLTexture = ... # 0x8c4c
SRGB_Alpha_DXT1 : QOpenGLTexture = ... # 0x8c4d
SRGB_Alpha_DXT3 : QOpenGLTexture = ... # 0x8c4e
SRGB_Alpha_DXT5 : QOpenGLTexture = ... # 0x8c4f
D32F : QOpenGLTexture = ... # 0x8cac
D32FS8X24 : QOpenGLTexture = ... # 0x8cad
S8 : QOpenGLTexture = ... # 0x8d48
Float16OES : QOpenGLTexture = ... # 0x8d61
R5G6B5 : QOpenGLTexture = ... # 0x8d62
RGB8_ETC1 : QOpenGLTexture = ... # 0x8d64
RGBA32U : QOpenGLTexture = ... # 0x8d70
RGB32U : QOpenGLTexture = ... # 0x8d71
RGBA16U : QOpenGLTexture = ... # 0x8d76
RGB16U : QOpenGLTexture = ... # 0x8d77
RGBA8U : QOpenGLTexture = ... # 0x8d7c
RGB8U : QOpenGLTexture = ... # 0x8d7d
RGBA32I : QOpenGLTexture = ... # 0x8d82
RGB32I : QOpenGLTexture = ... # 0x8d83
RGBA16I : QOpenGLTexture = ... # 0x8d88
RGB16I : QOpenGLTexture = ... # 0x8d89
RGBA8I : QOpenGLTexture = ... # 0x8d8e
RGB8I : QOpenGLTexture = ... # 0x8d8f
Red_Integer : QOpenGLTexture = ... # 0x8d94
RGB_Integer : QOpenGLTexture = ... # 0x8d98
RGBA_Integer : QOpenGLTexture = ... # 0x8d99
BGR_Integer : QOpenGLTexture = ... # 0x8d9a
BGRA_Integer : QOpenGLTexture = ... # 0x8d9b
Float32_D32_UInt32_S8_X24: QOpenGLTexture = ... # 0x8dad
R_ATI1N_UNorm : QOpenGLTexture = ... # 0x8dbb
R_ATI1N_SNorm : QOpenGLTexture = ... # 0x8dbc
RG_ATI2N_UNorm : QOpenGLTexture = ... # 0x8dbd
RG_ATI2N_SNorm : QOpenGLTexture = ... # 0x8dbe
SwizzleRed : QOpenGLTexture = ... # 0x8e42
SwizzleGreen : QOpenGLTexture = ... # 0x8e43
SwizzleBlue : QOpenGLTexture = ... # 0x8e44
SwizzleAlpha : QOpenGLTexture = ... # 0x8e45
RGB_BP_UNorm : QOpenGLTexture = ... # 0x8e8c
SRGB_BP_UNorm : QOpenGLTexture = ... # 0x8e8d
RGB_BP_SIGNED_FLOAT : QOpenGLTexture = ... # 0x8e8e
RGB_BP_UNSIGNED_FLOAT : QOpenGLTexture = ... # 0x8e8f
R8_SNorm : QOpenGLTexture = ... # 0x8f94
RG8_SNorm : QOpenGLTexture = ... # 0x8f95
RGB8_SNorm : QOpenGLTexture = ... # 0x8f96
RGBA8_SNorm : QOpenGLTexture = ... # 0x8f97
R16_SNorm : QOpenGLTexture = ... # 0x8f98
RG16_SNorm : QOpenGLTexture = ... # 0x8f99
RGB16_SNorm : QOpenGLTexture = ... # 0x8f9a
RGBA16_SNorm : QOpenGLTexture = ... # 0x8f9b
TargetCubeMapArray : QOpenGLTexture = ... # 0x9009
BindingTargetCubeMapArray: QOpenGLTexture = ... # 0x900a
RGB10A2 : QOpenGLTexture = ... # 0x906f
Target2DMultisample : QOpenGLTexture = ... # 0x9100
Target2DMultisampleArray : QOpenGLTexture = ... # 0x9102
BindingTarget2DMultisample: QOpenGLTexture = ... # 0x9104
BindingTarget2DMultisampleArray: QOpenGLTexture = ... # 0x9105
R11_EAC_UNorm : QOpenGLTexture = ... # 0x9270
R11_EAC_SNorm : QOpenGLTexture = ... # 0x9271
RG11_EAC_UNorm : QOpenGLTexture = ... # 0x9272
RG11_EAC_SNorm : QOpenGLTexture = ... # 0x9273
RGB8_ETC2 : QOpenGLTexture = ... # 0x9274
SRGB8_ETC2 : QOpenGLTexture = ... # 0x9275
RGB8_PunchThrough_Alpha1_ETC2: QOpenGLTexture = ... # 0x9276
SRGB8_PunchThrough_Alpha1_ETC2: QOpenGLTexture = ... # 0x9277
RGBA8_ETC2_EAC : QOpenGLTexture = ... # 0x9278
SRGB8_Alpha8_ETC2_EAC : QOpenGLTexture = ... # 0x9279
RGBA_ASTC_4x4 : QOpenGLTexture = ... # 0x93b0
RGBA_ASTC_5x4 : QOpenGLTexture = ... # 0x93b1
RGBA_ASTC_5x5 : QOpenGLTexture = ... # 0x93b2
RGBA_ASTC_6x5 : QOpenGLTexture = ... # 0x93b3
RGBA_ASTC_6x6 : QOpenGLTexture = ... # 0x93b4
RGBA_ASTC_8x5 : QOpenGLTexture = ... # 0x93b5
RGBA_ASTC_8x6 : QOpenGLTexture = ... # 0x93b6
RGBA_ASTC_8x8 : QOpenGLTexture = ... # 0x93b7
RGBA_ASTC_10x5 : QOpenGLTexture = ... # 0x93b8
RGBA_ASTC_10x6 : QOpenGLTexture = ... # 0x93b9
RGBA_ASTC_10x8 : QOpenGLTexture = ... # 0x93ba
RGBA_ASTC_10x10 : QOpenGLTexture = ... # 0x93bb
RGBA_ASTC_12x10 : QOpenGLTexture = ... # 0x93bc
RGBA_ASTC_12x12 : QOpenGLTexture = ... # 0x93bd
SRGB8_Alpha8_ASTC_4x4 : QOpenGLTexture = ... # 0x93d0
SRGB8_Alpha8_ASTC_5x4 : QOpenGLTexture = ... # 0x93d1
SRGB8_Alpha8_ASTC_5x5 : QOpenGLTexture = ... # 0x93d2
SRGB8_Alpha8_ASTC_6x5 : QOpenGLTexture = ... # 0x93d3
SRGB8_Alpha8_ASTC_6x6 : QOpenGLTexture = ... # 0x93d4
SRGB8_Alpha8_ASTC_8x5 : QOpenGLTexture = ... # 0x93d5
SRGB8_Alpha8_ASTC_8x6 : QOpenGLTexture = ... # 0x93d6
SRGB8_Alpha8_ASTC_8x8 : QOpenGLTexture = ... # 0x93d7
SRGB8_Alpha8_ASTC_10x5 : QOpenGLTexture = ... # 0x93d8
SRGB8_Alpha8_ASTC_10x6 : QOpenGLTexture = ... # 0x93d9
SRGB8_Alpha8_ASTC_10x8 : QOpenGLTexture = ... # 0x93da
SRGB8_Alpha8_ASTC_10x10 : QOpenGLTexture = ... # 0x93db
SRGB8_Alpha8_ASTC_12x10 : QOpenGLTexture = ... # 0x93dc
SRGB8_Alpha8_ASTC_12x12 : QOpenGLTexture = ... # 0x93dd
MaxFeatureFlag : QOpenGLTexture = ... # 0x10000
class BindingTarget(object):
BindingTarget1D : QOpenGLTexture.BindingTarget = ... # 0x8068
BindingTarget2D : QOpenGLTexture.BindingTarget = ... # 0x8069
BindingTarget3D : QOpenGLTexture.BindingTarget = ... # 0x806a
BindingTargetRectangle : QOpenGLTexture.BindingTarget = ... # 0x84f6
BindingTargetCubeMap : QOpenGLTexture.BindingTarget = ... # 0x8514
BindingTarget1DArray : QOpenGLTexture.BindingTarget = ... # 0x8c1c
BindingTarget2DArray : QOpenGLTexture.BindingTarget = ... # 0x8c1d
BindingTargetBuffer : QOpenGLTexture.BindingTarget = ... # 0x8c2c
BindingTargetCubeMapArray: QOpenGLTexture.BindingTarget = ... # 0x900a
BindingTarget2DMultisample: QOpenGLTexture.BindingTarget = ... # 0x9104
BindingTarget2DMultisampleArray: QOpenGLTexture.BindingTarget = ... # 0x9105
class ComparisonFunction(object):
CompareNever : QOpenGLTexture.ComparisonFunction = ... # 0x200
CompareLess : QOpenGLTexture.ComparisonFunction = ... # 0x201
CompareEqual : QOpenGLTexture.ComparisonFunction = ... # 0x202
CompareLessEqual : QOpenGLTexture.ComparisonFunction = ... # 0x203
CompareGreater : QOpenGLTexture.ComparisonFunction = ... # 0x204
CommpareNotEqual : QOpenGLTexture.ComparisonFunction = ... # 0x205
CompareGreaterEqual : QOpenGLTexture.ComparisonFunction = ... # 0x206
CompareAlways : QOpenGLTexture.ComparisonFunction = ... # 0x207
class ComparisonMode(object):
CompareNone : QOpenGLTexture.ComparisonMode = ... # 0x0
CompareRefToTexture : QOpenGLTexture.ComparisonMode = ... # 0x884e
class CoordinateDirection(object):
DirectionS : QOpenGLTexture.CoordinateDirection = ... # 0x2802
DirectionT : QOpenGLTexture.CoordinateDirection = ... # 0x2803
DirectionR : QOpenGLTexture.CoordinateDirection = ... # 0x8072
class CubeMapFace(object):
CubeMapPositiveX : QOpenGLTexture.CubeMapFace = ... # 0x8515
CubeMapNegativeX : QOpenGLTexture.CubeMapFace = ... # 0x8516
CubeMapPositiveY : QOpenGLTexture.CubeMapFace = ... # 0x8517
CubeMapNegativeY : QOpenGLTexture.CubeMapFace = ... # 0x8518
CubeMapPositiveZ : QOpenGLTexture.CubeMapFace = ... # 0x8519
CubeMapNegativeZ : QOpenGLTexture.CubeMapFace = ... # 0x851a
class DepthStencilMode(object):
StencilMode : QOpenGLTexture.DepthStencilMode = ... # 0x1901
DepthMode : QOpenGLTexture.DepthStencilMode = ... # 0x1902
class Feature(object):
ImmutableStorage : QOpenGLTexture.Feature = ... # 0x1
ImmutableMultisampleStorage: QOpenGLTexture.Feature = ... # 0x2
TextureRectangle : QOpenGLTexture.Feature = ... # 0x4
TextureArrays : QOpenGLTexture.Feature = ... # 0x8
Texture3D : QOpenGLTexture.Feature = ... # 0x10
TextureMultisample : QOpenGLTexture.Feature = ... # 0x20
TextureBuffer : QOpenGLTexture.Feature = ... # 0x40
TextureCubeMapArrays : QOpenGLTexture.Feature = ... # 0x80
Swizzle : QOpenGLTexture.Feature = ... # 0x100
StencilTexturing : QOpenGLTexture.Feature = ... # 0x200
AnisotropicFiltering : QOpenGLTexture.Feature = ... # 0x400
NPOTTextures : QOpenGLTexture.Feature = ... # 0x800
NPOTTextureRepeat : QOpenGLTexture.Feature = ... # 0x1000
Texture1D : QOpenGLTexture.Feature = ... # 0x2000
TextureComparisonOperators: QOpenGLTexture.Feature = ... # 0x4000
TextureMipMapLevel : QOpenGLTexture.Feature = ... # 0x8000
MaxFeatureFlag : QOpenGLTexture.Feature = ... # 0x10000
class Features(object): ...
class Filter(object):
Nearest : QOpenGLTexture.Filter = ... # 0x2600
Linear : QOpenGLTexture.Filter = ... # 0x2601
NearestMipMapNearest : QOpenGLTexture.Filter = ... # 0x2700
LinearMipMapNearest : QOpenGLTexture.Filter = ... # 0x2701
NearestMipMapLinear : QOpenGLTexture.Filter = ... # 0x2702
LinearMipMapLinear : QOpenGLTexture.Filter = ... # 0x2703
class MipMapGeneration(object):
GenerateMipMaps : QOpenGLTexture.MipMapGeneration = ... # 0x0
DontGenerateMipMaps : QOpenGLTexture.MipMapGeneration = ... # 0x1
class PixelFormat(object):
NoSourceFormat : QOpenGLTexture.PixelFormat = ... # 0x0
Stencil : QOpenGLTexture.PixelFormat = ... # 0x1901
Depth : QOpenGLTexture.PixelFormat = ... # 0x1902
Red : QOpenGLTexture.PixelFormat = ... # 0x1903
Alpha : QOpenGLTexture.PixelFormat = ... # 0x1906
RGB : QOpenGLTexture.PixelFormat = ... # 0x1907
RGBA : QOpenGLTexture.PixelFormat = ... # 0x1908
Luminance : QOpenGLTexture.PixelFormat = ... # 0x1909
LuminanceAlpha : QOpenGLTexture.PixelFormat = ... # 0x190a
BGR : QOpenGLTexture.PixelFormat = ... # 0x80e0
BGRA : QOpenGLTexture.PixelFormat = ... # 0x80e1
RG : QOpenGLTexture.PixelFormat = ... # 0x8227
RG_Integer : QOpenGLTexture.PixelFormat = ... # 0x8228
DepthStencil : QOpenGLTexture.PixelFormat = ... # 0x84f9
Red_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d94
RGB_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d98
RGBA_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d99
BGR_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d9a
BGRA_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d9b
class PixelType(object):
NoPixelType : QOpenGLTexture.PixelType = ... # 0x0
Int8 : QOpenGLTexture.PixelType = ... # 0x1400
UInt8 : QOpenGLTexture.PixelType = ... # 0x1401
Int16 : QOpenGLTexture.PixelType = ... # 0x1402
UInt16 : QOpenGLTexture.PixelType = ... # 0x1403
Int32 : QOpenGLTexture.PixelType = ... # 0x1404
UInt32 : QOpenGLTexture.PixelType = ... # 0x1405
Float32 : QOpenGLTexture.PixelType = ... # 0x1406
Float16 : QOpenGLTexture.PixelType = ... # 0x140b
UInt8_RG3B2 : QOpenGLTexture.PixelType = ... # 0x8032
UInt16_RGBA4 : QOpenGLTexture.PixelType = ... # 0x8033
UInt16_RGB5A1 : QOpenGLTexture.PixelType = ... # 0x8034
UInt32_RGBA8 : QOpenGLTexture.PixelType = ... # 0x8035
UInt32_RGB10A2 : QOpenGLTexture.PixelType = ... # 0x8036
UInt8_RG3B2_Rev : QOpenGLTexture.PixelType = ... # 0x8362
UInt16_R5G6B5 : QOpenGLTexture.PixelType = ... # 0x8363
UInt16_R5G6B5_Rev : QOpenGLTexture.PixelType = ... # 0x8364
UInt16_RGBA4_Rev : QOpenGLTexture.PixelType = ... # 0x8365
UInt16_RGB5A1_Rev : QOpenGLTexture.PixelType = ... # 0x8366
UInt32_RGBA8_Rev : QOpenGLTexture.PixelType = ... # 0x8367
UInt32_RGB10A2_Rev : QOpenGLTexture.PixelType = ... # 0x8368
UInt32_D24S8 : QOpenGLTexture.PixelType = ... # 0x84fa
UInt32_RG11B10F : QOpenGLTexture.PixelType = ... # 0x8c3b
UInt32_RGB9_E5 : QOpenGLTexture.PixelType = ... # 0x8c3e
Float16OES : QOpenGLTexture.PixelType = ... # 0x8d61
Float32_D32_UInt32_S8_X24: QOpenGLTexture.PixelType = ... # 0x8dad
class SwizzleComponent(object):
SwizzleRed : QOpenGLTexture.SwizzleComponent = ... # 0x8e42
SwizzleGreen : QOpenGLTexture.SwizzleComponent = ... # 0x8e43
SwizzleBlue : QOpenGLTexture.SwizzleComponent = ... # 0x8e44
SwizzleAlpha : QOpenGLTexture.SwizzleComponent = ... # 0x8e45
class SwizzleValue(object):
ZeroValue : QOpenGLTexture.SwizzleValue = ... # 0x0
OneValue : QOpenGLTexture.SwizzleValue = ... # 0x1
RedValue : QOpenGLTexture.SwizzleValue = ... # 0x1903
GreenValue : QOpenGLTexture.SwizzleValue = ... # 0x1904
BlueValue : QOpenGLTexture.SwizzleValue = ... # 0x1905
AlphaValue : QOpenGLTexture.SwizzleValue = ... # 0x1906
class Target(object):
Target1D : QOpenGLTexture.Target = ... # 0xde0
Target2D : QOpenGLTexture.Target = ... # 0xde1
Target3D : QOpenGLTexture.Target = ... # 0x806f
TargetRectangle : QOpenGLTexture.Target = ... # 0x84f5
TargetCubeMap : QOpenGLTexture.Target = ... # 0x8513
Target1DArray : QOpenGLTexture.Target = ... # 0x8c18
Target2DArray : QOpenGLTexture.Target = ... # 0x8c1a
TargetBuffer : QOpenGLTexture.Target = ... # 0x8c2a
TargetCubeMapArray : QOpenGLTexture.Target = ... # 0x9009
Target2DMultisample : QOpenGLTexture.Target = ... # 0x9100
Target2DMultisampleArray : QOpenGLTexture.Target = ... # 0x9102
class TextureFormat(object):
NoFormat : QOpenGLTexture.TextureFormat = ... # 0x0
DepthFormat : QOpenGLTexture.TextureFormat = ... # 0x1902
AlphaFormat : QOpenGLTexture.TextureFormat = ... # 0x1906
RGBFormat : QOpenGLTexture.TextureFormat = ... # 0x1907
RGBAFormat : QOpenGLTexture.TextureFormat = ... # 0x1908
LuminanceFormat : QOpenGLTexture.TextureFormat = ... # 0x1909
LuminanceAlphaFormat : QOpenGLTexture.TextureFormat = ... # 0x190a
RG3B2 : QOpenGLTexture.TextureFormat = ... # 0x2a10
RGB8_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8051
RGB16_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8054
RGBA4 : QOpenGLTexture.TextureFormat = ... # 0x8056
RGB5A1 : QOpenGLTexture.TextureFormat = ... # 0x8057
RGBA8_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8058
RGBA16_UNorm : QOpenGLTexture.TextureFormat = ... # 0x805b
D16 : QOpenGLTexture.TextureFormat = ... # 0x81a5
D24 : QOpenGLTexture.TextureFormat = ... # 0x81a6
D32 : QOpenGLTexture.TextureFormat = ... # 0x81a7
R8_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8229
R16_UNorm : QOpenGLTexture.TextureFormat = ... # 0x822a
RG8_UNorm : QOpenGLTexture.TextureFormat = ... # 0x822b
RG16_UNorm : QOpenGLTexture.TextureFormat = ... # 0x822c
R16F : QOpenGLTexture.TextureFormat = ... # 0x822d
R32F : QOpenGLTexture.TextureFormat = ... # 0x822e
RG16F : QOpenGLTexture.TextureFormat = ... # 0x822f
RG32F : QOpenGLTexture.TextureFormat = ... # 0x8230
R8I : QOpenGLTexture.TextureFormat = ... # 0x8231
R8U : QOpenGLTexture.TextureFormat = ... # 0x8232
R16I : QOpenGLTexture.TextureFormat = ... # 0x8233
R16U : QOpenGLTexture.TextureFormat = ... # 0x8234
R32I : QOpenGLTexture.TextureFormat = ... # 0x8235
R32U : QOpenGLTexture.TextureFormat = ... # 0x8236
RG8I : QOpenGLTexture.TextureFormat = ... # 0x8237
RG8U : QOpenGLTexture.TextureFormat = ... # 0x8238
RG16I : QOpenGLTexture.TextureFormat = ... # 0x8239
RG16U : QOpenGLTexture.TextureFormat = ... # 0x823a
RG32I : QOpenGLTexture.TextureFormat = ... # 0x823b
RG32U : QOpenGLTexture.TextureFormat = ... # 0x823c
RGB_DXT1 : QOpenGLTexture.TextureFormat = ... # 0x83f0
RGBA_DXT1 : QOpenGLTexture.TextureFormat = ... # 0x83f1
RGBA_DXT3 : QOpenGLTexture.TextureFormat = ... # 0x83f2
RGBA_DXT5 : QOpenGLTexture.TextureFormat = ... # 0x83f3
RGBA32F : QOpenGLTexture.TextureFormat = ... # 0x8814
RGB32F : QOpenGLTexture.TextureFormat = ... # 0x8815
RGBA16F : QOpenGLTexture.TextureFormat = ... # 0x881a
RGB16F : QOpenGLTexture.TextureFormat = ... # 0x881b
D24S8 : QOpenGLTexture.TextureFormat = ... # 0x88f0
RG11B10F : QOpenGLTexture.TextureFormat = ... # 0x8c3a
RGB9E5 : QOpenGLTexture.TextureFormat = ... # 0x8c3d
SRGB8 : QOpenGLTexture.TextureFormat = ... # 0x8c41
SRGB8_Alpha8 : QOpenGLTexture.TextureFormat = ... # 0x8c43
SRGB_DXT1 : QOpenGLTexture.TextureFormat = ... # 0x8c4c
SRGB_Alpha_DXT1 : QOpenGLTexture.TextureFormat = ... # 0x8c4d
SRGB_Alpha_DXT3 : QOpenGLTexture.TextureFormat = ... # 0x8c4e
SRGB_Alpha_DXT5 : QOpenGLTexture.TextureFormat = ... # 0x8c4f
D32F : QOpenGLTexture.TextureFormat = ... # 0x8cac
D32FS8X24 : QOpenGLTexture.TextureFormat = ... # 0x8cad
S8 : QOpenGLTexture.TextureFormat = ... # 0x8d48
R5G6B5 : QOpenGLTexture.TextureFormat = ... # 0x8d62
RGB8_ETC1 : QOpenGLTexture.TextureFormat = ... # 0x8d64
RGBA32U : QOpenGLTexture.TextureFormat = ... # 0x8d70
RGB32U : QOpenGLTexture.TextureFormat = ... # 0x8d71
RGBA16U : QOpenGLTexture.TextureFormat = ... # 0x8d76
RGB16U : QOpenGLTexture.TextureFormat = ... # 0x8d77
RGBA8U : QOpenGLTexture.TextureFormat = ... # 0x8d7c
RGB8U : QOpenGLTexture.TextureFormat = ... # 0x8d7d
RGBA32I : QOpenGLTexture.TextureFormat = ... # 0x8d82
RGB32I : QOpenGLTexture.TextureFormat = ... # 0x8d83
RGBA16I : QOpenGLTexture.TextureFormat = ... # 0x8d88
RGB16I : QOpenGLTexture.TextureFormat = ... # 0x8d89
RGBA8I : QOpenGLTexture.TextureFormat = ... # 0x8d8e
RGB8I : QOpenGLTexture.TextureFormat = ... # 0x8d8f
R_ATI1N_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8dbb
R_ATI1N_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8dbc
RG_ATI2N_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8dbd
RG_ATI2N_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8dbe
RGB_BP_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8e8c
SRGB_BP_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8e8d
RGB_BP_SIGNED_FLOAT : QOpenGLTexture.TextureFormat = ... # 0x8e8e
RGB_BP_UNSIGNED_FLOAT : QOpenGLTexture.TextureFormat = ... # 0x8e8f
R8_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f94
RG8_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f95
RGB8_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f96
RGBA8_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f97
R16_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f98
RG16_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f99
RGB16_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f9a
RGBA16_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f9b
RGB10A2 : QOpenGLTexture.TextureFormat = ... # 0x906f
R11_EAC_UNorm : QOpenGLTexture.TextureFormat = ... # 0x9270
R11_EAC_SNorm : QOpenGLTexture.TextureFormat = ... # 0x9271
RG11_EAC_UNorm : QOpenGLTexture.TextureFormat = ... # 0x9272
RG11_EAC_SNorm : QOpenGLTexture.TextureFormat = ... # 0x9273
RGB8_ETC2 : QOpenGLTexture.TextureFormat = ... # 0x9274
SRGB8_ETC2 : QOpenGLTexture.TextureFormat = ... # 0x9275
RGB8_PunchThrough_Alpha1_ETC2: QOpenGLTexture.TextureFormat = ... # 0x9276
SRGB8_PunchThrough_Alpha1_ETC2: QOpenGLTexture.TextureFormat = ... # 0x9277
RGBA8_ETC2_EAC : QOpenGLTexture.TextureFormat = ... # 0x9278
SRGB8_Alpha8_ETC2_EAC : QOpenGLTexture.TextureFormat = ... # 0x9279
RGBA_ASTC_4x4 : QOpenGLTexture.TextureFormat = ... # 0x93b0
RGBA_ASTC_5x4 : QOpenGLTexture.TextureFormat = ... # 0x93b1
RGBA_ASTC_5x5 : QOpenGLTexture.TextureFormat = ... # 0x93b2
RGBA_ASTC_6x5 : QOpenGLTexture.TextureFormat = ... # 0x93b3
RGBA_ASTC_6x6 : QOpenGLTexture.TextureFormat = ... # 0x93b4
RGBA_ASTC_8x5 : QOpenGLTexture.TextureFormat = ... # 0x93b5
RGBA_ASTC_8x6 : QOpenGLTexture.TextureFormat = ... # 0x93b6
RGBA_ASTC_8x8 : QOpenGLTexture.TextureFormat = ... # 0x93b7
RGBA_ASTC_10x5 : QOpenGLTexture.TextureFormat = ... # 0x93b8
RGBA_ASTC_10x6 : QOpenGLTexture.TextureFormat = ... # 0x93b9
RGBA_ASTC_10x8 : QOpenGLTexture.TextureFormat = ... # 0x93ba
RGBA_ASTC_10x10 : QOpenGLTexture.TextureFormat = ... # 0x93bb
RGBA_ASTC_12x10 : QOpenGLTexture.TextureFormat = ... # 0x93bc
RGBA_ASTC_12x12 : QOpenGLTexture.TextureFormat = ... # 0x93bd
SRGB8_Alpha8_ASTC_4x4 : QOpenGLTexture.TextureFormat = ... # 0x93d0
SRGB8_Alpha8_ASTC_5x4 : QOpenGLTexture.TextureFormat = ... # 0x93d1
SRGB8_Alpha8_ASTC_5x5 : QOpenGLTexture.TextureFormat = ... # 0x93d2
SRGB8_Alpha8_ASTC_6x5 : QOpenGLTexture.TextureFormat = ... # 0x93d3
SRGB8_Alpha8_ASTC_6x6 : QOpenGLTexture.TextureFormat = ... # 0x93d4
SRGB8_Alpha8_ASTC_8x5 : QOpenGLTexture.TextureFormat = ... # 0x93d5
SRGB8_Alpha8_ASTC_8x6 : QOpenGLTexture.TextureFormat = ... # 0x93d6
SRGB8_Alpha8_ASTC_8x8 : QOpenGLTexture.TextureFormat = ... # 0x93d7
SRGB8_Alpha8_ASTC_10x5 : QOpenGLTexture.TextureFormat = ... # 0x93d8
SRGB8_Alpha8_ASTC_10x6 : QOpenGLTexture.TextureFormat = ... # 0x93d9
SRGB8_Alpha8_ASTC_10x8 : QOpenGLTexture.TextureFormat = ... # 0x93da
SRGB8_Alpha8_ASTC_10x10 : QOpenGLTexture.TextureFormat = ... # 0x93db
SRGB8_Alpha8_ASTC_12x10 : QOpenGLTexture.TextureFormat = ... # 0x93dc
SRGB8_Alpha8_ASTC_12x12 : QOpenGLTexture.TextureFormat = ... # 0x93dd
class TextureFormatClass(object):
NoFormatClass : QOpenGLTexture.TextureFormatClass = ... # 0x0
FormatClass_128Bit : QOpenGLTexture.TextureFormatClass = ... # 0x1
FormatClass_96Bit : QOpenGLTexture.TextureFormatClass = ... # 0x2
FormatClass_64Bit : QOpenGLTexture.TextureFormatClass = ... # 0x3
FormatClass_48Bit : QOpenGLTexture.TextureFormatClass = ... # 0x4
FormatClass_32Bit : QOpenGLTexture.TextureFormatClass = ... # 0x5
FormatClass_24Bit : QOpenGLTexture.TextureFormatClass = ... # 0x6
FormatClass_16Bit : QOpenGLTexture.TextureFormatClass = ... # 0x7
FormatClass_8Bit : QOpenGLTexture.TextureFormatClass = ... # 0x8
FormatClass_RGTC1_R : QOpenGLTexture.TextureFormatClass = ... # 0x9
FormatClass_RGTC2_RG : QOpenGLTexture.TextureFormatClass = ... # 0xa
FormatClass_BPTC_Unorm : QOpenGLTexture.TextureFormatClass = ... # 0xb
FormatClass_BPTC_Float : QOpenGLTexture.TextureFormatClass = ... # 0xc
FormatClass_S3TC_DXT1_RGB: QOpenGLTexture.TextureFormatClass = ... # 0xd
FormatClass_S3TC_DXT1_RGBA: QOpenGLTexture.TextureFormatClass = ... # 0xe
FormatClass_S3TC_DXT3_RGBA: QOpenGLTexture.TextureFormatClass = ... # 0xf
FormatClass_S3TC_DXT5_RGBA: QOpenGLTexture.TextureFormatClass = ... # 0x10
FormatClass_Unique : QOpenGLTexture.TextureFormatClass = ... # 0x11
class TextureUnitReset(object):
ResetTextureUnit : QOpenGLTexture.TextureUnitReset = ... # 0x0
DontResetTextureUnit : QOpenGLTexture.TextureUnitReset = ... # 0x1
class WrapMode(object):
Repeat : QOpenGLTexture.WrapMode = ... # 0x2901
ClampToBorder : QOpenGLTexture.WrapMode = ... # 0x812d
ClampToEdge : QOpenGLTexture.WrapMode = ... # 0x812f
MirroredRepeat : QOpenGLTexture.WrapMode = ... # 0x8370
@typing.overload
def __init__(self, image:PySide2.QtGui.QImage, genMipMaps:PySide2.QtGui.QOpenGLTexture.MipMapGeneration=...) -> None: ...
@typing.overload
def __init__(self, target:PySide2.QtGui.QOpenGLTexture.Target) -> None: ...
@typing.overload
def allocateStorage(self) -> None: ...
@typing.overload
def allocateStorage(self, pixelFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, pixelType:PySide2.QtGui.QOpenGLTexture.PixelType) -> None: ...
@typing.overload
def bind(self) -> None: ...
@typing.overload
def bind(self, unit:int, reset:PySide2.QtGui.QOpenGLTexture.TextureUnitReset=...) -> None: ...
def borderColor(self) -> PySide2.QtGui.QColor: ...
@typing.overload
@staticmethod
def boundTextureId(target:PySide2.QtGui.QOpenGLTexture.BindingTarget) -> int: ...
@typing.overload
@staticmethod
def boundTextureId(unit:int, target:PySide2.QtGui.QOpenGLTexture.BindingTarget) -> int: ...
def comparisonFunction(self) -> PySide2.QtGui.QOpenGLTexture.ComparisonFunction: ...
def comparisonMode(self) -> PySide2.QtGui.QOpenGLTexture.ComparisonMode: ...
def create(self) -> bool: ...
def createTextureView(self, target:PySide2.QtGui.QOpenGLTexture.Target, viewFormat:PySide2.QtGui.QOpenGLTexture.TextureFormat, minimumMipmapLevel:int, maximumMipmapLevel:int, minimumLayer:int, maximumLayer:int) -> PySide2.QtGui.QOpenGLTexture: ...
def depth(self) -> int: ...
def depthStencilMode(self) -> PySide2.QtGui.QOpenGLTexture.DepthStencilMode: ...
def destroy(self) -> None: ...
def faces(self) -> int: ...
def format(self) -> PySide2.QtGui.QOpenGLTexture.TextureFormat: ...
@typing.overload
def generateMipMaps(self) -> None: ...
@typing.overload
def generateMipMaps(self, baseLevel:int, resetBaseLevel:bool=...) -> None: ...
@staticmethod
def hasFeature(feature:PySide2.QtGui.QOpenGLTexture.Feature) -> bool: ...
def height(self) -> int: ...
def isAutoMipMapGenerationEnabled(self) -> bool: ...
@typing.overload
def isBound(self) -> bool: ...
@typing.overload
def isBound(self, unit:int) -> bool: ...
def isCreated(self) -> bool: ...
def isFixedSamplePositions(self) -> bool: ...
def isStorageAllocated(self) -> bool: ...
def isTextureView(self) -> bool: ...
def layers(self) -> int: ...
def levelOfDetailRange(self) -> typing.Tuple: ...
def levelofDetailBias(self) -> float: ...
def magnificationFilter(self) -> PySide2.QtGui.QOpenGLTexture.Filter: ...
def maximumAnisotropy(self) -> float: ...
def maximumLevelOfDetail(self) -> float: ...
def maximumMipLevels(self) -> int: ...
def minMagFilters(self) -> typing.Tuple: ...
def minificationFilter(self) -> PySide2.QtGui.QOpenGLTexture.Filter: ...
def minimumLevelOfDetail(self) -> float: ...
def mipBaseLevel(self) -> int: ...
def mipLevelRange(self) -> typing.Tuple: ...
def mipLevels(self) -> int: ...
def mipMaxLevel(self) -> int: ...
@typing.overload
def release(self) -> None: ...
@typing.overload
def release(self, unit:int, reset:PySide2.QtGui.QOpenGLTexture.TextureUnitReset=...) -> None: ...
def samples(self) -> int: ...
def setAutoMipMapGenerationEnabled(self, enabled:bool) -> None: ...
@typing.overload
def setBorderColor(self, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setBorderColor(self, r:float, g:float, b:float, a:float) -> None: ...
@typing.overload
def setBorderColor(self, r:int, g:int, b:int, a:int) -> None: ...
@typing.overload
def setBorderColor(self, r:int, g:int, b:int, a:int) -> None: ...
def setComparisonFunction(self, function:PySide2.QtGui.QOpenGLTexture.ComparisonFunction) -> None: ...
def setComparisonMode(self, mode:PySide2.QtGui.QOpenGLTexture.ComparisonMode) -> None: ...
@typing.overload
def setCompressedData(self, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setCompressedData(self, mipLevel:int, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setCompressedData(self, mipLevel:int, layer:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setCompressedData(self, mipLevel:int, layer:int, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setCompressedData(self, mipLevel:int, layer:int, layerCount:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, image:PySide2.QtGui.QImage, genMipMaps:PySide2.QtGui.QOpenGLTexture.MipMapGeneration=...) -> None: ...
@typing.overload
def setData(self, mipLevel:int, layer:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, mipLevel:int, layer:int, layerCount:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, mipLevel:int, layer:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, mipLevel:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, xOffset:int, yOffset:int, zOffset:int, width:int, height:int, depth:int, mipLevel:int, layer:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, layerCount:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, xOffset:int, yOffset:int, zOffset:int, width:int, height:int, depth:int, mipLevel:int, layer:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, xOffset:int, yOffset:int, zOffset:int, width:int, height:int, depth:int, mipLevel:int, layer:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
@typing.overload
def setData(self, xOffset:int, yOffset:int, zOffset:int, width:int, height:int, depth:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ...
def setDepthStencilMode(self, mode:PySide2.QtGui.QOpenGLTexture.DepthStencilMode) -> None: ...
def setFixedSamplePositions(self, fixed:bool) -> None: ...
def setFormat(self, format:PySide2.QtGui.QOpenGLTexture.TextureFormat) -> None: ...
def setLayers(self, layers:int) -> None: ...
def setLevelOfDetailRange(self, min:float, max:float) -> None: ...
def setLevelofDetailBias(self, bias:float) -> None: ...
def setMagnificationFilter(self, filter:PySide2.QtGui.QOpenGLTexture.Filter) -> None: ...
def setMaximumAnisotropy(self, anisotropy:float) -> None: ...
def setMaximumLevelOfDetail(self, value:float) -> None: ...
def setMinMagFilters(self, minificationFilter:PySide2.QtGui.QOpenGLTexture.Filter, magnificationFilter:PySide2.QtGui.QOpenGLTexture.Filter) -> None: ...
def setMinificationFilter(self, filter:PySide2.QtGui.QOpenGLTexture.Filter) -> None: ...
def setMinimumLevelOfDetail(self, value:float) -> None: ...
def setMipBaseLevel(self, baseLevel:int) -> None: ...
def setMipLevelRange(self, baseLevel:int, maxLevel:int) -> None: ...
def setMipLevels(self, levels:int) -> None: ...
def setMipMaxLevel(self, maxLevel:int) -> None: ...
def setSamples(self, samples:int) -> None: ...
def setSize(self, width:int, height:int=..., depth:int=...) -> None: ...
@typing.overload
def setSwizzleMask(self, component:PySide2.QtGui.QOpenGLTexture.SwizzleComponent, value:PySide2.QtGui.QOpenGLTexture.SwizzleValue) -> None: ...
@typing.overload
def setSwizzleMask(self, r:PySide2.QtGui.QOpenGLTexture.SwizzleValue, g:PySide2.QtGui.QOpenGLTexture.SwizzleValue, b:PySide2.QtGui.QOpenGLTexture.SwizzleValue, a:PySide2.QtGui.QOpenGLTexture.SwizzleValue) -> None: ...
@typing.overload
def setWrapMode(self, direction:PySide2.QtGui.QOpenGLTexture.CoordinateDirection, mode:PySide2.QtGui.QOpenGLTexture.WrapMode) -> None: ...
@typing.overload
def setWrapMode(self, mode:PySide2.QtGui.QOpenGLTexture.WrapMode) -> None: ...
def swizzleMask(self, component:PySide2.QtGui.QOpenGLTexture.SwizzleComponent) -> PySide2.QtGui.QOpenGLTexture.SwizzleValue: ...
def target(self) -> PySide2.QtGui.QOpenGLTexture.Target: ...
def textureId(self) -> int: ...
def width(self) -> int: ...
def wrapMode(self, direction:PySide2.QtGui.QOpenGLTexture.CoordinateDirection) -> PySide2.QtGui.QOpenGLTexture.WrapMode: ...
class QOpenGLTextureBlitter(Shiboken.Object):
OriginBottomLeft : QOpenGLTextureBlitter = ... # 0x0
OriginTopLeft : QOpenGLTextureBlitter = ... # 0x1
class Origin(object):
OriginBottomLeft : QOpenGLTextureBlitter.Origin = ... # 0x0
OriginTopLeft : QOpenGLTextureBlitter.Origin = ... # 0x1
def __init__(self) -> None: ...
def bind(self, target:int=...) -> None: ...
@typing.overload
def blit(self, texture:int, targetTransform:PySide2.QtGui.QMatrix4x4, sourceOrigin:PySide2.QtGui.QOpenGLTextureBlitter.Origin) -> None: ...
@typing.overload
def blit(self, texture:int, targetTransform:PySide2.QtGui.QMatrix4x4, sourceTransform:PySide2.QtGui.QMatrix3x3) -> None: ...
def create(self) -> bool: ...
def destroy(self) -> None: ...
def isCreated(self) -> bool: ...
def release(self) -> None: ...
def setOpacity(self, opacity:float) -> None: ...
def setRedBlueSwizzle(self, swizzle:bool) -> None: ...
@staticmethod
def sourceTransform(subTexture:PySide2.QtCore.QRectF, textureSize:PySide2.QtCore.QSize, origin:PySide2.QtGui.QOpenGLTextureBlitter.Origin) -> PySide2.QtGui.QMatrix3x3: ...
def supportsExternalOESTarget(self) -> bool: ...
@staticmethod
def targetTransform(target:PySide2.QtCore.QRectF, viewport:PySide2.QtCore.QRect) -> PySide2.QtGui.QMatrix4x4: ...
class QOpenGLTimeMonitor(PySide2.QtCore.QObject):
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def create(self) -> bool: ...
def destroy(self) -> None: ...
def isCreated(self) -> bool: ...
def isResultAvailable(self) -> bool: ...
def objectIds(self) -> typing.List: ...
def recordSample(self) -> int: ...
def reset(self) -> None: ...
def sampleCount(self) -> int: ...
def setSampleCount(self, sampleCount:int) -> None: ...
def waitForIntervals(self) -> typing.List: ...
def waitForSamples(self) -> typing.List: ...
class QOpenGLTimerQuery(PySide2.QtCore.QObject):
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def begin(self) -> None: ...
def create(self) -> bool: ...
def destroy(self) -> None: ...
def end(self) -> None: ...
def isCreated(self) -> bool: ...
def isResultAvailable(self) -> bool: ...
def objectId(self) -> int: ...
def recordTimestamp(self) -> None: ...
def waitForResult(self) -> int: ...
def waitForTimestamp(self) -> int: ...
class QOpenGLVersionProfile(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, format:PySide2.QtGui.QSurfaceFormat) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QOpenGLVersionProfile) -> None: ...
@staticmethod
def __copy__() -> None: ...
def hasProfiles(self) -> bool: ...
def isLegacyVersion(self) -> bool: ...
def isValid(self) -> bool: ...
def profile(self) -> PySide2.QtGui.QSurfaceFormat.OpenGLContextProfile: ...
def setProfile(self, profile:PySide2.QtGui.QSurfaceFormat.OpenGLContextProfile) -> None: ...
def setVersion(self, majorVersion:int, minorVersion:int) -> None: ...
def version(self) -> typing.Tuple: ...
class QOpenGLVertexArrayObject(PySide2.QtCore.QObject):
class Binder(Shiboken.Object):
def __init__(self, v:PySide2.QtGui.QOpenGLVertexArrayObject) -> None: ...
def rebind(self) -> None: ...
def release(self) -> None: ...
