# This Python file uses the following encoding: utf-8 ############################################################################# ## ## Copyright (C) 2020 The Qt Company Ltd. ## Contact: https://www.qt.io/licensing/ ## ## This file is part of Qt for Python. ## ## $QT_BEGIN_LICENSE:LGPL$ ## Commercial License Usage ## Licensees holding valid commercial Qt licenses may use this file in ## accordance with the commercial license agreement provided with the ## Software or, alternatively, in accordance with the terms contained in ## a written agreement between you and The Qt Company. For licensing terms ## and conditions see https://www.qt.io/terms-conditions. For further ## information use the contact form at https://www.qt.io/contact-us. ## ## GNU Lesser General Public License Usage ## Alternatively, this file may be used under the terms of the GNU Lesser ## General Public License version 3 as published by the Free Software ## Foundation and appearing in the file LICENSE.LGPL3 included in the ## packaging of this file. Please review the following information to ## ensure the GNU Lesser General Public License version 3 requirements ## will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ## ## GNU General Public License Usage ## Alternatively, this file may be used under the terms of the GNU ## General Public License version 2.0 or (at your option) the GNU General ## Public license version 3 or any later version approved by the KDE Free ## Qt Foundation. The licenses are as published by the Free Software ## Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ## included in the packaging of this file. Please review the following ## information to ensure the GNU General Public License requirements will ## be met: https://www.gnu.org/licenses/gpl-2.0.html and ## https://www.gnu.org/licenses/gpl-3.0.html. ## ## $QT_END_LICENSE$ ## ############################################################################# """ This file contains the exact signatures for all functions in module PySide2.QtGui, except for defaults which are replaced by "...". """ # Module PySide2.QtGui import PySide2 try: import typing except ImportError: from PySide2.support.signature import typing from PySide2.support.signature.mapping import ( Virtual, Missing, Invalid, Default, Instance) class Object(object): pass import shiboken2 as Shiboken Shiboken.Object = Object import PySide2.QtCore import PySide2.QtGui class QAbstractOpenGLFunctions(Shiboken.Object): def __init__(self) -> None: ... def initializeOpenGLFunctions(self) -> bool: ... def isInitialized(self) -> bool: ... def owningContext(self) -> PySide2.QtGui.QOpenGLContext: ... def setOwningContext(self, context:PySide2.QtGui.QOpenGLContext) -> None: ... class QAbstractTextDocumentLayout(PySide2.QtCore.QObject): class PaintContext(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, PaintContext:PySide2.QtGui.QAbstractTextDocumentLayout.PaintContext) -> None: ... @staticmethod def __copy__() -> None: ... class Selection(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, Selection:PySide2.QtGui.QAbstractTextDocumentLayout.Selection) -> None: ... @staticmethod def __copy__() -> None: ... def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ... def anchorAt(self, pos:PySide2.QtCore.QPointF) -> str: ... def blockBoundingRect(self, block:PySide2.QtGui.QTextBlock) -> PySide2.QtCore.QRectF: ... def blockWithMarkerAt(self, pos:PySide2.QtCore.QPointF) -> PySide2.QtGui.QTextBlock: ... def document(self) -> PySide2.QtGui.QTextDocument: ... def documentChanged(self, from_:int, charsRemoved:int, charsAdded:int) -> None: ... def documentSize(self) -> PySide2.QtCore.QSizeF: ... def draw(self, painter:PySide2.QtGui.QPainter, context:PySide2.QtGui.QAbstractTextDocumentLayout.PaintContext) -> None: ... def drawInlineObject(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRectF, object:PySide2.QtGui.QTextInlineObject, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ... def format(self, pos:int) -> PySide2.QtGui.QTextCharFormat: ... def formatAt(self, pos:PySide2.QtCore.QPointF) -> PySide2.QtGui.QTextFormat: ... def formatIndex(self, pos:int) -> int: ... def frameBoundingRect(self, frame:PySide2.QtGui.QTextFrame) -> PySide2.QtCore.QRectF: ... def handlerForObject(self, objectType:int) -> PySide2.QtGui.QTextObjectInterface: ... def hitTest(self, point:PySide2.QtCore.QPointF, accuracy:PySide2.QtCore.Qt.HitTestAccuracy) -> int: ... def imageAt(self, pos:PySide2.QtCore.QPointF) -> str: ... def pageCount(self) -> int: ... def paintDevice(self) -> PySide2.QtGui.QPaintDevice: ... def positionInlineObject(self, item:PySide2.QtGui.QTextInlineObject, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ... def registerHandler(self, objectType:int, component:PySide2.QtCore.QObject) -> None: ... def resizeInlineObject(self, item:PySide2.QtGui.QTextInlineObject, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ... def setPaintDevice(self, device:PySide2.QtGui.QPaintDevice) -> None: ... def unregisterHandler(self, objectType:int, component:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... class QAccessible(Shiboken.Object): AllRelations : QAccessible = ... # -0x1 CharBoundary : QAccessible = ... # 0x0 Name : QAccessible = ... # 0x0 NoRole : QAccessible = ... # 0x0 TextInterface : QAccessible = ... # 0x0 Description : QAccessible = ... # 0x1 EditableTextInterface : QAccessible = ... # 0x1 Label : QAccessible = ... # 0x1 SoundPlayed : QAccessible = ... # 0x1 TitleBar : QAccessible = ... # 0x1 WordBoundary : QAccessible = ... # 0x1 Alert : QAccessible = ... # 0x2 Labelled : QAccessible = ... # 0x2 MenuBar : QAccessible = ... # 0x2 SentenceBoundary : QAccessible = ... # 0x2 Value : QAccessible = ... # 0x2 ValueInterface : QAccessible = ... # 0x2 ActionInterface : QAccessible = ... # 0x3 ForegroundChanged : QAccessible = ... # 0x3 Help : QAccessible = ... # 0x3 ParagraphBoundary : QAccessible = ... # 0x3 ScrollBar : QAccessible = ... # 0x3 Accelerator : QAccessible = ... # 0x4 Controller : QAccessible = ... # 0x4 Grip : QAccessible = ... # 0x4 ImageInterface : QAccessible = ... # 0x4 LineBoundary : QAccessible = ... # 0x4 MenuStart : QAccessible = ... # 0x4 DebugDescription : QAccessible = ... # 0x5 MenuEnd : QAccessible = ... # 0x5 NoBoundary : QAccessible = ... # 0x5 Sound : QAccessible = ... # 0x5 TableInterface : QAccessible = ... # 0x5 Cursor : QAccessible = ... # 0x6 PopupMenuStart : QAccessible = ... # 0x6 TableCellInterface : QAccessible = ... # 0x6 Caret : QAccessible = ... # 0x7 PopupMenuEnd : QAccessible = ... # 0x7 AlertMessage : QAccessible = ... # 0x8 Controlled : QAccessible = ... # 0x8 Window : QAccessible = ... # 0x9 Client : QAccessible = ... # 0xa PopupMenu : QAccessible = ... # 0xb ContextHelpStart : QAccessible = ... # 0xc MenuItem : QAccessible = ... # 0xc ContextHelpEnd : QAccessible = ... # 0xd ToolTip : QAccessible = ... # 0xd Application : QAccessible = ... # 0xe DragDropStart : QAccessible = ... # 0xe Document : QAccessible = ... # 0xf DragDropEnd : QAccessible = ... # 0xf DialogStart : QAccessible = ... # 0x10 Pane : QAccessible = ... # 0x10 Chart : QAccessible = ... # 0x11 DialogEnd : QAccessible = ... # 0x11 Dialog : QAccessible = ... # 0x12 ScrollingStart : QAccessible = ... # 0x12 Border : QAccessible = ... # 0x13 ScrollingEnd : QAccessible = ... # 0x13 Grouping : QAccessible = ... # 0x14 Separator : QAccessible = ... # 0x15 ToolBar : QAccessible = ... # 0x16 StatusBar : QAccessible = ... # 0x17 MenuCommand : QAccessible = ... # 0x18 Table : QAccessible = ... # 0x18 ColumnHeader : QAccessible = ... # 0x19 RowHeader : QAccessible = ... # 0x1a Column : QAccessible = ... # 0x1b Row : QAccessible = ... # 0x1c Cell : QAccessible = ... # 0x1d Link : QAccessible = ... # 0x1e HelpBalloon : QAccessible = ... # 0x1f Assistant : QAccessible = ... # 0x20 List : QAccessible = ... # 0x21 ListItem : QAccessible = ... # 0x22 Tree : QAccessible = ... # 0x23 TreeItem : QAccessible = ... # 0x24 PageTab : QAccessible = ... # 0x25 PropertyPage : QAccessible = ... # 0x26 Indicator : QAccessible = ... # 0x27 Graphic : QAccessible = ... # 0x28 StaticText : QAccessible = ... # 0x29 EditableText : QAccessible = ... # 0x2a Button : QAccessible = ... # 0x2b PushButton : QAccessible = ... # 0x2b CheckBox : QAccessible = ... # 0x2c RadioButton : QAccessible = ... # 0x2d ComboBox : QAccessible = ... # 0x2e ProgressBar : QAccessible = ... # 0x30 Dial : QAccessible = ... # 0x31 HotkeyField : QAccessible = ... # 0x32 Slider : QAccessible = ... # 0x33 SpinBox : QAccessible = ... # 0x34 Canvas : QAccessible = ... # 0x35 Animation : QAccessible = ... # 0x36 Equation : QAccessible = ... # 0x37 ButtonDropDown : QAccessible = ... # 0x38 ButtonMenu : QAccessible = ... # 0x39 ButtonDropGrid : QAccessible = ... # 0x3a Whitespace : QAccessible = ... # 0x3b PageTabList : QAccessible = ... # 0x3c Clock : QAccessible = ... # 0x3d Splitter : QAccessible = ... # 0x3e LayeredPane : QAccessible = ... # 0x80 Terminal : QAccessible = ... # 0x81 Desktop : QAccessible = ... # 0x82 Paragraph : QAccessible = ... # 0x83 WebDocument : QAccessible = ... # 0x84 Section : QAccessible = ... # 0x85 Notification : QAccessible = ... # 0x86 ActionChanged : QAccessible = ... # 0x101 ActiveDescendantChanged : QAccessible = ... # 0x102 AttributeChanged : QAccessible = ... # 0x103 DocumentContentChanged : QAccessible = ... # 0x104 DocumentLoadComplete : QAccessible = ... # 0x105 DocumentLoadStopped : QAccessible = ... # 0x106 DocumentReload : QAccessible = ... # 0x107 HyperlinkEndIndexChanged : QAccessible = ... # 0x108 HyperlinkNumberOfAnchorsChanged: QAccessible = ... # 0x109 HyperlinkSelectedLinkChanged: QAccessible = ... # 0x10a HypertextLinkActivated : QAccessible = ... # 0x10b HypertextLinkSelected : QAccessible = ... # 0x10c HyperlinkStartIndexChanged: QAccessible = ... # 0x10d HypertextChanged : QAccessible = ... # 0x10e HypertextNLinksChanged : QAccessible = ... # 0x10f ObjectAttributeChanged : QAccessible = ... # 0x110 PageChanged : QAccessible = ... # 0x111 SectionChanged : QAccessible = ... # 0x112 TableCaptionChanged : QAccessible = ... # 0x113 TableColumnDescriptionChanged: QAccessible = ... # 0x114 TableColumnHeaderChanged : QAccessible = ... # 0x115 TableModelChanged : QAccessible = ... # 0x116 TableRowDescriptionChanged: QAccessible = ... # 0x117 TableRowHeaderChanged : QAccessible = ... # 0x118 TableSummaryChanged : QAccessible = ... # 0x119 TextAttributeChanged : QAccessible = ... # 0x11a TextCaretMoved : QAccessible = ... # 0x11b TextColumnChanged : QAccessible = ... # 0x11d TextInserted : QAccessible = ... # 0x11e TextRemoved : QAccessible = ... # 0x11f TextUpdated : QAccessible = ... # 0x120 TextSelectionChanged : QAccessible = ... # 0x121 VisibleDataChanged : QAccessible = ... # 0x122 ColorChooser : QAccessible = ... # 0x404 Footer : QAccessible = ... # 0x40e Form : QAccessible = ... # 0x410 Heading : QAccessible = ... # 0x414 Note : QAccessible = ... # 0x41b ComplementaryContent : QAccessible = ... # 0x42c ObjectCreated : QAccessible = ... # 0x8000 ObjectDestroyed : QAccessible = ... # 0x8001 ObjectShow : QAccessible = ... # 0x8002 ObjectHide : QAccessible = ... # 0x8003 ObjectReorder : QAccessible = ... # 0x8004 Focus : QAccessible = ... # 0x8005 Selection : QAccessible = ... # 0x8006 SelectionAdd : QAccessible = ... # 0x8007 SelectionRemove : QAccessible = ... # 0x8008 SelectionWithin : QAccessible = ... # 0x8009 StateChanged : QAccessible = ... # 0x800a LocationChanged : QAccessible = ... # 0x800b NameChanged : QAccessible = ... # 0x800c DescriptionChanged : QAccessible = ... # 0x800d ValueChanged : QAccessible = ... # 0x800e ParentChanged : QAccessible = ... # 0x800f HelpChanged : QAccessible = ... # 0x80a0 DefaultActionChanged : QAccessible = ... # 0x80b0 AcceleratorChanged : QAccessible = ... # 0x80c0 InvalidEvent : QAccessible = ... # 0x80c1 UserRole : QAccessible = ... # 0xffff UserText : QAccessible = ... # 0xffff class Event(object): SoundPlayed : QAccessible.Event = ... # 0x1 Alert : QAccessible.Event = ... # 0x2 ForegroundChanged : QAccessible.Event = ... # 0x3 MenuStart : QAccessible.Event = ... # 0x4 MenuEnd : QAccessible.Event = ... # 0x5 PopupMenuStart : QAccessible.Event = ... # 0x6 PopupMenuEnd : QAccessible.Event = ... # 0x7 ContextHelpStart : QAccessible.Event = ... # 0xc ContextHelpEnd : QAccessible.Event = ... # 0xd DragDropStart : QAccessible.Event = ... # 0xe DragDropEnd : QAccessible.Event = ... # 0xf DialogStart : QAccessible.Event = ... # 0x10 DialogEnd : QAccessible.Event = ... # 0x11 ScrollingStart : QAccessible.Event = ... # 0x12 ScrollingEnd : QAccessible.Event = ... # 0x13 MenuCommand : QAccessible.Event = ... # 0x18 ActionChanged : QAccessible.Event = ... # 0x101 ActiveDescendantChanged : QAccessible.Event = ... # 0x102 AttributeChanged : QAccessible.Event = ... # 0x103 DocumentContentChanged : QAccessible.Event = ... # 0x104 DocumentLoadComplete : QAccessible.Event = ... # 0x105 DocumentLoadStopped : QAccessible.Event = ... # 0x106 DocumentReload : QAccessible.Event = ... # 0x107 HyperlinkEndIndexChanged : QAccessible.Event = ... # 0x108 HyperlinkNumberOfAnchorsChanged: QAccessible.Event = ... # 0x109 HyperlinkSelectedLinkChanged: QAccessible.Event = ... # 0x10a HypertextLinkActivated : QAccessible.Event = ... # 0x10b HypertextLinkSelected : QAccessible.Event = ... # 0x10c HyperlinkStartIndexChanged: QAccessible.Event = ... # 0x10d HypertextChanged : QAccessible.Event = ... # 0x10e HypertextNLinksChanged : QAccessible.Event = ... # 0x10f ObjectAttributeChanged : QAccessible.Event = ... # 0x110 PageChanged : QAccessible.Event = ... # 0x111 SectionChanged : QAccessible.Event = ... # 0x112 TableCaptionChanged : QAccessible.Event = ... # 0x113 TableColumnDescriptionChanged: QAccessible.Event = ... # 0x114 TableColumnHeaderChanged : QAccessible.Event = ... # 0x115 TableModelChanged : QAccessible.Event = ... # 0x116 TableRowDescriptionChanged: QAccessible.Event = ... # 0x117 TableRowHeaderChanged : QAccessible.Event = ... # 0x118 TableSummaryChanged : QAccessible.Event = ... # 0x119 TextAttributeChanged : QAccessible.Event = ... # 0x11a TextCaretMoved : QAccessible.Event = ... # 0x11b TextColumnChanged : QAccessible.Event = ... # 0x11d TextInserted : QAccessible.Event = ... # 0x11e TextRemoved : QAccessible.Event = ... # 0x11f TextUpdated : QAccessible.Event = ... # 0x120 TextSelectionChanged : QAccessible.Event = ... # 0x121 VisibleDataChanged : QAccessible.Event = ... # 0x122 ObjectCreated : QAccessible.Event = ... # 0x8000 ObjectDestroyed : QAccessible.Event = ... # 0x8001 ObjectShow : QAccessible.Event = ... # 0x8002 ObjectHide : QAccessible.Event = ... # 0x8003 ObjectReorder : QAccessible.Event = ... # 0x8004 Focus : QAccessible.Event = ... # 0x8005 Selection : QAccessible.Event = ... # 0x8006 SelectionAdd : QAccessible.Event = ... # 0x8007 SelectionRemove : QAccessible.Event = ... # 0x8008 SelectionWithin : QAccessible.Event = ... # 0x8009 StateChanged : QAccessible.Event = ... # 0x800a LocationChanged : QAccessible.Event = ... # 0x800b NameChanged : QAccessible.Event = ... # 0x800c DescriptionChanged : QAccessible.Event = ... # 0x800d ValueChanged : QAccessible.Event = ... # 0x800e ParentChanged : QAccessible.Event = ... # 0x800f HelpChanged : QAccessible.Event = ... # 0x80a0 DefaultActionChanged : QAccessible.Event = ... # 0x80b0 AcceleratorChanged : QAccessible.Event = ... # 0x80c0 InvalidEvent : QAccessible.Event = ... # 0x80c1 class InterfaceType(object): TextInterface : QAccessible.InterfaceType = ... # 0x0 EditableTextInterface : QAccessible.InterfaceType = ... # 0x1 ValueInterface : QAccessible.InterfaceType = ... # 0x2 ActionInterface : QAccessible.InterfaceType = ... # 0x3 ImageInterface : QAccessible.InterfaceType = ... # 0x4 TableInterface : QAccessible.InterfaceType = ... # 0x5 TableCellInterface : QAccessible.InterfaceType = ... # 0x6 class Relation(object): ... class RelationFlag(object): AllRelations : QAccessible.RelationFlag = ... # -0x1 Label : QAccessible.RelationFlag = ... # 0x1 Labelled : QAccessible.RelationFlag = ... # 0x2 Controller : QAccessible.RelationFlag = ... # 0x4 Controlled : QAccessible.RelationFlag = ... # 0x8 class Role(object): NoRole : QAccessible.Role = ... # 0x0 TitleBar : QAccessible.Role = ... # 0x1 MenuBar : QAccessible.Role = ... # 0x2 ScrollBar : QAccessible.Role = ... # 0x3 Grip : QAccessible.Role = ... # 0x4 Sound : QAccessible.Role = ... # 0x5 Cursor : QAccessible.Role = ... # 0x6 Caret : QAccessible.Role = ... # 0x7 AlertMessage : QAccessible.Role = ... # 0x8 Window : QAccessible.Role = ... # 0x9 Client : QAccessible.Role = ... # 0xa PopupMenu : QAccessible.Role = ... # 0xb MenuItem : QAccessible.Role = ... # 0xc ToolTip : QAccessible.Role = ... # 0xd Application : QAccessible.Role = ... # 0xe Document : QAccessible.Role = ... # 0xf Pane : QAccessible.Role = ... # 0x10 Chart : QAccessible.Role = ... # 0x11 Dialog : QAccessible.Role = ... # 0x12 Border : QAccessible.Role = ... # 0x13 Grouping : QAccessible.Role = ... # 0x14 Separator : QAccessible.Role = ... # 0x15 ToolBar : QAccessible.Role = ... # 0x16 StatusBar : QAccessible.Role = ... # 0x17 Table : QAccessible.Role = ... # 0x18 ColumnHeader : QAccessible.Role = ... # 0x19 RowHeader : QAccessible.Role = ... # 0x1a Column : QAccessible.Role = ... # 0x1b Row : QAccessible.Role = ... # 0x1c Cell : QAccessible.Role = ... # 0x1d Link : QAccessible.Role = ... # 0x1e HelpBalloon : QAccessible.Role = ... # 0x1f Assistant : QAccessible.Role = ... # 0x20 List : QAccessible.Role = ... # 0x21 ListItem : QAccessible.Role = ... # 0x22 Tree : QAccessible.Role = ... # 0x23 TreeItem : QAccessible.Role = ... # 0x24 PageTab : QAccessible.Role = ... # 0x25 PropertyPage : QAccessible.Role = ... # 0x26 Indicator : QAccessible.Role = ... # 0x27 Graphic : QAccessible.Role = ... # 0x28 StaticText : QAccessible.Role = ... # 0x29 EditableText : QAccessible.Role = ... # 0x2a Button : QAccessible.Role = ... # 0x2b PushButton : QAccessible.Role = ... # 0x2b CheckBox : QAccessible.Role = ... # 0x2c RadioButton : QAccessible.Role = ... # 0x2d ComboBox : QAccessible.Role = ... # 0x2e ProgressBar : QAccessible.Role = ... # 0x30 Dial : QAccessible.Role = ... # 0x31 HotkeyField : QAccessible.Role = ... # 0x32 Slider : QAccessible.Role = ... # 0x33 SpinBox : QAccessible.Role = ... # 0x34 Canvas : QAccessible.Role = ... # 0x35 Animation : QAccessible.Role = ... # 0x36 Equation : QAccessible.Role = ... # 0x37 ButtonDropDown : QAccessible.Role = ... # 0x38 ButtonMenu : QAccessible.Role = ... # 0x39 ButtonDropGrid : QAccessible.Role = ... # 0x3a Whitespace : QAccessible.Role = ... # 0x3b PageTabList : QAccessible.Role = ... # 0x3c Clock : QAccessible.Role = ... # 0x3d Splitter : QAccessible.Role = ... # 0x3e LayeredPane : QAccessible.Role = ... # 0x80 Terminal : QAccessible.Role = ... # 0x81 Desktop : QAccessible.Role = ... # 0x82 Paragraph : QAccessible.Role = ... # 0x83 WebDocument : QAccessible.Role = ... # 0x84 Section : QAccessible.Role = ... # 0x85 Notification : QAccessible.Role = ... # 0x86 ColorChooser : QAccessible.Role = ... # 0x404 Footer : QAccessible.Role = ... # 0x40e Form : QAccessible.Role = ... # 0x410 Heading : QAccessible.Role = ... # 0x414 Note : QAccessible.Role = ... # 0x41b ComplementaryContent : QAccessible.Role = ... # 0x42c UserRole : QAccessible.Role = ... # 0xffff class State(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, State:PySide2.QtGui.QAccessible.State) -> None: ... @staticmethod def __copy__() -> None: ... class Text(object): Name : QAccessible.Text = ... # 0x0 Description : QAccessible.Text = ... # 0x1 Value : QAccessible.Text = ... # 0x2 Help : QAccessible.Text = ... # 0x3 Accelerator : QAccessible.Text = ... # 0x4 DebugDescription : QAccessible.Text = ... # 0x5 UserText : QAccessible.Text = ... # 0xffff class TextBoundaryType(object): CharBoundary : QAccessible.TextBoundaryType = ... # 0x0 WordBoundary : QAccessible.TextBoundaryType = ... # 0x1 SentenceBoundary : QAccessible.TextBoundaryType = ... # 0x2 ParagraphBoundary : QAccessible.TextBoundaryType = ... # 0x3 LineBoundary : QAccessible.TextBoundaryType = ... # 0x4 NoBoundary : QAccessible.TextBoundaryType = ... # 0x5 @staticmethod def __copy__() -> None: ... @staticmethod def accessibleInterface(uniqueId:int) -> PySide2.QtGui.QAccessibleInterface: ... @staticmethod def cleanup() -> None: ... @staticmethod def deleteAccessibleInterface(uniqueId:int) -> None: ... @staticmethod def isActive() -> bool: ... @staticmethod def qAccessibleTextBoundaryHelper(cursor:PySide2.QtGui.QTextCursor, boundaryType:PySide2.QtGui.QAccessible.TextBoundaryType) -> typing.Tuple: ... @staticmethod def queryAccessibleInterface(arg__1:PySide2.QtCore.QObject) -> PySide2.QtGui.QAccessibleInterface: ... @staticmethod def registerAccessibleInterface(iface:PySide2.QtGui.QAccessibleInterface) -> int: ... @staticmethod def setActive(active:bool) -> None: ... @staticmethod def setRootObject(object:PySide2.QtCore.QObject) -> None: ... @staticmethod def uniqueId(iface:PySide2.QtGui.QAccessibleInterface) -> int: ... @staticmethod def updateAccessibility(event:PySide2.QtGui.QAccessibleEvent) -> None: ... class QAccessibleEditableTextInterface(Shiboken.Object): def __init__(self) -> None: ... def deleteText(self, startOffset:int, endOffset:int) -> None: ... def insertText(self, offset:int, text:str) -> None: ... def replaceText(self, startOffset:int, endOffset:int, text:str) -> None: ... class QAccessibleEvent(Shiboken.Object): @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, typ:PySide2.QtGui.QAccessible.Event) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, typ:PySide2.QtGui.QAccessible.Event) -> None: ... def accessibleInterface(self) -> PySide2.QtGui.QAccessibleInterface: ... def child(self) -> int: ... def object(self) -> PySide2.QtCore.QObject: ... def setChild(self, chld:int) -> None: ... def type(self) -> PySide2.QtGui.QAccessible.Event: ... def uniqueId(self) -> int: ... class QAccessibleInterface(Shiboken.Object): def __init__(self) -> None: ... def backgroundColor(self) -> PySide2.QtGui.QColor: ... def child(self, index:int) -> PySide2.QtGui.QAccessibleInterface: ... def childAt(self, x:int, y:int) -> PySide2.QtGui.QAccessibleInterface: ... def childCount(self) -> int: ... def editableTextInterface(self) -> PySide2.QtGui.QAccessibleEditableTextInterface: ... def focusChild(self) -> PySide2.QtGui.QAccessibleInterface: ... def foregroundColor(self) -> PySide2.QtGui.QColor: ... def indexOfChild(self, arg__1:PySide2.QtGui.QAccessibleInterface) -> int: ... def interface_cast(self, arg__1:PySide2.QtGui.QAccessible.InterfaceType) -> int: ... def isValid(self) -> bool: ... def object(self) -> PySide2.QtCore.QObject: ... def parent(self) -> PySide2.QtGui.QAccessibleInterface: ... def rect(self) -> PySide2.QtCore.QRect: ... def relations(self, match:PySide2.QtGui.QAccessible.Relation=...) -> typing.List: ... def role(self) -> PySide2.QtGui.QAccessible.Role: ... def setText(self, t:PySide2.QtGui.QAccessible.Text, text:str) -> None: ... def state(self) -> PySide2.QtGui.QAccessible.State: ... def tableCellInterface(self) -> PySide2.QtGui.QAccessibleTableCellInterface: ... def text(self, t:PySide2.QtGui.QAccessible.Text) -> str: ... def textInterface(self) -> PySide2.QtGui.QAccessibleTextInterface: ... def valueInterface(self) -> PySide2.QtGui.QAccessibleValueInterface: ... def virtual_hook(self, id:int, data:int) -> None: ... def window(self) -> PySide2.QtGui.QWindow: ... class QAccessibleObject(PySide2.QtGui.QAccessibleInterface): def __init__(self, object:PySide2.QtCore.QObject) -> None: ... def childAt(self, x:int, y:int) -> PySide2.QtGui.QAccessibleInterface: ... def isValid(self) -> bool: ... def object(self) -> PySide2.QtCore.QObject: ... def rect(self) -> PySide2.QtCore.QRect: ... def setText(self, t:PySide2.QtGui.QAccessible.Text, text:str) -> None: ... class QAccessibleStateChangeEvent(PySide2.QtGui.QAccessibleEvent): @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, state:PySide2.QtGui.QAccessible.State) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, state:PySide2.QtGui.QAccessible.State) -> None: ... def changedStates(self) -> PySide2.QtGui.QAccessible.State: ... class QAccessibleTableCellInterface(Shiboken.Object): def __init__(self) -> None: ... def columnExtent(self) -> int: ... def columnHeaderCells(self) -> typing.List: ... def columnIndex(self) -> int: ... def isSelected(self) -> bool: ... def rowExtent(self) -> int: ... def rowHeaderCells(self) -> typing.List: ... def rowIndex(self) -> int: ... def table(self) -> PySide2.QtGui.QAccessibleInterface: ... class QAccessibleTableModelChangeEvent(PySide2.QtGui.QAccessibleEvent): ModelReset : QAccessibleTableModelChangeEvent = ... # 0x0 DataChanged : QAccessibleTableModelChangeEvent = ... # 0x1 RowsInserted : QAccessibleTableModelChangeEvent = ... # 0x2 ColumnsInserted : QAccessibleTableModelChangeEvent = ... # 0x3 RowsRemoved : QAccessibleTableModelChangeEvent = ... # 0x4 ColumnsRemoved : QAccessibleTableModelChangeEvent = ... # 0x5 class ModelChangeType(object): ModelReset : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x0 DataChanged : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x1 RowsInserted : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x2 ColumnsInserted : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x3 RowsRemoved : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x4 ColumnsRemoved : QAccessibleTableModelChangeEvent.ModelChangeType = ... # 0x5 @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, changeType:PySide2.QtGui.QAccessibleTableModelChangeEvent.ModelChangeType) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, changeType:PySide2.QtGui.QAccessibleTableModelChangeEvent.ModelChangeType) -> None: ... def firstColumn(self) -> int: ... def firstRow(self) -> int: ... def lastColumn(self) -> int: ... def lastRow(self) -> int: ... def modelChangeType(self) -> PySide2.QtGui.QAccessibleTableModelChangeEvent.ModelChangeType: ... def setFirstColumn(self, col:int) -> None: ... def setFirstRow(self, row:int) -> None: ... def setLastColumn(self, col:int) -> None: ... def setLastRow(self, row:int) -> None: ... def setModelChangeType(self, changeType:PySide2.QtGui.QAccessibleTableModelChangeEvent.ModelChangeType) -> None: ... class QAccessibleTextCursorEvent(PySide2.QtGui.QAccessibleEvent): @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, cursorPos:int) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, cursorPos:int) -> None: ... def cursorPosition(self) -> int: ... def setCursorPosition(self, position:int) -> None: ... class QAccessibleTextInsertEvent(PySide2.QtGui.QAccessibleTextCursorEvent): @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, position:int, text:str) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, position:int, text:str) -> None: ... def changePosition(self) -> int: ... def textInserted(self) -> str: ... class QAccessibleTextInterface(Shiboken.Object): def __init__(self) -> None: ... def addSelection(self, startOffset:int, endOffset:int) -> None: ... def attributes(self, offset:int) -> typing.Tuple: ... def characterCount(self) -> int: ... def characterRect(self, offset:int) -> PySide2.QtCore.QRect: ... def cursorPosition(self) -> int: ... def offsetAtPoint(self, point:PySide2.QtCore.QPoint) -> int: ... def removeSelection(self, selectionIndex:int) -> None: ... def scrollToSubstring(self, startIndex:int, endIndex:int) -> None: ... def selection(self, selectionIndex:int) -> typing.Tuple: ... def selectionCount(self) -> int: ... def setCursorPosition(self, position:int) -> None: ... def setSelection(self, selectionIndex:int, startOffset:int, endOffset:int) -> None: ... def text(self, startOffset:int, endOffset:int) -> str: ... def textAfterOffset(self, offset:int, boundaryType:PySide2.QtGui.QAccessible.TextBoundaryType) -> typing.Tuple: ... def textAtOffset(self, offset:int, boundaryType:PySide2.QtGui.QAccessible.TextBoundaryType) -> typing.Tuple: ... def textBeforeOffset(self, offset:int, boundaryType:PySide2.QtGui.QAccessible.TextBoundaryType) -> typing.Tuple: ... class QAccessibleTextRemoveEvent(PySide2.QtGui.QAccessibleTextCursorEvent): @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, position:int, text:str) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, position:int, text:str) -> None: ... def changePosition(self) -> int: ... def textRemoved(self) -> str: ... class QAccessibleTextSelectionEvent(PySide2.QtGui.QAccessibleTextCursorEvent): @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, start:int, end:int) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, start:int, end:int) -> None: ... def selectionEnd(self) -> int: ... def selectionStart(self) -> int: ... def setSelection(self, start:int, end:int) -> None: ... class QAccessibleTextUpdateEvent(PySide2.QtGui.QAccessibleTextCursorEvent): @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, position:int, oldText:str, text:str) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, position:int, oldText:str, text:str) -> None: ... def changePosition(self) -> int: ... def textInserted(self) -> str: ... def textRemoved(self) -> str: ... class QAccessibleValueChangeEvent(PySide2.QtGui.QAccessibleEvent): @typing.overload def __init__(self, iface:PySide2.QtGui.QAccessibleInterface, val:typing.Any) -> None: ... @typing.overload def __init__(self, obj:PySide2.QtCore.QObject, val:typing.Any) -> None: ... def setValue(self, val:typing.Any) -> None: ... def value(self) -> typing.Any: ... class QAccessibleValueInterface(Shiboken.Object): def __init__(self) -> None: ... def currentValue(self) -> typing.Any: ... def maximumValue(self) -> typing.Any: ... def minimumStepSize(self) -> typing.Any: ... def minimumValue(self) -> typing.Any: ... def setCurrentValue(self, value:typing.Any) -> None: ... class QActionEvent(PySide2.QtCore.QEvent): ... class QBackingStore(Shiboken.Object): def __init__(self, window:PySide2.QtGui.QWindow) -> None: ... def beginPaint(self, arg__1:PySide2.QtGui.QRegion) -> None: ... def endPaint(self) -> None: ... def flush(self, region:PySide2.QtGui.QRegion, window:typing.Optional[PySide2.QtGui.QWindow]=..., offset:PySide2.QtCore.QPoint=...) -> None: ... def hasStaticContents(self) -> bool: ... def paintDevice(self) -> PySide2.QtGui.QPaintDevice: ... def resize(self, size:PySide2.QtCore.QSize) -> None: ... def scroll(self, area:PySide2.QtGui.QRegion, dx:int, dy:int) -> bool: ... def setStaticContents(self, region:PySide2.QtGui.QRegion) -> None: ... def size(self) -> PySide2.QtCore.QSize: ... def staticContents(self) -> PySide2.QtGui.QRegion: ... def window(self) -> PySide2.QtGui.QWindow: ... class QBitmap(PySide2.QtGui.QPixmap): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtCore.QSize) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def __init__(self, fileName:str, format:typing.Optional[bytes]=...) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QBitmap) -> None: ... @typing.overload def __init__(self, w:int, h:int) -> None: ... @staticmethod def __copy__() -> None: ... def clear(self) -> None: ... @staticmethod def fromData(size:PySide2.QtCore.QSize, bits:bytes, monoFormat:PySide2.QtGui.QImage.Format=...) -> PySide2.QtGui.QBitmap: ... @typing.overload @staticmethod def fromImage(image:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QBitmap: ... @typing.overload @staticmethod def fromImage(image:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def swap(self, other:PySide2.QtGui.QBitmap) -> None: ... @typing.overload def swap(self, other:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def transformed(self, arg__1:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QBitmap: ... @typing.overload def transformed(self, arg__1:PySide2.QtGui.QMatrix, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def transformed(self, matrix:PySide2.QtGui.QTransform) -> PySide2.QtGui.QBitmap: ... class QBrush(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, brush:PySide2.QtGui.QBrush) -> None: ... @typing.overload def __init__(self, bs:PySide2.QtCore.Qt.BrushStyle) -> None: ... @typing.overload def __init__(self, color:PySide2.QtCore.Qt.GlobalColor, bs:PySide2.QtCore.Qt.BrushStyle=...) -> None: ... @typing.overload def __init__(self, color:PySide2.QtCore.Qt.GlobalColor, pixmap:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def __init__(self, color:PySide2.QtGui.QColor, bs:PySide2.QtCore.Qt.BrushStyle=...) -> None: ... @typing.overload def __init__(self, color:PySide2.QtGui.QColor, pixmap:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def __init__(self, gradient:PySide2.QtGui.QGradient) -> None: ... @typing.overload def __init__(self, image:PySide2.QtGui.QImage) -> None: ... @typing.overload def __init__(self, pixmap:PySide2.QtGui.QPixmap) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def color(self) -> PySide2.QtGui.QColor: ... def gradient(self) -> PySide2.QtGui.QGradient: ... def isOpaque(self) -> bool: ... def matrix(self) -> PySide2.QtGui.QMatrix: ... @typing.overload def setColor(self, color:PySide2.QtCore.Qt.GlobalColor) -> None: ... @typing.overload def setColor(self, color:PySide2.QtGui.QColor) -> None: ... def setMatrix(self, mat:PySide2.QtGui.QMatrix) -> None: ... def setStyle(self, arg__1:PySide2.QtCore.Qt.BrushStyle) -> None: ... def setTexture(self, pixmap:PySide2.QtGui.QPixmap) -> None: ... def setTextureImage(self, image:PySide2.QtGui.QImage) -> None: ... def setTransform(self, arg__1:PySide2.QtGui.QTransform) -> None: ... def style(self) -> PySide2.QtCore.Qt.BrushStyle: ... def swap(self, other:PySide2.QtGui.QBrush) -> None: ... def texture(self) -> PySide2.QtGui.QPixmap: ... def textureImage(self) -> PySide2.QtGui.QImage: ... def transform(self) -> PySide2.QtGui.QTransform: ... class QClipboard(PySide2.QtCore.QObject): Clipboard : QClipboard = ... # 0x0 Selection : QClipboard = ... # 0x1 FindBuffer : QClipboard = ... # 0x2 LastMode : QClipboard = ... # 0x2 class Mode(object): Clipboard : QClipboard.Mode = ... # 0x0 Selection : QClipboard.Mode = ... # 0x1 FindBuffer : QClipboard.Mode = ... # 0x2 LastMode : QClipboard.Mode = ... # 0x2 def clear(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ... def image(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> PySide2.QtGui.QImage: ... def mimeData(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> PySide2.QtCore.QMimeData: ... def ownsClipboard(self) -> bool: ... def ownsFindBuffer(self) -> bool: ... def ownsSelection(self) -> bool: ... def pixmap(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> PySide2.QtGui.QPixmap: ... def setImage(self, arg__1:PySide2.QtGui.QImage, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ... def setMimeData(self, data:PySide2.QtCore.QMimeData, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ... def setPixmap(self, arg__1:PySide2.QtGui.QPixmap, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ... def setText(self, arg__1:str, mode:PySide2.QtGui.QClipboard.Mode=...) -> None: ... def supportsFindBuffer(self) -> bool: ... def supportsSelection(self) -> bool: ... @typing.overload def text(self, mode:PySide2.QtGui.QClipboard.Mode=...) -> str: ... @typing.overload def text(self, subtype:str, mode:PySide2.QtGui.QClipboard.Mode=...) -> str: ... class QCloseEvent(PySide2.QtCore.QEvent): def __init__(self) -> None: ... class QColor(Shiboken.Object): HexRgb : QColor = ... # 0x0 Invalid : QColor = ... # 0x0 HexArgb : QColor = ... # 0x1 Rgb : QColor = ... # 0x1 Hsv : QColor = ... # 0x2 Cmyk : QColor = ... # 0x3 Hsl : QColor = ... # 0x4 ExtendedRgb : QColor = ... # 0x5 class NameFormat(object): HexRgb : QColor.NameFormat = ... # 0x0 HexArgb : QColor.NameFormat = ... # 0x1 class Spec(object): Invalid : QColor.Spec = ... # 0x0 Rgb : QColor.Spec = ... # 0x1 Hsv : QColor.Spec = ... # 0x2 Cmyk : QColor.Spec = ... # 0x3 Hsl : QColor.Spec = ... # 0x4 ExtendedRgb : QColor.Spec = ... # 0x5 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, arg__1:typing.Any) -> None: ... @typing.overload def __init__(self, color:PySide2.QtCore.Qt.GlobalColor) -> None: ... @typing.overload def __init__(self, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def __init__(self, name:str) -> None: ... @typing.overload def __init__(self, r:int, g:int, b:int, a:int=...) -> None: ... @typing.overload def __init__(self, rgb:int) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __setstate__(self, arg__1:object) -> object: ... def __str__(self) -> object: ... def alpha(self) -> int: ... def alphaF(self) -> float: ... def black(self) -> int: ... def blackF(self) -> float: ... def blue(self) -> int: ... def blueF(self) -> float: ... @staticmethod def colorNames() -> typing.List: ... def convertTo(self, colorSpec:PySide2.QtGui.QColor.Spec) -> PySide2.QtGui.QColor: ... def cyan(self) -> int: ... def cyanF(self) -> float: ... def dark(self, f:int=...) -> PySide2.QtGui.QColor: ... def darker(self, f:int=...) -> PySide2.QtGui.QColor: ... @staticmethod def fromCmyk(c:int, m:int, y:int, k:int, a:int=...) -> PySide2.QtGui.QColor: ... @staticmethod def fromCmykF(c:float, m:float, y:float, k:float, a:float=...) -> PySide2.QtGui.QColor: ... @staticmethod def fromHsl(h:int, s:int, l:int, a:int=...) -> PySide2.QtGui.QColor: ... @staticmethod def fromHslF(h:float, s:float, l:float, a:float=...) -> PySide2.QtGui.QColor: ... @staticmethod def fromHsv(h:int, s:int, v:int, a:int=...) -> PySide2.QtGui.QColor: ... @staticmethod def fromHsvF(h:float, s:float, v:float, a:float=...) -> PySide2.QtGui.QColor: ... @typing.overload @staticmethod def fromRgb(r:int, g:int, b:int, a:int=...) -> PySide2.QtGui.QColor: ... @typing.overload @staticmethod def fromRgb(rgb:int) -> PySide2.QtGui.QColor: ... @staticmethod def fromRgbF(r:float, g:float, b:float, a:float=...) -> PySide2.QtGui.QColor: ... @staticmethod def fromRgba(rgba:int) -> PySide2.QtGui.QColor: ... @staticmethod def fromRgba64(r:int, g:int, b:int, a:int=...) -> PySide2.QtGui.QColor: ... @typing.overload def getCmyk(self) -> typing.Tuple: ... @typing.overload def getCmyk(self) -> typing.Tuple: ... @typing.overload def getCmykF(self) -> typing.Tuple: ... @typing.overload def getCmykF(self) -> typing.Tuple: ... def getHsl(self) -> typing.Tuple: ... def getHslF(self) -> typing.Tuple: ... def getHsv(self) -> typing.Tuple: ... def getHsvF(self) -> typing.Tuple: ... def getRgb(self) -> typing.Tuple: ... def getRgbF(self) -> typing.Tuple: ... def green(self) -> int: ... def greenF(self) -> float: ... def hslHue(self) -> int: ... def hslHueF(self) -> float: ... def hslSaturation(self) -> int: ... def hslSaturationF(self) -> float: ... def hsvHue(self) -> int: ... def hsvHueF(self) -> float: ... def hsvSaturation(self) -> int: ... def hsvSaturationF(self) -> float: ... def hue(self) -> int: ... def hueF(self) -> float: ... def isValid(self) -> bool: ... @staticmethod def isValidColor(name:str) -> bool: ... def light(self, f:int=...) -> PySide2.QtGui.QColor: ... def lighter(self, f:int=...) -> PySide2.QtGui.QColor: ... def lightness(self) -> int: ... def lightnessF(self) -> float: ... def magenta(self) -> int: ... def magentaF(self) -> float: ... @typing.overload def name(self) -> str: ... @typing.overload def name(self, format:PySide2.QtGui.QColor.NameFormat) -> str: ... def red(self) -> int: ... def redF(self) -> float: ... def rgb(self) -> int: ... def rgba(self) -> int: ... def saturation(self) -> int: ... def saturationF(self) -> float: ... def setAlpha(self, alpha:int) -> None: ... def setAlphaF(self, alpha:float) -> None: ... def setBlue(self, blue:int) -> None: ... def setBlueF(self, blue:float) -> None: ... def setCmyk(self, c:int, m:int, y:int, k:int, a:int=...) -> None: ... def setCmykF(self, c:float, m:float, y:float, k:float, a:float=...) -> None: ... def setGreen(self, green:int) -> None: ... def setGreenF(self, green:float) -> None: ... def setHsl(self, h:int, s:int, l:int, a:int=...) -> None: ... def setHslF(self, h:float, s:float, l:float, a:float=...) -> None: ... def setHsv(self, h:int, s:int, v:int, a:int=...) -> None: ... def setHsvF(self, h:float, s:float, v:float, a:float=...) -> None: ... def setNamedColor(self, name:str) -> None: ... def setRed(self, red:int) -> None: ... def setRedF(self, red:float) -> None: ... @typing.overload def setRgb(self, r:int, g:int, b:int, a:int=...) -> None: ... @typing.overload def setRgb(self, rgb:int) -> None: ... def setRgbF(self, r:float, g:float, b:float, a:float=...) -> None: ... def setRgba(self, rgba:int) -> None: ... def spec(self) -> PySide2.QtGui.QColor.Spec: ... def toCmyk(self) -> PySide2.QtGui.QColor: ... def toExtendedRgb(self) -> PySide2.QtGui.QColor: ... def toHsl(self) -> PySide2.QtGui.QColor: ... def toHsv(self) -> PySide2.QtGui.QColor: ... def toRgb(self) -> PySide2.QtGui.QColor: ... def toTuple(self) -> object: ... def value(self) -> int: ... def valueF(self) -> float: ... def yellow(self) -> int: ... def yellowF(self) -> float: ... class QColorConstants(Shiboken.Object): class Svg(Shiboken.Object): ... class QColorSpace(Shiboken.Object): SRgb : QColorSpace = ... # 0x1 SRgbLinear : QColorSpace = ... # 0x2 AdobeRgb : QColorSpace = ... # 0x3 DisplayP3 : QColorSpace = ... # 0x4 ProPhotoRgb : QColorSpace = ... # 0x5 class NamedColorSpace(object): SRgb : QColorSpace.NamedColorSpace = ... # 0x1 SRgbLinear : QColorSpace.NamedColorSpace = ... # 0x2 AdobeRgb : QColorSpace.NamedColorSpace = ... # 0x3 DisplayP3 : QColorSpace.NamedColorSpace = ... # 0x4 ProPhotoRgb : QColorSpace.NamedColorSpace = ... # 0x5 class Primaries(object): Custom : QColorSpace.Primaries = ... # 0x0 SRgb : QColorSpace.Primaries = ... # 0x1 AdobeRgb : QColorSpace.Primaries = ... # 0x2 DciP3D65 : QColorSpace.Primaries = ... # 0x3 ProPhotoRgb : QColorSpace.Primaries = ... # 0x4 class TransferFunction(object): Custom : QColorSpace.TransferFunction = ... # 0x0 Linear : QColorSpace.TransferFunction = ... # 0x1 Gamma : QColorSpace.TransferFunction = ... # 0x2 SRgb : QColorSpace.TransferFunction = ... # 0x3 ProPhotoRgb : QColorSpace.TransferFunction = ... # 0x4 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, colorSpace:PySide2.QtGui.QColorSpace) -> None: ... @typing.overload def __init__(self, namedColorSpace:PySide2.QtGui.QColorSpace.NamedColorSpace) -> None: ... @typing.overload def __init__(self, primaries:PySide2.QtGui.QColorSpace.Primaries, fun:PySide2.QtGui.QColorSpace.TransferFunction, gamma:float=...) -> None: ... @typing.overload def __init__(self, primaries:PySide2.QtGui.QColorSpace.Primaries, gamma:float) -> None: ... @typing.overload def __init__(self, whitePoint:PySide2.QtCore.QPointF, redPoint:PySide2.QtCore.QPointF, greenPoint:PySide2.QtCore.QPointF, bluePoint:PySide2.QtCore.QPointF, fun:PySide2.QtGui.QColorSpace.TransferFunction, gamma:float=...) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @staticmethod def fromIccProfile(iccProfile:PySide2.QtCore.QByteArray) -> PySide2.QtGui.QColorSpace: ... def gamma(self) -> float: ... def iccProfile(self) -> PySide2.QtCore.QByteArray: ... def isValid(self) -> bool: ... def primaries(self) -> PySide2.QtGui.QColorSpace.Primaries: ... @typing.overload def setPrimaries(self, primariesId:PySide2.QtGui.QColorSpace.Primaries) -> None: ... @typing.overload def setPrimaries(self, whitePoint:PySide2.QtCore.QPointF, redPoint:PySide2.QtCore.QPointF, greenPoint:PySide2.QtCore.QPointF, bluePoint:PySide2.QtCore.QPointF) -> None: ... def setTransferFunction(self, transferFunction:PySide2.QtGui.QColorSpace.TransferFunction, gamma:float=...) -> None: ... def swap(self, colorSpace:PySide2.QtGui.QColorSpace) -> None: ... def transferFunction(self) -> PySide2.QtGui.QColorSpace.TransferFunction: ... def withTransferFunction(self, transferFunction:PySide2.QtGui.QColorSpace.TransferFunction, gamma:float=...) -> PySide2.QtGui.QColorSpace: ... class QConicalGradient(PySide2.QtGui.QGradient): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QConicalGradient:PySide2.QtGui.QConicalGradient) -> None: ... @typing.overload def __init__(self, center:PySide2.QtCore.QPointF, startAngle:float) -> None: ... @typing.overload def __init__(self, cx:float, cy:float, startAngle:float) -> None: ... @staticmethod def __copy__() -> None: ... def angle(self) -> float: ... def center(self) -> PySide2.QtCore.QPointF: ... def setAngle(self, angle:float) -> None: ... @typing.overload def setCenter(self, center:PySide2.QtCore.QPointF) -> None: ... @typing.overload def setCenter(self, x:float, y:float) -> None: ... class QContextMenuEvent(PySide2.QtGui.QInputEvent): Mouse : QContextMenuEvent = ... # 0x0 Keyboard : QContextMenuEvent = ... # 0x1 Other : QContextMenuEvent = ... # 0x2 class Reason(object): Mouse : QContextMenuEvent.Reason = ... # 0x0 Keyboard : QContextMenuEvent.Reason = ... # 0x1 Other : QContextMenuEvent.Reason = ... # 0x2 @typing.overload def __init__(self, reason:PySide2.QtGui.QContextMenuEvent.Reason, pos:PySide2.QtCore.QPoint) -> None: ... @typing.overload def __init__(self, reason:PySide2.QtGui.QContextMenuEvent.Reason, pos:PySide2.QtCore.QPoint, globalPos:PySide2.QtCore.QPoint) -> None: ... @typing.overload def __init__(self, reason:PySide2.QtGui.QContextMenuEvent.Reason, pos:PySide2.QtCore.QPoint, globalPos:PySide2.QtCore.QPoint, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ... def globalPos(self) -> PySide2.QtCore.QPoint: ... def globalX(self) -> int: ... def globalY(self) -> int: ... def pos(self) -> PySide2.QtCore.QPoint: ... def reason(self) -> PySide2.QtGui.QContextMenuEvent.Reason: ... def x(self) -> int: ... def y(self) -> int: ... class QCursor(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, bitmap:PySide2.QtGui.QBitmap, mask:PySide2.QtGui.QBitmap, hotX:int=..., hotY:int=...) -> None: ... @typing.overload def __init__(self, cursor:PySide2.QtGui.QCursor) -> None: ... @typing.overload def __init__(self, pixmap:PySide2.QtGui.QPixmap, hotX:int=..., hotY:int=...) -> None: ... @typing.overload def __init__(self, shape:PySide2.QtCore.Qt.CursorShape) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, outS:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, inS:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def bitmap(self) -> PySide2.QtGui.QBitmap: ... def hotSpot(self) -> PySide2.QtCore.QPoint: ... def mask(self) -> PySide2.QtGui.QBitmap: ... def pixmap(self) -> PySide2.QtGui.QPixmap: ... @typing.overload @staticmethod def pos() -> PySide2.QtCore.QPoint: ... @typing.overload @staticmethod def pos(screen:PySide2.QtGui.QScreen) -> PySide2.QtCore.QPoint: ... @typing.overload @staticmethod def setPos(p:PySide2.QtCore.QPoint) -> None: ... @typing.overload @staticmethod def setPos(screen:PySide2.QtGui.QScreen, p:PySide2.QtCore.QPoint) -> None: ... @typing.overload @staticmethod def setPos(screen:PySide2.QtGui.QScreen, x:int, y:int) -> None: ... @typing.overload @staticmethod def setPos(x:int, y:int) -> None: ... def setShape(self, newShape:PySide2.QtCore.Qt.CursorShape) -> None: ... def shape(self) -> PySide2.QtCore.Qt.CursorShape: ... def swap(self, other:PySide2.QtGui.QCursor) -> None: ... class QDesktopServices(Shiboken.Object): def __init__(self) -> None: ... @staticmethod def openUrl(url:PySide2.QtCore.QUrl) -> bool: ... @staticmethod def setUrlHandler(scheme:str, receiver:PySide2.QtCore.QObject, method:bytes) -> None: ... @staticmethod def unsetUrlHandler(scheme:str) -> None: ... class QDoubleValidator(PySide2.QtGui.QValidator): StandardNotation : QDoubleValidator = ... # 0x0 ScientificNotation : QDoubleValidator = ... # 0x1 class Notation(object): StandardNotation : QDoubleValidator.Notation = ... # 0x0 ScientificNotation : QDoubleValidator.Notation = ... # 0x1 @typing.overload def __init__(self, bottom:float, top:float, decimals:int, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def bottom(self) -> float: ... def decimals(self) -> int: ... def notation(self) -> PySide2.QtGui.QDoubleValidator.Notation: ... def setBottom(self, arg__1:float) -> None: ... def setDecimals(self, arg__1:int) -> None: ... def setNotation(self, arg__1:PySide2.QtGui.QDoubleValidator.Notation) -> None: ... def setRange(self, bottom:float, top:float, decimals:int=...) -> None: ... def setTop(self, arg__1:float) -> None: ... def top(self) -> float: ... def validate(self, arg__1:str, arg__2:int) -> PySide2.QtGui.QValidator.State: ... class QDrag(PySide2.QtCore.QObject): def __init__(self, dragSource:PySide2.QtCore.QObject) -> None: ... @staticmethod def cancel() -> None: ... def defaultAction(self) -> PySide2.QtCore.Qt.DropAction: ... def dragCursor(self, action:PySide2.QtCore.Qt.DropAction) -> PySide2.QtGui.QPixmap: ... @typing.overload def exec_(self, supportedActions:PySide2.QtCore.Qt.DropActions, defaultAction:PySide2.QtCore.Qt.DropAction) -> PySide2.QtCore.Qt.DropAction: ... @typing.overload def exec_(self, supportedActions:PySide2.QtCore.Qt.DropActions=...) -> PySide2.QtCore.Qt.DropAction: ... def hotSpot(self) -> PySide2.QtCore.QPoint: ... def mimeData(self) -> PySide2.QtCore.QMimeData: ... def pixmap(self) -> PySide2.QtGui.QPixmap: ... def setDragCursor(self, cursor:PySide2.QtGui.QPixmap, action:PySide2.QtCore.Qt.DropAction) -> None: ... def setHotSpot(self, hotspot:PySide2.QtCore.QPoint) -> None: ... def setMimeData(self, data:PySide2.QtCore.QMimeData) -> None: ... def setPixmap(self, arg__1:PySide2.QtGui.QPixmap) -> None: ... def source(self) -> PySide2.QtCore.QObject: ... def start(self, supportedActions:PySide2.QtCore.Qt.DropActions=...) -> PySide2.QtCore.Qt.DropAction: ... def supportedActions(self) -> PySide2.QtCore.Qt.DropActions: ... def target(self) -> PySide2.QtCore.QObject: ... class QDragEnterEvent(PySide2.QtGui.QDragMoveEvent): def __init__(self, pos:PySide2.QtCore.QPoint, actions:PySide2.QtCore.Qt.DropActions, data:PySide2.QtCore.QMimeData, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ... class QDragLeaveEvent(PySide2.QtCore.QEvent): def __init__(self) -> None: ... class QDragMoveEvent(PySide2.QtGui.QDropEvent): def __init__(self, pos:PySide2.QtCore.QPoint, actions:PySide2.QtCore.Qt.DropActions, data:PySide2.QtCore.QMimeData, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, type:PySide2.QtCore.QEvent.Type=...) -> None: ... @typing.overload def accept(self) -> None: ... @typing.overload def accept(self, r:PySide2.QtCore.QRect) -> None: ... def answerRect(self) -> PySide2.QtCore.QRect: ... @typing.overload def ignore(self) -> None: ... @typing.overload def ignore(self, r:PySide2.QtCore.QRect) -> None: ... class QDropEvent(PySide2.QtCore.QEvent): def __init__(self, pos:PySide2.QtCore.QPointF, actions:PySide2.QtCore.Qt.DropActions, data:PySide2.QtCore.QMimeData, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, type:PySide2.QtCore.QEvent.Type=...) -> None: ... def acceptProposedAction(self) -> None: ... def dropAction(self) -> PySide2.QtCore.Qt.DropAction: ... def keyboardModifiers(self) -> PySide2.QtCore.Qt.KeyboardModifiers: ... def mimeData(self) -> PySide2.QtCore.QMimeData: ... def mouseButtons(self) -> PySide2.QtCore.Qt.MouseButtons: ... def pos(self) -> PySide2.QtCore.QPoint: ... def posF(self) -> PySide2.QtCore.QPointF: ... def possibleActions(self) -> PySide2.QtCore.Qt.DropActions: ... def proposedAction(self) -> PySide2.QtCore.Qt.DropAction: ... def setDropAction(self, action:PySide2.QtCore.Qt.DropAction) -> None: ... def source(self) -> PySide2.QtCore.QObject: ... class QEnterEvent(PySide2.QtCore.QEvent): def __init__(self, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF) -> None: ... def globalPos(self) -> PySide2.QtCore.QPoint: ... def globalX(self) -> int: ... def globalY(self) -> int: ... def localPos(self) -> PySide2.QtCore.QPointF: ... def pos(self) -> PySide2.QtCore.QPoint: ... def screenPos(self) -> PySide2.QtCore.QPointF: ... def windowPos(self) -> PySide2.QtCore.QPointF: ... def x(self) -> int: ... def y(self) -> int: ... class QExposeEvent(PySide2.QtCore.QEvent): def __init__(self, rgn:PySide2.QtGui.QRegion) -> None: ... def region(self) -> PySide2.QtGui.QRegion: ... class QFileOpenEvent(PySide2.QtCore.QEvent): @typing.overload def __init__(self, file:str) -> None: ... @typing.overload def __init__(self, url:PySide2.QtCore.QUrl) -> None: ... def file(self) -> str: ... def openFile(self, file:PySide2.QtCore.QFile, flags:PySide2.QtCore.QIODevice.OpenMode) -> bool: ... def url(self) -> PySide2.QtCore.QUrl: ... class QFocusEvent(PySide2.QtCore.QEvent): def __init__(self, type:PySide2.QtCore.QEvent.Type, reason:PySide2.QtCore.Qt.FocusReason=...) -> None: ... def gotFocus(self) -> bool: ... def lostFocus(self) -> bool: ... def reason(self) -> PySide2.QtCore.Qt.FocusReason: ... class QFont(Shiboken.Object): AnyStretch : QFont = ... # 0x0 Helvetica : QFont = ... # 0x0 MixedCase : QFont = ... # 0x0 PercentageSpacing : QFont = ... # 0x0 PreferDefaultHinting : QFont = ... # 0x0 SansSerif : QFont = ... # 0x0 StyleNormal : QFont = ... # 0x0 Thin : QFont = ... # 0x0 AbsoluteSpacing : QFont = ... # 0x1 AllUppercase : QFont = ... # 0x1 PreferDefault : QFont = ... # 0x1 PreferNoHinting : QFont = ... # 0x1 Serif : QFont = ... # 0x1 StyleItalic : QFont = ... # 0x1 Times : QFont = ... # 0x1 AllLowercase : QFont = ... # 0x2 Courier : QFont = ... # 0x2 PreferBitmap : QFont = ... # 0x2 PreferVerticalHinting : QFont = ... # 0x2 StyleOblique : QFont = ... # 0x2 TypeWriter : QFont = ... # 0x2 Decorative : QFont = ... # 0x3 OldEnglish : QFont = ... # 0x3 PreferFullHinting : QFont = ... # 0x3 SmallCaps : QFont = ... # 0x3 Capitalize : QFont = ... # 0x4 PreferDevice : QFont = ... # 0x4 System : QFont = ... # 0x4 AnyStyle : QFont = ... # 0x5 Cursive : QFont = ... # 0x6 Monospace : QFont = ... # 0x7 Fantasy : QFont = ... # 0x8 PreferOutline : QFont = ... # 0x8 ExtraLight : QFont = ... # 0xc ForceOutline : QFont = ... # 0x10 Light : QFont = ... # 0x19 PreferMatch : QFont = ... # 0x20 Normal : QFont = ... # 0x32 UltraCondensed : QFont = ... # 0x32 Medium : QFont = ... # 0x39 ExtraCondensed : QFont = ... # 0x3e DemiBold : QFont = ... # 0x3f PreferQuality : QFont = ... # 0x40 Bold : QFont = ... # 0x4b Condensed : QFont = ... # 0x4b ExtraBold : QFont = ... # 0x51 Black : QFont = ... # 0x57 SemiCondensed : QFont = ... # 0x57 Unstretched : QFont = ... # 0x64 SemiExpanded : QFont = ... # 0x70 Expanded : QFont = ... # 0x7d PreferAntialias : QFont = ... # 0x80 ExtraExpanded : QFont = ... # 0x96 UltraExpanded : QFont = ... # 0xc8 NoAntialias : QFont = ... # 0x100 OpenGLCompatible : QFont = ... # 0x200 ForceIntegerMetrics : QFont = ... # 0x400 NoSubpixelAntialias : QFont = ... # 0x800 PreferNoShaping : QFont = ... # 0x1000 NoFontMerging : QFont = ... # 0x8000 class Capitalization(object): MixedCase : QFont.Capitalization = ... # 0x0 AllUppercase : QFont.Capitalization = ... # 0x1 AllLowercase : QFont.Capitalization = ... # 0x2 SmallCaps : QFont.Capitalization = ... # 0x3 Capitalize : QFont.Capitalization = ... # 0x4 class HintingPreference(object): PreferDefaultHinting : QFont.HintingPreference = ... # 0x0 PreferNoHinting : QFont.HintingPreference = ... # 0x1 PreferVerticalHinting : QFont.HintingPreference = ... # 0x2 PreferFullHinting : QFont.HintingPreference = ... # 0x3 class SpacingType(object): PercentageSpacing : QFont.SpacingType = ... # 0x0 AbsoluteSpacing : QFont.SpacingType = ... # 0x1 class Stretch(object): AnyStretch : QFont.Stretch = ... # 0x0 UltraCondensed : QFont.Stretch = ... # 0x32 ExtraCondensed : QFont.Stretch = ... # 0x3e Condensed : QFont.Stretch = ... # 0x4b SemiCondensed : QFont.Stretch = ... # 0x57 Unstretched : QFont.Stretch = ... # 0x64 SemiExpanded : QFont.Stretch = ... # 0x70 Expanded : QFont.Stretch = ... # 0x7d ExtraExpanded : QFont.Stretch = ... # 0x96 UltraExpanded : QFont.Stretch = ... # 0xc8 class Style(object): StyleNormal : QFont.Style = ... # 0x0 StyleItalic : QFont.Style = ... # 0x1 StyleOblique : QFont.Style = ... # 0x2 class StyleHint(object): Helvetica : QFont.StyleHint = ... # 0x0 SansSerif : QFont.StyleHint = ... # 0x0 Serif : QFont.StyleHint = ... # 0x1 Times : QFont.StyleHint = ... # 0x1 Courier : QFont.StyleHint = ... # 0x2 TypeWriter : QFont.StyleHint = ... # 0x2 Decorative : QFont.StyleHint = ... # 0x3 OldEnglish : QFont.StyleHint = ... # 0x3 System : QFont.StyleHint = ... # 0x4 AnyStyle : QFont.StyleHint = ... # 0x5 Cursive : QFont.StyleHint = ... # 0x6 Monospace : QFont.StyleHint = ... # 0x7 Fantasy : QFont.StyleHint = ... # 0x8 class StyleStrategy(object): PreferDefault : QFont.StyleStrategy = ... # 0x1 PreferBitmap : QFont.StyleStrategy = ... # 0x2 PreferDevice : QFont.StyleStrategy = ... # 0x4 PreferOutline : QFont.StyleStrategy = ... # 0x8 ForceOutline : QFont.StyleStrategy = ... # 0x10 PreferMatch : QFont.StyleStrategy = ... # 0x20 PreferQuality : QFont.StyleStrategy = ... # 0x40 PreferAntialias : QFont.StyleStrategy = ... # 0x80 NoAntialias : QFont.StyleStrategy = ... # 0x100 OpenGLCompatible : QFont.StyleStrategy = ... # 0x200 ForceIntegerMetrics : QFont.StyleStrategy = ... # 0x400 NoSubpixelAntialias : QFont.StyleStrategy = ... # 0x800 PreferNoShaping : QFont.StyleStrategy = ... # 0x1000 NoFontMerging : QFont.StyleStrategy = ... # 0x8000 class Weight(object): Thin : QFont.Weight = ... # 0x0 ExtraLight : QFont.Weight = ... # 0xc Light : QFont.Weight = ... # 0x19 Normal : QFont.Weight = ... # 0x32 Medium : QFont.Weight = ... # 0x39 DemiBold : QFont.Weight = ... # 0x3f Bold : QFont.Weight = ... # 0x4b ExtraBold : QFont.Weight = ... # 0x51 Black : QFont.Weight = ... # 0x57 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, family:str, pointSize:int=..., weight:int=..., italic:bool=...) -> None: ... @typing.overload def __init__(self, font:PySide2.QtGui.QFont) -> None: ... @typing.overload def __init__(self, font:PySide2.QtGui.QFont, pd:PySide2.QtGui.QPaintDevice) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def bold(self) -> bool: ... @staticmethod def cacheStatistics() -> None: ... def capitalization(self) -> PySide2.QtGui.QFont.Capitalization: ... @staticmethod def cleanup() -> None: ... def defaultFamily(self) -> str: ... def exactMatch(self) -> bool: ... def families(self) -> typing.List: ... def family(self) -> str: ... def fixedPitch(self) -> bool: ... def fromString(self, arg__1:str) -> bool: ... def hintingPreference(self) -> PySide2.QtGui.QFont.HintingPreference: ... @staticmethod def initialize() -> None: ... @staticmethod def insertSubstitution(arg__1:str, arg__2:str) -> None: ... @staticmethod def insertSubstitutions(arg__1:str, arg__2:typing.Sequence) -> None: ... def isCopyOf(self, arg__1:PySide2.QtGui.QFont) -> bool: ... def italic(self) -> bool: ... def kerning(self) -> bool: ... def key(self) -> str: ... def lastResortFamily(self) -> str: ... def lastResortFont(self) -> str: ... def letterSpacing(self) -> float: ... def letterSpacingType(self) -> PySide2.QtGui.QFont.SpacingType: ... def overline(self) -> bool: ... def pixelSize(self) -> int: ... def pointSize(self) -> int: ... def pointSizeF(self) -> float: ... def rawMode(self) -> bool: ... def rawName(self) -> str: ... @staticmethod def removeSubstitutions(arg__1:str) -> None: ... @typing.overload def resolve(self) -> int: ... @typing.overload def resolve(self, arg__1:PySide2.QtGui.QFont) -> PySide2.QtGui.QFont: ... @typing.overload def resolve(self, mask:int) -> None: ... def setBold(self, arg__1:bool) -> None: ... def setCapitalization(self, arg__1:PySide2.QtGui.QFont.Capitalization) -> None: ... def setFamilies(self, arg__1:typing.Sequence) -> None: ... def setFamily(self, arg__1:str) -> None: ... def setFixedPitch(self, arg__1:bool) -> None: ... def setHintingPreference(self, hintingPreference:PySide2.QtGui.QFont.HintingPreference) -> None: ... def setItalic(self, b:bool) -> None: ... def setKerning(self, arg__1:bool) -> None: ... def setLetterSpacing(self, type:PySide2.QtGui.QFont.SpacingType, spacing:float) -> None: ... def setOverline(self, arg__1:bool) -> None: ... def setPixelSize(self, arg__1:int) -> None: ... def setPointSize(self, arg__1:int) -> None: ... def setPointSizeF(self, arg__1:float) -> None: ... def setRawMode(self, arg__1:bool) -> None: ... def setRawName(self, arg__1:str) -> None: ... def setStretch(self, arg__1:int) -> None: ... def setStrikeOut(self, arg__1:bool) -> None: ... def setStyle(self, style:PySide2.QtGui.QFont.Style) -> None: ... def setStyleHint(self, arg__1:PySide2.QtGui.QFont.StyleHint, strategy:PySide2.QtGui.QFont.StyleStrategy=...) -> None: ... def setStyleName(self, arg__1:str) -> None: ... def setStyleStrategy(self, s:PySide2.QtGui.QFont.StyleStrategy) -> None: ... def setUnderline(self, arg__1:bool) -> None: ... def setWeight(self, arg__1:int) -> None: ... def setWordSpacing(self, spacing:float) -> None: ... def stretch(self) -> int: ... def strikeOut(self) -> bool: ... def style(self) -> PySide2.QtGui.QFont.Style: ... def styleHint(self) -> PySide2.QtGui.QFont.StyleHint: ... def styleName(self) -> str: ... def styleStrategy(self) -> PySide2.QtGui.QFont.StyleStrategy: ... @staticmethod def substitute(arg__1:str) -> str: ... @staticmethod def substitutes(arg__1:str) -> typing.List: ... @staticmethod def substitutions() -> typing.List: ... def swap(self, other:PySide2.QtGui.QFont) -> None: ... def toString(self) -> str: ... def underline(self) -> bool: ... def weight(self) -> int: ... def wordSpacing(self) -> float: ... class QFontDatabase(Shiboken.Object): Any : QFontDatabase = ... # 0x0 GeneralFont : QFontDatabase = ... # 0x0 FixedFont : QFontDatabase = ... # 0x1 Latin : QFontDatabase = ... # 0x1 Greek : QFontDatabase = ... # 0x2 TitleFont : QFontDatabase = ... # 0x2 Cyrillic : QFontDatabase = ... # 0x3 SmallestReadableFont : QFontDatabase = ... # 0x3 Armenian : QFontDatabase = ... # 0x4 Hebrew : QFontDatabase = ... # 0x5 Arabic : QFontDatabase = ... # 0x6 Syriac : QFontDatabase = ... # 0x7 Thaana : QFontDatabase = ... # 0x8 Devanagari : QFontDatabase = ... # 0x9 Bengali : QFontDatabase = ... # 0xa Gurmukhi : QFontDatabase = ... # 0xb Gujarati : QFontDatabase = ... # 0xc Oriya : QFontDatabase = ... # 0xd Tamil : QFontDatabase = ... # 0xe Telugu : QFontDatabase = ... # 0xf Kannada : QFontDatabase = ... # 0x10 Malayalam : QFontDatabase = ... # 0x11 Sinhala : QFontDatabase = ... # 0x12 Thai : QFontDatabase = ... # 0x13 Lao : QFontDatabase = ... # 0x14 Tibetan : QFontDatabase = ... # 0x15 Myanmar : QFontDatabase = ... # 0x16 Georgian : QFontDatabase = ... # 0x17 Khmer : QFontDatabase = ... # 0x18 SimplifiedChinese : QFontDatabase = ... # 0x19 TraditionalChinese : QFontDatabase = ... # 0x1a Japanese : QFontDatabase = ... # 0x1b Korean : QFontDatabase = ... # 0x1c Vietnamese : QFontDatabase = ... # 0x1d Other : QFontDatabase = ... # 0x1e Symbol : QFontDatabase = ... # 0x1e Ogham : QFontDatabase = ... # 0x1f Runic : QFontDatabase = ... # 0x20 Nko : QFontDatabase = ... # 0x21 WritingSystemsCount : QFontDatabase = ... # 0x22 class SystemFont(object): GeneralFont : QFontDatabase.SystemFont = ... # 0x0 FixedFont : QFontDatabase.SystemFont = ... # 0x1 TitleFont : QFontDatabase.SystemFont = ... # 0x2 SmallestReadableFont : QFontDatabase.SystemFont = ... # 0x3 class WritingSystem(object): Any : QFontDatabase.WritingSystem = ... # 0x0 Latin : QFontDatabase.WritingSystem = ... # 0x1 Greek : QFontDatabase.WritingSystem = ... # 0x2 Cyrillic : QFontDatabase.WritingSystem = ... # 0x3 Armenian : QFontDatabase.WritingSystem = ... # 0x4 Hebrew : QFontDatabase.WritingSystem = ... # 0x5 Arabic : QFontDatabase.WritingSystem = ... # 0x6 Syriac : QFontDatabase.WritingSystem = ... # 0x7 Thaana : QFontDatabase.WritingSystem = ... # 0x8 Devanagari : QFontDatabase.WritingSystem = ... # 0x9 Bengali : QFontDatabase.WritingSystem = ... # 0xa Gurmukhi : QFontDatabase.WritingSystem = ... # 0xb Gujarati : QFontDatabase.WritingSystem = ... # 0xc Oriya : QFontDatabase.WritingSystem = ... # 0xd Tamil : QFontDatabase.WritingSystem = ... # 0xe Telugu : QFontDatabase.WritingSystem = ... # 0xf Kannada : QFontDatabase.WritingSystem = ... # 0x10 Malayalam : QFontDatabase.WritingSystem = ... # 0x11 Sinhala : QFontDatabase.WritingSystem = ... # 0x12 Thai : QFontDatabase.WritingSystem = ... # 0x13 Lao : QFontDatabase.WritingSystem = ... # 0x14 Tibetan : QFontDatabase.WritingSystem = ... # 0x15 Myanmar : QFontDatabase.WritingSystem = ... # 0x16 Georgian : QFontDatabase.WritingSystem = ... # 0x17 Khmer : QFontDatabase.WritingSystem = ... # 0x18 SimplifiedChinese : QFontDatabase.WritingSystem = ... # 0x19 TraditionalChinese : QFontDatabase.WritingSystem = ... # 0x1a Japanese : QFontDatabase.WritingSystem = ... # 0x1b Korean : QFontDatabase.WritingSystem = ... # 0x1c Vietnamese : QFontDatabase.WritingSystem = ... # 0x1d Other : QFontDatabase.WritingSystem = ... # 0x1e Symbol : QFontDatabase.WritingSystem = ... # 0x1e Ogham : QFontDatabase.WritingSystem = ... # 0x1f Runic : QFontDatabase.WritingSystem = ... # 0x20 Nko : QFontDatabase.WritingSystem = ... # 0x21 WritingSystemsCount : QFontDatabase.WritingSystem = ... # 0x22 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QFontDatabase:PySide2.QtGui.QFontDatabase) -> None: ... @staticmethod def __copy__() -> None: ... @staticmethod def addApplicationFont(fileName:str) -> int: ... @staticmethod def addApplicationFontFromData(fontData:PySide2.QtCore.QByteArray) -> int: ... @staticmethod def applicationFontFamilies(id:int) -> typing.List: ... def bold(self, family:str, style:str) -> bool: ... def families(self, writingSystem:PySide2.QtGui.QFontDatabase.WritingSystem=...) -> typing.List: ... def font(self, family:str, style:str, pointSize:int) -> PySide2.QtGui.QFont: ... def hasFamily(self, family:str) -> bool: ... def isBitmapScalable(self, family:str, style:str=...) -> bool: ... def isFixedPitch(self, family:str, style:str=...) -> bool: ... def isPrivateFamily(self, family:str) -> bool: ... def isScalable(self, family:str, style:str=...) -> bool: ... def isSmoothlyScalable(self, family:str, style:str=...) -> bool: ... def italic(self, family:str, style:str) -> bool: ... def pointSizes(self, family:str, style:str=...) -> typing.List: ... @staticmethod def removeAllApplicationFonts() -> bool: ... @staticmethod def removeApplicationFont(id:int) -> bool: ... def smoothSizes(self, family:str, style:str) -> typing.List: ... @staticmethod def standardSizes() -> typing.List: ... @typing.overload def styleString(self, font:PySide2.QtGui.QFont) -> str: ... @typing.overload def styleString(self, fontInfo:PySide2.QtGui.QFontInfo) -> str: ... def styles(self, family:str) -> typing.List: ... @staticmethod def supportsThreadedFontRendering() -> bool: ... @staticmethod def systemFont(type:PySide2.QtGui.QFontDatabase.SystemFont) -> PySide2.QtGui.QFont: ... def weight(self, family:str, style:str) -> int: ... @staticmethod def writingSystemName(writingSystem:PySide2.QtGui.QFontDatabase.WritingSystem) -> str: ... @staticmethod def writingSystemSample(writingSystem:PySide2.QtGui.QFontDatabase.WritingSystem) -> str: ... @typing.overload def writingSystems(self) -> typing.List: ... @typing.overload def writingSystems(self, family:str) -> typing.List: ... class QFontInfo(Shiboken.Object): @typing.overload def __init__(self, arg__1:PySide2.QtGui.QFont) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QFontInfo) -> None: ... @staticmethod def __copy__() -> None: ... def bold(self) -> bool: ... def exactMatch(self) -> bool: ... def family(self) -> str: ... def fixedPitch(self) -> bool: ... def italic(self) -> bool: ... def overline(self) -> bool: ... def pixelSize(self) -> int: ... def pointSize(self) -> int: ... def pointSizeF(self) -> float: ... def rawMode(self) -> bool: ... def strikeOut(self) -> bool: ... def style(self) -> PySide2.QtGui.QFont.Style: ... def styleHint(self) -> PySide2.QtGui.QFont.StyleHint: ... def styleName(self) -> str: ... def swap(self, other:PySide2.QtGui.QFontInfo) -> None: ... def underline(self) -> bool: ... def weight(self) -> int: ... class QFontMetrics(Shiboken.Object): @typing.overload def __init__(self, arg__1:PySide2.QtGui.QFont) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QFontMetrics) -> None: ... @typing.overload def __init__(self, font:PySide2.QtGui.QFont, pd:PySide2.QtGui.QPaintDevice) -> None: ... @staticmethod def __copy__() -> None: ... def ascent(self) -> int: ... def averageCharWidth(self) -> int: ... @typing.overload def boundingRect(self, r:PySide2.QtCore.QRect, flags:int, text:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QRect: ... @typing.overload def boundingRect(self, text:str) -> PySide2.QtCore.QRect: ... @typing.overload def boundingRect(self, x:int, y:int, w:int, h:int, flags:int, text:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QRect: ... def boundingRectChar(self, arg__1:str) -> PySide2.QtCore.QRect: ... def capHeight(self) -> int: ... def charWidth(self, str:str, pos:int) -> int: ... def descent(self) -> int: ... def elidedText(self, text:str, mode:PySide2.QtCore.Qt.TextElideMode, width:int, flags:int=...) -> str: ... def fontDpi(self) -> float: ... def height(self) -> int: ... @typing.overload def horizontalAdvance(self, arg__1:str) -> int: ... @typing.overload def horizontalAdvance(self, arg__1:str, len:int=...) -> int: ... def inFont(self, arg__1:str) -> bool: ... def inFontUcs4(self, ucs4:int) -> bool: ... def leading(self) -> int: ... def leftBearing(self, arg__1:str) -> int: ... def lineSpacing(self) -> int: ... def lineWidth(self) -> int: ... def maxWidth(self) -> int: ... def minLeftBearing(self) -> int: ... def minRightBearing(self) -> int: ... def overlinePos(self) -> int: ... def rightBearing(self, arg__1:str) -> int: ... def size(self, flags:int, str:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QSize: ... def strikeOutPos(self) -> int: ... def swap(self, other:PySide2.QtGui.QFontMetrics) -> None: ... def tightBoundingRect(self, text:str) -> PySide2.QtCore.QRect: ... def underlinePos(self) -> int: ... @typing.overload def width(self, arg__1:str, len:int, flags:int) -> int: ... @typing.overload def width(self, arg__1:str, len:int=...) -> int: ... def widthChar(self, arg__1:str) -> int: ... def xHeight(self) -> int: ... class QFontMetricsF(Shiboken.Object): @typing.overload def __init__(self, arg__1:PySide2.QtGui.QFontMetrics) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QFontMetricsF) -> None: ... @typing.overload def __init__(self, font:PySide2.QtGui.QFont) -> None: ... @typing.overload def __init__(self, font:PySide2.QtGui.QFont, pd:PySide2.QtGui.QPaintDevice) -> None: ... @staticmethod def __copy__() -> None: ... def ascent(self) -> float: ... def averageCharWidth(self) -> float: ... @typing.overload def boundingRect(self, r:PySide2.QtCore.QRectF, flags:int, string:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QRectF: ... @typing.overload def boundingRect(self, string:str) -> PySide2.QtCore.QRectF: ... def boundingRectChar(self, arg__1:str) -> PySide2.QtCore.QRectF: ... def capHeight(self) -> float: ... def descent(self) -> float: ... def elidedText(self, text:str, mode:PySide2.QtCore.Qt.TextElideMode, width:float, flags:int=...) -> str: ... def fontDpi(self) -> float: ... def height(self) -> float: ... @typing.overload def horizontalAdvance(self, arg__1:str) -> float: ... @typing.overload def horizontalAdvance(self, string:str, length:int=...) -> float: ... def inFont(self, arg__1:str) -> bool: ... def inFontUcs4(self, ucs4:int) -> bool: ... def leading(self) -> float: ... def leftBearing(self, arg__1:str) -> float: ... def lineSpacing(self) -> float: ... def lineWidth(self) -> float: ... def maxWidth(self) -> float: ... def minLeftBearing(self) -> float: ... def minRightBearing(self) -> float: ... def overlinePos(self) -> float: ... def rightBearing(self, arg__1:str) -> float: ... def size(self, flags:int, str:str, tabstops:int=..., tabarray:typing.Optional[typing.Sequence[int]]=...) -> PySide2.QtCore.QSizeF: ... def strikeOutPos(self) -> float: ... def swap(self, other:PySide2.QtGui.QFontMetricsF) -> None: ... def tightBoundingRect(self, text:str) -> PySide2.QtCore.QRectF: ... def underlinePos(self) -> float: ... def width(self, string:str) -> float: ... def widthChar(self, arg__1:str) -> float: ... def xHeight(self) -> float: ... class QGradient(Shiboken.Object): ColorInterpolation : QGradient = ... # 0x0 LinearGradient : QGradient = ... # 0x0 LogicalMode : QGradient = ... # 0x0 PadSpread : QGradient = ... # 0x0 ComponentInterpolation : QGradient = ... # 0x1 RadialGradient : QGradient = ... # 0x1 ReflectSpread : QGradient = ... # 0x1 StretchToDeviceMode : QGradient = ... # 0x1 WarmFlame : QGradient = ... # 0x1 ConicalGradient : QGradient = ... # 0x2 NightFade : QGradient = ... # 0x2 ObjectBoundingMode : QGradient = ... # 0x2 RepeatSpread : QGradient = ... # 0x2 NoGradient : QGradient = ... # 0x3 ObjectMode : QGradient = ... # 0x3 SpringWarmth : QGradient = ... # 0x3 JuicyPeach : QGradient = ... # 0x4 YoungPassion : QGradient = ... # 0x5 LadyLips : QGradient = ... # 0x6 SunnyMorning : QGradient = ... # 0x7 RainyAshville : QGradient = ... # 0x8 FrozenDreams : QGradient = ... # 0x9 WinterNeva : QGradient = ... # 0xa DustyGrass : QGradient = ... # 0xb TemptingAzure : QGradient = ... # 0xc HeavyRain : QGradient = ... # 0xd AmyCrisp : QGradient = ... # 0xe MeanFruit : QGradient = ... # 0xf DeepBlue : QGradient = ... # 0x10 RipeMalinka : QGradient = ... # 0x11 CloudyKnoxville : QGradient = ... # 0x12 MalibuBeach : QGradient = ... # 0x13 NewLife : QGradient = ... # 0x14 TrueSunset : QGradient = ... # 0x15 MorpheusDen : QGradient = ... # 0x16 RareWind : QGradient = ... # 0x17 NearMoon : QGradient = ... # 0x18 WildApple : QGradient = ... # 0x19 SaintPetersburg : QGradient = ... # 0x1a PlumPlate : QGradient = ... # 0x1c EverlastingSky : QGradient = ... # 0x1d HappyFisher : QGradient = ... # 0x1e Blessing : QGradient = ... # 0x1f SharpeyeEagle : QGradient = ... # 0x20 LadogaBottom : QGradient = ... # 0x21 LemonGate : QGradient = ... # 0x22 ItmeoBranding : QGradient = ... # 0x23 ZeusMiracle : QGradient = ... # 0x24 OldHat : QGradient = ... # 0x25 StarWine : QGradient = ... # 0x26 HappyAcid : QGradient = ... # 0x29 AwesomePine : QGradient = ... # 0x2a NewYork : QGradient = ... # 0x2b ShyRainbow : QGradient = ... # 0x2c MixedHopes : QGradient = ... # 0x2e FlyHigh : QGradient = ... # 0x2f StrongBliss : QGradient = ... # 0x30 FreshMilk : QGradient = ... # 0x31 SnowAgain : QGradient = ... # 0x32 FebruaryInk : QGradient = ... # 0x33 KindSteel : QGradient = ... # 0x34 SoftGrass : QGradient = ... # 0x35 GrownEarly : QGradient = ... # 0x36 SharpBlues : QGradient = ... # 0x37 ShadyWater : QGradient = ... # 0x38 DirtyBeauty : QGradient = ... # 0x39 GreatWhale : QGradient = ... # 0x3a TeenNotebook : QGradient = ... # 0x3b PoliteRumors : QGradient = ... # 0x3c SweetPeriod : QGradient = ... # 0x3d WideMatrix : QGradient = ... # 0x3e SoftCherish : QGradient = ... # 0x3f RedSalvation : QGradient = ... # 0x40 BurningSpring : QGradient = ... # 0x41 NightParty : QGradient = ... # 0x42 SkyGlider : QGradient = ... # 0x43 HeavenPeach : QGradient = ... # 0x44 PurpleDivision : QGradient = ... # 0x45 AquaSplash : QGradient = ... # 0x46 SpikyNaga : QGradient = ... # 0x48 LoveKiss : QGradient = ... # 0x49 CleanMirror : QGradient = ... # 0x4b PremiumDark : QGradient = ... # 0x4c ColdEvening : QGradient = ... # 0x4d CochitiLake : QGradient = ... # 0x4e SummerGames : QGradient = ... # 0x4f PassionateBed : QGradient = ... # 0x50 MountainRock : QGradient = ... # 0x51 DesertHump : QGradient = ... # 0x52 JungleDay : QGradient = ... # 0x53 PhoenixStart : QGradient = ... # 0x54 OctoberSilence : QGradient = ... # 0x55 FarawayRiver : QGradient = ... # 0x56 AlchemistLab : QGradient = ... # 0x57 OverSun : QGradient = ... # 0x58 PremiumWhite : QGradient = ... # 0x59 MarsParty : QGradient = ... # 0x5a EternalConstance : QGradient = ... # 0x5b JapanBlush : QGradient = ... # 0x5c SmilingRain : QGradient = ... # 0x5d CloudyApple : QGradient = ... # 0x5e BigMango : QGradient = ... # 0x5f HealthyWater : QGradient = ... # 0x60 AmourAmour : QGradient = ... # 0x61 RiskyConcrete : QGradient = ... # 0x62 StrongStick : QGradient = ... # 0x63 ViciousStance : QGradient = ... # 0x64 PaloAlto : QGradient = ... # 0x65 HappyMemories : QGradient = ... # 0x66 MidnightBloom : QGradient = ... # 0x67 Crystalline : QGradient = ... # 0x68 PartyBliss : QGradient = ... # 0x6a ConfidentCloud : QGradient = ... # 0x6b LeCocktail : QGradient = ... # 0x6c RiverCity : QGradient = ... # 0x6d FrozenBerry : QGradient = ... # 0x6e ChildCare : QGradient = ... # 0x70 FlyingLemon : QGradient = ... # 0x71 NewRetrowave : QGradient = ... # 0x72 HiddenJaguar : QGradient = ... # 0x73 AboveTheSky : QGradient = ... # 0x74 Nega : QGradient = ... # 0x75 DenseWater : QGradient = ... # 0x76 Seashore : QGradient = ... # 0x78 MarbleWall : QGradient = ... # 0x79 CheerfulCaramel : QGradient = ... # 0x7a NightSky : QGradient = ... # 0x7b MagicLake : QGradient = ... # 0x7c YoungGrass : QGradient = ... # 0x7d ColorfulPeach : QGradient = ... # 0x7e GentleCare : QGradient = ... # 0x7f PlumBath : QGradient = ... # 0x80 HappyUnicorn : QGradient = ... # 0x81 AfricanField : QGradient = ... # 0x83 SolidStone : QGradient = ... # 0x84 OrangeJuice : QGradient = ... # 0x85 GlassWater : QGradient = ... # 0x86 NorthMiracle : QGradient = ... # 0x88 FruitBlend : QGradient = ... # 0x89 MillenniumPine : QGradient = ... # 0x8a HighFlight : QGradient = ... # 0x8b MoleHall : QGradient = ... # 0x8c SpaceShift : QGradient = ... # 0x8e ForestInei : QGradient = ... # 0x8f RoyalGarden : QGradient = ... # 0x90 RichMetal : QGradient = ... # 0x91 JuicyCake : QGradient = ... # 0x92 SmartIndigo : QGradient = ... # 0x93 SandStrike : QGradient = ... # 0x94 NorseBeauty : QGradient = ... # 0x95 AquaGuidance : QGradient = ... # 0x96 SunVeggie : QGradient = ... # 0x97 SeaLord : QGradient = ... # 0x98 BlackSea : QGradient = ... # 0x99 GrassShampoo : QGradient = ... # 0x9a LandingAircraft : QGradient = ... # 0x9b WitchDance : QGradient = ... # 0x9c SleeplessNight : QGradient = ... # 0x9d AngelCare : QGradient = ... # 0x9e CrystalRiver : QGradient = ... # 0x9f SoftLipstick : QGradient = ... # 0xa0 SaltMountain : QGradient = ... # 0xa1 PerfectWhite : QGradient = ... # 0xa2 FreshOasis : QGradient = ... # 0xa3 StrictNovember : QGradient = ... # 0xa4 MorningSalad : QGradient = ... # 0xa5 DeepRelief : QGradient = ... # 0xa6 SeaStrike : QGradient = ... # 0xa7 NightCall : QGradient = ... # 0xa8 SupremeSky : QGradient = ... # 0xa9 LightBlue : QGradient = ... # 0xaa MindCrawl : QGradient = ... # 0xab LilyMeadow : QGradient = ... # 0xac SugarLollipop : QGradient = ... # 0xad SweetDessert : QGradient = ... # 0xae MagicRay : QGradient = ... # 0xaf TeenParty : QGradient = ... # 0xb0 FrozenHeat : QGradient = ... # 0xb1 GagarinView : QGradient = ... # 0xb2 FabledSunset : QGradient = ... # 0xb3 PerfectBlue : QGradient = ... # 0xb4 NumPresets : QGradient = ... # 0xb5 class CoordinateMode(object): LogicalMode : QGradient.CoordinateMode = ... # 0x0 StretchToDeviceMode : QGradient.CoordinateMode = ... # 0x1 ObjectBoundingMode : QGradient.CoordinateMode = ... # 0x2 ObjectMode : QGradient.CoordinateMode = ... # 0x3 class InterpolationMode(object): ColorInterpolation : QGradient.InterpolationMode = ... # 0x0 ComponentInterpolation : QGradient.InterpolationMode = ... # 0x1 class Preset(object): WarmFlame : QGradient.Preset = ... # 0x1 NightFade : QGradient.Preset = ... # 0x2 SpringWarmth : QGradient.Preset = ... # 0x3 JuicyPeach : QGradient.Preset = ... # 0x4 YoungPassion : QGradient.Preset = ... # 0x5 LadyLips : QGradient.Preset = ... # 0x6 SunnyMorning : QGradient.Preset = ... # 0x7 RainyAshville : QGradient.Preset = ... # 0x8 FrozenDreams : QGradient.Preset = ... # 0x9 WinterNeva : QGradient.Preset = ... # 0xa DustyGrass : QGradient.Preset = ... # 0xb TemptingAzure : QGradient.Preset = ... # 0xc HeavyRain : QGradient.Preset = ... # 0xd AmyCrisp : QGradient.Preset = ... # 0xe MeanFruit : QGradient.Preset = ... # 0xf DeepBlue : QGradient.Preset = ... # 0x10 RipeMalinka : QGradient.Preset = ... # 0x11 CloudyKnoxville : QGradient.Preset = ... # 0x12 MalibuBeach : QGradient.Preset = ... # 0x13 NewLife : QGradient.Preset = ... # 0x14 TrueSunset : QGradient.Preset = ... # 0x15 MorpheusDen : QGradient.Preset = ... # 0x16 RareWind : QGradient.Preset = ... # 0x17 NearMoon : QGradient.Preset = ... # 0x18 WildApple : QGradient.Preset = ... # 0x19 SaintPetersburg : QGradient.Preset = ... # 0x1a PlumPlate : QGradient.Preset = ... # 0x1c EverlastingSky : QGradient.Preset = ... # 0x1d HappyFisher : QGradient.Preset = ... # 0x1e Blessing : QGradient.Preset = ... # 0x1f SharpeyeEagle : QGradient.Preset = ... # 0x20 LadogaBottom : QGradient.Preset = ... # 0x21 LemonGate : QGradient.Preset = ... # 0x22 ItmeoBranding : QGradient.Preset = ... # 0x23 ZeusMiracle : QGradient.Preset = ... # 0x24 OldHat : QGradient.Preset = ... # 0x25 StarWine : QGradient.Preset = ... # 0x26 HappyAcid : QGradient.Preset = ... # 0x29 AwesomePine : QGradient.Preset = ... # 0x2a NewYork : QGradient.Preset = ... # 0x2b ShyRainbow : QGradient.Preset = ... # 0x2c MixedHopes : QGradient.Preset = ... # 0x2e FlyHigh : QGradient.Preset = ... # 0x2f StrongBliss : QGradient.Preset = ... # 0x30 FreshMilk : QGradient.Preset = ... # 0x31 SnowAgain : QGradient.Preset = ... # 0x32 FebruaryInk : QGradient.Preset = ... # 0x33 KindSteel : QGradient.Preset = ... # 0x34 SoftGrass : QGradient.Preset = ... # 0x35 GrownEarly : QGradient.Preset = ... # 0x36 SharpBlues : QGradient.Preset = ... # 0x37 ShadyWater : QGradient.Preset = ... # 0x38 DirtyBeauty : QGradient.Preset = ... # 0x39 GreatWhale : QGradient.Preset = ... # 0x3a TeenNotebook : QGradient.Preset = ... # 0x3b PoliteRumors : QGradient.Preset = ... # 0x3c SweetPeriod : QGradient.Preset = ... # 0x3d WideMatrix : QGradient.Preset = ... # 0x3e SoftCherish : QGradient.Preset = ... # 0x3f RedSalvation : QGradient.Preset = ... # 0x40 BurningSpring : QGradient.Preset = ... # 0x41 NightParty : QGradient.Preset = ... # 0x42 SkyGlider : QGradient.Preset = ... # 0x43 HeavenPeach : QGradient.Preset = ... # 0x44 PurpleDivision : QGradient.Preset = ... # 0x45 AquaSplash : QGradient.Preset = ... # 0x46 SpikyNaga : QGradient.Preset = ... # 0x48 LoveKiss : QGradient.Preset = ... # 0x49 CleanMirror : QGradient.Preset = ... # 0x4b PremiumDark : QGradient.Preset = ... # 0x4c ColdEvening : QGradient.Preset = ... # 0x4d CochitiLake : QGradient.Preset = ... # 0x4e SummerGames : QGradient.Preset = ... # 0x4f PassionateBed : QGradient.Preset = ... # 0x50 MountainRock : QGradient.Preset = ... # 0x51 DesertHump : QGradient.Preset = ... # 0x52 JungleDay : QGradient.Preset = ... # 0x53 PhoenixStart : QGradient.Preset = ... # 0x54 OctoberSilence : QGradient.Preset = ... # 0x55 FarawayRiver : QGradient.Preset = ... # 0x56 AlchemistLab : QGradient.Preset = ... # 0x57 OverSun : QGradient.Preset = ... # 0x58 PremiumWhite : QGradient.Preset = ... # 0x59 MarsParty : QGradient.Preset = ... # 0x5a EternalConstance : QGradient.Preset = ... # 0x5b JapanBlush : QGradient.Preset = ... # 0x5c SmilingRain : QGradient.Preset = ... # 0x5d CloudyApple : QGradient.Preset = ... # 0x5e BigMango : QGradient.Preset = ... # 0x5f HealthyWater : QGradient.Preset = ... # 0x60 AmourAmour : QGradient.Preset = ... # 0x61 RiskyConcrete : QGradient.Preset = ... # 0x62 StrongStick : QGradient.Preset = ... # 0x63 ViciousStance : QGradient.Preset = ... # 0x64 PaloAlto : QGradient.Preset = ... # 0x65 HappyMemories : QGradient.Preset = ... # 0x66 MidnightBloom : QGradient.Preset = ... # 0x67 Crystalline : QGradient.Preset = ... # 0x68 PartyBliss : QGradient.Preset = ... # 0x6a ConfidentCloud : QGradient.Preset = ... # 0x6b LeCocktail : QGradient.Preset = ... # 0x6c RiverCity : QGradient.Preset = ... # 0x6d FrozenBerry : QGradient.Preset = ... # 0x6e ChildCare : QGradient.Preset = ... # 0x70 FlyingLemon : QGradient.Preset = ... # 0x71 NewRetrowave : QGradient.Preset = ... # 0x72 HiddenJaguar : QGradient.Preset = ... # 0x73 AboveTheSky : QGradient.Preset = ... # 0x74 Nega : QGradient.Preset = ... # 0x75 DenseWater : QGradient.Preset = ... # 0x76 Seashore : QGradient.Preset = ... # 0x78 MarbleWall : QGradient.Preset = ... # 0x79 CheerfulCaramel : QGradient.Preset = ... # 0x7a NightSky : QGradient.Preset = ... # 0x7b MagicLake : QGradient.Preset = ... # 0x7c YoungGrass : QGradient.Preset = ... # 0x7d ColorfulPeach : QGradient.Preset = ... # 0x7e GentleCare : QGradient.Preset = ... # 0x7f PlumBath : QGradient.Preset = ... # 0x80 HappyUnicorn : QGradient.Preset = ... # 0x81 AfricanField : QGradient.Preset = ... # 0x83 SolidStone : QGradient.Preset = ... # 0x84 OrangeJuice : QGradient.Preset = ... # 0x85 GlassWater : QGradient.Preset = ... # 0x86 NorthMiracle : QGradient.Preset = ... # 0x88 FruitBlend : QGradient.Preset = ... # 0x89 MillenniumPine : QGradient.Preset = ... # 0x8a HighFlight : QGradient.Preset = ... # 0x8b MoleHall : QGradient.Preset = ... # 0x8c SpaceShift : QGradient.Preset = ... # 0x8e ForestInei : QGradient.Preset = ... # 0x8f RoyalGarden : QGradient.Preset = ... # 0x90 RichMetal : QGradient.Preset = ... # 0x91 JuicyCake : QGradient.Preset = ... # 0x92 SmartIndigo : QGradient.Preset = ... # 0x93 SandStrike : QGradient.Preset = ... # 0x94 NorseBeauty : QGradient.Preset = ... # 0x95 AquaGuidance : QGradient.Preset = ... # 0x96 SunVeggie : QGradient.Preset = ... # 0x97 SeaLord : QGradient.Preset = ... # 0x98 BlackSea : QGradient.Preset = ... # 0x99 GrassShampoo : QGradient.Preset = ... # 0x9a LandingAircraft : QGradient.Preset = ... # 0x9b WitchDance : QGradient.Preset = ... # 0x9c SleeplessNight : QGradient.Preset = ... # 0x9d AngelCare : QGradient.Preset = ... # 0x9e CrystalRiver : QGradient.Preset = ... # 0x9f SoftLipstick : QGradient.Preset = ... # 0xa0 SaltMountain : QGradient.Preset = ... # 0xa1 PerfectWhite : QGradient.Preset = ... # 0xa2 FreshOasis : QGradient.Preset = ... # 0xa3 StrictNovember : QGradient.Preset = ... # 0xa4 MorningSalad : QGradient.Preset = ... # 0xa5 DeepRelief : QGradient.Preset = ... # 0xa6 SeaStrike : QGradient.Preset = ... # 0xa7 NightCall : QGradient.Preset = ... # 0xa8 SupremeSky : QGradient.Preset = ... # 0xa9 LightBlue : QGradient.Preset = ... # 0xaa MindCrawl : QGradient.Preset = ... # 0xab LilyMeadow : QGradient.Preset = ... # 0xac SugarLollipop : QGradient.Preset = ... # 0xad SweetDessert : QGradient.Preset = ... # 0xae MagicRay : QGradient.Preset = ... # 0xaf TeenParty : QGradient.Preset = ... # 0xb0 FrozenHeat : QGradient.Preset = ... # 0xb1 GagarinView : QGradient.Preset = ... # 0xb2 FabledSunset : QGradient.Preset = ... # 0xb3 PerfectBlue : QGradient.Preset = ... # 0xb4 NumPresets : QGradient.Preset = ... # 0xb5 class Spread(object): PadSpread : QGradient.Spread = ... # 0x0 ReflectSpread : QGradient.Spread = ... # 0x1 RepeatSpread : QGradient.Spread = ... # 0x2 class Type(object): LinearGradient : QGradient.Type = ... # 0x0 RadialGradient : QGradient.Type = ... # 0x1 ConicalGradient : QGradient.Type = ... # 0x2 NoGradient : QGradient.Type = ... # 0x3 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QGradient:PySide2.QtGui.QGradient) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QGradient.Preset) -> None: ... @staticmethod def __copy__() -> None: ... def coordinateMode(self) -> PySide2.QtGui.QGradient.CoordinateMode: ... def interpolationMode(self) -> PySide2.QtGui.QGradient.InterpolationMode: ... def setColorAt(self, pos:float, color:PySide2.QtGui.QColor) -> None: ... def setCoordinateMode(self, mode:PySide2.QtGui.QGradient.CoordinateMode) -> None: ... def setInterpolationMode(self, mode:PySide2.QtGui.QGradient.InterpolationMode) -> None: ... def setSpread(self, spread:PySide2.QtGui.QGradient.Spread) -> None: ... def setStops(self, stops:typing.List) -> None: ... def spread(self) -> PySide2.QtGui.QGradient.Spread: ... def stops(self) -> typing.List: ... def type(self) -> PySide2.QtGui.QGradient.Type: ... class QGuiApplication(PySide2.QtCore.QCoreApplication): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, arg__1:typing.Sequence) -> None: ... @staticmethod def allWindows() -> typing.List: ... @staticmethod def applicationDisplayName() -> str: ... @staticmethod def applicationState() -> PySide2.QtCore.Qt.ApplicationState: ... @staticmethod def changeOverrideCursor(arg__1:PySide2.QtGui.QCursor) -> None: ... @staticmethod def clipboard() -> PySide2.QtGui.QClipboard: ... @staticmethod def desktopFileName() -> str: ... @staticmethod def desktopSettingsAware() -> bool: ... def devicePixelRatio(self) -> float: ... def event(self, arg__1:PySide2.QtCore.QEvent) -> bool: ... @staticmethod def exec_() -> int: ... @staticmethod def focusObject() -> PySide2.QtCore.QObject: ... @staticmethod def focusWindow() -> PySide2.QtGui.QWindow: ... @staticmethod def font() -> PySide2.QtGui.QFont: ... @staticmethod def highDpiScaleFactorRoundingPolicy() -> PySide2.QtCore.Qt.HighDpiScaleFactorRoundingPolicy: ... @staticmethod def inputMethod() -> PySide2.QtGui.QInputMethod: ... @staticmethod def isFallbackSessionManagementEnabled() -> bool: ... @staticmethod def isLeftToRight() -> bool: ... @staticmethod def isRightToLeft() -> bool: ... def isSavingSession(self) -> bool: ... def isSessionRestored(self) -> bool: ... @staticmethod def keyboardModifiers() -> PySide2.QtCore.Qt.KeyboardModifiers: ... @staticmethod def layoutDirection() -> PySide2.QtCore.Qt.LayoutDirection: ... @staticmethod def modalWindow() -> PySide2.QtGui.QWindow: ... @staticmethod def mouseButtons() -> PySide2.QtCore.Qt.MouseButtons: ... def notify(self, arg__1:PySide2.QtCore.QObject, arg__2:PySide2.QtCore.QEvent) -> bool: ... @staticmethod def overrideCursor() -> PySide2.QtGui.QCursor: ... @staticmethod def palette() -> PySide2.QtGui.QPalette: ... @staticmethod def platformName() -> str: ... @staticmethod def primaryScreen() -> PySide2.QtGui.QScreen: ... @staticmethod def queryKeyboardModifiers() -> PySide2.QtCore.Qt.KeyboardModifiers: ... @staticmethod def quitOnLastWindowClosed() -> bool: ... @staticmethod def restoreOverrideCursor() -> None: ... @staticmethod def screenAt(point:PySide2.QtCore.QPoint) -> PySide2.QtGui.QScreen: ... @staticmethod def screens() -> typing.List: ... def sessionId(self) -> str: ... def sessionKey(self) -> str: ... @staticmethod def setApplicationDisplayName(name:str) -> None: ... @staticmethod def setDesktopFileName(name:str) -> None: ... @staticmethod def setDesktopSettingsAware(on:bool) -> None: ... @staticmethod def setFallbackSessionManagementEnabled(arg__1:bool) -> None: ... @staticmethod def setFont(arg__1:PySide2.QtGui.QFont) -> None: ... @staticmethod def setHighDpiScaleFactorRoundingPolicy(policy:PySide2.QtCore.Qt.HighDpiScaleFactorRoundingPolicy) -> None: ... @staticmethod def setLayoutDirection(direction:PySide2.QtCore.Qt.LayoutDirection) -> None: ... @staticmethod def setOverrideCursor(arg__1:PySide2.QtGui.QCursor) -> None: ... @staticmethod def setPalette(pal:PySide2.QtGui.QPalette) -> None: ... @staticmethod def setQuitOnLastWindowClosed(quit:bool) -> None: ... @staticmethod def setWindowIcon(icon:PySide2.QtGui.QIcon) -> None: ... @staticmethod def styleHints() -> PySide2.QtGui.QStyleHints: ... @staticmethod def sync() -> None: ... @staticmethod def topLevelAt(pos:PySide2.QtCore.QPoint) -> PySide2.QtGui.QWindow: ... @staticmethod def topLevelWindows() -> typing.List: ... @staticmethod def windowIcon() -> PySide2.QtGui.QIcon: ... class QHelpEvent(PySide2.QtCore.QEvent): def __init__(self, type:PySide2.QtCore.QEvent.Type, pos:PySide2.QtCore.QPoint, globalPos:PySide2.QtCore.QPoint) -> None: ... def globalPos(self) -> PySide2.QtCore.QPoint: ... def globalX(self) -> int: ... def globalY(self) -> int: ... def pos(self) -> PySide2.QtCore.QPoint: ... def x(self) -> int: ... def y(self) -> int: ... class QHideEvent(PySide2.QtCore.QEvent): def __init__(self) -> None: ... class QHoverEvent(PySide2.QtGui.QInputEvent): def __init__(self, type:PySide2.QtCore.QEvent.Type, pos:PySide2.QtCore.QPointF, oldPos:PySide2.QtCore.QPointF, modifiers:PySide2.QtCore.Qt.KeyboardModifiers=...) -> None: ... def oldPos(self) -> PySide2.QtCore.QPoint: ... def oldPosF(self) -> PySide2.QtCore.QPointF: ... def pos(self) -> PySide2.QtCore.QPoint: ... def posF(self) -> PySide2.QtCore.QPointF: ... class QIcon(Shiboken.Object): Normal : QIcon = ... # 0x0 On : QIcon = ... # 0x0 Disabled : QIcon = ... # 0x1 Off : QIcon = ... # 0x1 Active : QIcon = ... # 0x2 Selected : QIcon = ... # 0x3 class Mode(object): Normal : QIcon.Mode = ... # 0x0 Disabled : QIcon.Mode = ... # 0x1 Active : QIcon.Mode = ... # 0x2 Selected : QIcon.Mode = ... # 0x3 class State(object): On : QIcon.State = ... # 0x0 Off : QIcon.State = ... # 0x1 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, engine:PySide2.QtGui.QIconEngine) -> None: ... @typing.overload def __init__(self, fileName:str) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QIcon) -> None: ... @typing.overload def __init__(self, pixmap:PySide2.QtGui.QPixmap) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def actualSize(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtCore.QSize: ... @typing.overload def actualSize(self, window:PySide2.QtGui.QWindow, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtCore.QSize: ... def addFile(self, fileName:str, size:PySide2.QtCore.QSize=..., mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> None: ... def addPixmap(self, pixmap:PySide2.QtGui.QPixmap, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> None: ... def availableSizes(self, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> typing.List: ... def cacheKey(self) -> int: ... @staticmethod def fallbackSearchPaths() -> typing.List: ... @staticmethod def fallbackThemeName() -> str: ... @typing.overload @staticmethod def fromTheme(name:str) -> PySide2.QtGui.QIcon: ... @typing.overload @staticmethod def fromTheme(name:str, fallback:PySide2.QtGui.QIcon) -> PySide2.QtGui.QIcon: ... @staticmethod def hasThemeIcon(name:str) -> bool: ... def isMask(self) -> bool: ... def isNull(self) -> bool: ... def name(self) -> str: ... @typing.overload def paint(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRect, alignment:PySide2.QtCore.Qt.Alignment=..., mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> None: ... @typing.overload def paint(self, painter:PySide2.QtGui.QPainter, x:int, y:int, w:int, h:int, alignment:PySide2.QtCore.Qt.Alignment=..., mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> None: ... @typing.overload def pixmap(self, extent:int, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def pixmap(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def pixmap(self, w:int, h:int, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def pixmap(self, window:PySide2.QtGui.QWindow, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> PySide2.QtGui.QPixmap: ... @staticmethod def setFallbackSearchPaths(paths:typing.Sequence) -> None: ... @staticmethod def setFallbackThemeName(name:str) -> None: ... def setIsMask(self, isMask:bool) -> None: ... @staticmethod def setThemeName(path:str) -> None: ... @staticmethod def setThemeSearchPaths(searchpath:typing.Sequence) -> None: ... def swap(self, other:PySide2.QtGui.QIcon) -> None: ... @staticmethod def themeName() -> str: ... @staticmethod def themeSearchPaths() -> typing.List: ... class QIconDragEvent(PySide2.QtCore.QEvent): def __init__(self) -> None: ... class QIconEngine(Shiboken.Object): AvailableSizesHook : QIconEngine = ... # 0x1 IconNameHook : QIconEngine = ... # 0x2 IsNullHook : QIconEngine = ... # 0x3 ScaledPixmapHook : QIconEngine = ... # 0x4 class AvailableSizesArgument(Shiboken.Object): def __init__(self) -> None: ... class IconEngineHook(object): AvailableSizesHook : QIconEngine.IconEngineHook = ... # 0x1 IconNameHook : QIconEngine.IconEngineHook = ... # 0x2 IsNullHook : QIconEngine.IconEngineHook = ... # 0x3 ScaledPixmapHook : QIconEngine.IconEngineHook = ... # 0x4 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QIconEngine) -> None: ... def actualSize(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> PySide2.QtCore.QSize: ... def addFile(self, fileName:str, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> None: ... def addPixmap(self, pixmap:PySide2.QtGui.QPixmap, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> None: ... def availableSizes(self, mode:PySide2.QtGui.QIcon.Mode=..., state:PySide2.QtGui.QIcon.State=...) -> typing.List: ... def clone(self) -> PySide2.QtGui.QIconEngine: ... def iconName(self) -> str: ... def isNull(self) -> bool: ... def key(self) -> str: ... def paint(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRect, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> None: ... def pixmap(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State) -> PySide2.QtGui.QPixmap: ... def read(self, in_:PySide2.QtCore.QDataStream) -> bool: ... def scaledPixmap(self, size:PySide2.QtCore.QSize, mode:PySide2.QtGui.QIcon.Mode, state:PySide2.QtGui.QIcon.State, scale:float) -> PySide2.QtGui.QPixmap: ... def write(self, out:PySide2.QtCore.QDataStream) -> bool: ... class QImage(PySide2.QtGui.QPaintDevice): Format_Invalid : QImage = ... # 0x0 InvertRgb : QImage = ... # 0x0 Format_Mono : QImage = ... # 0x1 InvertRgba : QImage = ... # 0x1 Format_MonoLSB : QImage = ... # 0x2 Format_Indexed8 : QImage = ... # 0x3 Format_RGB32 : QImage = ... # 0x4 Format_ARGB32 : QImage = ... # 0x5 Format_ARGB32_Premultiplied: QImage = ... # 0x6 Format_RGB16 : QImage = ... # 0x7 Format_ARGB8565_Premultiplied: QImage = ... # 0x8 Format_RGB666 : QImage = ... # 0x9 Format_ARGB6666_Premultiplied: QImage = ... # 0xa Format_RGB555 : QImage = ... # 0xb Format_ARGB8555_Premultiplied: QImage = ... # 0xc Format_RGB888 : QImage = ... # 0xd Format_RGB444 : QImage = ... # 0xe Format_ARGB4444_Premultiplied: QImage = ... # 0xf Format_RGBX8888 : QImage = ... # 0x10 Format_RGBA8888 : QImage = ... # 0x11 Format_RGBA8888_Premultiplied: QImage = ... # 0x12 Format_BGR30 : QImage = ... # 0x13 Format_A2BGR30_Premultiplied: QImage = ... # 0x14 Format_RGB30 : QImage = ... # 0x15 Format_A2RGB30_Premultiplied: QImage = ... # 0x16 Format_Alpha8 : QImage = ... # 0x17 Format_Grayscale8 : QImage = ... # 0x18 Format_RGBX64 : QImage = ... # 0x19 Format_RGBA64 : QImage = ... # 0x1a Format_RGBA64_Premultiplied: QImage = ... # 0x1b Format_Grayscale16 : QImage = ... # 0x1c Format_BGR888 : QImage = ... # 0x1d NImageFormats : QImage = ... # 0x1e class Format(object): Format_Invalid : QImage.Format = ... # 0x0 Format_Mono : QImage.Format = ... # 0x1 Format_MonoLSB : QImage.Format = ... # 0x2 Format_Indexed8 : QImage.Format = ... # 0x3 Format_RGB32 : QImage.Format = ... # 0x4 Format_ARGB32 : QImage.Format = ... # 0x5 Format_ARGB32_Premultiplied: QImage.Format = ... # 0x6 Format_RGB16 : QImage.Format = ... # 0x7 Format_ARGB8565_Premultiplied: QImage.Format = ... # 0x8 Format_RGB666 : QImage.Format = ... # 0x9 Format_ARGB6666_Premultiplied: QImage.Format = ... # 0xa Format_RGB555 : QImage.Format = ... # 0xb Format_ARGB8555_Premultiplied: QImage.Format = ... # 0xc Format_RGB888 : QImage.Format = ... # 0xd Format_RGB444 : QImage.Format = ... # 0xe Format_ARGB4444_Premultiplied: QImage.Format = ... # 0xf Format_RGBX8888 : QImage.Format = ... # 0x10 Format_RGBA8888 : QImage.Format = ... # 0x11 Format_RGBA8888_Premultiplied: QImage.Format = ... # 0x12 Format_BGR30 : QImage.Format = ... # 0x13 Format_A2BGR30_Premultiplied: QImage.Format = ... # 0x14 Format_RGB30 : QImage.Format = ... # 0x15 Format_A2RGB30_Premultiplied: QImage.Format = ... # 0x16 Format_Alpha8 : QImage.Format = ... # 0x17 Format_Grayscale8 : QImage.Format = ... # 0x18 Format_RGBX64 : QImage.Format = ... # 0x19 Format_RGBA64 : QImage.Format = ... # 0x1a Format_RGBA64_Premultiplied: QImage.Format = ... # 0x1b Format_Grayscale16 : QImage.Format = ... # 0x1c Format_BGR888 : QImage.Format = ... # 0x1d NImageFormats : QImage.Format = ... # 0x1e class InvertMode(object): InvertRgb : QImage.InvertMode = ... # 0x0 InvertRgba : QImage.InvertMode = ... # 0x1 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QImage) -> None: ... @typing.overload def __init__(self, arg__1:str, arg__2:int, arg__3:int, arg__4:PySide2.QtGui.QImage.Format) -> None: ... @typing.overload def __init__(self, arg__1:str, arg__2:int, arg__3:int, arg__4:int, arg__5:PySide2.QtGui.QImage.Format) -> None: ... @typing.overload def __init__(self, data:bytes, width:int, height:int, bytesPerLine:int, format:PySide2.QtGui.QImage.Format, cleanupFunction:typing.Optional[typing.Callable]=..., cleanupInfo:typing.Optional[int]=...) -> None: ... @typing.overload def __init__(self, data:bytes, width:int, height:int, format:PySide2.QtGui.QImage.Format, cleanupFunction:typing.Optional[typing.Callable]=..., cleanupInfo:typing.Optional[int]=...) -> None: ... @typing.overload def __init__(self, fileName:str, format:typing.Optional[bytes]=...) -> None: ... @typing.overload def __init__(self, size:PySide2.QtCore.QSize, format:PySide2.QtGui.QImage.Format) -> None: ... @typing.overload def __init__(self, width:int, height:int, format:PySide2.QtGui.QImage.Format) -> None: ... @typing.overload def __init__(self, xpm:typing.Sequence) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def allGray(self) -> bool: ... def alphaChannel(self) -> PySide2.QtGui.QImage: ... def bitPlaneCount(self) -> int: ... def bits(self) -> bytes: ... def byteCount(self) -> int: ... def bytesPerLine(self) -> int: ... def cacheKey(self) -> int: ... def color(self, i:int) -> int: ... def colorCount(self) -> int: ... def colorSpace(self) -> PySide2.QtGui.QColorSpace: ... def colorTable(self) -> typing.List: ... def constBits(self) -> bytes: ... def constScanLine(self, arg__1:int) -> bytes: ... def convertTo(self, f:PySide2.QtGui.QImage.Format, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ... def convertToColorSpace(self, arg__1:PySide2.QtGui.QColorSpace) -> None: ... @typing.overload def convertToFormat(self, f:PySide2.QtGui.QImage.Format, colorTable:typing.List, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QImage: ... @typing.overload def convertToFormat(self, f:PySide2.QtGui.QImage.Format, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QImage: ... def convertToFormat_helper(self, format:PySide2.QtGui.QImage.Format, flags:PySide2.QtCore.Qt.ImageConversionFlags) -> PySide2.QtGui.QImage: ... def convertToFormat_inplace(self, format:PySide2.QtGui.QImage.Format, flags:PySide2.QtCore.Qt.ImageConversionFlags) -> bool: ... def convertedToColorSpace(self, arg__1:PySide2.QtGui.QColorSpace) -> PySide2.QtGui.QImage: ... @typing.overload def copy(self, rect:PySide2.QtCore.QRect=...) -> PySide2.QtGui.QImage: ... @typing.overload def copy(self, x:int, y:int, w:int, h:int) -> PySide2.QtGui.QImage: ... def createAlphaMask(self, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QImage: ... def createHeuristicMask(self, clipTight:bool=...) -> PySide2.QtGui.QImage: ... def createMaskFromColor(self, color:int, mode:PySide2.QtCore.Qt.MaskMode=...) -> PySide2.QtGui.QImage: ... def depth(self) -> int: ... def devType(self) -> int: ... def devicePixelRatio(self) -> float: ... def dotsPerMeterX(self) -> int: ... def dotsPerMeterY(self) -> int: ... @typing.overload def fill(self, color:PySide2.QtCore.Qt.GlobalColor) -> None: ... @typing.overload def fill(self, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def fill(self, pixel:int) -> None: ... def format(self) -> PySide2.QtGui.QImage.Format: ... @staticmethod def fromData(data:PySide2.QtCore.QByteArray, format:typing.Optional[bytes]=...) -> PySide2.QtGui.QImage: ... def hasAlphaChannel(self) -> bool: ... def height(self) -> int: ... def invertPixels(self, mode:PySide2.QtGui.QImage.InvertMode=...) -> None: ... def isGrayscale(self) -> bool: ... def isNull(self) -> bool: ... @typing.overload def load(self, device:PySide2.QtCore.QIODevice, format:bytes) -> bool: ... @typing.overload def load(self, fileName:str, format:typing.Optional[bytes]=...) -> bool: ... def loadFromData(self, data:PySide2.QtCore.QByteArray, aformat:typing.Optional[bytes]=...) -> bool: ... def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ... def mirrored(self, horizontally:bool=..., vertically:bool=...) -> PySide2.QtGui.QImage: ... def mirrored_helper(self, horizontal:bool, vertical:bool) -> PySide2.QtGui.QImage: ... def mirrored_inplace(self, horizontal:bool, vertical:bool) -> None: ... def offset(self) -> PySide2.QtCore.QPoint: ... def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ... @typing.overload def pixel(self, pt:PySide2.QtCore.QPoint) -> int: ... @typing.overload def pixel(self, x:int, y:int) -> int: ... @typing.overload def pixelColor(self, pt:PySide2.QtCore.QPoint) -> PySide2.QtGui.QColor: ... @typing.overload def pixelColor(self, x:int, y:int) -> PySide2.QtGui.QColor: ... def pixelFormat(self) -> PySide2.QtGui.QPixelFormat: ... @typing.overload def pixelIndex(self, pt:PySide2.QtCore.QPoint) -> int: ... @typing.overload def pixelIndex(self, x:int, y:int) -> int: ... def rect(self) -> PySide2.QtCore.QRect: ... def reinterpretAsFormat(self, f:PySide2.QtGui.QImage.Format) -> bool: ... def rgbSwapped(self) -> PySide2.QtGui.QImage: ... def rgbSwapped_helper(self) -> PySide2.QtGui.QImage: ... def rgbSwapped_inplace(self) -> None: ... @typing.overload def save(self, device:PySide2.QtCore.QIODevice, format:typing.Optional[bytes]=..., quality:int=...) -> bool: ... @typing.overload def save(self, fileName:str, format:typing.Optional[bytes]=..., quality:int=...) -> bool: ... @typing.overload def scaled(self, s:PySide2.QtCore.QSize, aspectMode:PySide2.QtCore.Qt.AspectRatioMode=..., mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ... @typing.overload def scaled(self, w:int, h:int, aspectMode:PySide2.QtCore.Qt.AspectRatioMode=..., mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ... def scaledToHeight(self, h:int, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ... def scaledToWidth(self, w:int, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ... def scanLine(self, arg__1:int) -> bytes: ... def setAlphaChannel(self, alphaChannel:PySide2.QtGui.QImage) -> None: ... def setColor(self, i:int, c:int) -> None: ... def setColorCount(self, arg__1:int) -> None: ... def setColorSpace(self, arg__1:PySide2.QtGui.QColorSpace) -> None: ... def setColorTable(self, colors:typing.List) -> None: ... def setDevicePixelRatio(self, scaleFactor:float) -> None: ... def setDotsPerMeterX(self, arg__1:int) -> None: ... def setDotsPerMeterY(self, arg__1:int) -> None: ... def setOffset(self, arg__1:PySide2.QtCore.QPoint) -> None: ... @typing.overload def setPixel(self, pt:PySide2.QtCore.QPoint, index_or_rgb:int) -> None: ... @typing.overload def setPixel(self, x:int, y:int, index_or_rgb:int) -> None: ... @typing.overload def setPixelColor(self, pt:PySide2.QtCore.QPoint, c:PySide2.QtGui.QColor) -> None: ... @typing.overload def setPixelColor(self, x:int, y:int, c:PySide2.QtGui.QColor) -> None: ... def setText(self, key:str, value:str) -> None: ... def size(self) -> PySide2.QtCore.QSize: ... def sizeInBytes(self) -> int: ... def smoothScaled(self, w:int, h:int) -> PySide2.QtGui.QImage: ... def swap(self, other:PySide2.QtGui.QImage) -> None: ... def text(self, key:str=...) -> str: ... def textKeys(self) -> typing.List: ... @staticmethod def toImageFormat(format:PySide2.QtGui.QPixelFormat) -> PySide2.QtGui.QImage.Format: ... @staticmethod def toPixelFormat(format:PySide2.QtGui.QImage.Format) -> PySide2.QtGui.QPixelFormat: ... @typing.overload def transformed(self, matrix:PySide2.QtGui.QMatrix, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ... @typing.overload def transformed(self, matrix:PySide2.QtGui.QTransform, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QImage: ... @typing.overload @staticmethod def trueMatrix(arg__1:PySide2.QtGui.QMatrix, w:int, h:int) -> PySide2.QtGui.QMatrix: ... @typing.overload @staticmethod def trueMatrix(arg__1:PySide2.QtGui.QTransform, w:int, h:int) -> PySide2.QtGui.QTransform: ... @typing.overload def valid(self, pt:PySide2.QtCore.QPoint) -> bool: ... @typing.overload def valid(self, x:int, y:int) -> bool: ... def width(self) -> int: ... class QImageIOHandler(Shiboken.Object): Size : QImageIOHandler = ... # 0x0 TransformationNone : QImageIOHandler = ... # 0x0 ClipRect : QImageIOHandler = ... # 0x1 TransformationMirror : QImageIOHandler = ... # 0x1 Description : QImageIOHandler = ... # 0x2 TransformationFlip : QImageIOHandler = ... # 0x2 ScaledClipRect : QImageIOHandler = ... # 0x3 TransformationRotate180 : QImageIOHandler = ... # 0x3 ScaledSize : QImageIOHandler = ... # 0x4 TransformationRotate90 : QImageIOHandler = ... # 0x4 CompressionRatio : QImageIOHandler = ... # 0x5 TransformationMirrorAndRotate90: QImageIOHandler = ... # 0x5 Gamma : QImageIOHandler = ... # 0x6 TransformationFlipAndRotate90: QImageIOHandler = ... # 0x6 Quality : QImageIOHandler = ... # 0x7 TransformationRotate270 : QImageIOHandler = ... # 0x7 Name : QImageIOHandler = ... # 0x8 SubType : QImageIOHandler = ... # 0x9 IncrementalReading : QImageIOHandler = ... # 0xa Endianness : QImageIOHandler = ... # 0xb Animation : QImageIOHandler = ... # 0xc BackgroundColor : QImageIOHandler = ... # 0xd ImageFormat : QImageIOHandler = ... # 0xe SupportedSubTypes : QImageIOHandler = ... # 0xf OptimizedWrite : QImageIOHandler = ... # 0x10 ProgressiveScanWrite : QImageIOHandler = ... # 0x11 ImageTransformation : QImageIOHandler = ... # 0x12 TransformedByDefault : QImageIOHandler = ... # 0x13 class ImageOption(object): Size : QImageIOHandler.ImageOption = ... # 0x0 ClipRect : QImageIOHandler.ImageOption = ... # 0x1 Description : QImageIOHandler.ImageOption = ... # 0x2 ScaledClipRect : QImageIOHandler.ImageOption = ... # 0x3 ScaledSize : QImageIOHandler.ImageOption = ... # 0x4 CompressionRatio : QImageIOHandler.ImageOption = ... # 0x5 Gamma : QImageIOHandler.ImageOption = ... # 0x6 Quality : QImageIOHandler.ImageOption = ... # 0x7 Name : QImageIOHandler.ImageOption = ... # 0x8 SubType : QImageIOHandler.ImageOption = ... # 0x9 IncrementalReading : QImageIOHandler.ImageOption = ... # 0xa Endianness : QImageIOHandler.ImageOption = ... # 0xb Animation : QImageIOHandler.ImageOption = ... # 0xc BackgroundColor : QImageIOHandler.ImageOption = ... # 0xd ImageFormat : QImageIOHandler.ImageOption = ... # 0xe SupportedSubTypes : QImageIOHandler.ImageOption = ... # 0xf OptimizedWrite : QImageIOHandler.ImageOption = ... # 0x10 ProgressiveScanWrite : QImageIOHandler.ImageOption = ... # 0x11 ImageTransformation : QImageIOHandler.ImageOption = ... # 0x12 TransformedByDefault : QImageIOHandler.ImageOption = ... # 0x13 class Transformation(object): TransformationNone : QImageIOHandler.Transformation = ... # 0x0 TransformationMirror : QImageIOHandler.Transformation = ... # 0x1 TransformationFlip : QImageIOHandler.Transformation = ... # 0x2 TransformationRotate180 : QImageIOHandler.Transformation = ... # 0x3 TransformationRotate90 : QImageIOHandler.Transformation = ... # 0x4 TransformationMirrorAndRotate90: QImageIOHandler.Transformation = ... # 0x5 TransformationFlipAndRotate90: QImageIOHandler.Transformation = ... # 0x6 TransformationRotate270 : QImageIOHandler.Transformation = ... # 0x7 class Transformations(object): ... def __init__(self) -> None: ... def canRead(self) -> bool: ... def currentImageNumber(self) -> int: ... def currentImageRect(self) -> PySide2.QtCore.QRect: ... def device(self) -> PySide2.QtCore.QIODevice: ... def format(self) -> PySide2.QtCore.QByteArray: ... def imageCount(self) -> int: ... def jumpToImage(self, imageNumber:int) -> bool: ... def jumpToNextImage(self) -> bool: ... def loopCount(self) -> int: ... def name(self) -> PySide2.QtCore.QByteArray: ... def nextImageDelay(self) -> int: ... def option(self, option:PySide2.QtGui.QImageIOHandler.ImageOption) -> typing.Any: ... def read(self, image:PySide2.QtGui.QImage) -> bool: ... def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ... def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ... def setOption(self, option:PySide2.QtGui.QImageIOHandler.ImageOption, value:typing.Any) -> None: ... def supportsOption(self, option:PySide2.QtGui.QImageIOHandler.ImageOption) -> bool: ... def write(self, image:PySide2.QtGui.QImage) -> bool: ... class QImageReader(Shiboken.Object): UnknownError : QImageReader = ... # 0x0 FileNotFoundError : QImageReader = ... # 0x1 DeviceError : QImageReader = ... # 0x2 UnsupportedFormatError : QImageReader = ... # 0x3 InvalidDataError : QImageReader = ... # 0x4 class ImageReaderError(object): UnknownError : QImageReader.ImageReaderError = ... # 0x0 FileNotFoundError : QImageReader.ImageReaderError = ... # 0x1 DeviceError : QImageReader.ImageReaderError = ... # 0x2 UnsupportedFormatError : QImageReader.ImageReaderError = ... # 0x3 InvalidDataError : QImageReader.ImageReaderError = ... # 0x4 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, device:PySide2.QtCore.QIODevice, format:PySide2.QtCore.QByteArray=...) -> None: ... @typing.overload def __init__(self, fileName:str, format:PySide2.QtCore.QByteArray=...) -> None: ... def autoDetectImageFormat(self) -> bool: ... def autoTransform(self) -> bool: ... def backgroundColor(self) -> PySide2.QtGui.QColor: ... def canRead(self) -> bool: ... def clipRect(self) -> PySide2.QtCore.QRect: ... def currentImageNumber(self) -> int: ... def currentImageRect(self) -> PySide2.QtCore.QRect: ... def decideFormatFromContent(self) -> bool: ... def device(self) -> PySide2.QtCore.QIODevice: ... def error(self) -> PySide2.QtGui.QImageReader.ImageReaderError: ... def errorString(self) -> str: ... def fileName(self) -> str: ... def format(self) -> PySide2.QtCore.QByteArray: ... def gamma(self) -> float: ... def imageCount(self) -> int: ... @typing.overload @staticmethod def imageFormat(device:PySide2.QtCore.QIODevice) -> PySide2.QtCore.QByteArray: ... @typing.overload @staticmethod def imageFormat(fileName:str) -> PySide2.QtCore.QByteArray: ... @typing.overload def imageFormat(self) -> PySide2.QtGui.QImage.Format: ... @staticmethod def imageFormatsForMimeType(mimeType:PySide2.QtCore.QByteArray) -> typing.List: ... def jumpToImage(self, imageNumber:int) -> bool: ... def jumpToNextImage(self) -> bool: ... def loopCount(self) -> int: ... def nextImageDelay(self) -> int: ... def quality(self) -> int: ... def read(self) -> PySide2.QtGui.QImage: ... def scaledClipRect(self) -> PySide2.QtCore.QRect: ... def scaledSize(self) -> PySide2.QtCore.QSize: ... def setAutoDetectImageFormat(self, enabled:bool) -> None: ... def setAutoTransform(self, enabled:bool) -> None: ... def setBackgroundColor(self, color:PySide2.QtGui.QColor) -> None: ... def setClipRect(self, rect:PySide2.QtCore.QRect) -> None: ... def setDecideFormatFromContent(self, ignored:bool) -> None: ... def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ... def setFileName(self, fileName:str) -> None: ... def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ... def setGamma(self, gamma:float) -> None: ... def setQuality(self, quality:int) -> None: ... def setScaledClipRect(self, rect:PySide2.QtCore.QRect) -> None: ... def setScaledSize(self, size:PySide2.QtCore.QSize) -> None: ... def size(self) -> PySide2.QtCore.QSize: ... def subType(self) -> PySide2.QtCore.QByteArray: ... @staticmethod def supportedImageFormats() -> typing.List: ... @staticmethod def supportedMimeTypes() -> typing.List: ... def supportedSubTypes(self) -> typing.List: ... def supportsAnimation(self) -> bool: ... def supportsOption(self, option:PySide2.QtGui.QImageIOHandler.ImageOption) -> bool: ... def text(self, key:str) -> str: ... def textKeys(self) -> typing.List: ... def transformation(self) -> PySide2.QtGui.QImageIOHandler.Transformations: ... class QImageWriter(Shiboken.Object): UnknownError : QImageWriter = ... # 0x0 DeviceError : QImageWriter = ... # 0x1 UnsupportedFormatError : QImageWriter = ... # 0x2 InvalidImageError : QImageWriter = ... # 0x3 class ImageWriterError(object): UnknownError : QImageWriter.ImageWriterError = ... # 0x0 DeviceError : QImageWriter.ImageWriterError = ... # 0x1 UnsupportedFormatError : QImageWriter.ImageWriterError = ... # 0x2 InvalidImageError : QImageWriter.ImageWriterError = ... # 0x3 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, device:PySide2.QtCore.QIODevice, format:PySide2.QtCore.QByteArray) -> None: ... @typing.overload def __init__(self, fileName:str, format:PySide2.QtCore.QByteArray=...) -> None: ... def canWrite(self) -> bool: ... def compression(self) -> int: ... def description(self) -> str: ... def device(self) -> PySide2.QtCore.QIODevice: ... def error(self) -> PySide2.QtGui.QImageWriter.ImageWriterError: ... def errorString(self) -> str: ... def fileName(self) -> str: ... def format(self) -> PySide2.QtCore.QByteArray: ... def gamma(self) -> float: ... @staticmethod def imageFormatsForMimeType(mimeType:PySide2.QtCore.QByteArray) -> typing.List: ... def optimizedWrite(self) -> bool: ... def progressiveScanWrite(self) -> bool: ... def quality(self) -> int: ... def setCompression(self, compression:int) -> None: ... def setDescription(self, description:str) -> None: ... def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ... def setFileName(self, fileName:str) -> None: ... def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ... def setGamma(self, gamma:float) -> None: ... def setOptimizedWrite(self, optimize:bool) -> None: ... def setProgressiveScanWrite(self, progressive:bool) -> None: ... def setQuality(self, quality:int) -> None: ... def setSubType(self, type:PySide2.QtCore.QByteArray) -> None: ... def setText(self, key:str, text:str) -> None: ... def setTransformation(self, orientation:PySide2.QtGui.QImageIOHandler.Transformations) -> None: ... def subType(self) -> PySide2.QtCore.QByteArray: ... @staticmethod def supportedImageFormats() -> typing.List: ... @staticmethod def supportedMimeTypes() -> typing.List: ... def supportedSubTypes(self) -> typing.List: ... def supportsOption(self, option:PySide2.QtGui.QImageIOHandler.ImageOption) -> bool: ... def transformation(self) -> PySide2.QtGui.QImageIOHandler.Transformations: ... def write(self, image:PySide2.QtGui.QImage) -> bool: ... class QInputEvent(PySide2.QtCore.QEvent): def __init__(self, type:PySide2.QtCore.QEvent.Type, modifiers:PySide2.QtCore.Qt.KeyboardModifiers=...) -> None: ... def modifiers(self) -> PySide2.QtCore.Qt.KeyboardModifiers: ... def setModifiers(self, amodifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ... def setTimestamp(self, atimestamp:int) -> None: ... def timestamp(self) -> int: ... class QInputMethod(PySide2.QtCore.QObject): Click : QInputMethod = ... # 0x0 ContextMenu : QInputMethod = ... # 0x1 class Action(object): Click : QInputMethod.Action = ... # 0x0 ContextMenu : QInputMethod.Action = ... # 0x1 def anchorRectangle(self) -> PySide2.QtCore.QRectF: ... def commit(self) -> None: ... def cursorRectangle(self) -> PySide2.QtCore.QRectF: ... def hide(self) -> None: ... def inputDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ... def inputItemClipRectangle(self) -> PySide2.QtCore.QRectF: ... def inputItemRectangle(self) -> PySide2.QtCore.QRectF: ... def inputItemTransform(self) -> PySide2.QtGui.QTransform: ... def invokeAction(self, a:PySide2.QtGui.QInputMethod.Action, cursorPosition:int) -> None: ... def isAnimating(self) -> bool: ... def isVisible(self) -> bool: ... def keyboardRectangle(self) -> PySide2.QtCore.QRectF: ... def locale(self) -> PySide2.QtCore.QLocale: ... @staticmethod def queryFocusObject(query:PySide2.QtCore.Qt.InputMethodQuery, argument:typing.Any) -> typing.Any: ... def reset(self) -> None: ... def setInputItemRectangle(self, rect:PySide2.QtCore.QRectF) -> None: ... def setInputItemTransform(self, transform:PySide2.QtGui.QTransform) -> None: ... def setVisible(self, visible:bool) -> None: ... def show(self) -> None: ... def update(self, queries:PySide2.QtCore.Qt.InputMethodQueries) -> None: ... class QInputMethodEvent(PySide2.QtCore.QEvent): TextFormat : QInputMethodEvent = ... # 0x0 Cursor : QInputMethodEvent = ... # 0x1 Language : QInputMethodEvent = ... # 0x2 Ruby : QInputMethodEvent = ... # 0x3 Selection : QInputMethodEvent = ... # 0x4 class Attribute(Shiboken.Object): @typing.overload def __init__(self, Attribute:PySide2.QtGui.QInputMethodEvent.Attribute) -> None: ... @typing.overload def __init__(self, typ:PySide2.QtGui.QInputMethodEvent.AttributeType, s:int, l:int) -> None: ... @typing.overload def __init__(self, typ:PySide2.QtGui.QInputMethodEvent.AttributeType, s:int, l:int, val:typing.Any) -> None: ... @staticmethod def __copy__() -> None: ... class AttributeType(object): TextFormat : QInputMethodEvent.AttributeType = ... # 0x0 Cursor : QInputMethodEvent.AttributeType = ... # 0x1 Language : QInputMethodEvent.AttributeType = ... # 0x2 Ruby : QInputMethodEvent.AttributeType = ... # 0x3 Selection : QInputMethodEvent.AttributeType = ... # 0x4 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QInputMethodEvent) -> None: ... @typing.overload def __init__(self, preeditText:str, attributes:typing.Sequence) -> None: ... def attributes(self) -> typing.List: ... def commitString(self) -> str: ... def preeditString(self) -> str: ... def replacementLength(self) -> int: ... def replacementStart(self) -> int: ... def setCommitString(self, commitString:str, replaceFrom:int=..., replaceLength:int=...) -> None: ... class QInputMethodQueryEvent(PySide2.QtCore.QEvent): def __init__(self, queries:PySide2.QtCore.Qt.InputMethodQueries) -> None: ... def queries(self) -> PySide2.QtCore.Qt.InputMethodQueries: ... def setValue(self, query:PySide2.QtCore.Qt.InputMethodQuery, value:typing.Any) -> None: ... def value(self, query:PySide2.QtCore.Qt.InputMethodQuery) -> typing.Any: ... class QIntValidator(PySide2.QtGui.QValidator): @typing.overload def __init__(self, bottom:int, top:int, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def bottom(self) -> int: ... def fixup(self, input:str) -> None: ... def setBottom(self, arg__1:int) -> None: ... def setRange(self, bottom:int, top:int) -> None: ... def setTop(self, arg__1:int) -> None: ... def top(self) -> int: ... def validate(self, arg__1:str, arg__2:int) -> PySide2.QtGui.QValidator.State: ... class QKeyEvent(PySide2.QtGui.QInputEvent): @typing.overload def __init__(self, type:PySide2.QtCore.QEvent.Type, key:int, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, nativeScanCode:int, nativeVirtualKey:int, nativeModifiers:int, text:str=..., autorep:bool=..., count:int=...) -> None: ... @typing.overload def __init__(self, type:PySide2.QtCore.QEvent.Type, key:int, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, text:str=..., autorep:bool=..., count:int=...) -> None: ... def count(self) -> int: ... def isAutoRepeat(self) -> bool: ... def key(self) -> int: ... def matches(self, key:PySide2.QtGui.QKeySequence.StandardKey) -> bool: ... def modifiers(self) -> PySide2.QtCore.Qt.KeyboardModifiers: ... def nativeModifiers(self) -> int: ... def nativeScanCode(self) -> int: ... def nativeVirtualKey(self) -> int: ... def text(self) -> str: ... class QKeySequence(Shiboken.Object): NativeText : QKeySequence = ... # 0x0 NoMatch : QKeySequence = ... # 0x0 UnknownKey : QKeySequence = ... # 0x0 HelpContents : QKeySequence = ... # 0x1 PartialMatch : QKeySequence = ... # 0x1 PortableText : QKeySequence = ... # 0x1 ExactMatch : QKeySequence = ... # 0x2 WhatsThis : QKeySequence = ... # 0x2 Open : QKeySequence = ... # 0x3 Close : QKeySequence = ... # 0x4 Save : QKeySequence = ... # 0x5 New : QKeySequence = ... # 0x6 Delete : QKeySequence = ... # 0x7 Cut : QKeySequence = ... # 0x8 Copy : QKeySequence = ... # 0x9 Paste : QKeySequence = ... # 0xa Undo : QKeySequence = ... # 0xb Redo : QKeySequence = ... # 0xc Back : QKeySequence = ... # 0xd Forward : QKeySequence = ... # 0xe Refresh : QKeySequence = ... # 0xf ZoomIn : QKeySequence = ... # 0x10 ZoomOut : QKeySequence = ... # 0x11 Print : QKeySequence = ... # 0x12 AddTab : QKeySequence = ... # 0x13 NextChild : QKeySequence = ... # 0x14 PreviousChild : QKeySequence = ... # 0x15 Find : QKeySequence = ... # 0x16 FindNext : QKeySequence = ... # 0x17 FindPrevious : QKeySequence = ... # 0x18 Replace : QKeySequence = ... # 0x19 SelectAll : QKeySequence = ... # 0x1a Bold : QKeySequence = ... # 0x1b Italic : QKeySequence = ... # 0x1c Underline : QKeySequence = ... # 0x1d MoveToNextChar : QKeySequence = ... # 0x1e MoveToPreviousChar : QKeySequence = ... # 0x1f MoveToNextWord : QKeySequence = ... # 0x20 MoveToPreviousWord : QKeySequence = ... # 0x21 MoveToNextLine : QKeySequence = ... # 0x22 MoveToPreviousLine : QKeySequence = ... # 0x23 MoveToNextPage : QKeySequence = ... # 0x24 MoveToPreviousPage : QKeySequence = ... # 0x25 MoveToStartOfLine : QKeySequence = ... # 0x26 MoveToEndOfLine : QKeySequence = ... # 0x27 MoveToStartOfBlock : QKeySequence = ... # 0x28 MoveToEndOfBlock : QKeySequence = ... # 0x29 MoveToStartOfDocument : QKeySequence = ... # 0x2a MoveToEndOfDocument : QKeySequence = ... # 0x2b SelectNextChar : QKeySequence = ... # 0x2c SelectPreviousChar : QKeySequence = ... # 0x2d SelectNextWord : QKeySequence = ... # 0x2e SelectPreviousWord : QKeySequence = ... # 0x2f SelectNextLine : QKeySequence = ... # 0x30 SelectPreviousLine : QKeySequence = ... # 0x31 SelectNextPage : QKeySequence = ... # 0x32 SelectPreviousPage : QKeySequence = ... # 0x33 SelectStartOfLine : QKeySequence = ... # 0x34 SelectEndOfLine : QKeySequence = ... # 0x35 SelectStartOfBlock : QKeySequence = ... # 0x36 SelectEndOfBlock : QKeySequence = ... # 0x37 SelectStartOfDocument : QKeySequence = ... # 0x38 SelectEndOfDocument : QKeySequence = ... # 0x39 DeleteStartOfWord : QKeySequence = ... # 0x3a DeleteEndOfWord : QKeySequence = ... # 0x3b DeleteEndOfLine : QKeySequence = ... # 0x3c InsertParagraphSeparator : QKeySequence = ... # 0x3d InsertLineSeparator : QKeySequence = ... # 0x3e SaveAs : QKeySequence = ... # 0x3f Preferences : QKeySequence = ... # 0x40 Quit : QKeySequence = ... # 0x41 FullScreen : QKeySequence = ... # 0x42 Deselect : QKeySequence = ... # 0x43 DeleteCompleteLine : QKeySequence = ... # 0x44 Backspace : QKeySequence = ... # 0x45 Cancel : QKeySequence = ... # 0x46 class SequenceFormat(object): NativeText : QKeySequence.SequenceFormat = ... # 0x0 PortableText : QKeySequence.SequenceFormat = ... # 0x1 class SequenceMatch(object): NoMatch : QKeySequence.SequenceMatch = ... # 0x0 PartialMatch : QKeySequence.SequenceMatch = ... # 0x1 ExactMatch : QKeySequence.SequenceMatch = ... # 0x2 class StandardKey(object): UnknownKey : QKeySequence.StandardKey = ... # 0x0 HelpContents : QKeySequence.StandardKey = ... # 0x1 WhatsThis : QKeySequence.StandardKey = ... # 0x2 Open : QKeySequence.StandardKey = ... # 0x3 Close : QKeySequence.StandardKey = ... # 0x4 Save : QKeySequence.StandardKey = ... # 0x5 New : QKeySequence.StandardKey = ... # 0x6 Delete : QKeySequence.StandardKey = ... # 0x7 Cut : QKeySequence.StandardKey = ... # 0x8 Copy : QKeySequence.StandardKey = ... # 0x9 Paste : QKeySequence.StandardKey = ... # 0xa Undo : QKeySequence.StandardKey = ... # 0xb Redo : QKeySequence.StandardKey = ... # 0xc Back : QKeySequence.StandardKey = ... # 0xd Forward : QKeySequence.StandardKey = ... # 0xe Refresh : QKeySequence.StandardKey = ... # 0xf ZoomIn : QKeySequence.StandardKey = ... # 0x10 ZoomOut : QKeySequence.StandardKey = ... # 0x11 Print : QKeySequence.StandardKey = ... # 0x12 AddTab : QKeySequence.StandardKey = ... # 0x13 NextChild : QKeySequence.StandardKey = ... # 0x14 PreviousChild : QKeySequence.StandardKey = ... # 0x15 Find : QKeySequence.StandardKey = ... # 0x16 FindNext : QKeySequence.StandardKey = ... # 0x17 FindPrevious : QKeySequence.StandardKey = ... # 0x18 Replace : QKeySequence.StandardKey = ... # 0x19 SelectAll : QKeySequence.StandardKey = ... # 0x1a Bold : QKeySequence.StandardKey = ... # 0x1b Italic : QKeySequence.StandardKey = ... # 0x1c Underline : QKeySequence.StandardKey = ... # 0x1d MoveToNextChar : QKeySequence.StandardKey = ... # 0x1e MoveToPreviousChar : QKeySequence.StandardKey = ... # 0x1f MoveToNextWord : QKeySequence.StandardKey = ... # 0x20 MoveToPreviousWord : QKeySequence.StandardKey = ... # 0x21 MoveToNextLine : QKeySequence.StandardKey = ... # 0x22 MoveToPreviousLine : QKeySequence.StandardKey = ... # 0x23 MoveToNextPage : QKeySequence.StandardKey = ... # 0x24 MoveToPreviousPage : QKeySequence.StandardKey = ... # 0x25 MoveToStartOfLine : QKeySequence.StandardKey = ... # 0x26 MoveToEndOfLine : QKeySequence.StandardKey = ... # 0x27 MoveToStartOfBlock : QKeySequence.StandardKey = ... # 0x28 MoveToEndOfBlock : QKeySequence.StandardKey = ... # 0x29 MoveToStartOfDocument : QKeySequence.StandardKey = ... # 0x2a MoveToEndOfDocument : QKeySequence.StandardKey = ... # 0x2b SelectNextChar : QKeySequence.StandardKey = ... # 0x2c SelectPreviousChar : QKeySequence.StandardKey = ... # 0x2d SelectNextWord : QKeySequence.StandardKey = ... # 0x2e SelectPreviousWord : QKeySequence.StandardKey = ... # 0x2f SelectNextLine : QKeySequence.StandardKey = ... # 0x30 SelectPreviousLine : QKeySequence.StandardKey = ... # 0x31 SelectNextPage : QKeySequence.StandardKey = ... # 0x32 SelectPreviousPage : QKeySequence.StandardKey = ... # 0x33 SelectStartOfLine : QKeySequence.StandardKey = ... # 0x34 SelectEndOfLine : QKeySequence.StandardKey = ... # 0x35 SelectStartOfBlock : QKeySequence.StandardKey = ... # 0x36 SelectEndOfBlock : QKeySequence.StandardKey = ... # 0x37 SelectStartOfDocument : QKeySequence.StandardKey = ... # 0x38 SelectEndOfDocument : QKeySequence.StandardKey = ... # 0x39 DeleteStartOfWord : QKeySequence.StandardKey = ... # 0x3a DeleteEndOfWord : QKeySequence.StandardKey = ... # 0x3b DeleteEndOfLine : QKeySequence.StandardKey = ... # 0x3c InsertParagraphSeparator : QKeySequence.StandardKey = ... # 0x3d InsertLineSeparator : QKeySequence.StandardKey = ... # 0x3e SaveAs : QKeySequence.StandardKey = ... # 0x3f Preferences : QKeySequence.StandardKey = ... # 0x40 Quit : QKeySequence.StandardKey = ... # 0x41 FullScreen : QKeySequence.StandardKey = ... # 0x42 Deselect : QKeySequence.StandardKey = ... # 0x43 DeleteCompleteLine : QKeySequence.StandardKey = ... # 0x44 Backspace : QKeySequence.StandardKey = ... # 0x45 Cancel : QKeySequence.StandardKey = ... # 0x46 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, k1:int, k2:int=..., k3:int=..., k4:int=...) -> None: ... @typing.overload def __init__(self, key:PySide2.QtGui.QKeySequence.StandardKey) -> None: ... @typing.overload def __init__(self, key:str, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> None: ... @typing.overload def __init__(self, ks:PySide2.QtGui.QKeySequence) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, in_:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, out:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def count(self) -> int: ... @staticmethod def fromString(str:str, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> PySide2.QtGui.QKeySequence: ... def isEmpty(self) -> bool: ... @staticmethod def keyBindings(key:PySide2.QtGui.QKeySequence.StandardKey) -> typing.List: ... @staticmethod def listFromString(str:str, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> typing.List: ... @staticmethod def listToString(list:typing.Sequence, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> str: ... def matches(self, seq:PySide2.QtGui.QKeySequence) -> PySide2.QtGui.QKeySequence.SequenceMatch: ... @staticmethod def mnemonic(text:str) -> PySide2.QtGui.QKeySequence: ... def swap(self, other:PySide2.QtGui.QKeySequence) -> None: ... def toString(self, format:PySide2.QtGui.QKeySequence.SequenceFormat=...) -> str: ... class QLinearGradient(PySide2.QtGui.QGradient): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QLinearGradient:PySide2.QtGui.QLinearGradient) -> None: ... @typing.overload def __init__(self, start:PySide2.QtCore.QPointF, finalStop:PySide2.QtCore.QPointF) -> None: ... @typing.overload def __init__(self, xStart:float, yStart:float, xFinalStop:float, yFinalStop:float) -> None: ... @staticmethod def __copy__() -> None: ... def finalStop(self) -> PySide2.QtCore.QPointF: ... @typing.overload def setFinalStop(self, stop:PySide2.QtCore.QPointF) -> None: ... @typing.overload def setFinalStop(self, x:float, y:float) -> None: ... @typing.overload def setStart(self, start:PySide2.QtCore.QPointF) -> None: ... @typing.overload def setStart(self, x:float, y:float) -> None: ... def start(self) -> PySide2.QtCore.QPointF: ... class QMatrix(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, m11:float, m12:float, m21:float, m22:float, dx:float, dy:float) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QMatrix) -> None: ... @staticmethod def __copy__() -> None: ... def __imul__(self, arg__1:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QMatrix: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, l:PySide2.QtCore.QLine) -> PySide2.QtCore.QLine: ... @typing.overload def __mul__(self, l:PySide2.QtCore.QLineF) -> PySide2.QtCore.QLineF: ... @typing.overload def __mul__(self, o:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QMatrix: ... @typing.overload def __mul__(self, p:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... @typing.overload def __mul__(self, p:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def determinant(self) -> float: ... def dx(self) -> float: ... def dy(self) -> float: ... def inverted(self) -> typing.Tuple: ... def isIdentity(self) -> bool: ... def isInvertible(self) -> bool: ... def m11(self) -> float: ... def m12(self) -> float: ... def m21(self) -> float: ... def m22(self) -> float: ... @typing.overload def map(self, a:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ... @typing.overload def map(self, a:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ... @typing.overload def map(self, l:PySide2.QtCore.QLine) -> PySide2.QtCore.QLine: ... @typing.overload def map(self, l:PySide2.QtCore.QLineF) -> PySide2.QtCore.QLineF: ... @typing.overload def map(self, p:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... @typing.overload def map(self, p:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ... @typing.overload def map(self, p:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... @typing.overload def map(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... @typing.overload def map(self, x:int, y:int) -> typing.Tuple: ... @typing.overload def map(self, x:float, y:float) -> typing.Tuple: ... @typing.overload def mapRect(self, arg__1:PySide2.QtCore.QRect) -> PySide2.QtCore.QRect: ... @typing.overload def mapRect(self, arg__1:PySide2.QtCore.QRectF) -> PySide2.QtCore.QRectF: ... def mapToPolygon(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QPolygon: ... def reset(self) -> None: ... def rotate(self, a:float) -> PySide2.QtGui.QMatrix: ... def scale(self, sx:float, sy:float) -> PySide2.QtGui.QMatrix: ... def setMatrix(self, m11:float, m12:float, m21:float, m22:float, dx:float, dy:float) -> None: ... def shear(self, sh:float, sv:float) -> PySide2.QtGui.QMatrix: ... def translate(self, dx:float, dy:float) -> PySide2.QtGui.QMatrix: ... class QMatrix2x2(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QMatrix2x2:PySide2.QtGui.QMatrix2x2) -> None: ... @typing.overload def __init__(self, arg__1:typing.Iterable) -> None: ... def __call__(self, row:int, column:int) -> float: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix2x2) -> PySide2.QtGui.QMatrix2x2: ... def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix2x2: ... def __isub__(self, other:PySide2.QtGui.QMatrix2x2) -> PySide2.QtGui.QMatrix2x2: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def data(self) -> float: ... def fill(self, value:float) -> None: ... def isIdentity(self) -> bool: ... def setToIdentity(self) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix2x2: ... class QMatrix2x3(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QMatrix2x3:PySide2.QtGui.QMatrix2x3) -> None: ... @typing.overload def __init__(self, arg__1:typing.Iterable) -> None: ... def __call__(self, row:int, column:int) -> float: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix2x3) -> PySide2.QtGui.QMatrix2x3: ... def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix2x3: ... def __isub__(self, other:PySide2.QtGui.QMatrix2x3) -> PySide2.QtGui.QMatrix2x3: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def data(self) -> float: ... def fill(self, value:float) -> None: ... def isIdentity(self) -> bool: ... def setToIdentity(self) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix3x2: ... class QMatrix2x4(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QMatrix2x4:PySide2.QtGui.QMatrix2x4) -> None: ... @typing.overload def __init__(self, arg__1:typing.Iterable) -> None: ... def __call__(self, row:int, column:int) -> float: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix2x4) -> PySide2.QtGui.QMatrix2x4: ... def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix2x4: ... def __isub__(self, other:PySide2.QtGui.QMatrix2x4) -> PySide2.QtGui.QMatrix2x4: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def data(self) -> float: ... def fill(self, value:float) -> None: ... def isIdentity(self) -> bool: ... def setToIdentity(self) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix4x2: ... class QMatrix3x2(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QMatrix3x2:PySide2.QtGui.QMatrix3x2) -> None: ... @typing.overload def __init__(self, arg__1:typing.Iterable) -> None: ... def __call__(self, row:int, column:int) -> float: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix3x2) -> PySide2.QtGui.QMatrix3x2: ... def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix3x2: ... def __isub__(self, other:PySide2.QtGui.QMatrix3x2) -> PySide2.QtGui.QMatrix3x2: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def data(self) -> float: ... def fill(self, value:float) -> None: ... def isIdentity(self) -> bool: ... def setToIdentity(self) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix2x3: ... class QMatrix3x3(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QMatrix3x3:PySide2.QtGui.QMatrix3x3) -> None: ... @typing.overload def __init__(self, arg__1:typing.Iterable) -> None: ... def __call__(self, row:int, column:int) -> float: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix3x3) -> PySide2.QtGui.QMatrix3x3: ... def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix3x3: ... def __isub__(self, other:PySide2.QtGui.QMatrix3x3) -> PySide2.QtGui.QMatrix3x3: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def data(self) -> float: ... def fill(self, value:float) -> None: ... def isIdentity(self) -> bool: ... def setToIdentity(self) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix3x3: ... class QMatrix3x4(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QMatrix3x4:PySide2.QtGui.QMatrix3x4) -> None: ... @typing.overload def __init__(self, arg__1:typing.Iterable) -> None: ... def __call__(self, row:int, column:int) -> float: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix3x4) -> PySide2.QtGui.QMatrix3x4: ... def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix3x4: ... def __isub__(self, other:PySide2.QtGui.QMatrix3x4) -> PySide2.QtGui.QMatrix3x4: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def data(self) -> float: ... def fill(self, value:float) -> None: ... def isIdentity(self) -> bool: ... def setToIdentity(self) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix4x3: ... class QMatrix4x2(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QMatrix4x2:PySide2.QtGui.QMatrix4x2) -> None: ... @typing.overload def __init__(self, arg__1:typing.Iterable) -> None: ... def __call__(self, row:int, column:int) -> float: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix4x2) -> PySide2.QtGui.QMatrix4x2: ... def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix4x2: ... def __isub__(self, other:PySide2.QtGui.QMatrix4x2) -> PySide2.QtGui.QMatrix4x2: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def data(self) -> float: ... def fill(self, value:float) -> None: ... def isIdentity(self) -> bool: ... def setToIdentity(self) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix2x4: ... class QMatrix4x3(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QMatrix4x3:PySide2.QtGui.QMatrix4x3) -> None: ... @typing.overload def __init__(self, arg__1:typing.Iterable) -> None: ... def __call__(self, row:int, column:int) -> float: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix4x3) -> PySide2.QtGui.QMatrix4x3: ... def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix4x3: ... def __isub__(self, other:PySide2.QtGui.QMatrix4x3) -> PySide2.QtGui.QMatrix4x3: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def data(self) -> float: ... def fill(self, value:float) -> None: ... def isIdentity(self) -> bool: ... def setToIdentity(self) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix3x4: ... class QMatrix4x4(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, m11:float, m12:float, m13:float, m14:float, m21:float, m22:float, m23:float, m24:float, m31:float, m32:float, m33:float, m34:float, m41:float, m42:float, m43:float, m44:float) -> None: ... @typing.overload def __init__(self, matrix:PySide2.QtGui.QMatrix) -> None: ... @typing.overload def __init__(self, transform:PySide2.QtGui.QTransform) -> None: ... @typing.overload def __init__(self, values:typing.Sequence) -> None: ... def __add__(self, m2:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ... @staticmethod def __copy__() -> None: ... def __dummy(self, arg__1:typing.Sequence) -> None: ... def __iadd__(self, other:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ... @typing.overload def __imul__(self, factor:float) -> PySide2.QtGui.QMatrix4x4: ... @typing.overload def __imul__(self, other:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ... def __isub__(self, other:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, factor:float) -> PySide2.QtGui.QMatrix4x4: ... @typing.overload def __mul__(self, m2:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ... @typing.overload def __mul__(self, point:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... @typing.overload def __mul__(self, point:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ... def __neg__(self) -> PySide2.QtGui.QMatrix4x4: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __sub__(self, m2:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QMatrix4x4: ... def column(self, index:int) -> PySide2.QtGui.QVector4D: ... def copyDataTo(self) -> float: ... def data(self) -> typing.List: ... def determinant(self) -> float: ... def fill(self, value:float) -> None: ... def flipCoordinates(self) -> None: ... def frustum(self, left:float, right:float, bottom:float, top:float, nearPlane:float, farPlane:float) -> None: ... def inverted(self) -> typing.Tuple: ... def isAffine(self) -> bool: ... def isIdentity(self) -> bool: ... def lookAt(self, eye:PySide2.QtGui.QVector3D, center:PySide2.QtGui.QVector3D, up:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def map(self, point:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... @typing.overload def map(self, point:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ... @typing.overload def map(self, point:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... @typing.overload def map(self, point:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ... @typing.overload def mapRect(self, rect:PySide2.QtCore.QRect) -> PySide2.QtCore.QRect: ... @typing.overload def mapRect(self, rect:PySide2.QtCore.QRectF) -> PySide2.QtCore.QRectF: ... def mapVector(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... def normalMatrix(self) -> PySide2.QtGui.QMatrix3x3: ... def optimize(self) -> None: ... @typing.overload def ortho(self, left:float, right:float, bottom:float, top:float, nearPlane:float, farPlane:float) -> None: ... @typing.overload def ortho(self, rect:PySide2.QtCore.QRect) -> None: ... @typing.overload def ortho(self, rect:PySide2.QtCore.QRectF) -> None: ... def perspective(self, verticalAngle:float, aspectRatio:float, nearPlane:float, farPlane:float) -> None: ... @typing.overload def rotate(self, angle:float, vector:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def rotate(self, angle:float, x:float, y:float, z:float=...) -> None: ... @typing.overload def rotate(self, quaternion:PySide2.QtGui.QQuaternion) -> None: ... def row(self, index:int) -> PySide2.QtGui.QVector4D: ... @typing.overload def scale(self, factor:float) -> None: ... @typing.overload def scale(self, vector:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def scale(self, x:float, y:float) -> None: ... @typing.overload def scale(self, x:float, y:float, z:float) -> None: ... def setColumn(self, index:int, value:PySide2.QtGui.QVector4D) -> None: ... def setRow(self, index:int, value:PySide2.QtGui.QVector4D) -> None: ... def setToIdentity(self) -> None: ... def toAffine(self) -> PySide2.QtGui.QMatrix: ... @typing.overload def toTransform(self) -> PySide2.QtGui.QTransform: ... @typing.overload def toTransform(self, distanceToPlane:float) -> PySide2.QtGui.QTransform: ... @typing.overload def translate(self, vector:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def translate(self, x:float, y:float) -> None: ... @typing.overload def translate(self, x:float, y:float, z:float) -> None: ... def transposed(self) -> PySide2.QtGui.QMatrix4x4: ... @typing.overload def viewport(self, left:float, bottom:float, width:float, height:float, nearPlane:float=..., farPlane:float=...) -> None: ... @typing.overload def viewport(self, rect:PySide2.QtCore.QRectF) -> None: ... class QMouseEvent(PySide2.QtGui.QInputEvent): @typing.overload def __init__(self, type:PySide2.QtCore.QEvent.Type, localPos:PySide2.QtCore.QPointF, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ... @typing.overload def __init__(self, type:PySide2.QtCore.QEvent.Type, localPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ... @typing.overload def __init__(self, type:PySide2.QtCore.QEvent.Type, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ... @typing.overload def __init__(self, type:PySide2.QtCore.QEvent.Type, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, source:PySide2.QtCore.Qt.MouseEventSource) -> None: ... def button(self) -> PySide2.QtCore.Qt.MouseButton: ... def buttons(self) -> PySide2.QtCore.Qt.MouseButtons: ... def flags(self) -> PySide2.QtCore.Qt.MouseEventFlags: ... def globalPos(self) -> PySide2.QtCore.QPoint: ... def globalX(self) -> int: ... def globalY(self) -> int: ... def localPos(self) -> PySide2.QtCore.QPointF: ... def pos(self) -> PySide2.QtCore.QPoint: ... def screenPos(self) -> PySide2.QtCore.QPointF: ... def setLocalPos(self, localPosition:PySide2.QtCore.QPointF) -> None: ... def source(self) -> PySide2.QtCore.Qt.MouseEventSource: ... def windowPos(self) -> PySide2.QtCore.QPointF: ... def x(self) -> int: ... def y(self) -> int: ... class QMoveEvent(PySide2.QtCore.QEvent): def __init__(self, pos:PySide2.QtCore.QPoint, oldPos:PySide2.QtCore.QPoint) -> None: ... def oldPos(self) -> PySide2.QtCore.QPoint: ... def pos(self) -> PySide2.QtCore.QPoint: ... class QMovie(PySide2.QtCore.QObject): CacheNone : QMovie = ... # 0x0 NotRunning : QMovie = ... # 0x0 CacheAll : QMovie = ... # 0x1 Paused : QMovie = ... # 0x1 Running : QMovie = ... # 0x2 class CacheMode(object): CacheNone : QMovie.CacheMode = ... # 0x0 CacheAll : QMovie.CacheMode = ... # 0x1 class MovieState(object): NotRunning : QMovie.MovieState = ... # 0x0 Paused : QMovie.MovieState = ... # 0x1 Running : QMovie.MovieState = ... # 0x2 @typing.overload def __init__(self, device:PySide2.QtCore.QIODevice, format:PySide2.QtCore.QByteArray=..., parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def __init__(self, fileName:str, format:PySide2.QtCore.QByteArray=..., parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def backgroundColor(self) -> PySide2.QtGui.QColor: ... def cacheMode(self) -> PySide2.QtGui.QMovie.CacheMode: ... def currentFrameNumber(self) -> int: ... def currentImage(self) -> PySide2.QtGui.QImage: ... def currentPixmap(self) -> PySide2.QtGui.QPixmap: ... def device(self) -> PySide2.QtCore.QIODevice: ... def fileName(self) -> str: ... def format(self) -> PySide2.QtCore.QByteArray: ... def frameCount(self) -> int: ... def frameRect(self) -> PySide2.QtCore.QRect: ... def isValid(self) -> bool: ... def jumpToFrame(self, frameNumber:int) -> bool: ... def jumpToNextFrame(self) -> bool: ... def lastError(self) -> PySide2.QtGui.QImageReader.ImageReaderError: ... def lastErrorString(self) -> str: ... def loopCount(self) -> int: ... def nextFrameDelay(self) -> int: ... def scaledSize(self) -> PySide2.QtCore.QSize: ... def setBackgroundColor(self, color:PySide2.QtGui.QColor) -> None: ... def setCacheMode(self, mode:PySide2.QtGui.QMovie.CacheMode) -> None: ... def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ... def setFileName(self, fileName:str) -> None: ... def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ... def setPaused(self, paused:bool) -> None: ... def setScaledSize(self, size:PySide2.QtCore.QSize) -> None: ... def setSpeed(self, percentSpeed:int) -> None: ... def speed(self) -> int: ... def start(self) -> None: ... def state(self) -> PySide2.QtGui.QMovie.MovieState: ... def stop(self) -> None: ... @staticmethod def supportedFormats() -> typing.List: ... class QNativeGestureEvent(PySide2.QtGui.QInputEvent): @typing.overload def __init__(self, type:PySide2.QtCore.Qt.NativeGestureType, dev:PySide2.QtGui.QTouchDevice, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, value:float, sequenceId:int, intArgument:int) -> None: ... @typing.overload def __init__(self, type:PySide2.QtCore.Qt.NativeGestureType, localPos:PySide2.QtCore.QPointF, windowPos:PySide2.QtCore.QPointF, screenPos:PySide2.QtCore.QPointF, value:float, sequenceId:int, intArgument:int) -> None: ... def device(self) -> PySide2.QtGui.QTouchDevice: ... def gestureType(self) -> PySide2.QtCore.Qt.NativeGestureType: ... def globalPos(self) -> PySide2.QtCore.QPoint: ... def localPos(self) -> PySide2.QtCore.QPointF: ... def pos(self) -> PySide2.QtCore.QPoint: ... def screenPos(self) -> PySide2.QtCore.QPointF: ... def value(self) -> float: ... def windowPos(self) -> PySide2.QtCore.QPointF: ... class QOffscreenSurface(PySide2.QtCore.QObject, PySide2.QtGui.QSurface): @typing.overload def __init__(self, screen:PySide2.QtGui.QScreen, parent:PySide2.QtCore.QObject) -> None: ... @typing.overload def __init__(self, screen:typing.Optional[PySide2.QtGui.QScreen]=...) -> None: ... def create(self) -> None: ... def destroy(self) -> None: ... def format(self) -> PySide2.QtGui.QSurfaceFormat: ... def isValid(self) -> bool: ... def nativeHandle(self) -> int: ... def requestedFormat(self) -> PySide2.QtGui.QSurfaceFormat: ... def screen(self) -> PySide2.QtGui.QScreen: ... def setFormat(self, format:PySide2.QtGui.QSurfaceFormat) -> None: ... def setNativeHandle(self, handle:int) -> None: ... def setScreen(self, screen:PySide2.QtGui.QScreen) -> None: ... def size(self) -> PySide2.QtCore.QSize: ... def surfaceHandle(self) -> int: ... def surfaceType(self) -> PySide2.QtGui.QSurface.SurfaceType: ... class QOpenGLBuffer(Shiboken.Object): RangeRead : QOpenGLBuffer = ... # 0x1 RangeWrite : QOpenGLBuffer = ... # 0x2 RangeInvalidate : QOpenGLBuffer = ... # 0x4 RangeInvalidateBuffer : QOpenGLBuffer = ... # 0x8 RangeFlushExplicit : QOpenGLBuffer = ... # 0x10 RangeUnsynchronized : QOpenGLBuffer = ... # 0x20 VertexBuffer : QOpenGLBuffer = ... # 0x8892 IndexBuffer : QOpenGLBuffer = ... # 0x8893 ReadOnly : QOpenGLBuffer = ... # 0x88b8 WriteOnly : QOpenGLBuffer = ... # 0x88b9 ReadWrite : QOpenGLBuffer = ... # 0x88ba StreamDraw : QOpenGLBuffer = ... # 0x88e0 StreamRead : QOpenGLBuffer = ... # 0x88e1 StreamCopy : QOpenGLBuffer = ... # 0x88e2 StaticDraw : QOpenGLBuffer = ... # 0x88e4 StaticRead : QOpenGLBuffer = ... # 0x88e5 StaticCopy : QOpenGLBuffer = ... # 0x88e6 DynamicDraw : QOpenGLBuffer = ... # 0x88e8 DynamicRead : QOpenGLBuffer = ... # 0x88e9 DynamicCopy : QOpenGLBuffer = ... # 0x88ea PixelPackBuffer : QOpenGLBuffer = ... # 0x88eb PixelUnpackBuffer : QOpenGLBuffer = ... # 0x88ec class Access(object): ReadOnly : QOpenGLBuffer.Access = ... # 0x88b8 WriteOnly : QOpenGLBuffer.Access = ... # 0x88b9 ReadWrite : QOpenGLBuffer.Access = ... # 0x88ba class RangeAccessFlag(object): RangeRead : QOpenGLBuffer.RangeAccessFlag = ... # 0x1 RangeWrite : QOpenGLBuffer.RangeAccessFlag = ... # 0x2 RangeInvalidate : QOpenGLBuffer.RangeAccessFlag = ... # 0x4 RangeInvalidateBuffer : QOpenGLBuffer.RangeAccessFlag = ... # 0x8 RangeFlushExplicit : QOpenGLBuffer.RangeAccessFlag = ... # 0x10 RangeUnsynchronized : QOpenGLBuffer.RangeAccessFlag = ... # 0x20 class RangeAccessFlags(object): ... class Type(object): VertexBuffer : QOpenGLBuffer.Type = ... # 0x8892 IndexBuffer : QOpenGLBuffer.Type = ... # 0x8893 PixelPackBuffer : QOpenGLBuffer.Type = ... # 0x88eb PixelUnpackBuffer : QOpenGLBuffer.Type = ... # 0x88ec class UsagePattern(object): StreamDraw : QOpenGLBuffer.UsagePattern = ... # 0x88e0 StreamRead : QOpenGLBuffer.UsagePattern = ... # 0x88e1 StreamCopy : QOpenGLBuffer.UsagePattern = ... # 0x88e2 StaticDraw : QOpenGLBuffer.UsagePattern = ... # 0x88e4 StaticRead : QOpenGLBuffer.UsagePattern = ... # 0x88e5 StaticCopy : QOpenGLBuffer.UsagePattern = ... # 0x88e6 DynamicDraw : QOpenGLBuffer.UsagePattern = ... # 0x88e8 DynamicRead : QOpenGLBuffer.UsagePattern = ... # 0x88e9 DynamicCopy : QOpenGLBuffer.UsagePattern = ... # 0x88ea @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QOpenGLBuffer) -> None: ... @typing.overload def __init__(self, type:PySide2.QtGui.QOpenGLBuffer.Type) -> None: ... @typing.overload def allocate(self, count:int) -> None: ... @typing.overload def allocate(self, data:int, count:int) -> None: ... def bind(self) -> bool: ... def bufferId(self) -> int: ... def create(self) -> bool: ... def destroy(self) -> None: ... def isCreated(self) -> bool: ... def map(self, access:PySide2.QtGui.QOpenGLBuffer.Access) -> int: ... def mapRange(self, offset:int, count:int, access:PySide2.QtGui.QOpenGLBuffer.RangeAccessFlags) -> int: ... def read(self, offset:int, data:int, count:int) -> bool: ... @typing.overload def release(self) -> None: ... @typing.overload @staticmethod def release(type:PySide2.QtGui.QOpenGLBuffer.Type) -> None: ... def setUsagePattern(self, value:PySide2.QtGui.QOpenGLBuffer.UsagePattern) -> None: ... def size(self) -> int: ... def type(self) -> PySide2.QtGui.QOpenGLBuffer.Type: ... def unmap(self) -> bool: ... def usagePattern(self) -> PySide2.QtGui.QOpenGLBuffer.UsagePattern: ... def write(self, offset:int, data:int, count:int) -> None: ... class QOpenGLContext(PySide2.QtCore.QObject): LibGL : QOpenGLContext = ... # 0x0 LibGLES : QOpenGLContext = ... # 0x1 class OpenGLModuleType(object): LibGL : QOpenGLContext.OpenGLModuleType = ... # 0x0 LibGLES : QOpenGLContext.OpenGLModuleType = ... # 0x1 def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @staticmethod def areSharing(first:PySide2.QtGui.QOpenGLContext, second:PySide2.QtGui.QOpenGLContext) -> bool: ... def create(self) -> bool: ... @staticmethod def currentContext() -> PySide2.QtGui.QOpenGLContext: ... def defaultFramebufferObject(self) -> int: ... def doneCurrent(self) -> None: ... def extensions(self) -> typing.Set: ... def extraFunctions(self) -> PySide2.QtGui.QOpenGLExtraFunctions: ... def format(self) -> PySide2.QtGui.QSurfaceFormat: ... def functions(self) -> PySide2.QtGui.QOpenGLFunctions: ... @staticmethod def globalShareContext() -> PySide2.QtGui.QOpenGLContext: ... def hasExtension(self, extension:PySide2.QtCore.QByteArray) -> bool: ... def isOpenGLES(self) -> bool: ... def isValid(self) -> bool: ... def makeCurrent(self, surface:PySide2.QtGui.QSurface) -> bool: ... def nativeHandle(self) -> typing.Any: ... @staticmethod def openGLModuleHandle() -> int: ... @staticmethod def openGLModuleType() -> PySide2.QtGui.QOpenGLContext.OpenGLModuleType: ... def screen(self) -> PySide2.QtGui.QScreen: ... def setFormat(self, format:PySide2.QtGui.QSurfaceFormat) -> None: ... def setNativeHandle(self, handle:typing.Any) -> None: ... def setScreen(self, screen:PySide2.QtGui.QScreen) -> None: ... def setShareContext(self, shareContext:PySide2.QtGui.QOpenGLContext) -> None: ... def shareContext(self) -> PySide2.QtGui.QOpenGLContext: ... def shareGroup(self) -> PySide2.QtGui.QOpenGLContextGroup: ... @staticmethod def supportsThreadedOpenGL() -> bool: ... def surface(self) -> PySide2.QtGui.QSurface: ... def swapBuffers(self, surface:PySide2.QtGui.QSurface) -> None: ... def versionFunctions(self, versionProfile:PySide2.QtGui.QOpenGLVersionProfile=...) -> PySide2.QtGui.QAbstractOpenGLFunctions: ... class QOpenGLContextGroup(PySide2.QtCore.QObject): @staticmethod def currentContextGroup() -> PySide2.QtGui.QOpenGLContextGroup: ... def shares(self) -> typing.List: ... class QOpenGLDebugLogger(PySide2.QtCore.QObject): AsynchronousLogging : QOpenGLDebugLogger = ... # 0x0 SynchronousLogging : QOpenGLDebugLogger = ... # 0x1 class LoggingMode(object): AsynchronousLogging : QOpenGLDebugLogger.LoggingMode = ... # 0x0 SynchronousLogging : QOpenGLDebugLogger.LoggingMode = ... # 0x1 def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def disableMessages(self, ids:typing.List, sources:PySide2.QtGui.QOpenGLDebugMessage.Sources=..., types:PySide2.QtGui.QOpenGLDebugMessage.Types=...) -> None: ... @typing.overload def disableMessages(self, sources:PySide2.QtGui.QOpenGLDebugMessage.Sources=..., types:PySide2.QtGui.QOpenGLDebugMessage.Types=..., severities:PySide2.QtGui.QOpenGLDebugMessage.Severities=...) -> None: ... @typing.overload def enableMessages(self, ids:typing.List, sources:PySide2.QtGui.QOpenGLDebugMessage.Sources=..., types:PySide2.QtGui.QOpenGLDebugMessage.Types=...) -> None: ... @typing.overload def enableMessages(self, sources:PySide2.QtGui.QOpenGLDebugMessage.Sources=..., types:PySide2.QtGui.QOpenGLDebugMessage.Types=..., severities:PySide2.QtGui.QOpenGLDebugMessage.Severities=...) -> None: ... def initialize(self) -> bool: ... def isLogging(self) -> bool: ... def logMessage(self, debugMessage:PySide2.QtGui.QOpenGLDebugMessage) -> None: ... def loggedMessages(self) -> typing.List: ... def loggingMode(self) -> PySide2.QtGui.QOpenGLDebugLogger.LoggingMode: ... def maximumMessageLength(self) -> int: ... def popGroup(self) -> None: ... def pushGroup(self, name:str, id:int=..., source:PySide2.QtGui.QOpenGLDebugMessage.Source=...) -> None: ... def startLogging(self, loggingMode:PySide2.QtGui.QOpenGLDebugLogger.LoggingMode=...) -> None: ... def stopLogging(self) -> None: ... class QOpenGLDebugMessage(Shiboken.Object): AnySeverity : QOpenGLDebugMessage = ... # -0x1 AnySource : QOpenGLDebugMessage = ... # -0x1 AnyType : QOpenGLDebugMessage = ... # -0x1 InvalidSeverity : QOpenGLDebugMessage = ... # 0x0 InvalidSource : QOpenGLDebugMessage = ... # 0x0 InvalidType : QOpenGLDebugMessage = ... # 0x0 APISource : QOpenGLDebugMessage = ... # 0x1 ErrorType : QOpenGLDebugMessage = ... # 0x1 HighSeverity : QOpenGLDebugMessage = ... # 0x1 DeprecatedBehaviorType : QOpenGLDebugMessage = ... # 0x2 MediumSeverity : QOpenGLDebugMessage = ... # 0x2 WindowSystemSource : QOpenGLDebugMessage = ... # 0x2 LowSeverity : QOpenGLDebugMessage = ... # 0x4 ShaderCompilerSource : QOpenGLDebugMessage = ... # 0x4 UndefinedBehaviorType : QOpenGLDebugMessage = ... # 0x4 LastSeverity : QOpenGLDebugMessage = ... # 0x8 NotificationSeverity : QOpenGLDebugMessage = ... # 0x8 PortabilityType : QOpenGLDebugMessage = ... # 0x8 ThirdPartySource : QOpenGLDebugMessage = ... # 0x8 ApplicationSource : QOpenGLDebugMessage = ... # 0x10 PerformanceType : QOpenGLDebugMessage = ... # 0x10 LastSource : QOpenGLDebugMessage = ... # 0x20 OtherSource : QOpenGLDebugMessage = ... # 0x20 OtherType : QOpenGLDebugMessage = ... # 0x20 MarkerType : QOpenGLDebugMessage = ... # 0x40 GroupPushType : QOpenGLDebugMessage = ... # 0x80 GroupPopType : QOpenGLDebugMessage = ... # 0x100 LastType : QOpenGLDebugMessage = ... # 0x100 class Severities(object): ... class Severity(object): AnySeverity : QOpenGLDebugMessage.Severity = ... # -0x1 InvalidSeverity : QOpenGLDebugMessage.Severity = ... # 0x0 HighSeverity : QOpenGLDebugMessage.Severity = ... # 0x1 MediumSeverity : QOpenGLDebugMessage.Severity = ... # 0x2 LowSeverity : QOpenGLDebugMessage.Severity = ... # 0x4 LastSeverity : QOpenGLDebugMessage.Severity = ... # 0x8 NotificationSeverity : QOpenGLDebugMessage.Severity = ... # 0x8 class Source(object): AnySource : QOpenGLDebugMessage.Source = ... # -0x1 InvalidSource : QOpenGLDebugMessage.Source = ... # 0x0 APISource : QOpenGLDebugMessage.Source = ... # 0x1 WindowSystemSource : QOpenGLDebugMessage.Source = ... # 0x2 ShaderCompilerSource : QOpenGLDebugMessage.Source = ... # 0x4 ThirdPartySource : QOpenGLDebugMessage.Source = ... # 0x8 ApplicationSource : QOpenGLDebugMessage.Source = ... # 0x10 LastSource : QOpenGLDebugMessage.Source = ... # 0x20 OtherSource : QOpenGLDebugMessage.Source = ... # 0x20 class Sources(object): ... class Type(object): AnyType : QOpenGLDebugMessage.Type = ... # -0x1 InvalidType : QOpenGLDebugMessage.Type = ... # 0x0 ErrorType : QOpenGLDebugMessage.Type = ... # 0x1 DeprecatedBehaviorType : QOpenGLDebugMessage.Type = ... # 0x2 UndefinedBehaviorType : QOpenGLDebugMessage.Type = ... # 0x4 PortabilityType : QOpenGLDebugMessage.Type = ... # 0x8 PerformanceType : QOpenGLDebugMessage.Type = ... # 0x10 OtherType : QOpenGLDebugMessage.Type = ... # 0x20 MarkerType : QOpenGLDebugMessage.Type = ... # 0x40 GroupPushType : QOpenGLDebugMessage.Type = ... # 0x80 GroupPopType : QOpenGLDebugMessage.Type = ... # 0x100 LastType : QOpenGLDebugMessage.Type = ... # 0x100 class Types(object): ... @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, debugMessage:PySide2.QtGui.QOpenGLDebugMessage) -> None: ... @staticmethod def __copy__() -> None: ... @staticmethod def createApplicationMessage(text:str, id:int=..., severity:PySide2.QtGui.QOpenGLDebugMessage.Severity=..., type:PySide2.QtGui.QOpenGLDebugMessage.Type=...) -> PySide2.QtGui.QOpenGLDebugMessage: ... @staticmethod def createThirdPartyMessage(text:str, id:int=..., severity:PySide2.QtGui.QOpenGLDebugMessage.Severity=..., type:PySide2.QtGui.QOpenGLDebugMessage.Type=...) -> PySide2.QtGui.QOpenGLDebugMessage: ... def id(self) -> int: ... def message(self) -> str: ... def severity(self) -> PySide2.QtGui.QOpenGLDebugMessage.Severity: ... def source(self) -> PySide2.QtGui.QOpenGLDebugMessage.Source: ... def swap(self, other:PySide2.QtGui.QOpenGLDebugMessage) -> None: ... def type(self) -> PySide2.QtGui.QOpenGLDebugMessage.Type: ... class QOpenGLExtraFunctions(PySide2.QtGui.QOpenGLFunctions): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, context:PySide2.QtGui.QOpenGLContext) -> None: ... def glActiveShaderProgram(self, pipeline:int, program:int) -> None: ... def glBeginQuery(self, target:int, id:int) -> None: ... def glBeginTransformFeedback(self, primitiveMode:int) -> None: ... def glBindBufferBase(self, target:int, index:int, buffer:int) -> None: ... def glBindImageTexture(self, unit:int, texture:int, level:int, layered:int, layer:int, access:int, format:int) -> None: ... def glBindProgramPipeline(self, pipeline:int) -> None: ... def glBindSampler(self, unit:int, sampler:int) -> None: ... def glBindTransformFeedback(self, target:int, id:int) -> None: ... def glBindVertexArray(self, array:int) -> None: ... def glBlendBarrier(self) -> None: ... def glBlendEquationSeparatei(self, buf:int, modeRGB:int, modeAlpha:int) -> None: ... def glBlendEquationi(self, buf:int, mode:int) -> None: ... def glBlendFuncSeparatei(self, buf:int, srcRGB:int, dstRGB:int, srcAlpha:int, dstAlpha:int) -> None: ... def glBlendFunci(self, buf:int, src:int, dst:int) -> None: ... def glBlitFramebuffer(self, srcX0:int, srcY0:int, srcX1:int, srcY1:int, dstX0:int, dstY0:int, dstX1:int, dstY1:int, mask:int, filter:int) -> None: ... def glClearBufferfi(self, buffer:int, drawbuffer:int, depth:float, stencil:int) -> None: ... def glClearBufferfv(self, buffer:int, drawbuffer:int, value:typing.Sequence) -> None: ... def glClearBufferiv(self, buffer:int, drawbuffer:int, value:typing.Sequence) -> None: ... def glClearBufferuiv(self, buffer:int, drawbuffer:int, value:typing.Sequence) -> None: ... def glColorMaski(self, index:int, r:int, g:int, b:int, a:int) -> None: ... def glCompressedTexImage3D(self, target:int, level:int, internalformat:int, width:int, height:int, depth:int, border:int, imageSize:int, data:int) -> None: ... def glCompressedTexSubImage3D(self, target:int, level:int, xoffset:int, yoffset:int, zoffset:int, width:int, height:int, depth:int, format:int, imageSize:int, data:int) -> None: ... def glCopyImageSubData(self, srcName:int, srcTarget:int, srcLevel:int, srcX:int, srcY:int, srcZ:int, dstName:int, dstTarget:int, dstLevel:int, dstX:int, dstY:int, dstZ:int, srcWidth:int, srcHeight:int, srcDepth:int) -> None: ... def glCopyTexSubImage3D(self, target:int, level:int, xoffset:int, yoffset:int, zoffset:int, x:int, y:int, width:int, height:int) -> None: ... def glDebugMessageControl(self, source:int, type:int, severity:int, count:int, ids:typing.Sequence, enabled:int) -> None: ... def glDebugMessageInsert(self, source:int, type:int, id:int, severity:int, length:int, buf:bytes) -> None: ... def glDeleteProgramPipelines(self, n:int, pipelines:typing.Sequence) -> None: ... def glDeleteQueries(self, n:int, ids:typing.Sequence) -> None: ... def glDeleteSamplers(self, count:int, samplers:typing.Sequence) -> None: ... def glDeleteTransformFeedbacks(self, n:int, ids:typing.Sequence) -> None: ... def glDeleteVertexArrays(self, n:int, arrays:typing.Sequence) -> None: ... def glDisablei(self, target:int, index:int) -> None: ... def glDispatchCompute(self, num_groups_x:int, num_groups_y:int, num_groups_z:int) -> None: ... def glDrawArraysIndirect(self, mode:int, indirect:int) -> None: ... def glDrawArraysInstanced(self, mode:int, first:int, count:int, instancecount:int) -> None: ... def glDrawBuffers(self, n:int, bufs:typing.Sequence) -> None: ... def glDrawElementsBaseVertex(self, mode:int, count:int, type:int, indices:int, basevertex:int) -> None: ... def glDrawElementsIndirect(self, mode:int, type:int, indirect:int) -> None: ... def glDrawElementsInstanced(self, mode:int, count:int, type:int, indices:int, instancecount:int) -> None: ... def glDrawElementsInstancedBaseVertex(self, mode:int, count:int, type:int, indices:int, instancecount:int, basevertex:int) -> None: ... def glDrawRangeElements(self, mode:int, start:int, end:int, count:int, type:int, indices:int) -> None: ... def glDrawRangeElementsBaseVertex(self, mode:int, start:int, end:int, count:int, type:int, indices:int, basevertex:int) -> None: ... def glEnablei(self, target:int, index:int) -> None: ... def glEndQuery(self, target:int) -> None: ... def glFramebufferParameteri(self, target:int, pname:int, param:int) -> None: ... def glFramebufferTexture(self, target:int, attachment:int, texture:int, level:int) -> None: ... def glFramebufferTextureLayer(self, target:int, attachment:int, texture:int, level:int, layer:int) -> None: ... def glGenProgramPipelines(self, n:int, pipelines:typing.Sequence) -> None: ... def glGenQueries(self, n:int, ids:typing.Sequence) -> None: ... def glGenSamplers(self, count:int, samplers:typing.Sequence) -> None: ... def glGenTransformFeedbacks(self, n:int, ids:typing.Sequence) -> None: ... def glGenVertexArrays(self, n:int, arrays:typing.Sequence) -> None: ... def glGetActiveUniformBlockiv(self, program:int, uniformBlockIndex:int, pname:int, params:typing.Sequence) -> None: ... def glGetActiveUniformsiv(self, program:int, uniformCount:int, uniformIndices:typing.Sequence, pname:int, params:typing.Sequence) -> None: ... def glGetBufferParameteri64v(self, target:int, pname:int) -> int: ... def glGetFragDataLocation(self, program:int, name:bytes) -> int: ... def glGetFramebufferParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glGetGraphicsResetStatus(self) -> int: ... def glGetInteger64i_v(self, target:int, index:int) -> int: ... def glGetInteger64v(self, pname:int) -> int: ... def glGetIntegeri_v(self, target:int, index:int, data:typing.Sequence) -> None: ... def glGetInternalformativ(self, target:int, internalformat:int, pname:int, bufSize:int, params:typing.Sequence) -> None: ... def glGetMultisamplefv(self, pname:int, index:int, val:typing.Sequence) -> None: ... def glGetProgramBinary(self, program:int, bufSize:int, binary:int) -> typing.Tuple: ... def glGetProgramInterfaceiv(self, program:int, programInterface:int, pname:int, params:typing.Sequence) -> None: ... def glGetProgramPipelineiv(self, pipeline:int, pname:int, params:typing.Sequence) -> None: ... def glGetProgramResourceIndex(self, program:int, programInterface:int, name:bytes) -> int: ... def glGetProgramResourceLocation(self, program:int, programInterface:int, name:bytes) -> int: ... def glGetProgramResourceiv(self, program:int, programInterface:int, index:int, propCount:int, props:typing.Sequence, bufSize:int, length:typing.Sequence, params:typing.Sequence) -> None: ... def glGetQueryObjectuiv(self, id:int, pname:int, params:typing.Sequence) -> None: ... def glGetQueryiv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glGetSamplerParameterIiv(self, sampler:int, pname:int) -> int: ... def glGetSamplerParameterIuiv(self, sampler:int, pname:int) -> int: ... def glGetSamplerParameterfv(self, sampler:int, pname:int, params:typing.Sequence) -> None: ... def glGetSamplerParameteriv(self, sampler:int, pname:int, params:typing.Sequence) -> None: ... def glGetStringi(self, name:int, index:int) -> bytes: ... def glGetTexLevelParameterfv(self, target:int, level:int, pname:int, params:typing.Sequence) -> None: ... def glGetTexLevelParameteriv(self, target:int, level:int, pname:int, params:typing.Sequence) -> None: ... def glGetTexParameterIiv(self, target:int, pname:int) -> int: ... def glGetTexParameterIuiv(self, target:int, pname:int) -> int: ... def glGetUniformBlockIndex(self, program:int, uniformBlockName:bytes) -> int: ... def glGetUniformuiv(self, program:int, location:int, params:typing.Sequence) -> None: ... def glGetVertexAttribIiv(self, index:int, pname:int, params:typing.Sequence) -> None: ... def glGetVertexAttribIuiv(self, index:int, pname:int, params:typing.Sequence) -> None: ... def glGetnUniformfv(self, program:int, location:int, bufSize:int) -> float: ... def glGetnUniformiv(self, program:int, location:int, bufSize:int) -> int: ... def glGetnUniformuiv(self, program:int, location:int, bufSize:int) -> int: ... def glInvalidateFramebuffer(self, target:int, numAttachments:int, attachments:typing.Sequence) -> None: ... def glInvalidateSubFramebuffer(self, target:int, numAttachments:int, attachments:typing.Sequence, x:int, y:int, width:int, height:int) -> None: ... def glIsEnabledi(self, target:int, index:int) -> int: ... def glIsProgramPipeline(self, pipeline:int) -> int: ... def glIsQuery(self, id:int) -> int: ... def glIsSampler(self, sampler:int) -> int: ... def glIsTransformFeedback(self, id:int) -> int: ... def glIsVertexArray(self, array:int) -> int: ... def glMemoryBarrier(self, barriers:int) -> None: ... def glMemoryBarrierByRegion(self, barriers:int) -> None: ... def glMinSampleShading(self, value:float) -> None: ... def glObjectLabel(self, identifier:int, name:int, length:int, label:bytes) -> None: ... def glObjectPtrLabel(self, ptr:int, length:int, label:bytes) -> None: ... def glPatchParameteri(self, pname:int, value:int) -> None: ... def glPopDebugGroup(self) -> None: ... def glPrimitiveBoundingBox(self, minX:float, minY:float, minZ:float, minW:float, maxX:float, maxY:float, maxZ:float, maxW:float) -> None: ... def glProgramBinary(self, program:int, binaryFormat:int, binary:int, length:int) -> None: ... def glProgramParameteri(self, program:int, pname:int, value:int) -> None: ... def glProgramUniform1f(self, program:int, location:int, v0:float) -> None: ... def glProgramUniform1fv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform1i(self, program:int, location:int, v0:int) -> None: ... def glProgramUniform1iv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform1ui(self, program:int, location:int, v0:int) -> None: ... def glProgramUniform1uiv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform2f(self, program:int, location:int, v0:float, v1:float) -> None: ... def glProgramUniform2fv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform2i(self, program:int, location:int, v0:int, v1:int) -> None: ... def glProgramUniform2iv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform2ui(self, program:int, location:int, v0:int, v1:int) -> None: ... def glProgramUniform2uiv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform3f(self, program:int, location:int, v0:float, v1:float, v2:float) -> None: ... def glProgramUniform3fv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform3i(self, program:int, location:int, v0:int, v1:int, v2:int) -> None: ... def glProgramUniform3iv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform3ui(self, program:int, location:int, v0:int, v1:int, v2:int) -> None: ... def glProgramUniform3uiv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform4f(self, program:int, location:int, v0:float, v1:float, v2:float, v3:float) -> None: ... def glProgramUniform4fv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform4i(self, program:int, location:int, v0:int, v1:int, v2:int, v3:int) -> None: ... def glProgramUniform4iv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniform4ui(self, program:int, location:int, v0:int, v1:int, v2:int, v3:int) -> None: ... def glProgramUniform4uiv(self, program:int, location:int, count:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix2fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix2x3fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix2x4fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix3fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix3x2fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix3x4fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix4fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix4x2fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glProgramUniformMatrix4x3fv(self, program:int, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glPushDebugGroup(self, source:int, id:int, length:int, message:bytes) -> None: ... def glReadBuffer(self, mode:int) -> None: ... def glReadnPixels(self, x:int, y:int, width:int, height:int, format:int, type:int, bufSize:int, data:int) -> None: ... def glRenderbufferStorageMultisample(self, target:int, samples:int, internalformat:int, width:int, height:int) -> None: ... def glSampleMaski(self, maskNumber:int, mask:int) -> None: ... def glSamplerParameterIiv(self, sampler:int, pname:int, param:typing.Sequence) -> None: ... def glSamplerParameterIuiv(self, sampler:int, pname:int, param:typing.Sequence) -> None: ... def glSamplerParameterf(self, sampler:int, pname:int, param:float) -> None: ... def glSamplerParameterfv(self, sampler:int, pname:int, param:typing.Sequence) -> None: ... def glSamplerParameteri(self, sampler:int, pname:int, param:int) -> None: ... def glSamplerParameteriv(self, sampler:int, pname:int, param:typing.Sequence) -> None: ... def glTexBuffer(self, target:int, internalformat:int, buffer:int) -> None: ... def glTexImage3D(self, target:int, level:int, internalformat:int, width:int, height:int, depth:int, border:int, format:int, type:int, pixels:int) -> None: ... def glTexParameterIiv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glTexParameterIuiv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glTexStorage2D(self, target:int, levels:int, internalformat:int, width:int, height:int) -> None: ... def glTexStorage2DMultisample(self, target:int, samples:int, internalformat:int, width:int, height:int, fixedsamplelocations:int) -> None: ... def glTexStorage3D(self, target:int, levels:int, internalformat:int, width:int, height:int, depth:int) -> None: ... def glTexStorage3DMultisample(self, target:int, samples:int, internalformat:int, width:int, height:int, depth:int, fixedsamplelocations:int) -> None: ... def glTexSubImage3D(self, target:int, level:int, xoffset:int, yoffset:int, zoffset:int, width:int, height:int, depth:int, format:int, type:int, pixels:int) -> None: ... def glUniform1ui(self, location:int, v0:int) -> None: ... def glUniform1uiv(self, location:int, count:int, value:typing.Sequence) -> None: ... def glUniform2ui(self, location:int, v0:int, v1:int) -> None: ... def glUniform2uiv(self, location:int, count:int, value:typing.Sequence) -> None: ... def glUniform3ui(self, location:int, v0:int, v1:int, v2:int) -> None: ... def glUniform3uiv(self, location:int, count:int, value:typing.Sequence) -> None: ... def glUniform4ui(self, location:int, v0:int, v1:int, v2:int, v3:int) -> None: ... def glUniform4uiv(self, location:int, count:int, value:typing.Sequence) -> None: ... def glUniformBlockBinding(self, program:int, uniformBlockIndex:int, uniformBlockBinding:int) -> None: ... def glUniformMatrix2x3fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUniformMatrix2x4fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUniformMatrix3x2fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUniformMatrix3x4fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUniformMatrix4x2fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUniformMatrix4x3fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUnmapBuffer(self, target:int) -> int: ... def glUseProgramStages(self, pipeline:int, stages:int, program:int) -> None: ... def glValidateProgramPipeline(self, pipeline:int) -> None: ... def glVertexAttribBinding(self, attribindex:int, bindingindex:int) -> None: ... def glVertexAttribDivisor(self, index:int, divisor:int) -> None: ... def glVertexAttribFormat(self, attribindex:int, size:int, type:int, normalized:int, relativeoffset:int) -> None: ... def glVertexAttribI4i(self, index:int, x:int, y:int, z:int, w:int) -> None: ... def glVertexAttribI4iv(self, index:int, v:typing.Sequence) -> None: ... def glVertexAttribI4ui(self, index:int, x:int, y:int, z:int, w:int) -> None: ... def glVertexAttribI4uiv(self, index:int, v:typing.Sequence) -> None: ... def glVertexAttribIFormat(self, attribindex:int, size:int, type:int, relativeoffset:int) -> None: ... def glVertexAttribIPointer(self, index:int, size:int, type:int, stride:int, pointer:int) -> None: ... def glVertexBindingDivisor(self, bindingindex:int, divisor:int) -> None: ... class QOpenGLFramebufferObject(Shiboken.Object): DontRestoreFramebufferBinding: QOpenGLFramebufferObject = ... # 0x0 NoAttachment : QOpenGLFramebufferObject = ... # 0x0 CombinedDepthStencil : QOpenGLFramebufferObject = ... # 0x1 RestoreFramebufferBindingToDefault: QOpenGLFramebufferObject = ... # 0x1 Depth : QOpenGLFramebufferObject = ... # 0x2 RestoreFrameBufferBinding: QOpenGLFramebufferObject = ... # 0x2 class Attachment(object): NoAttachment : QOpenGLFramebufferObject.Attachment = ... # 0x0 CombinedDepthStencil : QOpenGLFramebufferObject.Attachment = ... # 0x1 Depth : QOpenGLFramebufferObject.Attachment = ... # 0x2 class FramebufferRestorePolicy(object): DontRestoreFramebufferBinding: QOpenGLFramebufferObject.FramebufferRestorePolicy = ... # 0x0 RestoreFramebufferBindingToDefault: QOpenGLFramebufferObject.FramebufferRestorePolicy = ... # 0x1 RestoreFrameBufferBinding: QOpenGLFramebufferObject.FramebufferRestorePolicy = ... # 0x2 @typing.overload def __init__(self, size:PySide2.QtCore.QSize, attachment:PySide2.QtGui.QOpenGLFramebufferObject.Attachment, target:int=..., internalFormat:int=...) -> None: ... @typing.overload def __init__(self, size:PySide2.QtCore.QSize, format:PySide2.QtGui.QOpenGLFramebufferObjectFormat) -> None: ... @typing.overload def __init__(self, size:PySide2.QtCore.QSize, target:int=...) -> None: ... @typing.overload def __init__(self, width:int, height:int, attachment:PySide2.QtGui.QOpenGLFramebufferObject.Attachment, target:int=..., internalFormat:int=...) -> None: ... @typing.overload def __init__(self, width:int, height:int, format:PySide2.QtGui.QOpenGLFramebufferObjectFormat) -> None: ... @typing.overload def __init__(self, width:int, height:int, target:int=...) -> None: ... @typing.overload def addColorAttachment(self, size:PySide2.QtCore.QSize, internalFormat:int=...) -> None: ... @typing.overload def addColorAttachment(self, width:int, height:int, internalFormat:int=...) -> None: ... def attachment(self) -> PySide2.QtGui.QOpenGLFramebufferObject.Attachment: ... def bind(self) -> bool: ... @staticmethod def bindDefault() -> bool: ... @typing.overload @staticmethod def blitFramebuffer(target:PySide2.QtGui.QOpenGLFramebufferObject, source:PySide2.QtGui.QOpenGLFramebufferObject, buffers:int=..., filter:int=...) -> None: ... @typing.overload @staticmethod def blitFramebuffer(target:PySide2.QtGui.QOpenGLFramebufferObject, targetRect:PySide2.QtCore.QRect, source:PySide2.QtGui.QOpenGLFramebufferObject, sourceRect:PySide2.QtCore.QRect, buffers:int, filter:int, readColorAttachmentIndex:int, drawColorAttachmentIndex:int) -> None: ... @typing.overload @staticmethod def