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def bind(self) -> None: ...
def create(self) -> bool: ...
def destroy(self) -> None: ...
def isCreated(self) -> bool: ...
def objectId(self) -> int: ...
def release(self) -> None: ...
class QOpenGLWindow(PySide2.QtGui.QPaintDeviceWindow):
NoPartialUpdate : QOpenGLWindow = ... # 0x0
PartialUpdateBlit : QOpenGLWindow = ... # 0x1
PartialUpdateBlend : QOpenGLWindow = ... # 0x2
class UpdateBehavior(object):
NoPartialUpdate : QOpenGLWindow.UpdateBehavior = ... # 0x0
PartialUpdateBlit : QOpenGLWindow.UpdateBehavior = ... # 0x1
PartialUpdateBlend : QOpenGLWindow.UpdateBehavior = ... # 0x2
@typing.overload
def __init__(self, shareContext:PySide2.QtGui.QOpenGLContext, updateBehavior:PySide2.QtGui.QOpenGLWindow.UpdateBehavior=..., parent:typing.Optional[PySide2.QtGui.QWindow]=...) -> None: ...
@typing.overload
def __init__(self, updateBehavior:PySide2.QtGui.QOpenGLWindow.UpdateBehavior=..., parent:typing.Optional[PySide2.QtGui.QWindow]=...) -> None: ...
def context(self) -> PySide2.QtGui.QOpenGLContext: ...
def defaultFramebufferObject(self) -> int: ...
def doneCurrent(self) -> None: ...
def grabFramebuffer(self) -> PySide2.QtGui.QImage: ...
def initializeGL(self) -> None: ...
def isValid(self) -> bool: ...
def makeCurrent(self) -> None: ...
def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ...
def paintEvent(self, event:PySide2.QtGui.QPaintEvent) -> None: ...
def paintGL(self) -> None: ...
def paintOverGL(self) -> None: ...
def paintUnderGL(self) -> None: ...
def redirected(self, arg__1:PySide2.QtCore.QPoint) -> PySide2.QtGui.QPaintDevice: ...
def resizeEvent(self, event:PySide2.QtGui.QResizeEvent) -> None: ...
def resizeGL(self, w:int, h:int) -> None: ...
def shareContext(self) -> PySide2.QtGui.QOpenGLContext: ...
def updateBehavior(self) -> PySide2.QtGui.QOpenGLWindow.UpdateBehavior: ...
class QPageLayout(Shiboken.Object):
Millimeter : QPageLayout = ... # 0x0
Portrait : QPageLayout = ... # 0x0
StandardMode : QPageLayout = ... # 0x0
FullPageMode : QPageLayout = ... # 0x1
Landscape : QPageLayout = ... # 0x1
Point : QPageLayout = ... # 0x1
Inch : QPageLayout = ... # 0x2
Pica : QPageLayout = ... # 0x3
Didot : QPageLayout = ... # 0x4
Cicero : QPageLayout = ... # 0x5
class Mode(object):
StandardMode : QPageLayout.Mode = ... # 0x0
FullPageMode : QPageLayout.Mode = ... # 0x1
class Orientation(object):
Portrait : QPageLayout.Orientation = ... # 0x0
Landscape : QPageLayout.Orientation = ... # 0x1
class Unit(object):
Millimeter : QPageLayout.Unit = ... # 0x0
Point : QPageLayout.Unit = ... # 0x1
Inch : QPageLayout.Unit = ... # 0x2
Pica : QPageLayout.Unit = ... # 0x3
Didot : QPageLayout.Unit = ... # 0x4
Cicero : QPageLayout.Unit = ... # 0x5
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QPageLayout) -> None: ...
@typing.overload
def __init__(self, pageSize:PySide2.QtGui.QPageSize, orientation:PySide2.QtGui.QPageLayout.Orientation, margins:PySide2.QtCore.QMarginsF, units:PySide2.QtGui.QPageLayout.Unit=..., minMargins:PySide2.QtCore.QMarginsF=...) -> None: ...
@staticmethod
def __copy__() -> None: ...
@typing.overload
def fullRect(self) -> PySide2.QtCore.QRectF: ...
@typing.overload
def fullRect(self, units:PySide2.QtGui.QPageLayout.Unit) -> PySide2.QtCore.QRectF: ...
def fullRectPixels(self, resolution:int) -> PySide2.QtCore.QRect: ...
def fullRectPoints(self) -> PySide2.QtCore.QRect: ...
def isEquivalentTo(self, other:PySide2.QtGui.QPageLayout) -> bool: ...
def isValid(self) -> bool: ...
@typing.overload
def margins(self) -> PySide2.QtCore.QMarginsF: ...
@typing.overload
def margins(self, units:PySide2.QtGui.QPageLayout.Unit) -> PySide2.QtCore.QMarginsF: ...
def marginsPixels(self, resolution:int) -> PySide2.QtCore.QMargins: ...
def marginsPoints(self) -> PySide2.QtCore.QMargins: ...
def maximumMargins(self) -> PySide2.QtCore.QMarginsF: ...
def minimumMargins(self) -> PySide2.QtCore.QMarginsF: ...
def mode(self) -> PySide2.QtGui.QPageLayout.Mode: ...
def orientation(self) -> PySide2.QtGui.QPageLayout.Orientation: ...
def pageSize(self) -> PySide2.QtGui.QPageSize: ...
@typing.overload
def paintRect(self) -> PySide2.QtCore.QRectF: ...
@typing.overload
def paintRect(self, units:PySide2.QtGui.QPageLayout.Unit) -> PySide2.QtCore.QRectF: ...
def paintRectPixels(self, resolution:int) -> PySide2.QtCore.QRect: ...
def paintRectPoints(self) -> PySide2.QtCore.QRect: ...
def setBottomMargin(self, bottomMargin:float) -> bool: ...
def setLeftMargin(self, leftMargin:float) -> bool: ...
def setMargins(self, margins:PySide2.QtCore.QMarginsF) -> bool: ...
def setMinimumMargins(self, minMargins:PySide2.QtCore.QMarginsF) -> None: ...
def setMode(self, mode:PySide2.QtGui.QPageLayout.Mode) -> None: ...
def setOrientation(self, orientation:PySide2.QtGui.QPageLayout.Orientation) -> None: ...
def setPageSize(self, pageSize:PySide2.QtGui.QPageSize, minMargins:PySide2.QtCore.QMarginsF=...) -> None: ...
def setRightMargin(self, rightMargin:float) -> bool: ...
def setTopMargin(self, topMargin:float) -> bool: ...
def setUnits(self, units:PySide2.QtGui.QPageLayout.Unit) -> None: ...
def swap(self, other:PySide2.QtGui.QPageLayout) -> None: ...
def units(self) -> PySide2.QtGui.QPageLayout.Unit: ...
class QPageSize(Shiboken.Object):
A4 : QPageSize = ... # 0x0
FuzzyMatch : QPageSize = ... # 0x0
Millimeter : QPageSize = ... # 0x0
B5 : QPageSize = ... # 0x1
FuzzyOrientationMatch : QPageSize = ... # 0x1
Point : QPageSize = ... # 0x1
AnsiA : QPageSize = ... # 0x2
ExactMatch : QPageSize = ... # 0x2
Inch : QPageSize = ... # 0x2
Letter : QPageSize = ... # 0x2
Legal : QPageSize = ... # 0x3
Pica : QPageSize = ... # 0x3
Didot : QPageSize = ... # 0x4
Executive : QPageSize = ... # 0x4
A0 : QPageSize = ... # 0x5
Cicero : QPageSize = ... # 0x5
A1 : QPageSize = ... # 0x6
A2 : QPageSize = ... # 0x7
A3 : QPageSize = ... # 0x8
A5 : QPageSize = ... # 0x9
A6 : QPageSize = ... # 0xa
A7 : QPageSize = ... # 0xb
A8 : QPageSize = ... # 0xc
A9 : QPageSize = ... # 0xd
B0 : QPageSize = ... # 0xe
B1 : QPageSize = ... # 0xf
B10 : QPageSize = ... # 0x10
B2 : QPageSize = ... # 0x11
B3 : QPageSize = ... # 0x12
B4 : QPageSize = ... # 0x13
B6 : QPageSize = ... # 0x14
B7 : QPageSize = ... # 0x15
B8 : QPageSize = ... # 0x16
B9 : QPageSize = ... # 0x17
C5E : QPageSize = ... # 0x18
EnvelopeC5 : QPageSize = ... # 0x18
Comm10E : QPageSize = ... # 0x19
Envelope10 : QPageSize = ... # 0x19
DLE : QPageSize = ... # 0x1a
EnvelopeDL : QPageSize = ... # 0x1a
Folio : QPageSize = ... # 0x1b
AnsiB : QPageSize = ... # 0x1c
Ledger : QPageSize = ... # 0x1c
Tabloid : QPageSize = ... # 0x1d
Custom : QPageSize = ... # 0x1e
A10 : QPageSize = ... # 0x1f
A3Extra : QPageSize = ... # 0x20
A4Extra : QPageSize = ... # 0x21
A4Plus : QPageSize = ... # 0x22
A4Small : QPageSize = ... # 0x23
A5Extra : QPageSize = ... # 0x24
B5Extra : QPageSize = ... # 0x25
JisB0 : QPageSize = ... # 0x26
JisB1 : QPageSize = ... # 0x27
JisB2 : QPageSize = ... # 0x28
JisB3 : QPageSize = ... # 0x29
JisB4 : QPageSize = ... # 0x2a
JisB5 : QPageSize = ... # 0x2b
JisB6 : QPageSize = ... # 0x2c
JisB7 : QPageSize = ... # 0x2d
JisB8 : QPageSize = ... # 0x2e
JisB9 : QPageSize = ... # 0x2f
JisB10 : QPageSize = ... # 0x30
AnsiC : QPageSize = ... # 0x31
AnsiD : QPageSize = ... # 0x32
AnsiE : QPageSize = ... # 0x33
LegalExtra : QPageSize = ... # 0x34
LetterExtra : QPageSize = ... # 0x35
LetterPlus : QPageSize = ... # 0x36
LetterSmall : QPageSize = ... # 0x37
TabloidExtra : QPageSize = ... # 0x38
ArchA : QPageSize = ... # 0x39
ArchB : QPageSize = ... # 0x3a
ArchC : QPageSize = ... # 0x3b
ArchD : QPageSize = ... # 0x3c
ArchE : QPageSize = ... # 0x3d
Imperial7x9 : QPageSize = ... # 0x3e
Imperial8x10 : QPageSize = ... # 0x3f
Imperial9x11 : QPageSize = ... # 0x40
Imperial9x12 : QPageSize = ... # 0x41
Imperial10x11 : QPageSize = ... # 0x42
Imperial10x13 : QPageSize = ... # 0x43
Imperial10x14 : QPageSize = ... # 0x44
Imperial12x11 : QPageSize = ... # 0x45
Imperial15x11 : QPageSize = ... # 0x46
ExecutiveStandard : QPageSize = ... # 0x47
Note : QPageSize = ... # 0x48
Quarto : QPageSize = ... # 0x49
Statement : QPageSize = ... # 0x4a
SuperA : QPageSize = ... # 0x4b
SuperB : QPageSize = ... # 0x4c
Postcard : QPageSize = ... # 0x4d
DoublePostcard : QPageSize = ... # 0x4e
Prc16K : QPageSize = ... # 0x4f
Prc32K : QPageSize = ... # 0x50
Prc32KBig : QPageSize = ... # 0x51
FanFoldUS : QPageSize = ... # 0x52
FanFoldGerman : QPageSize = ... # 0x53
FanFoldGermanLegal : QPageSize = ... # 0x54
EnvelopeB4 : QPageSize = ... # 0x55
EnvelopeB5 : QPageSize = ... # 0x56
EnvelopeB6 : QPageSize = ... # 0x57
EnvelopeC0 : QPageSize = ... # 0x58
EnvelopeC1 : QPageSize = ... # 0x59
EnvelopeC2 : QPageSize = ... # 0x5a
EnvelopeC3 : QPageSize = ... # 0x5b
EnvelopeC4 : QPageSize = ... # 0x5c
EnvelopeC6 : QPageSize = ... # 0x5d
EnvelopeC65 : QPageSize = ... # 0x5e
EnvelopeC7 : QPageSize = ... # 0x5f
Envelope9 : QPageSize = ... # 0x60
Envelope11 : QPageSize = ... # 0x61
Envelope12 : QPageSize = ... # 0x62
Envelope14 : QPageSize = ... # 0x63
EnvelopeMonarch : QPageSize = ... # 0x64
EnvelopePersonal : QPageSize = ... # 0x65
EnvelopeChou3 : QPageSize = ... # 0x66
EnvelopeChou4 : QPageSize = ... # 0x67
EnvelopeInvite : QPageSize = ... # 0x68
EnvelopeItalian : QPageSize = ... # 0x69
EnvelopeKaku2 : QPageSize = ... # 0x6a
EnvelopeKaku3 : QPageSize = ... # 0x6b
EnvelopePrc1 : QPageSize = ... # 0x6c
EnvelopePrc2 : QPageSize = ... # 0x6d
EnvelopePrc3 : QPageSize = ... # 0x6e
EnvelopePrc4 : QPageSize = ... # 0x6f
EnvelopePrc5 : QPageSize = ... # 0x70
EnvelopePrc6 : QPageSize = ... # 0x71
EnvelopePrc7 : QPageSize = ... # 0x72
EnvelopePrc8 : QPageSize = ... # 0x73
EnvelopePrc9 : QPageSize = ... # 0x74
EnvelopePrc10 : QPageSize = ... # 0x75
EnvelopeYou4 : QPageSize = ... # 0x76
LastPageSize : QPageSize = ... # 0x76
NPageSize : QPageSize = ... # 0x76
NPaperSize : QPageSize = ... # 0x76
class PageSizeId(object):
A4 : QPageSize.PageSizeId = ... # 0x0
B5 : QPageSize.PageSizeId = ... # 0x1
AnsiA : QPageSize.PageSizeId = ... # 0x2
Letter : QPageSize.PageSizeId = ... # 0x2
Legal : QPageSize.PageSizeId = ... # 0x3
Executive : QPageSize.PageSizeId = ... # 0x4
A0 : QPageSize.PageSizeId = ... # 0x5
A1 : QPageSize.PageSizeId = ... # 0x6
A2 : QPageSize.PageSizeId = ... # 0x7
A3 : QPageSize.PageSizeId = ... # 0x8
A5 : QPageSize.PageSizeId = ... # 0x9
A6 : QPageSize.PageSizeId = ... # 0xa
A7 : QPageSize.PageSizeId = ... # 0xb
A8 : QPageSize.PageSizeId = ... # 0xc
A9 : QPageSize.PageSizeId = ... # 0xd
B0 : QPageSize.PageSizeId = ... # 0xe
B1 : QPageSize.PageSizeId = ... # 0xf
B10 : QPageSize.PageSizeId = ... # 0x10
B2 : QPageSize.PageSizeId = ... # 0x11
B3 : QPageSize.PageSizeId = ... # 0x12
B4 : QPageSize.PageSizeId = ... # 0x13
B6 : QPageSize.PageSizeId = ... # 0x14
B7 : QPageSize.PageSizeId = ... # 0x15
B8 : QPageSize.PageSizeId = ... # 0x16
B9 : QPageSize.PageSizeId = ... # 0x17
C5E : QPageSize.PageSizeId = ... # 0x18
EnvelopeC5 : QPageSize.PageSizeId = ... # 0x18
Comm10E : QPageSize.PageSizeId = ... # 0x19
Envelope10 : QPageSize.PageSizeId = ... # 0x19
DLE : QPageSize.PageSizeId = ... # 0x1a
EnvelopeDL : QPageSize.PageSizeId = ... # 0x1a
Folio : QPageSize.PageSizeId = ... # 0x1b
AnsiB : QPageSize.PageSizeId = ... # 0x1c
Ledger : QPageSize.PageSizeId = ... # 0x1c
Tabloid : QPageSize.PageSizeId = ... # 0x1d
Custom : QPageSize.PageSizeId = ... # 0x1e
A10 : QPageSize.PageSizeId = ... # 0x1f
A3Extra : QPageSize.PageSizeId = ... # 0x20
A4Extra : QPageSize.PageSizeId = ... # 0x21
A4Plus : QPageSize.PageSizeId = ... # 0x22
A4Small : QPageSize.PageSizeId = ... # 0x23
A5Extra : QPageSize.PageSizeId = ... # 0x24
B5Extra : QPageSize.PageSizeId = ... # 0x25
JisB0 : QPageSize.PageSizeId = ... # 0x26
JisB1 : QPageSize.PageSizeId = ... # 0x27
JisB2 : QPageSize.PageSizeId = ... # 0x28
JisB3 : QPageSize.PageSizeId = ... # 0x29
JisB4 : QPageSize.PageSizeId = ... # 0x2a
JisB5 : QPageSize.PageSizeId = ... # 0x2b
JisB6 : QPageSize.PageSizeId = ... # 0x2c
JisB7 : QPageSize.PageSizeId = ... # 0x2d
JisB8 : QPageSize.PageSizeId = ... # 0x2e
JisB9 : QPageSize.PageSizeId = ... # 0x2f
JisB10 : QPageSize.PageSizeId = ... # 0x30
AnsiC : QPageSize.PageSizeId = ... # 0x31
AnsiD : QPageSize.PageSizeId = ... # 0x32
AnsiE : QPageSize.PageSizeId = ... # 0x33
LegalExtra : QPageSize.PageSizeId = ... # 0x34
LetterExtra : QPageSize.PageSizeId = ... # 0x35
LetterPlus : QPageSize.PageSizeId = ... # 0x36
LetterSmall : QPageSize.PageSizeId = ... # 0x37
TabloidExtra : QPageSize.PageSizeId = ... # 0x38
ArchA : QPageSize.PageSizeId = ... # 0x39
ArchB : QPageSize.PageSizeId = ... # 0x3a
ArchC : QPageSize.PageSizeId = ... # 0x3b
ArchD : QPageSize.PageSizeId = ... # 0x3c
ArchE : QPageSize.PageSizeId = ... # 0x3d
Imperial7x9 : QPageSize.PageSizeId = ... # 0x3e
Imperial8x10 : QPageSize.PageSizeId = ... # 0x3f
Imperial9x11 : QPageSize.PageSizeId = ... # 0x40
Imperial9x12 : QPageSize.PageSizeId = ... # 0x41
Imperial10x11 : QPageSize.PageSizeId = ... # 0x42
Imperial10x13 : QPageSize.PageSizeId = ... # 0x43
Imperial10x14 : QPageSize.PageSizeId = ... # 0x44
Imperial12x11 : QPageSize.PageSizeId = ... # 0x45
Imperial15x11 : QPageSize.PageSizeId = ... # 0x46
ExecutiveStandard : QPageSize.PageSizeId = ... # 0x47
Note : QPageSize.PageSizeId = ... # 0x48
Quarto : QPageSize.PageSizeId = ... # 0x49
Statement : QPageSize.PageSizeId = ... # 0x4a
SuperA : QPageSize.PageSizeId = ... # 0x4b
SuperB : QPageSize.PageSizeId = ... # 0x4c
Postcard : QPageSize.PageSizeId = ... # 0x4d
DoublePostcard : QPageSize.PageSizeId = ... # 0x4e
Prc16K : QPageSize.PageSizeId = ... # 0x4f
Prc32K : QPageSize.PageSizeId = ... # 0x50
Prc32KBig : QPageSize.PageSizeId = ... # 0x51
FanFoldUS : QPageSize.PageSizeId = ... # 0x52
FanFoldGerman : QPageSize.PageSizeId = ... # 0x53
FanFoldGermanLegal : QPageSize.PageSizeId = ... # 0x54
EnvelopeB4 : QPageSize.PageSizeId = ... # 0x55
EnvelopeB5 : QPageSize.PageSizeId = ... # 0x56
EnvelopeB6 : QPageSize.PageSizeId = ... # 0x57
EnvelopeC0 : QPageSize.PageSizeId = ... # 0x58
EnvelopeC1 : QPageSize.PageSizeId = ... # 0x59
EnvelopeC2 : QPageSize.PageSizeId = ... # 0x5a
EnvelopeC3 : QPageSize.PageSizeId = ... # 0x5b
EnvelopeC4 : QPageSize.PageSizeId = ... # 0x5c
EnvelopeC6 : QPageSize.PageSizeId = ... # 0x5d
EnvelopeC65 : QPageSize.PageSizeId = ... # 0x5e
EnvelopeC7 : QPageSize.PageSizeId = ... # 0x5f
Envelope9 : QPageSize.PageSizeId = ... # 0x60
Envelope11 : QPageSize.PageSizeId = ... # 0x61
Envelope12 : QPageSize.PageSizeId = ... # 0x62
Envelope14 : QPageSize.PageSizeId = ... # 0x63
EnvelopeMonarch : QPageSize.PageSizeId = ... # 0x64
EnvelopePersonal : QPageSize.PageSizeId = ... # 0x65
EnvelopeChou3 : QPageSize.PageSizeId = ... # 0x66
EnvelopeChou4 : QPageSize.PageSizeId = ... # 0x67
EnvelopeInvite : QPageSize.PageSizeId = ... # 0x68
EnvelopeItalian : QPageSize.PageSizeId = ... # 0x69
EnvelopeKaku2 : QPageSize.PageSizeId = ... # 0x6a
EnvelopeKaku3 : QPageSize.PageSizeId = ... # 0x6b
EnvelopePrc1 : QPageSize.PageSizeId = ... # 0x6c
EnvelopePrc2 : QPageSize.PageSizeId = ... # 0x6d
EnvelopePrc3 : QPageSize.PageSizeId = ... # 0x6e
EnvelopePrc4 : QPageSize.PageSizeId = ... # 0x6f
EnvelopePrc5 : QPageSize.PageSizeId = ... # 0x70
EnvelopePrc6 : QPageSize.PageSizeId = ... # 0x71
EnvelopePrc7 : QPageSize.PageSizeId = ... # 0x72
EnvelopePrc8 : QPageSize.PageSizeId = ... # 0x73
EnvelopePrc9 : QPageSize.PageSizeId = ... # 0x74
EnvelopePrc10 : QPageSize.PageSizeId = ... # 0x75
EnvelopeYou4 : QPageSize.PageSizeId = ... # 0x76
LastPageSize : QPageSize.PageSizeId = ... # 0x76
NPageSize : QPageSize.PageSizeId = ... # 0x76
NPaperSize : QPageSize.PageSizeId = ... # 0x76
class SizeMatchPolicy(object):
FuzzyMatch : QPageSize.SizeMatchPolicy = ... # 0x0
FuzzyOrientationMatch : QPageSize.SizeMatchPolicy = ... # 0x1
ExactMatch : QPageSize.SizeMatchPolicy = ... # 0x2
class Unit(object):
Millimeter : QPageSize.Unit = ... # 0x0
Point : QPageSize.Unit = ... # 0x1
Inch : QPageSize.Unit = ... # 0x2
Pica : QPageSize.Unit = ... # 0x3
Didot : QPageSize.Unit = ... # 0x4
Cicero : QPageSize.Unit = ... # 0x5
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QPageSize) -> None: ...
@typing.overload
def __init__(self, pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> None: ...
@typing.overload
def __init__(self, pointSize:PySide2.QtCore.QSize, name:str=..., matchPolicy:PySide2.QtGui.QPageSize.SizeMatchPolicy=...) -> None: ...
@typing.overload
def __init__(self, size:PySide2.QtCore.QSizeF, units:PySide2.QtGui.QPageSize.Unit, name:str=..., matchPolicy:PySide2.QtGui.QPageSize.SizeMatchPolicy=...) -> None: ...
@staticmethod
def __copy__() -> None: ...
@typing.overload
@staticmethod
def definitionSize(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> PySide2.QtCore.QSizeF: ...
@typing.overload
def definitionSize(self) -> PySide2.QtCore.QSizeF: ...
@typing.overload
@staticmethod
def definitionUnits(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> PySide2.QtGui.QPageSize.Unit: ...
@typing.overload
def definitionUnits(self) -> PySide2.QtGui.QPageSize.Unit: ...
@typing.overload
@staticmethod
def id(pointSize:PySide2.QtCore.QSize, matchPolicy:PySide2.QtGui.QPageSize.SizeMatchPolicy=...) -> PySide2.QtGui.QPageSize.PageSizeId: ...
@typing.overload
def id(self) -> PySide2.QtGui.QPageSize.PageSizeId: ...
@typing.overload
@staticmethod
def id(size:PySide2.QtCore.QSizeF, units:PySide2.QtGui.QPageSize.Unit, matchPolicy:PySide2.QtGui.QPageSize.SizeMatchPolicy=...) -> PySide2.QtGui.QPageSize.PageSizeId: ...
@typing.overload
@staticmethod
def id(windowsId:int) -> PySide2.QtGui.QPageSize.PageSizeId: ...
def isEquivalentTo(self, other:PySide2.QtGui.QPageSize) -> bool: ...
def isValid(self) -> bool: ...
@typing.overload
@staticmethod
def key(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> str: ...
@typing.overload
def key(self) -> str: ...
@typing.overload
@staticmethod
def name(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> str: ...
@typing.overload
def name(self) -> str: ...
def rect(self, units:PySide2.QtGui.QPageSize.Unit) -> PySide2.QtCore.QRectF: ...
def rectPixels(self, resolution:int) -> PySide2.QtCore.QRect: ...
def rectPoints(self) -> PySide2.QtCore.QRect: ...
@typing.overload
@staticmethod
def size(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId, units:PySide2.QtGui.QPageSize.Unit) -> PySide2.QtCore.QSizeF: ...
@typing.overload
def size(self, units:PySide2.QtGui.QPageSize.Unit) -> PySide2.QtCore.QSizeF: ...
@typing.overload
@staticmethod
def sizePixels(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId, resolution:int) -> PySide2.QtCore.QSize: ...
@typing.overload
def sizePixels(self, resolution:int) -> PySide2.QtCore.QSize: ...
@typing.overload
@staticmethod
def sizePoints(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> PySide2.QtCore.QSize: ...
@typing.overload
def sizePoints(self) -> PySide2.QtCore.QSize: ...
def swap(self, other:PySide2.QtGui.QPageSize) -> None: ...
@typing.overload
@staticmethod
def windowsId(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> int: ...
@typing.overload
def windowsId(self) -> int: ...
class QPagedPaintDevice(PySide2.QtGui.QPaintDevice):
A4 : QPagedPaintDevice = ... # 0x0
PdfVersion_1_4 : QPagedPaintDevice = ... # 0x0
B5 : QPagedPaintDevice = ... # 0x1
PdfVersion_A1b : QPagedPaintDevice = ... # 0x1
AnsiA : QPagedPaintDevice = ... # 0x2
Letter : QPagedPaintDevice = ... # 0x2
PdfVersion_1_6 : QPagedPaintDevice = ... # 0x2
Legal : QPagedPaintDevice = ... # 0x3
Executive : QPagedPaintDevice = ... # 0x4
A0 : QPagedPaintDevice = ... # 0x5
A1 : QPagedPaintDevice = ... # 0x6
A2 : QPagedPaintDevice = ... # 0x7
A3 : QPagedPaintDevice = ... # 0x8
A5 : QPagedPaintDevice = ... # 0x9
A6 : QPagedPaintDevice = ... # 0xa
A7 : QPagedPaintDevice = ... # 0xb
A8 : QPagedPaintDevice = ... # 0xc
A9 : QPagedPaintDevice = ... # 0xd
B0 : QPagedPaintDevice = ... # 0xe
B1 : QPagedPaintDevice = ... # 0xf
B10 : QPagedPaintDevice = ... # 0x10
B2 : QPagedPaintDevice = ... # 0x11
B3 : QPagedPaintDevice = ... # 0x12
B4 : QPagedPaintDevice = ... # 0x13
B6 : QPagedPaintDevice = ... # 0x14
B7 : QPagedPaintDevice = ... # 0x15
B8 : QPagedPaintDevice = ... # 0x16
B9 : QPagedPaintDevice = ... # 0x17
C5E : QPagedPaintDevice = ... # 0x18
EnvelopeC5 : QPagedPaintDevice = ... # 0x18
Comm10E : QPagedPaintDevice = ... # 0x19
Envelope10 : QPagedPaintDevice = ... # 0x19
DLE : QPagedPaintDevice = ... # 0x1a
EnvelopeDL : QPagedPaintDevice = ... # 0x1a
Folio : QPagedPaintDevice = ... # 0x1b
AnsiB : QPagedPaintDevice = ... # 0x1c
Ledger : QPagedPaintDevice = ... # 0x1c
Tabloid : QPagedPaintDevice = ... # 0x1d
Custom : QPagedPaintDevice = ... # 0x1e
A10 : QPagedPaintDevice = ... # 0x1f
A3Extra : QPagedPaintDevice = ... # 0x20
A4Extra : QPagedPaintDevice = ... # 0x21
A4Plus : QPagedPaintDevice = ... # 0x22
A4Small : QPagedPaintDevice = ... # 0x23
A5Extra : QPagedPaintDevice = ... # 0x24
B5Extra : QPagedPaintDevice = ... # 0x25
JisB0 : QPagedPaintDevice = ... # 0x26
JisB1 : QPagedPaintDevice = ... # 0x27
JisB2 : QPagedPaintDevice = ... # 0x28
JisB3 : QPagedPaintDevice = ... # 0x29
JisB4 : QPagedPaintDevice = ... # 0x2a
JisB5 : QPagedPaintDevice = ... # 0x2b
JisB6 : QPagedPaintDevice = ... # 0x2c
JisB7 : QPagedPaintDevice = ... # 0x2d
JisB8 : QPagedPaintDevice = ... # 0x2e
JisB9 : QPagedPaintDevice = ... # 0x2f
JisB10 : QPagedPaintDevice = ... # 0x30
AnsiC : QPagedPaintDevice = ... # 0x31
AnsiD : QPagedPaintDevice = ... # 0x32
AnsiE : QPagedPaintDevice = ... # 0x33
LegalExtra : QPagedPaintDevice = ... # 0x34
LetterExtra : QPagedPaintDevice = ... # 0x35
LetterPlus : QPagedPaintDevice = ... # 0x36
LetterSmall : QPagedPaintDevice = ... # 0x37
TabloidExtra : QPagedPaintDevice = ... # 0x38
ArchA : QPagedPaintDevice = ... # 0x39
ArchB : QPagedPaintDevice = ... # 0x3a
ArchC : QPagedPaintDevice = ... # 0x3b
ArchD : QPagedPaintDevice = ... # 0x3c
ArchE : QPagedPaintDevice = ... # 0x3d
Imperial7x9 : QPagedPaintDevice = ... # 0x3e
Imperial8x10 : QPagedPaintDevice = ... # 0x3f
Imperial9x11 : QPagedPaintDevice = ... # 0x40
Imperial9x12 : QPagedPaintDevice = ... # 0x41
Imperial10x11 : QPagedPaintDevice = ... # 0x42
Imperial10x13 : QPagedPaintDevice = ... # 0x43
Imperial10x14 : QPagedPaintDevice = ... # 0x44
Imperial12x11 : QPagedPaintDevice = ... # 0x45
Imperial15x11 : QPagedPaintDevice = ... # 0x46
ExecutiveStandard : QPagedPaintDevice = ... # 0x47
Note : QPagedPaintDevice = ... # 0x48
Quarto : QPagedPaintDevice = ... # 0x49
Statement : QPagedPaintDevice = ... # 0x4a
SuperA : QPagedPaintDevice = ... # 0x4b
SuperB : QPagedPaintDevice = ... # 0x4c
Postcard : QPagedPaintDevice = ... # 0x4d
DoublePostcard : QPagedPaintDevice = ... # 0x4e
Prc16K : QPagedPaintDevice = ... # 0x4f
Prc32K : QPagedPaintDevice = ... # 0x50
Prc32KBig : QPagedPaintDevice = ... # 0x51
FanFoldUS : QPagedPaintDevice = ... # 0x52
FanFoldGerman : QPagedPaintDevice = ... # 0x53
FanFoldGermanLegal : QPagedPaintDevice = ... # 0x54
EnvelopeB4 : QPagedPaintDevice = ... # 0x55
EnvelopeB5 : QPagedPaintDevice = ... # 0x56
EnvelopeB6 : QPagedPaintDevice = ... # 0x57
EnvelopeC0 : QPagedPaintDevice = ... # 0x58
EnvelopeC1 : QPagedPaintDevice = ... # 0x59
EnvelopeC2 : QPagedPaintDevice = ... # 0x5a
EnvelopeC3 : QPagedPaintDevice = ... # 0x5b
EnvelopeC4 : QPagedPaintDevice = ... # 0x5c
EnvelopeC6 : QPagedPaintDevice = ... # 0x5d
EnvelopeC65 : QPagedPaintDevice = ... # 0x5e
EnvelopeC7 : QPagedPaintDevice = ... # 0x5f
Envelope9 : QPagedPaintDevice = ... # 0x60
Envelope11 : QPagedPaintDevice = ... # 0x61
Envelope12 : QPagedPaintDevice = ... # 0x62
Envelope14 : QPagedPaintDevice = ... # 0x63
EnvelopeMonarch : QPagedPaintDevice = ... # 0x64
EnvelopePersonal : QPagedPaintDevice = ... # 0x65
EnvelopeChou3 : QPagedPaintDevice = ... # 0x66
EnvelopeChou4 : QPagedPaintDevice = ... # 0x67
EnvelopeInvite : QPagedPaintDevice = ... # 0x68
EnvelopeItalian : QPagedPaintDevice = ... # 0x69
EnvelopeKaku2 : QPagedPaintDevice = ... # 0x6a
EnvelopeKaku3 : QPagedPaintDevice = ... # 0x6b
EnvelopePrc1 : QPagedPaintDevice = ... # 0x6c
EnvelopePrc2 : QPagedPaintDevice = ... # 0x6d
EnvelopePrc3 : QPagedPaintDevice = ... # 0x6e
EnvelopePrc4 : QPagedPaintDevice = ... # 0x6f
EnvelopePrc5 : QPagedPaintDevice = ... # 0x70
EnvelopePrc6 : QPagedPaintDevice = ... # 0x71
EnvelopePrc7 : QPagedPaintDevice = ... # 0x72
EnvelopePrc8 : QPagedPaintDevice = ... # 0x73
EnvelopePrc9 : QPagedPaintDevice = ... # 0x74
EnvelopePrc10 : QPagedPaintDevice = ... # 0x75
EnvelopeYou4 : QPagedPaintDevice = ... # 0x76
LastPageSize : QPagedPaintDevice = ... # 0x76
NPageSize : QPagedPaintDevice = ... # 0x76
NPaperSize : QPagedPaintDevice = ... # 0x76
class Margins(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, Margins:PySide2.QtGui.QPagedPaintDevice.Margins) -> None: ...
@staticmethod
def __copy__() -> None: ...
class PageSize(object):
A4 : QPagedPaintDevice.PageSize = ... # 0x0
B5 : QPagedPaintDevice.PageSize = ... # 0x1
AnsiA : QPagedPaintDevice.PageSize = ... # 0x2
Letter : QPagedPaintDevice.PageSize = ... # 0x2
Legal : QPagedPaintDevice.PageSize = ... # 0x3
Executive : QPagedPaintDevice.PageSize = ... # 0x4
A0 : QPagedPaintDevice.PageSize = ... # 0x5
A1 : QPagedPaintDevice.PageSize = ... # 0x6
A2 : QPagedPaintDevice.PageSize = ... # 0x7
A3 : QPagedPaintDevice.PageSize = ... # 0x8
A5 : QPagedPaintDevice.PageSize = ... # 0x9
A6 : QPagedPaintDevice.PageSize = ... # 0xa
A7 : QPagedPaintDevice.PageSize = ... # 0xb
A8 : QPagedPaintDevice.PageSize = ... # 0xc
A9 : QPagedPaintDevice.PageSize = ... # 0xd
B0 : QPagedPaintDevice.PageSize = ... # 0xe
B1 : QPagedPaintDevice.PageSize = ... # 0xf
B10 : QPagedPaintDevice.PageSize = ... # 0x10
B2 : QPagedPaintDevice.PageSize = ... # 0x11
B3 : QPagedPaintDevice.PageSize = ... # 0x12
B4 : QPagedPaintDevice.PageSize = ... # 0x13
B6 : QPagedPaintDevice.PageSize = ... # 0x14
B7 : QPagedPaintDevice.PageSize = ... # 0x15
B8 : QPagedPaintDevice.PageSize = ... # 0x16
B9 : QPagedPaintDevice.PageSize = ... # 0x17
C5E : QPagedPaintDevice.PageSize = ... # 0x18
EnvelopeC5 : QPagedPaintDevice.PageSize = ... # 0x18
Comm10E : QPagedPaintDevice.PageSize = ... # 0x19
Envelope10 : QPagedPaintDevice.PageSize = ... # 0x19
DLE : QPagedPaintDevice.PageSize = ... # 0x1a
EnvelopeDL : QPagedPaintDevice.PageSize = ... # 0x1a
Folio : QPagedPaintDevice.PageSize = ... # 0x1b
AnsiB : QPagedPaintDevice.PageSize = ... # 0x1c
Ledger : QPagedPaintDevice.PageSize = ... # 0x1c
Tabloid : QPagedPaintDevice.PageSize = ... # 0x1d
Custom : QPagedPaintDevice.PageSize = ... # 0x1e
A10 : QPagedPaintDevice.PageSize = ... # 0x1f
A3Extra : QPagedPaintDevice.PageSize = ... # 0x20
A4Extra : QPagedPaintDevice.PageSize = ... # 0x21
A4Plus : QPagedPaintDevice.PageSize = ... # 0x22
A4Small : QPagedPaintDevice.PageSize = ... # 0x23
A5Extra : QPagedPaintDevice.PageSize = ... # 0x24
B5Extra : QPagedPaintDevice.PageSize = ... # 0x25
JisB0 : QPagedPaintDevice.PageSize = ... # 0x26
JisB1 : QPagedPaintDevice.PageSize = ... # 0x27
JisB2 : QPagedPaintDevice.PageSize = ... # 0x28
JisB3 : QPagedPaintDevice.PageSize = ... # 0x29
JisB4 : QPagedPaintDevice.PageSize = ... # 0x2a
JisB5 : QPagedPaintDevice.PageSize = ... # 0x2b
JisB6 : QPagedPaintDevice.PageSize = ... # 0x2c
JisB7 : QPagedPaintDevice.PageSize = ... # 0x2d
JisB8 : QPagedPaintDevice.PageSize = ... # 0x2e
JisB9 : QPagedPaintDevice.PageSize = ... # 0x2f
JisB10 : QPagedPaintDevice.PageSize = ... # 0x30
AnsiC : QPagedPaintDevice.PageSize = ... # 0x31
AnsiD : QPagedPaintDevice.PageSize = ... # 0x32
AnsiE : QPagedPaintDevice.PageSize = ... # 0x33
LegalExtra : QPagedPaintDevice.PageSize = ... # 0x34
LetterExtra : QPagedPaintDevice.PageSize = ... # 0x35
LetterPlus : QPagedPaintDevice.PageSize = ... # 0x36
LetterSmall : QPagedPaintDevice.PageSize = ... # 0x37
TabloidExtra : QPagedPaintDevice.PageSize = ... # 0x38
ArchA : QPagedPaintDevice.PageSize = ... # 0x39
ArchB : QPagedPaintDevice.PageSize = ... # 0x3a
ArchC : QPagedPaintDevice.PageSize = ... # 0x3b
ArchD : QPagedPaintDevice.PageSize = ... # 0x3c
ArchE : QPagedPaintDevice.PageSize = ... # 0x3d
Imperial7x9 : QPagedPaintDevice.PageSize = ... # 0x3e
Imperial8x10 : QPagedPaintDevice.PageSize = ... # 0x3f
Imperial9x11 : QPagedPaintDevice.PageSize = ... # 0x40
Imperial9x12 : QPagedPaintDevice.PageSize = ... # 0x41
Imperial10x11 : QPagedPaintDevice.PageSize = ... # 0x42
Imperial10x13 : QPagedPaintDevice.PageSize = ... # 0x43
Imperial10x14 : QPagedPaintDevice.PageSize = ... # 0x44
Imperial12x11 : QPagedPaintDevice.PageSize = ... # 0x45
Imperial15x11 : QPagedPaintDevice.PageSize = ... # 0x46
ExecutiveStandard : QPagedPaintDevice.PageSize = ... # 0x47
Note : QPagedPaintDevice.PageSize = ... # 0x48
Quarto : QPagedPaintDevice.PageSize = ... # 0x49
Statement : QPagedPaintDevice.PageSize = ... # 0x4a
SuperA : QPagedPaintDevice.PageSize = ... # 0x4b
SuperB : QPagedPaintDevice.PageSize = ... # 0x4c
Postcard : QPagedPaintDevice.PageSize = ... # 0x4d
DoublePostcard : QPagedPaintDevice.PageSize = ... # 0x4e
Prc16K : QPagedPaintDevice.PageSize = ... # 0x4f
Prc32K : QPagedPaintDevice.PageSize = ... # 0x50
Prc32KBig : QPagedPaintDevice.PageSize = ... # 0x51
FanFoldUS : QPagedPaintDevice.PageSize = ... # 0x52
FanFoldGerman : QPagedPaintDevice.PageSize = ... # 0x53
FanFoldGermanLegal : QPagedPaintDevice.PageSize = ... # 0x54
EnvelopeB4 : QPagedPaintDevice.PageSize = ... # 0x55
EnvelopeB5 : QPagedPaintDevice.PageSize = ... # 0x56
EnvelopeB6 : QPagedPaintDevice.PageSize = ... # 0x57
EnvelopeC0 : QPagedPaintDevice.PageSize = ... # 0x58
EnvelopeC1 : QPagedPaintDevice.PageSize = ... # 0x59
EnvelopeC2 : QPagedPaintDevice.PageSize = ... # 0x5a
EnvelopeC3 : QPagedPaintDevice.PageSize = ... # 0x5b
EnvelopeC4 : QPagedPaintDevice.PageSize = ... # 0x5c
EnvelopeC6 : QPagedPaintDevice.PageSize = ... # 0x5d
EnvelopeC65 : QPagedPaintDevice.PageSize = ... # 0x5e
EnvelopeC7 : QPagedPaintDevice.PageSize = ... # 0x5f
Envelope9 : QPagedPaintDevice.PageSize = ... # 0x60
Envelope11 : QPagedPaintDevice.PageSize = ... # 0x61
Envelope12 : QPagedPaintDevice.PageSize = ... # 0x62
Envelope14 : QPagedPaintDevice.PageSize = ... # 0x63
EnvelopeMonarch : QPagedPaintDevice.PageSize = ... # 0x64
EnvelopePersonal : QPagedPaintDevice.PageSize = ... # 0x65
EnvelopeChou3 : QPagedPaintDevice.PageSize = ... # 0x66
EnvelopeChou4 : QPagedPaintDevice.PageSize = ... # 0x67
EnvelopeInvite : QPagedPaintDevice.PageSize = ... # 0x68
EnvelopeItalian : QPagedPaintDevice.PageSize = ... # 0x69
EnvelopeKaku2 : QPagedPaintDevice.PageSize = ... # 0x6a
EnvelopeKaku3 : QPagedPaintDevice.PageSize = ... # 0x6b
EnvelopePrc1 : QPagedPaintDevice.PageSize = ... # 0x6c
EnvelopePrc2 : QPagedPaintDevice.PageSize = ... # 0x6d
EnvelopePrc3 : QPagedPaintDevice.PageSize = ... # 0x6e
EnvelopePrc4 : QPagedPaintDevice.PageSize = ... # 0x6f
EnvelopePrc5 : QPagedPaintDevice.PageSize = ... # 0x70
EnvelopePrc6 : QPagedPaintDevice.PageSize = ... # 0x71
EnvelopePrc7 : QPagedPaintDevice.PageSize = ... # 0x72
EnvelopePrc8 : QPagedPaintDevice.PageSize = ... # 0x73
EnvelopePrc9 : QPagedPaintDevice.PageSize = ... # 0x74
EnvelopePrc10 : QPagedPaintDevice.PageSize = ... # 0x75
EnvelopeYou4 : QPagedPaintDevice.PageSize = ... # 0x76
LastPageSize : QPagedPaintDevice.PageSize = ... # 0x76
NPageSize : QPagedPaintDevice.PageSize = ... # 0x76
NPaperSize : QPagedPaintDevice.PageSize = ... # 0x76
class PdfVersion(object):
PdfVersion_1_4 : QPagedPaintDevice.PdfVersion = ... # 0x0
PdfVersion_A1b : QPagedPaintDevice.PdfVersion = ... # 0x1
PdfVersion_1_6 : QPagedPaintDevice.PdfVersion = ... # 0x2
def __init__(self) -> None: ...
def devicePageLayout(self) -> PySide2.QtGui.QPageLayout: ...
def margins(self) -> PySide2.QtGui.QPagedPaintDevice.Margins: ...
def newPage(self) -> bool: ...
def pageLayout(self) -> PySide2.QtGui.QPageLayout: ...
def pageSize(self) -> PySide2.QtGui.QPagedPaintDevice.PageSize: ...
def pageSizeMM(self) -> PySide2.QtCore.QSizeF: ...
def setMargins(self, margins:PySide2.QtGui.QPagedPaintDevice.Margins) -> None: ...
def setPageLayout(self, pageLayout:PySide2.QtGui.QPageLayout) -> bool: ...
@typing.overload
def setPageMargins(self, margins:PySide2.QtCore.QMarginsF) -> bool: ...
@typing.overload
def setPageMargins(self, margins:PySide2.QtCore.QMarginsF, units:PySide2.QtGui.QPageLayout.Unit) -> bool: ...
def setPageOrientation(self, orientation:PySide2.QtGui.QPageLayout.Orientation) -> bool: ...
@typing.overload
def setPageSize(self, pageSize:PySide2.QtGui.QPageSize) -> bool: ...
@typing.overload
def setPageSize(self, size:PySide2.QtGui.QPagedPaintDevice.PageSize) -> None: ...
def setPageSizeMM(self, size:PySide2.QtCore.QSizeF) -> None: ...
class QPaintDevice(Shiboken.Object):
PdmWidth : QPaintDevice = ... # 0x1
PdmHeight : QPaintDevice = ... # 0x2
PdmWidthMM : QPaintDevice = ... # 0x3
PdmHeightMM : QPaintDevice = ... # 0x4
PdmNumColors : QPaintDevice = ... # 0x5
PdmDepth : QPaintDevice = ... # 0x6
PdmDpiX : QPaintDevice = ... # 0x7
PdmDpiY : QPaintDevice = ... # 0x8
PdmPhysicalDpiX : QPaintDevice = ... # 0x9
PdmPhysicalDpiY : QPaintDevice = ... # 0xa
PdmDevicePixelRatio : QPaintDevice = ... # 0xb
PdmDevicePixelRatioScaled: QPaintDevice = ... # 0xc
class PaintDeviceMetric(object):
PdmWidth : QPaintDevice.PaintDeviceMetric = ... # 0x1
PdmHeight : QPaintDevice.PaintDeviceMetric = ... # 0x2
PdmWidthMM : QPaintDevice.PaintDeviceMetric = ... # 0x3
PdmHeightMM : QPaintDevice.PaintDeviceMetric = ... # 0x4
PdmNumColors : QPaintDevice.PaintDeviceMetric = ... # 0x5
PdmDepth : QPaintDevice.PaintDeviceMetric = ... # 0x6
PdmDpiX : QPaintDevice.PaintDeviceMetric = ... # 0x7
PdmDpiY : QPaintDevice.PaintDeviceMetric = ... # 0x8
PdmPhysicalDpiX : QPaintDevice.PaintDeviceMetric = ... # 0x9
PdmPhysicalDpiY : QPaintDevice.PaintDeviceMetric = ... # 0xa
PdmDevicePixelRatio : QPaintDevice.PaintDeviceMetric = ... # 0xb
PdmDevicePixelRatioScaled: QPaintDevice.PaintDeviceMetric = ... # 0xc
def __init__(self) -> None: ...
def colorCount(self) -> int: ...
def depth(self) -> int: ...
def devType(self) -> int: ...
def devicePixelRatio(self) -> int: ...
def devicePixelRatioF(self) -> float: ...
@staticmethod
def devicePixelRatioFScale() -> float: ...
def height(self) -> int: ...
def heightMM(self) -> int: ...
def initPainter(self, painter:PySide2.QtGui.QPainter) -> None: ...
def logicalDpiX(self) -> int: ...
def logicalDpiY(self) -> int: ...
def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ...
def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ...
def paintingActive(self) -> bool: ...
def physicalDpiX(self) -> int: ...
def physicalDpiY(self) -> int: ...
def redirected(self, offset:PySide2.QtCore.QPoint) -> PySide2.QtGui.QPaintDevice: ...
def sharedPainter(self) -> PySide2.QtGui.QPainter: ...
def width(self) -> int: ...
def widthMM(self) -> int: ...
class QPaintDeviceWindow(PySide2.QtGui.QWindow, PySide2.QtGui.QPaintDevice):
def event(self, event:PySide2.QtCore.QEvent) -> bool: ...
def exposeEvent(self, arg__1:PySide2.QtGui.QExposeEvent) -> None: ...
def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ...
def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ...
def paintEvent(self, event:PySide2.QtGui.QPaintEvent) -> None: ...
@typing.overload
def update(self) -> None: ...
@typing.overload
def update(self, rect:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def update(self, region:PySide2.QtGui.QRegion) -> None: ...
class QPaintEngine(Shiboken.Object):
AllFeatures : QPaintEngine = ... # -0x1
OddEvenMode : QPaintEngine = ... # 0x0
X11 : QPaintEngine = ... # 0x0
DirtyPen : QPaintEngine = ... # 0x1
PrimitiveTransform : QPaintEngine = ... # 0x1
WindingMode : QPaintEngine = ... # 0x1
Windows : QPaintEngine = ... # 0x1
ConvexMode : QPaintEngine = ... # 0x2
DirtyBrush : QPaintEngine = ... # 0x2
PatternTransform : QPaintEngine = ... # 0x2
QuickDraw : QPaintEngine = ... # 0x2
CoreGraphics : QPaintEngine = ... # 0x3
PolylineMode : QPaintEngine = ... # 0x3
DirtyBrushOrigin : QPaintEngine = ... # 0x4
MacPrinter : QPaintEngine = ... # 0x4
PixmapTransform : QPaintEngine = ... # 0x4
QWindowSystem : QPaintEngine = ... # 0x5
PostScript : QPaintEngine = ... # 0x6
OpenGL : QPaintEngine = ... # 0x7
DirtyFont : QPaintEngine = ... # 0x8
PatternBrush : QPaintEngine = ... # 0x8
Picture : QPaintEngine = ... # 0x8
SVG : QPaintEngine = ... # 0x9
Raster : QPaintEngine = ... # 0xa
Direct3D : QPaintEngine = ... # 0xb
Pdf : QPaintEngine = ... # 0xc
OpenVG : QPaintEngine = ... # 0xd
OpenGL2 : QPaintEngine = ... # 0xe
PaintBuffer : QPaintEngine = ... # 0xf
Blitter : QPaintEngine = ... # 0x10
DirtyBackground : QPaintEngine = ... # 0x10
LinearGradientFill : QPaintEngine = ... # 0x10
Direct2D : QPaintEngine = ... # 0x11
DirtyBackgroundMode : QPaintEngine = ... # 0x20
RadialGradientFill : QPaintEngine = ... # 0x20
User : QPaintEngine = ... # 0x32
ConicalGradientFill : QPaintEngine = ... # 0x40
DirtyTransform : QPaintEngine = ... # 0x40
MaxUser : QPaintEngine = ... # 0x64
AlphaBlend : QPaintEngine = ... # 0x80
DirtyClipRegion : QPaintEngine = ... # 0x80
DirtyClipPath : QPaintEngine = ... # 0x100
PorterDuff : QPaintEngine = ... # 0x100
DirtyHints : QPaintEngine = ... # 0x200
PainterPaths : QPaintEngine = ... # 0x200
Antialiasing : QPaintEngine = ... # 0x400
DirtyCompositionMode : QPaintEngine = ... # 0x400
BrushStroke : QPaintEngine = ... # 0x800
DirtyClipEnabled : QPaintEngine = ... # 0x800
ConstantOpacity : QPaintEngine = ... # 0x1000
DirtyOpacity : QPaintEngine = ... # 0x1000
MaskedBrush : QPaintEngine = ... # 0x2000
PerspectiveTransform : QPaintEngine = ... # 0x4000
BlendModes : QPaintEngine = ... # 0x8000
AllDirty : QPaintEngine = ... # 0xffff
ObjectBoundingModeGradients: QPaintEngine = ... # 0x10000
RasterOpModes : QPaintEngine = ... # 0x20000
PaintOutsidePaintEvent : QPaintEngine = ... # 0x20000000
class DirtyFlag(object):
DirtyPen : QPaintEngine.DirtyFlag = ... # 0x1
DirtyBrush : QPaintEngine.DirtyFlag = ... # 0x2
DirtyBrushOrigin : QPaintEngine.DirtyFlag = ... # 0x4
DirtyFont : QPaintEngine.DirtyFlag = ... # 0x8
DirtyBackground : QPaintEngine.DirtyFlag = ... # 0x10
DirtyBackgroundMode : QPaintEngine.DirtyFlag = ... # 0x20
DirtyTransform : QPaintEngine.DirtyFlag = ... # 0x40
DirtyClipRegion : QPaintEngine.DirtyFlag = ... # 0x80
DirtyClipPath : QPaintEngine.DirtyFlag = ... # 0x100
DirtyHints : QPaintEngine.DirtyFlag = ... # 0x200
DirtyCompositionMode : QPaintEngine.DirtyFlag = ... # 0x400
DirtyClipEnabled : QPaintEngine.DirtyFlag = ... # 0x800
DirtyOpacity : QPaintEngine.DirtyFlag = ... # 0x1000
AllDirty : QPaintEngine.DirtyFlag = ... # 0xffff
class DirtyFlags(object): ...
class PaintEngineFeature(object):
AllFeatures : QPaintEngine.PaintEngineFeature = ... # -0x1
PrimitiveTransform : QPaintEngine.PaintEngineFeature = ... # 0x1
PatternTransform : QPaintEngine.PaintEngineFeature = ... # 0x2
PixmapTransform : QPaintEngine.PaintEngineFeature = ... # 0x4
PatternBrush : QPaintEngine.PaintEngineFeature = ... # 0x8
LinearGradientFill : QPaintEngine.PaintEngineFeature = ... # 0x10
RadialGradientFill : QPaintEngine.PaintEngineFeature = ... # 0x20
ConicalGradientFill : QPaintEngine.PaintEngineFeature = ... # 0x40
AlphaBlend : QPaintEngine.PaintEngineFeature = ... # 0x80
PorterDuff : QPaintEngine.PaintEngineFeature = ... # 0x100
PainterPaths : QPaintEngine.PaintEngineFeature = ... # 0x200
Antialiasing : QPaintEngine.PaintEngineFeature = ... # 0x400
BrushStroke : QPaintEngine.PaintEngineFeature = ... # 0x800
ConstantOpacity : QPaintEngine.PaintEngineFeature = ... # 0x1000
MaskedBrush : QPaintEngine.PaintEngineFeature = ... # 0x2000
PerspectiveTransform : QPaintEngine.PaintEngineFeature = ... # 0x4000
BlendModes : QPaintEngine.PaintEngineFeature = ... # 0x8000
ObjectBoundingModeGradients: QPaintEngine.PaintEngineFeature = ... # 0x10000
RasterOpModes : QPaintEngine.PaintEngineFeature = ... # 0x20000
PaintOutsidePaintEvent : QPaintEngine.PaintEngineFeature = ... # 0x20000000
class PaintEngineFeatures(object): ...
class PolygonDrawMode(object):
OddEvenMode : QPaintEngine.PolygonDrawMode = ... # 0x0
WindingMode : QPaintEngine.PolygonDrawMode = ... # 0x1
ConvexMode : QPaintEngine.PolygonDrawMode = ... # 0x2
PolylineMode : QPaintEngine.PolygonDrawMode = ... # 0x3
class Type(object):
X11 : QPaintEngine.Type = ... # 0x0
Windows : QPaintEngine.Type = ... # 0x1
QuickDraw : QPaintEngine.Type = ... # 0x2
CoreGraphics : QPaintEngine.Type = ... # 0x3
MacPrinter : QPaintEngine.Type = ... # 0x4
QWindowSystem : QPaintEngine.Type = ... # 0x5
PostScript : QPaintEngine.Type = ... # 0x6
OpenGL : QPaintEngine.Type = ... # 0x7
Picture : QPaintEngine.Type = ... # 0x8
SVG : QPaintEngine.Type = ... # 0x9
Raster : QPaintEngine.Type = ... # 0xa
Direct3D : QPaintEngine.Type = ... # 0xb
Pdf : QPaintEngine.Type = ... # 0xc
OpenVG : QPaintEngine.Type = ... # 0xd
OpenGL2 : QPaintEngine.Type = ... # 0xe
PaintBuffer : QPaintEngine.Type = ... # 0xf
Blitter : QPaintEngine.Type = ... # 0x10
Direct2D : QPaintEngine.Type = ... # 0x11
User : QPaintEngine.Type = ... # 0x32
MaxUser : QPaintEngine.Type = ... # 0x64
def __init__(self, features:PySide2.QtGui.QPaintEngine.PaintEngineFeatures=...) -> None: ...
def begin(self, pdev:PySide2.QtGui.QPaintDevice) -> bool: ...
def clearDirty(self, df:PySide2.QtGui.QPaintEngine.DirtyFlags) -> None: ...
def coordinateOffset(self) -> PySide2.QtCore.QPoint: ...
@typing.overload
def drawEllipse(self, r:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def drawEllipse(self, r:PySide2.QtCore.QRectF) -> None: ...
def drawImage(self, r:PySide2.QtCore.QRectF, pm:PySide2.QtGui.QImage, sr:PySide2.QtCore.QRectF, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ...
@typing.overload
def drawLines(self, lines:PySide2.QtCore.QLine, lineCount:int) -> None: ...
@typing.overload
def drawLines(self, lines:PySide2.QtCore.QLineF, lineCount:int) -> None: ...
def drawPath(self, path:PySide2.QtGui.QPainterPath) -> None: ...
def drawPixmap(self, r:PySide2.QtCore.QRectF, pm:PySide2.QtGui.QPixmap, sr:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def drawPoints(self, points:PySide2.QtCore.QPoint, pointCount:int) -> None: ...
@typing.overload
def drawPoints(self, points:PySide2.QtCore.QPointF, pointCount:int) -> None: ...
@typing.overload
def drawPolygon(self, points:PySide2.QtCore.QPoint, pointCount:int, mode:PySide2.QtGui.QPaintEngine.PolygonDrawMode) -> None: ...
@typing.overload
def drawPolygon(self, points:PySide2.QtCore.QPointF, pointCount:int, mode:PySide2.QtGui.QPaintEngine.PolygonDrawMode) -> None: ...
@typing.overload
def drawRects(self, rects:PySide2.QtCore.QRect, rectCount:int) -> None: ...
@typing.overload
def drawRects(self, rects:PySide2.QtCore.QRectF, rectCount:int) -> None: ...
def drawTextItem(self, p:PySide2.QtCore.QPointF, textItem:PySide2.QtGui.QTextItem) -> None: ...
def drawTiledPixmap(self, r:PySide2.QtCore.QRectF, pixmap:PySide2.QtGui.QPixmap, s:PySide2.QtCore.QPointF) -> None: ...
def end(self) -> bool: ...
def hasFeature(self, feature:PySide2.QtGui.QPaintEngine.PaintEngineFeatures) -> bool: ...
def isActive(self) -> bool: ...
def isExtended(self) -> bool: ...
def paintDevice(self) -> PySide2.QtGui.QPaintDevice: ...
def painter(self) -> PySide2.QtGui.QPainter: ...
def setActive(self, newState:bool) -> None: ...
def setDirty(self, df:PySide2.QtGui.QPaintEngine.DirtyFlags) -> None: ...
def setSystemClip(self, baseClip:PySide2.QtGui.QRegion) -> None: ...
def setSystemRect(self, rect:PySide2.QtCore.QRect) -> None: ...
def syncState(self) -> None: ...
def systemClip(self) -> PySide2.QtGui.QRegion: ...
def systemRect(self) -> PySide2.QtCore.QRect: ...
def testDirty(self, df:PySide2.QtGui.QPaintEngine.DirtyFlags) -> bool: ...
def type(self) -> PySide2.QtGui.QPaintEngine.Type: ...
def updateState(self, state:PySide2.QtGui.QPaintEngineState) -> None: ...
class QPaintEngineState(Shiboken.Object):
def __init__(self) -> None: ...
def backgroundBrush(self) -> PySide2.QtGui.QBrush: ...
def backgroundMode(self) -> PySide2.QtCore.Qt.BGMode: ...
def brush(self) -> PySide2.QtGui.QBrush: ...
def brushNeedsResolving(self) -> bool: ...
def brushOrigin(self) -> PySide2.QtCore.QPointF: ...
def clipOperation(self) -> PySide2.QtCore.Qt.ClipOperation: ...
def clipPath(self) -> PySide2.QtGui.QPainterPath: ...
def clipRegion(self) -> PySide2.QtGui.QRegion: ...
def compositionMode(self) -> PySide2.QtGui.QPainter.CompositionMode: ...
def font(self) -> PySide2.QtGui.QFont: ...
def isClipEnabled(self) -> bool: ...
def matrix(self) -> PySide2.QtGui.QMatrix: ...
def opacity(self) -> float: ...
def painter(self) -> PySide2.QtGui.QPainter: ...
def pen(self) -> PySide2.QtGui.QPen: ...
def penNeedsResolving(self) -> bool: ...
def renderHints(self) -> PySide2.QtGui.QPainter.RenderHints: ...
def state(self) -> PySide2.QtGui.QPaintEngine.DirtyFlags: ...
def transform(self) -> PySide2.QtGui.QTransform: ...
class QPaintEvent(PySide2.QtCore.QEvent):
@typing.overload
def __init__(self, paintRect:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def __init__(self, paintRegion:PySide2.QtGui.QRegion) -> None: ...
def rect(self) -> PySide2.QtCore.QRect: ...
def region(self) -> PySide2.QtGui.QRegion: ...
class QPainter(Shiboken.Object):
CompositionMode_SourceOver: QPainter = ... # 0x0
Antialiasing : QPainter = ... # 0x1
CompositionMode_DestinationOver: QPainter = ... # 0x1
OpaqueHint : QPainter = ... # 0x1
CompositionMode_Clear : QPainter = ... # 0x2
TextAntialiasing : QPainter = ... # 0x2
CompositionMode_Source : QPainter = ... # 0x3
CompositionMode_Destination: QPainter = ... # 0x4
SmoothPixmapTransform : QPainter = ... # 0x4
CompositionMode_SourceIn : QPainter = ... # 0x5
CompositionMode_DestinationIn: QPainter = ... # 0x6
CompositionMode_SourceOut: QPainter = ... # 0x7
CompositionMode_DestinationOut: QPainter = ... # 0x8
HighQualityAntialiasing : QPainter = ... # 0x8
CompositionMode_SourceAtop: QPainter = ... # 0x9
CompositionMode_DestinationAtop: QPainter = ... # 0xa
CompositionMode_Xor : QPainter = ... # 0xb
CompositionMode_Plus : QPainter = ... # 0xc
CompositionMode_Multiply : QPainter = ... # 0xd
CompositionMode_Screen : QPainter = ... # 0xe
CompositionMode_Overlay : QPainter = ... # 0xf
CompositionMode_Darken : QPainter = ... # 0x10
NonCosmeticDefaultPen : QPainter = ... # 0x10
CompositionMode_Lighten : QPainter = ... # 0x11
CompositionMode_ColorDodge: QPainter = ... # 0x12
CompositionMode_ColorBurn: QPainter = ... # 0x13
CompositionMode_HardLight: QPainter = ... # 0x14
CompositionMode_SoftLight: QPainter = ... # 0x15
CompositionMode_Difference: QPainter = ... # 0x16
CompositionMode_Exclusion: QPainter = ... # 0x17
RasterOp_SourceOrDestination: QPainter = ... # 0x18
RasterOp_SourceAndDestination: QPainter = ... # 0x19
RasterOp_SourceXorDestination: QPainter = ... # 0x1a
RasterOp_NotSourceAndNotDestination: QPainter = ... # 0x1b
RasterOp_NotSourceOrNotDestination: QPainter = ... # 0x1c
RasterOp_NotSourceXorDestination: QPainter = ... # 0x1d
RasterOp_NotSource : QPainter = ... # 0x1e
RasterOp_NotSourceAndDestination: QPainter = ... # 0x1f
Qt4CompatiblePainting : QPainter = ... # 0x20
RasterOp_SourceAndNotDestination: QPainter = ... # 0x20
RasterOp_NotSourceOrDestination: QPainter = ... # 0x21
RasterOp_SourceOrNotDestination: QPainter = ... # 0x22
RasterOp_ClearDestination: QPainter = ... # 0x23
RasterOp_SetDestination : QPainter = ... # 0x24
RasterOp_NotDestination : QPainter = ... # 0x25
LosslessImageRendering : QPainter = ... # 0x40
class CompositionMode(object):
CompositionMode_SourceOver: QPainter.CompositionMode = ... # 0x0
CompositionMode_DestinationOver: QPainter.CompositionMode = ... # 0x1
CompositionMode_Clear : QPainter.CompositionMode = ... # 0x2
CompositionMode_Source : QPainter.CompositionMode = ... # 0x3
CompositionMode_Destination: QPainter.CompositionMode = ... # 0x4
CompositionMode_SourceIn : QPainter.CompositionMode = ... # 0x5
CompositionMode_DestinationIn: QPainter.CompositionMode = ... # 0x6
CompositionMode_SourceOut: QPainter.CompositionMode = ... # 0x7
CompositionMode_DestinationOut: QPainter.CompositionMode = ... # 0x8
CompositionMode_SourceAtop: QPainter.CompositionMode = ... # 0x9
CompositionMode_DestinationAtop: QPainter.CompositionMode = ... # 0xa
CompositionMode_Xor : QPainter.CompositionMode = ... # 0xb
CompositionMode_Plus : QPainter.CompositionMode = ... # 0xc
CompositionMode_Multiply : QPainter.CompositionMode = ... # 0xd
CompositionMode_Screen : QPainter.CompositionMode = ... # 0xe
CompositionMode_Overlay : QPainter.CompositionMode = ... # 0xf
CompositionMode_Darken : QPainter.CompositionMode = ... # 0x10
CompositionMode_Lighten : QPainter.CompositionMode = ... # 0x11
CompositionMode_ColorDodge: QPainter.CompositionMode = ... # 0x12
CompositionMode_ColorBurn: QPainter.CompositionMode = ... # 0x13
CompositionMode_HardLight: QPainter.CompositionMode = ... # 0x14
CompositionMode_SoftLight: QPainter.CompositionMode = ... # 0x15
CompositionMode_Difference: QPainter.CompositionMode = ... # 0x16
CompositionMode_Exclusion: QPainter.CompositionMode = ... # 0x17
RasterOp_SourceOrDestination: QPainter.CompositionMode = ... # 0x18
RasterOp_SourceAndDestination: QPainter.CompositionMode = ... # 0x19
RasterOp_SourceXorDestination: QPainter.CompositionMode = ... # 0x1a
RasterOp_NotSourceAndNotDestination: QPainter.CompositionMode = ... # 0x1b
RasterOp_NotSourceOrNotDestination: QPainter.CompositionMode = ... # 0x1c
RasterOp_NotSourceXorDestination: QPainter.CompositionMode = ... # 0x1d
RasterOp_NotSource : QPainter.CompositionMode = ... # 0x1e
RasterOp_NotSourceAndDestination: QPainter.CompositionMode = ... # 0x1f
RasterOp_SourceAndNotDestination: QPainter.CompositionMode = ... # 0x20
RasterOp_NotSourceOrDestination: QPainter.CompositionMode = ... # 0x21
RasterOp_SourceOrNotDestination: QPainter.CompositionMode = ... # 0x22
RasterOp_ClearDestination: QPainter.CompositionMode = ... # 0x23
RasterOp_SetDestination : QPainter.CompositionMode = ... # 0x24
RasterOp_NotDestination : QPainter.CompositionMode = ... # 0x25
class PixmapFragment(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, PixmapFragment:PySide2.QtGui.QPainter.PixmapFragment) -> None: ...
@staticmethod
def __copy__() -> None: ...
@staticmethod
def create(pos:PySide2.QtCore.QPointF, sourceRect:PySide2.QtCore.QRectF, scaleX:float=..., scaleY:float=..., rotation:float=..., opacity:float=...) -> PySide2.QtGui.QPainter.PixmapFragment: ...
class PixmapFragmentHint(object):
OpaqueHint : QPainter.PixmapFragmentHint = ... # 0x1
class PixmapFragmentHints(object): ...
class RenderHint(object):
Antialiasing : QPainter.RenderHint = ... # 0x1
TextAntialiasing : QPainter.RenderHint = ... # 0x2
SmoothPixmapTransform : QPainter.RenderHint = ... # 0x4
HighQualityAntialiasing : QPainter.RenderHint = ... # 0x8
NonCosmeticDefaultPen : QPainter.RenderHint = ... # 0x10
Qt4CompatiblePainting : QPainter.RenderHint = ... # 0x20
LosslessImageRendering : QPainter.RenderHint = ... # 0x40
class RenderHints(object): ...
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QPaintDevice) -> None: ...
def background(self) -> PySide2.QtGui.QBrush: ...
def backgroundMode(self) -> PySide2.QtCore.Qt.BGMode: ...
def begin(self, arg__1:PySide2.QtGui.QPaintDevice) -> bool: ...
def beginNativePainting(self) -> None: ...
@typing.overload
def boundingRect(self, rect:PySide2.QtCore.QRect, flags:int, text:str) -> PySide2.QtCore.QRect: ...
@typing.overload
def boundingRect(self, rect:PySide2.QtCore.QRectF, flags:int, text:str) -> PySide2.QtCore.QRectF: ...
@typing.overload
def boundingRect(self, rect:PySide2.QtCore.QRectF, text:str, o:PySide2.QtGui.QTextOption=...) -> PySide2.QtCore.QRectF: ...
@typing.overload
def boundingRect(self, x:int, y:int, w:int, h:int, flags:int, text:str) -> PySide2.QtCore.QRect: ...
def brush(self) -> PySide2.QtGui.QBrush: ...
def brushOrigin(self) -> PySide2.QtCore.QPoint: ...
def clipBoundingRect(self) -> PySide2.QtCore.QRectF: ...
def clipPath(self) -> PySide2.QtGui.QPainterPath: ...
def clipRegion(self) -> PySide2.QtGui.QRegion: ...
def combinedMatrix(self) -> PySide2.QtGui.QMatrix: ...
def combinedTransform(self) -> PySide2.QtGui.QTransform: ...
def compositionMode(self) -> PySide2.QtGui.QPainter.CompositionMode: ...
def device(self) -> PySide2.QtGui.QPaintDevice: ...
def deviceMatrix(self) -> PySide2.QtGui.QMatrix: ...
def deviceTransform(self) -> PySide2.QtGui.QTransform: ...
@typing.overload
def drawArc(self, arg__1:PySide2.QtCore.QRect, a:int, alen:int) -> None: ...
@typing.overload
def drawArc(self, rect:PySide2.QtCore.QRectF, a:int, alen:int) -> None: ...
@typing.overload
def drawArc(self, x:int, y:int, w:int, h:int, a:int, alen:int) -> None: ...
@typing.overload
def drawChord(self, arg__1:PySide2.QtCore.QRect, a:int, alen:int) -> None: ...
@typing.overload
def drawChord(self, rect:PySide2.QtCore.QRectF, a:int, alen:int) -> None: ...
@typing.overload
def drawChord(self, x:int, y:int, w:int, h:int, a:int, alen:int) -> None: ...
@typing.overload
def drawConvexPolygon(self, arg__1:typing.List) -> None: ...
@typing.overload
def drawConvexPolygon(self, arg__1:typing.List) -> None: ...
@typing.overload
def drawConvexPolygon(self, polygon:PySide2.QtGui.QPolygon) -> None: ...
@typing.overload
def drawConvexPolygon(self, polygon:PySide2.QtGui.QPolygonF) -> None: ...
@typing.overload
def drawEllipse(self, center:PySide2.QtCore.QPoint, rx:int, ry:int) -> None: ...
@typing.overload
def drawEllipse(self, center:PySide2.QtCore.QPointF, rx:float, ry:float) -> None: ...
@typing.overload
def drawEllipse(self, r:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def drawEllipse(self, r:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def drawEllipse(self, x:int, y:int, w:int, h:int) -> None: ...
@typing.overload
def drawImage(self, p:PySide2.QtCore.QPoint, image:PySide2.QtGui.QImage) -> None: ...
@typing.overload
def drawImage(self, p:PySide2.QtCore.QPoint, image:PySide2.QtGui.QImage, sr:PySide2.QtCore.QRect, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ...
@typing.overload
def drawImage(self, p:PySide2.QtCore.QPointF, image:PySide2.QtGui.QImage) -> None: ...
@typing.overload
def drawImage(self, p:PySide2.QtCore.QPointF, image:PySide2.QtGui.QImage, sr:PySide2.QtCore.QRectF, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ...
@typing.overload
def drawImage(self, r:PySide2.QtCore.QRect, image:PySide2.QtGui.QImage) -> None: ...
@typing.overload
def drawImage(self, r:PySide2.QtCore.QRectF, image:PySide2.QtGui.QImage) -> None: ...
@typing.overload
def drawImage(self, targetRect:PySide2.QtCore.QRect, image:PySide2.QtGui.QImage, sourceRect:PySide2.QtCore.QRect, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ...
@typing.overload
def drawImage(self, targetRect:PySide2.QtCore.QRectF, image:PySide2.QtGui.QImage, sourceRect:PySide2.QtCore.QRectF, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ...
@typing.overload
def drawImage(self, x:int, y:int, image:PySide2.QtGui.QImage, sx:int=..., sy:int=..., sw:int=..., sh:int=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ...
@typing.overload
def drawLine(self, line:PySide2.QtCore.QLine) -> None: ...
@typing.overload
def drawLine(self, line:PySide2.QtCore.QLineF) -> None: ...
@typing.overload
def drawLine(self, p1:PySide2.QtCore.QPoint, p2:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def drawLine(self, p1:PySide2.QtCore.QPointF, p2:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def drawLine(self, x1:int, y1:int, x2:int, y2:int) -> None: ...
@typing.overload
def drawLines(self, lines:typing.List) -> None: ...
@typing.overload
def drawLines(self, lines:typing.List) -> None: ...
@typing.overload
def drawLines(self, pointPairs:typing.List) -> None: ...
@typing.overload
def drawLines(self, pointPairs:typing.List) -> None: ...
def drawPath(self, path:PySide2.QtGui.QPainterPath) -> None: ...
@typing.overload
def drawPicture(self, p:PySide2.QtCore.QPoint, picture:PySide2.QtGui.QPicture) -> None: ...
@typing.overload
def drawPicture(self, p:PySide2.QtCore.QPointF, picture:PySide2.QtGui.QPicture) -> None: ...
@typing.overload
def drawPicture(self, x:int, y:int, picture:PySide2.QtGui.QPicture) -> None: ...
@typing.overload
def drawPie(self, arg__1:PySide2.QtCore.QRect, a:int, alen:int) -> None: ...
@typing.overload
def drawPie(self, rect:PySide2.QtCore.QRectF, a:int, alen:int) -> None: ...
@typing.overload
def drawPie(self, x:int, y:int, w:int, h:int, a:int, alen:int) -> None: ...
@typing.overload
def drawPixmap(self, p:PySide2.QtCore.QPoint, pm:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def drawPixmap(self, p:PySide2.QtCore.QPoint, pm:PySide2.QtGui.QPixmap, sr:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def drawPixmap(self, p:PySide2.QtCore.QPointF, pm:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def drawPixmap(self, p:PySide2.QtCore.QPointF, pm:PySide2.QtGui.QPixmap, sr:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def drawPixmap(self, r:PySide2.QtCore.QRect, pm:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def drawPixmap(self, targetRect:PySide2.QtCore.QRect, pixmap:PySide2.QtGui.QPixmap, sourceRect:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def drawPixmap(self, targetRect:PySide2.QtCore.QRectF, pixmap:PySide2.QtGui.QPixmap, sourceRect:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def drawPixmap(self, x:int, y:int, pm:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def drawPixmap(self, x:int, y:int, pm:PySide2.QtGui.QPixmap, sx:int, sy:int, sw:int, sh:int) -> None: ...
@typing.overload
def drawPixmap(self, x:int, y:int, w:int, h:int, pm:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def drawPixmap(self, x:int, y:int, w:int, h:int, pm:PySide2.QtGui.QPixmap, sx:int, sy:int, sw:int, sh:int) -> None: ...
def drawPixmapFragments(self, fragments:PySide2.QtGui.QPainter.PixmapFragment, fragmentCount:int, pixmap:PySide2.QtGui.QPixmap, hints:PySide2.QtGui.QPainter.PixmapFragmentHints=...) -> None: ...
@typing.overload
def drawPoint(self, p:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def drawPoint(self, pt:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def drawPoint(self, x:int, y:int) -> None: ...
@typing.overload
def drawPoints(self, arg__1:typing.List) -> None: ...
@typing.overload
def drawPoints(self, arg__1:typing.List) -> None: ...
@typing.overload
def drawPoints(self, points:PySide2.QtGui.QPolygon) -> None: ...
@typing.overload
def drawPoints(self, points:PySide2.QtGui.QPolygonF) -> None: ...
@typing.overload
def drawPolygon(self, arg__1:typing.List, arg__2:PySide2.QtCore.Qt.FillRule) -> None: ...
@typing.overload
def drawPolygon(self, arg__1:typing.List, arg__2:PySide2.QtCore.Qt.FillRule) -> None: ...
@typing.overload
def drawPolygon(self, polygon:PySide2.QtGui.QPolygon, fillRule:PySide2.QtCore.Qt.FillRule=...) -> None: ...
@typing.overload
def drawPolygon(self, polygon:PySide2.QtGui.QPolygonF, fillRule:PySide2.QtCore.Qt.FillRule=...) -> None: ...
@typing.overload
def drawPolyline(self, arg__1:typing.List) -> None: ...
@typing.overload
def drawPolyline(self, arg__1:typing.List) -> None: ...
@typing.overload
def drawPolyline(self, polygon:PySide2.QtGui.QPolygon) -> None: ...
@typing.overload
def drawPolyline(self, polyline:PySide2.QtGui.QPolygonF) -> None: ...
@typing.overload
def drawRect(self, rect:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def drawRect(self, rect:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def drawRect(self, x1:int, y1:int, w:int, h:int) -> None: ...
@typing.overload
def drawRects(self, rectangles:typing.List) -> None: ...
@typing.overload
def drawRects(self, rectangles:typing.List) -> None: ...
@typing.overload
def drawRoundRect(self, r:PySide2.QtCore.QRect, xround:int=..., yround:int=...) -> None: ...
@typing.overload
def drawRoundRect(self, r:PySide2.QtCore.QRectF, xround:int=..., yround:int=...) -> None: ...
@typing.overload
def drawRoundRect(self, x:int, y:int, w:int, h:int, xRound:int=..., yRound:int=...) -> None: ...
@typing.overload
def drawRoundedRect(self, rect:PySide2.QtCore.QRect, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ...
@typing.overload
def drawRoundedRect(self, rect:PySide2.QtCore.QRectF, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ...
@typing.overload
def drawRoundedRect(self, x:int, y:int, w:int, h:int, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ...
@typing.overload
def drawStaticText(self, left:int, top:int, staticText:PySide2.QtGui.QStaticText) -> None: ...
@typing.overload
def drawStaticText(self, topLeftPosition:PySide2.QtCore.QPoint, staticText:PySide2.QtGui.QStaticText) -> None: ...
@typing.overload
def drawStaticText(self, topLeftPosition:PySide2.QtCore.QPointF, staticText:PySide2.QtGui.QStaticText) -> None: ...
@typing.overload
def drawText(self, p:PySide2.QtCore.QPoint, s:str) -> None: ...
@typing.overload
def drawText(self, p:PySide2.QtCore.QPointF, s:str) -> None: ...
@typing.overload
def drawText(self, r:PySide2.QtCore.QRect, flags:int, text:str, br:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def drawText(self, r:PySide2.QtCore.QRectF, flags:int, text:str, br:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def drawText(self, r:PySide2.QtCore.QRectF, text:str, o:PySide2.QtGui.QTextOption=...) -> None: ...
@typing.overload
def drawText(self, x:int, y:int, s:str) -> None: ...
@typing.overload
def drawText(self, x:int, y:int, w:int, h:int, flags:int, text:str, br:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def drawTextItem(self, p:PySide2.QtCore.QPoint, ti:PySide2.QtGui.QTextItem) -> None: ...
@typing.overload
def drawTextItem(self, p:PySide2.QtCore.QPointF, ti:PySide2.QtGui.QTextItem) -> None: ...
@typing.overload
def drawTextItem(self, x:int, y:int, ti:PySide2.QtGui.QTextItem) -> None: ...
@typing.overload
def drawTiledPixmap(self, arg__1:PySide2.QtCore.QRect, arg__2:PySide2.QtGui.QPixmap, pos:PySide2.QtCore.QPoint=...) -> None: ...
@typing.overload
def drawTiledPixmap(self, rect:PySide2.QtCore.QRectF, pm:PySide2.QtGui.QPixmap, offset:PySide2.QtCore.QPointF=...) -> None: ...
@typing.overload
def drawTiledPixmap(self, x:int, y:int, w:int, h:int, arg__5:PySide2.QtGui.QPixmap, sx:int=..., sy:int=...) -> None: ...
def end(self) -> bool: ...
def endNativePainting(self) -> None: ...
@typing.overload
def eraseRect(self, arg__1:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def eraseRect(self, arg__1:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def eraseRect(self, x:int, y:int, w:int, h:int) -> None: ...
def fillPath(self, path:PySide2.QtGui.QPainterPath, brush:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def fillRect(self, arg__1:PySide2.QtCore.QRect, arg__2:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def fillRect(self, arg__1:PySide2.QtCore.QRect, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def fillRect(self, arg__1:PySide2.QtCore.QRectF, arg__2:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def fillRect(self, arg__1:PySide2.QtCore.QRectF, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def fillRect(self, r:PySide2.QtCore.QRect, c:PySide2.QtCore.Qt.GlobalColor) -> None: ...
@typing.overload
def fillRect(self, r:PySide2.QtCore.QRect, preset:PySide2.QtGui.QGradient.Preset) -> None: ...
@typing.overload
def fillRect(self, r:PySide2.QtCore.QRect, style:PySide2.QtCore.Qt.BrushStyle) -> None: ...
@typing.overload
def fillRect(self, r:PySide2.QtCore.QRectF, c:PySide2.QtCore.Qt.GlobalColor) -> None: ...
@typing.overload
def fillRect(self, r:PySide2.QtCore.QRectF, preset:PySide2.QtGui.QGradient.Preset) -> None: ...
@typing.overload
def fillRect(self, r:PySide2.QtCore.QRectF, style:PySide2.QtCore.Qt.BrushStyle) -> None: ...
@typing.overload
def fillRect(self, x:int, y:int, w:int, h:int, arg__5:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def fillRect(self, x:int, y:int, w:int, h:int, c:PySide2.QtCore.Qt.GlobalColor) -> None: ...
@typing.overload
def fillRect(self, x:int, y:int, w:int, h:int, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def fillRect(self, x:int, y:int, w:int, h:int, preset:PySide2.QtGui.QGradient.Preset) -> None: ...
@typing.overload
def fillRect(self, x:int, y:int, w:int, h:int, style:PySide2.QtCore.Qt.BrushStyle) -> None: ...
def font(self) -> PySide2.QtGui.QFont: ...
def fontInfo(self) -> PySide2.QtGui.QFontInfo: ...
def fontMetrics(self) -> PySide2.QtGui.QFontMetrics: ...
def hasClipping(self) -> bool: ...
def initFrom(self, device:PySide2.QtGui.QPaintDevice) -> None: ...
def isActive(self) -> bool: ...
def layoutDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ...
def matrix(self) -> PySide2.QtGui.QMatrix: ...
def matrixEnabled(self) -> bool: ...
def opacity(self) -> float: ...
def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ...
def pen(self) -> PySide2.QtGui.QPen: ...
@staticmethod
def redirected(device:PySide2.QtGui.QPaintDevice, offset:typing.Optional[PySide2.QtCore.QPoint]=...) -> PySide2.QtGui.QPaintDevice: ...
def renderHints(self) -> PySide2.QtGui.QPainter.RenderHints: ...
def resetMatrix(self) -> None: ...
def resetTransform(self) -> None: ...
def restore(self) -> None: ...
@staticmethod
def restoreRedirected(device:PySide2.QtGui.QPaintDevice) -> None: ...
def rotate(self, a:float) -> None: ...
def save(self) -> None: ...
def scale(self, sx:float, sy:float) -> None: ...
def setBackground(self, bg:PySide2.QtGui.QBrush) -> None: ...
def setBackgroundMode(self, mode:PySide2.QtCore.Qt.BGMode) -> None: ...
@typing.overload
def setBrush(self, brush:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def setBrush(self, style:PySide2.QtCore.Qt.BrushStyle) -> None: ...
@typing.overload
def setBrushOrigin(self, arg__1:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def setBrushOrigin(self, arg__1:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def setBrushOrigin(self, x:int, y:int) -> None: ...
def setClipPath(self, path:PySide2.QtGui.QPainterPath, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ...
@typing.overload
def setClipRect(self, arg__1:PySide2.QtCore.QRect, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ...
@typing.overload
def setClipRect(self, arg__1:PySide2.QtCore.QRectF, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ...
@typing.overload
def setClipRect(self, x:int, y:int, w:int, h:int, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ...
def setClipRegion(self, arg__1:PySide2.QtGui.QRegion, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ...
def setClipping(self, enable:bool) -> None: ...
def setCompositionMode(self, mode:PySide2.QtGui.QPainter.CompositionMode) -> None: ...
def setFont(self, f:PySide2.QtGui.QFont) -> None: ...
def setLayoutDirection(self, direction:PySide2.QtCore.Qt.LayoutDirection) -> None: ...
def setMatrix(self, matrix:PySide2.QtGui.QMatrix, combine:bool=...) -> None: ...
def setMatrixEnabled(self, enabled:bool) -> None: ...
def setOpacity(self, opacity:float) -> None: ...
@typing.overload
def setPen(self, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setPen(self, pen:PySide2.QtGui.QPen) -> None: ...
@typing.overload
def setPen(self, style:PySide2.QtCore.Qt.PenStyle) -> None: ...
@staticmethod
def setRedirected(device:PySide2.QtGui.QPaintDevice, replacement:PySide2.QtGui.QPaintDevice, offset:PySide2.QtCore.QPoint=...) -> None: ...
def setRenderHint(self, hint:PySide2.QtGui.QPainter.RenderHint, on:bool=...) -> None: ...
def setRenderHints(self, hints:PySide2.QtGui.QPainter.RenderHints, on:bool=...) -> None: ...
def setTransform(self, transform:PySide2.QtGui.QTransform, combine:bool=...) -> None: ...
def setViewTransformEnabled(self, enable:bool) -> None: ...
@typing.overload
def setViewport(self, viewport:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def setViewport(self, x:int, y:int, w:int, h:int) -> None: ...
@typing.overload
def setWindow(self, window:PySide2.QtCore.QRect) -> None: ...
@typing.overload
def setWindow(self, x:int, y:int, w:int, h:int) -> None: ...
def setWorldMatrix(self, matrix:PySide2.QtGui.QMatrix, combine:bool=...) -> None: ...
def setWorldMatrixEnabled(self, enabled:bool) -> None: ...
def setWorldTransform(self, matrix:PySide2.QtGui.QTransform, combine:bool=...) -> None: ...
def shear(self, sh:float, sv:float) -> None: ...
def strokePath(self, path:PySide2.QtGui.QPainterPath, pen:PySide2.QtGui.QPen) -> None: ...
def testRenderHint(self, hint:PySide2.QtGui.QPainter.RenderHint) -> bool: ...
def transform(self) -> PySide2.QtGui.QTransform: ...
@typing.overload
def translate(self, dx:float, dy:float) -> None: ...
@typing.overload
def translate(self, offset:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def translate(self, offset:PySide2.QtCore.QPointF) -> None: ...
def viewTransformEnabled(self) -> bool: ...
def viewport(self) -> PySide2.QtCore.QRect: ...
def window(self) -> PySide2.QtCore.QRect: ...
def worldMatrix(self) -> PySide2.QtGui.QMatrix: ...
def worldMatrixEnabled(self) -> bool: ...
def worldTransform(self) -> PySide2.QtGui.QTransform: ...
class QPainterPath(Shiboken.Object):
MoveToElement : QPainterPath = ... # 0x0
LineToElement : QPainterPath = ... # 0x1
CurveToElement : QPainterPath = ... # 0x2
CurveToDataElement : QPainterPath = ... # 0x3
class Element(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, Element:PySide2.QtGui.QPainterPath.Element) -> None: ...
@staticmethod
def __copy__() -> None: ...
def isCurveTo(self) -> bool: ...
def isLineTo(self) -> bool: ...
def isMoveTo(self) -> bool: ...
class ElementType(object):
MoveToElement : QPainterPath.ElementType = ... # 0x0
LineToElement : QPainterPath.ElementType = ... # 0x1
CurveToElement : QPainterPath.ElementType = ... # 0x2
CurveToDataElement : QPainterPath.ElementType = ... # 0x3
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QPainterPath) -> None: ...
@typing.overload
def __init__(self, startPoint:PySide2.QtCore.QPointF) -> None: ...
def __add__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def __and__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def __iand__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def __ior__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def __isub__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, m:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QPainterPath: ...
@typing.overload
def __mul__(self, m:PySide2.QtGui.QTransform) -> PySide2.QtGui.QPainterPath: ...
def __or__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __sub__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
@typing.overload
def addEllipse(self, center:PySide2.QtCore.QPointF, rx:float, ry:float) -> None: ...
@typing.overload
def addEllipse(self, rect:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def addEllipse(self, x:float, y:float, w:float, h:float) -> None: ...
def addPath(self, path:PySide2.QtGui.QPainterPath) -> None: ...
def addPolygon(self, polygon:PySide2.QtGui.QPolygonF) -> None: ...
@typing.overload
def addRect(self, rect:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def addRect(self, x:float, y:float, w:float, h:float) -> None: ...
def addRegion(self, region:PySide2.QtGui.QRegion) -> None: ...
@typing.overload
def addRoundRect(self, rect:PySide2.QtCore.QRectF, roundness:int) -> None: ...
@typing.overload
def addRoundRect(self, rect:PySide2.QtCore.QRectF, xRnd:int, yRnd:int) -> None: ...
@typing.overload
def addRoundRect(self, x:float, y:float, w:float, h:float, roundness:int) -> None: ...
@typing.overload
def addRoundRect(self, x:float, y:float, w:float, h:float, xRnd:int, yRnd:int) -> None: ...
@typing.overload
def addRoundedRect(self, rect:PySide2.QtCore.QRectF, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ...
@typing.overload
def addRoundedRect(self, x:float, y:float, w:float, h:float, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ...
@typing.overload
def addText(self, point:PySide2.QtCore.QPointF, f:PySide2.QtGui.QFont, text:str) -> None: ...
@typing.overload
def addText(self, x:float, y:float, f:PySide2.QtGui.QFont, text:str) -> None: ...
def angleAtPercent(self, t:float) -> float: ...
@typing.overload
def arcMoveTo(self, rect:PySide2.QtCore.QRectF, angle:float) -> None: ...
@typing.overload
def arcMoveTo(self, x:float, y:float, w:float, h:float, angle:float) -> None: ...
@typing.overload
def arcTo(self, rect:PySide2.QtCore.QRectF, startAngle:float, arcLength:float) -> None: ...
@typing.overload
def arcTo(self, x:float, y:float, w:float, h:float, startAngle:float, arcLength:float) -> None: ...
def boundingRect(self) -> PySide2.QtCore.QRectF: ...
def capacity(self) -> int: ...
def clear(self) -> None: ...
def closeSubpath(self) -> None: ...
def connectPath(self, path:PySide2.QtGui.QPainterPath) -> None: ...
@typing.overload
def contains(self, p:PySide2.QtGui.QPainterPath) -> bool: ...
@typing.overload
def contains(self, pt:PySide2.QtCore.QPointF) -> bool: ...
@typing.overload
def contains(self, rect:PySide2.QtCore.QRectF) -> bool: ...
def controlPointRect(self) -> PySide2.QtCore.QRectF: ...
@typing.overload
def cubicTo(self, ctrlPt1:PySide2.QtCore.QPointF, ctrlPt2:PySide2.QtCore.QPointF, endPt:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def cubicTo(self, ctrlPt1x:float, ctrlPt1y:float, ctrlPt2x:float, ctrlPt2y:float, endPtx:float, endPty:float) -> None: ...
def currentPosition(self) -> PySide2.QtCore.QPointF: ...
def elementAt(self, i:int) -> PySide2.QtGui.QPainterPath.Element: ...
def elementCount(self) -> int: ...
def fillRule(self) -> PySide2.QtCore.Qt.FillRule: ...
def intersected(self, r:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
@typing.overload
def intersects(self, p:PySide2.QtGui.QPainterPath) -> bool: ...
@typing.overload
def intersects(self, rect:PySide2.QtCore.QRectF) -> bool: ...
def isEmpty(self) -> bool: ...
def length(self) -> float: ...
@typing.overload
def lineTo(self, p:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def lineTo(self, x:float, y:float) -> None: ...
@typing.overload
def moveTo(self, p:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def moveTo(self, x:float, y:float) -> None: ...
def percentAtLength(self, t:float) -> float: ...
def pointAtPercent(self, t:float) -> PySide2.QtCore.QPointF: ...
@typing.overload
def quadTo(self, ctrlPt:PySide2.QtCore.QPointF, endPt:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def quadTo(self, ctrlPtx:float, ctrlPty:float, endPtx:float, endPty:float) -> None: ...
def reserve(self, size:int) -> None: ...
def setElementPositionAt(self, i:int, x:float, y:float) -> None: ...
def setFillRule(self, fillRule:PySide2.QtCore.Qt.FillRule) -> None: ...
def simplified(self) -> PySide2.QtGui.QPainterPath: ...
def slopeAtPercent(self, t:float) -> float: ...
def subtracted(self, r:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def subtractedInverted(self, r:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def swap(self, other:PySide2.QtGui.QPainterPath) -> None: ...
@typing.overload
def toFillPolygon(self, matrix:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QPolygonF: ...
@typing.overload
def toFillPolygon(self, matrix:PySide2.QtGui.QTransform=...) -> PySide2.QtGui.QPolygonF: ...
@typing.overload
def toFillPolygons(self, matrix:PySide2.QtGui.QMatrix) -> typing.List: ...
@typing.overload
def toFillPolygons(self, matrix:PySide2.QtGui.QTransform=...) -> typing.List: ...
def toReversed(self) -> PySide2.QtGui.QPainterPath: ...
@typing.overload
def toSubpathPolygons(self, matrix:PySide2.QtGui.QMatrix) -> typing.List: ...
@typing.overload
def toSubpathPolygons(self, matrix:PySide2.QtGui.QTransform=...) -> typing.List: ...
@typing.overload
def translate(self, dx:float, dy:float) -> None: ...
@typing.overload
def translate(self, offset:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def translated(self, dx:float, dy:float) -> PySide2.QtGui.QPainterPath: ...
@typing.overload
def translated(self, offset:PySide2.QtCore.QPointF) -> PySide2.QtGui.QPainterPath: ...
def united(self, r:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
class QPainterPathStroker(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, pen:PySide2.QtGui.QPen) -> None: ...
def capStyle(self) -> PySide2.QtCore.Qt.PenCapStyle: ...
def createStroke(self, path:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
def curveThreshold(self) -> float: ...
def dashOffset(self) -> float: ...
def dashPattern(self) -> typing.List: ...
def joinStyle(self) -> PySide2.QtCore.Qt.PenJoinStyle: ...
def miterLimit(self) -> float: ...
def setCapStyle(self, style:PySide2.QtCore.Qt.PenCapStyle) -> None: ...
def setCurveThreshold(self, threshold:float) -> None: ...
def setDashOffset(self, offset:float) -> None: ...
@typing.overload
def setDashPattern(self, arg__1:PySide2.QtCore.Qt.PenStyle) -> None: ...
@typing.overload
def setDashPattern(self, dashPattern:typing.List) -> None: ...
def setJoinStyle(self, style:PySide2.QtCore.Qt.PenJoinStyle) -> None: ...
def setMiterLimit(self, length:float) -> None: ...
def setWidth(self, width:float) -> None: ...
def width(self) -> float: ...
class QPalette(Shiboken.Object):
Active : QPalette = ... # 0x0
Foreground : QPalette = ... # 0x0
Normal : QPalette = ... # 0x0
WindowText : QPalette = ... # 0x0
Button : QPalette = ... # 0x1
Disabled : QPalette = ... # 0x1
Inactive : QPalette = ... # 0x2
Light : QPalette = ... # 0x2
Midlight : QPalette = ... # 0x3
NColorGroups : QPalette = ... # 0x3
Current : QPalette = ... # 0x4
Dark : QPalette = ... # 0x4
All : QPalette = ... # 0x5
Mid : QPalette = ... # 0x5
Text : QPalette = ... # 0x6
BrightText : QPalette = ... # 0x7
ButtonText : QPalette = ... # 0x8
Base : QPalette = ... # 0x9
Background : QPalette = ... # 0xa
Window : QPalette = ... # 0xa
Shadow : QPalette = ... # 0xb
Highlight : QPalette = ... # 0xc
HighlightedText : QPalette = ... # 0xd
Link : QPalette = ... # 0xe
LinkVisited : QPalette = ... # 0xf
AlternateBase : QPalette = ... # 0x10
NoRole : QPalette = ... # 0x11
ToolTipBase : QPalette = ... # 0x12
ToolTipText : QPalette = ... # 0x13
PlaceholderText : QPalette = ... # 0x14
NColorRoles : QPalette = ... # 0x15
class ColorGroup(object):
Active : QPalette.ColorGroup = ... # 0x0
Normal : QPalette.ColorGroup = ... # 0x0
Disabled : QPalette.ColorGroup = ... # 0x1
Inactive : QPalette.ColorGroup = ... # 0x2
NColorGroups : QPalette.ColorGroup = ... # 0x3
Current : QPalette.ColorGroup = ... # 0x4
All : QPalette.ColorGroup = ... # 0x5
class ColorRole(object):
Foreground : QPalette.ColorRole = ... # 0x0
WindowText : QPalette.ColorRole = ... # 0x0
Button : QPalette.ColorRole = ... # 0x1
Light : QPalette.ColorRole = ... # 0x2
Midlight : QPalette.ColorRole = ... # 0x3
Dark : QPalette.ColorRole = ... # 0x4
Mid : QPalette.ColorRole = ... # 0x5
Text : QPalette.ColorRole = ... # 0x6
BrightText : QPalette.ColorRole = ... # 0x7
ButtonText : QPalette.ColorRole = ... # 0x8
Base : QPalette.ColorRole = ... # 0x9
Background : QPalette.ColorRole = ... # 0xa
Window : QPalette.ColorRole = ... # 0xa
Shadow : QPalette.ColorRole = ... # 0xb
Highlight : QPalette.ColorRole = ... # 0xc
HighlightedText : QPalette.ColorRole = ... # 0xd
Link : QPalette.ColorRole = ... # 0xe
LinkVisited : QPalette.ColorRole = ... # 0xf
AlternateBase : QPalette.ColorRole = ... # 0x10
NoRole : QPalette.ColorRole = ... # 0x11
ToolTipBase : QPalette.ColorRole = ... # 0x12
ToolTipText : QPalette.ColorRole = ... # 0x13
PlaceholderText : QPalette.ColorRole = ... # 0x14
NColorRoles : QPalette.ColorRole = ... # 0x15
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, button:PySide2.QtCore.Qt.GlobalColor) -> None: ...
@typing.overload
def __init__(self, button:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def __init__(self, button:PySide2.QtGui.QColor, window:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def __init__(self, palette:PySide2.QtGui.QPalette) -> None: ...
@typing.overload
def __init__(self, windowText:PySide2.QtGui.QBrush, button:PySide2.QtGui.QBrush, light:PySide2.QtGui.QBrush, dark:PySide2.QtGui.QBrush, mid:PySide2.QtGui.QBrush, text:PySide2.QtGui.QBrush, bright_text:PySide2.QtGui.QBrush, base:PySide2.QtGui.QBrush, window:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def __init__(self, windowText:PySide2.QtGui.QColor, window:PySide2.QtGui.QColor, light:PySide2.QtGui.QColor, dark:PySide2.QtGui.QColor, mid:PySide2.QtGui.QColor, text:PySide2.QtGui.QColor, base:PySide2.QtGui.QColor) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, ds:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, ds:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def alternateBase(self) -> PySide2.QtGui.QBrush: ...
def background(self) -> PySide2.QtGui.QBrush: ...
def base(self) -> PySide2.QtGui.QBrush: ...
def brightText(self) -> PySide2.QtGui.QBrush: ...
@typing.overload
def brush(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole) -> PySide2.QtGui.QBrush: ...
@typing.overload
def brush(self, cr:PySide2.QtGui.QPalette.ColorRole) -> PySide2.QtGui.QBrush: ...
def button(self) -> PySide2.QtGui.QBrush: ...
def buttonText(self) -> PySide2.QtGui.QBrush: ...
def cacheKey(self) -> int: ...
@typing.overload
def color(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole) -> PySide2.QtGui.QColor: ...
@typing.overload
def color(self, cr:PySide2.QtGui.QPalette.ColorRole) -> PySide2.QtGui.QColor: ...
def currentColorGroup(self) -> PySide2.QtGui.QPalette.ColorGroup: ...
def dark(self) -> PySide2.QtGui.QBrush: ...
def foreground(self) -> PySide2.QtGui.QBrush: ...
def highlight(self) -> PySide2.QtGui.QBrush: ...
def highlightedText(self) -> PySide2.QtGui.QBrush: ...
def isBrushSet(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole) -> bool: ...
def isCopyOf(self, p:PySide2.QtGui.QPalette) -> bool: ...
def isEqual(self, cr1:PySide2.QtGui.QPalette.ColorGroup, cr2:PySide2.QtGui.QPalette.ColorGroup) -> bool: ...
def light(self) -> PySide2.QtGui.QBrush: ...
def link(self) -> PySide2.QtGui.QBrush: ...
def linkVisited(self) -> PySide2.QtGui.QBrush: ...
def mid(self) -> PySide2.QtGui.QBrush: ...
def midlight(self) -> PySide2.QtGui.QBrush: ...
def placeholderText(self) -> PySide2.QtGui.QBrush: ...
@typing.overload
def resolve(self) -> int: ...
@typing.overload
def resolve(self, arg__1:PySide2.QtGui.QPalette) -> PySide2.QtGui.QPalette: ...
@typing.overload
def resolve(self, mask:int) -> None: ...
@typing.overload
def setBrush(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole, brush:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def setBrush(self, cr:PySide2.QtGui.QPalette.ColorRole, brush:PySide2.QtGui.QBrush) -> None: ...
@typing.overload
def setColor(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setColor(self, cr:PySide2.QtGui.QPalette.ColorRole, color:PySide2.QtGui.QColor) -> None: ...
def setColorGroup(self, cr:PySide2.QtGui.QPalette.ColorGroup, windowText:PySide2.QtGui.QBrush, button:PySide2.QtGui.QBrush, light:PySide2.QtGui.QBrush, dark:PySide2.QtGui.QBrush, mid:PySide2.QtGui.QBrush, text:PySide2.QtGui.QBrush, bright_text:PySide2.QtGui.QBrush, base:PySide2.QtGui.QBrush, window:PySide2.QtGui.QBrush) -> None: ...
def setCurrentColorGroup(self, cg:PySide2.QtGui.QPalette.ColorGroup) -> None: ...
def shadow(self) -> PySide2.QtGui.QBrush: ...
def swap(self, other:PySide2.QtGui.QPalette) -> None: ...
def text(self) -> PySide2.QtGui.QBrush: ...
def toolTipBase(self) -> PySide2.QtGui.QBrush: ...
def toolTipText(self) -> PySide2.QtGui.QBrush: ...
def window(self) -> PySide2.QtGui.QBrush: ...
def windowText(self) -> PySide2.QtGui.QBrush: ...
class QPdfWriter(PySide2.QtCore.QObject, PySide2.QtGui.QPagedPaintDevice):
@typing.overload
def __init__(self, device:PySide2.QtCore.QIODevice) -> None: ...
@typing.overload
def __init__(self, filename:str) -> None: ...
def addFileAttachment(self, fileName:str, data:PySide2.QtCore.QByteArray, mimeType:str=...) -> None: ...
def creator(self) -> str: ...
def documentXmpMetadata(self) -> PySide2.QtCore.QByteArray: ...
def metric(self, id:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ...
def newPage(self) -> bool: ...
def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ...
def pdfVersion(self) -> PySide2.QtGui.QPagedPaintDevice.PdfVersion: ...
def resolution(self) -> int: ...
def setCreator(self, creator:str) -> None: ...
def setDocumentXmpMetadata(self, xmpMetadata:PySide2.QtCore.QByteArray) -> None: ...
def setMargins(self, m:PySide2.QtGui.QPagedPaintDevice.Margins) -> None: ...
def setPageSize(self, size:PySide2.QtGui.QPagedPaintDevice.PageSize) -> None: ...
def setPageSizeMM(self, size:PySide2.QtCore.QSizeF) -> None: ...
def setPdfVersion(self, version:PySide2.QtGui.QPagedPaintDevice.PdfVersion) -> None: ...
def setResolution(self, resolution:int) -> None: ...
def setTitle(self, title:str) -> None: ...
def title(self) -> str: ...
class QPen(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtCore.Qt.PenStyle) -> None: ...
@typing.overload
def __init__(self, brush:PySide2.QtGui.QBrush, width:float, s:PySide2.QtCore.Qt.PenStyle=..., c:PySide2.QtCore.Qt.PenCapStyle=..., j:PySide2.QtCore.Qt.PenJoinStyle=...) -> None: ...
@typing.overload
def __init__(self, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def __init__(self, pen:PySide2.QtGui.QPen) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def brush(self) -> PySide2.QtGui.QBrush: ...
def capStyle(self) -> PySide2.QtCore.Qt.PenCapStyle: ...
def color(self) -> PySide2.QtGui.QColor: ...
def dashOffset(self) -> float: ...
def dashPattern(self) -> typing.List: ...
def isCosmetic(self) -> bool: ...
def isSolid(self) -> bool: ...
def joinStyle(self) -> PySide2.QtCore.Qt.PenJoinStyle: ...
def miterLimit(self) -> float: ...
def setBrush(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setCapStyle(self, pcs:PySide2.QtCore.Qt.PenCapStyle) -> None: ...
def setColor(self, color:PySide2.QtGui.QColor) -> None: ...
def setCosmetic(self, cosmetic:bool) -> None: ...
def setDashOffset(self, doffset:float) -> None: ...
def setDashPattern(self, pattern:typing.List) -> None: ...
def setJoinStyle(self, pcs:PySide2.QtCore.Qt.PenJoinStyle) -> None: ...
def setMiterLimit(self, limit:float) -> None: ...
def setStyle(self, arg__1:PySide2.QtCore.Qt.PenStyle) -> None: ...
def setWidth(self, width:int) -> None: ...
def setWidthF(self, width:float) -> None: ...
def style(self) -> PySide2.QtCore.Qt.PenStyle: ...
def swap(self, other:PySide2.QtGui.QPen) -> None: ...
def width(self) -> int: ...
def widthF(self) -> float: ...
class QPicture(PySide2.QtGui.QPaintDevice):
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QPicture) -> None: ...
@typing.overload
def __init__(self, formatVersion:int=...) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def boundingRect(self) -> PySide2.QtCore.QRect: ...
def data(self) -> bytes: ...
def devType(self) -> int: ...
@staticmethod
def inputFormatList() -> typing.List: ...
@staticmethod
def inputFormats() -> typing.List: ...
def isNull(self) -> bool: ...
@typing.overload
def load(self, dev:PySide2.QtCore.QIODevice, format:typing.Optional[bytes]=...) -> bool: ...
@typing.overload
def load(self, fileName:str, format:typing.Optional[bytes]=...) -> bool: ...
def metric(self, m:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ...
@staticmethod
def outputFormatList() -> typing.List: ...
@staticmethod
def outputFormats() -> typing.List: ...
def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ...
@staticmethod
def pictureFormat(fileName:str) -> bytes: ...
def play(self, p:PySide2.QtGui.QPainter) -> bool: ...
@typing.overload
def save(self, dev:PySide2.QtCore.QIODevice, format:typing.Optional[bytes]=...) -> bool: ...
@typing.overload
def save(self, fileName:str, format:typing.Optional[bytes]=...) -> bool: ...
def setBoundingRect(self, r:PySide2.QtCore.QRect) -> None: ...
def setData(self, data:bytes, size:int) -> None: ...
def size(self) -> int: ...
def swap(self, other:PySide2.QtGui.QPicture) -> None: ...
class QPictureIO(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, fileName:str, format:bytes) -> None: ...
@typing.overload
def __init__(self, ioDevice:PySide2.QtCore.QIODevice, format:bytes) -> None: ...
def description(self) -> str: ...
def fileName(self) -> str: ...
def format(self) -> bytes: ...
def gamma(self) -> float: ...
@staticmethod
def inputFormats() -> typing.List: ...
def ioDevice(self) -> PySide2.QtCore.QIODevice: ...
@staticmethod
def outputFormats() -> typing.List: ...
def parameters(self) -> bytes: ...
def picture(self) -> PySide2.QtGui.QPicture: ...
@typing.overload
@staticmethod
def pictureFormat(arg__1:PySide2.QtCore.QIODevice) -> PySide2.QtCore.QByteArray: ...
@typing.overload
@staticmethod
def pictureFormat(fileName:str) -> PySide2.QtCore.QByteArray: ...
def quality(self) -> int: ...
def read(self) -> bool: ...
def setDescription(self, arg__1:str) -> None: ...
def setFileName(self, arg__1:str) -> None: ...
def setFormat(self, arg__1:bytes) -> None: ...
def setGamma(self, arg__1:float) -> None: ...
def setIODevice(self, arg__1:PySide2.QtCore.QIODevice) -> None: ...
def setParameters(self, arg__1:bytes) -> None: ...
def setPicture(self, arg__1:PySide2.QtGui.QPicture) -> None: ...
def setQuality(self, arg__1:int) -> None: ...
def setStatus(self, arg__1:int) -> None: ...
def status(self) -> int: ...
def write(self) -> bool: ...
class QPixelFormat(Shiboken.Object):
AtBeginning : QPixelFormat = ... # 0x0
LittleEndian : QPixelFormat = ... # 0x0
NotPremultiplied : QPixelFormat = ... # 0x0
RGB : QPixelFormat = ... # 0x0
UnsignedInteger : QPixelFormat = ... # 0x0
UsesAlpha : QPixelFormat = ... # 0x0
YUV444 : QPixelFormat = ... # 0x0
AtEnd : QPixelFormat = ... # 0x1
BGR : QPixelFormat = ... # 0x1
BigEndian : QPixelFormat = ... # 0x1
IgnoresAlpha : QPixelFormat = ... # 0x1
Premultiplied : QPixelFormat = ... # 0x1
UnsignedShort : QPixelFormat = ... # 0x1
YUV422 : QPixelFormat = ... # 0x1
CurrentSystemEndian : QPixelFormat = ... # 0x2
Indexed : QPixelFormat = ... # 0x2
UnsignedByte : QPixelFormat = ... # 0x2
YUV411 : QPixelFormat = ... # 0x2
FloatingPoint : QPixelFormat = ... # 0x3
Grayscale : QPixelFormat = ... # 0x3
YUV420P : QPixelFormat = ... # 0x3
CMYK : QPixelFormat = ... # 0x4
YUV420SP : QPixelFormat = ... # 0x4
HSL : QPixelFormat = ... # 0x5
YV12 : QPixelFormat = ... # 0x5
HSV : QPixelFormat = ... # 0x6
UYVY : QPixelFormat = ... # 0x6
YUV : QPixelFormat = ... # 0x7
YUYV : QPixelFormat = ... # 0x7
Alpha : QPixelFormat = ... # 0x8
NV12 : QPixelFormat = ... # 0x8
NV21 : QPixelFormat = ... # 0x9
IMC1 : QPixelFormat = ... # 0xa
IMC2 : QPixelFormat = ... # 0xb
IMC3 : QPixelFormat = ... # 0xc
IMC4 : QPixelFormat = ... # 0xd
Y8 : QPixelFormat = ... # 0xe
Y16 : QPixelFormat = ... # 0xf
class AlphaPosition(object):
AtBeginning : QPixelFormat.AlphaPosition = ... # 0x0
AtEnd : QPixelFormat.AlphaPosition = ... # 0x1
class AlphaPremultiplied(object):
NotPremultiplied : QPixelFormat.AlphaPremultiplied = ... # 0x0
Premultiplied : QPixelFormat.AlphaPremultiplied = ... # 0x1
class AlphaUsage(object):
UsesAlpha : QPixelFormat.AlphaUsage = ... # 0x0
IgnoresAlpha : QPixelFormat.AlphaUsage = ... # 0x1
class ByteOrder(object):
LittleEndian : QPixelFormat.ByteOrder = ... # 0x0
BigEndian : QPixelFormat.ByteOrder = ... # 0x1
CurrentSystemEndian : QPixelFormat.ByteOrder = ... # 0x2
class ColorModel(object):
RGB : QPixelFormat.ColorModel = ... # 0x0
BGR : QPixelFormat.ColorModel = ... # 0x1
Indexed : QPixelFormat.ColorModel = ... # 0x2
Grayscale : QPixelFormat.ColorModel = ... # 0x3
CMYK : QPixelFormat.ColorModel = ... # 0x4
HSL : QPixelFormat.ColorModel = ... # 0x5
HSV : QPixelFormat.ColorModel = ... # 0x6
YUV : QPixelFormat.ColorModel = ... # 0x7
Alpha : QPixelFormat.ColorModel = ... # 0x8
class TypeInterpretation(object):
UnsignedInteger : QPixelFormat.TypeInterpretation = ... # 0x0
UnsignedShort : QPixelFormat.TypeInterpretation = ... # 0x1
UnsignedByte : QPixelFormat.TypeInterpretation = ... # 0x2
FloatingPoint : QPixelFormat.TypeInterpretation = ... # 0x3
class YUVLayout(object):
YUV444 : QPixelFormat.YUVLayout = ... # 0x0
YUV422 : QPixelFormat.YUVLayout = ... # 0x1
YUV411 : QPixelFormat.YUVLayout = ... # 0x2
YUV420P : QPixelFormat.YUVLayout = ... # 0x3
YUV420SP : QPixelFormat.YUVLayout = ... # 0x4
YV12 : QPixelFormat.YUVLayout = ... # 0x5
UYVY : QPixelFormat.YUVLayout = ... # 0x6
YUYV : QPixelFormat.YUVLayout = ... # 0x7
NV12 : QPixelFormat.YUVLayout = ... # 0x8
NV21 : QPixelFormat.YUVLayout = ... # 0x9
IMC1 : QPixelFormat.YUVLayout = ... # 0xa
IMC2 : QPixelFormat.YUVLayout = ... # 0xb
IMC3 : QPixelFormat.YUVLayout = ... # 0xc
IMC4 : QPixelFormat.YUVLayout = ... # 0xd
Y8 : QPixelFormat.YUVLayout = ... # 0xe
Y16 : QPixelFormat.YUVLayout = ... # 0xf
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QPixelFormat:PySide2.QtGui.QPixelFormat) -> None: ...
@typing.overload
def __init__(self, colorModel:PySide2.QtGui.QPixelFormat.ColorModel, firstSize:int, secondSize:int, thirdSize:int, fourthSize:int, fifthSize:int, alphaSize:int, alphaUsage:PySide2.QtGui.QPixelFormat.AlphaUsage, alphaPosition:PySide2.QtGui.QPixelFormat.AlphaPosition, premultiplied:PySide2.QtGui.QPixelFormat.AlphaPremultiplied, typeInterpretation:PySide2.QtGui.QPixelFormat.TypeInterpretation, byteOrder:PySide2.QtGui.QPixelFormat.ByteOrder=..., subEnum:int=...) -> None: ...
@staticmethod
def __copy__() -> None: ...
def alphaPosition(self) -> PySide2.QtGui.QPixelFormat.AlphaPosition: ...
def alphaSize(self) -> int: ...
def alphaUsage(self) -> PySide2.QtGui.QPixelFormat.AlphaUsage: ...
def bitsPerPixel(self) -> int: ...
def blackSize(self) -> int: ...
def blueSize(self) -> int: ...
def brightnessSize(self) -> int: ...
def byteOrder(self) -> PySide2.QtGui.QPixelFormat.ByteOrder: ...
def channelCount(self) -> int: ...
def colorModel(self) -> PySide2.QtGui.QPixelFormat.ColorModel: ...
def cyanSize(self) -> int: ...
def greenSize(self) -> int: ...
def hueSize(self) -> int: ...
def lightnessSize(self) -> int: ...
def magentaSize(self) -> int: ...
def premultiplied(self) -> PySide2.QtGui.QPixelFormat.AlphaPremultiplied: ...
def redSize(self) -> int: ...
def saturationSize(self) -> int: ...
def subEnum(self) -> int: ...
def typeInterpretation(self) -> PySide2.QtGui.QPixelFormat.TypeInterpretation: ...
def yellowSize(self) -> int: ...
def yuvLayout(self) -> PySide2.QtGui.QPixelFormat.YUVLayout: ...
class QPixmap(PySide2.QtGui.QPaintDevice):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtCore.QSize) -> None: ...
@typing.overload
def __init__(self, arg__1:PySide2.QtGui.QPixmap) -> None: ...
@typing.overload
def __init__(self, fileName:str, format:typing.Optional[bytes]=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ...
@typing.overload
def __init__(self, image:PySide2.QtGui.QImage) -> None: ...
@typing.overload
def __init__(self, w:int, h:int) -> None: ...
@typing.overload
def __init__(self, xpm:typing.Sequence) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def cacheKey(self) -> int: ...
def convertFromImage(self, img:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> bool: ...
@typing.overload
def copy(self, rect:PySide2.QtCore.QRect=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def copy(self, x:int, y:int, width:int, height:int) -> PySide2.QtGui.QPixmap: ...
def createHeuristicMask(self, clipTight:bool=...) -> PySide2.QtGui.QBitmap: ...
def createMaskFromColor(self, maskColor:PySide2.QtGui.QColor, mode:PySide2.QtCore.Qt.MaskMode=...) -> PySide2.QtGui.QBitmap: ...
@staticmethod
def defaultDepth() -> int: ...
def depth(self) -> int: ...
def devType(self) -> int: ...
def devicePixelRatio(self) -> float: ...
@typing.overload
def fill(self, device:PySide2.QtGui.QPaintDevice, ofs:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def fill(self, device:PySide2.QtGui.QPaintDevice, xofs:int, yofs:int) -> None: ...
@typing.overload
def fill(self, fillColor:PySide2.QtGui.QColor=...) -> None: ...
@staticmethod
def fromImage(image:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QPixmap: ...
@staticmethod
def fromImageInPlace(image:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QPixmap: ...
@staticmethod
def fromImageReader(imageReader:PySide2.QtGui.QImageReader, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
@staticmethod
def grabWidget(widget:PySide2.QtCore.QObject, rect:PySide2.QtCore.QRect) -> PySide2.QtGui.QPixmap: ...
@typing.overload
@staticmethod
def grabWidget(widget:PySide2.QtCore.QObject, x:int=..., y:int=..., w:int=..., h:int=...) -> PySide2.QtGui.QPixmap: ...
@staticmethod
def grabWindow(arg__1:int, x:int=..., y:int=..., w:int=..., h:int=...) -> PySide2.QtGui.QPixmap: ...
def hasAlpha(self) -> bool: ...
def hasAlphaChannel(self) -> bool: ...
def height(self) -> int: ...
def isNull(self) -> bool: ...
def isQBitmap(self) -> bool: ...
def load(self, fileName:str, format:typing.Optional[bytes]=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> bool: ...
@typing.overload
def loadFromData(self, buf:bytes, len:int, format:typing.Optional[bytes]=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> bool: ...
@typing.overload
def loadFromData(self, data:PySide2.QtCore.QByteArray, format:typing.Optional[bytes]=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> bool: ...
def mask(self) -> PySide2.QtGui.QBitmap: ...
def metric(self, arg__1:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ...
def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ...
def rect(self) -> PySide2.QtCore.QRect: ...
@typing.overload
def save(self, device:PySide2.QtCore.QIODevice, format:typing.Optional[bytes]=..., quality:int=...) -> bool: ...
@typing.overload
def save(self, fileName:str, format:typing.Optional[bytes]=..., quality:int=...) -> bool: ...
@typing.overload
def scaled(self, s:PySide2.QtCore.QSize, aspectMode:PySide2.QtCore.Qt.AspectRatioMode=..., mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def scaled(self, w:int, h:int, aspectMode:PySide2.QtCore.Qt.AspectRatioMode=..., mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ...
def scaledToHeight(self, h:int, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ...
def scaledToWidth(self, w:int, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def scroll(self, dx:int, dy:int, rect:PySide2.QtCore.QRect, exposed:typing.Optional[PySide2.QtGui.QRegion]=...) -> None: ...
@typing.overload
def scroll(self, dx:int, dy:int, x:int, y:int, width:int, height:int, exposed:typing.Optional[PySide2.QtGui.QRegion]=...) -> None: ...
def setDevicePixelRatio(self, scaleFactor:float) -> None: ...
def setMask(self, arg__1:PySide2.QtGui.QBitmap) -> None: ...
def size(self) -> PySide2.QtCore.QSize: ...
def swap(self, other:PySide2.QtGui.QPixmap) -> None: ...
def toImage(self) -> PySide2.QtGui.QImage: ...
@typing.overload
def transformed(self, arg__1:PySide2.QtGui.QMatrix, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
def transformed(self, arg__1:PySide2.QtGui.QTransform, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ...
@typing.overload
@staticmethod
def trueMatrix(m:PySide2.QtGui.QMatrix, w:int, h:int) -> PySide2.QtGui.QMatrix: ...
@typing.overload
@staticmethod
def trueMatrix(m:PySide2.QtGui.QTransform, w:int, h:int) -> PySide2.QtGui.QTransform: ...
def width(self) -> int: ...
class QPixmapCache(Shiboken.Object):
class Key(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QPixmapCache.Key) -> None: ...
@staticmethod
def __copy__() -> None: ...
def isValid(self) -> bool: ...
def swap(self, other:PySide2.QtGui.QPixmapCache.Key) -> None: ...
def __init__(self) -> None: ...
@staticmethod
def cacheLimit() -> int: ...
@staticmethod
def clear() -> None: ...
@typing.overload
@staticmethod
def find(key:PySide2.QtGui.QPixmapCache.Key, pixmap:PySide2.QtGui.QPixmap) -> bool: ...
@typing.overload
@staticmethod
def find(key:str) -> PySide2.QtGui.QPixmap: ...
@typing.overload
@staticmethod
def find(key:str, pixmap:PySide2.QtGui.QPixmap) -> bool: ...
@typing.overload
def find(self, arg__1:PySide2.QtGui.QPixmapCache.Key) -> None: ...
@typing.overload
@staticmethod
def insert(key:str, pixmap:PySide2.QtGui.QPixmap) -> bool: ...
@typing.overload
@staticmethod
def insert(pixmap:PySide2.QtGui.QPixmap) -> PySide2.QtGui.QPixmapCache.Key: ...
@typing.overload
@staticmethod
def remove(key:PySide2.QtGui.QPixmapCache.Key) -> None: ...
@typing.overload
@staticmethod
def remove(key:str) -> None: ...
@staticmethod
def replace(key:PySide2.QtGui.QPixmapCache.Key, pixmap:PySide2.QtGui.QPixmap) -> bool: ...
@staticmethod
def setCacheLimit(arg__1:int) -> None: ...
class QPointingDeviceUniqueId(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QPointingDeviceUniqueId:PySide2.QtGui.QPointingDeviceUniqueId) -> None: ...
@staticmethod
def __copy__() -> None: ...
@staticmethod
def fromNumericId(id:int) -> PySide2.QtGui.QPointingDeviceUniqueId: ...
def isValid(self) -> bool: ...
def numericId(self) -> int: ...
class QPolygon(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QPolygon) -> None: ...
@typing.overload
def __init__(self, r:PySide2.QtCore.QRect, closed:bool=...) -> None: ...
@typing.overload
def __init__(self, size:int) -> None: ...
@typing.overload
def __init__(self, v:typing.List) -> None: ...
def __add__(self, l:typing.List) -> typing.List: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, t:PySide2.QtCore.QPoint) -> typing.List: ...
@typing.overload
def __lshift__(self, l:typing.List) -> typing.List: ...
@typing.overload
def __lshift__(self, stream:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __lshift__(self, t:PySide2.QtCore.QPoint) -> typing.List: ...
@typing.overload
def __mul__(self, m:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QPolygon: ...
@typing.overload
def __mul__(self, m:PySide2.QtGui.QTransform) -> PySide2.QtGui.QPolygon: ...
def __reduce__(self) -> object: ...
def __rshift__(self, stream:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def append(self, l:typing.List) -> None: ...
@typing.overload
def append(self, t:PySide2.QtCore.QPoint) -> None: ...
def at(self, i:int) -> PySide2.QtCore.QPoint: ...
def back(self) -> PySide2.QtCore.QPoint: ...
def boundingRect(self) -> PySide2.QtCore.QRect: ...
def capacity(self) -> int: ...
def clear(self) -> None: ...
def constData(self) -> PySide2.QtCore.QPoint: ...
def constFirst(self) -> PySide2.QtCore.QPoint: ...
def constLast(self) -> PySide2.QtCore.QPoint: ...
def contains(self, t:PySide2.QtCore.QPoint) -> bool: ...
def containsPoint(self, pt:PySide2.QtCore.QPoint, fillRule:PySide2.QtCore.Qt.FillRule) -> bool: ...
@typing.overload
def count(self) -> int: ...
@typing.overload
def count(self, t:PySide2.QtCore.QPoint) -> int: ...
def data(self) -> PySide2.QtCore.QPoint: ...
def empty(self) -> bool: ...
def endsWith(self, t:PySide2.QtCore.QPoint) -> bool: ...
def fill(self, t:PySide2.QtCore.QPoint, size:int=...) -> typing.List: ...
def first(self) -> PySide2.QtCore.QPoint: ...
@staticmethod
def fromList(list:typing.Sequence) -> typing.List: ...
def front(self) -> PySide2.QtCore.QPoint: ...
def indexOf(self, t:PySide2.QtCore.QPoint, from_:int=...) -> int: ...
@typing.overload
def insert(self, i:int, n:int, t:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def insert(self, i:int, t:PySide2.QtCore.QPoint) -> None: ...
def intersected(self, r:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ...
def intersects(self, r:PySide2.QtGui.QPolygon) -> bool: ...
def isEmpty(self) -> bool: ...
def isSharedWith(self, other:typing.List) -> bool: ...
def last(self) -> PySide2.QtCore.QPoint: ...
def lastIndexOf(self, t:PySide2.QtCore.QPoint, from_:int=...) -> int: ...
def length(self) -> int: ...
def mid(self, pos:int, len:int=...) -> typing.List: ...
def move(self, from_:int, to:int) -> None: ...
def pop_back(self) -> None: ...
def pop_front(self) -> None: ...
def prepend(self, t:PySide2.QtCore.QPoint) -> None: ...
def push_back(self, t:PySide2.QtCore.QPoint) -> None: ...
def push_front(self, t:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def remove(self, i:int) -> None: ...
@typing.overload
def remove(self, i:int, n:int) -> None: ...
def removeAll(self, t:PySide2.QtCore.QPoint) -> int: ...
def removeAt(self, i:int) -> None: ...
def removeFirst(self) -> None: ...
def removeLast(self) -> None: ...
def removeOne(self, t:PySide2.QtCore.QPoint) -> bool: ...
def replace(self, i:int, t:PySide2.QtCore.QPoint) -> None: ...
def reserve(self, size:int) -> None: ...
def resize(self, size:int) -> None: ...
def setSharable(self, sharable:bool) -> None: ...
def shrink_to_fit(self) -> None: ...
def size(self) -> int: ...
def squeeze(self) -> None: ...
def startsWith(self, t:PySide2.QtCore.QPoint) -> bool: ...
def subtracted(self, r:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ...
def swap(self, other:PySide2.QtGui.QPolygon) -> None: ...
def swapItemsAt(self, i:int, j:int) -> None: ...
def takeAt(self, i:int) -> PySide2.QtCore.QPoint: ...
def takeFirst(self) -> PySide2.QtCore.QPoint: ...
def takeLast(self) -> PySide2.QtCore.QPoint: ...
def toList(self) -> typing.List: ...
@typing.overload
def translate(self, dx:int, dy:int) -> None: ...
@typing.overload
def translate(self, offset:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def translated(self, dx:int, dy:int) -> PySide2.QtGui.QPolygon: ...
@typing.overload
def translated(self, offset:PySide2.QtCore.QPoint) -> PySide2.QtGui.QPolygon: ...
def united(self, r:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ...
@typing.overload
def value(self, i:int) -> PySide2.QtCore.QPoint: ...
@typing.overload
def value(self, i:int, defaultValue:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
class QPolygonF(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, a:PySide2.QtGui.QPolygon) -> None: ...
@typing.overload
def __init__(self, a:PySide2.QtGui.QPolygonF) -> None: ...
@typing.overload
def __init__(self, r:PySide2.QtCore.QRectF) -> None: ...
@typing.overload
def __init__(self, size:int) -> None: ...
@typing.overload
def __init__(self, v:typing.List) -> None: ...
def __add__(self, l:typing.List) -> typing.List: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, t:PySide2.QtCore.QPointF) -> typing.List: ...
def __lshift__(self, stream:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, m:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QPolygonF: ...
@typing.overload
def __mul__(self, m:PySide2.QtGui.QTransform) -> PySide2.QtGui.QPolygonF: ...
def __rshift__(self, stream:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def append(self, l:typing.List) -> None: ...
@typing.overload
def append(self, t:PySide2.QtCore.QPointF) -> None: ...
def at(self, i:int) -> PySide2.QtCore.QPointF: ...
def back(self) -> PySide2.QtCore.QPointF: ...
def boundingRect(self) -> PySide2.QtCore.QRectF: ...
def capacity(self) -> int: ...
def clear(self) -> None: ...
def constData(self) -> PySide2.QtCore.QPointF: ...
def constFirst(self) -> PySide2.QtCore.QPointF: ...
def constLast(self) -> PySide2.QtCore.QPointF: ...
def contains(self, t:PySide2.QtCore.QPointF) -> bool: ...
def containsPoint(self, pt:PySide2.QtCore.QPointF, fillRule:PySide2.QtCore.Qt.FillRule) -> bool: ...
@typing.overload
def count(self) -> int: ...
@typing.overload
def count(self, t:PySide2.QtCore.QPointF) -> int: ...
def data(self) -> PySide2.QtCore.QPointF: ...
def empty(self) -> bool: ...
def endsWith(self, t:PySide2.QtCore.QPointF) -> bool: ...
def fill(self, t:PySide2.QtCore.QPointF, size:int=...) -> typing.List: ...
def first(self) -> PySide2.QtCore.QPointF: ...
@staticmethod
def fromList(list:typing.Sequence) -> typing.List: ...
def front(self) -> PySide2.QtCore.QPointF: ...
def indexOf(self, t:PySide2.QtCore.QPointF, from_:int=...) -> int: ...
@typing.overload
def insert(self, i:int, n:int, t:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def insert(self, i:int, t:PySide2.QtCore.QPointF) -> None: ...
def intersected(self, r:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ...
def intersects(self, r:PySide2.QtGui.QPolygonF) -> bool: ...
def isClosed(self) -> bool: ...
def isEmpty(self) -> bool: ...
def isSharedWith(self, other:typing.List) -> bool: ...
def last(self) -> PySide2.QtCore.QPointF: ...
def lastIndexOf(self, t:PySide2.QtCore.QPointF, from_:int=...) -> int: ...
def length(self) -> int: ...
def mid(self, pos:int, len:int=...) -> typing.List: ...
def move(self, from_:int, to:int) -> None: ...
def pop_back(self) -> None: ...
def pop_front(self) -> None: ...
def prepend(self, t:PySide2.QtCore.QPointF) -> None: ...
def push_back(self, t:PySide2.QtCore.QPointF) -> None: ...
def push_front(self, t:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def remove(self, i:int) -> None: ...
@typing.overload
def remove(self, i:int, n:int) -> None: ...
def removeAll(self, t:PySide2.QtCore.QPointF) -> int: ...
def removeAt(self, i:int) -> None: ...
def removeFirst(self) -> None: ...
def removeLast(self) -> None: ...
def removeOne(self, t:PySide2.QtCore.QPointF) -> bool: ...
def replace(self, i:int, t:PySide2.QtCore.QPointF) -> None: ...
def reserve(self, size:int) -> None: ...
def resize(self, size:int) -> None: ...
def setSharable(self, sharable:bool) -> None: ...
def shrink_to_fit(self) -> None: ...
def size(self) -> int: ...
def squeeze(self) -> None: ...
def startsWith(self, t:PySide2.QtCore.QPointF) -> bool: ...
def subtracted(self, r:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ...
def swap(self, other:PySide2.QtGui.QPolygonF) -> None: ...
def swapItemsAt(self, i:int, j:int) -> None: ...
def takeAt(self, i:int) -> PySide2.QtCore.QPointF: ...
def takeFirst(self) -> PySide2.QtCore.QPointF: ...
def takeLast(self) -> PySide2.QtCore.QPointF: ...
def toList(self) -> typing.List: ...
def toPolygon(self) -> PySide2.QtGui.QPolygon: ...
@typing.overload
def translate(self, dx:float, dy:float) -> None: ...
@typing.overload
def translate(self, offset:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def translated(self, dx:float, dy:float) -> PySide2.QtGui.QPolygonF: ...
@typing.overload
def translated(self, offset:PySide2.QtCore.QPointF) -> PySide2.QtGui.QPolygonF: ...
def united(self, r:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ...
@typing.overload
def value(self, i:int) -> PySide2.QtCore.QPointF: ...
@typing.overload
def value(self, i:int, defaultValue:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ...
class QPyTextObject(PySide2.QtCore.QObject, PySide2.QtGui.QTextObjectInterface):
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def drawObject(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRectF, doc:PySide2.QtGui.QTextDocument, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ...
def intrinsicSize(self, doc:PySide2.QtGui.QTextDocument, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> PySide2.QtCore.QSizeF: ...
class QQuaternion(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, scalar:float, vector:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def __init__(self, scalar:float, xpos:float, ypos:float, zpos:float) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector4D) -> None: ...
def __add__(self, q2:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, quaternion:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ...
@typing.overload
def __imul__(self, factor:float) -> PySide2.QtGui.QQuaternion: ...
@typing.overload
def __imul__(self, quaternion:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ...
def __isub__(self, quaternion:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, factor:float) -> PySide2.QtGui.QQuaternion: ...
@typing.overload
def __mul__(self, q2:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ...
def __neg__(self) -> PySide2.QtGui.QQuaternion: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __sub__(self, q2:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ...
def conjugate(self) -> PySide2.QtGui.QQuaternion: ...
def conjugated(self) -> PySide2.QtGui.QQuaternion: ...
@staticmethod
def dotProduct(q1:PySide2.QtGui.QQuaternion, q2:PySide2.QtGui.QQuaternion) -> float: ...
@staticmethod
def fromAxes(xAxis:PySide2.QtGui.QVector3D, yAxis:PySide2.QtGui.QVector3D, zAxis:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromAxisAndAngle(axis:PySide2.QtGui.QVector3D, angle:float) -> PySide2.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromAxisAndAngle(x:float, y:float, z:float, angle:float) -> PySide2.QtGui.QQuaternion: ...
@staticmethod
def fromDirection(direction:PySide2.QtGui.QVector3D, up:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromEulerAngles(eulerAngles:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ...
@typing.overload
@staticmethod
def fromEulerAngles(pitch:float, yaw:float, roll:float) -> PySide2.QtGui.QQuaternion: ...
@staticmethod
def fromRotationMatrix(rot3x3:PySide2.QtGui.QMatrix3x3) -> PySide2.QtGui.QQuaternion: ...
def getAxes(self, xAxis:PySide2.QtGui.QVector3D, yAxis:PySide2.QtGui.QVector3D, zAxis:PySide2.QtGui.QVector3D) -> None: ...
def inverted(self) -> PySide2.QtGui.QQuaternion: ...
def isIdentity(self) -> bool: ...
def isNull(self) -> bool: ...
def length(self) -> float: ...
def lengthSquared(self) -> float: ...
@staticmethod
def nlerp(q1:PySide2.QtGui.QQuaternion, q2:PySide2.QtGui.QQuaternion, t:float) -> PySide2.QtGui.QQuaternion: ...
def normalize(self) -> None: ...
def normalized(self) -> PySide2.QtGui.QQuaternion: ...
def rotatedVector(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
@staticmethod
def rotationTo(from_:PySide2.QtGui.QVector3D, to:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ...
def scalar(self) -> float: ...
def setScalar(self, scalar:float) -> None: ...
@typing.overload
def setVector(self, vector:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def setVector(self, x:float, y:float, z:float) -> None: ...
def setX(self, x:float) -> None: ...
def setY(self, y:float) -> None: ...
def setZ(self, z:float) -> None: ...
@staticmethod
def slerp(q1:PySide2.QtGui.QQuaternion, q2:PySide2.QtGui.QQuaternion, t:float) -> PySide2.QtGui.QQuaternion: ...
def toEulerAngles(self) -> PySide2.QtGui.QVector3D: ...
def toRotationMatrix(self) -> PySide2.QtGui.QMatrix3x3: ...
def toVector4D(self) -> PySide2.QtGui.QVector4D: ...
def vector(self) -> PySide2.QtGui.QVector3D: ...
def x(self) -> float: ...
def y(self) -> float: ...
def z(self) -> float: ...
class QRadialGradient(PySide2.QtGui.QGradient):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QRadialGradient:PySide2.QtGui.QRadialGradient) -> None: ...
@typing.overload
def __init__(self, center:PySide2.QtCore.QPointF, centerRadius:float, focalPoint:PySide2.QtCore.QPointF, focalRadius:float) -> None: ...
@typing.overload
def __init__(self, center:PySide2.QtCore.QPointF, radius:float) -> None: ...
@typing.overload
def __init__(self, center:PySide2.QtCore.QPointF, radius:float, focalPoint:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def __init__(self, cx:float, cy:float, centerRadius:float, fx:float, fy:float, focalRadius:float) -> None: ...
@typing.overload
def __init__(self, cx:float, cy:float, radius:float) -> None: ...
@typing.overload
def __init__(self, cx:float, cy:float, radius:float, fx:float, fy:float) -> None: ...
@staticmethod
def __copy__() -> None: ...
def center(self) -> PySide2.QtCore.QPointF: ...
def centerRadius(self) -> float: ...
def focalPoint(self) -> PySide2.QtCore.QPointF: ...
def focalRadius(self) -> float: ...
def radius(self) -> float: ...
@typing.overload
def setCenter(self, center:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def setCenter(self, x:float, y:float) -> None: ...
def setCenterRadius(self, radius:float) -> None: ...
@typing.overload
def setFocalPoint(self, focalPoint:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def setFocalPoint(self, x:float, y:float) -> None: ...
def setFocalRadius(self, radius:float) -> None: ...
def setRadius(self, radius:float) -> None: ...
class QRasterWindow(PySide2.QtGui.QPaintDeviceWindow):
def __init__(self, parent:typing.Optional[PySide2.QtGui.QWindow]=...) -> None: ...
def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ...
def redirected(self, arg__1:PySide2.QtCore.QPoint) -> PySide2.QtGui.QPaintDevice: ...
class QRawFont(Shiboken.Object):
PixelAntialiasing : QRawFont = ... # 0x0
SeparateAdvances : QRawFont = ... # 0x0
KernedAdvances : QRawFont = ... # 0x1
SubPixelAntialiasing : QRawFont = ... # 0x1
UseDesignMetrics : QRawFont = ... # 0x2
class AntialiasingType(object):
PixelAntialiasing : QRawFont.AntialiasingType = ... # 0x0
SubPixelAntialiasing : QRawFont.AntialiasingType = ... # 0x1
class LayoutFlag(object):
SeparateAdvances : QRawFont.LayoutFlag = ... # 0x0
KernedAdvances : QRawFont.LayoutFlag = ... # 0x1
UseDesignMetrics : QRawFont.LayoutFlag = ... # 0x2
class LayoutFlags(object): ...
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, fileName:str, pixelSize:float, hintingPreference:PySide2.QtGui.QFont.HintingPreference=...) -> None: ...
@typing.overload
def __init__(self, fontData:PySide2.QtCore.QByteArray, pixelSize:float, hintingPreference:PySide2.QtGui.QFont.HintingPreference=...) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QRawFont) -> None: ...
@staticmethod
def __copy__() -> None: ...
@typing.overload
def advancesForGlyphIndexes(self, glyphIndexes:typing.List) -> typing.List: ...
@typing.overload
def advancesForGlyphIndexes(self, glyphIndexes:typing.List, layoutFlags:PySide2.QtGui.QRawFont.LayoutFlags) -> typing.List: ...
def alphaMapForGlyph(self, glyphIndex:int, antialiasingType:PySide2.QtGui.QRawFont.AntialiasingType=..., transform:PySide2.QtGui.QTransform=...) -> PySide2.QtGui.QImage: ...
def ascent(self) -> float: ...
def averageCharWidth(self) -> float: ...
def boundingRect(self, glyphIndex:int) -> PySide2.QtCore.QRectF: ...
def capHeight(self) -> float: ...
def descent(self) -> float: ...
def familyName(self) -> str: ...
def fontTable(self, tagName:bytes) -> PySide2.QtCore.QByteArray: ...
@staticmethod
def fromFont(font:PySide2.QtGui.QFont, writingSystem:PySide2.QtGui.QFontDatabase.WritingSystem=...) -> PySide2.QtGui.QRawFont: ...
def glyphIndexesForString(self, text:str) -> typing.List: ...
def hintingPreference(self) -> PySide2.QtGui.QFont.HintingPreference: ...
def isValid(self) -> bool: ...
def leading(self) -> float: ...
def lineThickness(self) -> float: ...
def loadFromData(self, fontData:PySide2.QtCore.QByteArray, pixelSize:float, hintingPreference:PySide2.QtGui.QFont.HintingPreference) -> None: ...
def loadFromFile(self, fileName:str, pixelSize:float, hintingPreference:PySide2.QtGui.QFont.HintingPreference) -> None: ...
def maxCharWidth(self) -> float: ...
def pathForGlyph(self, glyphIndex:int) -> PySide2.QtGui.QPainterPath: ...
def pixelSize(self) -> float: ...
def setPixelSize(self, pixelSize:float) -> None: ...
def style(self) -> PySide2.QtGui.QFont.Style: ...
def styleName(self) -> str: ...
def supportedWritingSystems(self) -> typing.List: ...
@typing.overload
def supportsCharacter(self, character:str) -> bool: ...
@typing.overload
def supportsCharacter(self, ucs4:int) -> bool: ...
def swap(self, other:PySide2.QtGui.QRawFont) -> None: ...
def underlinePosition(self) -> float: ...
def unitsPerEm(self) -> float: ...
def weight(self) -> int: ...
def xHeight(self) -> float: ...
class QRegExpValidator(PySide2.QtGui.QValidator):
@typing.overload
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def __init__(self, rx:PySide2.QtCore.QRegExp, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def regExp(self) -> PySide2.QtCore.QRegExp: ...
def setRegExp(self, rx:PySide2.QtCore.QRegExp) -> None: ...
def validate(self, input:str, pos:int) -> PySide2.QtGui.QValidator.State: ...
class QRegion(Shiboken.Object):
Rectangle : QRegion = ... # 0x0
Ellipse : QRegion = ... # 0x1
class RegionType(object):
Rectangle : QRegion.RegionType = ... # 0x0
Ellipse : QRegion.RegionType = ... # 0x1
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, bitmap:PySide2.QtGui.QBitmap) -> None: ...
@typing.overload
def __init__(self, pa:PySide2.QtGui.QPolygon, fillRule:PySide2.QtCore.Qt.FillRule=...) -> None: ...
@typing.overload
def __init__(self, r:PySide2.QtCore.QRect, t:PySide2.QtGui.QRegion.RegionType=...) -> None: ...
@typing.overload
def __init__(self, region:PySide2.QtGui.QRegion) -> None: ...
@typing.overload
def __init__(self, x:int, y:int, w:int, h:int, t:PySide2.QtGui.QRegion.RegionType=...) -> None: ...
@typing.overload
def __add__(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ...
@typing.overload
def __add__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
@typing.overload
def __and__(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ...
@typing.overload
def __and__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
@staticmethod
def __copy__() -> None: ...
@typing.overload
def __iadd__(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ...
@typing.overload
def __iadd__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def __ior__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def __isub__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def __ixor__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, m:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QRegion: ...
@typing.overload
def __mul__(self, m:PySide2.QtGui.QTransform) -> PySide2.QtGui.QRegion: ...
def __or__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __sub__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def __xor__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def begin(self) -> PySide2.QtCore.QRect: ...
def boundingRect(self) -> PySide2.QtCore.QRect: ...
def cbegin(self) -> PySide2.QtCore.QRect: ...
def cend(self) -> PySide2.QtCore.QRect: ...
@typing.overload
def contains(self, p:PySide2.QtCore.QPoint) -> bool: ...
@typing.overload
def contains(self, r:PySide2.QtCore.QRect) -> bool: ...
def end(self) -> PySide2.QtCore.QRect: ...
@typing.overload
def intersected(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ...
@typing.overload
def intersected(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
@typing.overload
def intersects(self, r:PySide2.QtCore.QRect) -> bool: ...
@typing.overload
def intersects(self, r:PySide2.QtGui.QRegion) -> bool: ...
def isEmpty(self) -> bool: ...
def isNull(self) -> bool: ...
def rectCount(self) -> int: ...
def rects(self) -> typing.List: ...
def setRects(self, rect:PySide2.QtCore.QRect, num:int) -> None: ...
def subtracted(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def swap(self, other:PySide2.QtGui.QRegion) -> None: ...
@typing.overload
def translate(self, dx:int, dy:int) -> None: ...
@typing.overload
def translate(self, p:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def translated(self, dx:int, dy:int) -> PySide2.QtGui.QRegion: ...
@typing.overload
def translated(self, p:PySide2.QtCore.QPoint) -> PySide2.QtGui.QRegion: ...
@typing.overload
def united(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ...
@typing.overload
def united(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
def xored(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
class QRegularExpressionValidator(PySide2.QtGui.QValidator):
@typing.overload
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def __init__(self, re:PySide2.QtCore.QRegularExpression, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def regularExpression(self) -> PySide2.QtCore.QRegularExpression: ...
def setRegularExpression(self, re:PySide2.QtCore.QRegularExpression) -> None: ...
def validate(self, input:str, pos:int) -> PySide2.QtGui.QValidator.State: ...
class QResizeEvent(PySide2.QtCore.QEvent):
def __init__(self, size:PySide2.QtCore.QSize, oldSize:PySide2.QtCore.QSize) -> None: ...
def oldSize(self) -> PySide2.QtCore.QSize: ...
def size(self) -> PySide2.QtCore.QSize: ...
class QScreen(PySide2.QtCore.QObject):
def angleBetween(self, a:PySide2.QtCore.Qt.ScreenOrientation, b:PySide2.QtCore.Qt.ScreenOrientation) -> int: ...
def availableGeometry(self) -> PySide2.QtCore.QRect: ...
def availableSize(self) -> PySide2.QtCore.QSize: ...
def availableVirtualGeometry(self) -> PySide2.QtCore.QRect: ...
def availableVirtualSize(self) -> PySide2.QtCore.QSize: ...
def depth(self) -> int: ...
def devicePixelRatio(self) -> float: ...
def geometry(self) -> PySide2.QtCore.QRect: ...
def grabWindow(self, window:int, x:int=..., y:int=..., w:int=..., h:int=...) -> PySide2.QtGui.QPixmap: ...
def isLandscape(self, orientation:PySide2.QtCore.Qt.ScreenOrientation) -> bool: ...
def isPortrait(self, orientation:PySide2.QtCore.Qt.ScreenOrientation) -> bool: ...
def logicalDotsPerInch(self) -> float: ...
def logicalDotsPerInchX(self) -> float: ...
def logicalDotsPerInchY(self) -> float: ...
def manufacturer(self) -> str: ...
def mapBetween(self, a:PySide2.QtCore.Qt.ScreenOrientation, b:PySide2.QtCore.Qt.ScreenOrientation, rect:PySide2.QtCore.QRect) -> PySide2.QtCore.QRect: ...
def model(self) -> str: ...
def name(self) -> str: ...
def nativeOrientation(self) -> PySide2.QtCore.Qt.ScreenOrientation: ...
def orientation(self) -> PySide2.QtCore.Qt.ScreenOrientation: ...
def orientationUpdateMask(self) -> PySide2.QtCore.Qt.ScreenOrientations: ...
def physicalDotsPerInch(self) -> float: ...
def physicalDotsPerInchX(self) -> float: ...
def physicalDotsPerInchY(self) -> float: ...
def physicalSize(self) -> PySide2.QtCore.QSizeF: ...
def primaryOrientation(self) -> PySide2.QtCore.Qt.ScreenOrientation: ...
def refreshRate(self) -> float: ...
def serialNumber(self) -> str: ...
def setOrientationUpdateMask(self, mask:PySide2.QtCore.Qt.ScreenOrientations) -> None: ...
def size(self) -> PySide2.QtCore.QSize: ...
def transformBetween(self, a:PySide2.QtCore.Qt.ScreenOrientation, b:PySide2.QtCore.Qt.ScreenOrientation, target:PySide2.QtCore.QRect) -> PySide2.QtGui.QTransform: ...
def virtualGeometry(self) -> PySide2.QtCore.QRect: ...
def virtualSiblingAt(self, point:PySide2.QtCore.QPoint) -> PySide2.QtGui.QScreen: ...
def virtualSiblings(self) -> typing.List: ...
def virtualSize(self) -> PySide2.QtCore.QSize: ...
class QScrollEvent(PySide2.QtCore.QEvent):
ScrollStarted : QScrollEvent = ... # 0x0
ScrollUpdated : QScrollEvent = ... # 0x1
ScrollFinished : QScrollEvent = ... # 0x2
class ScrollState(object):
ScrollStarted : QScrollEvent.ScrollState = ... # 0x0
ScrollUpdated : QScrollEvent.ScrollState = ... # 0x1
ScrollFinished : QScrollEvent.ScrollState = ... # 0x2
def __init__(self, contentPos:PySide2.QtCore.QPointF, overshoot:PySide2.QtCore.QPointF, scrollState:PySide2.QtGui.QScrollEvent.ScrollState) -> None: ...
def contentPos(self) -> PySide2.QtCore.QPointF: ...
def overshootDistance(self) -> PySide2.QtCore.QPointF: ...
def scrollState(self) -> PySide2.QtGui.QScrollEvent.ScrollState: ...
class QScrollPrepareEvent(PySide2.QtCore.QEvent):
def __init__(self, startPos:PySide2.QtCore.QPointF) -> None: ...
def contentPos(self) -> PySide2.QtCore.QPointF: ...
def contentPosRange(self) -> PySide2.QtCore.QRectF: ...
def setContentPos(self, pos:PySide2.QtCore.QPointF) -> None: ...
def setContentPosRange(self, rect:PySide2.QtCore.QRectF) -> None: ...
def setViewportSize(self, size:PySide2.QtCore.QSizeF) -> None: ...
def startPos(self) -> PySide2.QtCore.QPointF: ...
def viewportSize(self) -> PySide2.QtCore.QSizeF: ...
class QSessionManager(PySide2.QtCore.QObject):
RestartIfRunning : QSessionManager = ... # 0x0
RestartAnyway : QSessionManager = ... # 0x1
RestartImmediately : QSessionManager = ... # 0x2
RestartNever : QSessionManager = ... # 0x3
class RestartHint(object):
RestartIfRunning : QSessionManager.RestartHint = ... # 0x0
RestartAnyway : QSessionManager.RestartHint = ... # 0x1
RestartImmediately : QSessionManager.RestartHint = ... # 0x2
RestartNever : QSessionManager.RestartHint = ... # 0x3
def allowsErrorInteraction(self) -> bool: ...
def allowsInteraction(self) -> bool: ...
def cancel(self) -> None: ...
def discardCommand(self) -> typing.List: ...
def isPhase2(self) -> bool: ...
def release(self) -> None: ...
def requestPhase2(self) -> None: ...
def restartCommand(self) -> typing.List: ...
def restartHint(self) -> PySide2.QtGui.QSessionManager.RestartHint: ...
def sessionId(self) -> str: ...
def sessionKey(self) -> str: ...
def setDiscardCommand(self, arg__1:typing.Sequence) -> None: ...
@typing.overload
def setManagerProperty(self, name:str, value:str) -> None: ...
@typing.overload
def setManagerProperty(self, name:str, value:typing.Sequence) -> None: ...
def setRestartCommand(self, arg__1:typing.Sequence) -> None: ...
def setRestartHint(self, arg__1:PySide2.QtGui.QSessionManager.RestartHint) -> None: ...
class QShortcutEvent(PySide2.QtCore.QEvent):
def __init__(self, key:PySide2.QtGui.QKeySequence, id:int, ambiguous:bool=...) -> None: ...
def isAmbiguous(self) -> bool: ...
def key(self) -> PySide2.QtGui.QKeySequence: ...
def shortcutId(self) -> int: ...
class QShowEvent(PySide2.QtCore.QEvent):
def __init__(self) -> None: ...
class QStandardItem(Shiboken.Object):
Type : QStandardItem = ... # 0x0
UserType : QStandardItem = ... # 0x3e8
class ItemType(object):
Type : QStandardItem.ItemType = ... # 0x0
UserType : QStandardItem.ItemType = ... # 0x3e8
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, icon:PySide2.QtGui.QIcon, text:str) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QStandardItem) -> None: ...
@typing.overload
def __init__(self, rows:int, columns:int=...) -> None: ...
@typing.overload
def __init__(self, text:str) -> None: ...
def __lshift__(self, out:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, in_:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def accessibleDescription(self) -> str: ...
def accessibleText(self) -> str: ...
def appendColumn(self, items:typing.Sequence) -> None: ...
@typing.overload
def appendRow(self, item:PySide2.QtGui.QStandardItem) -> None: ...
@typing.overload
def appendRow(self, items:typing.Sequence) -> None: ...
def appendRows(self, items:typing.Sequence) -> None: ...
def background(self) -> PySide2.QtGui.QBrush: ...
def checkState(self) -> PySide2.QtCore.Qt.CheckState: ...
def child(self, row:int, column:int=...) -> PySide2.QtGui.QStandardItem: ...
def clearData(self) -> None: ...
def clone(self) -> PySide2.QtGui.QStandardItem: ...
def column(self) -> int: ...
def columnCount(self) -> int: ...
def data(self, role:int=...) -> typing.Any: ...
def emitDataChanged(self) -> None: ...
def flags(self) -> PySide2.QtCore.Qt.ItemFlags: ...
def font(self) -> PySide2.QtGui.QFont: ...
def foreground(self) -> PySide2.QtGui.QBrush: ...
def hasChildren(self) -> bool: ...
def icon(self) -> PySide2.QtGui.QIcon: ...
def index(self) -> PySide2.QtCore.QModelIndex: ...
def insertColumn(self, column:int, items:typing.Sequence) -> None: ...
def insertColumns(self, column:int, count:int) -> None: ...
@typing.overload
def insertRow(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ...
@typing.overload
def insertRow(self, row:int, items:typing.Sequence) -> None: ...
@typing.overload
def insertRows(self, row:int, count:int) -> None: ...
@typing.overload
def insertRows(self, row:int, items:typing.Sequence) -> None: ...
def isAutoTristate(self) -> bool: ...
def isCheckable(self) -> bool: ...
def isDragEnabled(self) -> bool: ...
def isDropEnabled(self) -> bool: ...
def isEditable(self) -> bool: ...
def isEnabled(self) -> bool: ...
def isSelectable(self) -> bool: ...
def isTristate(self) -> bool: ...
def isUserTristate(self) -> bool: ...
def model(self) -> PySide2.QtGui.QStandardItemModel: ...
def parent(self) -> PySide2.QtGui.QStandardItem: ...
def read(self, in_:PySide2.QtCore.QDataStream) -> None: ...
def removeColumn(self, column:int) -> None: ...
def removeColumns(self, column:int, count:int) -> None: ...
def removeRow(self, row:int) -> None: ...
def removeRows(self, row:int, count:int) -> None: ...
def row(self) -> int: ...
def rowCount(self) -> int: ...
def setAccessibleDescription(self, accessibleDescription:str) -> None: ...
def setAccessibleText(self, accessibleText:str) -> None: ...
def setAutoTristate(self, tristate:bool) -> None: ...
def setBackground(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setCheckState(self, checkState:PySide2.QtCore.Qt.CheckState) -> None: ...
def setCheckable(self, checkable:bool) -> None: ...
@typing.overload
def setChild(self, row:int, column:int, item:PySide2.QtGui.QStandardItem) -> None: ...
@typing.overload
def setChild(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ...
def setColumnCount(self, columns:int) -> None: ...
def setData(self, value:typing.Any, role:int=...) -> None: ...
def setDragEnabled(self, dragEnabled:bool) -> None: ...
def setDropEnabled(self, dropEnabled:bool) -> None: ...
def setEditable(self, editable:bool) -> None: ...
def setEnabled(self, enabled:bool) -> None: ...
def setFlags(self, flags:PySide2.QtCore.Qt.ItemFlags) -> None: ...
def setFont(self, font:PySide2.QtGui.QFont) -> None: ...
def setForeground(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setIcon(self, icon:PySide2.QtGui.QIcon) -> None: ...
def setRowCount(self, rows:int) -> None: ...
def setSelectable(self, selectable:bool) -> None: ...
def setSizeHint(self, sizeHint:PySide2.QtCore.QSize) -> None: ...
def setStatusTip(self, statusTip:str) -> None: ...
def setText(self, text:str) -> None: ...
def setTextAlignment(self, textAlignment:PySide2.QtCore.Qt.Alignment) -> None: ...
def setToolTip(self, toolTip:str) -> None: ...
def setTristate(self, tristate:bool) -> None: ...
def setUserTristate(self, tristate:bool) -> None: ...
def setWhatsThis(self, whatsThis:str) -> None: ...
def sizeHint(self) -> PySide2.QtCore.QSize: ...
def sortChildren(self, column:int, order:PySide2.QtCore.Qt.SortOrder=...) -> None: ...
def statusTip(self) -> str: ...
def takeChild(self, row:int, column:int=...) -> PySide2.QtGui.QStandardItem: ...
def takeColumn(self, column:int) -> typing.List: ...
def takeRow(self, row:int) -> typing.List: ...
def text(self) -> str: ...
def textAlignment(self) -> PySide2.QtCore.Qt.Alignment: ...
def toolTip(self) -> str: ...
def type(self) -> int: ...
def whatsThis(self) -> str: ...
def write(self, out:PySide2.QtCore.QDataStream) -> None: ...
class QStandardItemModel(PySide2.QtCore.QAbstractItemModel):
@typing.overload
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def __init__(self, rows:int, columns:int, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def appendColumn(self, items:typing.Sequence) -> None: ...
@typing.overload
def appendRow(self, item:PySide2.QtGui.QStandardItem) -> None: ...
@typing.overload
def appendRow(self, items:typing.Sequence) -> None: ...
def clear(self) -> None: ...
def clearItemData(self, index:PySide2.QtCore.QModelIndex) -> bool: ...
def columnCount(self, parent:PySide2.QtCore.QModelIndex=...) -> int: ...
def data(self, index:PySide2.QtCore.QModelIndex, role:int=...) -> typing.Any: ...
def dropMimeData(self, data:PySide2.QtCore.QMimeData, action:PySide2.QtCore.Qt.DropAction, row:int, column:int, parent:PySide2.QtCore.QModelIndex) -> bool: ...
def findItems(self, text:str, flags:PySide2.QtCore.Qt.MatchFlags=..., column:int=...) -> typing.List: ...
def flags(self, index:PySide2.QtCore.QModelIndex) -> PySide2.QtCore.Qt.ItemFlags: ...
def hasChildren(self, parent:PySide2.QtCore.QModelIndex=...) -> bool: ...
def headerData(self, section:int, orientation:PySide2.QtCore.Qt.Orientation, role:int=...) -> typing.Any: ...
def horizontalHeaderItem(self, column:int) -> PySide2.QtGui.QStandardItem: ...
def index(self, row:int, column:int, parent:PySide2.QtCore.QModelIndex=...) -> PySide2.QtCore.QModelIndex: ...
def indexFromItem(self, item:PySide2.QtGui.QStandardItem) -> PySide2.QtCore.QModelIndex: ...
@typing.overload
def insertColumn(self, column:int, items:typing.Sequence) -> None: ...
@typing.overload
def insertColumn(self, column:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ...
def insertColumns(self, column:int, count:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ...
@typing.overload
def insertRow(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ...
@typing.overload
def insertRow(self, row:int, items:typing.Sequence) -> None: ...
@typing.overload
def insertRow(self, row:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ...
def insertRows(self, row:int, count:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ...
def invisibleRootItem(self) -> PySide2.QtGui.QStandardItem: ...
def item(self, row:int, column:int=...) -> PySide2.QtGui.QStandardItem: ...
def itemData(self, index:PySide2.QtCore.QModelIndex) -> typing.Dict: ...
def itemFromIndex(self, index:PySide2.QtCore.QModelIndex) -> PySide2.QtGui.QStandardItem: ...
def itemPrototype(self) -> PySide2.QtGui.QStandardItem: ...
def mimeData(self, indexes:typing.List) -> PySide2.QtCore.QMimeData: ...
def mimeTypes(self) -> typing.List: ...
@typing.overload
def parent(self) -> PySide2.QtCore.QObject: ...
@typing.overload
def parent(self, child:PySide2.QtCore.QModelIndex) -> PySide2.QtCore.QModelIndex: ...
def removeColumns(self, column:int, count:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ...
def removeRows(self, row:int, count:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ...
def rowCount(self, parent:PySide2.QtCore.QModelIndex=...) -> int: ...
def setColumnCount(self, columns:int) -> None: ...
def setData(self, index:PySide2.QtCore.QModelIndex, value:typing.Any, role:int=...) -> bool: ...
def setHeaderData(self, section:int, orientation:PySide2.QtCore.Qt.Orientation, value:typing.Any, role:int=...) -> bool: ...
def setHorizontalHeaderItem(self, column:int, item:PySide2.QtGui.QStandardItem) -> None: ...
def setHorizontalHeaderLabels(self, labels:typing.Sequence) -> None: ...
@typing.overload
def setItem(self, row:int, column:int, item:PySide2.QtGui.QStandardItem) -> None: ...
@typing.overload
def setItem(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ...
def setItemData(self, index:PySide2.QtCore.QModelIndex, roles:typing.Dict) -> bool: ...
def setItemPrototype(self, item:PySide2.QtGui.QStandardItem) -> None: ...
def setItemRoleNames(self, roleNames:typing.Dict) -> None: ...
def setRowCount(self, rows:int) -> None: ...
def setSortRole(self, role:int) -> None: ...
def setVerticalHeaderItem(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ...
def setVerticalHeaderLabels(self, labels:typing.Sequence) -> None: ...
def sibling(self, row:int, column:int, idx:PySide2.QtCore.QModelIndex) -> PySide2.QtCore.QModelIndex: ...
def sort(self, column:int, order:PySide2.QtCore.Qt.SortOrder=...) -> None: ...
def sortRole(self) -> int: ...
def supportedDropActions(self) -> PySide2.QtCore.Qt.DropActions: ...
def takeColumn(self, column:int) -> typing.List: ...
def takeHorizontalHeaderItem(self, column:int) -> PySide2.QtGui.QStandardItem: ...
def takeItem(self, row:int, column:int=...) -> PySide2.QtGui.QStandardItem: ...
def takeRow(self, row:int) -> typing.List: ...
def takeVerticalHeaderItem(self, row:int) -> PySide2.QtGui.QStandardItem: ...
def verticalHeaderItem(self, row:int) -> PySide2.QtGui.QStandardItem: ...
class QStaticText(Shiboken.Object):
ModerateCaching : QStaticText = ... # 0x0
AggressiveCaching : QStaticText = ... # 0x1
class PerformanceHint(object):
ModerateCaching : QStaticText.PerformanceHint = ... # 0x0
AggressiveCaching : QStaticText.PerformanceHint = ... # 0x1
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QStaticText) -> None: ...
@typing.overload
def __init__(self, text:str) -> None: ...
@staticmethod
def __copy__() -> None: ...
def performanceHint(self) -> PySide2.QtGui.QStaticText.PerformanceHint: ...
def prepare(self, matrix:PySide2.QtGui.QTransform=..., font:PySide2.QtGui.QFont=...) -> None: ...
def setPerformanceHint(self, performanceHint:PySide2.QtGui.QStaticText.PerformanceHint) -> None: ...
def setText(self, text:str) -> None: ...
def setTextFormat(self, textFormat:PySide2.QtCore.Qt.TextFormat) -> None: ...
def setTextOption(self, textOption:PySide2.QtGui.QTextOption) -> None: ...
def setTextWidth(self, textWidth:float) -> None: ...
def size(self) -> PySide2.QtCore.QSizeF: ...
def swap(self, other:PySide2.QtGui.QStaticText) -> None: ...
def text(self) -> str: ...
def textFormat(self) -> PySide2.QtCore.Qt.TextFormat: ...
def textOption(self) -> PySide2.QtGui.QTextOption: ...
def textWidth(self) -> float: ...
class QStatusTipEvent(PySide2.QtCore.QEvent):
def __init__(self, tip:str) -> None: ...
def tip(self) -> str: ...
class QStyleHints(PySide2.QtCore.QObject):
def cursorFlashTime(self) -> int: ...
def fontSmoothingGamma(self) -> float: ...
def keyboardAutoRepeatRate(self) -> int: ...
def keyboardInputInterval(self) -> int: ...
def mouseDoubleClickDistance(self) -> int: ...
def mouseDoubleClickInterval(self) -> int: ...
def mousePressAndHoldInterval(self) -> int: ...
def mouseQuickSelectionThreshold(self) -> int: ...
def passwordMaskCharacter(self) -> str: ...
def passwordMaskDelay(self) -> int: ...
def setCursorFlashTime(self, cursorFlashTime:int) -> None: ...
def setFocusOnTouchRelease(self) -> bool: ...
def setKeyboardInputInterval(self, keyboardInputInterval:int) -> None: ...
def setMouseDoubleClickInterval(self, mouseDoubleClickInterval:int) -> None: ...
def setMousePressAndHoldInterval(self, mousePressAndHoldInterval:int) -> None: ...
def setMouseQuickSelectionThreshold(self, threshold:int) -> None: ...
def setShowShortcutsInContextMenus(self, showShortcutsInContextMenus:bool) -> None: ...
def setStartDragDistance(self, startDragDistance:int) -> None: ...
def setStartDragTime(self, startDragTime:int) -> None: ...
def setTabFocusBehavior(self, tabFocusBehavior:PySide2.QtCore.Qt.TabFocusBehavior) -> None: ...
def setUseHoverEffects(self, useHoverEffects:bool) -> None: ...
def setWheelScrollLines(self, scrollLines:int) -> None: ...
def showIsFullScreen(self) -> bool: ...
def showIsMaximized(self) -> bool: ...
def showShortcutsInContextMenus(self) -> bool: ...
def singleClickActivation(self) -> bool: ...
def startDragDistance(self) -> int: ...
def startDragTime(self) -> int: ...
def startDragVelocity(self) -> int: ...
def tabFocusBehavior(self) -> PySide2.QtCore.Qt.TabFocusBehavior: ...
def touchDoubleTapDistance(self) -> int: ...
def useHoverEffects(self) -> bool: ...
def useRtlExtensions(self) -> bool: ...
def wheelScrollLines(self) -> int: ...
class QSurface(Shiboken.Object):
RasterSurface : QSurface = ... # 0x0
Window : QSurface = ... # 0x0
Offscreen : QSurface = ... # 0x1
OpenGLSurface : QSurface = ... # 0x1
RasterGLSurface : QSurface = ... # 0x2
OpenVGSurface : QSurface = ... # 0x3
VulkanSurface : QSurface = ... # 0x4
MetalSurface : QSurface = ... # 0x5
class SurfaceClass(object):
Window : QSurface.SurfaceClass = ... # 0x0
Offscreen : QSurface.SurfaceClass = ... # 0x1
class SurfaceType(object):
RasterSurface : QSurface.SurfaceType = ... # 0x0
OpenGLSurface : QSurface.SurfaceType = ... # 0x1
RasterGLSurface : QSurface.SurfaceType = ... # 0x2
OpenVGSurface : QSurface.SurfaceType = ... # 0x3
VulkanSurface : QSurface.SurfaceType = ... # 0x4
MetalSurface : QSurface.SurfaceType = ... # 0x5
def __init__(self, type:PySide2.QtGui.QSurface.SurfaceClass) -> None: ...
def format(self) -> PySide2.QtGui.QSurfaceFormat: ...
def size(self) -> PySide2.QtCore.QSize: ...
def supportsOpenGL(self) -> bool: ...
def surfaceClass(self) -> PySide2.QtGui.QSurface.SurfaceClass: ...
def surfaceHandle(self) -> int: ...
def surfaceType(self) -> PySide2.QtGui.QSurface.SurfaceType: ...
class QSurfaceFormat(Shiboken.Object):
DefaultColorSpace : QSurfaceFormat = ... # 0x0
DefaultRenderableType : QSurfaceFormat = ... # 0x0
DefaultSwapBehavior : QSurfaceFormat = ... # 0x0
NoProfile : QSurfaceFormat = ... # 0x0
CoreProfile : QSurfaceFormat = ... # 0x1
OpenGL : QSurfaceFormat = ... # 0x1
SingleBuffer : QSurfaceFormat = ... # 0x1
StereoBuffers : QSurfaceFormat = ... # 0x1
sRGBColorSpace : QSurfaceFormat = ... # 0x1
CompatibilityProfile : QSurfaceFormat = ... # 0x2
DebugContext : QSurfaceFormat = ... # 0x2
DoubleBuffer : QSurfaceFormat = ... # 0x2
OpenGLES : QSurfaceFormat = ... # 0x2
TripleBuffer : QSurfaceFormat = ... # 0x3
DeprecatedFunctions : QSurfaceFormat = ... # 0x4
OpenVG : QSurfaceFormat = ... # 0x4
ResetNotification : QSurfaceFormat = ... # 0x8
class ColorSpace(object):
DefaultColorSpace : QSurfaceFormat.ColorSpace = ... # 0x0
sRGBColorSpace : QSurfaceFormat.ColorSpace = ... # 0x1
class FormatOption(object):
StereoBuffers : QSurfaceFormat.FormatOption = ... # 0x1
DebugContext : QSurfaceFormat.FormatOption = ... # 0x2
DeprecatedFunctions : QSurfaceFormat.FormatOption = ... # 0x4
ResetNotification : QSurfaceFormat.FormatOption = ... # 0x8
class FormatOptions(object): ...
class OpenGLContextProfile(object):
NoProfile : QSurfaceFormat.OpenGLContextProfile = ... # 0x0
CoreProfile : QSurfaceFormat.OpenGLContextProfile = ... # 0x1
CompatibilityProfile : QSurfaceFormat.OpenGLContextProfile = ... # 0x2
class RenderableType(object):
DefaultRenderableType : QSurfaceFormat.RenderableType = ... # 0x0
OpenGL : QSurfaceFormat.RenderableType = ... # 0x1
OpenGLES : QSurfaceFormat.RenderableType = ... # 0x2
OpenVG : QSurfaceFormat.RenderableType = ... # 0x4
class SwapBehavior(object):
DefaultSwapBehavior : QSurfaceFormat.SwapBehavior = ... # 0x0
SingleBuffer : QSurfaceFormat.SwapBehavior = ... # 0x1
DoubleBuffer : QSurfaceFormat.SwapBehavior = ... # 0x2
TripleBuffer : QSurfaceFormat.SwapBehavior = ... # 0x3
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, options:PySide2.QtGui.QSurfaceFormat.FormatOptions) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QSurfaceFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def alphaBufferSize(self) -> int: ...
def blueBufferSize(self) -> int: ...
def colorSpace(self) -> PySide2.QtGui.QSurfaceFormat.ColorSpace: ...
@staticmethod
def defaultFormat() -> PySide2.QtGui.QSurfaceFormat: ...
def depthBufferSize(self) -> int: ...
def greenBufferSize(self) -> int: ...
def hasAlpha(self) -> bool: ...
def majorVersion(self) -> int: ...
def minorVersion(self) -> int: ...
def options(self) -> PySide2.QtGui.QSurfaceFormat.FormatOptions: ...
def profile(self) -> PySide2.QtGui.QSurfaceFormat.OpenGLContextProfile: ...
def redBufferSize(self) -> int: ...
def renderableType(self) -> PySide2.QtGui.QSurfaceFormat.RenderableType: ...
def samples(self) -> int: ...
def setAlphaBufferSize(self, size:int) -> None: ...
def setBlueBufferSize(self, size:int) -> None: ...
def setColorSpace(self, colorSpace:PySide2.QtGui.QSurfaceFormat.ColorSpace) -> None: ...
@staticmethod
def setDefaultFormat(format:PySide2.QtGui.QSurfaceFormat) -> None: ...
def setDepthBufferSize(self, size:int) -> None: ...
def setGreenBufferSize(self, size:int) -> None: ...
def setMajorVersion(self, majorVersion:int) -> None: ...
def setMinorVersion(self, minorVersion:int) -> None: ...
@typing.overload
def setOption(self, opt:PySide2.QtGui.QSurfaceFormat.FormatOptions) -> None: ...
@typing.overload
def setOption(self, option:PySide2.QtGui.QSurfaceFormat.FormatOption, on:bool=...) -> None: ...
def setOptions(self, options:PySide2.QtGui.QSurfaceFormat.FormatOptions) -> None: ...
def setProfile(self, profile:PySide2.QtGui.QSurfaceFormat.OpenGLContextProfile) -> None: ...
def setRedBufferSize(self, size:int) -> None: ...
def setRenderableType(self, type:PySide2.QtGui.QSurfaceFormat.RenderableType) -> None: ...
def setSamples(self, numSamples:int) -> None: ...
def setStencilBufferSize(self, size:int) -> None: ...
def setStereo(self, enable:bool) -> None: ...
def setSwapBehavior(self, behavior:PySide2.QtGui.QSurfaceFormat.SwapBehavior) -> None: ...
def setSwapInterval(self, interval:int) -> None: ...
def setVersion(self, major:int, minor:int) -> None: ...
def stencilBufferSize(self) -> int: ...
def stereo(self) -> bool: ...
def swapBehavior(self) -> PySide2.QtGui.QSurfaceFormat.SwapBehavior: ...
def swapInterval(self) -> int: ...
@typing.overload
def testOption(self, opt:PySide2.QtGui.QSurfaceFormat.FormatOptions) -> bool: ...
@typing.overload
def testOption(self, option:PySide2.QtGui.QSurfaceFormat.FormatOption) -> bool: ...
def version(self) -> typing.Tuple: ...
class QSyntaxHighlighter(PySide2.QtCore.QObject):
@typing.overload
def __init__(self, parent:PySide2.QtCore.QObject) -> None: ...
@typing.overload
def __init__(self, parent:PySide2.QtGui.QTextDocument) -> None: ...
def currentBlock(self) -> PySide2.QtGui.QTextBlock: ...
def currentBlockState(self) -> int: ...
def currentBlockUserData(self) -> PySide2.QtGui.QTextBlockUserData: ...
def document(self) -> PySide2.QtGui.QTextDocument: ...
def format(self, pos:int) -> PySide2.QtGui.QTextCharFormat: ...
def highlightBlock(self, text:str) -> None: ...
def previousBlockState(self) -> int: ...
def rehighlight(self) -> None: ...
def rehighlightBlock(self, block:PySide2.QtGui.QTextBlock) -> None: ...
def setCurrentBlockState(self, newState:int) -> None: ...
def setCurrentBlockUserData(self, data:PySide2.QtGui.QTextBlockUserData) -> None: ...
def setDocument(self, doc:PySide2.QtGui.QTextDocument) -> None: ...
@typing.overload
def setFormat(self, start:int, count:int, color:PySide2.QtGui.QColor) -> None: ...
@typing.overload
def setFormat(self, start:int, count:int, font:PySide2.QtGui.QFont) -> None: ...
@typing.overload
def setFormat(self, start:int, count:int, format:PySide2.QtGui.QTextCharFormat) -> None: ...
class QTabletEvent(PySide2.QtGui.QInputEvent):
NoDevice : QTabletEvent = ... # 0x0
UnknownPointer : QTabletEvent = ... # 0x0
Pen : QTabletEvent = ... # 0x1
Puck : QTabletEvent = ... # 0x1
Cursor : QTabletEvent = ... # 0x2
Stylus : QTabletEvent = ... # 0x2
Airbrush : QTabletEvent = ... # 0x3
Eraser : QTabletEvent = ... # 0x3
FourDMouse : QTabletEvent = ... # 0x4
XFreeEraser : QTabletEvent = ... # 0x5
RotationStylus : QTabletEvent = ... # 0x6
class PointerType(object):
UnknownPointer : QTabletEvent.PointerType = ... # 0x0
Pen : QTabletEvent.PointerType = ... # 0x1
Cursor : QTabletEvent.PointerType = ... # 0x2
Eraser : QTabletEvent.PointerType = ... # 0x3
class TabletDevice(object):
NoDevice : QTabletEvent.TabletDevice = ... # 0x0
Puck : QTabletEvent.TabletDevice = ... # 0x1
Stylus : QTabletEvent.TabletDevice = ... # 0x2
Airbrush : QTabletEvent.TabletDevice = ... # 0x3
FourDMouse : QTabletEvent.TabletDevice = ... # 0x4
XFreeEraser : QTabletEvent.TabletDevice = ... # 0x5
RotationStylus : QTabletEvent.TabletDevice = ... # 0x6
@typing.overload
def __init__(self, t:PySide2.QtCore.QEvent.Type, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, device:int, pointerType:int, pressure:float, xTilt:int, yTilt:int, tangentialPressure:float, rotation:float, z:int, keyState:PySide2.QtCore.Qt.KeyboardModifiers, uniqueID:int) -> None: ...
@typing.overload
def __init__(self, t:PySide2.QtCore.QEvent.Type, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, device:int, pointerType:int, pressure:float, xTilt:int, yTilt:int, tangentialPressure:float, rotation:float, z:int, keyState:PySide2.QtCore.Qt.KeyboardModifiers, uniqueID:int, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons) -> None: ...
def button(self) -> PySide2.QtCore.Qt.MouseButton: ...
def buttons(self) -> PySide2.QtCore.Qt.MouseButtons: ...
def device(self) -> PySide2.QtGui.QTabletEvent.TabletDevice: ...
def deviceType(self) -> PySide2.QtGui.QTabletEvent.TabletDevice: ...
def globalPos(self) -> PySide2.QtCore.QPoint: ...
def globalPosF(self) -> PySide2.QtCore.QPointF: ...
def globalX(self) -> int: ...
def globalY(self) -> int: ...
def hiResGlobalX(self) -> float: ...
def hiResGlobalY(self) -> float: ...
def pointerType(self) -> PySide2.QtGui.QTabletEvent.PointerType: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def posF(self) -> PySide2.QtCore.QPointF: ...
def pressure(self) -> float: ...
def rotation(self) -> float: ...
def tangentialPressure(self) -> float: ...
def uniqueId(self) -> int: ...
def x(self) -> int: ...
def xTilt(self) -> int: ...
def y(self) -> int: ...
def yTilt(self) -> int: ...
def z(self) -> int: ...
class QTextBlock(Shiboken.Object):
class iterator(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, o:PySide2.QtGui.QTextBlock.iterator) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, arg__1:int) -> PySide2.QtGui.QTextBlock.iterator: ...
def __isub__(self, arg__1:int) -> PySide2.QtGui.QTextBlock.iterator: ...
def __iter__(self) -> object: ...
def __next__(self) -> object: ...
def atEnd(self) -> bool: ...
def fragment(self) -> PySide2.QtGui.QTextFragment: ...
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, o:PySide2.QtGui.QTextBlock) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __iter__(self) -> object: ...
def begin(self) -> PySide2.QtGui.QTextBlock.iterator: ...
def blockFormat(self) -> PySide2.QtGui.QTextBlockFormat: ...
def blockFormatIndex(self) -> int: ...
def blockNumber(self) -> int: ...
def charFormat(self) -> PySide2.QtGui.QTextCharFormat: ...
def charFormatIndex(self) -> int: ...
def clearLayout(self) -> None: ...
def contains(self, position:int) -> bool: ...
def document(self) -> PySide2.QtGui.QTextDocument: ...
def end(self) -> PySide2.QtGui.QTextBlock.iterator: ...
def firstLineNumber(self) -> int: ...
def fragmentIndex(self) -> int: ...
def isValid(self) -> bool: ...
def isVisible(self) -> bool: ...
def layout(self) -> PySide2.QtGui.QTextLayout: ...
def length(self) -> int: ...
def lineCount(self) -> int: ...
def next(self) -> PySide2.QtGui.QTextBlock: ...
def position(self) -> int: ...
def previous(self) -> PySide2.QtGui.QTextBlock: ...
def revision(self) -> int: ...
def setLineCount(self, count:int) -> None: ...
def setRevision(self, rev:int) -> None: ...
def setUserData(self, data:PySide2.QtGui.QTextBlockUserData) -> None: ...
def setUserState(self, state:int) -> None: ...
def setVisible(self, visible:bool) -> None: ...
def text(self) -> str: ...
def textDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ...
def textFormats(self) -> typing.List: ...
def textList(self) -> PySide2.QtGui.QTextList: ...
def userData(self) -> PySide2.QtGui.QTextBlockUserData: ...
def userState(self) -> int: ...
class QTextBlockFormat(PySide2.QtGui.QTextFormat):
SingleHeight : QTextBlockFormat = ... # 0x0
ProportionalHeight : QTextBlockFormat = ... # 0x1
FixedHeight : QTextBlockFormat = ... # 0x2
MinimumHeight : QTextBlockFormat = ... # 0x3
LineDistanceHeight : QTextBlockFormat = ... # 0x4
class LineHeightTypes(object):
SingleHeight : QTextBlockFormat.LineHeightTypes = ... # 0x0
ProportionalHeight : QTextBlockFormat.LineHeightTypes = ... # 0x1
FixedHeight : QTextBlockFormat.LineHeightTypes = ... # 0x2
MinimumHeight : QTextBlockFormat.LineHeightTypes = ... # 0x3
LineDistanceHeight : QTextBlockFormat.LineHeightTypes = ... # 0x4
class MarkerType(object):
NoMarker : QTextBlockFormat.MarkerType = ... # 0x0
Unchecked : QTextBlockFormat.MarkerType = ... # 0x1
Checked : QTextBlockFormat.MarkerType = ... # 0x2
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QTextBlockFormat:PySide2.QtGui.QTextBlockFormat) -> None: ...
@typing.overload
def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def alignment(self) -> PySide2.QtCore.Qt.Alignment: ...
def bottomMargin(self) -> float: ...
def headingLevel(self) -> int: ...
def indent(self) -> int: ...
def isValid(self) -> bool: ...
def leftMargin(self) -> float: ...
@typing.overload
def lineHeight(self) -> float: ...
@typing.overload
def lineHeight(self, scriptLineHeight:float, scaling:float) -> float: ...
def lineHeightType(self) -> int: ...
def marker(self) -> PySide2.QtGui.QTextBlockFormat.MarkerType: ...
def nonBreakableLines(self) -> bool: ...
def pageBreakPolicy(self) -> PySide2.QtGui.QTextFormat.PageBreakFlags: ...
def rightMargin(self) -> float: ...
def setAlignment(self, alignment:PySide2.QtCore.Qt.Alignment) -> None: ...
def setBottomMargin(self, margin:float) -> None: ...
def setHeadingLevel(self, alevel:int) -> None: ...
def setIndent(self, indent:int) -> None: ...
def setLeftMargin(self, margin:float) -> None: ...
def setLineHeight(self, height:float, heightType:int) -> None: ...
def setMarker(self, marker:PySide2.QtGui.QTextBlockFormat.MarkerType) -> None: ...
def setNonBreakableLines(self, b:bool) -> None: ...
def setPageBreakPolicy(self, flags:PySide2.QtGui.QTextFormat.PageBreakFlags) -> None: ...
def setRightMargin(self, margin:float) -> None: ...
def setTabPositions(self, tabs:typing.Sequence) -> None: ...
def setTextIndent(self, aindent:float) -> None: ...
def setTopMargin(self, margin:float) -> None: ...
def tabPositions(self) -> typing.List: ...
def textIndent(self) -> float: ...
def topMargin(self) -> float: ...
class QTextBlockGroup(PySide2.QtGui.QTextObject):
def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ...
def blockFormatChanged(self, block:PySide2.QtGui.QTextBlock) -> None: ...
def blockInserted(self, block:PySide2.QtGui.QTextBlock) -> None: ...
def blockList(self) -> typing.List: ...
def blockRemoved(self, block:PySide2.QtGui.QTextBlock) -> None: ...
class QTextBlockUserData(Shiboken.Object):
def __init__(self) -> None: ...
class QTextCharFormat(PySide2.QtGui.QTextFormat):
AlignNormal : QTextCharFormat = ... # 0x0
FontPropertiesSpecifiedOnly: QTextCharFormat = ... # 0x0
NoUnderline : QTextCharFormat = ... # 0x0
AlignSuperScript : QTextCharFormat = ... # 0x1
FontPropertiesAll : QTextCharFormat = ... # 0x1
SingleUnderline : QTextCharFormat = ... # 0x1
AlignSubScript : QTextCharFormat = ... # 0x2
DashUnderline : QTextCharFormat = ... # 0x2
AlignMiddle : QTextCharFormat = ... # 0x3
DotLine : QTextCharFormat = ... # 0x3
AlignTop : QTextCharFormat = ... # 0x4
DashDotLine : QTextCharFormat = ... # 0x4
AlignBottom : QTextCharFormat = ... # 0x5
DashDotDotLine : QTextCharFormat = ... # 0x5
AlignBaseline : QTextCharFormat = ... # 0x6
WaveUnderline : QTextCharFormat = ... # 0x6
SpellCheckUnderline : QTextCharFormat = ... # 0x7
class FontPropertiesInheritanceBehavior(object):
FontPropertiesSpecifiedOnly: QTextCharFormat.FontPropertiesInheritanceBehavior = ... # 0x0
FontPropertiesAll : QTextCharFormat.FontPropertiesInheritanceBehavior = ... # 0x1
class UnderlineStyle(object):
NoUnderline : QTextCharFormat.UnderlineStyle = ... # 0x0
SingleUnderline : QTextCharFormat.UnderlineStyle = ... # 0x1
DashUnderline : QTextCharFormat.UnderlineStyle = ... # 0x2
DotLine : QTextCharFormat.UnderlineStyle = ... # 0x3
DashDotLine : QTextCharFormat.UnderlineStyle = ... # 0x4
DashDotDotLine : QTextCharFormat.UnderlineStyle = ... # 0x5
WaveUnderline : QTextCharFormat.UnderlineStyle = ... # 0x6
SpellCheckUnderline : QTextCharFormat.UnderlineStyle = ... # 0x7
class VerticalAlignment(object):
AlignNormal : QTextCharFormat.VerticalAlignment = ... # 0x0
AlignSuperScript : QTextCharFormat.VerticalAlignment = ... # 0x1
AlignSubScript : QTextCharFormat.VerticalAlignment = ... # 0x2
AlignMiddle : QTextCharFormat.VerticalAlignment = ... # 0x3
AlignTop : QTextCharFormat.VerticalAlignment = ... # 0x4
AlignBottom : QTextCharFormat.VerticalAlignment = ... # 0x5
AlignBaseline : QTextCharFormat.VerticalAlignment = ... # 0x6
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QTextCharFormat:PySide2.QtGui.QTextCharFormat) -> None: ...
@typing.overload
def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def anchorHref(self) -> str: ...
def anchorName(self) -> str: ...
def anchorNames(self) -> typing.List: ...
def font(self) -> PySide2.QtGui.QFont: ...
def fontCapitalization(self) -> PySide2.QtGui.QFont.Capitalization: ...
def fontFamilies(self) -> typing.Any: ...
def fontFamily(self) -> str: ...
def fontFixedPitch(self) -> bool: ...
def fontHintingPreference(self) -> PySide2.QtGui.QFont.HintingPreference: ...
def fontItalic(self) -> bool: ...
def fontKerning(self) -> bool: ...
def fontLetterSpacing(self) -> float: ...
def fontLetterSpacingType(self) -> PySide2.QtGui.QFont.SpacingType: ...
def fontOverline(self) -> bool: ...
def fontPointSize(self) -> float: ...
def fontStretch(self) -> int: ...
def fontStrikeOut(self) -> bool: ...
def fontStyleHint(self) -> PySide2.QtGui.QFont.StyleHint: ...
def fontStyleName(self) -> typing.Any: ...
def fontStyleStrategy(self) -> PySide2.QtGui.QFont.StyleStrategy: ...
def fontUnderline(self) -> bool: ...
def fontWeight(self) -> int: ...
def fontWordSpacing(self) -> float: ...
def isAnchor(self) -> bool: ...
def isValid(self) -> bool: ...
def setAnchor(self, anchor:bool) -> None: ...
def setAnchorHref(self, value:str) -> None: ...
def setAnchorName(self, name:str) -> None: ...
def setAnchorNames(self, names:typing.Sequence) -> None: ...
@typing.overload
def setFont(self, font:PySide2.QtGui.QFont) -> None: ...
@typing.overload
def setFont(self, font:PySide2.QtGui.QFont, behavior:PySide2.QtGui.QTextCharFormat.FontPropertiesInheritanceBehavior) -> None: ...
def setFontCapitalization(self, capitalization:PySide2.QtGui.QFont.Capitalization) -> None: ...
def setFontFamilies(self, families:typing.Sequence) -> None: ...
def setFontFamily(self, family:str) -> None: ...
def setFontFixedPitch(self, fixedPitch:bool) -> None: ...
def setFontHintingPreference(self, hintingPreference:PySide2.QtGui.QFont.HintingPreference) -> None: ...
def setFontItalic(self, italic:bool) -> None: ...
def setFontKerning(self, enable:bool) -> None: ...
def setFontLetterSpacing(self, spacing:float) -> None: ...
def setFontLetterSpacingType(self, letterSpacingType:PySide2.QtGui.QFont.SpacingType) -> None: ...
def setFontOverline(self, overline:bool) -> None: ...
def setFontPointSize(self, size:float) -> None: ...
def setFontStretch(self, factor:int) -> None: ...
def setFontStrikeOut(self, strikeOut:bool) -> None: ...
def setFontStyleHint(self, hint:PySide2.QtGui.QFont.StyleHint, strategy:PySide2.QtGui.QFont.StyleStrategy=...) -> None: ...
def setFontStyleName(self, styleName:str) -> None: ...
def setFontStyleStrategy(self, strategy:PySide2.QtGui.QFont.StyleStrategy) -> None: ...
def setFontUnderline(self, underline:bool) -> None: ...
def setFontWeight(self, weight:int) -> None: ...
def setFontWordSpacing(self, spacing:float) -> None: ...
def setTableCellColumnSpan(self, tableCellColumnSpan:int) -> None: ...
def setTableCellRowSpan(self, tableCellRowSpan:int) -> None: ...
def setTextOutline(self, pen:PySide2.QtGui.QPen) -> None: ...
def setToolTip(self, tip:str) -> None: ...
def setUnderlineColor(self, color:PySide2.QtGui.QColor) -> None: ...
def setUnderlineStyle(self, style:PySide2.QtGui.QTextCharFormat.UnderlineStyle) -> None: ...
def setVerticalAlignment(self, alignment:PySide2.QtGui.QTextCharFormat.VerticalAlignment) -> None: ...
def tableCellColumnSpan(self) -> int: ...
def tableCellRowSpan(self) -> int: ...
def textOutline(self) -> PySide2.QtGui.QPen: ...
def toolTip(self) -> str: ...
def underlineColor(self) -> PySide2.QtGui.QColor: ...
def underlineStyle(self) -> PySide2.QtGui.QTextCharFormat.UnderlineStyle: ...
def verticalAlignment(self) -> PySide2.QtGui.QTextCharFormat.VerticalAlignment: ...
class QTextCursor(Shiboken.Object):
MoveAnchor : QTextCursor = ... # 0x0
NoMove : QTextCursor = ... # 0x0
WordUnderCursor : QTextCursor = ... # 0x0
KeepAnchor : QTextCursor = ... # 0x1
LineUnderCursor : QTextCursor = ... # 0x1
Start : QTextCursor = ... # 0x1
BlockUnderCursor : QTextCursor = ... # 0x2
Up : QTextCursor = ... # 0x2
Document : QTextCursor = ... # 0x3
StartOfLine : QTextCursor = ... # 0x3
StartOfBlock : QTextCursor = ... # 0x4
StartOfWord : QTextCursor = ... # 0x5
PreviousBlock : QTextCursor = ... # 0x6
PreviousCharacter : QTextCursor = ... # 0x7
PreviousWord : QTextCursor = ... # 0x8
Left : QTextCursor = ... # 0x9
WordLeft : QTextCursor = ... # 0xa
End : QTextCursor = ... # 0xb
Down : QTextCursor = ... # 0xc
EndOfLine : QTextCursor = ... # 0xd
EndOfWord : QTextCursor = ... # 0xe
EndOfBlock : QTextCursor = ... # 0xf
NextBlock : QTextCursor = ... # 0x10
NextCharacter : QTextCursor = ... # 0x11
NextWord : QTextCursor = ... # 0x12
Right : QTextCursor = ... # 0x13
WordRight : QTextCursor = ... # 0x14
NextCell : QTextCursor = ... # 0x15
PreviousCell : QTextCursor = ... # 0x16
NextRow : QTextCursor = ... # 0x17
PreviousRow : QTextCursor = ... # 0x18
class MoveMode(object):
MoveAnchor : QTextCursor.MoveMode = ... # 0x0
KeepAnchor : QTextCursor.MoveMode = ... # 0x1
class MoveOperation(object):
NoMove : QTextCursor.MoveOperation = ... # 0x0
Start : QTextCursor.MoveOperation = ... # 0x1
Up : QTextCursor.MoveOperation = ... # 0x2
StartOfLine : QTextCursor.MoveOperation = ... # 0x3
StartOfBlock : QTextCursor.MoveOperation = ... # 0x4
StartOfWord : QTextCursor.MoveOperation = ... # 0x5
PreviousBlock : QTextCursor.MoveOperation = ... # 0x6
PreviousCharacter : QTextCursor.MoveOperation = ... # 0x7
PreviousWord : QTextCursor.MoveOperation = ... # 0x8
Left : QTextCursor.MoveOperation = ... # 0x9
WordLeft : QTextCursor.MoveOperation = ... # 0xa
End : QTextCursor.MoveOperation = ... # 0xb
Down : QTextCursor.MoveOperation = ... # 0xc
EndOfLine : QTextCursor.MoveOperation = ... # 0xd
EndOfWord : QTextCursor.MoveOperation = ... # 0xe
EndOfBlock : QTextCursor.MoveOperation = ... # 0xf
NextBlock : QTextCursor.MoveOperation = ... # 0x10
NextCharacter : QTextCursor.MoveOperation = ... # 0x11
NextWord : QTextCursor.MoveOperation = ... # 0x12
Right : QTextCursor.MoveOperation = ... # 0x13
WordRight : QTextCursor.MoveOperation = ... # 0x14
NextCell : QTextCursor.MoveOperation = ... # 0x15
PreviousCell : QTextCursor.MoveOperation = ... # 0x16
NextRow : QTextCursor.MoveOperation = ... # 0x17
PreviousRow : QTextCursor.MoveOperation = ... # 0x18
class SelectionType(object):
WordUnderCursor : QTextCursor.SelectionType = ... # 0x0
LineUnderCursor : QTextCursor.SelectionType = ... # 0x1
BlockUnderCursor : QTextCursor.SelectionType = ... # 0x2
Document : QTextCursor.SelectionType = ... # 0x3
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, block:PySide2.QtGui.QTextBlock) -> None: ...
@typing.overload
def __init__(self, cursor:PySide2.QtGui.QTextCursor) -> None: ...
@typing.overload
def __init__(self, document:PySide2.QtGui.QTextDocument) -> None: ...
@typing.overload
def __init__(self, frame:PySide2.QtGui.QTextFrame) -> None: ...
@staticmethod
def __copy__() -> None: ...
def anchor(self) -> int: ...
def atBlockEnd(self) -> bool: ...
def atBlockStart(self) -> bool: ...
def atEnd(self) -> bool: ...
def atStart(self) -> bool: ...
def beginEditBlock(self) -> None: ...
def block(self) -> PySide2.QtGui.QTextBlock: ...
def blockCharFormat(self) -> PySide2.QtGui.QTextCharFormat: ...
def blockFormat(self) -> PySide2.QtGui.QTextBlockFormat: ...
def blockNumber(self) -> int: ...
def charFormat(self) -> PySide2.QtGui.QTextCharFormat: ...
def clearSelection(self) -> None: ...
def columnNumber(self) -> int: ...
@typing.overload
def createList(self, format:PySide2.QtGui.QTextListFormat) -> PySide2.QtGui.QTextList: ...
@typing.overload
def createList(self, style:PySide2.QtGui.QTextListFormat.Style) -> PySide2.QtGui.QTextList: ...
def currentFrame(self) -> PySide2.QtGui.QTextFrame: ...
def currentList(self) -> PySide2.QtGui.QTextList: ...
def currentTable(self) -> PySide2.QtGui.QTextTable: ...
def deleteChar(self) -> None: ...
def deletePreviousChar(self) -> None: ...
def document(self) -> PySide2.QtGui.QTextDocument: ...
def endEditBlock(self) -> None: ...
def hasComplexSelection(self) -> bool: ...
def hasSelection(self) -> bool: ...
@typing.overload
def insertBlock(self) -> None: ...
@typing.overload
def insertBlock(self, format:PySide2.QtGui.QTextBlockFormat) -> None: ...
@typing.overload
def insertBlock(self, format:PySide2.QtGui.QTextBlockFormat, charFormat:PySide2.QtGui.QTextCharFormat) -> None: ...
def insertFragment(self, fragment:PySide2.QtGui.QTextDocumentFragment) -> None: ...
def insertFrame(self, format:PySide2.QtGui.QTextFrameFormat) -> PySide2.QtGui.QTextFrame: ...
def insertHtml(self, html:str) -> None: ...
@typing.overload
def insertImage(self, format:PySide2.QtGui.QTextImageFormat) -> None: ...
@typing.overload
def insertImage(self, format:PySide2.QtGui.QTextImageFormat, alignment:PySide2.QtGui.QTextFrameFormat.Position) -> None: ...
@typing.overload
def insertImage(self, image:PySide2.QtGui.QImage, name:str=...) -> None: ...
@typing.overload
def insertImage(self, name:str) -> None: ...
@typing.overload
def insertList(self, format:PySide2.QtGui.QTextListFormat) -> PySide2.QtGui.QTextList: ...
@typing.overload
def insertList(self, style:PySide2.QtGui.QTextListFormat.Style) -> PySide2.QtGui.QTextList: ...
@typing.overload
def insertTable(self, rows:int, cols:int) -> PySide2.QtGui.QTextTable: ...
@typing.overload
def insertTable(self, rows:int, cols:int, format:PySide2.QtGui.QTextTableFormat) -> PySide2.QtGui.QTextTable: ...
@typing.overload
def insertText(self, text:str) -> None: ...
@typing.overload
def insertText(self, text:str, format:PySide2.QtGui.QTextCharFormat) -> None: ...
def isCopyOf(self, other:PySide2.QtGui.QTextCursor) -> bool: ...
def isNull(self) -> bool: ...
def joinPreviousEditBlock(self) -> None: ...
def keepPositionOnInsert(self) -> bool: ...
def mergeBlockCharFormat(self, modifier:PySide2.QtGui.QTextCharFormat) -> None: ...
def mergeBlockFormat(self, modifier:PySide2.QtGui.QTextBlockFormat) -> None: ...
def mergeCharFormat(self, modifier:PySide2.QtGui.QTextCharFormat) -> None: ...
def movePosition(self, op:PySide2.QtGui.QTextCursor.MoveOperation, arg__2:PySide2.QtGui.QTextCursor.MoveMode=..., n:int=...) -> bool: ...
def position(self) -> int: ...
def positionInBlock(self) -> int: ...
def removeSelectedText(self) -> None: ...
def select(self, selection:PySide2.QtGui.QTextCursor.SelectionType) -> None: ...
def selectedTableCells(self) -> typing.Tuple: ...
def selectedText(self) -> str: ...
def selection(self) -> PySide2.QtGui.QTextDocumentFragment: ...
def selectionEnd(self) -> int: ...
def selectionStart(self) -> int: ...
def setBlockCharFormat(self, format:PySide2.QtGui.QTextCharFormat) -> None: ...
def setBlockFormat(self, format:PySide2.QtGui.QTextBlockFormat) -> None: ...
def setCharFormat(self, format:PySide2.QtGui.QTextCharFormat) -> None: ...
def setKeepPositionOnInsert(self, b:bool) -> None: ...
def setPosition(self, pos:int, mode:PySide2.QtGui.QTextCursor.MoveMode=...) -> None: ...
def setVerticalMovementX(self, x:int) -> None: ...
def setVisualNavigation(self, b:bool) -> None: ...
def swap(self, other:PySide2.QtGui.QTextCursor) -> None: ...
def verticalMovementX(self) -> int: ...
def visualNavigation(self) -> bool: ...
class QTextDocument(PySide2.QtCore.QObject):
DocumentTitle : QTextDocument = ... # 0x0
MarkdownDialectCommonMark: QTextDocument = ... # 0x0
UnknownResource : QTextDocument = ... # 0x0
DocumentUrl : QTextDocument = ... # 0x1
FindBackward : QTextDocument = ... # 0x1
HtmlResource : QTextDocument = ... # 0x1
UndoStack : QTextDocument = ... # 0x1
FindCaseSensitively : QTextDocument = ... # 0x2
ImageResource : QTextDocument = ... # 0x2
RedoStack : QTextDocument = ... # 0x2
StyleSheetResource : QTextDocument = ... # 0x3
UndoAndRedoStacks : QTextDocument = ... # 0x3
FindWholeWords : QTextDocument = ... # 0x4
MarkdownResource : QTextDocument = ... # 0x4
MarkdownNoHTML : QTextDocument = ... # 0x60
UserResource : QTextDocument = ... # 0x64
MarkdownDialectGitHub : QTextDocument = ... # 0xf0c
class FindFlag(object):
FindBackward : QTextDocument.FindFlag = ... # 0x1
FindCaseSensitively : QTextDocument.FindFlag = ... # 0x2
FindWholeWords : QTextDocument.FindFlag = ... # 0x4
class FindFlags(object): ...
class MarkdownFeature(object):
MarkdownDialectCommonMark: QTextDocument.MarkdownFeature = ... # 0x0
MarkdownNoHTML : QTextDocument.MarkdownFeature = ... # 0x60
MarkdownDialectGitHub : QTextDocument.MarkdownFeature = ... # 0xf0c
class MarkdownFeatures(object): ...
class MetaInformation(object):
DocumentTitle : QTextDocument.MetaInformation = ... # 0x0
DocumentUrl : QTextDocument.MetaInformation = ... # 0x1
class ResourceType(object):
UnknownResource : QTextDocument.ResourceType = ... # 0x0
HtmlResource : QTextDocument.ResourceType = ... # 0x1
ImageResource : QTextDocument.ResourceType = ... # 0x2
StyleSheetResource : QTextDocument.ResourceType = ... # 0x3
MarkdownResource : QTextDocument.ResourceType = ... # 0x4
UserResource : QTextDocument.ResourceType = ... # 0x64
class Stacks(object):
UndoStack : QTextDocument.Stacks = ... # 0x1
RedoStack : QTextDocument.Stacks = ... # 0x2
UndoAndRedoStacks : QTextDocument.Stacks = ... # 0x3
@typing.overload
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
@typing.overload
def __init__(self, text:str, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def addResource(self, type:int, name:PySide2.QtCore.QUrl, resource:typing.Any) -> None: ...
def adjustSize(self) -> None: ...
def allFormats(self) -> typing.List: ...
def availableRedoSteps(self) -> int: ...
def availableUndoSteps(self) -> int: ...
def baseUrl(self) -> PySide2.QtCore.QUrl: ...
def begin(self) -> PySide2.QtGui.QTextBlock: ...
def blockCount(self) -> int: ...
def characterAt(self, pos:int) -> str: ...
def characterCount(self) -> int: ...
def clear(self) -> None: ...
def clearUndoRedoStacks(self, historyToClear:PySide2.QtGui.QTextDocument.Stacks=...) -> None: ...
def clone(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> PySide2.QtGui.QTextDocument: ...
def createObject(self, f:PySide2.QtGui.QTextFormat) -> PySide2.QtGui.QTextObject: ...
def defaultCursorMoveStyle(self) -> PySide2.QtCore.Qt.CursorMoveStyle: ...
def defaultFont(self) -> PySide2.QtGui.QFont: ...
def defaultStyleSheet(self) -> str: ...
def defaultTextOption(self) -> PySide2.QtGui.QTextOption: ...
def documentLayout(self) -> PySide2.QtGui.QAbstractTextDocumentLayout: ...
def documentMargin(self) -> float: ...
def drawContents(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRectF=...) -> None: ...
def end(self) -> PySide2.QtGui.QTextBlock: ...
@typing.overload
def find(self, expr:PySide2.QtCore.QRegExp, cursor:PySide2.QtGui.QTextCursor, options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ...
@typing.overload
def find(self, expr:PySide2.QtCore.QRegExp, from_:int=..., options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ...
@typing.overload
def find(self, expr:PySide2.QtCore.QRegularExpression, cursor:PySide2.QtGui.QTextCursor, options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ...
@typing.overload
def find(self, expr:PySide2.QtCore.QRegularExpression, from_:int=..., options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ...
@typing.overload
def find(self, subString:str, cursor:PySide2.QtGui.QTextCursor, options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ...
@typing.overload
def find(self, subString:str, from_:int=..., options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ...
def findBlock(self, pos:int) -> PySide2.QtGui.QTextBlock: ...
def findBlockByLineNumber(self, blockNumber:int) -> PySide2.QtGui.QTextBlock: ...
def findBlockByNumber(self, blockNumber:int) -> PySide2.QtGui.QTextBlock: ...
def firstBlock(self) -> PySide2.QtGui.QTextBlock: ...
def frameAt(self, pos:int) -> PySide2.QtGui.QTextFrame: ...
def idealWidth(self) -> float: ...
def indentWidth(self) -> float: ...
def isEmpty(self) -> bool: ...
def isModified(self) -> bool: ...
def isRedoAvailable(self) -> bool: ...
def isUndoAvailable(self) -> bool: ...
def isUndoRedoEnabled(self) -> bool: ...
def lastBlock(self) -> PySide2.QtGui.QTextBlock: ...
def lineCount(self) -> int: ...
def loadResource(self, type:int, name:PySide2.QtCore.QUrl) -> typing.Any: ...
def markContentsDirty(self, from_:int, length:int) -> None: ...
def maximumBlockCount(self) -> int: ...
def metaInformation(self, info:PySide2.QtGui.QTextDocument.MetaInformation) -> str: ...
def object(self, objectIndex:int) -> PySide2.QtGui.QTextObject: ...
def objectForFormat(self, arg__1:PySide2.QtGui.QTextFormat) -> PySide2.QtGui.QTextObject: ...
def pageCount(self) -> int: ...
def pageSize(self) -> PySide2.QtCore.QSizeF: ...
def print_(self, printer:PySide2.QtGui.QPagedPaintDevice) -> None: ...
@typing.overload
def redo(self) -> None: ...
@typing.overload
def redo(self, cursor:PySide2.QtGui.QTextCursor) -> None: ...
def resource(self, type:int, name:PySide2.QtCore.QUrl) -> typing.Any: ...
def revision(self) -> int: ...
def rootFrame(self) -> PySide2.QtGui.QTextFrame: ...
def setBaseUrl(self, url:PySide2.QtCore.QUrl) -> None: ...
def setDefaultCursorMoveStyle(self, style:PySide2.QtCore.Qt.CursorMoveStyle) -> None: ...
def setDefaultFont(self, font:PySide2.QtGui.QFont) -> None: ...
def setDefaultStyleSheet(self, sheet:str) -> None: ...
def setDefaultTextOption(self, option:PySide2.QtGui.QTextOption) -> None: ...
def setDocumentLayout(self, layout:PySide2.QtGui.QAbstractTextDocumentLayout) -> None: ...
def setDocumentMargin(self, margin:float) -> None: ...
def setHtml(self, html:str) -> None: ...
def setIndentWidth(self, width:float) -> None: ...
def setMarkdown(self, markdown:str, features:PySide2.QtGui.QTextDocument.MarkdownFeatures=...) -> None: ...
def setMaximumBlockCount(self, maximum:int) -> None: ...
def setMetaInformation(self, info:PySide2.QtGui.QTextDocument.MetaInformation, arg__2:str) -> None: ...
def setModified(self, m:bool=...) -> None: ...
def setPageSize(self, size:PySide2.QtCore.QSizeF) -> None: ...
def setPlainText(self, text:str) -> None: ...
def setTextWidth(self, width:float) -> None: ...
def setUndoRedoEnabled(self, enable:bool) -> None: ...
def setUseDesignMetrics(self, b:bool) -> None: ...
def size(self) -> PySide2.QtCore.QSizeF: ...
def textWidth(self) -> float: ...
def toHtml(self, encoding:PySide2.QtCore.QByteArray=...) -> str: ...
def toMarkdown(self, features:PySide2.QtGui.QTextDocument.MarkdownFeatures=...) -> str: ...
def toPlainText(self) -> str: ...
def toRawText(self) -> str: ...
@typing.overload
def undo(self) -> None: ...
@typing.overload
def undo(self, cursor:PySide2.QtGui.QTextCursor) -> None: ...
def useDesignMetrics(self) -> bool: ...
class QTextDocumentFragment(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, document:PySide2.QtGui.QTextDocument) -> None: ...
@typing.overload
def __init__(self, range:PySide2.QtGui.QTextCursor) -> None: ...
@typing.overload
def __init__(self, rhs:PySide2.QtGui.QTextDocumentFragment) -> None: ...
@staticmethod
def __copy__() -> None: ...
@typing.overload
@staticmethod
def fromHtml(html:str) -> PySide2.QtGui.QTextDocumentFragment: ...
@typing.overload
@staticmethod
def fromHtml(html:str, resourceProvider:PySide2.QtGui.QTextDocument) -> PySide2.QtGui.QTextDocumentFragment: ...
@staticmethod
def fromPlainText(plainText:str) -> PySide2.QtGui.QTextDocumentFragment: ...
def isEmpty(self) -> bool: ...
def toHtml(self, encoding:PySide2.QtCore.QByteArray=...) -> str: ...
def toPlainText(self) -> str: ...
class QTextDocumentWriter(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, device:PySide2.QtCore.QIODevice, format:PySide2.QtCore.QByteArray) -> None: ...
@typing.overload
def __init__(self, fileName:str, format:PySide2.QtCore.QByteArray=...) -> None: ...
def codec(self) -> PySide2.QtCore.QTextCodec: ...
def device(self) -> PySide2.QtCore.QIODevice: ...
def fileName(self) -> str: ...
def format(self) -> PySide2.QtCore.QByteArray: ...
def setCodec(self, codec:PySide2.QtCore.QTextCodec) -> None: ...
def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ...
def setFileName(self, fileName:str) -> None: ...
def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ...
@staticmethod
def supportedDocumentFormats() -> typing.List: ...
@typing.overload
def write(self, document:PySide2.QtGui.QTextDocument) -> bool: ...
@typing.overload
def write(self, fragment:PySide2.QtGui.QTextDocumentFragment) -> bool: ...
class QTextFormat(Shiboken.Object):
InvalidFormat : QTextFormat = ... # -0x1
NoObject : QTextFormat = ... # 0x0
ObjectIndex : QTextFormat = ... # 0x0
PageBreak_Auto : QTextFormat = ... # 0x0
BlockFormat : QTextFormat = ... # 0x1
ImageObject : QTextFormat = ... # 0x1
PageBreak_AlwaysBefore : QTextFormat = ... # 0x1
CharFormat : QTextFormat = ... # 0x2
TableObject : QTextFormat = ... # 0x2
ListFormat : QTextFormat = ... # 0x3
TableCellObject : QTextFormat = ... # 0x3
TableFormat : QTextFormat = ... # 0x4
FrameFormat : QTextFormat = ... # 0x5
PageBreak_AlwaysAfter : QTextFormat = ... # 0x10
UserFormat : QTextFormat = ... # 0x64
CssFloat : QTextFormat = ... # 0x800
LayoutDirection : QTextFormat = ... # 0x801
OutlinePen : QTextFormat = ... # 0x810
BackgroundBrush : QTextFormat = ... # 0x820
ForegroundBrush : QTextFormat = ... # 0x821
BackgroundImageUrl : QTextFormat = ... # 0x823
UserObject : QTextFormat = ... # 0x1000
BlockAlignment : QTextFormat = ... # 0x1010
BlockTopMargin : QTextFormat = ... # 0x1030
BlockBottomMargin : QTextFormat = ... # 0x1031
BlockLeftMargin : QTextFormat = ... # 0x1032
BlockRightMargin : QTextFormat = ... # 0x1033
TextIndent : QTextFormat = ... # 0x1034
TabPositions : QTextFormat = ... # 0x1035
BlockIndent : QTextFormat = ... # 0x1040
LineHeight : QTextFormat = ... # 0x1048
LineHeightType : QTextFormat = ... # 0x1049
BlockNonBreakableLines : QTextFormat = ... # 0x1050
BlockTrailingHorizontalRulerWidth: QTextFormat = ... # 0x1060
HeadingLevel : QTextFormat = ... # 0x1070
BlockQuoteLevel : QTextFormat = ... # 0x1080
BlockCodeLanguage : QTextFormat = ... # 0x1090
BlockCodeFence : QTextFormat = ... # 0x1091
BlockMarker : QTextFormat = ... # 0x10a0
FirstFontProperty : QTextFormat = ... # 0x1fe0
FontCapitalization : QTextFormat = ... # 0x1fe0
FontLetterSpacing : QTextFormat = ... # 0x1fe1
FontWordSpacing : QTextFormat = ... # 0x1fe2
FontStyleHint : QTextFormat = ... # 0x1fe3
FontStyleStrategy : QTextFormat = ... # 0x1fe4
FontKerning : QTextFormat = ... # 0x1fe5
FontHintingPreference : QTextFormat = ... # 0x1fe6
FontFamilies : QTextFormat = ... # 0x1fe7
FontStyleName : QTextFormat = ... # 0x1fe8
FontFamily : QTextFormat = ... # 0x2000
FontPointSize : QTextFormat = ... # 0x2001
FontSizeAdjustment : QTextFormat = ... # 0x2002
FontSizeIncrement : QTextFormat = ... # 0x2002
FontWeight : QTextFormat = ... # 0x2003
FontItalic : QTextFormat = ... # 0x2004
FontUnderline : QTextFormat = ... # 0x2005
FontOverline : QTextFormat = ... # 0x2006
FontStrikeOut : QTextFormat = ... # 0x2007
FontFixedPitch : QTextFormat = ... # 0x2008
FontPixelSize : QTextFormat = ... # 0x2009
LastFontProperty : QTextFormat = ... # 0x2009
TextUnderlineColor : QTextFormat = ... # 0x2010
TextVerticalAlignment : QTextFormat = ... # 0x2021
TextOutline : QTextFormat = ... # 0x2022
TextUnderlineStyle : QTextFormat = ... # 0x2023
TextToolTip : QTextFormat = ... # 0x2024
IsAnchor : QTextFormat = ... # 0x2030
AnchorHref : QTextFormat = ... # 0x2031
AnchorName : QTextFormat = ... # 0x2032
FontLetterSpacingType : QTextFormat = ... # 0x2033
FontStretch : QTextFormat = ... # 0x2034
ObjectType : QTextFormat = ... # 0x2f00
ListStyle : QTextFormat = ... # 0x3000
ListIndent : QTextFormat = ... # 0x3001
ListNumberPrefix : QTextFormat = ... # 0x3002
ListNumberSuffix : QTextFormat = ... # 0x3003
FrameBorder : QTextFormat = ... # 0x4000
FrameMargin : QTextFormat = ... # 0x4001
FramePadding : QTextFormat = ... # 0x4002
FrameWidth : QTextFormat = ... # 0x4003
FrameHeight : QTextFormat = ... # 0x4004
FrameTopMargin : QTextFormat = ... # 0x4005
FrameBottomMargin : QTextFormat = ... # 0x4006
FrameLeftMargin : QTextFormat = ... # 0x4007
FrameRightMargin : QTextFormat = ... # 0x4008
FrameBorderBrush : QTextFormat = ... # 0x4009
FrameBorderStyle : QTextFormat = ... # 0x4010
TableColumns : QTextFormat = ... # 0x4100
TableColumnWidthConstraints: QTextFormat = ... # 0x4101
TableCellSpacing : QTextFormat = ... # 0x4102
TableCellPadding : QTextFormat = ... # 0x4103
TableHeaderRowCount : QTextFormat = ... # 0x4104
TableBorderCollapse : QTextFormat = ... # 0x4105
TableCellRowSpan : QTextFormat = ... # 0x4810
TableCellColumnSpan : QTextFormat = ... # 0x4811
TableCellTopPadding : QTextFormat = ... # 0x4812
TableCellBottomPadding : QTextFormat = ... # 0x4813
TableCellLeftPadding : QTextFormat = ... # 0x4814
TableCellRightPadding : QTextFormat = ... # 0x4815
TableCellTopBorder : QTextFormat = ... # 0x4816
TableCellBottomBorder : QTextFormat = ... # 0x4817
TableCellLeftBorder : QTextFormat = ... # 0x4818
TableCellRightBorder : QTextFormat = ... # 0x4819
TableCellTopBorderStyle : QTextFormat = ... # 0x481a
TableCellBottomBorderStyle: QTextFormat = ... # 0x481b
TableCellLeftBorderStyle : QTextFormat = ... # 0x481c
TableCellRightBorderStyle: QTextFormat = ... # 0x481d
TableCellTopBorderBrush : QTextFormat = ... # 0x481e
TableCellBottomBorderBrush: QTextFormat = ... # 0x481f
TableCellLeftBorderBrush : QTextFormat = ... # 0x4820
TableCellRightBorderBrush: QTextFormat = ... # 0x4821
ImageName : QTextFormat = ... # 0x5000
ImageTitle : QTextFormat = ... # 0x5001
ImageAltText : QTextFormat = ... # 0x5002
ImageWidth : QTextFormat = ... # 0x5010
ImageHeight : QTextFormat = ... # 0x5011
ImageQuality : QTextFormat = ... # 0x5014
FullWidthSelection : QTextFormat = ... # 0x6000
PageBreakPolicy : QTextFormat = ... # 0x7000
UserProperty : QTextFormat = ... # 0x100000
class FormatType(object):
InvalidFormat : QTextFormat.FormatType = ... # -0x1
BlockFormat : QTextFormat.FormatType = ... # 0x1
CharFormat : QTextFormat.FormatType = ... # 0x2
ListFormat : QTextFormat.FormatType = ... # 0x3
TableFormat : QTextFormat.FormatType = ... # 0x4
FrameFormat : QTextFormat.FormatType = ... # 0x5
UserFormat : QTextFormat.FormatType = ... # 0x64
class ObjectTypes(object):
NoObject : QTextFormat.ObjectTypes = ... # 0x0
ImageObject : QTextFormat.ObjectTypes = ... # 0x1
TableObject : QTextFormat.ObjectTypes = ... # 0x2
TableCellObject : QTextFormat.ObjectTypes = ... # 0x3
UserObject : QTextFormat.ObjectTypes = ... # 0x1000
class PageBreakFlag(object):
PageBreak_Auto : QTextFormat.PageBreakFlag = ... # 0x0
PageBreak_AlwaysBefore : QTextFormat.PageBreakFlag = ... # 0x1
PageBreak_AlwaysAfter : QTextFormat.PageBreakFlag = ... # 0x10
class PageBreakFlags(object): ...
class Property(object):
ObjectIndex : QTextFormat.Property = ... # 0x0
CssFloat : QTextFormat.Property = ... # 0x800
LayoutDirection : QTextFormat.Property = ... # 0x801
OutlinePen : QTextFormat.Property = ... # 0x810
BackgroundBrush : QTextFormat.Property = ... # 0x820
ForegroundBrush : QTextFormat.Property = ... # 0x821
BackgroundImageUrl : QTextFormat.Property = ... # 0x823
BlockAlignment : QTextFormat.Property = ... # 0x1010
BlockTopMargin : QTextFormat.Property = ... # 0x1030
BlockBottomMargin : QTextFormat.Property = ... # 0x1031
BlockLeftMargin : QTextFormat.Property = ... # 0x1032
BlockRightMargin : QTextFormat.Property = ... # 0x1033
TextIndent : QTextFormat.Property = ... # 0x1034
TabPositions : QTextFormat.Property = ... # 0x1035
BlockIndent : QTextFormat.Property = ... # 0x1040
LineHeight : QTextFormat.Property = ... # 0x1048
LineHeightType : QTextFormat.Property = ... # 0x1049
BlockNonBreakableLines : QTextFormat.Property = ... # 0x1050
BlockTrailingHorizontalRulerWidth: QTextFormat.Property = ... # 0x1060
HeadingLevel : QTextFormat.Property = ... # 0x1070
BlockQuoteLevel : QTextFormat.Property = ... # 0x1080
BlockCodeLanguage : QTextFormat.Property = ... # 0x1090
BlockCodeFence : QTextFormat.Property = ... # 0x1091
BlockMarker : QTextFormat.Property = ... # 0x10a0
FirstFontProperty : QTextFormat.Property = ... # 0x1fe0
FontCapitalization : QTextFormat.Property = ... # 0x1fe0
FontLetterSpacing : QTextFormat.Property = ... # 0x1fe1
FontWordSpacing : QTextFormat.Property = ... # 0x1fe2
FontStyleHint : QTextFormat.Property = ... # 0x1fe3
FontStyleStrategy : QTextFormat.Property = ... # 0x1fe4
FontKerning : QTextFormat.Property = ... # 0x1fe5
FontHintingPreference : QTextFormat.Property = ... # 0x1fe6
FontFamilies : QTextFormat.Property = ... # 0x1fe7
FontStyleName : QTextFormat.Property = ... # 0x1fe8
FontFamily : QTextFormat.Property = ... # 0x2000
FontPointSize : QTextFormat.Property = ... # 0x2001
FontSizeAdjustment : QTextFormat.Property = ... # 0x2002
FontSizeIncrement : QTextFormat.Property = ... # 0x2002
FontWeight : QTextFormat.Property = ... # 0x2003
FontItalic : QTextFormat.Property = ... # 0x2004
FontUnderline : QTextFormat.Property = ... # 0x2005
FontOverline : QTextFormat.Property = ... # 0x2006
FontStrikeOut : QTextFormat.Property = ... # 0x2007
FontFixedPitch : QTextFormat.Property = ... # 0x2008
FontPixelSize : QTextFormat.Property = ... # 0x2009
LastFontProperty : QTextFormat.Property = ... # 0x2009
TextUnderlineColor : QTextFormat.Property = ... # 0x2010
TextVerticalAlignment : QTextFormat.Property = ... # 0x2021
TextOutline : QTextFormat.Property = ... # 0x2022
TextUnderlineStyle : QTextFormat.Property = ... # 0x2023
TextToolTip : QTextFormat.Property = ... # 0x2024
IsAnchor : QTextFormat.Property = ... # 0x2030
AnchorHref : QTextFormat.Property = ... # 0x2031
AnchorName : QTextFormat.Property = ... # 0x2032
FontLetterSpacingType : QTextFormat.Property = ... # 0x2033
FontStretch : QTextFormat.Property = ... # 0x2034
ObjectType : QTextFormat.Property = ... # 0x2f00
ListStyle : QTextFormat.Property = ... # 0x3000
ListIndent : QTextFormat.Property = ... # 0x3001
ListNumberPrefix : QTextFormat.Property = ... # 0x3002
ListNumberSuffix : QTextFormat.Property = ... # 0x3003
FrameBorder : QTextFormat.Property = ... # 0x4000
FrameMargin : QTextFormat.Property = ... # 0x4001
FramePadding : QTextFormat.Property = ... # 0x4002
FrameWidth : QTextFormat.Property = ... # 0x4003
FrameHeight : QTextFormat.Property = ... # 0x4004
FrameTopMargin : QTextFormat.Property = ... # 0x4005
FrameBottomMargin : QTextFormat.Property = ... # 0x4006
FrameLeftMargin : QTextFormat.Property = ... # 0x4007
FrameRightMargin : QTextFormat.Property = ... # 0x4008
FrameBorderBrush : QTextFormat.Property = ... # 0x4009
FrameBorderStyle : QTextFormat.Property = ... # 0x4010
TableColumns : QTextFormat.Property = ... # 0x4100
TableColumnWidthConstraints: QTextFormat.Property = ... # 0x4101
TableCellSpacing : QTextFormat.Property = ... # 0x4102
TableCellPadding : QTextFormat.Property = ... # 0x4103
TableHeaderRowCount : QTextFormat.Property = ... # 0x4104
TableBorderCollapse : QTextFormat.Property = ... # 0x4105
TableCellRowSpan : QTextFormat.Property = ... # 0x4810
TableCellColumnSpan : QTextFormat.Property = ... # 0x4811
TableCellTopPadding : QTextFormat.Property = ... # 0x4812
TableCellBottomPadding : QTextFormat.Property = ... # 0x4813
TableCellLeftPadding : QTextFormat.Property = ... # 0x4814
TableCellRightPadding : QTextFormat.Property = ... # 0x4815
TableCellTopBorder : QTextFormat.Property = ... # 0x4816
TableCellBottomBorder : QTextFormat.Property = ... # 0x4817
TableCellLeftBorder : QTextFormat.Property = ... # 0x4818
TableCellRightBorder : QTextFormat.Property = ... # 0x4819
TableCellTopBorderStyle : QTextFormat.Property = ... # 0x481a
TableCellBottomBorderStyle: QTextFormat.Property = ... # 0x481b
TableCellLeftBorderStyle : QTextFormat.Property = ... # 0x481c
TableCellRightBorderStyle: QTextFormat.Property = ... # 0x481d
TableCellTopBorderBrush : QTextFormat.Property = ... # 0x481e
TableCellBottomBorderBrush: QTextFormat.Property = ... # 0x481f
TableCellLeftBorderBrush : QTextFormat.Property = ... # 0x4820
TableCellRightBorderBrush: QTextFormat.Property = ... # 0x4821
ImageName : QTextFormat.Property = ... # 0x5000
ImageTitle : QTextFormat.Property = ... # 0x5001
ImageAltText : QTextFormat.Property = ... # 0x5002
ImageWidth : QTextFormat.Property = ... # 0x5010
ImageHeight : QTextFormat.Property = ... # 0x5011
ImageQuality : QTextFormat.Property = ... # 0x5014
FullWidthSelection : QTextFormat.Property = ... # 0x6000
PageBreakPolicy : QTextFormat.Property = ... # 0x7000
UserProperty : QTextFormat.Property = ... # 0x100000
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, rhs:PySide2.QtGui.QTextFormat) -> None: ...
@typing.overload
def __init__(self, type:int) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def background(self) -> PySide2.QtGui.QBrush: ...
def boolProperty(self, propertyId:int) -> bool: ...
def brushProperty(self, propertyId:int) -> PySide2.QtGui.QBrush: ...
def clearBackground(self) -> None: ...
def clearForeground(self) -> None: ...
def clearProperty(self, propertyId:int) -> None: ...
def colorProperty(self, propertyId:int) -> PySide2.QtGui.QColor: ...
def doubleProperty(self, propertyId:int) -> float: ...
def foreground(self) -> PySide2.QtGui.QBrush: ...
def hasProperty(self, propertyId:int) -> bool: ...
def intProperty(self, propertyId:int) -> int: ...
def isBlockFormat(self) -> bool: ...
def isCharFormat(self) -> bool: ...
def isEmpty(self) -> bool: ...
def isFrameFormat(self) -> bool: ...
def isImageFormat(self) -> bool: ...
def isListFormat(self) -> bool: ...
def isTableCellFormat(self) -> bool: ...
def isTableFormat(self) -> bool: ...
def isValid(self) -> bool: ...
def layoutDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ...
def lengthProperty(self, propertyId:int) -> PySide2.QtGui.QTextLength: ...
def lengthVectorProperty(self, propertyId:int) -> typing.List: ...
def merge(self, other:PySide2.QtGui.QTextFormat) -> None: ...
def objectIndex(self) -> int: ...
def objectType(self) -> int: ...
def penProperty(self, propertyId:int) -> PySide2.QtGui.QPen: ...
def properties(self) -> typing.Dict: ...
def property(self, propertyId:int) -> typing.Any: ...
def propertyCount(self) -> int: ...
def setBackground(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setForeground(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setLayoutDirection(self, direction:PySide2.QtCore.Qt.LayoutDirection) -> None: ...
def setObjectIndex(self, object:int) -> None: ...
def setObjectType(self, type:int) -> None: ...
@typing.overload
def setProperty(self, propertyId:int, lengths:typing.List) -> None: ...
@typing.overload
def setProperty(self, propertyId:int, value:typing.Any) -> None: ...
def stringProperty(self, propertyId:int) -> str: ...
def swap(self, other:PySide2.QtGui.QTextFormat) -> None: ...
def toBlockFormat(self) -> PySide2.QtGui.QTextBlockFormat: ...
def toCharFormat(self) -> PySide2.QtGui.QTextCharFormat: ...
def toFrameFormat(self) -> PySide2.QtGui.QTextFrameFormat: ...
def toImageFormat(self) -> PySide2.QtGui.QTextImageFormat: ...
def toListFormat(self) -> PySide2.QtGui.QTextListFormat: ...
def toTableCellFormat(self) -> PySide2.QtGui.QTextTableCellFormat: ...
def toTableFormat(self) -> PySide2.QtGui.QTextTableFormat: ...
def type(self) -> int: ...
class QTextFragment(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, o:PySide2.QtGui.QTextFragment) -> None: ...
@staticmethod
def __copy__() -> None: ...
def charFormat(self) -> PySide2.QtGui.QTextCharFormat: ...
def charFormatIndex(self) -> int: ...
def contains(self, position:int) -> bool: ...
def isValid(self) -> bool: ...
def length(self) -> int: ...
def position(self) -> int: ...
def text(self) -> str: ...
class QTextFrame(PySide2.QtGui.QTextObject):
class iterator(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, o:PySide2.QtGui.QTextFrame.iterator) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, arg__1:int) -> PySide2.QtGui.QTextFrame.iterator: ...
def __isub__(self, arg__1:int) -> PySide2.QtGui.QTextFrame.iterator: ...
def __iter__(self) -> object: ...
def __next__(self) -> object: ...
def atEnd(self) -> bool: ...
def currentBlock(self) -> PySide2.QtGui.QTextBlock: ...
def currentFrame(self) -> PySide2.QtGui.QTextFrame: ...
def parentFrame(self) -> PySide2.QtGui.QTextFrame: ...
def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ...
def __iter__(self) -> object: ...
def begin(self) -> PySide2.QtGui.QTextFrame.iterator: ...
def childFrames(self) -> typing.List: ...
def end(self) -> PySide2.QtGui.QTextFrame.iterator: ...
def firstCursorPosition(self) -> PySide2.QtGui.QTextCursor: ...
def firstPosition(self) -> int: ...
def frameFormat(self) -> PySide2.QtGui.QTextFrameFormat: ...
def lastCursorPosition(self) -> PySide2.QtGui.QTextCursor: ...
def lastPosition(self) -> int: ...
def parentFrame(self) -> PySide2.QtGui.QTextFrame: ...
def setFrameFormat(self, format:PySide2.QtGui.QTextFrameFormat) -> None: ...
class QTextFrameFormat(PySide2.QtGui.QTextFormat):
BorderStyle_None : QTextFrameFormat = ... # 0x0
InFlow : QTextFrameFormat = ... # 0x0
BorderStyle_Dotted : QTextFrameFormat = ... # 0x1
FloatLeft : QTextFrameFormat = ... # 0x1
BorderStyle_Dashed : QTextFrameFormat = ... # 0x2
FloatRight : QTextFrameFormat = ... # 0x2
BorderStyle_Solid : QTextFrameFormat = ... # 0x3
BorderStyle_Double : QTextFrameFormat = ... # 0x4
BorderStyle_DotDash : QTextFrameFormat = ... # 0x5
BorderStyle_DotDotDash : QTextFrameFormat = ... # 0x6
BorderStyle_Groove : QTextFrameFormat = ... # 0x7
BorderStyle_Ridge : QTextFrameFormat = ... # 0x8
BorderStyle_Inset : QTextFrameFormat = ... # 0x9
BorderStyle_Outset : QTextFrameFormat = ... # 0xa
class BorderStyle(object):
BorderStyle_None : QTextFrameFormat.BorderStyle = ... # 0x0
BorderStyle_Dotted : QTextFrameFormat.BorderStyle = ... # 0x1
BorderStyle_Dashed : QTextFrameFormat.BorderStyle = ... # 0x2
BorderStyle_Solid : QTextFrameFormat.BorderStyle = ... # 0x3
BorderStyle_Double : QTextFrameFormat.BorderStyle = ... # 0x4
BorderStyle_DotDash : QTextFrameFormat.BorderStyle = ... # 0x5
BorderStyle_DotDotDash : QTextFrameFormat.BorderStyle = ... # 0x6
BorderStyle_Groove : QTextFrameFormat.BorderStyle = ... # 0x7
BorderStyle_Ridge : QTextFrameFormat.BorderStyle = ... # 0x8
BorderStyle_Inset : QTextFrameFormat.BorderStyle = ... # 0x9
BorderStyle_Outset : QTextFrameFormat.BorderStyle = ... # 0xa
class Position(object):
InFlow : QTextFrameFormat.Position = ... # 0x0
FloatLeft : QTextFrameFormat.Position = ... # 0x1
FloatRight : QTextFrameFormat.Position = ... # 0x2
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QTextFrameFormat:PySide2.QtGui.QTextFrameFormat) -> None: ...
@typing.overload
def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def border(self) -> float: ...
def borderBrush(self) -> PySide2.QtGui.QBrush: ...
def borderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ...
def bottomMargin(self) -> float: ...
def height(self) -> PySide2.QtGui.QTextLength: ...
def isValid(self) -> bool: ...
def leftMargin(self) -> float: ...
def margin(self) -> float: ...
def padding(self) -> float: ...
def pageBreakPolicy(self) -> PySide2.QtGui.QTextFormat.PageBreakFlags: ...
def position(self) -> PySide2.QtGui.QTextFrameFormat.Position: ...
def rightMargin(self) -> float: ...
def setBorder(self, border:float) -> None: ...
def setBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ...
def setBottomMargin(self, margin:float) -> None: ...
@typing.overload
def setHeight(self, height:PySide2.QtGui.QTextLength) -> None: ...
@typing.overload
def setHeight(self, height:float) -> None: ...
def setLeftMargin(self, margin:float) -> None: ...
def setMargin(self, margin:float) -> None: ...
def setPadding(self, padding:float) -> None: ...
def setPageBreakPolicy(self, flags:PySide2.QtGui.QTextFormat.PageBreakFlags) -> None: ...
def setPosition(self, f:PySide2.QtGui.QTextFrameFormat.Position) -> None: ...
def setRightMargin(self, margin:float) -> None: ...
def setTopMargin(self, margin:float) -> None: ...
@typing.overload
def setWidth(self, length:PySide2.QtGui.QTextLength) -> None: ...
@typing.overload
def setWidth(self, width:float) -> None: ...
def topMargin(self) -> float: ...
def width(self) -> PySide2.QtGui.QTextLength: ...
class QTextImageFormat(PySide2.QtGui.QTextCharFormat):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QTextImageFormat:PySide2.QtGui.QTextImageFormat) -> None: ...
@typing.overload
def __init__(self, format:PySide2.QtGui.QTextFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def height(self) -> float: ...
def isValid(self) -> bool: ...
def name(self) -> str: ...
def quality(self) -> int: ...
def setHeight(self, height:float) -> None: ...
def setName(self, name:str) -> None: ...
def setQuality(self, quality:int=...) -> None: ...
def setWidth(self, width:float) -> None: ...
def width(self) -> float: ...
class QTextInlineObject(Shiboken.Object):
def __init__(self) -> None: ...
@staticmethod
def __copy__() -> None: ...
def ascent(self) -> float: ...
def descent(self) -> float: ...
def format(self) -> PySide2.QtGui.QTextFormat: ...
def formatIndex(self) -> int: ...
def height(self) -> float: ...
def isValid(self) -> bool: ...
def rect(self) -> PySide2.QtCore.QRectF: ...
def setAscent(self, a:float) -> None: ...
def setDescent(self, d:float) -> None: ...
def setWidth(self, w:float) -> None: ...
def textDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ...
def textPosition(self) -> int: ...
def width(self) -> float: ...
class QTextItem(Shiboken.Object):
Dummy : QTextItem = ... # -0x1
RightToLeft : QTextItem = ... # 0x1
Overline : QTextItem = ... # 0x10
Underline : QTextItem = ... # 0x20
StrikeOut : QTextItem = ... # 0x40
class RenderFlag(object):
Dummy : QTextItem.RenderFlag = ... # -0x1
RightToLeft : QTextItem.RenderFlag = ... # 0x1
Overline : QTextItem.RenderFlag = ... # 0x10
Underline : QTextItem.RenderFlag = ... # 0x20
StrikeOut : QTextItem.RenderFlag = ... # 0x40
class RenderFlags(object): ...
def __init__(self) -> None: ...
def ascent(self) -> float: ...
def descent(self) -> float: ...
def font(self) -> PySide2.QtGui.QFont: ...
def renderFlags(self) -> PySide2.QtGui.QTextItem.RenderFlags: ...
def text(self) -> str: ...
def width(self) -> float: ...
class QTextLayout(Shiboken.Object):
SkipCharacters : QTextLayout = ... # 0x0
SkipWords : QTextLayout = ... # 0x1
class CursorMode(object):
SkipCharacters : QTextLayout.CursorMode = ... # 0x0
SkipWords : QTextLayout.CursorMode = ... # 0x1
class FormatRange(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, FormatRange:PySide2.QtGui.QTextLayout.FormatRange) -> None: ...
@staticmethod
def __copy__() -> None: ...
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, b:PySide2.QtGui.QTextBlock) -> None: ...
@typing.overload
def __init__(self, text:str) -> None: ...
@typing.overload
def __init__(self, text:str, font:PySide2.QtGui.QFont, paintdevice:typing.Optional[PySide2.QtGui.QPaintDevice]=...) -> None: ...
def additionalFormats(self) -> typing.List: ...
def beginLayout(self) -> None: ...
def boundingRect(self) -> PySide2.QtCore.QRectF: ...
def cacheEnabled(self) -> bool: ...
def clearAdditionalFormats(self) -> None: ...
def clearFormats(self) -> None: ...
def clearLayout(self) -> None: ...
def createLine(self) -> PySide2.QtGui.QTextLine: ...
def cursorMoveStyle(self) -> PySide2.QtCore.Qt.CursorMoveStyle: ...
def draw(self, p:PySide2.QtGui.QPainter, pos:PySide2.QtCore.QPointF, selections:typing.List=..., clip:PySide2.QtCore.QRectF=...) -> None: ...
@typing.overload
def drawCursor(self, p:PySide2.QtGui.QPainter, pos:PySide2.QtCore.QPointF, cursorPosition:int) -> None: ...
@typing.overload
def drawCursor(self, p:PySide2.QtGui.QPainter, pos:PySide2.QtCore.QPointF, cursorPosition:int, width:int) -> None: ...
def endLayout(self) -> None: ...
def font(self) -> PySide2.QtGui.QFont: ...
def formats(self) -> typing.List: ...
def isValidCursorPosition(self, pos:int) -> bool: ...
def leftCursorPosition(self, oldPos:int) -> int: ...
def lineAt(self, i:int) -> PySide2.QtGui.QTextLine: ...
def lineCount(self) -> int: ...
def lineForTextPosition(self, pos:int) -> PySide2.QtGui.QTextLine: ...
def maximumWidth(self) -> float: ...
def minimumWidth(self) -> float: ...
def nextCursorPosition(self, oldPos:int, mode:PySide2.QtGui.QTextLayout.CursorMode=...) -> int: ...
def position(self) -> PySide2.QtCore.QPointF: ...
def preeditAreaPosition(self) -> int: ...
def preeditAreaText(self) -> str: ...
def previousCursorPosition(self, oldPos:int, mode:PySide2.QtGui.QTextLayout.CursorMode=...) -> int: ...
def rightCursorPosition(self, oldPos:int) -> int: ...
def setAdditionalFormats(self, overrides:typing.Sequence) -> None: ...
def setCacheEnabled(self, enable:bool) -> None: ...
def setCursorMoveStyle(self, style:PySide2.QtCore.Qt.CursorMoveStyle) -> None: ...
def setFlags(self, flags:int) -> None: ...
def setFont(self, f:PySide2.QtGui.QFont) -> None: ...
def setFormats(self, overrides:typing.List) -> None: ...
def setPosition(self, p:PySide2.QtCore.QPointF) -> None: ...
def setPreeditArea(self, position:int, text:str) -> None: ...
def setRawFont(self, rawFont:PySide2.QtGui.QRawFont) -> None: ...
def setText(self, string:str) -> None: ...
def setTextOption(self, option:PySide2.QtGui.QTextOption) -> None: ...
def text(self) -> str: ...
def textOption(self) -> PySide2.QtGui.QTextOption: ...
class QTextLength(Shiboken.Object):
VariableLength : QTextLength = ... # 0x0
FixedLength : QTextLength = ... # 0x1
PercentageLength : QTextLength = ... # 0x2
class Type(object):
VariableLength : QTextLength.Type = ... # 0x0
FixedLength : QTextLength.Type = ... # 0x1
PercentageLength : QTextLength.Type = ... # 0x2
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QTextLength:PySide2.QtGui.QTextLength) -> None: ...
@typing.overload
def __init__(self, type:PySide2.QtGui.QTextLength.Type, value:float) -> None: ...
@staticmethod
def __copy__() -> None: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def rawValue(self) -> float: ...
def type(self) -> PySide2.QtGui.QTextLength.Type: ...
def value(self, maximumLength:float) -> float: ...
class QTextLine(Shiboken.Object):
CursorBetweenCharacters : QTextLine = ... # 0x0
Leading : QTextLine = ... # 0x0
CursorOnCharacter : QTextLine = ... # 0x1
Trailing : QTextLine = ... # 0x1
class CursorPosition(object):
CursorBetweenCharacters : QTextLine.CursorPosition = ... # 0x0
CursorOnCharacter : QTextLine.CursorPosition = ... # 0x1
class Edge(object):
Leading : QTextLine.Edge = ... # 0x0
Trailing : QTextLine.Edge = ... # 0x1
def __init__(self) -> None: ...
@staticmethod
def __copy__() -> None: ...
def ascent(self) -> float: ...
def cursorToX(self, cursorPos:int, edge:PySide2.QtGui.QTextLine.Edge=...) -> float: ...
def descent(self) -> float: ...
def draw(self, p:PySide2.QtGui.QPainter, point:PySide2.QtCore.QPointF, selection:typing.Optional[PySide2.QtGui.QTextLayout.FormatRange]=...) -> None: ...
def height(self) -> float: ...
def horizontalAdvance(self) -> float: ...
def isValid(self) -> bool: ...
def leading(self) -> float: ...
def leadingIncluded(self) -> bool: ...
def lineNumber(self) -> int: ...
def naturalTextRect(self) -> PySide2.QtCore.QRectF: ...
def naturalTextWidth(self) -> float: ...
def position(self) -> PySide2.QtCore.QPointF: ...
def rect(self) -> PySide2.QtCore.QRectF: ...
def setLeadingIncluded(self, included:bool) -> None: ...
def setLineWidth(self, width:float) -> None: ...
@typing.overload
def setNumColumns(self, columns:int) -> None: ...
@typing.overload
def setNumColumns(self, columns:int, alignmentWidth:float) -> None: ...
def setPosition(self, pos:PySide2.QtCore.QPointF) -> None: ...
def textLength(self) -> int: ...
def textStart(self) -> int: ...
def width(self) -> float: ...
def x(self) -> float: ...
def xToCursor(self, x:float, edge:PySide2.QtGui.QTextLine.CursorPosition=...) -> int: ...
def y(self) -> float: ...
class QTextList(PySide2.QtGui.QTextBlockGroup):
def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ...
def add(self, block:PySide2.QtGui.QTextBlock) -> None: ...
def count(self) -> int: ...
def format(self) -> PySide2.QtGui.QTextListFormat: ...
def item(self, i:int) -> PySide2.QtGui.QTextBlock: ...
def itemNumber(self, arg__1:PySide2.QtGui.QTextBlock) -> int: ...
def itemText(self, arg__1:PySide2.QtGui.QTextBlock) -> str: ...
def remove(self, arg__1:PySide2.QtGui.QTextBlock) -> None: ...
def removeItem(self, i:int) -> None: ...
@typing.overload
def setFormat(self, format:PySide2.QtGui.QTextFormat) -> None: ...
@typing.overload
def setFormat(self, format:PySide2.QtGui.QTextListFormat) -> None: ...
class QTextListFormat(PySide2.QtGui.QTextFormat):
ListUpperRoman : QTextListFormat = ... # -0x8
ListLowerRoman : QTextListFormat = ... # -0x7
ListUpperAlpha : QTextListFormat = ... # -0x6
ListLowerAlpha : QTextListFormat = ... # -0x5
ListDecimal : QTextListFormat = ... # -0x4
ListSquare : QTextListFormat = ... # -0x3
ListCircle : QTextListFormat = ... # -0x2
ListDisc : QTextListFormat = ... # -0x1
ListStyleUndefined : QTextListFormat = ... # 0x0
class Style(object):
ListUpperRoman : QTextListFormat.Style = ... # -0x8
ListLowerRoman : QTextListFormat.Style = ... # -0x7
ListUpperAlpha : QTextListFormat.Style = ... # -0x6
ListLowerAlpha : QTextListFormat.Style = ... # -0x5
ListDecimal : QTextListFormat.Style = ... # -0x4
ListSquare : QTextListFormat.Style = ... # -0x3
ListCircle : QTextListFormat.Style = ... # -0x2
ListDisc : QTextListFormat.Style = ... # -0x1
ListStyleUndefined : QTextListFormat.Style = ... # 0x0
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QTextListFormat:PySide2.QtGui.QTextListFormat) -> None: ...
@typing.overload
def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def indent(self) -> int: ...
def isValid(self) -> bool: ...
def numberPrefix(self) -> str: ...
def numberSuffix(self) -> str: ...
def setIndent(self, indent:int) -> None: ...
def setNumberPrefix(self, numberPrefix:str) -> None: ...
def setNumberSuffix(self, numberSuffix:str) -> None: ...
def setStyle(self, style:PySide2.QtGui.QTextListFormat.Style) -> None: ...
def style(self) -> PySide2.QtGui.QTextListFormat.Style: ...
class QTextObject(PySide2.QtCore.QObject):
def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ...
def document(self) -> PySide2.QtGui.QTextDocument: ...
def format(self) -> PySide2.QtGui.QTextFormat: ...
def formatIndex(self) -> int: ...
def objectIndex(self) -> int: ...
def setFormat(self, format:PySide2.QtGui.QTextFormat) -> None: ...
class QTextObjectInterface(Shiboken.Object):
def __init__(self) -> None: ...
def drawObject(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRectF, doc:PySide2.QtGui.QTextDocument, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ...
def intrinsicSize(self, doc:PySide2.QtGui.QTextDocument, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> PySide2.QtCore.QSizeF: ...
class QTextOption(Shiboken.Object):
IncludeTrailingSpaces : QTextOption = ... # -0x80000000
LeftTab : QTextOption = ... # 0x0
NoWrap : QTextOption = ... # 0x0
RightTab : QTextOption = ... # 0x1
ShowTabsAndSpaces : QTextOption = ... # 0x1
WordWrap : QTextOption = ... # 0x1
CenterTab : QTextOption = ... # 0x2
ManualWrap : QTextOption = ... # 0x2
ShowLineAndParagraphSeparators: QTextOption = ... # 0x2
DelimiterTab : QTextOption = ... # 0x3
WrapAnywhere : QTextOption = ... # 0x3
AddSpaceForLineAndParagraphSeparators: QTextOption = ... # 0x4
WrapAtWordBoundaryOrAnywhere: QTextOption = ... # 0x4
SuppressColors : QTextOption = ... # 0x8
ShowDocumentTerminator : QTextOption = ... # 0x10
class Flag(object):
IncludeTrailingSpaces : QTextOption.Flag = ... # -0x80000000
ShowTabsAndSpaces : QTextOption.Flag = ... # 0x1
ShowLineAndParagraphSeparators: QTextOption.Flag = ... # 0x2
AddSpaceForLineAndParagraphSeparators: QTextOption.Flag = ... # 0x4
SuppressColors : QTextOption.Flag = ... # 0x8
ShowDocumentTerminator : QTextOption.Flag = ... # 0x10
class Flags(object): ...
class Tab(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, Tab:PySide2.QtGui.QTextOption.Tab) -> None: ...
@typing.overload
def __init__(self, pos:float, tabType:PySide2.QtGui.QTextOption.TabType, delim:str=...) -> None: ...
@staticmethod
def __copy__() -> None: ...
class TabType(object):
LeftTab : QTextOption.TabType = ... # 0x0
RightTab : QTextOption.TabType = ... # 0x1
CenterTab : QTextOption.TabType = ... # 0x2
DelimiterTab : QTextOption.TabType = ... # 0x3
class WrapMode(object):
NoWrap : QTextOption.WrapMode = ... # 0x0
WordWrap : QTextOption.WrapMode = ... # 0x1
ManualWrap : QTextOption.WrapMode = ... # 0x2
WrapAnywhere : QTextOption.WrapMode = ... # 0x3
WrapAtWordBoundaryOrAnywhere: QTextOption.WrapMode = ... # 0x4
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, alignment:PySide2.QtCore.Qt.Alignment) -> None: ...
@typing.overload
def __init__(self, o:PySide2.QtGui.QTextOption) -> None: ...
@staticmethod
def __copy__() -> None: ...
def alignment(self) -> PySide2.QtCore.Qt.Alignment: ...
def flags(self) -> PySide2.QtGui.QTextOption.Flags: ...
def setAlignment(self, alignment:PySide2.QtCore.Qt.Alignment) -> None: ...
def setFlags(self, flags:PySide2.QtGui.QTextOption.Flags) -> None: ...
def setTabArray(self, tabStops:typing.Sequence) -> None: ...
def setTabStop(self, tabStop:float) -> None: ...
def setTabStopDistance(self, tabStopDistance:float) -> None: ...
def setTabs(self, tabStops:typing.Sequence) -> None: ...
def setTextDirection(self, aDirection:PySide2.QtCore.Qt.LayoutDirection) -> None: ...
def setUseDesignMetrics(self, b:bool) -> None: ...
def setWrapMode(self, wrap:PySide2.QtGui.QTextOption.WrapMode) -> None: ...
def tabArray(self) -> typing.List: ...
def tabStop(self) -> float: ...
def tabStopDistance(self) -> float: ...
def tabs(self) -> typing.List: ...
def textDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ...
def useDesignMetrics(self) -> bool: ...
def wrapMode(self) -> PySide2.QtGui.QTextOption.WrapMode: ...
class QTextTable(PySide2.QtGui.QTextFrame):
def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ...
def appendColumns(self, count:int) -> None: ...
def appendRows(self, count:int) -> None: ...
@typing.overload
def cellAt(self, c:PySide2.QtGui.QTextCursor) -> PySide2.QtGui.QTextTableCell: ...
@typing.overload
def cellAt(self, position:int) -> PySide2.QtGui.QTextTableCell: ...
@typing.overload
def cellAt(self, row:int, col:int) -> PySide2.QtGui.QTextTableCell: ...
def columns(self) -> int: ...
def format(self) -> PySide2.QtGui.QTextTableFormat: ...
def insertColumns(self, pos:int, num:int) -> None: ...
def insertRows(self, pos:int, num:int) -> None: ...
@typing.overload
def mergeCells(self, cursor:PySide2.QtGui.QTextCursor) -> None: ...
@typing.overload
def mergeCells(self, row:int, col:int, numRows:int, numCols:int) -> None: ...
def removeColumns(self, pos:int, num:int) -> None: ...
def removeRows(self, pos:int, num:int) -> None: ...
def resize(self, rows:int, cols:int) -> None: ...
def rowEnd(self, c:PySide2.QtGui.QTextCursor) -> PySide2.QtGui.QTextCursor: ...
def rowStart(self, c:PySide2.QtGui.QTextCursor) -> PySide2.QtGui.QTextCursor: ...
def rows(self) -> int: ...
@typing.overload
def setFormat(self, format:PySide2.QtGui.QTextFormat) -> None: ...
@typing.overload
def setFormat(self, format:PySide2.QtGui.QTextTableFormat) -> None: ...
def splitCell(self, row:int, col:int, numRows:int, numCols:int) -> None: ...
class QTextTableCell(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, o:PySide2.QtGui.QTextTableCell) -> None: ...
@staticmethod
def __copy__() -> None: ...
def begin(self) -> PySide2.QtGui.QTextFrame.iterator: ...
def column(self) -> int: ...
def columnSpan(self) -> int: ...
def end(self) -> PySide2.QtGui.QTextFrame.iterator: ...
def firstCursorPosition(self) -> PySide2.QtGui.QTextCursor: ...
def firstPosition(self) -> int: ...
def format(self) -> PySide2.QtGui.QTextCharFormat: ...
def isValid(self) -> bool: ...
def lastCursorPosition(self) -> PySide2.QtGui.QTextCursor: ...
def lastPosition(self) -> int: ...
def row(self) -> int: ...
def rowSpan(self) -> int: ...
def setFormat(self, format:PySide2.QtGui.QTextCharFormat) -> None: ...
def tableCellFormatIndex(self) -> int: ...
class QTextTableCellFormat(PySide2.QtGui.QTextCharFormat):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QTextTableCellFormat:PySide2.QtGui.QTextTableCellFormat) -> None: ...
@typing.overload
def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def bottomBorder(self) -> float: ...
def bottomBorderBrush(self) -> PySide2.QtGui.QBrush: ...
def bottomBorderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ...
def bottomPadding(self) -> float: ...
def isValid(self) -> bool: ...
def leftBorder(self) -> float: ...
def leftBorderBrush(self) -> PySide2.QtGui.QBrush: ...
def leftBorderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ...
def leftPadding(self) -> float: ...
def rightBorder(self) -> float: ...
def rightBorderBrush(self) -> PySide2.QtGui.QBrush: ...
def rightBorderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ...
def rightPadding(self) -> float: ...
def setBorder(self, width:float) -> None: ...
def setBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ...
def setBottomBorder(self, width:float) -> None: ...
def setBottomBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setBottomBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ...
def setBottomPadding(self, padding:float) -> None: ...
def setLeftBorder(self, width:float) -> None: ...
def setLeftBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setLeftBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ...
def setLeftPadding(self, padding:float) -> None: ...
def setPadding(self, padding:float) -> None: ...
def setRightBorder(self, width:float) -> None: ...
def setRightBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setRightBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ...
def setRightPadding(self, padding:float) -> None: ...
def setTopBorder(self, width:float) -> None: ...
def setTopBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ...
def setTopBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ...
def setTopPadding(self, padding:float) -> None: ...
def topBorder(self) -> float: ...
def topBorderBrush(self) -> PySide2.QtGui.QBrush: ...
def topBorderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ...
def topPadding(self) -> float: ...
class QTextTableFormat(PySide2.QtGui.QTextFrameFormat):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, QTextTableFormat:PySide2.QtGui.QTextTableFormat) -> None: ...
@typing.overload
def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ...
@staticmethod
def __copy__() -> None: ...
def alignment(self) -> PySide2.QtCore.Qt.Alignment: ...
def borderCollapse(self) -> bool: ...
def cellPadding(self) -> float: ...
def cellSpacing(self) -> float: ...
def clearColumnWidthConstraints(self) -> None: ...
def columnWidthConstraints(self) -> typing.List: ...
def columns(self) -> int: ...
def headerRowCount(self) -> int: ...
def isValid(self) -> bool: ...
def setAlignment(self, alignment:PySide2.QtCore.Qt.Alignment) -> None: ...
def setBorderCollapse(self, borderCollapse:bool) -> None: ...
def setCellPadding(self, padding:float) -> None: ...
def setCellSpacing(self, spacing:float) -> None: ...
def setColumnWidthConstraints(self, constraints:typing.List) -> None: ...
def setColumns(self, columns:int) -> None: ...
def setHeaderRowCount(self, count:int) -> None: ...
class QToolBarChangeEvent(PySide2.QtCore.QEvent):
def __init__(self, t:bool) -> None: ...
def toggle(self) -> bool: ...
class QTouchDevice(Shiboken.Object):
TouchScreen : QTouchDevice = ... # 0x0
Position : QTouchDevice = ... # 0x1
TouchPad : QTouchDevice = ... # 0x1
Area : QTouchDevice = ... # 0x2
Pressure : QTouchDevice = ... # 0x4
Velocity : QTouchDevice = ... # 0x8
RawPositions : QTouchDevice = ... # 0x10
NormalizedPosition : QTouchDevice = ... # 0x20
MouseEmulation : QTouchDevice = ... # 0x40
class Capabilities(object): ...
class CapabilityFlag(object):
Position : QTouchDevice.CapabilityFlag = ... # 0x1
Area : QTouchDevice.CapabilityFlag = ... # 0x2
Pressure : QTouchDevice.CapabilityFlag = ... # 0x4
Velocity : QTouchDevice.CapabilityFlag = ... # 0x8
RawPositions : QTouchDevice.CapabilityFlag = ... # 0x10
NormalizedPosition : QTouchDevice.CapabilityFlag = ... # 0x20
MouseEmulation : QTouchDevice.CapabilityFlag = ... # 0x40
class DeviceType(object):
TouchScreen : QTouchDevice.DeviceType = ... # 0x0
TouchPad : QTouchDevice.DeviceType = ... # 0x1
def __init__(self) -> None: ...
def capabilities(self) -> PySide2.QtGui.QTouchDevice.Capabilities: ...
@staticmethod
def devices() -> typing.List: ...
def maximumTouchPoints(self) -> int: ...
def name(self) -> str: ...
def setCapabilities(self, caps:PySide2.QtGui.QTouchDevice.Capabilities) -> None: ...
def setMaximumTouchPoints(self, max:int) -> None: ...
def setName(self, name:str) -> None: ...
def setType(self, devType:PySide2.QtGui.QTouchDevice.DeviceType) -> None: ...
def type(self) -> PySide2.QtGui.QTouchDevice.DeviceType: ...
class QTouchEvent(PySide2.QtGui.QInputEvent):
class TouchPoint(Shiboken.Object):
Pen : QTouchEvent.TouchPoint = ... # 0x1
Token : QTouchEvent.TouchPoint = ... # 0x2
class InfoFlag(object):
Pen : QTouchEvent.TouchPoint.InfoFlag = ... # 0x1
Token : QTouchEvent.TouchPoint.InfoFlag = ... # 0x2
class InfoFlags(object): ...
@typing.overload
def __init__(self, id:int=...) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QTouchEvent.TouchPoint) -> None: ...
@staticmethod
def __copy__() -> None: ...
def ellipseDiameters(self) -> PySide2.QtCore.QSizeF: ...
def flags(self) -> PySide2.QtGui.QTouchEvent.TouchPoint.InfoFlags: ...
def id(self) -> int: ...
def lastNormalizedPos(self) -> PySide2.QtCore.QPointF: ...
def lastPos(self) -> PySide2.QtCore.QPointF: ...
def lastScenePos(self) -> PySide2.QtCore.QPointF: ...
def lastScreenPos(self) -> PySide2.QtCore.QPointF: ...
def normalizedPos(self) -> PySide2.QtCore.QPointF: ...
def pos(self) -> PySide2.QtCore.QPointF: ...
def pressure(self) -> float: ...
def rawScreenPositions(self) -> typing.List: ...
def rect(self) -> PySide2.QtCore.QRectF: ...
def rotation(self) -> float: ...
def scenePos(self) -> PySide2.QtCore.QPointF: ...
def sceneRect(self) -> PySide2.QtCore.QRectF: ...
def screenPos(self) -> PySide2.QtCore.QPointF: ...
def screenRect(self) -> PySide2.QtCore.QRectF: ...
def setEllipseDiameters(self, dia:PySide2.QtCore.QSizeF) -> None: ...
def setFlags(self, flags:PySide2.QtGui.QTouchEvent.TouchPoint.InfoFlags) -> None: ...
def setId(self, id:int) -> None: ...
def setLastNormalizedPos(self, lastNormalizedPos:PySide2.QtCore.QPointF) -> None: ...
def setLastPos(self, lastPos:PySide2.QtCore.QPointF) -> None: ...
def setLastScenePos(self, lastScenePos:PySide2.QtCore.QPointF) -> None: ...
def setLastScreenPos(self, lastScreenPos:PySide2.QtCore.QPointF) -> None: ...
def setNormalizedPos(self, normalizedPos:PySide2.QtCore.QPointF) -> None: ...
def setPos(self, pos:PySide2.QtCore.QPointF) -> None: ...
def setPressure(self, pressure:float) -> None: ...
def setRawScreenPositions(self, positions:typing.List) -> None: ...
def setRect(self, rect:PySide2.QtCore.QRectF) -> None: ...
def setRotation(self, angle:float) -> None: ...
def setScenePos(self, scenePos:PySide2.QtCore.QPointF) -> None: ...
def setSceneRect(self, sceneRect:PySide2.QtCore.QRectF) -> None: ...
def setScreenPos(self, screenPos:PySide2.QtCore.QPointF) -> None: ...
def setScreenRect(self, screenRect:PySide2.QtCore.QRectF) -> None: ...
def setStartNormalizedPos(self, startNormalizedPos:PySide2.QtCore.QPointF) -> None: ...
def setStartPos(self, startPos:PySide2.QtCore.QPointF) -> None: ...
def setStartScenePos(self, startScenePos:PySide2.QtCore.QPointF) -> None: ...
def setStartScreenPos(self, startScreenPos:PySide2.QtCore.QPointF) -> None: ...
def setState(self, state:PySide2.QtCore.Qt.TouchPointStates) -> None: ...
def setUniqueId(self, uid:int) -> None: ...
def setVelocity(self, v:PySide2.QtGui.QVector2D) -> None: ...
def startNormalizedPos(self) -> PySide2.QtCore.QPointF: ...
def startPos(self) -> PySide2.QtCore.QPointF: ...
def startScenePos(self) -> PySide2.QtCore.QPointF: ...
def startScreenPos(self) -> PySide2.QtCore.QPointF: ...
def state(self) -> PySide2.QtCore.Qt.TouchPointState: ...
def swap(self, other:PySide2.QtGui.QTouchEvent.TouchPoint) -> None: ...
def uniqueId(self) -> PySide2.QtGui.QPointingDeviceUniqueId: ...
def velocity(self) -> PySide2.QtGui.QVector2D: ...
def __init__(self, eventType:PySide2.QtCore.QEvent.Type, device:typing.Optional[PySide2.QtGui.QTouchDevice]=..., modifiers:PySide2.QtCore.Qt.KeyboardModifiers=..., touchPointStates:PySide2.QtCore.Qt.TouchPointStates=..., touchPoints:typing.Sequence=...) -> None: ...
def device(self) -> PySide2.QtGui.QTouchDevice: ...
def setDevice(self, adevice:PySide2.QtGui.QTouchDevice) -> None: ...
def setTarget(self, atarget:PySide2.QtCore.QObject) -> None: ...
def setTouchPointStates(self, aTouchPointStates:PySide2.QtCore.Qt.TouchPointStates) -> None: ...
def setTouchPoints(self, atouchPoints:typing.Sequence) -> None: ...
def setWindow(self, awindow:PySide2.QtGui.QWindow) -> None: ...
def target(self) -> PySide2.QtCore.QObject: ...
def touchPointStates(self) -> PySide2.QtCore.Qt.TouchPointStates: ...
def touchPoints(self) -> typing.List: ...
def window(self) -> PySide2.QtGui.QWindow: ...
class QTransform(Shiboken.Object):
TxNone : QTransform = ... # 0x0
TxTranslate : QTransform = ... # 0x1
TxScale : QTransform = ... # 0x2
TxRotate : QTransform = ... # 0x4
TxShear : QTransform = ... # 0x8
TxProject : QTransform = ... # 0x10
class TransformationType(object):
TxNone : QTransform.TransformationType = ... # 0x0
TxTranslate : QTransform.TransformationType = ... # 0x1
TxScale : QTransform.TransformationType = ... # 0x2
TxRotate : QTransform.TransformationType = ... # 0x4
TxShear : QTransform.TransformationType = ... # 0x8
TxProject : QTransform.TransformationType = ... # 0x10
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, h11:float, h12:float, h13:float, h21:float, h22:float, h23:float, h31:float, h32:float, h33:float=...) -> None: ...
@typing.overload
def __init__(self, h11:float, h12:float, h21:float, h22:float, dx:float, dy:float) -> None: ...
@typing.overload
def __init__(self, mtx:PySide2.QtGui.QMatrix) -> None: ...
@typing.overload
def __init__(self, other:PySide2.QtGui.QTransform) -> None: ...
def __add__(self, n:float) -> PySide2.QtGui.QTransform: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, div:float) -> PySide2.QtGui.QTransform: ...
@typing.overload
def __imul__(self, arg__1:PySide2.QtGui.QTransform) -> PySide2.QtGui.QTransform: ...
@typing.overload
def __imul__(self, div:float) -> PySide2.QtGui.QTransform: ...
def __isub__(self, div:float) -> PySide2.QtGui.QTransform: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, l:PySide2.QtCore.QLine) -> PySide2.QtCore.QLine: ...
@typing.overload
def __mul__(self, l:PySide2.QtCore.QLineF) -> PySide2.QtCore.QLineF: ...
@typing.overload
def __mul__(self, n:float) -> PySide2.QtGui.QTransform: ...
@typing.overload
def __mul__(self, o:PySide2.QtGui.QTransform) -> PySide2.QtGui.QTransform: ...
@typing.overload
def __mul__(self, p:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
@typing.overload
def __mul__(self, p:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __sub__(self, n:float) -> PySide2.QtGui.QTransform: ...
def adjoint(self) -> PySide2.QtGui.QTransform: ...
def det(self) -> float: ...
def determinant(self) -> float: ...
def dx(self) -> float: ...
def dy(self) -> float: ...
@staticmethod
def fromScale(dx:float, dy:float) -> PySide2.QtGui.QTransform: ...
@staticmethod
def fromTranslate(dx:float, dy:float) -> PySide2.QtGui.QTransform: ...
def inverted(self) -> typing.Tuple: ...
def isAffine(self) -> bool: ...
def isIdentity(self) -> bool: ...
def isInvertible(self) -> bool: ...
def isRotating(self) -> bool: ...
def isScaling(self) -> bool: ...
def isTranslating(self) -> bool: ...
def m11(self) -> float: ...
def m12(self) -> float: ...
def m13(self) -> float: ...
def m21(self) -> float: ...
def m22(self) -> float: ...
def m23(self) -> float: ...
def m31(self) -> float: ...
def m32(self) -> float: ...
def m33(self) -> float: ...
@typing.overload
def map(self, a:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ...
@typing.overload
def map(self, a:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ...
@typing.overload
def map(self, l:PySide2.QtCore.QLine) -> PySide2.QtCore.QLine: ...
@typing.overload
def map(self, l:PySide2.QtCore.QLineF) -> PySide2.QtCore.QLineF: ...
@typing.overload
def map(self, p:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
@typing.overload
def map(self, p:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ...
@typing.overload
def map(self, p:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ...
@typing.overload
def map(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ...
@typing.overload
def map(self, x:float, y:float) -> typing.Tuple: ...
@typing.overload
def mapRect(self, arg__1:PySide2.QtCore.QRect) -> PySide2.QtCore.QRect: ...
@typing.overload
def mapRect(self, arg__1:PySide2.QtCore.QRectF) -> PySide2.QtCore.QRectF: ...
def mapToPolygon(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QPolygon: ...
@typing.overload
@staticmethod
def quadToQuad(arg__1:PySide2.QtGui.QPolygonF, arg__2:PySide2.QtGui.QPolygonF) -> object: ...
@typing.overload
@staticmethod
def quadToQuad(one:PySide2.QtGui.QPolygonF, two:PySide2.QtGui.QPolygonF, result:PySide2.QtGui.QTransform) -> bool: ...
@typing.overload
@staticmethod
def quadToSquare(arg__1:PySide2.QtGui.QPolygonF) -> object: ...
@typing.overload
@staticmethod
def quadToSquare(quad:PySide2.QtGui.QPolygonF, result:PySide2.QtGui.QTransform) -> bool: ...
def reset(self) -> None: ...
def rotate(self, a:float, axis:PySide2.QtCore.Qt.Axis=...) -> PySide2.QtGui.QTransform: ...
def rotateRadians(self, a:float, axis:PySide2.QtCore.Qt.Axis=...) -> PySide2.QtGui.QTransform: ...
def scale(self, sx:float, sy:float) -> PySide2.QtGui.QTransform: ...
def setMatrix(self, m11:float, m12:float, m13:float, m21:float, m22:float, m23:float, m31:float, m32:float, m33:float) -> None: ...
def shear(self, sh:float, sv:float) -> PySide2.QtGui.QTransform: ...
@typing.overload
@staticmethod
def squareToQuad(arg__1:PySide2.QtGui.QPolygonF) -> object: ...
@typing.overload
@staticmethod
def squareToQuad(square:PySide2.QtGui.QPolygonF, result:PySide2.QtGui.QTransform) -> bool: ...
def toAffine(self) -> PySide2.QtGui.QMatrix: ...
def translate(self, dx:float, dy:float) -> PySide2.QtGui.QTransform: ...
def transposed(self) -> PySide2.QtGui.QTransform: ...
def type(self) -> PySide2.QtGui.QTransform.TransformationType: ...
class QValidator(PySide2.QtCore.QObject):
Invalid : QValidator = ... # 0x0
Intermediate : QValidator = ... # 0x1
Acceptable : QValidator = ... # 0x2
class State(object):
Invalid : QValidator.State = ... # 0x0
Intermediate : QValidator.State = ... # 0x1
Acceptable : QValidator.State = ... # 0x2
def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
def fixup(self, arg__1:str) -> None: ...
def locale(self) -> PySide2.QtCore.QLocale: ...
def setLocale(self, locale:PySide2.QtCore.QLocale) -> None: ...
def validate(self, arg__1:str, arg__2:int) -> PySide2.QtGui.QValidator.State: ...
class QVector2D(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, point:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def __init__(self, point:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector4D) -> None: ...
@typing.overload
def __init__(self, xpos:float, ypos:float) -> None: ...
def __add__(self, v2:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, vector:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ...
@typing.overload
def __imul__(self, factor:float) -> PySide2.QtGui.QVector2D: ...
@typing.overload
def __imul__(self, vector:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ...
def __isub__(self, vector:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, factor:float) -> PySide2.QtGui.QVector2D: ...
@typing.overload
def __mul__(self, v2:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ...
def __neg__(self) -> PySide2.QtGui.QVector2D: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __sub__(self, v2:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ...
def distanceToLine(self, point:PySide2.QtGui.QVector2D, direction:PySide2.QtGui.QVector2D) -> float: ...
def distanceToPoint(self, point:PySide2.QtGui.QVector2D) -> float: ...
@staticmethod
def dotProduct(v1:PySide2.QtGui.QVector2D, v2:PySide2.QtGui.QVector2D) -> float: ...
def isNull(self) -> bool: ...
def length(self) -> float: ...
def lengthSquared(self) -> float: ...
def normalize(self) -> None: ...
def normalized(self) -> PySide2.QtGui.QVector2D: ...
def setX(self, x:float) -> None: ...
def setY(self, y:float) -> None: ...
def toPoint(self) -> PySide2.QtCore.QPoint: ...
def toPointF(self) -> PySide2.QtCore.QPointF: ...
def toTuple(self) -> object: ...
def toVector3D(self) -> PySide2.QtGui.QVector3D: ...
def toVector4D(self) -> PySide2.QtGui.QVector4D: ...
def x(self) -> float: ...
def y(self) -> float: ...
class QVector3D(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, point:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def __init__(self, point:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector2D) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector2D, zpos:float) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector4D) -> None: ...
@typing.overload
def __init__(self, xpos:float, ypos:float, zpos:float) -> None: ...
def __add__(self, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
@typing.overload
def __imul__(self, factor:float) -> PySide2.QtGui.QVector3D: ...
@typing.overload
def __imul__(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
def __isub__(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, factor:float) -> PySide2.QtGui.QVector3D: ...
@typing.overload
def __mul__(self, matrix:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QVector3D: ...
@typing.overload
def __mul__(self, quaternion:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QVector3D: ...
@typing.overload
def __mul__(self, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
def __neg__(self) -> PySide2.QtGui.QVector3D: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __sub__(self, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
@staticmethod
def crossProduct(v1:PySide2.QtGui.QVector3D, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
def distanceToLine(self, point:PySide2.QtGui.QVector3D, direction:PySide2.QtGui.QVector3D) -> float: ...
@typing.overload
def distanceToPlane(self, plane1:PySide2.QtGui.QVector3D, plane2:PySide2.QtGui.QVector3D, plane3:PySide2.QtGui.QVector3D) -> float: ...
@typing.overload
def distanceToPlane(self, plane:PySide2.QtGui.QVector3D, normal:PySide2.QtGui.QVector3D) -> float: ...
def distanceToPoint(self, point:PySide2.QtGui.QVector3D) -> float: ...
@staticmethod
def dotProduct(v1:PySide2.QtGui.QVector3D, v2:PySide2.QtGui.QVector3D) -> float: ...
def isNull(self) -> bool: ...
def length(self) -> float: ...
def lengthSquared(self) -> float: ...
@typing.overload
@staticmethod
def normal(v1:PySide2.QtGui.QVector3D, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
@typing.overload
@staticmethod
def normal(v1:PySide2.QtGui.QVector3D, v2:PySide2.QtGui.QVector3D, v3:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ...
def normalize(self) -> None: ...
def normalized(self) -> PySide2.QtGui.QVector3D: ...
def project(self, modelView:PySide2.QtGui.QMatrix4x4, projection:PySide2.QtGui.QMatrix4x4, viewport:PySide2.QtCore.QRect) -> PySide2.QtGui.QVector3D: ...
def setX(self, x:float) -> None: ...
def setY(self, y:float) -> None: ...
def setZ(self, z:float) -> None: ...
def toPoint(self) -> PySide2.QtCore.QPoint: ...
def toPointF(self) -> PySide2.QtCore.QPointF: ...
def toTuple(self) -> object: ...
def toVector2D(self) -> PySide2.QtGui.QVector2D: ...
def toVector4D(self) -> PySide2.QtGui.QVector4D: ...
def unproject(self, modelView:PySide2.QtGui.QMatrix4x4, projection:PySide2.QtGui.QMatrix4x4, viewport:PySide2.QtCore.QRect) -> PySide2.QtGui.QVector3D: ...
def x(self) -> float: ...
def y(self) -> float: ...
def z(self) -> float: ...
class QVector4D(Shiboken.Object):
@typing.overload
def __init__(self) -> None: ...
@typing.overload
def __init__(self, point:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def __init__(self, point:PySide2.QtCore.QPointF) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector2D) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector2D, zpos:float, wpos:float) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector3D) -> None: ...
@typing.overload
def __init__(self, vector:PySide2.QtGui.QVector3D, wpos:float) -> None: ...
@typing.overload
def __init__(self, xpos:float, ypos:float, zpos:float, wpos:float) -> None: ...
def __add__(self, v2:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ...
@staticmethod
def __copy__() -> None: ...
def __iadd__(self, vector:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ...
@typing.overload
def __imul__(self, factor:float) -> PySide2.QtGui.QVector4D: ...
@typing.overload
def __imul__(self, vector:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ...
def __isub__(self, vector:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ...
def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
@typing.overload
def __mul__(self, factor:float) -> PySide2.QtGui.QVector4D: ...
@typing.overload
def __mul__(self, matrix:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QVector4D: ...
@typing.overload
def __mul__(self, v2:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ...
def __neg__(self) -> PySide2.QtGui.QVector4D: ...
def __reduce__(self) -> object: ...
def __repr__(self) -> object: ...
def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ...
def __sub__(self, v2:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ...
@staticmethod
def dotProduct(v1:PySide2.QtGui.QVector4D, v2:PySide2.QtGui.QVector4D) -> float: ...
def isNull(self) -> bool: ...
def length(self) -> float: ...
def lengthSquared(self) -> float: ...
def normalize(self) -> None: ...
def normalized(self) -> PySide2.QtGui.QVector4D: ...
def setW(self, w:float) -> None: ...
def setX(self, x:float) -> None: ...
def setY(self, y:float) -> None: ...
def setZ(self, z:float) -> None: ...
def toPoint(self) -> PySide2.QtCore.QPoint: ...
def toPointF(self) -> PySide2.QtCore.QPointF: ...
def toTuple(self) -> object: ...
def toVector2D(self) -> PySide2.QtGui.QVector2D: ...
def toVector2DAffine(self) -> PySide2.QtGui.QVector2D: ...
def toVector3D(self) -> PySide2.QtGui.QVector3D: ...
def toVector3DAffine(self) -> PySide2.QtGui.QVector3D: ...
def w(self) -> float: ...
def x(self) -> float: ...
def y(self) -> float: ...
def z(self) -> float: ...
class QWhatsThisClickedEvent(PySide2.QtCore.QEvent):
def __init__(self, href:str) -> None: ...
def href(self) -> str: ...
class QWheelEvent(PySide2.QtGui.QInputEvent):
@typing.overload
def __init__(self, pos:PySide2.QtCore.QPointF, delta:int, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, orient:PySide2.QtCore.Qt.Orientation=...) -> None: ...
@typing.overload
def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, delta:int, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, orient:PySide2.QtCore.Qt.Orientation=...) -> None: ...
@typing.overload
def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, phase:PySide2.QtCore.Qt.ScrollPhase, inverted:bool, source:PySide2.QtCore.Qt.MouseEventSource=...) -> None: ...
@typing.overload
def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, qt4Delta:int, qt4Orientation:PySide2.QtCore.Qt.Orientation, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ...
@typing.overload
def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, qt4Delta:int, qt4Orientation:PySide2.QtCore.Qt.Orientation, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, phase:PySide2.QtCore.Qt.ScrollPhase) -> None: ...
@typing.overload
def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, qt4Delta:int, qt4Orientation:PySide2.QtCore.Qt.Orientation, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, phase:PySide2.QtCore.Qt.ScrollPhase, source:PySide2.QtCore.Qt.MouseEventSource) -> None: ...
@typing.overload
def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, qt4Delta:int, qt4Orientation:PySide2.QtCore.Qt.Orientation, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, phase:PySide2.QtCore.Qt.ScrollPhase, source:PySide2.QtCore.Qt.MouseEventSource, inverted:bool) -> None: ...
def angleDelta(self) -> PySide2.QtCore.QPoint: ...
def buttons(self) -> PySide2.QtCore.Qt.MouseButtons: ...
def delta(self) -> int: ...
def globalPos(self) -> PySide2.QtCore.QPoint: ...
def globalPosF(self) -> PySide2.QtCore.QPointF: ...
def globalPosition(self) -> PySide2.QtCore.QPointF: ...
def globalX(self) -> int: ...
def globalY(self) -> int: ...
def inverted(self) -> bool: ...
def orientation(self) -> PySide2.QtCore.Qt.Orientation: ...
def phase(self) -> PySide2.QtCore.Qt.ScrollPhase: ...
def pixelDelta(self) -> PySide2.QtCore.QPoint: ...
def pos(self) -> PySide2.QtCore.QPoint: ...
def posF(self) -> PySide2.QtCore.QPointF: ...
def position(self) -> PySide2.QtCore.QPointF: ...
def source(self) -> PySide2.QtCore.Qt.MouseEventSource: ...
def x(self) -> int: ...
def y(self) -> int: ...
class QWindow(PySide2.QtCore.QObject, PySide2.QtGui.QSurface):
ExcludeTransients : QWindow = ... # 0x0
Hidden : QWindow = ... # 0x0
AutomaticVisibility : QWindow = ... # 0x1
IncludeTransients : QWindow = ... # 0x1
Windowed : QWindow = ... # 0x2
Minimized : QWindow = ... # 0x3
Maximized : QWindow = ... # 0x4
FullScreen : QWindow = ... # 0x5
class AncestorMode(object):
ExcludeTransients : QWindow.AncestorMode = ... # 0x0
IncludeTransients : QWindow.AncestorMode = ... # 0x1
class Visibility(object):
Hidden : QWindow.Visibility = ... # 0x0
AutomaticVisibility : QWindow.Visibility = ... # 0x1
Windowed : QWindow.Visibility = ... # 0x2
Minimized : QWindow.Visibility = ... # 0x3
Maximized : QWindow.Visibility = ... # 0x4
FullScreen : QWindow.Visibility = ... # 0x5
@typing.overload
def __init__(self, parent:PySide2.QtGui.QWindow) -> None: ...
@typing.overload
def __init__(self, screen:typing.Optional[PySide2.QtGui.QScreen]=...) -> None: ...
def accessibleRoot(self) -> PySide2.QtGui.QAccessibleInterface: ...
def alert(self, msec:int) -> None: ...
def baseSize(self) -> PySide2.QtCore.QSize: ...
def close(self) -> bool: ...
def contentOrientation(self) -> PySide2.QtCore.Qt.ScreenOrientation: ...
def create(self) -> None: ...
def cursor(self) -> PySide2.QtGui.QCursor: ...
def destroy(self) -> None: ...
def devicePixelRatio(self) -> float: ...
def event(self, arg__1:PySide2.QtCore.QEvent) -> bool: ...
def exposeEvent(self, arg__1:PySide2.QtGui.QExposeEvent) -> None: ...
def filePath(self) -> str: ...
def flags(self) -> PySide2.QtCore.Qt.WindowFlags: ...
def focusInEvent(self, arg__1:PySide2.QtGui.QFocusEvent) -> None: ...
def focusObject(self) -> PySide2.QtCore.QObject: ...
def focusOutEvent(self, arg__1:PySide2.QtGui.QFocusEvent) -> None: ...
def format(self) -> PySide2.QtGui.QSurfaceFormat: ...
def frameGeometry(self) -> PySide2.QtCore.QRect: ...
def frameMargins(self) -> PySide2.QtCore.QMargins: ...
def framePosition(self) -> PySide2.QtCore.QPoint: ...
@staticmethod
def fromWinId(id:int) -> PySide2.QtGui.QWindow: ...
def geometry(self) -> PySide2.QtCore.QRect: ...
def height(self) -> int: ...
def hide(self) -> None: ...
def hideEvent(self, arg__1:PySide2.QtGui.QHideEvent) -> None: ...
def icon(self) -> PySide2.QtGui.QIcon: ...
def isActive(self) -> bool: ...
def isAncestorOf(self, child:PySide2.QtGui.QWindow, mode:PySide2.QtGui.QWindow.AncestorMode=...) -> bool: ...
def isExposed(self) -> bool: ...
def isModal(self) -> bool: ...
def isTopLevel(self) -> bool: ...
def isVisible(self) -> bool: ...
def keyPressEvent(self, arg__1:PySide2.QtGui.QKeyEvent) -> None: ...
def keyReleaseEvent(self, arg__1:PySide2.QtGui.QKeyEvent) -> None: ...
def lower(self) -> None: ...
def mapFromGlobal(self, pos:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
def mapToGlobal(self, pos:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ...
def mask(self) -> PySide2.QtGui.QRegion: ...
def maximumHeight(self) -> int: ...
def maximumSize(self) -> PySide2.QtCore.QSize: ...
def maximumWidth(self) -> int: ...
def minimumHeight(self) -> int: ...
def minimumSize(self) -> PySide2.QtCore.QSize: ...
def minimumWidth(self) -> int: ...
def modality(self) -> PySide2.QtCore.Qt.WindowModality: ...
def mouseDoubleClickEvent(self, arg__1:PySide2.QtGui.QMouseEvent) -> None: ...
def mouseMoveEvent(self, arg__1:PySide2.QtGui.QMouseEvent) -> None: ...
def mousePressEvent(self, arg__1:PySide2.QtGui.QMouseEvent) -> None: ...
def mouseReleaseEvent(self, arg__1:PySide2.QtGui.QMouseEvent) -> None: ...
def moveEvent(self, arg__1:PySide2.QtGui.QMoveEvent) -> None: ...
def nativeEvent(self, eventType:PySide2.QtCore.QByteArray, message:int) -> typing.Tuple: ...
def opacity(self) -> float: ...
@typing.overload
def parent(self) -> PySide2.QtGui.QWindow: ...
@typing.overload
def parent(self, mode:PySide2.QtGui.QWindow.AncestorMode) -> PySide2.QtGui.QWindow: ...
def position(self) -> PySide2.QtCore.QPoint: ...
def raise_(self) -> None: ...
def reportContentOrientationChange(self, orientation:PySide2.QtCore.Qt.ScreenOrientation) -> None: ...
def requestActivate(self) -> None: ...
def requestUpdate(self) -> None: ...
def requestedFormat(self) -> PySide2.QtGui.QSurfaceFormat: ...
@typing.overload
def resize(self, newSize:PySide2.QtCore.QSize) -> None: ...
@typing.overload
def resize(self, w:int, h:int) -> None: ...
def resizeEvent(self, arg__1:PySide2.QtGui.QResizeEvent) -> None: ...
def screen(self) -> PySide2.QtGui.QScreen: ...
def setBaseSize(self, size:PySide2.QtCore.QSize) -> None: ...
def setCursor(self, arg__1:PySide2.QtGui.QCursor) -> None: ...
def setFilePath(self, filePath:str) -> None: ...
def setFlag(self, arg__1:PySide2.QtCore.Qt.WindowType, on:bool=...) -> None: ...
def setFlags(self, flags:PySide2.QtCore.Qt.WindowFlags) -> None: ...
def setFormat(self, format:PySide2.QtGui.QSurfaceFormat) -> None: ...
def setFramePosition(self, point:PySide2.QtCore.QPoint) -> None: ...
@typing.overload
def setGeometry(self, posx:int, posy:int, w:int, h:int) -> None: ...
@typing.overload
def setGeometry(self, rect:PySide2.QtCore.QRect) -> None: ...
def setHeight(self, arg:int) -> None: ...
def setIcon(self, icon:PySide2.QtGui.QIcon) -> None: ...
def setKeyboardGrabEnabled(self, grab:bool) -> bool: ...
def setMask(self, region:PySide2.QtGui.QRegion) -> None: ...
def setMaximumHeight(self, h:int) -> None: ...
def setMaximumSize(self, size:PySide2.QtCore.QSize) -> None: ...
def setMaximumWidth(self, w:int) -> None: ...
def setMinimumHeight(self, h:int) -> None: ...
def setMinimumSize(self, size:PySide2.QtCore.QSize) -> None: ...
def setMinimumWidth(self, w:int) -> None: ...
def setModality(self, modality:PySide2.QtCore.Qt.WindowModality) -> None: ...
def setMouseGrabEnabled(self, grab:bool) -> bool: ...
def setOpacity(self, level:float) -> None: ...
@typing.overload
def setParent(self, parent:PySide2.QtCore.QObject) -> None: ...
@typing.overload
def setParent(self, parent:PySide2.QtGui.QWindow) -> None: ...
@typing.overload
def setPosition(self, posx:int, posy:int) -> None: ...
@typing.overload
def setPosition(self, pt:PySide2.QtCore.QPoint) -> None: ...
def setScreen(self, screen:PySide2.QtGui.QScreen) -> None: ...
def setSizeIncrement(self, size:PySide2.QtCore.QSize) -> None: ...
def setSurfaceType(self, surfaceType:PySide2.QtGui.QSurface.SurfaceType) -> None: ...
def setTitle(self, arg__1:str) -> None: ...
def setTransientParent(self, parent:PySide2.QtGui.QWindow) -> None: ...
def setVisibility(self, v:PySide2.QtGui.QWindow.Visibility) -> None: ...
def setVisible(self, visible:bool) -> None: ...
def setWidth(self, arg:int) -> None: ...
def setWindowState(self, state:PySide2.QtCore.Qt.WindowState) -> None: ...
def setWindowStates(self, states:PySide2.QtCore.Qt.WindowStates) -> None: ...
def setX(self, arg:int) -> None: ...
def setY(self, arg:int) -> None: ...
def show(self) -> None: ...
def showEvent(self, arg__1:PySide2.QtGui.QShowEvent) -> None: ...
def showFullScreen(self) -> None: ...
def showMaximized(self) -> None: ...
def showMinimized(self) -> None: ...
def showNormal(self) -> None: ...
def size(self) -> PySide2.QtCore.QSize: ...
def sizeIncrement(self) -> PySide2.QtCore.QSize: ...
def startSystemMove(self) -> bool: ...
def startSystemResize(self, edges:PySide2.QtCore.Qt.Edges) -> bool: ...
def surfaceHandle(self) -> int: ...
def surfaceType(self) -> PySide2.QtGui.QSurface.SurfaceType: ...
def tabletEvent(self, arg__1:PySide2.QtGui.QTabletEvent) -> None: ...
def title(self) -> str: ...
def touchEvent(self, arg__1:PySide2.QtGui.QTouchEvent) -> None: ...
def transientParent(self) -> PySide2.QtGui.QWindow: ...
def type(self) -> PySide2.QtCore.Qt.WindowType: ...
def unsetCursor(self) -> None: ...
def visibility(self) -> PySide2.QtGui.QWindow.Visibility: ...
def wheelEvent(self, arg__1:PySide2.QtGui.QWheelEvent) -> None: ...
def width(self) -> int: ...
def winId(self) -> int: ...
def windowState(self) -> PySide2.QtCore.Qt.WindowState: ...
def windowStates(self) -> PySide2.QtCore.Qt.WindowStates: ...
def x(self) -> int: ...
def y(self) -> int: ...
class QWindowStateChangeEvent(PySide2.QtCore.QEvent):
def __init__(self, aOldState:PySide2.QtCore.Qt.WindowStates, isOverride:bool=...) -> None: ...
def isOverride(self) -> bool: ...
def oldState(self) -> PySide2.QtCore.Qt.WindowStates: ...
class Qt(PySide2.QtCore.Qt):
@staticmethod
def codecForHtml(ba:PySide2.QtCore.QByteArray) -> PySide2.QtCore.QTextCodec: ...
@staticmethod
def convertFromPlainText(plain:str, mode:PySide2.QtCore.Qt.WhiteSpaceMode=...) -> str: ...
@staticmethod
def mightBeRichText(arg__1:str) -> bool: ...
@staticmethod
def qAlpha(rgb:int) -> int: ...
@staticmethod
def qBlue(rgb:int) -> int: ...
@typing.overload
@staticmethod
def qGray(r:int, g:int, b:int) -> int: ...
@typing.overload
@staticmethod
def qGray(rgb:int) -> int: ...
@staticmethod
def qGreen(rgb:int) -> int: ...
@staticmethod
def qIsGray(rgb:int) -> bool: ...
@staticmethod
def qRed(rgb:int) -> int: ...
@staticmethod
def qRgb(r:int, g:int, b:int) -> int: ...
@staticmethod
def qRgba(r:int, g:int, b:int, a:int) -> int: ...
# eof