blitFramebuffer(target:PySide2.QtGui.QOpenGLFramebufferObject, targetRect:PySide2.QtCore.QRect, source:PySide2.QtGui.QOpenGLFramebufferObject, sourceRect:PySide2.QtCore.QRect, buffers:int, filter:int, readColorAttachmentIndex:int, drawColorAttachmentIndex:int, restorePolicy:PySide2.QtGui.QOpenGLFramebufferObject.FramebufferRestorePolicy) -> None: ... @typing.overload @staticmethod def blitFramebuffer(target:PySide2.QtGui.QOpenGLFramebufferObject, targetRect:PySide2.QtCore.QRect, source:PySide2.QtGui.QOpenGLFramebufferObject, sourceRect:PySide2.QtCore.QRect, buffers:int=..., filter:int=...) -> None: ... def format(self) -> PySide2.QtGui.QOpenGLFramebufferObjectFormat: ... def handle(self) -> int: ... @staticmethod def hasOpenGLFramebufferBlit() -> bool: ... @staticmethod def hasOpenGLFramebufferObjects() -> bool: ... def height(self) -> int: ... def isBound(self) -> bool: ... def isValid(self) -> bool: ... def release(self) -> bool: ... def setAttachment(self, attachment:PySide2.QtGui.QOpenGLFramebufferObject.Attachment) -> None: ... def size(self) -> PySide2.QtCore.QSize: ... def sizes(self) -> typing.List: ... @typing.overload def takeTexture(self) -> int: ... @typing.overload def takeTexture(self, colorAttachmentIndex:int) -> int: ... def texture(self) -> int: ... def textures(self) -> typing.List: ... @typing.overload def toImage(self) -> PySide2.QtGui.QImage: ... @typing.overload def toImage(self, flipped:bool) -> PySide2.QtGui.QImage: ... @typing.overload def toImage(self, flipped:bool, colorAttachmentIndex:int) -> PySide2.QtGui.QImage: ... def width(self) -> int: ... class QOpenGLFramebufferObjectFormat(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QOpenGLFramebufferObjectFormat) -> None: ... @staticmethod def __copy__() -> None: ... def attachment(self) -> PySide2.QtGui.QOpenGLFramebufferObject.Attachment: ... def internalTextureFormat(self) -> int: ... def mipmap(self) -> bool: ... def samples(self) -> int: ... def setAttachment(self, attachment:PySide2.QtGui.QOpenGLFramebufferObject.Attachment) -> None: ... def setInternalTextureFormat(self, internalTextureFormat:int) -> None: ... def setMipmap(self, enabled:bool) -> None: ... def setSamples(self, samples:int) -> None: ... def setTextureTarget(self, target:int) -> None: ... def textureTarget(self) -> int: ... class QOpenGLFunctions(Shiboken.Object): Multitexture : QOpenGLFunctions = ... # 0x1 Shaders : QOpenGLFunctions = ... # 0x2 Buffers : QOpenGLFunctions = ... # 0x4 Framebuffers : QOpenGLFunctions = ... # 0x8 BlendColor : QOpenGLFunctions = ... # 0x10 BlendEquation : QOpenGLFunctions = ... # 0x20 BlendEquationSeparate : QOpenGLFunctions = ... # 0x40 BlendFuncSeparate : QOpenGLFunctions = ... # 0x80 BlendSubtract : QOpenGLFunctions = ... # 0x100 CompressedTextures : QOpenGLFunctions = ... # 0x200 Multisample : QOpenGLFunctions = ... # 0x400 StencilSeparate : QOpenGLFunctions = ... # 0x800 NPOTTextures : QOpenGLFunctions = ... # 0x1000 NPOTTextureRepeat : QOpenGLFunctions = ... # 0x2000 FixedFunctionPipeline : QOpenGLFunctions = ... # 0x4000 TextureRGFormats : QOpenGLFunctions = ... # 0x8000 MultipleRenderTargets : QOpenGLFunctions = ... # 0x10000 BlendEquationAdvanced : QOpenGLFunctions = ... # 0x20000 class OpenGLFeature(object): Multitexture : QOpenGLFunctions.OpenGLFeature = ... # 0x1 Shaders : QOpenGLFunctions.OpenGLFeature = ... # 0x2 Buffers : QOpenGLFunctions.OpenGLFeature = ... # 0x4 Framebuffers : QOpenGLFunctions.OpenGLFeature = ... # 0x8 BlendColor : QOpenGLFunctions.OpenGLFeature = ... # 0x10 BlendEquation : QOpenGLFunctions.OpenGLFeature = ... # 0x20 BlendEquationSeparate : QOpenGLFunctions.OpenGLFeature = ... # 0x40 BlendFuncSeparate : QOpenGLFunctions.OpenGLFeature = ... # 0x80 BlendSubtract : QOpenGLFunctions.OpenGLFeature = ... # 0x100 CompressedTextures : QOpenGLFunctions.OpenGLFeature = ... # 0x200 Multisample : QOpenGLFunctions.OpenGLFeature = ... # 0x400 StencilSeparate : QOpenGLFunctions.OpenGLFeature = ... # 0x800 NPOTTextures : QOpenGLFunctions.OpenGLFeature = ... # 0x1000 NPOTTextureRepeat : QOpenGLFunctions.OpenGLFeature = ... # 0x2000 FixedFunctionPipeline : QOpenGLFunctions.OpenGLFeature = ... # 0x4000 TextureRGFormats : QOpenGLFunctions.OpenGLFeature = ... # 0x8000 MultipleRenderTargets : QOpenGLFunctions.OpenGLFeature = ... # 0x10000 BlendEquationAdvanced : QOpenGLFunctions.OpenGLFeature = ... # 0x20000 class OpenGLFeatures(object): ... @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, context:PySide2.QtGui.QOpenGLContext) -> None: ... def glActiveTexture(self, texture:int) -> None: ... def glAttachShader(self, program:int, shader:int) -> None: ... def glBindAttribLocation(self, program:int, index:int, name:bytes) -> None: ... def glBindBuffer(self, target:int, buffer:int) -> None: ... def glBindFramebuffer(self, target:int, framebuffer:int) -> None: ... def glBindRenderbuffer(self, target:int, renderbuffer:int) -> None: ... def glBindTexture(self, target:int, texture:int) -> None: ... def glBlendColor(self, red:float, green:float, blue:float, alpha:float) -> None: ... def glBlendEquation(self, mode:int) -> None: ... def glBlendEquationSeparate(self, modeRGB:int, modeAlpha:int) -> None: ... def glBlendFunc(self, sfactor:int, dfactor:int) -> None: ... def glBlendFuncSeparate(self, srcRGB:int, dstRGB:int, srcAlpha:int, dstAlpha:int) -> None: ... def glCheckFramebufferStatus(self, target:int) -> int: ... def glClear(self, mask:int) -> None: ... def glClearColor(self, red:float, green:float, blue:float, alpha:float) -> None: ... def glClearDepthf(self, depth:float) -> None: ... def glClearStencil(self, s:int) -> None: ... def glColorMask(self, red:int, green:int, blue:int, alpha:int) -> None: ... def glCompileShader(self, shader:int) -> None: ... def glCompressedTexImage2D(self, target:int, level:int, internalformat:int, width:int, height:int, border:int, imageSize:int, data:int) -> None: ... def glCompressedTexSubImage2D(self, target:int, level:int, xoffset:int, yoffset:int, width:int, height:int, format:int, imageSize:int, data:int) -> None: ... def glCopyTexImage2D(self, target:int, level:int, internalformat:int, x:int, y:int, width:int, height:int, border:int) -> None: ... def glCopyTexSubImage2D(self, target:int, level:int, xoffset:int, yoffset:int, x:int, y:int, width:int, height:int) -> None: ... def glCreateProgram(self) -> int: ... def glCreateShader(self, type:int) -> int: ... def glCullFace(self, mode:int) -> None: ... def glDeleteBuffers(self, n:int, buffers:typing.Sequence) -> None: ... def glDeleteFramebuffers(self, n:int, framebuffers:typing.Sequence) -> None: ... def glDeleteProgram(self, program:int) -> None: ... def glDeleteRenderbuffers(self, n:int, renderbuffers:typing.Sequence) -> None: ... def glDeleteShader(self, shader:int) -> None: ... def glDeleteTextures(self, n:int, textures:typing.Sequence) -> None: ... def glDepthFunc(self, func:int) -> None: ... def glDepthMask(self, flag:int) -> None: ... def glDepthRangef(self, zNear:float, zFar:float) -> None: ... def glDetachShader(self, program:int, shader:int) -> None: ... def glDisable(self, cap:int) -> None: ... def glDisableVertexAttribArray(self, index:int) -> None: ... def glDrawArrays(self, mode:int, first:int, count:int) -> None: ... def glDrawElements(self, mode:int, count:int, type:int, indices:int) -> None: ... def glEnable(self, cap:int) -> None: ... def glEnableVertexAttribArray(self, index:int) -> None: ... def glFinish(self) -> None: ... def glFlush(self) -> None: ... def glFramebufferRenderbuffer(self, target:int, attachment:int, renderbuffertarget:int, renderbuffer:int) -> None: ... def glFramebufferTexture2D(self, target:int, attachment:int, textarget:int, texture:int, level:int) -> None: ... def glFrontFace(self, mode:int) -> None: ... def glGenBuffers(self, n:int, buffers:typing.Sequence) -> None: ... def glGenFramebuffers(self, n:int, framebuffers:typing.Sequence) -> None: ... def glGenRenderbuffers(self, n:int, renderbuffers:typing.Sequence) -> None: ... def glGenTextures(self, n:int, textures:typing.Sequence) -> None: ... def glGenerateMipmap(self, target:int) -> None: ... def glGetAttachedShaders(self, program:int, maxcount:int, count:typing.Sequence, shaders:typing.Sequence) -> None: ... def glGetAttribLocation(self, program:int, name:bytes) -> int: ... def glGetBufferParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glGetError(self) -> int: ... def glGetFloatv(self, pname:int, params:typing.Sequence) -> None: ... def glGetFramebufferAttachmentParameteriv(self, target:int, attachment:int, pname:int, params:typing.Sequence) -> None: ... def glGetIntegerv(self, pname:int, params:typing.Sequence) -> None: ... def glGetProgramiv(self, program:int, pname:int, params:typing.Sequence) -> None: ... def glGetRenderbufferParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glGetShaderPrecisionFormat(self, shadertype:int, precisiontype:int, range:typing.Sequence, precision:typing.Sequence) -> None: ... def glGetShaderiv(self, shader:int, pname:int, params:typing.Sequence) -> None: ... def glGetString(self, name:int) -> bytes: ... def glGetTexParameterfv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glGetTexParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glGetUniformLocation(self, program:int, name:bytes) -> int: ... def glGetUniformfv(self, program:int, location:int, params:typing.Sequence) -> None: ... def glGetUniformiv(self, program:int, location:int, params:typing.Sequence) -> None: ... def glGetVertexAttribfv(self, index:int, pname:int, params:typing.Sequence) -> None: ... def glGetVertexAttribiv(self, index:int, pname:int, params:typing.Sequence) -> None: ... def glHint(self, target:int, mode:int) -> None: ... def glIsBuffer(self, buffer:int) -> int: ... def glIsEnabled(self, cap:int) -> int: ... def glIsFramebuffer(self, framebuffer:int) -> int: ... def glIsProgram(self, program:int) -> int: ... def glIsRenderbuffer(self, renderbuffer:int) -> int: ... def glIsShader(self, shader:int) -> int: ... def glIsTexture(self, texture:int) -> int: ... def glLineWidth(self, width:float) -> None: ... def glLinkProgram(self, program:int) -> None: ... def glPixelStorei(self, pname:int, param:int) -> None: ... def glPolygonOffset(self, factor:float, units:float) -> None: ... def glReadPixels(self, x:int, y:int, width:int, height:int, format:int, type:int, pixels:int) -> None: ... def glReleaseShaderCompiler(self) -> None: ... def glRenderbufferStorage(self, target:int, internalformat:int, width:int, height:int) -> None: ... def glSampleCoverage(self, value:float, invert:int) -> None: ... def glScissor(self, x:int, y:int, width:int, height:int) -> None: ... def glShaderBinary(self, n:int, shaders:typing.Sequence, binaryformat:int, binary:int, length:int) -> None: ... def glStencilFunc(self, func:int, ref:int, mask:int) -> None: ... def glStencilFuncSeparate(self, face:int, func:int, ref:int, mask:int) -> None: ... def glStencilMask(self, mask:int) -> None: ... def glStencilMaskSeparate(self, face:int, mask:int) -> None: ... def glStencilOp(self, fail:int, zfail:int, zpass:int) -> None: ... def glStencilOpSeparate(self, face:int, fail:int, zfail:int, zpass:int) -> None: ... def glTexImage2D(self, target:int, level:int, internalformat:int, width:int, height:int, border:int, format:int, type:int, pixels:int) -> None: ... def glTexParameterf(self, target:int, pname:int, param:float) -> None: ... def glTexParameterfv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glTexParameteri(self, target:int, pname:int, param:int) -> None: ... def glTexParameteriv(self, target:int, pname:int, params:typing.Sequence) -> None: ... def glTexSubImage2D(self, target:int, level:int, xoffset:int, yoffset:int, width:int, height:int, format:int, type:int, pixels:int) -> None: ... def glUniform1f(self, location:int, x:float) -> None: ... def glUniform1fv(self, location:int, count:int, v:typing.Sequence) -> None: ... def glUniform1i(self, location:int, x:int) -> None: ... def glUniform1iv(self, location:int, count:int, v:typing.Sequence) -> None: ... def glUniform2f(self, location:int, x:float, y:float) -> None: ... def glUniform2fv(self, location:int, count:int, v:typing.Sequence) -> None: ... def glUniform2i(self, location:int, x:int, y:int) -> None: ... def glUniform2iv(self, location:int, count:int, v:typing.Sequence) -> None: ... def glUniform3f(self, location:int, x:float, y:float, z:float) -> None: ... def glUniform3fv(self, location:int, count:int, v:typing.Sequence) -> None: ... def glUniform3i(self, location:int, x:int, y:int, z:int) -> None: ... def glUniform3iv(self, location:int, count:int, v:typing.Sequence) -> None: ... def glUniform4f(self, location:int, x:float, y:float, z:float, w:float) -> None: ... def glUniform4fv(self, location:int, count:int, v:typing.Sequence) -> None: ... def glUniform4i(self, location:int, x:int, y:int, z:int, w:int) -> None: ... def glUniform4iv(self, location:int, count:int, v:typing.Sequence) -> None: ... def glUniformMatrix2fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUniformMatrix3fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUniformMatrix4fv(self, location:int, count:int, transpose:int, value:typing.Sequence) -> None: ... def glUseProgram(self, program:int) -> None: ... def glValidateProgram(self, program:int) -> None: ... def glVertexAttrib1f(self, indx:int, x:float) -> None: ... def glVertexAttrib1fv(self, indx:int, values:typing.Sequence) -> None: ... def glVertexAttrib2f(self, indx:int, x:float, y:float) -> None: ... def glVertexAttrib2fv(self, indx:int, values:typing.Sequence) -> None: ... def glVertexAttrib3f(self, indx:int, x:float, y:float, z:float) -> None: ... def glVertexAttrib3fv(self, indx:int, values:typing.Sequence) -> None: ... def glVertexAttrib4f(self, indx:int, x:float, y:float, z:float, w:float) -> None: ... def glVertexAttrib4fv(self, indx:int, values:typing.Sequence) -> None: ... def glVertexAttribPointer(self, indx:int, size:int, type:int, normalized:int, stride:int, ptr:int) -> None: ... def glViewport(self, x:int, y:int, width:int, height:int) -> None: ... def hasOpenGLFeature(self, feature:PySide2.QtGui.QOpenGLFunctions.OpenGLFeature) -> bool: ... def initializeOpenGLFunctions(self) -> None: ... def openGLFeatures(self) -> PySide2.QtGui.QOpenGLFunctions.OpenGLFeatures: ... class QOpenGLPixelTransferOptions(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QOpenGLPixelTransferOptions) -> None: ... @staticmethod def __copy__() -> None: ... def alignment(self) -> int: ... def imageHeight(self) -> int: ... def isLeastSignificantBitFirst(self) -> bool: ... def isSwapBytesEnabled(self) -> bool: ... def rowLength(self) -> int: ... def setAlignment(self, alignment:int) -> None: ... def setImageHeight(self, imageHeight:int) -> None: ... def setLeastSignificantByteFirst(self, lsbFirst:bool) -> None: ... def setRowLength(self, rowLength:int) -> None: ... def setSkipImages(self, skipImages:int) -> None: ... def setSkipPixels(self, skipPixels:int) -> None: ... def setSkipRows(self, skipRows:int) -> None: ... def setSwapBytesEnabled(self, swapBytes:bool) -> None: ... def skipImages(self) -> int: ... def skipPixels(self) -> int: ... def skipRows(self) -> int: ... def swap(self, other:PySide2.QtGui.QOpenGLPixelTransferOptions) -> None: ... class QOpenGLShader(PySide2.QtCore.QObject): Vertex : QOpenGLShader = ... # 0x1 Fragment : QOpenGLShader = ... # 0x2 Geometry : QOpenGLShader = ... # 0x4 TessellationControl : QOpenGLShader = ... # 0x8 TessellationEvaluation : QOpenGLShader = ... # 0x10 Compute : QOpenGLShader = ... # 0x20 class ShaderType(object): ... class ShaderTypeBit(object): Vertex : QOpenGLShader.ShaderTypeBit = ... # 0x1 Fragment : QOpenGLShader.ShaderTypeBit = ... # 0x2 Geometry : QOpenGLShader.ShaderTypeBit = ... # 0x4 TessellationControl : QOpenGLShader.ShaderTypeBit = ... # 0x8 TessellationEvaluation : QOpenGLShader.ShaderTypeBit = ... # 0x10 Compute : QOpenGLShader.ShaderTypeBit = ... # 0x20 def __init__(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def compileSourceCode(self, source:PySide2.QtCore.QByteArray) -> bool: ... @typing.overload def compileSourceCode(self, source:str) -> bool: ... @typing.overload def compileSourceCode(self, source:bytes) -> bool: ... def compileSourceFile(self, fileName:str) -> bool: ... @staticmethod def hasOpenGLShaders(type:PySide2.QtGui.QOpenGLShader.ShaderType, context:typing.Optional[PySide2.QtGui.QOpenGLContext]=...) -> bool: ... def isCompiled(self) -> bool: ... def log(self) -> str: ... def shaderId(self) -> int: ... def shaderType(self) -> PySide2.QtGui.QOpenGLShader.ShaderType: ... def sourceCode(self) -> PySide2.QtCore.QByteArray: ... class QOpenGLShaderProgram(PySide2.QtCore.QObject): def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def addCacheableShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:PySide2.QtCore.QByteArray) -> bool: ... @typing.overload def addCacheableShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:str) -> bool: ... @typing.overload def addCacheableShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:bytes) -> bool: ... def addCacheableShaderFromSourceFile(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, fileName:str) -> bool: ... def addShader(self, shader:PySide2.QtGui.QOpenGLShader) -> bool: ... @typing.overload def addShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:PySide2.QtCore.QByteArray) -> bool: ... @typing.overload def addShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:str) -> bool: ... @typing.overload def addShaderFromSourceCode(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, source:bytes) -> bool: ... def addShaderFromSourceFile(self, type:PySide2.QtGui.QOpenGLShader.ShaderType, fileName:str) -> bool: ... @typing.overload def attributeLocation(self, name:PySide2.QtCore.QByteArray) -> int: ... @typing.overload def attributeLocation(self, name:str) -> int: ... @typing.overload def attributeLocation(self, name:bytes) -> int: ... def bind(self) -> bool: ... @typing.overload def bindAttributeLocation(self, name:PySide2.QtCore.QByteArray, location:int) -> None: ... @typing.overload def bindAttributeLocation(self, name:str, location:int) -> None: ... @typing.overload def bindAttributeLocation(self, name:bytes, location:int) -> None: ... def create(self) -> bool: ... def defaultInnerTessellationLevels(self) -> typing.List: ... def defaultOuterTessellationLevels(self) -> typing.List: ... @typing.overload def disableAttributeArray(self, location:int) -> None: ... @typing.overload def disableAttributeArray(self, name:bytes) -> None: ... @typing.overload def enableAttributeArray(self, location:int) -> None: ... @typing.overload def enableAttributeArray(self, name:bytes) -> None: ... @staticmethod def hasOpenGLShaderPrograms(context:typing.Optional[PySide2.QtGui.QOpenGLContext]=...) -> bool: ... def isLinked(self) -> bool: ... def link(self) -> bool: ... def log(self) -> str: ... def maxGeometryOutputVertices(self) -> int: ... def patchVertexCount(self) -> int: ... def programId(self) -> int: ... def release(self) -> None: ... def removeAllShaders(self) -> None: ... def removeShader(self, shader:PySide2.QtGui.QOpenGLShader) -> None: ... @typing.overload def setAttributeArray(self, location:int, type:int, values:int, tupleSize:int, stride:int=...) -> None: ... @typing.overload def setAttributeArray(self, location:int, values:typing.Sequence, tupleSize:int, stride:int=...) -> None: ... @typing.overload def setAttributeArray(self, name:bytes, type:int, values:int, tupleSize:int, stride:int=...) -> None: ... @typing.overload def setAttributeArray(self, name:bytes, values:typing.Sequence, tupleSize:int, stride:int=...) -> None: ... @typing.overload def setAttributeBuffer(self, location:int, type:int, offset:int, tupleSize:int, stride:int=...) -> None: ... @typing.overload def setAttributeBuffer(self, name:bytes, type:int, offset:int, tupleSize:int, stride:int=...) -> None: ... @typing.overload def setAttributeValue(self, location:int, value:PySide2.QtGui.QColor) -> None: ... @typing.overload def setAttributeValue(self, location:int, value:PySide2.QtGui.QVector2D) -> None: ... @typing.overload def setAttributeValue(self, location:int, value:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def setAttributeValue(self, location:int, value:PySide2.QtGui.QVector4D) -> None: ... @typing.overload def setAttributeValue(self, location:int, value:float) -> None: ... @typing.overload def setAttributeValue(self, location:int, values:typing.Sequence, columns:int, rows:int) -> None: ... @typing.overload def setAttributeValue(self, location:int, x:float, y:float) -> None: ... @typing.overload def setAttributeValue(self, location:int, x:float, y:float, z:float) -> None: ... @typing.overload def setAttributeValue(self, location:int, x:float, y:float, z:float, w:float) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, value:PySide2.QtGui.QColor) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, value:PySide2.QtGui.QVector2D) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, value:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, value:PySide2.QtGui.QVector4D) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, value:float) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, values:typing.Sequence, columns:int, rows:int) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, x:float, y:float) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, x:float, y:float, z:float) -> None: ... @typing.overload def setAttributeValue(self, name:bytes, x:float, y:float, z:float, w:float) -> None: ... def setDefaultInnerTessellationLevels(self, levels:typing.List) -> None: ... def setDefaultOuterTessellationLevels(self, levels:typing.List) -> None: ... def setPatchVertexCount(self, count:int) -> None: ... @typing.overload def setUniformValue(self, location:int, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def setUniformValue(self, location:int, point:PySide2.QtCore.QPoint) -> None: ... @typing.overload def setUniformValue(self, location:int, point:PySide2.QtCore.QPointF) -> None: ... @typing.overload def setUniformValue(self, location:int, size:PySide2.QtCore.QSize) -> None: ... @typing.overload def setUniformValue(self, location:int, size:PySide2.QtCore.QSizeF) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix2x2) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix2x3) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix2x4) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix3x2) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix3x3) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix3x4) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix4x2) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix4x3) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QMatrix4x4) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QTransform) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QVector2D) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def setUniformValue(self, location:int, value:PySide2.QtGui.QVector4D) -> None: ... @typing.overload def setUniformValue(self, location:int, value:float) -> None: ... @typing.overload def setUniformValue(self, location:int, value:typing.Tuple) -> None: ... @typing.overload def setUniformValue(self, location:int, value:typing.Tuple) -> None: ... @typing.overload def setUniformValue(self, location:int, value:typing.Tuple) -> None: ... @typing.overload def setUniformValue(self, location:int, value:int) -> None: ... @typing.overload def setUniformValue(self, location:int, value:int) -> None: ... @typing.overload def setUniformValue(self, location:int, x:float, y:float) -> None: ... @typing.overload def setUniformValue(self, location:int, x:float, y:float, z:float) -> None: ... @typing.overload def setUniformValue(self, location:int, x:float, y:float, z:float, w:float) -> None: ... @typing.overload def setUniformValue(self, name:bytes, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def setUniformValue(self, name:bytes, point:PySide2.QtCore.QPoint) -> None: ... @typing.overload def setUniformValue(self, name:bytes, point:PySide2.QtCore.QPointF) -> None: ... @typing.overload def setUniformValue(self, name:bytes, size:PySide2.QtCore.QSize) -> None: ... @typing.overload def setUniformValue(self, name:bytes, size:PySide2.QtCore.QSizeF) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix2x2) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix2x3) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix2x4) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix3x2) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix3x3) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix3x4) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix4x2) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix4x3) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QMatrix4x4) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QTransform) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QVector2D) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:PySide2.QtGui.QVector4D) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:typing.Tuple) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:typing.Tuple) -> None: ... @typing.overload def setUniformValue(self, name:bytes, value:typing.Tuple) -> None: ... @typing.overload def setUniformValue(self, name:bytes, x:float, y:float) -> None: ... @typing.overload def setUniformValue(self, name:bytes, x:float, y:float, z:float) -> None: ... @typing.overload def setUniformValue(self, name:bytes, x:float, y:float, z:float, w:float) -> None: ... @typing.overload def setUniformValue1f(self, arg__1:bytes, arg__2:float) -> None: ... @typing.overload def setUniformValue1f(self, arg__1:int, arg__2:float) -> None: ... @typing.overload def setUniformValue1i(self, arg__1:bytes, arg__2:int) -> None: ... @typing.overload def setUniformValue1i(self, arg__1:int, arg__2:int) -> None: ... @typing.overload def setUniformValueArray(self, location:int, values:typing.Sequence, count:int, tupleSize:int) -> None: ... @typing.overload def setUniformValueArray(self, location:int, values:typing.Sequence, count:int) -> None: ... @typing.overload def setUniformValueArray(self, location:int, values:typing.Sequence, count:int) -> None: ... @typing.overload def setUniformValueArray(self, name:bytes, values:typing.Sequence, count:int, tupleSize:int) -> None: ... @typing.overload def setUniformValueArray(self, name:bytes, values:typing.Sequence, count:int) -> None: ... @typing.overload def setUniformValueArray(self, name:bytes, values:typing.Sequence, count:int) -> None: ... def shaders(self) -> typing.List: ... @typing.overload def uniformLocation(self, name:PySide2.QtCore.QByteArray) -> int: ... @typing.overload def uniformLocation(self, name:str) -> int: ... @typing.overload def uniformLocation(self, name:bytes) -> int: ... class QOpenGLTexture(Shiboken.Object): CompareNone : QOpenGLTexture = ... # 0x0 GenerateMipMaps : QOpenGLTexture = ... # 0x0 NoFormat : QOpenGLTexture = ... # 0x0 NoFormatClass : QOpenGLTexture = ... # 0x0 NoPixelType : QOpenGLTexture = ... # 0x0 NoSourceFormat : QOpenGLTexture = ... # 0x0 ResetTextureUnit : QOpenGLTexture = ... # 0x0 ZeroValue : QOpenGLTexture = ... # 0x0 DontGenerateMipMaps : QOpenGLTexture = ... # 0x1 DontResetTextureUnit : QOpenGLTexture = ... # 0x1 FormatClass_128Bit : QOpenGLTexture = ... # 0x1 ImmutableStorage : QOpenGLTexture = ... # 0x1 OneValue : QOpenGLTexture = ... # 0x1 FormatClass_96Bit : QOpenGLTexture = ... # 0x2 ImmutableMultisampleStorage: QOpenGLTexture = ... # 0x2 FormatClass_64Bit : QOpenGLTexture = ... # 0x3 FormatClass_48Bit : QOpenGLTexture = ... # 0x4 TextureRectangle : QOpenGLTexture = ... # 0x4 FormatClass_32Bit : QOpenGLTexture = ... # 0x5 FormatClass_24Bit : QOpenGLTexture = ... # 0x6 FormatClass_16Bit : QOpenGLTexture = ... # 0x7 FormatClass_8Bit : QOpenGLTexture = ... # 0x8 TextureArrays : QOpenGLTexture = ... # 0x8 FormatClass_RGTC1_R : QOpenGLTexture = ... # 0x9 FormatClass_RGTC2_RG : QOpenGLTexture = ... # 0xa FormatClass_BPTC_Unorm : QOpenGLTexture = ... # 0xb FormatClass_BPTC_Float : QOpenGLTexture = ... # 0xc FormatClass_S3TC_DXT1_RGB: QOpenGLTexture = ... # 0xd FormatClass_S3TC_DXT1_RGBA: QOpenGLTexture = ... # 0xe FormatClass_S3TC_DXT3_RGBA: QOpenGLTexture = ... # 0xf FormatClass_S3TC_DXT5_RGBA: QOpenGLTexture = ... # 0x10 Texture3D : QOpenGLTexture = ... # 0x10 FormatClass_Unique : QOpenGLTexture = ... # 0x11 TextureMultisample : QOpenGLTexture = ... # 0x20 TextureBuffer : QOpenGLTexture = ... # 0x40 TextureCubeMapArrays : QOpenGLTexture = ... # 0x80 Swizzle : QOpenGLTexture = ... # 0x100 CompareNever : QOpenGLTexture = ... # 0x200 StencilTexturing : QOpenGLTexture = ... # 0x200 CompareLess : QOpenGLTexture = ... # 0x201 CompareEqual : QOpenGLTexture = ... # 0x202 CompareLessEqual : QOpenGLTexture = ... # 0x203 CompareGreater : QOpenGLTexture = ... # 0x204 CommpareNotEqual : QOpenGLTexture = ... # 0x205 CompareGreaterEqual : QOpenGLTexture = ... # 0x206 CompareAlways : QOpenGLTexture = ... # 0x207 AnisotropicFiltering : QOpenGLTexture = ... # 0x400 NPOTTextures : QOpenGLTexture = ... # 0x800 Target1D : QOpenGLTexture = ... # 0xde0 Target2D : QOpenGLTexture = ... # 0xde1 NPOTTextureRepeat : QOpenGLTexture = ... # 0x1000 Int8 : QOpenGLTexture = ... # 0x1400 UInt8 : QOpenGLTexture = ... # 0x1401 Int16 : QOpenGLTexture = ... # 0x1402 UInt16 : QOpenGLTexture = ... # 0x1403 Int32 : QOpenGLTexture = ... # 0x1404 UInt32 : QOpenGLTexture = ... # 0x1405 Float32 : QOpenGLTexture = ... # 0x1406 Float16 : QOpenGLTexture = ... # 0x140b Stencil : QOpenGLTexture = ... # 0x1901 StencilMode : QOpenGLTexture = ... # 0x1901 Depth : QOpenGLTexture = ... # 0x1902 DepthFormat : QOpenGLTexture = ... # 0x1902 DepthMode : QOpenGLTexture = ... # 0x1902 Red : QOpenGLTexture = ... # 0x1903 RedValue : QOpenGLTexture = ... # 0x1903 GreenValue : QOpenGLTexture = ... # 0x1904 BlueValue : QOpenGLTexture = ... # 0x1905 Alpha : QOpenGLTexture = ... # 0x1906 AlphaFormat : QOpenGLTexture = ... # 0x1906 AlphaValue : QOpenGLTexture = ... # 0x1906 RGB : QOpenGLTexture = ... # 0x1907 RGBFormat : QOpenGLTexture = ... # 0x1907 RGBA : QOpenGLTexture = ... # 0x1908 RGBAFormat : QOpenGLTexture = ... # 0x1908 Luminance : QOpenGLTexture = ... # 0x1909 LuminanceFormat : QOpenGLTexture = ... # 0x1909 LuminanceAlpha : QOpenGLTexture = ... # 0x190a LuminanceAlphaFormat : QOpenGLTexture = ... # 0x190a Texture1D : QOpenGLTexture = ... # 0x2000 Nearest : QOpenGLTexture = ... # 0x2600 Linear : QOpenGLTexture = ... # 0x2601 NearestMipMapNearest : QOpenGLTexture = ... # 0x2700 LinearMipMapNearest : QOpenGLTexture = ... # 0x2701 NearestMipMapLinear : QOpenGLTexture = ... # 0x2702 LinearMipMapLinear : QOpenGLTexture = ... # 0x2703 DirectionS : QOpenGLTexture = ... # 0x2802 DirectionT : QOpenGLTexture = ... # 0x2803 Repeat : QOpenGLTexture = ... # 0x2901 RG3B2 : QOpenGLTexture = ... # 0x2a10 TextureComparisonOperators: QOpenGLTexture = ... # 0x4000 TextureMipMapLevel : QOpenGLTexture = ... # 0x8000 UInt8_RG3B2 : QOpenGLTexture = ... # 0x8032 UInt16_RGBA4 : QOpenGLTexture = ... # 0x8033 UInt16_RGB5A1 : QOpenGLTexture = ... # 0x8034 UInt32_RGBA8 : QOpenGLTexture = ... # 0x8035 UInt32_RGB10A2 : QOpenGLTexture = ... # 0x8036 RGB8_UNorm : QOpenGLTexture = ... # 0x8051 RGB16_UNorm : QOpenGLTexture = ... # 0x8054 RGBA4 : QOpenGLTexture = ... # 0x8056 RGB5A1 : QOpenGLTexture = ... # 0x8057 RGBA8_UNorm : QOpenGLTexture = ... # 0x8058 RGBA16_UNorm : QOpenGLTexture = ... # 0x805b BindingTarget1D : QOpenGLTexture = ... # 0x8068 BindingTarget2D : QOpenGLTexture = ... # 0x8069 BindingTarget3D : QOpenGLTexture = ... # 0x806a Target3D : QOpenGLTexture = ... # 0x806f DirectionR : QOpenGLTexture = ... # 0x8072 BGR : QOpenGLTexture = ... # 0x80e0 BGRA : QOpenGLTexture = ... # 0x80e1 ClampToBorder : QOpenGLTexture = ... # 0x812d ClampToEdge : QOpenGLTexture = ... # 0x812f D16 : QOpenGLTexture = ... # 0x81a5 D24 : QOpenGLTexture = ... # 0x81a6 D32 : QOpenGLTexture = ... # 0x81a7 RG : QOpenGLTexture = ... # 0x8227 RG_Integer : QOpenGLTexture = ... # 0x8228 R8_UNorm : QOpenGLTexture = ... # 0x8229 R16_UNorm : QOpenGLTexture = ... # 0x822a RG8_UNorm : QOpenGLTexture = ... # 0x822b RG16_UNorm : QOpenGLTexture = ... # 0x822c R16F : QOpenGLTexture = ... # 0x822d R32F : QOpenGLTexture = ... # 0x822e RG16F : QOpenGLTexture = ... # 0x822f RG32F : QOpenGLTexture = ... # 0x8230 R8I : QOpenGLTexture = ... # 0x8231 R8U : QOpenGLTexture = ... # 0x8232 R16I : QOpenGLTexture = ... # 0x8233 R16U : QOpenGLTexture = ... # 0x8234 R32I : QOpenGLTexture = ... # 0x8235 R32U : QOpenGLTexture = ... # 0x8236 RG8I : QOpenGLTexture = ... # 0x8237 RG8U : QOpenGLTexture = ... # 0x8238 RG16I : QOpenGLTexture = ... # 0x8239 RG16U : QOpenGLTexture = ... # 0x823a RG32I : QOpenGLTexture = ... # 0x823b RG32U : QOpenGLTexture = ... # 0x823c UInt8_RG3B2_Rev : QOpenGLTexture = ... # 0x8362 UInt16_R5G6B5 : QOpenGLTexture = ... # 0x8363 UInt16_R5G6B5_Rev : QOpenGLTexture = ... # 0x8364 UInt16_RGBA4_Rev : QOpenGLTexture = ... # 0x8365 UInt16_RGB5A1_Rev : QOpenGLTexture = ... # 0x8366 UInt32_RGBA8_Rev : QOpenGLTexture = ... # 0x8367 UInt32_RGB10A2_Rev : QOpenGLTexture = ... # 0x8368 MirroredRepeat : QOpenGLTexture = ... # 0x8370 RGB_DXT1 : QOpenGLTexture = ... # 0x83f0 RGBA_DXT1 : QOpenGLTexture = ... # 0x83f1 RGBA_DXT3 : QOpenGLTexture = ... # 0x83f2 RGBA_DXT5 : QOpenGLTexture = ... # 0x83f3 TargetRectangle : QOpenGLTexture = ... # 0x84f5 BindingTargetRectangle : QOpenGLTexture = ... # 0x84f6 DepthStencil : QOpenGLTexture = ... # 0x84f9 UInt32_D24S8 : QOpenGLTexture = ... # 0x84fa TargetCubeMap : QOpenGLTexture = ... # 0x8513 BindingTargetCubeMap : QOpenGLTexture = ... # 0x8514 CubeMapPositiveX : QOpenGLTexture = ... # 0x8515 CubeMapNegativeX : QOpenGLTexture = ... # 0x8516 CubeMapPositiveY : QOpenGLTexture = ... # 0x8517 CubeMapNegativeY : QOpenGLTexture = ... # 0x8518 CubeMapPositiveZ : QOpenGLTexture = ... # 0x8519 CubeMapNegativeZ : QOpenGLTexture = ... # 0x851a RGBA32F : QOpenGLTexture = ... # 0x8814 RGB32F : QOpenGLTexture = ... # 0x8815 RGBA16F : QOpenGLTexture = ... # 0x881a RGB16F : QOpenGLTexture = ... # 0x881b CompareRefToTexture : QOpenGLTexture = ... # 0x884e D24S8 : QOpenGLTexture = ... # 0x88f0 Target1DArray : QOpenGLTexture = ... # 0x8c18 Target2DArray : QOpenGLTexture = ... # 0x8c1a BindingTarget1DArray : QOpenGLTexture = ... # 0x8c1c BindingTarget2DArray : QOpenGLTexture = ... # 0x8c1d TargetBuffer : QOpenGLTexture = ... # 0x8c2a BindingTargetBuffer : QOpenGLTexture = ... # 0x8c2c RG11B10F : QOpenGLTexture = ... # 0x8c3a UInt32_RG11B10F : QOpenGLTexture = ... # 0x8c3b RGB9E5 : QOpenGLTexture = ... # 0x8c3d UInt32_RGB9_E5 : QOpenGLTexture = ... # 0x8c3e SRGB8 : QOpenGLTexture = ... # 0x8c41 SRGB8_Alpha8 : QOpenGLTexture = ... # 0x8c43 SRGB_DXT1 : QOpenGLTexture = ... # 0x8c4c SRGB_Alpha_DXT1 : QOpenGLTexture = ... # 0x8c4d SRGB_Alpha_DXT3 : QOpenGLTexture = ... # 0x8c4e SRGB_Alpha_DXT5 : QOpenGLTexture = ... # 0x8c4f D32F : QOpenGLTexture = ... # 0x8cac D32FS8X24 : QOpenGLTexture = ... # 0x8cad S8 : QOpenGLTexture = ... # 0x8d48 Float16OES : QOpenGLTexture = ... # 0x8d61 R5G6B5 : QOpenGLTexture = ... # 0x8d62 RGB8_ETC1 : QOpenGLTexture = ... # 0x8d64 RGBA32U : QOpenGLTexture = ... # 0x8d70 RGB32U : QOpenGLTexture = ... # 0x8d71 RGBA16U : QOpenGLTexture = ... # 0x8d76 RGB16U : QOpenGLTexture = ... # 0x8d77 RGBA8U : QOpenGLTexture = ... # 0x8d7c RGB8U : QOpenGLTexture = ... # 0x8d7d RGBA32I : QOpenGLTexture = ... # 0x8d82 RGB32I : QOpenGLTexture = ... # 0x8d83 RGBA16I : QOpenGLTexture = ... # 0x8d88 RGB16I : QOpenGLTexture = ... # 0x8d89 RGBA8I : QOpenGLTexture = ... # 0x8d8e RGB8I : QOpenGLTexture = ... # 0x8d8f Red_Integer : QOpenGLTexture = ... # 0x8d94 RGB_Integer : QOpenGLTexture = ... # 0x8d98 RGBA_Integer : QOpenGLTexture = ... # 0x8d99 BGR_Integer : QOpenGLTexture = ... # 0x8d9a BGRA_Integer : QOpenGLTexture = ... # 0x8d9b Float32_D32_UInt32_S8_X24: QOpenGLTexture = ... # 0x8dad R_ATI1N_UNorm : QOpenGLTexture = ... # 0x8dbb R_ATI1N_SNorm : QOpenGLTexture = ... # 0x8dbc RG_ATI2N_UNorm : QOpenGLTexture = ... # 0x8dbd RG_ATI2N_SNorm : QOpenGLTexture = ... # 0x8dbe SwizzleRed : QOpenGLTexture = ... # 0x8e42 SwizzleGreen : QOpenGLTexture = ... # 0x8e43 SwizzleBlue : QOpenGLTexture = ... # 0x8e44 SwizzleAlpha : QOpenGLTexture = ... # 0x8e45 RGB_BP_UNorm : QOpenGLTexture = ... # 0x8e8c SRGB_BP_UNorm : QOpenGLTexture = ... # 0x8e8d RGB_BP_SIGNED_FLOAT : QOpenGLTexture = ... # 0x8e8e RGB_BP_UNSIGNED_FLOAT : QOpenGLTexture = ... # 0x8e8f R8_SNorm : QOpenGLTexture = ... # 0x8f94 RG8_SNorm : QOpenGLTexture = ... # 0x8f95 RGB8_SNorm : QOpenGLTexture = ... # 0x8f96 RGBA8_SNorm : QOpenGLTexture = ... # 0x8f97 R16_SNorm : QOpenGLTexture = ... # 0x8f98 RG16_SNorm : QOpenGLTexture = ... # 0x8f99 RGB16_SNorm : QOpenGLTexture = ... # 0x8f9a RGBA16_SNorm : QOpenGLTexture = ... # 0x8f9b TargetCubeMapArray : QOpenGLTexture = ... # 0x9009 BindingTargetCubeMapArray: QOpenGLTexture = ... # 0x900a RGB10A2 : QOpenGLTexture = ... # 0x906f Target2DMultisample : QOpenGLTexture = ... # 0x9100 Target2DMultisampleArray : QOpenGLTexture = ... # 0x9102 BindingTarget2DMultisample: QOpenGLTexture = ... # 0x9104 BindingTarget2DMultisampleArray: QOpenGLTexture = ... # 0x9105 R11_EAC_UNorm : QOpenGLTexture = ... # 0x9270 R11_EAC_SNorm : QOpenGLTexture = ... # 0x9271 RG11_EAC_UNorm : QOpenGLTexture = ... # 0x9272 RG11_EAC_SNorm : QOpenGLTexture = ... # 0x9273 RGB8_ETC2 : QOpenGLTexture = ... # 0x9274 SRGB8_ETC2 : QOpenGLTexture = ... # 0x9275 RGB8_PunchThrough_Alpha1_ETC2: QOpenGLTexture = ... # 0x9276 SRGB8_PunchThrough_Alpha1_ETC2: QOpenGLTexture = ... # 0x9277 RGBA8_ETC2_EAC : QOpenGLTexture = ... # 0x9278 SRGB8_Alpha8_ETC2_EAC : QOpenGLTexture = ... # 0x9279 RGBA_ASTC_4x4 : QOpenGLTexture = ... # 0x93b0 RGBA_ASTC_5x4 : QOpenGLTexture = ... # 0x93b1 RGBA_ASTC_5x5 : QOpenGLTexture = ... # 0x93b2 RGBA_ASTC_6x5 : QOpenGLTexture = ... # 0x93b3 RGBA_ASTC_6x6 : QOpenGLTexture = ... # 0x93b4 RGBA_ASTC_8x5 : QOpenGLTexture = ... # 0x93b5 RGBA_ASTC_8x6 : QOpenGLTexture = ... # 0x93b6 RGBA_ASTC_8x8 : QOpenGLTexture = ... # 0x93b7 RGBA_ASTC_10x5 : QOpenGLTexture = ... # 0x93b8 RGBA_ASTC_10x6 : QOpenGLTexture = ... # 0x93b9 RGBA_ASTC_10x8 : QOpenGLTexture = ... # 0x93ba RGBA_ASTC_10x10 : QOpenGLTexture = ... # 0x93bb RGBA_ASTC_12x10 : QOpenGLTexture = ... # 0x93bc RGBA_ASTC_12x12 : QOpenGLTexture = ... # 0x93bd SRGB8_Alpha8_ASTC_4x4 : QOpenGLTexture = ... # 0x93d0 SRGB8_Alpha8_ASTC_5x4 : QOpenGLTexture = ... # 0x93d1 SRGB8_Alpha8_ASTC_5x5 : QOpenGLTexture = ... # 0x93d2 SRGB8_Alpha8_ASTC_6x5 : QOpenGLTexture = ... # 0x93d3 SRGB8_Alpha8_ASTC_6x6 : QOpenGLTexture = ... # 0x93d4 SRGB8_Alpha8_ASTC_8x5 : QOpenGLTexture = ... # 0x93d5 SRGB8_Alpha8_ASTC_8x6 : QOpenGLTexture = ... # 0x93d6 SRGB8_Alpha8_ASTC_8x8 : QOpenGLTexture = ... # 0x93d7 SRGB8_Alpha8_ASTC_10x5 : QOpenGLTexture = ... # 0x93d8 SRGB8_Alpha8_ASTC_10x6 : QOpenGLTexture = ... # 0x93d9 SRGB8_Alpha8_ASTC_10x8 : QOpenGLTexture = ... # 0x93da SRGB8_Alpha8_ASTC_10x10 : QOpenGLTexture = ... # 0x93db SRGB8_Alpha8_ASTC_12x10 : QOpenGLTexture = ... # 0x93dc SRGB8_Alpha8_ASTC_12x12 : QOpenGLTexture = ... # 0x93dd MaxFeatureFlag : QOpenGLTexture = ... # 0x10000 class BindingTarget(object): BindingTarget1D : QOpenGLTexture.BindingTarget = ... # 0x8068 BindingTarget2D : QOpenGLTexture.BindingTarget = ... # 0x8069 BindingTarget3D : QOpenGLTexture.BindingTarget = ... # 0x806a BindingTargetRectangle : QOpenGLTexture.BindingTarget = ... # 0x84f6 BindingTargetCubeMap : QOpenGLTexture.BindingTarget = ... # 0x8514 BindingTarget1DArray : QOpenGLTexture.BindingTarget = ... # 0x8c1c BindingTarget2DArray : QOpenGLTexture.BindingTarget = ... # 0x8c1d BindingTargetBuffer : QOpenGLTexture.BindingTarget = ... # 0x8c2c BindingTargetCubeMapArray: QOpenGLTexture.BindingTarget = ... # 0x900a BindingTarget2DMultisample: QOpenGLTexture.BindingTarget = ... # 0x9104 BindingTarget2DMultisampleArray: QOpenGLTexture.BindingTarget = ... # 0x9105 class ComparisonFunction(object): CompareNever : QOpenGLTexture.ComparisonFunction = ... # 0x200 CompareLess : QOpenGLTexture.ComparisonFunction = ... # 0x201 CompareEqual : QOpenGLTexture.ComparisonFunction = ... # 0x202 CompareLessEqual : QOpenGLTexture.ComparisonFunction = ... # 0x203 CompareGreater : QOpenGLTexture.ComparisonFunction = ... # 0x204 CommpareNotEqual : QOpenGLTexture.ComparisonFunction = ... # 0x205 CompareGreaterEqual : QOpenGLTexture.ComparisonFunction = ... # 0x206 CompareAlways : QOpenGLTexture.ComparisonFunction = ... # 0x207 class ComparisonMode(object): CompareNone : QOpenGLTexture.ComparisonMode = ... # 0x0 CompareRefToTexture : QOpenGLTexture.ComparisonMode = ... # 0x884e class CoordinateDirection(object): DirectionS : QOpenGLTexture.CoordinateDirection = ... # 0x2802 DirectionT : QOpenGLTexture.CoordinateDirection = ... # 0x2803 DirectionR : QOpenGLTexture.CoordinateDirection = ... # 0x8072 class CubeMapFace(object): CubeMapPositiveX : QOpenGLTexture.CubeMapFace = ... # 0x8515 CubeMapNegativeX : QOpenGLTexture.CubeMapFace = ... # 0x8516 CubeMapPositiveY : QOpenGLTexture.CubeMapFace = ... # 0x8517 CubeMapNegativeY : QOpenGLTexture.CubeMapFace = ... # 0x8518 CubeMapPositiveZ : QOpenGLTexture.CubeMapFace = ... # 0x8519 CubeMapNegativeZ : QOpenGLTexture.CubeMapFace = ... # 0x851a class DepthStencilMode(object): StencilMode : QOpenGLTexture.DepthStencilMode = ... # 0x1901 DepthMode : QOpenGLTexture.DepthStencilMode = ... # 0x1902 class Feature(object): ImmutableStorage : QOpenGLTexture.Feature = ... # 0x1 ImmutableMultisampleStorage: QOpenGLTexture.Feature = ... # 0x2 TextureRectangle : QOpenGLTexture.Feature = ... # 0x4 TextureArrays : QOpenGLTexture.Feature = ... # 0x8 Texture3D : QOpenGLTexture.Feature = ... # 0x10 TextureMultisample : QOpenGLTexture.Feature = ... # 0x20 TextureBuffer : QOpenGLTexture.Feature = ... # 0x40 TextureCubeMapArrays : QOpenGLTexture.Feature = ... # 0x80 Swizzle : QOpenGLTexture.Feature = ... # 0x100 StencilTexturing : QOpenGLTexture.Feature = ... # 0x200 AnisotropicFiltering : QOpenGLTexture.Feature = ... # 0x400 NPOTTextures : QOpenGLTexture.Feature = ... # 0x800 NPOTTextureRepeat : QOpenGLTexture.Feature = ... # 0x1000 Texture1D : QOpenGLTexture.Feature = ... # 0x2000 TextureComparisonOperators: QOpenGLTexture.Feature = ... # 0x4000 TextureMipMapLevel : QOpenGLTexture.Feature = ... # 0x8000 MaxFeatureFlag : QOpenGLTexture.Feature = ... # 0x10000 class Features(object): ... class Filter(object): Nearest : QOpenGLTexture.Filter = ... # 0x2600 Linear : QOpenGLTexture.Filter = ... # 0x2601 NearestMipMapNearest : QOpenGLTexture.Filter = ... # 0x2700 LinearMipMapNearest : QOpenGLTexture.Filter = ... # 0x2701 NearestMipMapLinear : QOpenGLTexture.Filter = ... # 0x2702 LinearMipMapLinear : QOpenGLTexture.Filter = ... # 0x2703 class MipMapGeneration(object): GenerateMipMaps : QOpenGLTexture.MipMapGeneration = ... # 0x0 DontGenerateMipMaps : QOpenGLTexture.MipMapGeneration = ... # 0x1 class PixelFormat(object): NoSourceFormat : QOpenGLTexture.PixelFormat = ... # 0x0 Stencil : QOpenGLTexture.PixelFormat = ... # 0x1901 Depth : QOpenGLTexture.PixelFormat = ... # 0x1902 Red : QOpenGLTexture.PixelFormat = ... # 0x1903 Alpha : QOpenGLTexture.PixelFormat = ... # 0x1906 RGB : QOpenGLTexture.PixelFormat = ... # 0x1907 RGBA : QOpenGLTexture.PixelFormat = ... # 0x1908 Luminance : QOpenGLTexture.PixelFormat = ... # 0x1909 LuminanceAlpha : QOpenGLTexture.PixelFormat = ... # 0x190a BGR : QOpenGLTexture.PixelFormat = ... # 0x80e0 BGRA : QOpenGLTexture.PixelFormat = ... # 0x80e1 RG : QOpenGLTexture.PixelFormat = ... # 0x8227 RG_Integer : QOpenGLTexture.PixelFormat = ... # 0x8228 DepthStencil : QOpenGLTexture.PixelFormat = ... # 0x84f9 Red_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d94 RGB_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d98 RGBA_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d99 BGR_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d9a BGRA_Integer : QOpenGLTexture.PixelFormat = ... # 0x8d9b class PixelType(object): NoPixelType : QOpenGLTexture.PixelType = ... # 0x0 Int8 : QOpenGLTexture.PixelType = ... # 0x1400 UInt8 : QOpenGLTexture.PixelType = ... # 0x1401 Int16 : QOpenGLTexture.PixelType = ... # 0x1402 UInt16 : QOpenGLTexture.PixelType = ... # 0x1403 Int32 : QOpenGLTexture.PixelType = ... # 0x1404 UInt32 : QOpenGLTexture.PixelType = ... # 0x1405 Float32 : QOpenGLTexture.PixelType = ... # 0x1406 Float16 : QOpenGLTexture.PixelType = ... # 0x140b UInt8_RG3B2 : QOpenGLTexture.PixelType = ... # 0x8032 UInt16_RGBA4 : QOpenGLTexture.PixelType = ... # 0x8033 UInt16_RGB5A1 : QOpenGLTexture.PixelType = ... # 0x8034 UInt32_RGBA8 : QOpenGLTexture.PixelType = ... # 0x8035 UInt32_RGB10A2 : QOpenGLTexture.PixelType = ... # 0x8036 UInt8_RG3B2_Rev : QOpenGLTexture.PixelType = ... # 0x8362 UInt16_R5G6B5 : QOpenGLTexture.PixelType = ... # 0x8363 UInt16_R5G6B5_Rev : QOpenGLTexture.PixelType = ... # 0x8364 UInt16_RGBA4_Rev : QOpenGLTexture.PixelType = ... # 0x8365 UInt16_RGB5A1_Rev : QOpenGLTexture.PixelType = ... # 0x8366 UInt32_RGBA8_Rev : QOpenGLTexture.PixelType = ... # 0x8367 UInt32_RGB10A2_Rev : QOpenGLTexture.PixelType = ... # 0x8368 UInt32_D24S8 : QOpenGLTexture.PixelType = ... # 0x84fa UInt32_RG11B10F : QOpenGLTexture.PixelType = ... # 0x8c3b UInt32_RGB9_E5 : QOpenGLTexture.PixelType = ... # 0x8c3e Float16OES : QOpenGLTexture.PixelType = ... # 0x8d61 Float32_D32_UInt32_S8_X24: QOpenGLTexture.PixelType = ... # 0x8dad class SwizzleComponent(object): SwizzleRed : QOpenGLTexture.SwizzleComponent = ... # 0x8e42 SwizzleGreen : QOpenGLTexture.SwizzleComponent = ... # 0x8e43 SwizzleBlue : QOpenGLTexture.SwizzleComponent = ... # 0x8e44 SwizzleAlpha : QOpenGLTexture.SwizzleComponent = ... # 0x8e45 class SwizzleValue(object): ZeroValue : QOpenGLTexture.SwizzleValue = ... # 0x0 OneValue : QOpenGLTexture.SwizzleValue = ... # 0x1 RedValue : QOpenGLTexture.SwizzleValue = ... # 0x1903 GreenValue : QOpenGLTexture.SwizzleValue = ... # 0x1904 BlueValue : QOpenGLTexture.SwizzleValue = ... # 0x1905 AlphaValue : QOpenGLTexture.SwizzleValue = ... # 0x1906 class Target(object): Target1D : QOpenGLTexture.Target = ... # 0xde0 Target2D : QOpenGLTexture.Target = ... # 0xde1 Target3D : QOpenGLTexture.Target = ... # 0x806f TargetRectangle : QOpenGLTexture.Target = ... # 0x84f5 TargetCubeMap : QOpenGLTexture.Target = ... # 0x8513 Target1DArray : QOpenGLTexture.Target = ... # 0x8c18 Target2DArray : QOpenGLTexture.Target = ... # 0x8c1a TargetBuffer : QOpenGLTexture.Target = ... # 0x8c2a TargetCubeMapArray : QOpenGLTexture.Target = ... # 0x9009 Target2DMultisample : QOpenGLTexture.Target = ... # 0x9100 Target2DMultisampleArray : QOpenGLTexture.Target = ... # 0x9102 class TextureFormat(object): NoFormat : QOpenGLTexture.TextureFormat = ... # 0x0 DepthFormat : QOpenGLTexture.TextureFormat = ... # 0x1902 AlphaFormat : QOpenGLTexture.TextureFormat = ... # 0x1906 RGBFormat : QOpenGLTexture.TextureFormat = ... # 0x1907 RGBAFormat : QOpenGLTexture.TextureFormat = ... # 0x1908 LuminanceFormat : QOpenGLTexture.TextureFormat = ... # 0x1909 LuminanceAlphaFormat : QOpenGLTexture.TextureFormat = ... # 0x190a RG3B2 : QOpenGLTexture.TextureFormat = ... # 0x2a10 RGB8_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8051 RGB16_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8054 RGBA4 : QOpenGLTexture.TextureFormat = ... # 0x8056 RGB5A1 : QOpenGLTexture.TextureFormat = ... # 0x8057 RGBA8_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8058 RGBA16_UNorm : QOpenGLTexture.TextureFormat = ... # 0x805b D16 : QOpenGLTexture.TextureFormat = ... # 0x81a5 D24 : QOpenGLTexture.TextureFormat = ... # 0x81a6 D32 : QOpenGLTexture.TextureFormat = ... # 0x81a7 R8_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8229 R16_UNorm : QOpenGLTexture.TextureFormat = ... # 0x822a RG8_UNorm : QOpenGLTexture.TextureFormat = ... # 0x822b RG16_UNorm : QOpenGLTexture.TextureFormat = ... # 0x822c R16F : QOpenGLTexture.TextureFormat = ... # 0x822d R32F : QOpenGLTexture.TextureFormat = ... # 0x822e RG16F : QOpenGLTexture.TextureFormat = ... # 0x822f RG32F : QOpenGLTexture.TextureFormat = ... # 0x8230 R8I : QOpenGLTexture.TextureFormat = ... # 0x8231 R8U : QOpenGLTexture.TextureFormat = ... # 0x8232 R16I : QOpenGLTexture.TextureFormat = ... # 0x8233 R16U : QOpenGLTexture.TextureFormat = ... # 0x8234 R32I : QOpenGLTexture.TextureFormat = ... # 0x8235 R32U : QOpenGLTexture.TextureFormat = ... # 0x8236 RG8I : QOpenGLTexture.TextureFormat = ... # 0x8237 RG8U : QOpenGLTexture.TextureFormat = ... # 0x8238 RG16I : QOpenGLTexture.TextureFormat = ... # 0x8239 RG16U : QOpenGLTexture.TextureFormat = ... # 0x823a RG32I : QOpenGLTexture.TextureFormat = ... # 0x823b RG32U : QOpenGLTexture.TextureFormat = ... # 0x823c RGB_DXT1 : QOpenGLTexture.TextureFormat = ... # 0x83f0 RGBA_DXT1 : QOpenGLTexture.TextureFormat = ... # 0x83f1 RGBA_DXT3 : QOpenGLTexture.TextureFormat = ... # 0x83f2 RGBA_DXT5 : QOpenGLTexture.TextureFormat = ... # 0x83f3 RGBA32F : QOpenGLTexture.TextureFormat = ... # 0x8814 RGB32F : QOpenGLTexture.TextureFormat = ... # 0x8815 RGBA16F : QOpenGLTexture.TextureFormat = ... # 0x881a RGB16F : QOpenGLTexture.TextureFormat = ... # 0x881b D24S8 : QOpenGLTexture.TextureFormat = ... # 0x88f0 RG11B10F : QOpenGLTexture.TextureFormat = ... # 0x8c3a RGB9E5 : QOpenGLTexture.TextureFormat = ... # 0x8c3d SRGB8 : QOpenGLTexture.TextureFormat = ... # 0x8c41 SRGB8_Alpha8 : QOpenGLTexture.TextureFormat = ... # 0x8c43 SRGB_DXT1 : QOpenGLTexture.TextureFormat = ... # 0x8c4c SRGB_Alpha_DXT1 : QOpenGLTexture.TextureFormat = ... # 0x8c4d SRGB_Alpha_DXT3 : QOpenGLTexture.TextureFormat = ... # 0x8c4e SRGB_Alpha_DXT5 : QOpenGLTexture.TextureFormat = ... # 0x8c4f D32F : QOpenGLTexture.TextureFormat = ... # 0x8cac D32FS8X24 : QOpenGLTexture.TextureFormat = ... # 0x8cad S8 : QOpenGLTexture.TextureFormat = ... # 0x8d48 R5G6B5 : QOpenGLTexture.TextureFormat = ... # 0x8d62 RGB8_ETC1 : QOpenGLTexture.TextureFormat = ... # 0x8d64 RGBA32U : QOpenGLTexture.TextureFormat = ... # 0x8d70 RGB32U : QOpenGLTexture.TextureFormat = ... # 0x8d71 RGBA16U : QOpenGLTexture.TextureFormat = ... # 0x8d76 RGB16U : QOpenGLTexture.TextureFormat = ... # 0x8d77 RGBA8U : QOpenGLTexture.TextureFormat = ... # 0x8d7c RGB8U : QOpenGLTexture.TextureFormat = ... # 0x8d7d RGBA32I : QOpenGLTexture.TextureFormat = ... # 0x8d82 RGB32I : QOpenGLTexture.TextureFormat = ... # 0x8d83 RGBA16I : QOpenGLTexture.TextureFormat = ... # 0x8d88 RGB16I : QOpenGLTexture.TextureFormat = ... # 0x8d89 RGBA8I : QOpenGLTexture.TextureFormat = ... # 0x8d8e RGB8I : QOpenGLTexture.TextureFormat = ... # 0x8d8f R_ATI1N_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8dbb R_ATI1N_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8dbc RG_ATI2N_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8dbd RG_ATI2N_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8dbe RGB_BP_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8e8c SRGB_BP_UNorm : QOpenGLTexture.TextureFormat = ... # 0x8e8d RGB_BP_SIGNED_FLOAT : QOpenGLTexture.TextureFormat = ... # 0x8e8e RGB_BP_UNSIGNED_FLOAT : QOpenGLTexture.TextureFormat = ... # 0x8e8f R8_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f94 RG8_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f95 RGB8_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f96 RGBA8_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f97 R16_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f98 RG16_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f99 RGB16_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f9a RGBA16_SNorm : QOpenGLTexture.TextureFormat = ... # 0x8f9b RGB10A2 : QOpenGLTexture.TextureFormat = ... # 0x906f R11_EAC_UNorm : QOpenGLTexture.TextureFormat = ... # 0x9270 R11_EAC_SNorm : QOpenGLTexture.TextureFormat = ... # 0x9271 RG11_EAC_UNorm : QOpenGLTexture.TextureFormat = ... # 0x9272 RG11_EAC_SNorm : QOpenGLTexture.TextureFormat = ... # 0x9273 RGB8_ETC2 : QOpenGLTexture.TextureFormat = ... # 0x9274 SRGB8_ETC2 : QOpenGLTexture.TextureFormat = ... # 0x9275 RGB8_PunchThrough_Alpha1_ETC2: QOpenGLTexture.TextureFormat = ... # 0x9276 SRGB8_PunchThrough_Alpha1_ETC2: QOpenGLTexture.TextureFormat = ... # 0x9277 RGBA8_ETC2_EAC : QOpenGLTexture.TextureFormat = ... # 0x9278 SRGB8_Alpha8_ETC2_EAC : QOpenGLTexture.TextureFormat = ... # 0x9279 RGBA_ASTC_4x4 : QOpenGLTexture.TextureFormat = ... # 0x93b0 RGBA_ASTC_5x4 : QOpenGLTexture.TextureFormat = ... # 0x93b1 RGBA_ASTC_5x5 : QOpenGLTexture.TextureFormat = ... # 0x93b2 RGBA_ASTC_6x5 : QOpenGLTexture.TextureFormat = ... # 0x93b3 RGBA_ASTC_6x6 : QOpenGLTexture.TextureFormat = ... # 0x93b4 RGBA_ASTC_8x5 : QOpenGLTexture.TextureFormat = ... # 0x93b5 RGBA_ASTC_8x6 : QOpenGLTexture.TextureFormat = ... # 0x93b6 RGBA_ASTC_8x8 : QOpenGLTexture.TextureFormat = ... # 0x93b7 RGBA_ASTC_10x5 : QOpenGLTexture.TextureFormat = ... # 0x93b8 RGBA_ASTC_10x6 : QOpenGLTexture.TextureFormat = ... # 0x93b9 RGBA_ASTC_10x8 : QOpenGLTexture.TextureFormat = ... # 0x93ba RGBA_ASTC_10x10 : QOpenGLTexture.TextureFormat = ... # 0x93bb RGBA_ASTC_12x10 : QOpenGLTexture.TextureFormat = ... # 0x93bc RGBA_ASTC_12x12 : QOpenGLTexture.TextureFormat = ... # 0x93bd SRGB8_Alpha8_ASTC_4x4 : QOpenGLTexture.TextureFormat = ... # 0x93d0 SRGB8_Alpha8_ASTC_5x4 : QOpenGLTexture.TextureFormat = ... # 0x93d1 SRGB8_Alpha8_ASTC_5x5 : QOpenGLTexture.TextureFormat = ... # 0x93d2 SRGB8_Alpha8_ASTC_6x5 : QOpenGLTexture.TextureFormat = ... # 0x93d3 SRGB8_Alpha8_ASTC_6x6 : QOpenGLTexture.TextureFormat = ... # 0x93d4 SRGB8_Alpha8_ASTC_8x5 : QOpenGLTexture.TextureFormat = ... # 0x93d5 SRGB8_Alpha8_ASTC_8x6 : QOpenGLTexture.TextureFormat = ... # 0x93d6 SRGB8_Alpha8_ASTC_8x8 : QOpenGLTexture.TextureFormat = ... # 0x93d7 SRGB8_Alpha8_ASTC_10x5 : QOpenGLTexture.TextureFormat = ... # 0x93d8 SRGB8_Alpha8_ASTC_10x6 : QOpenGLTexture.TextureFormat = ... # 0x93d9 SRGB8_Alpha8_ASTC_10x8 : QOpenGLTexture.TextureFormat = ... # 0x93da SRGB8_Alpha8_ASTC_10x10 : QOpenGLTexture.TextureFormat = ... # 0x93db SRGB8_Alpha8_ASTC_12x10 : QOpenGLTexture.TextureFormat = ... # 0x93dc SRGB8_Alpha8_ASTC_12x12 : QOpenGLTexture.TextureFormat = ... # 0x93dd class TextureFormatClass(object): NoFormatClass : QOpenGLTexture.TextureFormatClass = ... # 0x0 FormatClass_128Bit : QOpenGLTexture.TextureFormatClass = ... # 0x1 FormatClass_96Bit : QOpenGLTexture.TextureFormatClass = ... # 0x2 FormatClass_64Bit : QOpenGLTexture.TextureFormatClass = ... # 0x3 FormatClass_48Bit : QOpenGLTexture.TextureFormatClass = ... # 0x4 FormatClass_32Bit : QOpenGLTexture.TextureFormatClass = ... # 0x5 FormatClass_24Bit : QOpenGLTexture.TextureFormatClass = ... # 0x6 FormatClass_16Bit : QOpenGLTexture.TextureFormatClass = ... # 0x7 FormatClass_8Bit : QOpenGLTexture.TextureFormatClass = ... # 0x8 FormatClass_RGTC1_R : QOpenGLTexture.TextureFormatClass = ... # 0x9 FormatClass_RGTC2_RG : QOpenGLTexture.TextureFormatClass = ... # 0xa FormatClass_BPTC_Unorm : QOpenGLTexture.TextureFormatClass = ... # 0xb FormatClass_BPTC_Float : QOpenGLTexture.TextureFormatClass = ... # 0xc FormatClass_S3TC_DXT1_RGB: QOpenGLTexture.TextureFormatClass = ... # 0xd FormatClass_S3TC_DXT1_RGBA: QOpenGLTexture.TextureFormatClass = ... # 0xe FormatClass_S3TC_DXT3_RGBA: QOpenGLTexture.TextureFormatClass = ... # 0xf FormatClass_S3TC_DXT5_RGBA: QOpenGLTexture.TextureFormatClass = ... # 0x10 FormatClass_Unique : QOpenGLTexture.TextureFormatClass = ... # 0x11 class TextureUnitReset(object): ResetTextureUnit : QOpenGLTexture.TextureUnitReset = ... # 0x0 DontResetTextureUnit : QOpenGLTexture.TextureUnitReset = ... # 0x1 class WrapMode(object): Repeat : QOpenGLTexture.WrapMode = ... # 0x2901 ClampToBorder : QOpenGLTexture.WrapMode = ... # 0x812d ClampToEdge : QOpenGLTexture.WrapMode = ... # 0x812f MirroredRepeat : QOpenGLTexture.WrapMode = ... # 0x8370 @typing.overload def __init__(self, image:PySide2.QtGui.QImage, genMipMaps:PySide2.QtGui.QOpenGLTexture.MipMapGeneration=...) -> None: ... @typing.overload def __init__(self, target:PySide2.QtGui.QOpenGLTexture.Target) -> None: ... @typing.overload def allocateStorage(self) -> None: ... @typing.overload def allocateStorage(self, pixelFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, pixelType:PySide2.QtGui.QOpenGLTexture.PixelType) -> None: ... @typing.overload def bind(self) -> None: ... @typing.overload def bind(self, unit:int, reset:PySide2.QtGui.QOpenGLTexture.TextureUnitReset=...) -> None: ... def borderColor(self) -> PySide2.QtGui.QColor: ... @typing.overload @staticmethod def boundTextureId(target:PySide2.QtGui.QOpenGLTexture.BindingTarget) -> int: ... @typing.overload @staticmethod def boundTextureId(unit:int, target:PySide2.QtGui.QOpenGLTexture.BindingTarget) -> int: ... def comparisonFunction(self) -> PySide2.QtGui.QOpenGLTexture.ComparisonFunction: ... def comparisonMode(self) -> PySide2.QtGui.QOpenGLTexture.ComparisonMode: ... def create(self) -> bool: ... def createTextureView(self, target:PySide2.QtGui.QOpenGLTexture.Target, viewFormat:PySide2.QtGui.QOpenGLTexture.TextureFormat, minimumMipmapLevel:int, maximumMipmapLevel:int, minimumLayer:int, maximumLayer:int) -> PySide2.QtGui.QOpenGLTexture: ... def depth(self) -> int: ... def depthStencilMode(self) -> PySide2.QtGui.QOpenGLTexture.DepthStencilMode: ... def destroy(self) -> None: ... def faces(self) -> int: ... def format(self) -> PySide2.QtGui.QOpenGLTexture.TextureFormat: ... @typing.overload def generateMipMaps(self) -> None: ... @typing.overload def generateMipMaps(self, baseLevel:int, resetBaseLevel:bool=...) -> None: ... @staticmethod def hasFeature(feature:PySide2.QtGui.QOpenGLTexture.Feature) -> bool: ... def height(self) -> int: ... def isAutoMipMapGenerationEnabled(self) -> bool: ... @typing.overload def isBound(self) -> bool: ... @typing.overload def isBound(self, unit:int) -> bool: ... def isCreated(self) -> bool: ... def isFixedSamplePositions(self) -> bool: ... def isStorageAllocated(self) -> bool: ... def isTextureView(self) -> bool: ... def layers(self) -> int: ... def levelOfDetailRange(self) -> typing.Tuple: ... def levelofDetailBias(self) -> float: ... def magnificationFilter(self) -> PySide2.QtGui.QOpenGLTexture.Filter: ... def maximumAnisotropy(self) -> float: ... def maximumLevelOfDetail(self) -> float: ... def maximumMipLevels(self) -> int: ... def minMagFilters(self) -> typing.Tuple: ... def minificationFilter(self) -> PySide2.QtGui.QOpenGLTexture.Filter: ... def minimumLevelOfDetail(self) -> float: ... def mipBaseLevel(self) -> int: ... def mipLevelRange(self) -> typing.Tuple: ... def mipLevels(self) -> int: ... def mipMaxLevel(self) -> int: ... @typing.overload def release(self) -> None: ... @typing.overload def release(self, unit:int, reset:PySide2.QtGui.QOpenGLTexture.TextureUnitReset=...) -> None: ... def samples(self) -> int: ... def setAutoMipMapGenerationEnabled(self, enabled:bool) -> None: ... @typing.overload def setBorderColor(self, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def setBorderColor(self, r:float, g:float, b:float, a:float) -> None: ... @typing.overload def setBorderColor(self, r:int, g:int, b:int, a:int) -> None: ... @typing.overload def setBorderColor(self, r:int, g:int, b:int, a:int) -> None: ... def setComparisonFunction(self, function:PySide2.QtGui.QOpenGLTexture.ComparisonFunction) -> None: ... def setComparisonMode(self, mode:PySide2.QtGui.QOpenGLTexture.ComparisonMode) -> None: ... @typing.overload def setCompressedData(self, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setCompressedData(self, mipLevel:int, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setCompressedData(self, mipLevel:int, layer:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setCompressedData(self, mipLevel:int, layer:int, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setCompressedData(self, mipLevel:int, layer:int, layerCount:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, dataSize:int, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, image:PySide2.QtGui.QImage, genMipMaps:PySide2.QtGui.QOpenGLTexture.MipMapGeneration=...) -> None: ... @typing.overload def setData(self, mipLevel:int, layer:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, mipLevel:int, layer:int, layerCount:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, mipLevel:int, layer:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, mipLevel:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, xOffset:int, yOffset:int, zOffset:int, width:int, height:int, depth:int, mipLevel:int, layer:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, layerCount:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, xOffset:int, yOffset:int, zOffset:int, width:int, height:int, depth:int, mipLevel:int, layer:int, cubeFace:PySide2.QtGui.QOpenGLTexture.CubeMapFace, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, xOffset:int, yOffset:int, zOffset:int, width:int, height:int, depth:int, mipLevel:int, layer:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... @typing.overload def setData(self, xOffset:int, yOffset:int, zOffset:int, width:int, height:int, depth:int, sourceFormat:PySide2.QtGui.QOpenGLTexture.PixelFormat, sourceType:PySide2.QtGui.QOpenGLTexture.PixelType, data:int, options:typing.Optional[PySide2.QtGui.QOpenGLPixelTransferOptions]=...) -> None: ... def setDepthStencilMode(self, mode:PySide2.QtGui.QOpenGLTexture.DepthStencilMode) -> None: ... def setFixedSamplePositions(self, fixed:bool) -> None: ... def setFormat(self, format:PySide2.QtGui.QOpenGLTexture.TextureFormat) -> None: ... def setLayers(self, layers:int) -> None: ... def setLevelOfDetailRange(self, min:float, max:float) -> None: ... def setLevelofDetailBias(self, bias:float) -> None: ... def setMagnificationFilter(self, filter:PySide2.QtGui.QOpenGLTexture.Filter) -> None: ... def setMaximumAnisotropy(self, anisotropy:float) -> None: ... def setMaximumLevelOfDetail(self, value:float) -> None: ... def setMinMagFilters(self, minificationFilter:PySide2.QtGui.QOpenGLTexture.Filter, magnificationFilter:PySide2.QtGui.QOpenGLTexture.Filter) -> None: ... def setMinificationFilter(self, filter:PySide2.QtGui.QOpenGLTexture.Filter) -> None: ... def setMinimumLevelOfDetail(self, value:float) -> None: ... def setMipBaseLevel(self, baseLevel:int) -> None: ... def setMipLevelRange(self, baseLevel:int, maxLevel:int) -> None: ... def setMipLevels(self, levels:int) -> None: ... def setMipMaxLevel(self, maxLevel:int) -> None: ... def setSamples(self, samples:int) -> None: ... def setSize(self, width:int, height:int=..., depth:int=...) -> None: ... @typing.overload def setSwizzleMask(self, component:PySide2.QtGui.QOpenGLTexture.SwizzleComponent, value:PySide2.QtGui.QOpenGLTexture.SwizzleValue) -> None: ... @typing.overload def setSwizzleMask(self, r:PySide2.QtGui.QOpenGLTexture.SwizzleValue, g:PySide2.QtGui.QOpenGLTexture.SwizzleValue, b:PySide2.QtGui.QOpenGLTexture.SwizzleValue, a:PySide2.QtGui.QOpenGLTexture.SwizzleValue) -> None: ... @typing.overload def setWrapMode(self, direction:PySide2.QtGui.QOpenGLTexture.CoordinateDirection, mode:PySide2.QtGui.QOpenGLTexture.WrapMode) -> None: ... @typing.overload def setWrapMode(self, mode:PySide2.QtGui.QOpenGLTexture.WrapMode) -> None: ... def swizzleMask(self, component:PySide2.QtGui.QOpenGLTexture.SwizzleComponent) -> PySide2.QtGui.QOpenGLTexture.SwizzleValue: ... def target(self) -> PySide2.QtGui.QOpenGLTexture.Target: ... def textureId(self) -> int: ... def width(self) -> int: ... def wrapMode(self, direction:PySide2.QtGui.QOpenGLTexture.CoordinateDirection) -> PySide2.QtGui.QOpenGLTexture.WrapMode: ... class QOpenGLTextureBlitter(Shiboken.Object): OriginBottomLeft : QOpenGLTextureBlitter = ... # 0x0 OriginTopLeft : QOpenGLTextureBlitter = ... # 0x1 class Origin(object): OriginBottomLeft : QOpenGLTextureBlitter.Origin = ... # 0x0 OriginTopLeft : QOpenGLTextureBlitter.Origin = ... # 0x1 def __init__(self) -> None: ... def bind(self, target:int=...) -> None: ... @typing.overload def blit(self, texture:int, targetTransform:PySide2.QtGui.QMatrix4x4, sourceOrigin:PySide2.QtGui.QOpenGLTextureBlitter.Origin) -> None: ... @typing.overload def blit(self, texture:int, targetTransform:PySide2.QtGui.QMatrix4x4, sourceTransform:PySide2.QtGui.QMatrix3x3) -> None: ... def create(self) -> bool: ... def destroy(self) -> None: ... def isCreated(self) -> bool: ... def release(self) -> None: ... def setOpacity(self, opacity:float) -> None: ... def setRedBlueSwizzle(self, swizzle:bool) -> None: ... @staticmethod def sourceTransform(subTexture:PySide2.QtCore.QRectF, textureSize:PySide2.QtCore.QSize, origin:PySide2.QtGui.QOpenGLTextureBlitter.Origin) -> PySide2.QtGui.QMatrix3x3: ... def supportsExternalOESTarget(self) -> bool: ... @staticmethod def targetTransform(target:PySide2.QtCore.QRectF, viewport:PySide2.QtCore.QRect) -> PySide2.QtGui.QMatrix4x4: ... class QOpenGLTimeMonitor(PySide2.QtCore.QObject): def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def create(self) -> bool: ... def destroy(self) -> None: ... def isCreated(self) -> bool: ... def isResultAvailable(self) -> bool: ... def objectIds(self) -> typing.List: ... def recordSample(self) -> int: ... def reset(self) -> None: ... def sampleCount(self) -> int: ... def setSampleCount(self, sampleCount:int) -> None: ... def waitForIntervals(self) -> typing.List: ... def waitForSamples(self) -> typing.List: ... class QOpenGLTimerQuery(PySide2.QtCore.QObject): def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def begin(self) -> None: ... def create(self) -> bool: ... def destroy(self) -> None: ... def end(self) -> None: ... def isCreated(self) -> bool: ... def isResultAvailable(self) -> bool: ... def objectId(self) -> int: ... def recordTimestamp(self) -> None: ... def waitForResult(self) -> int: ... def waitForTimestamp(self) -> int: ... class QOpenGLVersionProfile(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, format:PySide2.QtGui.QSurfaceFormat) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QOpenGLVersionProfile) -> None: ... @staticmethod def __copy__() -> None: ... def hasProfiles(self) -> bool: ... def isLegacyVersion(self) -> bool: ... def isValid(self) -> bool: ... def profile(self) -> PySide2.QtGui.QSurfaceFormat.OpenGLContextProfile: ... def setProfile(self, profile:PySide2.QtGui.QSurfaceFormat.OpenGLContextProfile) -> None: ... def setVersion(self, majorVersion:int, minorVersion:int) -> None: ... def version(self) -> typing.Tuple: ... class QOpenGLVertexArrayObject(PySide2.QtCore.QObject): class Binder(Shiboken.Object): def __init__(self, v:PySide2.QtGui.QOpenGLVertexArrayObject) -> None: ... def rebind(self) -> None: ... def release(self) -> None: ... def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def bind(self) -> None: ... def create(self) -> bool: ... def destroy(self) -> None: ... def isCreated(self) -> bool: ... def objectId(self) -> int: ... def release(self) -> None: ... class QOpenGLWindow(PySide2.QtGui.QPaintDeviceWindow): NoPartialUpdate : QOpenGLWindow = ... # 0x0 PartialUpdateBlit : QOpenGLWindow = ... # 0x1 PartialUpdateBlend : QOpenGLWindow = ... # 0x2 class UpdateBehavior(object): NoPartialUpdate : QOpenGLWindow.UpdateBehavior = ... # 0x0 PartialUpdateBlit : QOpenGLWindow.UpdateBehavior = ... # 0x1 PartialUpdateBlend : QOpenGLWindow.UpdateBehavior = ... # 0x2 @typing.overload def __init__(self, shareContext:PySide2.QtGui.QOpenGLContext, updateBehavior:PySide2.QtGui.QOpenGLWindow.UpdateBehavior=..., parent:typing.Optional[PySide2.QtGui.QWindow]=...) -> None: ... @typing.overload def __init__(self, updateBehavior:PySide2.QtGui.QOpenGLWindow.UpdateBehavior=..., parent:typing.Optional[PySide2.QtGui.QWindow]=...) -> None: ... def context(self) -> PySide2.QtGui.QOpenGLContext: ... def defaultFramebufferObject(self) -> int: ... def doneCurrent(self) -> None: ... def grabFramebuffer(self) -> PySide2.QtGui.QImage: ... def initializeGL(self) -> None: ... def isValid(self) -> bool: ... def makeCurrent(self) -> None: ... def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ... def paintEvent(self, event:PySide2.QtGui.QPaintEvent) -> None: ... def paintGL(self) -> None: ... def paintOverGL(self) -> None: ... def paintUnderGL(self) -> None: ... def redirected(self, arg__1:PySide2.QtCore.QPoint) -> PySide2.QtGui.QPaintDevice: ... def resizeEvent(self, event:PySide2.QtGui.QResizeEvent) -> None: ... def resizeGL(self, w:int, h:int) -> None: ... def shareContext(self) -> PySide2.QtGui.QOpenGLContext: ... def updateBehavior(self) -> PySide2.QtGui.QOpenGLWindow.UpdateBehavior: ... class QPageLayout(Shiboken.Object): Millimeter : QPageLayout = ... # 0x0 Portrait : QPageLayout = ... # 0x0 StandardMode : QPageLayout = ... # 0x0 FullPageMode : QPageLayout = ... # 0x1 Landscape : QPageLayout = ... # 0x1 Point : QPageLayout = ... # 0x1 Inch : QPageLayout = ... # 0x2 Pica : QPageLayout = ... # 0x3 Didot : QPageLayout = ... # 0x4 Cicero : QPageLayout = ... # 0x5 class Mode(object): StandardMode : QPageLayout.Mode = ... # 0x0 FullPageMode : QPageLayout.Mode = ... # 0x1 class Orientation(object): Portrait : QPageLayout.Orientation = ... # 0x0 Landscape : QPageLayout.Orientation = ... # 0x1 class Unit(object): Millimeter : QPageLayout.Unit = ... # 0x0 Point : QPageLayout.Unit = ... # 0x1 Inch : QPageLayout.Unit = ... # 0x2 Pica : QPageLayout.Unit = ... # 0x3 Didot : QPageLayout.Unit = ... # 0x4 Cicero : QPageLayout.Unit = ... # 0x5 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QPageLayout) -> None: ... @typing.overload def __init__(self, pageSize:PySide2.QtGui.QPageSize, orientation:PySide2.QtGui.QPageLayout.Orientation, margins:PySide2.QtCore.QMarginsF, units:PySide2.QtGui.QPageLayout.Unit=..., minMargins:PySide2.QtCore.QMarginsF=...) -> None: ... @staticmethod def __copy__() -> None: ... @typing.overload def fullRect(self) -> PySide2.QtCore.QRectF: ... @typing.overload def fullRect(self, units:PySide2.QtGui.QPageLayout.Unit) -> PySide2.QtCore.QRectF: ... def fullRectPixels(self, resolution:int) -> PySide2.QtCore.QRect: ... def fullRectPoints(self) -> PySide2.QtCore.QRect: ... def isEquivalentTo(self, other:PySide2.QtGui.QPageLayout) -> bool: ... def isValid(self) -> bool: ... @typing.overload def margins(self) -> PySide2.QtCore.QMarginsF: ... @typing.overload def margins(self, units:PySide2.QtGui.QPageLayout.Unit) -> PySide2.QtCore.QMarginsF: ... def marginsPixels(self, resolution:int) -> PySide2.QtCore.QMargins: ... def marginsPoints(self) -> PySide2.QtCore.QMargins: ... def maximumMargins(self) -> PySide2.QtCore.QMarginsF: ... def minimumMargins(self) -> PySide2.QtCore.QMarginsF: ... def mode(self) -> PySide2.QtGui.QPageLayout.Mode: ... def orientation(self) -> PySide2.QtGui.QPageLayout.Orientation: ... def pageSize(self) -> PySide2.QtGui.QPageSize: ... @typing.overload def paintRect(self) -> PySide2.QtCore.QRectF: ... @typing.overload def paintRect(self, units:PySide2.QtGui.QPageLayout.Unit) -> PySide2.QtCore.QRectF: ... def paintRectPixels(self, resolution:int) -> PySide2.QtCore.QRect: ... def paintRectPoints(self) -> PySide2.QtCore.QRect: ... def setBottomMargin(self, bottomMargin:float) -> bool: ... def setLeftMargin(self, leftMargin:float) -> bool: ... def setMargins(self, margins:PySide2.QtCore.QMarginsF) -> bool: ... def setMinimumMargins(self, minMargins:PySide2.QtCore.QMarginsF) -> None: ... def setMode(self, mode:PySide2.QtGui.QPageLayout.Mode) -> None: ... def setOrientation(self, orientation:PySide2.QtGui.QPageLayout.Orientation) -> None: ... def setPageSize(self, pageSize:PySide2.QtGui.QPageSize, minMargins:PySide2.QtCore.QMarginsF=...) -> None: ... def setRightMargin(self, rightMargin:float) -> bool: ... def setTopMargin(self, topMargin:float) -> bool: ... def setUnits(self, units:PySide2.QtGui.QPageLayout.Unit) -> None: ... def swap(self, other:PySide2.QtGui.QPageLayout) -> None: ... def units(self) -> PySide2.QtGui.QPageLayout.Unit: ... class QPageSize(Shiboken.Object): A4 : QPageSize = ... # 0x0 FuzzyMatch : QPageSize = ... # 0x0 Millimeter : QPageSize = ... # 0x0 B5 : QPageSize = ... # 0x1 FuzzyOrientationMatch : QPageSize = ... # 0x1 Point : QPageSize = ... # 0x1 AnsiA : QPageSize = ... # 0x2 ExactMatch : QPageSize = ... # 0x2 Inch : QPageSize = ... # 0x2 Letter : QPageSize = ... # 0x2 Legal : QPageSize = ... # 0x3 Pica : QPageSize = ... # 0x3 Didot : QPageSize = ... # 0x4 Executive : QPageSize = ... # 0x4 A0 : QPageSize = ... # 0x5 Cicero : QPageSize = ... # 0x5 A1 : QPageSize = ... # 0x6 A2 : QPageSize = ... # 0x7 A3 : QPageSize = ... # 0x8 A5 : QPageSize = ... # 0x9 A6 : QPageSize = ... # 0xa A7 : QPageSize = ... # 0xb A8 : QPageSize = ... # 0xc A9 : QPageSize = ... # 0xd B0 : QPageSize = ... # 0xe B1 : QPageSize = ... # 0xf B10 : QPageSize = ... # 0x10 B2 : QPageSize = ... # 0x11 B3 : QPageSize = ... # 0x12 B4 : QPageSize = ... # 0x13 B6 : QPageSize = ... # 0x14 B7 : QPageSize = ... # 0x15 B8 : QPageSize = ... # 0x16 B9 : QPageSize = ... # 0x17 C5E : QPageSize = ... # 0x18 EnvelopeC5 : QPageSize = ... # 0x18 Comm10E : QPageSize = ... # 0x19 Envelope10 : QPageSize = ... # 0x19 DLE : QPageSize = ... # 0x1a EnvelopeDL : QPageSize = ... # 0x1a Folio : QPageSize = ... # 0x1b AnsiB : QPageSize = ... # 0x1c Ledger : QPageSize = ... # 0x1c Tabloid : QPageSize = ... # 0x1d Custom : QPageSize = ... # 0x1e A10 : QPageSize = ... # 0x1f A3Extra : QPageSize = ... # 0x20 A4Extra : QPageSize = ... # 0x21 A4Plus : QPageSize = ... # 0x22 A4Small : QPageSize = ... # 0x23 A5Extra : QPageSize = ... # 0x24 B5Extra : QPageSize = ... # 0x25 JisB0 : QPageSize = ... # 0x26 JisB1 : QPageSize = ... # 0x27 JisB2 : QPageSize = ... # 0x28 JisB3 : QPageSize = ... # 0x29 JisB4 : QPageSize = ... # 0x2a JisB5 : QPageSize = ... # 0x2b JisB6 : QPageSize = ... # 0x2c JisB7 : QPageSize = ... # 0x2d JisB8 : QPageSize = ... # 0x2e JisB9 : QPageSize = ... # 0x2f JisB10 : QPageSize = ... # 0x30 AnsiC : QPageSize = ... # 0x31 AnsiD : QPageSize = ... # 0x32 AnsiE : QPageSize = ... # 0x33 LegalExtra : QPageSize = ... # 0x34 LetterExtra : QPageSize = ... # 0x35 LetterPlus : QPageSize = ... # 0x36 LetterSmall : QPageSize = ... # 0x37 TabloidExtra : QPageSize = ... # 0x38 ArchA : QPageSize = ... # 0x39 ArchB : QPageSize = ... # 0x3a ArchC : QPageSize = ... # 0x3b ArchD : QPageSize = ... # 0x3c ArchE : QPageSize = ... # 0x3d Imperial7x9 : QPageSize = ... # 0x3e Imperial8x10 : QPageSize = ... # 0x3f Imperial9x11 : QPageSize = ... # 0x40 Imperial9x12 : QPageSize = ... # 0x41 Imperial10x11 : QPageSize = ... # 0x42 Imperial10x13 : QPageSize = ... # 0x43 Imperial10x14 : QPageSize = ... # 0x44 Imperial12x11 : QPageSize = ... # 0x45 Imperial15x11 : QPageSize = ... # 0x46 ExecutiveStandard : QPageSize = ... # 0x47 Note : QPageSize = ... # 0x48 Quarto : QPageSize = ... # 0x49 Statement : QPageSize = ... # 0x4a SuperA : QPageSize = ... # 0x4b SuperB : QPageSize = ... # 0x4c Postcard : QPageSize = ... # 0x4d DoublePostcard : QPageSize = ... # 0x4e Prc16K : QPageSize = ... # 0x4f Prc32K : QPageSize = ... # 0x50 Prc32KBig : QPageSize = ... # 0x51 FanFoldUS : QPageSize = ... # 0x52 FanFoldGerman : QPageSize = ... # 0x53 FanFoldGermanLegal : QPageSize = ... # 0x54 EnvelopeB4 : QPageSize = ... # 0x55 EnvelopeB5 : QPageSize = ... # 0x56 EnvelopeB6 : QPageSize = ... # 0x57 EnvelopeC0 : QPageSize = ... # 0x58 EnvelopeC1 : QPageSize = ... # 0x59 EnvelopeC2 : QPageSize = ... # 0x5a EnvelopeC3 : QPageSize = ... # 0x5b EnvelopeC4 : QPageSize = ... # 0x5c EnvelopeC6 : QPageSize = ... # 0x5d EnvelopeC65 : QPageSize = ... # 0x5e EnvelopeC7 : QPageSize = ... # 0x5f Envelope9 : QPageSize = ... # 0x60 Envelope11 : QPageSize = ... # 0x61 Envelope12 : QPageSize = ... # 0x62 Envelope14 : QPageSize = ... # 0x63 EnvelopeMonarch : QPageSize = ... # 0x64 EnvelopePersonal : QPageSize = ... # 0x65 EnvelopeChou3 : QPageSize = ... # 0x66 EnvelopeChou4 : QPageSize = ... # 0x67 EnvelopeInvite : QPageSize = ... # 0x68 EnvelopeItalian : QPageSize = ... # 0x69 EnvelopeKaku2 : QPageSize = ... # 0x6a EnvelopeKaku3 : QPageSize = ... # 0x6b EnvelopePrc1 : QPageSize = ... # 0x6c EnvelopePrc2 : QPageSize = ... # 0x6d EnvelopePrc3 : QPageSize = ... # 0x6e EnvelopePrc4 : QPageSize = ... # 0x6f EnvelopePrc5 : QPageSize = ... # 0x70 EnvelopePrc6 : QPageSize = ... # 0x71 EnvelopePrc7 : QPageSize = ... # 0x72 EnvelopePrc8 : QPageSize = ... # 0x73 EnvelopePrc9 : QPageSize = ... # 0x74 EnvelopePrc10 : QPageSize = ... # 0x75 EnvelopeYou4 : QPageSize = ... # 0x76 LastPageSize : QPageSize = ... # 0x76 NPageSize : QPageSize = ... # 0x76 NPaperSize : QPageSize = ... # 0x76 class PageSizeId(object): A4 : QPageSize.PageSizeId = ... # 0x0 B5 : QPageSize.PageSizeId = ... # 0x1 AnsiA : QPageSize.PageSizeId = ... # 0x2 Letter : QPageSize.PageSizeId = ... # 0x2 Legal : QPageSize.PageSizeId = ... # 0x3 Executive : QPageSize.PageSizeId = ... # 0x4 A0 : QPageSize.PageSizeId = ... # 0x5 A1 : QPageSize.PageSizeId = ... # 0x6 A2 : QPageSize.PageSizeId = ... # 0x7 A3 : QPageSize.PageSizeId = ... # 0x8 A5 : QPageSize.PageSizeId = ... # 0x9 A6 : QPageSize.PageSizeId = ... # 0xa A7 : QPageSize.PageSizeId = ... # 0xb A8 : QPageSize.PageSizeId = ... # 0xc A9 : QPageSize.PageSizeId = ... # 0xd B0 : QPageSize.PageSizeId = ... # 0xe B1 : QPageSize.PageSizeId = ... # 0xf B10 : QPageSize.PageSizeId = ... # 0x10 B2 : QPageSize.PageSizeId = ... # 0x11 B3 : QPageSize.PageSizeId = ... # 0x12 B4 : QPageSize.PageSizeId = ... # 0x13 B6 : QPageSize.PageSizeId = ... # 0x14 B7 : QPageSize.PageSizeId = ... # 0x15 B8 : QPageSize.PageSizeId = ... # 0x16 B9 : QPageSize.PageSizeId = ... # 0x17 C5E : QPageSize.PageSizeId = ... # 0x18 EnvelopeC5 : QPageSize.PageSizeId = ... # 0x18 Comm10E : QPageSize.PageSizeId = ... # 0x19 Envelope10 : QPageSize.PageSizeId = ... # 0x19 DLE : QPageSize.PageSizeId = ... # 0x1a EnvelopeDL : QPageSize.PageSizeId = ... # 0x1a Folio : QPageSize.PageSizeId = ... # 0x1b AnsiB : QPageSize.PageSizeId = ... # 0x1c Ledger : QPageSize.PageSizeId = ... # 0x1c Tabloid : QPageSize.PageSizeId = ... # 0x1d Custom : QPageSize.PageSizeId = ... # 0x1e A10 : QPageSize.PageSizeId = ... # 0x1f A3Extra : QPageSize.PageSizeId = ... # 0x20 A4Extra : QPageSize.PageSizeId = ... # 0x21 A4Plus : QPageSize.PageSizeId = ... # 0x22 A4Small : QPageSize.PageSizeId = ... # 0x23 A5Extra : QPageSize.PageSizeId = ... # 0x24 B5Extra : QPageSize.PageSizeId = ... # 0x25 JisB0 : QPageSize.PageSizeId = ... # 0x26 JisB1 : QPageSize.PageSizeId = ... # 0x27 JisB2 : QPageSize.PageSizeId = ... # 0x28 JisB3 : QPageSize.PageSizeId = ... # 0x29 JisB4 : QPageSize.PageSizeId = ... # 0x2a JisB5 : QPageSize.PageSizeId = ... # 0x2b JisB6 : QPageSize.PageSizeId = ... # 0x2c JisB7 : QPageSize.PageSizeId = ... # 0x2d JisB8 : QPageSize.PageSizeId = ... # 0x2e JisB9 : QPageSize.PageSizeId = ... # 0x2f JisB10 : QPageSize.PageSizeId = ... # 0x30 AnsiC : QPageSize.PageSizeId = ... # 0x31 AnsiD : QPageSize.PageSizeId = ... # 0x32 AnsiE : QPageSize.PageSizeId = ... # 0x33 LegalExtra : QPageSize.PageSizeId = ... # 0x34 LetterExtra : QPageSize.PageSizeId = ... # 0x35 LetterPlus : QPageSize.PageSizeId = ... # 0x36 LetterSmall : QPageSize.PageSizeId = ... # 0x37 TabloidExtra : QPageSize.PageSizeId = ... # 0x38 ArchA : QPageSize.PageSizeId = ... # 0x39 ArchB : QPageSize.PageSizeId = ... # 0x3a ArchC : QPageSize.PageSizeId = ... # 0x3b ArchD : QPageSize.PageSizeId = ... # 0x3c ArchE : QPageSize.PageSizeId = ... # 0x3d Imperial7x9 : QPageSize.PageSizeId = ... # 0x3e Imperial8x10 : QPageSize.PageSizeId = ... # 0x3f Imperial9x11 : QPageSize.PageSizeId = ... # 0x40 Imperial9x12 : QPageSize.PageSizeId = ... # 0x41 Imperial10x11 : QPageSize.PageSizeId = ... # 0x42 Imperial10x13 : QPageSize.PageSizeId = ... # 0x43 Imperial10x14 : QPageSize.PageSizeId = ... # 0x44 Imperial12x11 : QPageSize.PageSizeId = ... # 0x45 Imperial15x11 : QPageSize.PageSizeId = ... # 0x46 ExecutiveStandard : QPageSize.PageSizeId = ... # 0x47 Note : QPageSize.PageSizeId = ... # 0x48 Quarto : QPageSize.PageSizeId = ... # 0x49 Statement : QPageSize.PageSizeId = ... # 0x4a SuperA : QPageSize.PageSizeId = ... # 0x4b SuperB : QPageSize.PageSizeId = ... # 0x4c Postcard : QPageSize.PageSizeId = ... # 0x4d DoublePostcard : QPageSize.PageSizeId = ... # 0x4e Prc16K : QPageSize.PageSizeId = ... # 0x4f Prc32K : QPageSize.PageSizeId = ... # 0x50 Prc32KBig : QPageSize.PageSizeId = ... # 0x51 FanFoldUS : QPageSize.PageSizeId = ... # 0x52 FanFoldGerman : QPageSize.PageSizeId = ... # 0x53 FanFoldGermanLegal : QPageSize.PageSizeId = ... # 0x54 EnvelopeB4 : QPageSize.PageSizeId = ... # 0x55 EnvelopeB5 : QPageSize.PageSizeId = ... # 0x56 EnvelopeB6 : QPageSize.PageSizeId = ... # 0x57 EnvelopeC0 : QPageSize.PageSizeId = ... # 0x58 EnvelopeC1 : QPageSize.PageSizeId = ... # 0x59 EnvelopeC2 : QPageSize.PageSizeId = ... # 0x5a EnvelopeC3 : QPageSize.PageSizeId = ... # 0x5b EnvelopeC4 : QPageSize.PageSizeId = ... # 0x5c EnvelopeC6 : QPageSize.PageSizeId = ... # 0x5d EnvelopeC65 : QPageSize.PageSizeId = ... # 0x5e EnvelopeC7 : QPageSize.PageSizeId = ... # 0x5f Envelope9 : QPageSize.PageSizeId = ... # 0x60 Envelope11 : QPageSize.PageSizeId = ... # 0x61 Envelope12 : QPageSize.PageSizeId = ... # 0x62 Envelope14 : QPageSize.PageSizeId = ... # 0x63 EnvelopeMonarch : QPageSize.PageSizeId = ... # 0x64 EnvelopePersonal : QPageSize.PageSizeId = ... # 0x65 EnvelopeChou3 : QPageSize.PageSizeId = ... # 0x66 EnvelopeChou4 : QPageSize.PageSizeId = ... # 0x67 EnvelopeInvite : QPageSize.PageSizeId = ... # 0x68 EnvelopeItalian : QPageSize.PageSizeId = ... # 0x69 EnvelopeKaku2 : QPageSize.PageSizeId = ... # 0x6a EnvelopeKaku3 : QPageSize.PageSizeId = ... # 0x6b EnvelopePrc1 : QPageSize.PageSizeId = ... # 0x6c EnvelopePrc2 : QPageSize.PageSizeId = ... # 0x6d EnvelopePrc3 : QPageSize.PageSizeId = ... # 0x6e EnvelopePrc4 : QPageSize.PageSizeId = ... # 0x6f EnvelopePrc5 : QPageSize.PageSizeId = ... # 0x70 EnvelopePrc6 : QPageSize.PageSizeId = ... # 0x71 EnvelopePrc7 : QPageSize.PageSizeId = ... # 0x72 EnvelopePrc8 : QPageSize.PageSizeId = ... # 0x73 EnvelopePrc9 : QPageSize.PageSizeId = ... # 0x74 EnvelopePrc10 : QPageSize.PageSizeId = ... # 0x75 EnvelopeYou4 : QPageSize.PageSizeId = ... # 0x76 LastPageSize : QPageSize.PageSizeId = ... # 0x76 NPageSize : QPageSize.PageSizeId = ... # 0x76 NPaperSize : QPageSize.PageSizeId = ... # 0x76 class SizeMatchPolicy(object): FuzzyMatch : QPageSize.SizeMatchPolicy = ... # 0x0 FuzzyOrientationMatch : QPageSize.SizeMatchPolicy = ... # 0x1 ExactMatch : QPageSize.SizeMatchPolicy = ... # 0x2 class Unit(object): Millimeter : QPageSize.Unit = ... # 0x0 Point : QPageSize.Unit = ... # 0x1 Inch : QPageSize.Unit = ... # 0x2 Pica : QPageSize.Unit = ... # 0x3 Didot : QPageSize.Unit = ... # 0x4 Cicero : QPageSize.Unit = ... # 0x5 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QPageSize) -> None: ... @typing.overload def __init__(self, pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> None: ... @typing.overload def __init__(self, pointSize:PySide2.QtCore.QSize, name:str=..., matchPolicy:PySide2.QtGui.QPageSize.SizeMatchPolicy=...) -> None: ... @typing.overload def __init__(self, size:PySide2.QtCore.QSizeF, units:PySide2.QtGui.QPageSize.Unit, name:str=..., matchPolicy:PySide2.QtGui.QPageSize.SizeMatchPolicy=...) -> None: ... @staticmethod def __copy__() -> None: ... @typing.overload @staticmethod def definitionSize(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> PySide2.QtCore.QSizeF: ... @typing.overload def definitionSize(self) -> PySide2.QtCore.QSizeF: ... @typing.overload @staticmethod def definitionUnits(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> PySide2.QtGui.QPageSize.Unit: ... @typing.overload def definitionUnits(self) -> PySide2.QtGui.QPageSize.Unit: ... @typing.overload @staticmethod def id(pointSize:PySide2.QtCore.QSize, matchPolicy:PySide2.QtGui.QPageSize.SizeMatchPolicy=...) -> PySide2.QtGui.QPageSize.PageSizeId: ... @typing.overload def id(self) -> PySide2.QtGui.QPageSize.PageSizeId: ... @typing.overload @staticmethod def id(size:PySide2.QtCore.QSizeF, units:PySide2.QtGui.QPageSize.Unit, matchPolicy:PySide2.QtGui.QPageSize.SizeMatchPolicy=...) -> PySide2.QtGui.QPageSize.PageSizeId: ... @typing.overload @staticmethod def id(windowsId:int) -> PySide2.QtGui.QPageSize.PageSizeId: ... def isEquivalentTo(self, other:PySide2.QtGui.QPageSize) -> bool: ... def isValid(self) -> bool: ... @typing.overload @staticmethod def key(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> str: ... @typing.overload def key(self) -> str: ... @typing.overload @staticmethod def name(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> str: ... @typing.overload def name(self) -> str: ... def rect(self, units:PySide2.QtGui.QPageSize.Unit) -> PySide2.QtCore.QRectF: ... def rectPixels(self, resolution:int) -> PySide2.QtCore.QRect: ... def rectPoints(self) -> PySide2.QtCore.QRect: ... @typing.overload @staticmethod def size(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId, units:PySide2.QtGui.QPageSize.Unit) -> PySide2.QtCore.QSizeF: ... @typing.overload def size(self, units:PySide2.QtGui.QPageSize.Unit) -> PySide2.QtCore.QSizeF: ... @typing.overload @staticmethod def sizePixels(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId, resolution:int) -> PySide2.QtCore.QSize: ... @typing.overload def sizePixels(self, resolution:int) -> PySide2.QtCore.QSize: ... @typing.overload @staticmethod def sizePoints(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> PySide2.QtCore.QSize: ... @typing.overload def sizePoints(self) -> PySide2.QtCore.QSize: ... def swap(self, other:PySide2.QtGui.QPageSize) -> None: ... @typing.overload @staticmethod def windowsId(pageSizeId:PySide2.QtGui.QPageSize.PageSizeId) -> int: ... @typing.overload def windowsId(self) -> int: ... class QPagedPaintDevice(PySide2.QtGui.QPaintDevice): A4 : QPagedPaintDevice = ... # 0x0 PdfVersion_1_4 : QPagedPaintDevice = ... # 0x0 B5 : QPagedPaintDevice = ... # 0x1 PdfVersion_A1b : QPagedPaintDevice = ... # 0x1 AnsiA : QPagedPaintDevice = ... # 0x2 Letter : QPagedPaintDevice = ... # 0x2 PdfVersion_1_6 : QPagedPaintDevice = ... # 0x2 Legal : QPagedPaintDevice = ... # 0x3 Executive : QPagedPaintDevice = ... # 0x4 A0 : QPagedPaintDevice = ... # 0x5 A1 : QPagedPaintDevice = ... # 0x6 A2 : QPagedPaintDevice = ... # 0x7 A3 : QPagedPaintDevice = ... # 0x8 A5 : QPagedPaintDevice = ... # 0x9 A6 : QPagedPaintDevice = ... # 0xa A7 : QPagedPaintDevice = ... # 0xb A8 : QPagedPaintDevice = ... # 0xc A9 : QPagedPaintDevice = ... # 0xd B0 : QPagedPaintDevice = ... # 0xe B1 : QPagedPaintDevice = ... # 0xf B10 : QPagedPaintDevice = ... # 0x10 B2 : QPagedPaintDevice = ... # 0x11 B3 : QPagedPaintDevice = ... # 0x12 B4 : QPagedPaintDevice = ... # 0x13 B6 : QPagedPaintDevice = ... # 0x14 B7 : QPagedPaintDevice = ... # 0x15 B8 : QPagedPaintDevice = ... # 0x16 B9 : QPagedPaintDevice = ... # 0x17 C5E : QPagedPaintDevice = ... # 0x18 EnvelopeC5 : QPagedPaintDevice = ... # 0x18 Comm10E : QPagedPaintDevice = ... # 0x19 Envelope10 : QPagedPaintDevice = ... # 0x19 DLE : QPagedPaintDevice = ... # 0x1a EnvelopeDL : QPagedPaintDevice = ... # 0x1a Folio : QPagedPaintDevice = ... # 0x1b AnsiB : QPagedPaintDevice = ... # 0x1c Ledger : QPagedPaintDevice = ... # 0x1c Tabloid : QPagedPaintDevice = ... # 0x1d Custom : QPagedPaintDevice = ... # 0x1e A10 : QPagedPaintDevice = ... # 0x1f A3Extra : QPagedPaintDevice = ... # 0x20 A4Extra : QPagedPaintDevice = ... # 0x21 A4Plus : QPagedPaintDevice = ... # 0x22 A4Small : QPagedPaintDevice = ... # 0x23 A5Extra : QPagedPaintDevice = ... # 0x24 B5Extra : QPagedPaintDevice = ... # 0x25 JisB0 : QPagedPaintDevice = ... # 0x26 JisB1 : QPagedPaintDevice = ... # 0x27 JisB2 : QPagedPaintDevice = ... # 0x28 JisB3 : QPagedPaintDevice = ... # 0x29 JisB4 : QPagedPaintDevice = ... # 0x2a JisB5 : QPagedPaintDevice = ... # 0x2b JisB6 : QPagedPaintDevice = ... # 0x2c JisB7 : QPagedPaintDevice = ... # 0x2d JisB8 : QPagedPaintDevice = ... # 0x2e JisB9 : QPagedPaintDevice = ... # 0x2f JisB10 : QPagedPaintDevice = ... # 0x30 AnsiC : QPagedPaintDevice = ... # 0x31 AnsiD : QPagedPaintDevice = ... # 0x32 AnsiE : QPagedPaintDevice = ... # 0x33 LegalExtra : QPagedPaintDevice = ... # 0x34 LetterExtra : QPagedPaintDevice = ... # 0x35 LetterPlus : QPagedPaintDevice = ... # 0x36 LetterSmall : QPagedPaintDevice = ... # 0x37 TabloidExtra : QPagedPaintDevice = ... # 0x38 ArchA : QPagedPaintDevice = ... # 0x39 ArchB : QPagedPaintDevice = ... # 0x3a ArchC : QPagedPaintDevice = ... # 0x3b ArchD : QPagedPaintDevice = ... # 0x3c ArchE : QPagedPaintDevice = ... # 0x3d Imperial7x9 : QPagedPaintDevice = ... # 0x3e Imperial8x10 : QPagedPaintDevice = ... # 0x3f Imperial9x11 : QPagedPaintDevice = ... # 0x40 Imperial9x12 : QPagedPaintDevice = ... # 0x41 Imperial10x11 : QPagedPaintDevice = ... # 0x42 Imperial10x13 : QPagedPaintDevice = ... # 0x43 Imperial10x14 : QPagedPaintDevice = ... # 0x44 Imperial12x11 : QPagedPaintDevice = ... # 0x45 Imperial15x11 : QPagedPaintDevice = ... # 0x46 ExecutiveStandard : QPagedPaintDevice = ... # 0x47 Note : QPagedPaintDevice = ... # 0x48 Quarto : QPagedPaintDevice = ... # 0x49 Statement : QPagedPaintDevice = ... # 0x4a SuperA : QPagedPaintDevice = ... # 0x4b SuperB : QPagedPaintDevice = ... # 0x4c Postcard : QPagedPaintDevice = ... # 0x4d DoublePostcard : QPagedPaintDevice = ... # 0x4e Prc16K : QPagedPaintDevice = ... # 0x4f Prc32K : QPagedPaintDevice = ... # 0x50 Prc32KBig : QPagedPaintDevice = ... # 0x51 FanFoldUS : QPagedPaintDevice = ... # 0x52 FanFoldGerman : QPagedPaintDevice = ... # 0x53 FanFoldGermanLegal : QPagedPaintDevice = ... # 0x54 EnvelopeB4 : QPagedPaintDevice = ... # 0x55 EnvelopeB5 : QPagedPaintDevice = ... # 0x56 EnvelopeB6 : QPagedPaintDevice = ... # 0x57 EnvelopeC0 : QPagedPaintDevice = ... # 0x58 EnvelopeC1 : QPagedPaintDevice = ... # 0x59 EnvelopeC2 : QPagedPaintDevice = ... # 0x5a EnvelopeC3 : QPagedPaintDevice = ... # 0x5b EnvelopeC4 : QPagedPaintDevice = ... # 0x5c EnvelopeC6 : QPagedPaintDevice = ... # 0x5d EnvelopeC65 : QPagedPaintDevice = ... # 0x5e EnvelopeC7 : QPagedPaintDevice = ... # 0x5f Envelope9 : QPagedPaintDevice = ... # 0x60 Envelope11 : QPagedPaintDevice = ... # 0x61 Envelope12 : QPagedPaintDevice = ... # 0x62 Envelope14 : QPagedPaintDevice = ... # 0x63 EnvelopeMonarch : QPagedPaintDevice = ... # 0x64 EnvelopePersonal : QPagedPaintDevice = ... # 0x65 EnvelopeChou3 : QPagedPaintDevice = ... # 0x66 EnvelopeChou4 : QPagedPaintDevice = ... # 0x67 EnvelopeInvite : QPagedPaintDevice = ... # 0x68 EnvelopeItalian : QPagedPaintDevice = ... # 0x69 EnvelopeKaku2 : QPagedPaintDevice = ... # 0x6a EnvelopeKaku3 : QPagedPaintDevice = ... # 0x6b EnvelopePrc1 : QPagedPaintDevice = ... # 0x6c EnvelopePrc2 : QPagedPaintDevice = ... # 0x6d EnvelopePrc3 : QPagedPaintDevice = ... # 0x6e EnvelopePrc4 : QPagedPaintDevice = ... # 0x6f EnvelopePrc5 : QPagedPaintDevice = ... # 0x70 EnvelopePrc6 : QPagedPaintDevice = ... # 0x71 EnvelopePrc7 : QPagedPaintDevice = ... # 0x72 EnvelopePrc8 : QPagedPaintDevice = ... # 0x73 EnvelopePrc9 : QPagedPaintDevice = ... # 0x74 EnvelopePrc10 : QPagedPaintDevice = ... # 0x75 EnvelopeYou4 : QPagedPaintDevice = ... # 0x76 LastPageSize : QPagedPaintDevice = ... # 0x76 NPageSize : QPagedPaintDevice = ... # 0x76 NPaperSize : QPagedPaintDevice = ... # 0x76 class Margins(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, Margins:PySide2.QtGui.QPagedPaintDevice.Margins) -> None: ... @staticmethod def __copy__() -> None: ... class PageSize(object): A4 : QPagedPaintDevice.PageSize = ... # 0x0 B5 : QPagedPaintDevice.PageSize = ... # 0x1 AnsiA : QPagedPaintDevice.PageSize = ... # 0x2 Letter : QPagedPaintDevice.PageSize = ... # 0x2 Legal : QPagedPaintDevice.PageSize = ... # 0x3 Executive : QPagedPaintDevice.PageSize = ... # 0x4 A0 : QPagedPaintDevice.PageSize = ... # 0x5 A1 : QPagedPaintDevice.PageSize = ... # 0x6 A2 : QPagedPaintDevice.PageSize = ... # 0x7 A3 : QPagedPaintDevice.PageSize = ... # 0x8 A5 : QPagedPaintDevice.PageSize = ... # 0x9 A6 : QPagedPaintDevice.PageSize = ... # 0xa A7 : QPagedPaintDevice.PageSize = ... # 0xb A8 : QPagedPaintDevice.PageSize = ... # 0xc A9 : QPagedPaintDevice.PageSize = ... # 0xd B0 : QPagedPaintDevice.PageSize = ... # 0xe B1 : QPagedPaintDevice.PageSize = ... # 0xf B10 : QPagedPaintDevice.PageSize = ... # 0x10 B2 : QPagedPaintDevice.PageSize = ... # 0x11 B3 : QPagedPaintDevice.PageSize = ... # 0x12 B4 : QPagedPaintDevice.PageSize = ... # 0x13 B6 : QPagedPaintDevice.PageSize = ... # 0x14 B7 : QPagedPaintDevice.PageSize = ... # 0x15 B8 : QPagedPaintDevice.PageSize = ... # 0x16 B9 : QPagedPaintDevice.PageSize = ... # 0x17 C5E : QPagedPaintDevice.PageSize = ... # 0x18 EnvelopeC5 : QPagedPaintDevice.PageSize = ... # 0x18 Comm10E : QPagedPaintDevice.PageSize = ... # 0x19 Envelope10 : QPagedPaintDevice.PageSize = ... # 0x19 DLE : QPagedPaintDevice.PageSize = ... # 0x1a EnvelopeDL : QPagedPaintDevice.PageSize = ... # 0x1a Folio : QPagedPaintDevice.PageSize = ... # 0x1b AnsiB : QPagedPaintDevice.PageSize = ... # 0x1c Ledger : QPagedPaintDevice.PageSize = ... # 0x1c Tabloid : QPagedPaintDevice.PageSize = ... # 0x1d Custom : QPagedPaintDevice.PageSize = ... # 0x1e A10 : QPagedPaintDevice.PageSize = ... # 0x1f A3Extra : QPagedPaintDevice.PageSize = ... # 0x20 A4Extra : QPagedPaintDevice.PageSize = ... # 0x21 A4Plus : QPagedPaintDevice.PageSize = ... # 0x22 A4Small : QPagedPaintDevice.PageSize = ... # 0x23 A5Extra : QPagedPaintDevice.PageSize = ... # 0x24 B5Extra : QPagedPaintDevice.PageSize = ... # 0x25 JisB0 : QPagedPaintDevice.PageSize = ... # 0x26 JisB1 : QPagedPaintDevice.PageSize = ... # 0x27 JisB2 : QPagedPaintDevice.PageSize = ... # 0x28 JisB3 : QPagedPaintDevice.PageSize = ... # 0x29 JisB4 : QPagedPaintDevice.PageSize = ... # 0x2a JisB5 : QPagedPaintDevice.PageSize = ... # 0x2b JisB6 : QPagedPaintDevice.PageSize = ... # 0x2c JisB7 : QPagedPaintDevice.PageSize = ... # 0x2d JisB8 : QPagedPaintDevice.PageSize = ... # 0x2e JisB9 : QPagedPaintDevice.PageSize = ... # 0x2f JisB10 : QPagedPaintDevice.PageSize = ... # 0x30 AnsiC : QPagedPaintDevice.PageSize = ... # 0x31 AnsiD : QPagedPaintDevice.PageSize = ... # 0x32 AnsiE : QPagedPaintDevice.PageSize = ... # 0x33 LegalExtra : QPagedPaintDevice.PageSize = ... # 0x34 LetterExtra : QPagedPaintDevice.PageSize = ... # 0x35 LetterPlus : QPagedPaintDevice.PageSize = ... # 0x36 LetterSmall : QPagedPaintDevice.PageSize = ... # 0x37 TabloidExtra : QPagedPaintDevice.PageSize = ... # 0x38 ArchA : QPagedPaintDevice.PageSize = ... # 0x39 ArchB : QPagedPaintDevice.PageSize = ... # 0x3a ArchC : QPagedPaintDevice.PageSize = ... # 0x3b ArchD : QPagedPaintDevice.PageSize = ... # 0x3c ArchE : QPagedPaintDevice.PageSize = ... # 0x3d Imperial7x9 : QPagedPaintDevice.PageSize = ... # 0x3e Imperial8x10 : QPagedPaintDevice.PageSize = ... # 0x3f Imperial9x11 : QPagedPaintDevice.PageSize = ... # 0x40 Imperial9x12 : QPagedPaintDevice.PageSize = ... # 0x41 Imperial10x11 : QPagedPaintDevice.PageSize = ... # 0x42 Imperial10x13 : QPagedPaintDevice.PageSize = ... # 0x43 Imperial10x14 : QPagedPaintDevice.PageSize = ... # 0x44 Imperial12x11 : QPagedPaintDevice.PageSize = ... # 0x45 Imperial15x11 : QPagedPaintDevice.PageSize = ... # 0x46 ExecutiveStandard : QPagedPaintDevice.PageSize = ... # 0x47 Note : QPagedPaintDevice.PageSize = ... # 0x48 Quarto : QPagedPaintDevice.PageSize = ... # 0x49 Statement : QPagedPaintDevice.PageSize = ... # 0x4a SuperA : QPagedPaintDevice.PageSize = ... # 0x4b SuperB : QPagedPaintDevice.PageSize = ... # 0x4c Postcard : QPagedPaintDevice.PageSize = ... # 0x4d DoublePostcard : QPagedPaintDevice.PageSize = ... # 0x4e Prc16K : QPagedPaintDevice.PageSize = ... # 0x4f Prc32K : QPagedPaintDevice.PageSize = ... # 0x50 Prc32KBig : QPagedPaintDevice.PageSize = ... # 0x51 FanFoldUS : QPagedPaintDevice.PageSize = ... # 0x52 FanFoldGerman : QPagedPaintDevice.PageSize = ... # 0x53 FanFoldGermanLegal : QPagedPaintDevice.PageSize = ... # 0x54 EnvelopeB4 : QPagedPaintDevice.PageSize = ... # 0x55 EnvelopeB5 : QPagedPaintDevice.PageSize = ... # 0x56 EnvelopeB6 : QPagedPaintDevice.PageSize = ... # 0x57 EnvelopeC0 : QPagedPaintDevice.PageSize = ... # 0x58 EnvelopeC1 : QPagedPaintDevice.PageSize = ... # 0x59 EnvelopeC2 : QPagedPaintDevice.PageSize = ... # 0x5a EnvelopeC3 : QPagedPaintDevice.PageSize = ... # 0x5b EnvelopeC4 : QPagedPaintDevice.PageSize = ... # 0x5c EnvelopeC6 : QPagedPaintDevice.PageSize = ... # 0x5d EnvelopeC65 : QPagedPaintDevice.PageSize = ... # 0x5e EnvelopeC7 : QPagedPaintDevice.PageSize = ... # 0x5f Envelope9 : QPagedPaintDevice.PageSize = ... # 0x60 Envelope11 : QPagedPaintDevice.PageSize = ... # 0x61 Envelope12 : QPagedPaintDevice.PageSize = ... # 0x62 Envelope14 : QPagedPaintDevice.PageSize = ... # 0x63 EnvelopeMonarch : QPagedPaintDevice.PageSize = ... # 0x64 EnvelopePersonal : QPagedPaintDevice.PageSize = ... # 0x65 EnvelopeChou3 : QPagedPaintDevice.PageSize = ... # 0x66 EnvelopeChou4 : QPagedPaintDevice.PageSize = ... # 0x67 EnvelopeInvite : QPagedPaintDevice.PageSize = ... # 0x68 EnvelopeItalian : QPagedPaintDevice.PageSize = ... # 0x69 EnvelopeKaku2 : QPagedPaintDevice.PageSize = ... # 0x6a EnvelopeKaku3 : QPagedPaintDevice.PageSize = ... # 0x6b EnvelopePrc1 : QPagedPaintDevice.PageSize = ... # 0x6c EnvelopePrc2 : QPagedPaintDevice.PageSize = ... # 0x6d EnvelopePrc3 : QPagedPaintDevice.PageSize = ... # 0x6e EnvelopePrc4 : QPagedPaintDevice.PageSize = ... # 0x6f EnvelopePrc5 : QPagedPaintDevice.PageSize = ... # 0x70 EnvelopePrc6 : QPagedPaintDevice.PageSize = ... # 0x71 EnvelopePrc7 : QPagedPaintDevice.PageSize = ... # 0x72 EnvelopePrc8 : QPagedPaintDevice.PageSize = ... # 0x73 EnvelopePrc9 : QPagedPaintDevice.PageSize = ... # 0x74 EnvelopePrc10 : QPagedPaintDevice.PageSize = ... # 0x75 EnvelopeYou4 : QPagedPaintDevice.PageSize = ... # 0x76 LastPageSize : QPagedPaintDevice.PageSize = ... # 0x76 NPageSize : QPagedPaintDevice.PageSize = ... # 0x76 NPaperSize : QPagedPaintDevice.PageSize = ... # 0x76 class PdfVersion(object): PdfVersion_1_4 : QPagedPaintDevice.PdfVersion = ... # 0x0 PdfVersion_A1b : QPagedPaintDevice.PdfVersion = ... # 0x1 PdfVersion_1_6 : QPagedPaintDevice.PdfVersion = ... # 0x2 def __init__(self) -> None: ... def devicePageLayout(self) -> PySide2.QtGui.QPageLayout: ... def margins(self) -> PySide2.QtGui.QPagedPaintDevice.Margins: ... def newPage(self) -> bool: ... def pageLayout(self) -> PySide2.QtGui.QPageLayout: ... def pageSize(self) -> PySide2.QtGui.QPagedPaintDevice.PageSize: ... def pageSizeMM(self) -> PySide2.QtCore.QSizeF: ... def setMargins(self, margins:PySide2.QtGui.QPagedPaintDevice.Margins) -> None: ... def setPageLayout(self, pageLayout:PySide2.QtGui.QPageLayout) -> bool: ... @typing.overload def setPageMargins(self, margins:PySide2.QtCore.QMarginsF) -> bool: ... @typing.overload def setPageMargins(self, margins:PySide2.QtCore.QMarginsF, units:PySide2.QtGui.QPageLayout.Unit) -> bool: ... def setPageOrientation(self, orientation:PySide2.QtGui.QPageLayout.Orientation) -> bool: ... @typing.overload def setPageSize(self, pageSize:PySide2.QtGui.QPageSize) -> bool: ... @typing.overload def setPageSize(self, size:PySide2.QtGui.QPagedPaintDevice.PageSize) -> None: ... def setPageSizeMM(self, size:PySide2.QtCore.QSizeF) -> None: ... class QPaintDevice(Shiboken.Object): PdmWidth : QPaintDevice = ... # 0x1 PdmHeight : QPaintDevice = ... # 0x2 PdmWidthMM : QPaintDevice = ... # 0x3 PdmHeightMM : QPaintDevice = ... # 0x4 PdmNumColors : QPaintDevice = ... # 0x5 PdmDepth : QPaintDevice = ... # 0x6 PdmDpiX : QPaintDevice = ... # 0x7 PdmDpiY : QPaintDevice = ... # 0x8 PdmPhysicalDpiX : QPaintDevice = ... # 0x9 PdmPhysicalDpiY : QPaintDevice = ... # 0xa PdmDevicePixelRatio : QPaintDevice = ... # 0xb PdmDevicePixelRatioScaled: QPaintDevice = ... # 0xc class PaintDeviceMetric(object): PdmWidth : QPaintDevice.PaintDeviceMetric = ... # 0x1 PdmHeight : QPaintDevice.PaintDeviceMetric = ... # 0x2 PdmWidthMM : QPaintDevice.PaintDeviceMetric = ... # 0x3 PdmHeightMM : QPaintDevice.PaintDeviceMetric = ... # 0x4 PdmNumColors : QPaintDevice.PaintDeviceMetric = ... # 0x5 PdmDepth : QPaintDevice.PaintDeviceMetric = ... # 0x6 PdmDpiX : QPaintDevice.PaintDeviceMetric = ... # 0x7 PdmDpiY : QPaintDevice.PaintDeviceMetric = ... # 0x8 PdmPhysicalDpiX : QPaintDevice.PaintDeviceMetric = ... # 0x9 PdmPhysicalDpiY : QPaintDevice.PaintDeviceMetric = ... # 0xa PdmDevicePixelRatio : QPaintDevice.PaintDeviceMetric = ... # 0xb PdmDevicePixelRatioScaled: QPaintDevice.PaintDeviceMetric = ... # 0xc def __init__(self) -> None: ... def colorCount(self) -> int: ... def depth(self) -> int: ... def devType(self) -> int: ... def devicePixelRatio(self) -> int: ... def devicePixelRatioF(self) -> float: ... @staticmethod def devicePixelRatioFScale() -> float: ... def height(self) -> int: ... def heightMM(self) -> int: ... def initPainter(self, painter:PySide2.QtGui.QPainter) -> None: ... def logicalDpiX(self) -> int: ... def logicalDpiY(self) -> int: ... def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ... def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ... def paintingActive(self) -> bool: ... def physicalDpiX(self) -> int: ... def physicalDpiY(self) -> int: ... def redirected(self, offset:PySide2.QtCore.QPoint) -> PySide2.QtGui.QPaintDevice: ... def sharedPainter(self) -> PySide2.QtGui.QPainter: ... def width(self) -> int: ... def widthMM(self) -> int: ... class QPaintDeviceWindow(PySide2.QtGui.QWindow, PySide2.QtGui.QPaintDevice): def event(self, event:PySide2.QtCore.QEvent) -> bool: ... def exposeEvent(self, arg__1:PySide2.QtGui.QExposeEvent) -> None: ... def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ... def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ... def paintEvent(self, event:PySide2.QtGui.QPaintEvent) -> None: ... @typing.overload def update(self) -> None: ... @typing.overload def update(self, rect:PySide2.QtCore.QRect) -> None: ... @typing.overload def update(self, region:PySide2.QtGui.QRegion) -> None: ... class QPaintEngine(Shiboken.Object): AllFeatures : QPaintEngine = ... # -0x1 OddEvenMode : QPaintEngine = ... # 0x0 X11 : QPaintEngine = ... # 0x0 DirtyPen : QPaintEngine = ... # 0x1 PrimitiveTransform : QPaintEngine = ... # 0x1 WindingMode : QPaintEngine = ... # 0x1 Windows : QPaintEngine = ... # 0x1 ConvexMode : QPaintEngine = ... # 0x2 DirtyBrush : QPaintEngine = ... # 0x2 PatternTransform : QPaintEngine = ... # 0x2 QuickDraw : QPaintEngine = ... # 0x2 CoreGraphics : QPaintEngine = ... # 0x3 PolylineMode : QPaintEngine = ... # 0x3 DirtyBrushOrigin : QPaintEngine = ... # 0x4 MacPrinter : QPaintEngine = ... # 0x4 PixmapTransform : QPaintEngine = ... # 0x4 QWindowSystem : QPaintEngine = ... # 0x5 PostScript : QPaintEngine = ... # 0x6 OpenGL : QPaintEngine = ... # 0x7 DirtyFont : QPaintEngine = ... # 0x8 PatternBrush : QPaintEngine = ... # 0x8 Picture : QPaintEngine = ... # 0x8 SVG : QPaintEngine = ... # 0x9 Raster : QPaintEngine = ... # 0xa Direct3D : QPaintEngine = ... # 0xb Pdf : QPaintEngine = ... # 0xc OpenVG : QPaintEngine = ... # 0xd OpenGL2 : QPaintEngine = ... # 0xe PaintBuffer : QPaintEngine = ... # 0xf Blitter : QPaintEngine = ... # 0x10 DirtyBackground : QPaintEngine = ... # 0x10 LinearGradientFill : QPaintEngine = ... # 0x10 Direct2D : QPaintEngine = ... # 0x11 DirtyBackgroundMode : QPaintEngine = ... # 0x20 RadialGradientFill : QPaintEngine = ... # 0x20 User : QPaintEngine = ... # 0x32 ConicalGradientFill : QPaintEngine = ... # 0x40 DirtyTransform : QPaintEngine = ... # 0x40 MaxUser : QPaintEngine = ... # 0x64 AlphaBlend : QPaintEngine = ... # 0x80 DirtyClipRegion : QPaintEngine = ... # 0x80 DirtyClipPath : QPaintEngine = ... # 0x100 PorterDuff : QPaintEngine = ... # 0x100 DirtyHints : QPaintEngine = ... # 0x200 PainterPaths : QPaintEngine = ... # 0x200 Antialiasing : QPaintEngine = ... # 0x400 DirtyCompositionMode : QPaintEngine = ... # 0x400 BrushStroke : QPaintEngine = ... # 0x800 DirtyClipEnabled : QPaintEngine = ... # 0x800 ConstantOpacity : QPaintEngine = ... # 0x1000 DirtyOpacity : QPaintEngine = ... # 0x1000 MaskedBrush : QPaintEngine = ... # 0x2000 PerspectiveTransform : QPaintEngine = ... # 0x4000 BlendModes : QPaintEngine = ... # 0x8000 AllDirty : QPaintEngine = ... # 0xffff ObjectBoundingModeGradients: QPaintEngine = ... # 0x10000 RasterOpModes : QPaintEngine = ... # 0x20000 PaintOutsidePaintEvent : QPaintEngine = ... # 0x20000000 class DirtyFlag(object): DirtyPen : QPaintEngine.DirtyFlag = ... # 0x1 DirtyBrush : QPaintEngine.DirtyFlag = ... # 0x2 DirtyBrushOrigin : QPaintEngine.DirtyFlag = ... # 0x4 DirtyFont : QPaintEngine.DirtyFlag = ... # 0x8 DirtyBackground : QPaintEngine.DirtyFlag = ... # 0x10 DirtyBackgroundMode : QPaintEngine.DirtyFlag = ... # 0x20 DirtyTransform : QPaintEngine.DirtyFlag = ... # 0x40 DirtyClipRegion : QPaintEngine.DirtyFlag = ... # 0x80 DirtyClipPath : QPaintEngine.DirtyFlag = ... # 0x100 DirtyHints : QPaintEngine.DirtyFlag = ... # 0x200 DirtyCompositionMode : QPaintEngine.DirtyFlag = ... # 0x400 DirtyClipEnabled : QPaintEngine.DirtyFlag = ... # 0x800 DirtyOpacity : QPaintEngine.DirtyFlag = ... # 0x1000 AllDirty : QPaintEngine.DirtyFlag = ... # 0xffff class DirtyFlags(object): ... class PaintEngineFeature(object): AllFeatures : QPaintEngine.PaintEngineFeature = ... # -0x1 PrimitiveTransform : QPaintEngine.PaintEngineFeature = ... # 0x1 PatternTransform : QPaintEngine.PaintEngineFeature = ... # 0x2 PixmapTransform : QPaintEngine.PaintEngineFeature = ... # 0x4 PatternBrush : QPaintEngine.PaintEngineFeature = ... # 0x8 LinearGradientFill : QPaintEngine.PaintEngineFeature = ... # 0x10 RadialGradientFill : QPaintEngine.PaintEngineFeature = ... # 0x20 ConicalGradientFill : QPaintEngine.PaintEngineFeature = ... # 0x40 AlphaBlend : QPaintEngine.PaintEngineFeature = ... # 0x80 PorterDuff : QPaintEngine.PaintEngineFeature = ... # 0x100 PainterPaths : QPaintEngine.PaintEngineFeature = ... # 0x200 Antialiasing : QPaintEngine.PaintEngineFeature = ... # 0x400 BrushStroke : QPaintEngine.PaintEngineFeature = ... # 0x800 ConstantOpacity : QPaintEngine.PaintEngineFeature = ... # 0x1000 MaskedBrush : QPaintEngine.PaintEngineFeature = ... # 0x2000 PerspectiveTransform : QPaintEngine.PaintEngineFeature = ... # 0x4000 BlendModes : QPaintEngine.PaintEngineFeature = ... # 0x8000 ObjectBoundingModeGradients: QPaintEngine.PaintEngineFeature = ... # 0x10000 RasterOpModes : QPaintEngine.PaintEngineFeature = ... # 0x20000 PaintOutsidePaintEvent : QPaintEngine.PaintEngineFeature = ... # 0x20000000 class PaintEngineFeatures(object): ... class PolygonDrawMode(object): OddEvenMode : QPaintEngine.PolygonDrawMode = ... # 0x0 WindingMode : QPaintEngine.PolygonDrawMode = ... # 0x1 ConvexMode : QPaintEngine.PolygonDrawMode = ... # 0x2 PolylineMode : QPaintEngine.PolygonDrawMode = ... # 0x3 class Type(object): X11 : QPaintEngine.Type = ... # 0x0 Windows : QPaintEngine.Type = ... # 0x1 QuickDraw : QPaintEngine.Type = ... # 0x2 CoreGraphics : QPaintEngine.Type = ... # 0x3 MacPrinter : QPaintEngine.Type = ... # 0x4 QWindowSystem : QPaintEngine.Type = ... # 0x5 PostScript : QPaintEngine.Type = ... # 0x6 OpenGL : QPaintEngine.Type = ... # 0x7 Picture : QPaintEngine.Type = ... # 0x8 SVG : QPaintEngine.Type = ... # 0x9 Raster : QPaintEngine.Type = ... # 0xa Direct3D : QPaintEngine.Type = ... # 0xb Pdf : QPaintEngine.Type = ... # 0xc OpenVG : QPaintEngine.Type = ... # 0xd OpenGL2 : QPaintEngine.Type = ... # 0xe PaintBuffer : QPaintEngine.Type = ... # 0xf Blitter : QPaintEngine.Type = ... # 0x10 Direct2D : QPaintEngine.Type = ... # 0x11 User : QPaintEngine.Type = ... # 0x32 MaxUser : QPaintEngine.Type = ... # 0x64 def __init__(self, features:PySide2.QtGui.QPaintEngine.PaintEngineFeatures=...) -> None: ... def begin(self, pdev:PySide2.QtGui.QPaintDevice) -> bool: ... def clearDirty(self, df:PySide2.QtGui.QPaintEngine.DirtyFlags) -> None: ... def coordinateOffset(self) -> PySide2.QtCore.QPoint: ... @typing.overload def drawEllipse(self, r:PySide2.QtCore.QRect) -> None: ... @typing.overload def drawEllipse(self, r:PySide2.QtCore.QRectF) -> None: ... def drawImage(self, r:PySide2.QtCore.QRectF, pm:PySide2.QtGui.QImage, sr:PySide2.QtCore.QRectF, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ... @typing.overload def drawLines(self, lines:PySide2.QtCore.QLine, lineCount:int) -> None: ... @typing.overload def drawLines(self, lines:PySide2.QtCore.QLineF, lineCount:int) -> None: ... def drawPath(self, path:PySide2.QtGui.QPainterPath) -> None: ... def drawPixmap(self, r:PySide2.QtCore.QRectF, pm:PySide2.QtGui.QPixmap, sr:PySide2.QtCore.QRectF) -> None: ... @typing.overload def drawPoints(self, points:PySide2.QtCore.QPoint, pointCount:int) -> None: ... @typing.overload def drawPoints(self, points:PySide2.QtCore.QPointF, pointCount:int) -> None: ... @typing.overload def drawPolygon(self, points:PySide2.QtCore.QPoint, pointCount:int, mode:PySide2.QtGui.QPaintEngine.PolygonDrawMode) -> None: ... @typing.overload def drawPolygon(self, points:PySide2.QtCore.QPointF, pointCount:int, mode:PySide2.QtGui.QPaintEngine.PolygonDrawMode) -> None: ... @typing.overload def drawRects(self, rects:PySide2.QtCore.QRect, rectCount:int) -> None: ... @typing.overload def drawRects(self, rects:PySide2.QtCore.QRectF, rectCount:int) -> None: ... def drawTextItem(self, p:PySide2.QtCore.QPointF, textItem:PySide2.QtGui.QTextItem) -> None: ... def drawTiledPixmap(self, r:PySide2.QtCore.QRectF, pixmap:PySide2.QtGui.QPixmap, s:PySide2.QtCore.QPointF) -> None: ... def end(self) -> bool: ... def hasFeature(self, feature:PySide2.QtGui.QPaintEngine.PaintEngineFeatures) -> bool: ... def isActive(self) -> bool: ... def isExtended(self) -> bool: ... def paintDevice(self) -> PySide2.QtGui.QPaintDevice: ... def painter(self) -> PySide2.QtGui.QPainter: ... def setActive(self, newState:bool) -> None: ... def setDirty(self, df:PySide2.QtGui.QPaintEngine.DirtyFlags) -> None: ... def setSystemClip(self, baseClip:PySide2.QtGui.QRegion) -> None: ... def setSystemRect(self, rect:PySide2.QtCore.QRect) -> None: ... def syncState(self) -> None: ... def systemClip(self) -> PySide2.QtGui.QRegion: ... def systemRect(self) -> PySide2.QtCore.QRect: ... def testDirty(self, df:PySide2.QtGui.QPaintEngine.DirtyFlags) -> bool: ... def type(self) -> PySide2.QtGui.QPaintEngine.Type: ... def updateState(self, state:PySide2.QtGui.QPaintEngineState) -> None: ... class QPaintEngineState(Shiboken.Object): def __init__(self) -> None: ... def backgroundBrush(self) -> PySide2.QtGui.QBrush: ... def backgroundMode(self) -> PySide2.QtCore.Qt.BGMode: ... def brush(self) -> PySide2.QtGui.QBrush: ... def brushNeedsResolving(self) -> bool: ... def brushOrigin(self) -> PySide2.QtCore.QPointF: ... def clipOperation(self) -> PySide2.QtCore.Qt.ClipOperation: ... def clipPath(self) -> PySide2.QtGui.QPainterPath: ... def clipRegion(self) -> PySide2.QtGui.QRegion: ... def compositionMode(self) -> PySide2.QtGui.QPainter.CompositionMode: ... def font(self) -> PySide2.QtGui.QFont: ... def isClipEnabled(self) -> bool: ... def matrix(self) -> PySide2.QtGui.QMatrix: ... def opacity(self) -> float: ... def painter(self) -> PySide2.QtGui.QPainter: ... def pen(self) -> PySide2.QtGui.QPen: ... def penNeedsResolving(self) -> bool: ... def renderHints(self) -> PySide2.QtGui.QPainter.RenderHints: ... def state(self) -> PySide2.QtGui.QPaintEngine.DirtyFlags: ... def transform(self) -> PySide2.QtGui.QTransform: ... class QPaintEvent(PySide2.QtCore.QEvent): @typing.overload def __init__(self, paintRect:PySide2.QtCore.QRect) -> None: ... @typing.overload def __init__(self, paintRegion:PySide2.QtGui.QRegion) -> None: ... def rect(self) -> PySide2.QtCore.QRect: ... def region(self) -> PySide2.QtGui.QRegion: ... class QPainter(Shiboken.Object): CompositionMode_SourceOver: QPainter = ... # 0x0 Antialiasing : QPainter = ... # 0x1 CompositionMode_DestinationOver: QPainter = ... # 0x1 OpaqueHint : QPainter = ... # 0x1 CompositionMode_Clear : QPainter = ... # 0x2 TextAntialiasing : QPainter = ... # 0x2 CompositionMode_Source : QPainter = ... # 0x3 CompositionMode_Destination: QPainter = ... # 0x4 SmoothPixmapTransform : QPainter = ... # 0x4 CompositionMode_SourceIn : QPainter = ... # 0x5 CompositionMode_DestinationIn: QPainter = ... # 0x6 CompositionMode_SourceOut: QPainter = ... # 0x7 CompositionMode_DestinationOut: QPainter = ... # 0x8 HighQualityAntialiasing : QPainter = ... # 0x8 CompositionMode_SourceAtop: QPainter = ... # 0x9 CompositionMode_DestinationAtop: QPainter = ... # 0xa CompositionMode_Xor : QPainter = ... # 0xb CompositionMode_Plus : QPainter = ... # 0xc CompositionMode_Multiply : QPainter = ... # 0xd CompositionMode_Screen : QPainter = ... # 0xe CompositionMode_Overlay : QPainter = ... # 0xf CompositionMode_Darken : QPainter = ... # 0x10 NonCosmeticDefaultPen : QPainter = ... # 0x10 CompositionMode_Lighten : QPainter = ... # 0x11 CompositionMode_ColorDodge: QPainter = ... # 0x12 CompositionMode_ColorBurn: QPainter = ... # 0x13 CompositionMode_HardLight: QPainter = ... # 0x14 CompositionMode_SoftLight: QPainter = ... # 0x15 CompositionMode_Difference: QPainter = ... # 0x16 CompositionMode_Exclusion: QPainter = ... # 0x17 RasterOp_SourceOrDestination: QPainter = ... # 0x18 RasterOp_SourceAndDestination: QPainter = ... # 0x19 RasterOp_SourceXorDestination: QPainter = ... # 0x1a RasterOp_NotSourceAndNotDestination: QPainter = ... # 0x1b RasterOp_NotSourceOrNotDestination: QPainter = ... # 0x1c RasterOp_NotSourceXorDestination: QPainter = ... # 0x1d RasterOp_NotSource : QPainter = ... # 0x1e RasterOp_NotSourceAndDestination: QPainter = ... # 0x1f Qt4CompatiblePainting : QPainter = ... # 0x20 RasterOp_SourceAndNotDestination: QPainter = ... # 0x20 RasterOp_NotSourceOrDestination: QPainter = ... # 0x21 RasterOp_SourceOrNotDestination: QPainter = ... # 0x22 RasterOp_ClearDestination: QPainter = ... # 0x23 RasterOp_SetDestination : QPainter = ... # 0x24 RasterOp_NotDestination : QPainter = ... # 0x25 LosslessImageRendering : QPainter = ... # 0x40 class CompositionMode(object): CompositionMode_SourceOver: QPainter.CompositionMode = ... # 0x0 CompositionMode_DestinationOver: QPainter.CompositionMode = ... # 0x1 CompositionMode_Clear : QPainter.CompositionMode = ... # 0x2 CompositionMode_Source : QPainter.CompositionMode = ... # 0x3 CompositionMode_Destination: QPainter.CompositionMode = ... # 0x4 CompositionMode_SourceIn : QPainter.CompositionMode = ... # 0x5 CompositionMode_DestinationIn: QPainter.CompositionMode = ... # 0x6 CompositionMode_SourceOut: QPainter.CompositionMode = ... # 0x7 CompositionMode_DestinationOut: QPainter.CompositionMode = ... # 0x8 CompositionMode_SourceAtop: QPainter.CompositionMode = ... # 0x9 CompositionMode_DestinationAtop: QPainter.CompositionMode = ... # 0xa CompositionMode_Xor : QPainter.CompositionMode = ... # 0xb CompositionMode_Plus : QPainter.CompositionMode = ... # 0xc CompositionMode_Multiply : QPainter.CompositionMode = ... # 0xd CompositionMode_Screen : QPainter.CompositionMode = ... # 0xe CompositionMode_Overlay : QPainter.CompositionMode = ... # 0xf CompositionMode_Darken : QPainter.CompositionMode = ... # 0x10 CompositionMode_Lighten : QPainter.CompositionMode = ... # 0x11 CompositionMode_ColorDodge: QPainter.CompositionMode = ... # 0x12 CompositionMode_ColorBurn: QPainter.CompositionMode = ... # 0x13 CompositionMode_HardLight: QPainter.CompositionMode = ... # 0x14 CompositionMode_SoftLight: QPainter.CompositionMode = ... # 0x15 CompositionMode_Difference: QPainter.CompositionMode = ... # 0x16 CompositionMode_Exclusion: QPainter.CompositionMode = ... # 0x17 RasterOp_SourceOrDestination: QPainter.CompositionMode = ... # 0x18 RasterOp_SourceAndDestination: QPainter.CompositionMode = ... # 0x19 RasterOp_SourceXorDestination: QPainter.CompositionMode = ... # 0x1a RasterOp_NotSourceAndNotDestination: QPainter.CompositionMode = ... # 0x1b RasterOp_NotSourceOrNotDestination: QPainter.CompositionMode = ... # 0x1c RasterOp_NotSourceXorDestination: QPainter.CompositionMode = ... # 0x1d RasterOp_NotSource : QPainter.CompositionMode = ... # 0x1e RasterOp_NotSourceAndDestination: QPainter.CompositionMode = ... # 0x1f RasterOp_SourceAndNotDestination: QPainter.CompositionMode = ... # 0x20 RasterOp_NotSourceOrDestination: QPainter.CompositionMode = ... # 0x21 RasterOp_SourceOrNotDestination: QPainter.CompositionMode = ... # 0x22 RasterOp_ClearDestination: QPainter.CompositionMode = ... # 0x23 RasterOp_SetDestination : QPainter.CompositionMode = ... # 0x24 RasterOp_NotDestination : QPainter.CompositionMode = ... # 0x25 class PixmapFragment(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, PixmapFragment:PySide2.QtGui.QPainter.PixmapFragment) -> None: ... @staticmethod def __copy__() -> None: ... @staticmethod def create(pos:PySide2.QtCore.QPointF, sourceRect:PySide2.QtCore.QRectF, scaleX:float=..., scaleY:float=..., rotation:float=..., opacity:float=...) -> PySide2.QtGui.QPainter.PixmapFragment: ... class PixmapFragmentHint(object): OpaqueHint : QPainter.PixmapFragmentHint = ... # 0x1 class PixmapFragmentHints(object): ... class RenderHint(object): Antialiasing : QPainter.RenderHint = ... # 0x1 TextAntialiasing : QPainter.RenderHint = ... # 0x2 SmoothPixmapTransform : QPainter.RenderHint = ... # 0x4 HighQualityAntialiasing : QPainter.RenderHint = ... # 0x8 NonCosmeticDefaultPen : QPainter.RenderHint = ... # 0x10 Qt4CompatiblePainting : QPainter.RenderHint = ... # 0x20 LosslessImageRendering : QPainter.RenderHint = ... # 0x40 class RenderHints(object): ... @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QPaintDevice) -> None: ... def background(self) -> PySide2.QtGui.QBrush: ... def backgroundMode(self) -> PySide2.QtCore.Qt.BGMode: ... def begin(self, arg__1:PySide2.QtGui.QPaintDevice) -> bool: ... def beginNativePainting(self) -> None: ... @typing.overload def boundingRect(self, rect:PySide2.QtCore.QRect, flags:int, text:str) -> PySide2.QtCore.QRect: ... @typing.overload def boundingRect(self, rect:PySide2.QtCore.QRectF, flags:int, text:str) -> PySide2.QtCore.QRectF: ... @typing.overload def boundingRect(self, rect:PySide2.QtCore.QRectF, text:str, o:PySide2.QtGui.QTextOption=...) -> PySide2.QtCore.QRectF: ... @typing.overload def boundingRect(self, x:int, y:int, w:int, h:int, flags:int, text:str) -> PySide2.QtCore.QRect: ... def brush(self) -> PySide2.QtGui.QBrush: ... def brushOrigin(self) -> PySide2.QtCore.QPoint: ... def clipBoundingRect(self) -> PySide2.QtCore.QRectF: ... def clipPath(self) -> PySide2.QtGui.QPainterPath: ... def clipRegion(self) -> PySide2.QtGui.QRegion: ... def combinedMatrix(self) -> PySide2.QtGui.QMatrix: ... def combinedTransform(self) -> PySide2.QtGui.QTransform: ... def compositionMode(self) -> PySide2.QtGui.QPainter.CompositionMode: ... def device(self) -> PySide2.QtGui.QPaintDevice: ... def deviceMatrix(self) -> PySide2.QtGui.QMatrix: ... def deviceTransform(self) -> PySide2.QtGui.QTransform: ... @typing.overload def drawArc(self, arg__1:PySide2.QtCore.QRect, a:int, alen:int) -> None: ... @typing.overload def drawArc(self, rect:PySide2.QtCore.QRectF, a:int, alen:int) -> None: ... @typing.overload def drawArc(self, x:int, y:int, w:int, h:int, a:int, alen:int) -> None: ... @typing.overload def drawChord(self, arg__1:PySide2.QtCore.QRect, a:int, alen:int) -> None: ... @typing.overload def drawChord(self, rect:PySide2.QtCore.QRectF, a:int, alen:int) -> None: ... @typing.overload def drawChord(self, x:int, y:int, w:int, h:int, a:int, alen:int) -> None: ... @typing.overload def drawConvexPolygon(self, arg__1:typing.List) -> None: ... @typing.overload def drawConvexPolygon(self, arg__1:typing.List) -> None: ... @typing.overload def drawConvexPolygon(self, polygon:PySide2.QtGui.QPolygon) -> None: ... @typing.overload def drawConvexPolygon(self, polygon:PySide2.QtGui.QPolygonF) -> None: ... @typing.overload def drawEllipse(self, center:PySide2.QtCore.QPoint, rx:int, ry:int) -> None: ... @typing.overload def drawEllipse(self, center:PySide2.QtCore.QPointF, rx:float, ry:float) -> None: ... @typing.overload def drawEllipse(self, r:PySide2.QtCore.QRect) -> None: ... @typing.overload def drawEllipse(self, r:PySide2.QtCore.QRectF) -> None: ... @typing.overload def drawEllipse(self, x:int, y:int, w:int, h:int) -> None: ... @typing.overload def drawImage(self, p:PySide2.QtCore.QPoint, image:PySide2.QtGui.QImage) -> None: ... @typing.overload def drawImage(self, p:PySide2.QtCore.QPoint, image:PySide2.QtGui.QImage, sr:PySide2.QtCore.QRect, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ... @typing.overload def drawImage(self, p:PySide2.QtCore.QPointF, image:PySide2.QtGui.QImage) -> None: ... @typing.overload def drawImage(self, p:PySide2.QtCore.QPointF, image:PySide2.QtGui.QImage, sr:PySide2.QtCore.QRectF, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ... @typing.overload def drawImage(self, r:PySide2.QtCore.QRect, image:PySide2.QtGui.QImage) -> None: ... @typing.overload def drawImage(self, r:PySide2.QtCore.QRectF, image:PySide2.QtGui.QImage) -> None: ... @typing.overload def drawImage(self, targetRect:PySide2.QtCore.QRect, image:PySide2.QtGui.QImage, sourceRect:PySide2.QtCore.QRect, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ... @typing.overload def drawImage(self, targetRect:PySide2.QtCore.QRectF, image:PySide2.QtGui.QImage, sourceRect:PySide2.QtCore.QRectF, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ... @typing.overload def drawImage(self, x:int, y:int, image:PySide2.QtGui.QImage, sx:int=..., sy:int=..., sw:int=..., sh:int=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ... @typing.overload def drawLine(self, line:PySide2.QtCore.QLine) -> None: ... @typing.overload def drawLine(self, line:PySide2.QtCore.QLineF) -> None: ... @typing.overload def drawLine(self, p1:PySide2.QtCore.QPoint, p2:PySide2.QtCore.QPoint) -> None: ... @typing.overload def drawLine(self, p1:PySide2.QtCore.QPointF, p2:PySide2.QtCore.QPointF) -> None: ... @typing.overload def drawLine(self, x1:int, y1:int, x2:int, y2:int) -> None: ... @typing.overload def drawLines(self, lines:typing.List) -> None: ... @typing.overload def drawLines(self, lines:typing.List) -> None: ... @typing.overload def drawLines(self, pointPairs:typing.List) -> None: ... @typing.overload def drawLines(self, pointPairs:typing.List) -> None: ... def drawPath(self, path:PySide2.QtGui.QPainterPath) -> None: ... @typing.overload def drawPicture(self, p:PySide2.QtCore.QPoint, picture:PySide2.QtGui.QPicture) -> None: ... @typing.overload def drawPicture(self, p:PySide2.QtCore.QPointF, picture:PySide2.QtGui.QPicture) -> None: ... @typing.overload def drawPicture(self, x:int, y:int, picture:PySide2.QtGui.QPicture) -> None: ... @typing.overload def drawPie(self, arg__1:PySide2.QtCore.QRect, a:int, alen:int) -> None: ... @typing.overload def drawPie(self, rect:PySide2.QtCore.QRectF, a:int, alen:int) -> None: ... @typing.overload def drawPie(self, x:int, y:int, w:int, h:int, a:int, alen:int) -> None: ... @typing.overload def drawPixmap(self, p:PySide2.QtCore.QPoint, pm:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def drawPixmap(self, p:PySide2.QtCore.QPoint, pm:PySide2.QtGui.QPixmap, sr:PySide2.QtCore.QRect) -> None: ... @typing.overload def drawPixmap(self, p:PySide2.QtCore.QPointF, pm:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def drawPixmap(self, p:PySide2.QtCore.QPointF, pm:PySide2.QtGui.QPixmap, sr:PySide2.QtCore.QRectF) -> None: ... @typing.overload def drawPixmap(self, r:PySide2.QtCore.QRect, pm:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def drawPixmap(self, targetRect:PySide2.QtCore.QRect, pixmap:PySide2.QtGui.QPixmap, sourceRect:PySide2.QtCore.QRect) -> None: ... @typing.overload def drawPixmap(self, targetRect:PySide2.QtCore.QRectF, pixmap:PySide2.QtGui.QPixmap, sourceRect:PySide2.QtCore.QRectF) -> None: ... @typing.overload def drawPixmap(self, x:int, y:int, pm:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def drawPixmap(self, x:int, y:int, pm:PySide2.QtGui.QPixmap, sx:int, sy:int, sw:int, sh:int) -> None: ... @typing.overload def drawPixmap(self, x:int, y:int, w:int, h:int, pm:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def drawPixmap(self, x:int, y:int, w:int, h:int, pm:PySide2.QtGui.QPixmap, sx:int, sy:int, sw:int, sh:int) -> None: ... def drawPixmapFragments(self, fragments:PySide2.QtGui.QPainter.PixmapFragment, fragmentCount:int, pixmap:PySide2.QtGui.QPixmap, hints:PySide2.QtGui.QPainter.PixmapFragmentHints=...) -> None: ... @typing.overload def drawPoint(self, p:PySide2.QtCore.QPoint) -> None: ... @typing.overload def drawPoint(self, pt:PySide2.QtCore.QPointF) -> None: ... @typing.overload def drawPoint(self, x:int, y:int) -> None: ... @typing.overload def drawPoints(self, arg__1:typing.List) -> None: ... @typing.overload def drawPoints(self, arg__1:typing.List) -> None: ... @typing.overload def drawPoints(self, points:PySide2.QtGui.QPolygon) -> None: ... @typing.overload def drawPoints(self, points:PySide2.QtGui.QPolygonF) -> None: ... @typing.overload def drawPolygon(self, arg__1:typing.List, arg__2:PySide2.QtCore.Qt.FillRule) -> None: ... @typing.overload def drawPolygon(self, arg__1:typing.List, arg__2:PySide2.QtCore.Qt.FillRule) -> None: ... @typing.overload def drawPolygon(self, polygon:PySide2.QtGui.QPolygon, fillRule:PySide2.QtCore.Qt.FillRule=...) -> None: ... @typing.overload def drawPolygon(self, polygon:PySide2.QtGui.QPolygonF, fillRule:PySide2.QtCore.Qt.FillRule=...) -> None: ... @typing.overload def drawPolyline(self, arg__1:typing.List) -> None: ... @typing.overload def drawPolyline(self, arg__1:typing.List) -> None: ... @typing.overload def drawPolyline(self, polygon:PySide2.QtGui.QPolygon) -> None: ... @typing.overload def drawPolyline(self, polyline:PySide2.QtGui.QPolygonF) -> None: ... @typing.overload def drawRect(self, rect:PySide2.QtCore.QRect) -> None: ... @typing.overload def drawRect(self, rect:PySide2.QtCore.QRectF) -> None: ... @typing.overload def drawRect(self, x1:int, y1:int, w:int, h:int) -> None: ... @typing.overload def drawRects(self, rectangles:typing.List) -> None: ... @typing.overload def drawRects(self, rectangles:typing.List) -> None: ... @typing.overload def drawRoundRect(self, r:PySide2.QtCore.QRect, xround:int=..., yround:int=...) -> None: ... @typing.overload def drawRoundRect(self, r:PySide2.QtCore.QRectF, xround:int=..., yround:int=...) -> None: ... @typing.overload def drawRoundRect(self, x:int, y:int, w:int, h:int, xRound:int=..., yRound:int=...) -> None: ... @typing.overload def drawRoundedRect(self, rect:PySide2.QtCore.QRect, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ... @typing.overload def drawRoundedRect(self, rect:PySide2.QtCore.QRectF, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ... @typing.overload def drawRoundedRect(self, x:int, y:int, w:int, h:int, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ... @typing.overload def drawStaticText(self, left:int, top:int, staticText:PySide2.QtGui.QStaticText) -> None: ... @typing.overload def drawStaticText(self, topLeftPosition:PySide2.QtCore.QPoint, staticText:PySide2.QtGui.QStaticText) -> None: ... @typing.overload def drawStaticText(self, topLeftPosition:PySide2.QtCore.QPointF, staticText:PySide2.QtGui.QStaticText) -> None: ... @typing.overload def drawText(self, p:PySide2.QtCore.QPoint, s:str) -> None: ... @typing.overload def drawText(self, p:PySide2.QtCore.QPointF, s:str) -> None: ... @typing.overload def drawText(self, r:PySide2.QtCore.QRect, flags:int, text:str, br:PySide2.QtCore.QRect) -> None: ... @typing.overload def drawText(self, r:PySide2.QtCore.QRectF, flags:int, text:str, br:PySide2.QtCore.QRectF) -> None: ... @typing.overload def drawText(self, r:PySide2.QtCore.QRectF, text:str, o:PySide2.QtGui.QTextOption=...) -> None: ... @typing.overload def drawText(self, x:int, y:int, s:str) -> None: ... @typing.overload def drawText(self, x:int, y:int, w:int, h:int, flags:int, text:str, br:PySide2.QtCore.QRect) -> None: ... @typing.overload def drawTextItem(self, p:PySide2.QtCore.QPoint, ti:PySide2.QtGui.QTextItem) -> None: ... @typing.overload def drawTextItem(self, p:PySide2.QtCore.QPointF, ti:PySide2.QtGui.QTextItem) -> None: ... @typing.overload def drawTextItem(self, x:int, y:int, ti:PySide2.QtGui.QTextItem) -> None: ... @typing.overload def drawTiledPixmap(self, arg__1:PySide2.QtCore.QRect, arg__2:PySide2.QtGui.QPixmap, pos:PySide2.QtCore.QPoint=...) -> None: ... @typing.overload def drawTiledPixmap(self, rect:PySide2.QtCore.QRectF, pm:PySide2.QtGui.QPixmap, offset:PySide2.QtCore.QPointF=...) -> None: ... @typing.overload def drawTiledPixmap(self, x:int, y:int, w:int, h:int, arg__5:PySide2.QtGui.QPixmap, sx:int=..., sy:int=...) -> None: ... def end(self) -> bool: ... def endNativePainting(self) -> None: ... @typing.overload def eraseRect(self, arg__1:PySide2.QtCore.QRect) -> None: ... @typing.overload def eraseRect(self, arg__1:PySide2.QtCore.QRectF) -> None: ... @typing.overload def eraseRect(self, x:int, y:int, w:int, h:int) -> None: ... def fillPath(self, path:PySide2.QtGui.QPainterPath, brush:PySide2.QtGui.QBrush) -> None: ... @typing.overload def fillRect(self, arg__1:PySide2.QtCore.QRect, arg__2:PySide2.QtGui.QBrush) -> None: ... @typing.overload def fillRect(self, arg__1:PySide2.QtCore.QRect, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def fillRect(self, arg__1:PySide2.QtCore.QRectF, arg__2:PySide2.QtGui.QBrush) -> None: ... @typing.overload def fillRect(self, arg__1:PySide2.QtCore.QRectF, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def fillRect(self, r:PySide2.QtCore.QRect, c:PySide2.QtCore.Qt.GlobalColor) -> None: ... @typing.overload def fillRect(self, r:PySide2.QtCore.QRect, preset:PySide2.QtGui.QGradient.Preset) -> None: ... @typing.overload def fillRect(self, r:PySide2.QtCore.QRect, style:PySide2.QtCore.Qt.BrushStyle) -> None: ... @typing.overload def fillRect(self, r:PySide2.QtCore.QRectF, c:PySide2.QtCore.Qt.GlobalColor) -> None: ... @typing.overload def fillRect(self, r:PySide2.QtCore.QRectF, preset:PySide2.QtGui.QGradient.Preset) -> None: ... @typing.overload def fillRect(self, r:PySide2.QtCore.QRectF, style:PySide2.QtCore.Qt.BrushStyle) -> None: ... @typing.overload def fillRect(self, x:int, y:int, w:int, h:int, arg__5:PySide2.QtGui.QBrush) -> None: ... @typing.overload def fillRect(self, x:int, y:int, w:int, h:int, c:PySide2.QtCore.Qt.GlobalColor) -> None: ... @typing.overload def fillRect(self, x:int, y:int, w:int, h:int, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def fillRect(self, x:int, y:int, w:int, h:int, preset:PySide2.QtGui.QGradient.Preset) -> None: ... @typing.overload def fillRect(self, x:int, y:int, w:int, h:int, style:PySide2.QtCore.Qt.BrushStyle) -> None: ... def font(self) -> PySide2.QtGui.QFont: ... def fontInfo(self) -> PySide2.QtGui.QFontInfo: ... def fontMetrics(self) -> PySide2.QtGui.QFontMetrics: ... def hasClipping(self) -> bool: ... def initFrom(self, device:PySide2.QtGui.QPaintDevice) -> None: ... def isActive(self) -> bool: ... def layoutDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ... def matrix(self) -> PySide2.QtGui.QMatrix: ... def matrixEnabled(self) -> bool: ... def opacity(self) -> float: ... def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ... def pen(self) -> PySide2.QtGui.QPen: ... @staticmethod def redirected(device:PySide2.QtGui.QPaintDevice, offset:typing.Optional[PySide2.QtCore.QPoint]=...) -> PySide2.QtGui.QPaintDevice: ... def renderHints(self) -> PySide2.QtGui.QPainter.RenderHints: ... def resetMatrix(self) -> None: ... def resetTransform(self) -> None: ... def restore(self) -> None: ... @staticmethod def restoreRedirected(device:PySide2.QtGui.QPaintDevice) -> None: ... def rotate(self, a:float) -> None: ... def save(self) -> None: ... def scale(self, sx:float, sy:float) -> None: ... def setBackground(self, bg:PySide2.QtGui.QBrush) -> None: ... def setBackgroundMode(self, mode:PySide2.QtCore.Qt.BGMode) -> None: ... @typing.overload def setBrush(self, brush:PySide2.QtGui.QBrush) -> None: ... @typing.overload def setBrush(self, style:PySide2.QtCore.Qt.BrushStyle) -> None: ... @typing.overload def setBrushOrigin(self, arg__1:PySide2.QtCore.QPoint) -> None: ... @typing.overload def setBrushOrigin(self, arg__1:PySide2.QtCore.QPointF) -> None: ... @typing.overload def setBrushOrigin(self, x:int, y:int) -> None: ... def setClipPath(self, path:PySide2.QtGui.QPainterPath, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ... @typing.overload def setClipRect(self, arg__1:PySide2.QtCore.QRect, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ... @typing.overload def setClipRect(self, arg__1:PySide2.QtCore.QRectF, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ... @typing.overload def setClipRect(self, x:int, y:int, w:int, h:int, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ... def setClipRegion(self, arg__1:PySide2.QtGui.QRegion, op:PySide2.QtCore.Qt.ClipOperation=...) -> None: ... def setClipping(self, enable:bool) -> None: ... def setCompositionMode(self, mode:PySide2.QtGui.QPainter.CompositionMode) -> None: ... def setFont(self, f:PySide2.QtGui.QFont) -> None: ... def setLayoutDirection(self, direction:PySide2.QtCore.Qt.LayoutDirection) -> None: ... def setMatrix(self, matrix:PySide2.QtGui.QMatrix, combine:bool=...) -> None: ... def setMatrixEnabled(self, enabled:bool) -> None: ... def setOpacity(self, opacity:float) -> None: ... @typing.overload def setPen(self, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def setPen(self, pen:PySide2.QtGui.QPen) -> None: ... @typing.overload def setPen(self, style:PySide2.QtCore.Qt.PenStyle) -> None: ... @staticmethod def setRedirected(device:PySide2.QtGui.QPaintDevice, replacement:PySide2.QtGui.QPaintDevice, offset:PySide2.QtCore.QPoint=...) -> None: ... def setRenderHint(self, hint:PySide2.QtGui.QPainter.RenderHint, on:bool=...) -> None: ... def setRenderHints(self, hints:PySide2.QtGui.QPainter.RenderHints, on:bool=...) -> None: ... def setTransform(self, transform:PySide2.QtGui.QTransform, combine:bool=...) -> None: ... def setViewTransformEnabled(self, enable:bool) -> None: ... @typing.overload def setViewport(self, viewport:PySide2.QtCore.QRect) -> None: ... @typing.overload def setViewport(self, x:int, y:int, w:int, h:int) -> None: ... @typing.overload def setWindow(self, window:PySide2.QtCore.QRect) -> None: ... @typing.overload def setWindow(self, x:int, y:int, w:int, h:int) -> None: ... def setWorldMatrix(self, matrix:PySide2.QtGui.QMatrix, combine:bool=...) -> None: ... def setWorldMatrixEnabled(self, enabled:bool) -> None: ... def setWorldTransform(self, matrix:PySide2.QtGui.QTransform, combine:bool=...) -> None: ... def shear(self, sh:float, sv:float) -> None: ... def strokePath(self, path:PySide2.QtGui.QPainterPath, pen:PySide2.QtGui.QPen) -> None: ... def testRenderHint(self, hint:PySide2.QtGui.QPainter.RenderHint) -> bool: ... def transform(self) -> PySide2.QtGui.QTransform: ... @typing.overload def translate(self, dx:float, dy:float) -> None: ... @typing.overload def translate(self, offset:PySide2.QtCore.QPoint) -> None: ... @typing.overload def translate(self, offset:PySide2.QtCore.QPointF) -> None: ... def viewTransformEnabled(self) -> bool: ... def viewport(self) -> PySide2.QtCore.QRect: ... def window(self) -> PySide2.QtCore.QRect: ... def worldMatrix(self) -> PySide2.QtGui.QMatrix: ... def worldMatrixEnabled(self) -> bool: ... def worldTransform(self) -> PySide2.QtGui.QTransform: ... class QPainterPath(Shiboken.Object): MoveToElement : QPainterPath = ... # 0x0 LineToElement : QPainterPath = ... # 0x1 CurveToElement : QPainterPath = ... # 0x2 CurveToDataElement : QPainterPath = ... # 0x3 class Element(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, Element:PySide2.QtGui.QPainterPath.Element) -> None: ... @staticmethod def __copy__() -> None: ... def isCurveTo(self) -> bool: ... def isLineTo(self) -> bool: ... def isMoveTo(self) -> bool: ... class ElementType(object): MoveToElement : QPainterPath.ElementType = ... # 0x0 LineToElement : QPainterPath.ElementType = ... # 0x1 CurveToElement : QPainterPath.ElementType = ... # 0x2 CurveToDataElement : QPainterPath.ElementType = ... # 0x3 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QPainterPath) -> None: ... @typing.overload def __init__(self, startPoint:PySide2.QtCore.QPointF) -> None: ... def __add__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def __and__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def __iand__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def __ior__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def __isub__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, m:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QPainterPath: ... @typing.overload def __mul__(self, m:PySide2.QtGui.QTransform) -> PySide2.QtGui.QPainterPath: ... def __or__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __sub__(self, other:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... @typing.overload def addEllipse(self, center:PySide2.QtCore.QPointF, rx:float, ry:float) -> None: ... @typing.overload def addEllipse(self, rect:PySide2.QtCore.QRectF) -> None: ... @typing.overload def addEllipse(self, x:float, y:float, w:float, h:float) -> None: ... def addPath(self, path:PySide2.QtGui.QPainterPath) -> None: ... def addPolygon(self, polygon:PySide2.QtGui.QPolygonF) -> None: ... @typing.overload def addRect(self, rect:PySide2.QtCore.QRectF) -> None: ... @typing.overload def addRect(self, x:float, y:float, w:float, h:float) -> None: ... def addRegion(self, region:PySide2.QtGui.QRegion) -> None: ... @typing.overload def addRoundRect(self, rect:PySide2.QtCore.QRectF, roundness:int) -> None: ... @typing.overload def addRoundRect(self, rect:PySide2.QtCore.QRectF, xRnd:int, yRnd:int) -> None: ... @typing.overload def addRoundRect(self, x:float, y:float, w:float, h:float, roundness:int) -> None: ... @typing.overload def addRoundRect(self, x:float, y:float, w:float, h:float, xRnd:int, yRnd:int) -> None: ... @typing.overload def addRoundedRect(self, rect:PySide2.QtCore.QRectF, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ... @typing.overload def addRoundedRect(self, x:float, y:float, w:float, h:float, xRadius:float, yRadius:float, mode:PySide2.QtCore.Qt.SizeMode=...) -> None: ... @typing.overload def addText(self, point:PySide2.QtCore.QPointF, f:PySide2.QtGui.QFont, text:str) -> None: ... @typing.overload def addText(self, x:float, y:float, f:PySide2.QtGui.QFont, text:str) -> None: ... def angleAtPercent(self, t:float) -> float: ... @typing.overload def arcMoveTo(self, rect:PySide2.QtCore.QRectF, angle:float) -> None: ... @typing.overload def arcMoveTo(self, x:float, y:float, w:float, h:float, angle:float) -> None: ... @typing.overload def arcTo(self, rect:PySide2.QtCore.QRectF, startAngle:float, arcLength:float) -> None: ... @typing.overload def arcTo(self, x:float, y:float, w:float, h:float, startAngle:float, arcLength:float) -> None: ... def boundingRect(self) -> PySide2.QtCore.QRectF: ... def capacity(self) -> int: ... def clear(self) -> None: ... def closeSubpath(self) -> None: ... def connectPath(self, path:PySide2.QtGui.QPainterPath) -> None: ... @typing.overload def contains(self, p:PySide2.QtGui.QPainterPath) -> bool: ... @typing.overload def contains(self, pt:PySide2.QtCore.QPointF) -> bool: ... @typing.overload def contains(self, rect:PySide2.QtCore.QRectF) -> bool: ... def controlPointRect(self) -> PySide2.QtCore.QRectF: ... @typing.overload def cubicTo(self, ctrlPt1:PySide2.QtCore.QPointF, ctrlPt2:PySide2.QtCore.QPointF, endPt:PySide2.QtCore.QPointF) -> None: ... @typing.overload def cubicTo(self, ctrlPt1x:float, ctrlPt1y:float, ctrlPt2x:float, ctrlPt2y:float, endPtx:float, endPty:float) -> None: ... def currentPosition(self) -> PySide2.QtCore.QPointF: ... def elementAt(self, i:int) -> PySide2.QtGui.QPainterPath.Element: ... def elementCount(self) -> int: ... def fillRule(self) -> PySide2.QtCore.Qt.FillRule: ... def intersected(self, r:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... @typing.overload def intersects(self, p:PySide2.QtGui.QPainterPath) -> bool: ... @typing.overload def intersects(self, rect:PySide2.QtCore.QRectF) -> bool: ... def isEmpty(self) -> bool: ... def length(self) -> float: ... @typing.overload def lineTo(self, p:PySide2.QtCore.QPointF) -> None: ... @typing.overload def lineTo(self, x:float, y:float) -> None: ... @typing.overload def moveTo(self, p:PySide2.QtCore.QPointF) -> None: ... @typing.overload def moveTo(self, x:float, y:float) -> None: ... def percentAtLength(self, t:float) -> float: ... def pointAtPercent(self, t:float) -> PySide2.QtCore.QPointF: ... @typing.overload def quadTo(self, ctrlPt:PySide2.QtCore.QPointF, endPt:PySide2.QtCore.QPointF) -> None: ... @typing.overload def quadTo(self, ctrlPtx:float, ctrlPty:float, endPtx:float, endPty:float) -> None: ... def reserve(self, size:int) -> None: ... def setElementPositionAt(self, i:int, x:float, y:float) -> None: ... def setFillRule(self, fillRule:PySide2.QtCore.Qt.FillRule) -> None: ... def simplified(self) -> PySide2.QtGui.QPainterPath: ... def slopeAtPercent(self, t:float) -> float: ... def subtracted(self, r:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def subtractedInverted(self, r:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def swap(self, other:PySide2.QtGui.QPainterPath) -> None: ... @typing.overload def toFillPolygon(self, matrix:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QPolygonF: ... @typing.overload def toFillPolygon(self, matrix:PySide2.QtGui.QTransform=...) -> PySide2.QtGui.QPolygonF: ... @typing.overload def toFillPolygons(self, matrix:PySide2.QtGui.QMatrix) -> typing.List: ... @typing.overload def toFillPolygons(self, matrix:PySide2.QtGui.QTransform=...) -> typing.List: ... def toReversed(self) -> PySide2.QtGui.QPainterPath: ... @typing.overload def toSubpathPolygons(self, matrix:PySide2.QtGui.QMatrix) -> typing.List: ... @typing.overload def toSubpathPolygons(self, matrix:PySide2.QtGui.QTransform=...) -> typing.List: ... @typing.overload def translate(self, dx:float, dy:float) -> None: ... @typing.overload def translate(self, offset:PySide2.QtCore.QPointF) -> None: ... @typing.overload def translated(self, dx:float, dy:float) -> PySide2.QtGui.QPainterPath: ... @typing.overload def translated(self, offset:PySide2.QtCore.QPointF) -> PySide2.QtGui.QPainterPath: ... def united(self, r:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... class QPainterPathStroker(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, pen:PySide2.QtGui.QPen) -> None: ... def capStyle(self) -> PySide2.QtCore.Qt.PenCapStyle: ... def createStroke(self, path:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... def curveThreshold(self) -> float: ... def dashOffset(self) -> float: ... def dashPattern(self) -> typing.List: ... def joinStyle(self) -> PySide2.QtCore.Qt.PenJoinStyle: ... def miterLimit(self) -> float: ... def setCapStyle(self, style:PySide2.QtCore.Qt.PenCapStyle) -> None: ... def setCurveThreshold(self, threshold:float) -> None: ... def setDashOffset(self, offset:float) -> None: ... @typing.overload def setDashPattern(self, arg__1:PySide2.QtCore.Qt.PenStyle) -> None: ... @typing.overload def setDashPattern(self, dashPattern:typing.List) -> None: ... def setJoinStyle(self, style:PySide2.QtCore.Qt.PenJoinStyle) -> None: ... def setMiterLimit(self, length:float) -> None: ... def setWidth(self, width:float) -> None: ... def width(self) -> float: ... class QPalette(Shiboken.Object): Active : QPalette = ... # 0x0 Foreground : QPalette = ... # 0x0 Normal : QPalette = ... # 0x0 WindowText : QPalette = ... # 0x0 Button : QPalette = ... # 0x1 Disabled : QPalette = ... # 0x1 Inactive : QPalette = ... # 0x2 Light : QPalette = ... # 0x2 Midlight : QPalette = ... # 0x3 NColorGroups : QPalette = ... # 0x3 Current : QPalette = ... # 0x4 Dark : QPalette = ... # 0x4 All : QPalette = ... # 0x5 Mid : QPalette = ... # 0x5 Text : QPalette = ... # 0x6 BrightText : QPalette = ... # 0x7 ButtonText : QPalette = ... # 0x8 Base : QPalette = ... # 0x9 Background : QPalette = ... # 0xa Window : QPalette = ... # 0xa Shadow : QPalette = ... # 0xb Highlight : QPalette = ... # 0xc HighlightedText : QPalette = ... # 0xd Link : QPalette = ... # 0xe LinkVisited : QPalette = ... # 0xf AlternateBase : QPalette = ... # 0x10 NoRole : QPalette = ... # 0x11 ToolTipBase : QPalette = ... # 0x12 ToolTipText : QPalette = ... # 0x13 PlaceholderText : QPalette = ... # 0x14 NColorRoles : QPalette = ... # 0x15 class ColorGroup(object): Active : QPalette.ColorGroup = ... # 0x0 Normal : QPalette.ColorGroup = ... # 0x0 Disabled : QPalette.ColorGroup = ... # 0x1 Inactive : QPalette.ColorGroup = ... # 0x2 NColorGroups : QPalette.ColorGroup = ... # 0x3 Current : QPalette.ColorGroup = ... # 0x4 All : QPalette.ColorGroup = ... # 0x5 class ColorRole(object): Foreground : QPalette.ColorRole = ... # 0x0 WindowText : QPalette.ColorRole = ... # 0x0 Button : QPalette.ColorRole = ... # 0x1 Light : QPalette.ColorRole = ... # 0x2 Midlight : QPalette.ColorRole = ... # 0x3 Dark : QPalette.ColorRole = ... # 0x4 Mid : QPalette.ColorRole = ... # 0x5 Text : QPalette.ColorRole = ... # 0x6 BrightText : QPalette.ColorRole = ... # 0x7 ButtonText : QPalette.ColorRole = ... # 0x8 Base : QPalette.ColorRole = ... # 0x9 Background : QPalette.ColorRole = ... # 0xa Window : QPalette.ColorRole = ... # 0xa Shadow : QPalette.ColorRole = ... # 0xb Highlight : QPalette.ColorRole = ... # 0xc HighlightedText : QPalette.ColorRole = ... # 0xd Link : QPalette.ColorRole = ... # 0xe LinkVisited : QPalette.ColorRole = ... # 0xf AlternateBase : QPalette.ColorRole = ... # 0x10 NoRole : QPalette.ColorRole = ... # 0x11 ToolTipBase : QPalette.ColorRole = ... # 0x12 ToolTipText : QPalette.ColorRole = ... # 0x13 PlaceholderText : QPalette.ColorRole = ... # 0x14 NColorRoles : QPalette.ColorRole = ... # 0x15 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, button:PySide2.QtCore.Qt.GlobalColor) -> None: ... @typing.overload def __init__(self, button:PySide2.QtGui.QColor) -> None: ... @typing.overload def __init__(self, button:PySide2.QtGui.QColor, window:PySide2.QtGui.QColor) -> None: ... @typing.overload def __init__(self, palette:PySide2.QtGui.QPalette) -> None: ... @typing.overload def __init__(self, windowText:PySide2.QtGui.QBrush, button:PySide2.QtGui.QBrush, light:PySide2.QtGui.QBrush, dark:PySide2.QtGui.QBrush, mid:PySide2.QtGui.QBrush, text:PySide2.QtGui.QBrush, bright_text:PySide2.QtGui.QBrush, base:PySide2.QtGui.QBrush, window:PySide2.QtGui.QBrush) -> None: ... @typing.overload def __init__(self, windowText:PySide2.QtGui.QColor, window:PySide2.QtGui.QColor, light:PySide2.QtGui.QColor, dark:PySide2.QtGui.QColor, mid:PySide2.QtGui.QColor, text:PySide2.QtGui.QColor, base:PySide2.QtGui.QColor) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, ds:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, ds:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def alternateBase(self) -> PySide2.QtGui.QBrush: ... def background(self) -> PySide2.QtGui.QBrush: ... def base(self) -> PySide2.QtGui.QBrush: ... def brightText(self) -> PySide2.QtGui.QBrush: ... @typing.overload def brush(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole) -> PySide2.QtGui.QBrush: ... @typing.overload def brush(self, cr:PySide2.QtGui.QPalette.ColorRole) -> PySide2.QtGui.QBrush: ... def button(self) -> PySide2.QtGui.QBrush: ... def buttonText(self) -> PySide2.QtGui.QBrush: ... def cacheKey(self) -> int: ... @typing.overload def color(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole) -> PySide2.QtGui.QColor: ... @typing.overload def color(self, cr:PySide2.QtGui.QPalette.ColorRole) -> PySide2.QtGui.QColor: ... def currentColorGroup(self) -> PySide2.QtGui.QPalette.ColorGroup: ... def dark(self) -> PySide2.QtGui.QBrush: ... def foreground(self) -> PySide2.QtGui.QBrush: ... def highlight(self) -> PySide2.QtGui.QBrush: ... def highlightedText(self) -> PySide2.QtGui.QBrush: ... def isBrushSet(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole) -> bool: ... def isCopyOf(self, p:PySide2.QtGui.QPalette) -> bool: ... def isEqual(self, cr1:PySide2.QtGui.QPalette.ColorGroup, cr2:PySide2.QtGui.QPalette.ColorGroup) -> bool: ... def light(self) -> PySide2.QtGui.QBrush: ... def link(self) -> PySide2.QtGui.QBrush: ... def linkVisited(self) -> PySide2.QtGui.QBrush: ... def mid(self) -> PySide2.QtGui.QBrush: ... def midlight(self) -> PySide2.QtGui.QBrush: ... def placeholderText(self) -> PySide2.QtGui.QBrush: ... @typing.overload def resolve(self) -> int: ... @typing.overload def resolve(self, arg__1:PySide2.QtGui.QPalette) -> PySide2.QtGui.QPalette: ... @typing.overload def resolve(self, mask:int) -> None: ... @typing.overload def setBrush(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole, brush:PySide2.QtGui.QBrush) -> None: ... @typing.overload def setBrush(self, cr:PySide2.QtGui.QPalette.ColorRole, brush:PySide2.QtGui.QBrush) -> None: ... @typing.overload def setColor(self, cg:PySide2.QtGui.QPalette.ColorGroup, cr:PySide2.QtGui.QPalette.ColorRole, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def setColor(self, cr:PySide2.QtGui.QPalette.ColorRole, color:PySide2.QtGui.QColor) -> None: ... def setColorGroup(self, cr:PySide2.QtGui.QPalette.ColorGroup, windowText:PySide2.QtGui.QBrush, button:PySide2.QtGui.QBrush, light:PySide2.QtGui.QBrush, dark:PySide2.QtGui.QBrush, mid:PySide2.QtGui.QBrush, text:PySide2.QtGui.QBrush, bright_text:PySide2.QtGui.QBrush, base:PySide2.QtGui.QBrush, window:PySide2.QtGui.QBrush) -> None: ... def setCurrentColorGroup(self, cg:PySide2.QtGui.QPalette.ColorGroup) -> None: ... def shadow(self) -> PySide2.QtGui.QBrush: ... def swap(self, other:PySide2.QtGui.QPalette) -> None: ... def text(self) -> PySide2.QtGui.QBrush: ... def toolTipBase(self) -> PySide2.QtGui.QBrush: ... def toolTipText(self) -> PySide2.QtGui.QBrush: ... def window(self) -> PySide2.QtGui.QBrush: ... def windowText(self) -> PySide2.QtGui.QBrush: ... class QPdfWriter(PySide2.QtCore.QObject, PySide2.QtGui.QPagedPaintDevice): @typing.overload def __init__(self, device:PySide2.QtCore.QIODevice) -> None: ... @typing.overload def __init__(self, filename:str) -> None: ... def addFileAttachment(self, fileName:str, data:PySide2.QtCore.QByteArray, mimeType:str=...) -> None: ... def creator(self) -> str: ... def documentXmpMetadata(self) -> PySide2.QtCore.QByteArray: ... def metric(self, id:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ... def newPage(self) -> bool: ... def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ... def pdfVersion(self) -> PySide2.QtGui.QPagedPaintDevice.PdfVersion: ... def resolution(self) -> int: ... def setCreator(self, creator:str) -> None: ... def setDocumentXmpMetadata(self, xmpMetadata:PySide2.QtCore.QByteArray) -> None: ... def setMargins(self, m:PySide2.QtGui.QPagedPaintDevice.Margins) -> None: ... def setPageSize(self, size:PySide2.QtGui.QPagedPaintDevice.PageSize) -> None: ... def setPageSizeMM(self, size:PySide2.QtCore.QSizeF) -> None: ... def setPdfVersion(self, version:PySide2.QtGui.QPagedPaintDevice.PdfVersion) -> None: ... def setResolution(self, resolution:int) -> None: ... def setTitle(self, title:str) -> None: ... def title(self) -> str: ... class QPen(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtCore.Qt.PenStyle) -> None: ... @typing.overload def __init__(self, brush:PySide2.QtGui.QBrush, width:float, s:PySide2.QtCore.Qt.PenStyle=..., c:PySide2.QtCore.Qt.PenCapStyle=..., j:PySide2.QtCore.Qt.PenJoinStyle=...) -> None: ... @typing.overload def __init__(self, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def __init__(self, pen:PySide2.QtGui.QPen) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def brush(self) -> PySide2.QtGui.QBrush: ... def capStyle(self) -> PySide2.QtCore.Qt.PenCapStyle: ... def color(self) -> PySide2.QtGui.QColor: ... def dashOffset(self) -> float: ... def dashPattern(self) -> typing.List: ... def isCosmetic(self) -> bool: ... def isSolid(self) -> bool: ... def joinStyle(self) -> PySide2.QtCore.Qt.PenJoinStyle: ... def miterLimit(self) -> float: ... def setBrush(self, brush:PySide2.QtGui.QBrush) -> None: ... def setCapStyle(self, pcs:PySide2.QtCore.Qt.PenCapStyle) -> None: ... def setColor(self, color:PySide2.QtGui.QColor) -> None: ... def setCosmetic(self, cosmetic:bool) -> None: ... def setDashOffset(self, doffset:float) -> None: ... def setDashPattern(self, pattern:typing.List) -> None: ... def setJoinStyle(self, pcs:PySide2.QtCore.Qt.PenJoinStyle) -> None: ... def setMiterLimit(self, limit:float) -> None: ... def setStyle(self, arg__1:PySide2.QtCore.Qt.PenStyle) -> None: ... def setWidth(self, width:int) -> None: ... def setWidthF(self, width:float) -> None: ... def style(self) -> PySide2.QtCore.Qt.PenStyle: ... def swap(self, other:PySide2.QtGui.QPen) -> None: ... def width(self) -> int: ... def widthF(self) -> float: ... class QPicture(PySide2.QtGui.QPaintDevice): @typing.overload def __init__(self, arg__1:PySide2.QtGui.QPicture) -> None: ... @typing.overload def __init__(self, formatVersion:int=...) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def boundingRect(self) -> PySide2.QtCore.QRect: ... def data(self) -> bytes: ... def devType(self) -> int: ... @staticmethod def inputFormatList() -> typing.List: ... @staticmethod def inputFormats() -> typing.List: ... def isNull(self) -> bool: ... @typing.overload def load(self, dev:PySide2.QtCore.QIODevice, format:typing.Optional[bytes]=...) -> bool: ... @typing.overload def load(self, fileName:str, format:typing.Optional[bytes]=...) -> bool: ... def metric(self, m:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ... @staticmethod def outputFormatList() -> typing.List: ... @staticmethod def outputFormats() -> typing.List: ... def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ... @staticmethod def pictureFormat(fileName:str) -> bytes: ... def play(self, p:PySide2.QtGui.QPainter) -> bool: ... @typing.overload def save(self, dev:PySide2.QtCore.QIODevice, format:typing.Optional[bytes]=...) -> bool: ... @typing.overload def save(self, fileName:str, format:typing.Optional[bytes]=...) -> bool: ... def setBoundingRect(self, r:PySide2.QtCore.QRect) -> None: ... def setData(self, data:bytes, size:int) -> None: ... def size(self) -> int: ... def swap(self, other:PySide2.QtGui.QPicture) -> None: ... class QPictureIO(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, fileName:str, format:bytes) -> None: ... @typing.overload def __init__(self, ioDevice:PySide2.QtCore.QIODevice, format:bytes) -> None: ... def description(self) -> str: ... def fileName(self) -> str: ... def format(self) -> bytes: ... def gamma(self) -> float: ... @staticmethod def inputFormats() -> typing.List: ... def ioDevice(self) -> PySide2.QtCore.QIODevice: ... @staticmethod def outputFormats() -> typing.List: ... def parameters(self) -> bytes: ... def picture(self) -> PySide2.QtGui.QPicture: ... @typing.overload @staticmethod def pictureFormat(arg__1:PySide2.QtCore.QIODevice) -> PySide2.QtCore.QByteArray: ... @typing.overload @staticmethod def pictureFormat(fileName:str) -> PySide2.QtCore.QByteArray: ... def quality(self) -> int: ... def read(self) -> bool: ... def setDescription(self, arg__1:str) -> None: ... def setFileName(self, arg__1:str) -> None: ... def setFormat(self, arg__1:bytes) -> None: ... def setGamma(self, arg__1:float) -> None: ... def setIODevice(self, arg__1:PySide2.QtCore.QIODevice) -> None: ... def setParameters(self, arg__1:bytes) -> None: ... def setPicture(self, arg__1:PySide2.QtGui.QPicture) -> None: ... def setQuality(self, arg__1:int) -> None: ... def setStatus(self, arg__1:int) -> None: ... def status(self) -> int: ... def write(self) -> bool: ... class QPixelFormat(Shiboken.Object): AtBeginning : QPixelFormat = ... # 0x0 LittleEndian : QPixelFormat = ... # 0x0 NotPremultiplied : QPixelFormat = ... # 0x0 RGB : QPixelFormat = ... # 0x0 UnsignedInteger : QPixelFormat = ... # 0x0 UsesAlpha : QPixelFormat = ... # 0x0 YUV444 : QPixelFormat = ... # 0x0 AtEnd : QPixelFormat = ... # 0x1 BGR : QPixelFormat = ... # 0x1 BigEndian : QPixelFormat = ... # 0x1 IgnoresAlpha : QPixelFormat = ... # 0x1 Premultiplied : QPixelFormat = ... # 0x1 UnsignedShort : QPixelFormat = ... # 0x1 YUV422 : QPixelFormat = ... # 0x1 CurrentSystemEndian : QPixelFormat = ... # 0x2 Indexed : QPixelFormat = ... # 0x2 UnsignedByte : QPixelFormat = ... # 0x2 YUV411 : QPixelFormat = ... # 0x2 FloatingPoint : QPixelFormat = ... # 0x3 Grayscale : QPixelFormat = ... # 0x3 YUV420P : QPixelFormat = ... # 0x3 CMYK : QPixelFormat = ... # 0x4 YUV420SP : QPixelFormat = ... # 0x4 HSL : QPixelFormat = ... # 0x5 YV12 : QPixelFormat = ... # 0x5 HSV : QPixelFormat = ... # 0x6 UYVY : QPixelFormat = ... # 0x6 YUV : QPixelFormat = ... # 0x7 YUYV : QPixelFormat = ... # 0x7 Alpha : QPixelFormat = ... # 0x8 NV12 : QPixelFormat = ... # 0x8 NV21 : QPixelFormat = ... # 0x9 IMC1 : QPixelFormat = ... # 0xa IMC2 : QPixelFormat = ... # 0xb IMC3 : QPixelFormat = ... # 0xc IMC4 : QPixelFormat = ... # 0xd Y8 : QPixelFormat = ... # 0xe Y16 : QPixelFormat = ... # 0xf class AlphaPosition(object): AtBeginning : QPixelFormat.AlphaPosition = ... # 0x0 AtEnd : QPixelFormat.AlphaPosition = ... # 0x1 class AlphaPremultiplied(object): NotPremultiplied : QPixelFormat.AlphaPremultiplied = ... # 0x0 Premultiplied : QPixelFormat.AlphaPremultiplied = ... # 0x1 class AlphaUsage(object): UsesAlpha : QPixelFormat.AlphaUsage = ... # 0x0 IgnoresAlpha : QPixelFormat.AlphaUsage = ... # 0x1 class ByteOrder(object): LittleEndian : QPixelFormat.ByteOrder = ... # 0x0 BigEndian : QPixelFormat.ByteOrder = ... # 0x1 CurrentSystemEndian : QPixelFormat.ByteOrder = ... # 0x2 class ColorModel(object): RGB : QPixelFormat.ColorModel = ... # 0x0 BGR : QPixelFormat.ColorModel = ... # 0x1 Indexed : QPixelFormat.ColorModel = ... # 0x2 Grayscale : QPixelFormat.ColorModel = ... # 0x3 CMYK : QPixelFormat.ColorModel = ... # 0x4 HSL : QPixelFormat.ColorModel = ... # 0x5 HSV : QPixelFormat.ColorModel = ... # 0x6 YUV : QPixelFormat.ColorModel = ... # 0x7 Alpha : QPixelFormat.ColorModel = ... # 0x8 class TypeInterpretation(object): UnsignedInteger : QPixelFormat.TypeInterpretation = ... # 0x0 UnsignedShort : QPixelFormat.TypeInterpretation = ... # 0x1 UnsignedByte : QPixelFormat.TypeInterpretation = ... # 0x2 FloatingPoint : QPixelFormat.TypeInterpretation = ... # 0x3 class YUVLayout(object): YUV444 : QPixelFormat.YUVLayout = ... # 0x0 YUV422 : QPixelFormat.YUVLayout = ... # 0x1 YUV411 : QPixelFormat.YUVLayout = ... # 0x2 YUV420P : QPixelFormat.YUVLayout = ... # 0x3 YUV420SP : QPixelFormat.YUVLayout = ... # 0x4 YV12 : QPixelFormat.YUVLayout = ... # 0x5 UYVY : QPixelFormat.YUVLayout = ... # 0x6 YUYV : QPixelFormat.YUVLayout = ... # 0x7 NV12 : QPixelFormat.YUVLayout = ... # 0x8 NV21 : QPixelFormat.YUVLayout = ... # 0x9 IMC1 : QPixelFormat.YUVLayout = ... # 0xa IMC2 : QPixelFormat.YUVLayout = ... # 0xb IMC3 : QPixelFormat.YUVLayout = ... # 0xc IMC4 : QPixelFormat.YUVLayout = ... # 0xd Y8 : QPixelFormat.YUVLayout = ... # 0xe Y16 : QPixelFormat.YUVLayout = ... # 0xf @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QPixelFormat:PySide2.QtGui.QPixelFormat) -> None: ... @typing.overload def __init__(self, colorModel:PySide2.QtGui.QPixelFormat.ColorModel, firstSize:int, secondSize:int, thirdSize:int, fourthSize:int, fifthSize:int, alphaSize:int, alphaUsage:PySide2.QtGui.QPixelFormat.AlphaUsage, alphaPosition:PySide2.QtGui.QPixelFormat.AlphaPosition, premultiplied:PySide2.QtGui.QPixelFormat.AlphaPremultiplied, typeInterpretation:PySide2.QtGui.QPixelFormat.TypeInterpretation, byteOrder:PySide2.QtGui.QPixelFormat.ByteOrder=..., subEnum:int=...) -> None: ... @staticmethod def __copy__() -> None: ... def alphaPosition(self) -> PySide2.QtGui.QPixelFormat.AlphaPosition: ... def alphaSize(self) -> int: ... def alphaUsage(self) -> PySide2.QtGui.QPixelFormat.AlphaUsage: ... def bitsPerPixel(self) -> int: ... def blackSize(self) -> int: ... def blueSize(self) -> int: ... def brightnessSize(self) -> int: ... def byteOrder(self) -> PySide2.QtGui.QPixelFormat.ByteOrder: ... def channelCount(self) -> int: ... def colorModel(self) -> PySide2.QtGui.QPixelFormat.ColorModel: ... def cyanSize(self) -> int: ... def greenSize(self) -> int: ... def hueSize(self) -> int: ... def lightnessSize(self) -> int: ... def magentaSize(self) -> int: ... def premultiplied(self) -> PySide2.QtGui.QPixelFormat.AlphaPremultiplied: ... def redSize(self) -> int: ... def saturationSize(self) -> int: ... def subEnum(self) -> int: ... def typeInterpretation(self) -> PySide2.QtGui.QPixelFormat.TypeInterpretation: ... def yellowSize(self) -> int: ... def yuvLayout(self) -> PySide2.QtGui.QPixelFormat.YUVLayout: ... class QPixmap(PySide2.QtGui.QPaintDevice): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtCore.QSize) -> None: ... @typing.overload def __init__(self, arg__1:PySide2.QtGui.QPixmap) -> None: ... @typing.overload def __init__(self, fileName:str, format:typing.Optional[bytes]=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> None: ... @typing.overload def __init__(self, image:PySide2.QtGui.QImage) -> None: ... @typing.overload def __init__(self, w:int, h:int) -> None: ... @typing.overload def __init__(self, xpm:typing.Sequence) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def cacheKey(self) -> int: ... def convertFromImage(self, img:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> bool: ... @typing.overload def copy(self, rect:PySide2.QtCore.QRect=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def copy(self, x:int, y:int, width:int, height:int) -> PySide2.QtGui.QPixmap: ... def createHeuristicMask(self, clipTight:bool=...) -> PySide2.QtGui.QBitmap: ... def createMaskFromColor(self, maskColor:PySide2.QtGui.QColor, mode:PySide2.QtCore.Qt.MaskMode=...) -> PySide2.QtGui.QBitmap: ... @staticmethod def defaultDepth() -> int: ... def depth(self) -> int: ... def devType(self) -> int: ... def devicePixelRatio(self) -> float: ... @typing.overload def fill(self, device:PySide2.QtGui.QPaintDevice, ofs:PySide2.QtCore.QPoint) -> None: ... @typing.overload def fill(self, device:PySide2.QtGui.QPaintDevice, xofs:int, yofs:int) -> None: ... @typing.overload def fill(self, fillColor:PySide2.QtGui.QColor=...) -> None: ... @staticmethod def fromImage(image:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QPixmap: ... @staticmethod def fromImageInPlace(image:PySide2.QtGui.QImage, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QPixmap: ... @staticmethod def fromImageReader(imageReader:PySide2.QtGui.QImageReader, flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> PySide2.QtGui.QPixmap: ... @typing.overload @staticmethod def grabWidget(widget:PySide2.QtCore.QObject, rect:PySide2.QtCore.QRect) -> PySide2.QtGui.QPixmap: ... @typing.overload @staticmethod def grabWidget(widget:PySide2.QtCore.QObject, x:int=..., y:int=..., w:int=..., h:int=...) -> PySide2.QtGui.QPixmap: ... @staticmethod def grabWindow(arg__1:int, x:int=..., y:int=..., w:int=..., h:int=...) -> PySide2.QtGui.QPixmap: ... def hasAlpha(self) -> bool: ... def hasAlphaChannel(self) -> bool: ... def height(self) -> int: ... def isNull(self) -> bool: ... def isQBitmap(self) -> bool: ... def load(self, fileName:str, format:typing.Optional[bytes]=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> bool: ... @typing.overload def loadFromData(self, buf:bytes, len:int, format:typing.Optional[bytes]=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> bool: ... @typing.overload def loadFromData(self, data:PySide2.QtCore.QByteArray, format:typing.Optional[bytes]=..., flags:PySide2.QtCore.Qt.ImageConversionFlags=...) -> bool: ... def mask(self) -> PySide2.QtGui.QBitmap: ... def metric(self, arg__1:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ... def paintEngine(self) -> PySide2.QtGui.QPaintEngine: ... def rect(self) -> PySide2.QtCore.QRect: ... @typing.overload def save(self, device:PySide2.QtCore.QIODevice, format:typing.Optional[bytes]=..., quality:int=...) -> bool: ... @typing.overload def save(self, fileName:str, format:typing.Optional[bytes]=..., quality:int=...) -> bool: ... @typing.overload def scaled(self, s:PySide2.QtCore.QSize, aspectMode:PySide2.QtCore.Qt.AspectRatioMode=..., mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def scaled(self, w:int, h:int, aspectMode:PySide2.QtCore.Qt.AspectRatioMode=..., mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ... def scaledToHeight(self, h:int, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ... def scaledToWidth(self, w:int, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def scroll(self, dx:int, dy:int, rect:PySide2.QtCore.QRect, exposed:typing.Optional[PySide2.QtGui.QRegion]=...) -> None: ... @typing.overload def scroll(self, dx:int, dy:int, x:int, y:int, width:int, height:int, exposed:typing.Optional[PySide2.QtGui.QRegion]=...) -> None: ... def setDevicePixelRatio(self, scaleFactor:float) -> None: ... def setMask(self, arg__1:PySide2.QtGui.QBitmap) -> None: ... def size(self) -> PySide2.QtCore.QSize: ... def swap(self, other:PySide2.QtGui.QPixmap) -> None: ... def toImage(self) -> PySide2.QtGui.QImage: ... @typing.overload def transformed(self, arg__1:PySide2.QtGui.QMatrix, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ... @typing.overload def transformed(self, arg__1:PySide2.QtGui.QTransform, mode:PySide2.QtCore.Qt.TransformationMode=...) -> PySide2.QtGui.QPixmap: ... @typing.overload @staticmethod def trueMatrix(m:PySide2.QtGui.QMatrix, w:int, h:int) -> PySide2.QtGui.QMatrix: ... @typing.overload @staticmethod def trueMatrix(m:PySide2.QtGui.QTransform, w:int, h:int) -> PySide2.QtGui.QTransform: ... def width(self) -> int: ... class QPixmapCache(Shiboken.Object): class Key(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QPixmapCache.Key) -> None: ... @staticmethod def __copy__() -> None: ... def isValid(self) -> bool: ... def swap(self, other:PySide2.QtGui.QPixmapCache.Key) -> None: ... def __init__(self) -> None: ... @staticmethod def cacheLimit() -> int: ... @staticmethod def clear() -> None: ... @typing.overload @staticmethod def find(key:PySide2.QtGui.QPixmapCache.Key, pixmap:PySide2.QtGui.QPixmap) -> bool: ... @typing.overload @staticmethod def find(key:str) -> PySide2.QtGui.QPixmap: ... @typing.overload @staticmethod def find(key:str, pixmap:PySide2.QtGui.QPixmap) -> bool: ... @typing.overload def find(self, arg__1:PySide2.QtGui.QPixmapCache.Key) -> None: ... @typing.overload @staticmethod def insert(key:str, pixmap:PySide2.QtGui.QPixmap) -> bool: ... @typing.overload @staticmethod def insert(pixmap:PySide2.QtGui.QPixmap) -> PySide2.QtGui.QPixmapCache.Key: ... @typing.overload @staticmethod def remove(key:PySide2.QtGui.QPixmapCache.Key) -> None: ... @typing.overload @staticmethod def remove(key:str) -> None: ... @staticmethod def replace(key:PySide2.QtGui.QPixmapCache.Key, pixmap:PySide2.QtGui.QPixmap) -> bool: ... @staticmethod def setCacheLimit(arg__1:int) -> None: ... class QPointingDeviceUniqueId(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QPointingDeviceUniqueId:PySide2.QtGui.QPointingDeviceUniqueId) -> None: ... @staticmethod def __copy__() -> None: ... @staticmethod def fromNumericId(id:int) -> PySide2.QtGui.QPointingDeviceUniqueId: ... def isValid(self) -> bool: ... def numericId(self) -> int: ... class QPolygon(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QPolygon) -> None: ... @typing.overload def __init__(self, r:PySide2.QtCore.QRect, closed:bool=...) -> None: ... @typing.overload def __init__(self, size:int) -> None: ... @typing.overload def __init__(self, v:typing.List) -> None: ... def __add__(self, l:typing.List) -> typing.List: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, t:PySide2.QtCore.QPoint) -> typing.List: ... @typing.overload def __lshift__(self, l:typing.List) -> typing.List: ... @typing.overload def __lshift__(self, stream:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __lshift__(self, t:PySide2.QtCore.QPoint) -> typing.List: ... @typing.overload def __mul__(self, m:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QPolygon: ... @typing.overload def __mul__(self, m:PySide2.QtGui.QTransform) -> PySide2.QtGui.QPolygon: ... def __reduce__(self) -> object: ... def __rshift__(self, stream:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def append(self, l:typing.List) -> None: ... @typing.overload def append(self, t:PySide2.QtCore.QPoint) -> None: ... def at(self, i:int) -> PySide2.QtCore.QPoint: ... def back(self) -> PySide2.QtCore.QPoint: ... def boundingRect(self) -> PySide2.QtCore.QRect: ... def capacity(self) -> int: ... def clear(self) -> None: ... def constData(self) -> PySide2.QtCore.QPoint: ... def constFirst(self) -> PySide2.QtCore.QPoint: ... def constLast(self) -> PySide2.QtCore.QPoint: ... def contains(self, t:PySide2.QtCore.QPoint) -> bool: ... def containsPoint(self, pt:PySide2.QtCore.QPoint, fillRule:PySide2.QtCore.Qt.FillRule) -> bool: ... @typing.overload def count(self) -> int: ... @typing.overload def count(self, t:PySide2.QtCore.QPoint) -> int: ... def data(self) -> PySide2.QtCore.QPoint: ... def empty(self) -> bool: ... def endsWith(self, t:PySide2.QtCore.QPoint) -> bool: ... def fill(self, t:PySide2.QtCore.QPoint, size:int=...) -> typing.List: ... def first(self) -> PySide2.QtCore.QPoint: ... @staticmethod def fromList(list:typing.Sequence) -> typing.List: ... def front(self) -> PySide2.QtCore.QPoint: ... def indexOf(self, t:PySide2.QtCore.QPoint, from_:int=...) -> int: ... @typing.overload def insert(self, i:int, n:int, t:PySide2.QtCore.QPoint) -> None: ... @typing.overload def insert(self, i:int, t:PySide2.QtCore.QPoint) -> None: ... def intersected(self, r:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ... def intersects(self, r:PySide2.QtGui.QPolygon) -> bool: ... def isEmpty(self) -> bool: ... def isSharedWith(self, other:typing.List) -> bool: ... def last(self) -> PySide2.QtCore.QPoint: ... def lastIndexOf(self, t:PySide2.QtCore.QPoint, from_:int=...) -> int: ... def length(self) -> int: ... def mid(self, pos:int, len:int=...) -> typing.List: ... def move(self, from_:int, to:int) -> None: ... def pop_back(self) -> None: ... def pop_front(self) -> None: ... def prepend(self, t:PySide2.QtCore.QPoint) -> None: ... def push_back(self, t:PySide2.QtCore.QPoint) -> None: ... def push_front(self, t:PySide2.QtCore.QPoint) -> None: ... @typing.overload def remove(self, i:int) -> None: ... @typing.overload def remove(self, i:int, n:int) -> None: ... def removeAll(self, t:PySide2.QtCore.QPoint) -> int: ... def removeAt(self, i:int) -> None: ... def removeFirst(self) -> None: ... def removeLast(self) -> None: ... def removeOne(self, t:PySide2.QtCore.QPoint) -> bool: ... def replace(self, i:int, t:PySide2.QtCore.QPoint) -> None: ... def reserve(self, size:int) -> None: ... def resize(self, size:int) -> None: ... def setSharable(self, sharable:bool) -> None: ... def shrink_to_fit(self) -> None: ... def size(self) -> int: ... def squeeze(self) -> None: ... def startsWith(self, t:PySide2.QtCore.QPoint) -> bool: ... def subtracted(self, r:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ... def swap(self, other:PySide2.QtGui.QPolygon) -> None: ... def swapItemsAt(self, i:int, j:int) -> None: ... def takeAt(self, i:int) -> PySide2.QtCore.QPoint: ... def takeFirst(self) -> PySide2.QtCore.QPoint: ... def takeLast(self) -> PySide2.QtCore.QPoint: ... def toList(self) -> typing.List: ... @typing.overload def translate(self, dx:int, dy:int) -> None: ... @typing.overload def translate(self, offset:PySide2.QtCore.QPoint) -> None: ... @typing.overload def translated(self, dx:int, dy:int) -> PySide2.QtGui.QPolygon: ... @typing.overload def translated(self, offset:PySide2.QtCore.QPoint) -> PySide2.QtGui.QPolygon: ... def united(self, r:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ... @typing.overload def value(self, i:int) -> PySide2.QtCore.QPoint: ... @typing.overload def value(self, i:int, defaultValue:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... class QPolygonF(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, a:PySide2.QtGui.QPolygon) -> None: ... @typing.overload def __init__(self, a:PySide2.QtGui.QPolygonF) -> None: ... @typing.overload def __init__(self, r:PySide2.QtCore.QRectF) -> None: ... @typing.overload def __init__(self, size:int) -> None: ... @typing.overload def __init__(self, v:typing.List) -> None: ... def __add__(self, l:typing.List) -> typing.List: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, t:PySide2.QtCore.QPointF) -> typing.List: ... def __lshift__(self, stream:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, m:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QPolygonF: ... @typing.overload def __mul__(self, m:PySide2.QtGui.QTransform) -> PySide2.QtGui.QPolygonF: ... def __rshift__(self, stream:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def append(self, l:typing.List) -> None: ... @typing.overload def append(self, t:PySide2.QtCore.QPointF) -> None: ... def at(self, i:int) -> PySide2.QtCore.QPointF: ... def back(self) -> PySide2.QtCore.QPointF: ... def boundingRect(self) -> PySide2.QtCore.QRectF: ... def capacity(self) -> int: ... def clear(self) -> None: ... def constData(self) -> PySide2.QtCore.QPointF: ... def constFirst(self) -> PySide2.QtCore.QPointF: ... def constLast(self) -> PySide2.QtCore.QPointF: ... def contains(self, t:PySide2.QtCore.QPointF) -> bool: ... def containsPoint(self, pt:PySide2.QtCore.QPointF, fillRule:PySide2.QtCore.Qt.FillRule) -> bool: ... @typing.overload def count(self) -> int: ... @typing.overload def count(self, t:PySide2.QtCore.QPointF) -> int: ... def data(self) -> PySide2.QtCore.QPointF: ... def empty(self) -> bool: ... def endsWith(self, t:PySide2.QtCore.QPointF) -> bool: ... def fill(self, t:PySide2.QtCore.QPointF, size:int=...) -> typing.List: ... def first(self) -> PySide2.QtCore.QPointF: ... @staticmethod def fromList(list:typing.Sequence) -> typing.List: ... def front(self) -> PySide2.QtCore.QPointF: ... def indexOf(self, t:PySide2.QtCore.QPointF, from_:int=...) -> int: ... @typing.overload def insert(self, i:int, n:int, t:PySide2.QtCore.QPointF) -> None: ... @typing.overload def insert(self, i:int, t:PySide2.QtCore.QPointF) -> None: ... def intersected(self, r:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ... def intersects(self, r:PySide2.QtGui.QPolygonF) -> bool: ... def isClosed(self) -> bool: ... def isEmpty(self) -> bool: ... def isSharedWith(self, other:typing.List) -> bool: ... def last(self) -> PySide2.QtCore.QPointF: ... def lastIndexOf(self, t:PySide2.QtCore.QPointF, from_:int=...) -> int: ... def length(self) -> int: ... def mid(self, pos:int, len:int=...) -> typing.List: ... def move(self, from_:int, to:int) -> None: ... def pop_back(self) -> None: ... def pop_front(self) -> None: ... def prepend(self, t:PySide2.QtCore.QPointF) -> None: ... def push_back(self, t:PySide2.QtCore.QPointF) -> None: ... def push_front(self, t:PySide2.QtCore.QPointF) -> None: ... @typing.overload def remove(self, i:int) -> None: ... @typing.overload def remove(self, i:int, n:int) -> None: ... def removeAll(self, t:PySide2.QtCore.QPointF) -> int: ... def removeAt(self, i:int) -> None: ... def removeFirst(self) -> None: ... def removeLast(self) -> None: ... def removeOne(self, t:PySide2.QtCore.QPointF) -> bool: ... def replace(self, i:int, t:PySide2.QtCore.QPointF) -> None: ... def reserve(self, size:int) -> None: ... def resize(self, size:int) -> None: ... def setSharable(self, sharable:bool) -> None: ... def shrink_to_fit(self) -> None: ... def size(self) -> int: ... def squeeze(self) -> None: ... def startsWith(self, t:PySide2.QtCore.QPointF) -> bool: ... def subtracted(self, r:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ... def swap(self, other:PySide2.QtGui.QPolygonF) -> None: ... def swapItemsAt(self, i:int, j:int) -> None: ... def takeAt(self, i:int) -> PySide2.QtCore.QPointF: ... def takeFirst(self) -> PySide2.QtCore.QPointF: ... def takeLast(self) -> PySide2.QtCore.QPointF: ... def toList(self) -> typing.List: ... def toPolygon(self) -> PySide2.QtGui.QPolygon: ... @typing.overload def translate(self, dx:float, dy:float) -> None: ... @typing.overload def translate(self, offset:PySide2.QtCore.QPointF) -> None: ... @typing.overload def translated(self, dx:float, dy:float) -> PySide2.QtGui.QPolygonF: ... @typing.overload def translated(self, offset:PySide2.QtCore.QPointF) -> PySide2.QtGui.QPolygonF: ... def united(self, r:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ... @typing.overload def value(self, i:int) -> PySide2.QtCore.QPointF: ... @typing.overload def value(self, i:int, defaultValue:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ... class QPyTextObject(PySide2.QtCore.QObject, PySide2.QtGui.QTextObjectInterface): def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def drawObject(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRectF, doc:PySide2.QtGui.QTextDocument, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ... def intrinsicSize(self, doc:PySide2.QtGui.QTextDocument, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> PySide2.QtCore.QSizeF: ... class QQuaternion(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, scalar:float, vector:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def __init__(self, scalar:float, xpos:float, ypos:float, zpos:float) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector4D) -> None: ... def __add__(self, q2:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, quaternion:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ... @typing.overload def __imul__(self, factor:float) -> PySide2.QtGui.QQuaternion: ... @typing.overload def __imul__(self, quaternion:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ... def __isub__(self, quaternion:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, factor:float) -> PySide2.QtGui.QQuaternion: ... @typing.overload def __mul__(self, q2:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ... def __neg__(self) -> PySide2.QtGui.QQuaternion: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __sub__(self, q2:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QQuaternion: ... def conjugate(self) -> PySide2.QtGui.QQuaternion: ... def conjugated(self) -> PySide2.QtGui.QQuaternion: ... @staticmethod def dotProduct(q1:PySide2.QtGui.QQuaternion, q2:PySide2.QtGui.QQuaternion) -> float: ... @staticmethod def fromAxes(xAxis:PySide2.QtGui.QVector3D, yAxis:PySide2.QtGui.QVector3D, zAxis:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ... @typing.overload @staticmethod def fromAxisAndAngle(axis:PySide2.QtGui.QVector3D, angle:float) -> PySide2.QtGui.QQuaternion: ... @typing.overload @staticmethod def fromAxisAndAngle(x:float, y:float, z:float, angle:float) -> PySide2.QtGui.QQuaternion: ... @staticmethod def fromDirection(direction:PySide2.QtGui.QVector3D, up:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ... @typing.overload @staticmethod def fromEulerAngles(eulerAngles:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ... @typing.overload @staticmethod def fromEulerAngles(pitch:float, yaw:float, roll:float) -> PySide2.QtGui.QQuaternion: ... @staticmethod def fromRotationMatrix(rot3x3:PySide2.QtGui.QMatrix3x3) -> PySide2.QtGui.QQuaternion: ... def getAxes(self, xAxis:PySide2.QtGui.QVector3D, yAxis:PySide2.QtGui.QVector3D, zAxis:PySide2.QtGui.QVector3D) -> None: ... def inverted(self) -> PySide2.QtGui.QQuaternion: ... def isIdentity(self) -> bool: ... def isNull(self) -> bool: ... def length(self) -> float: ... def lengthSquared(self) -> float: ... @staticmethod def nlerp(q1:PySide2.QtGui.QQuaternion, q2:PySide2.QtGui.QQuaternion, t:float) -> PySide2.QtGui.QQuaternion: ... def normalize(self) -> None: ... def normalized(self) -> PySide2.QtGui.QQuaternion: ... def rotatedVector(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... @staticmethod def rotationTo(from_:PySide2.QtGui.QVector3D, to:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ... def scalar(self) -> float: ... def setScalar(self, scalar:float) -> None: ... @typing.overload def setVector(self, vector:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def setVector(self, x:float, y:float, z:float) -> None: ... def setX(self, x:float) -> None: ... def setY(self, y:float) -> None: ... def setZ(self, z:float) -> None: ... @staticmethod def slerp(q1:PySide2.QtGui.QQuaternion, q2:PySide2.QtGui.QQuaternion, t:float) -> PySide2.QtGui.QQuaternion: ... def toEulerAngles(self) -> PySide2.QtGui.QVector3D: ... def toRotationMatrix(self) -> PySide2.QtGui.QMatrix3x3: ... def toVector4D(self) -> PySide2.QtGui.QVector4D: ... def vector(self) -> PySide2.QtGui.QVector3D: ... def x(self) -> float: ... def y(self) -> float: ... def z(self) -> float: ... class QRadialGradient(PySide2.QtGui.QGradient): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QRadialGradient:PySide2.QtGui.QRadialGradient) -> None: ... @typing.overload def __init__(self, center:PySide2.QtCore.QPointF, centerRadius:float, focalPoint:PySide2.QtCore.QPointF, focalRadius:float) -> None: ... @typing.overload def __init__(self, center:PySide2.QtCore.QPointF, radius:float) -> None: ... @typing.overload def __init__(self, center:PySide2.QtCore.QPointF, radius:float, focalPoint:PySide2.QtCore.QPointF) -> None: ... @typing.overload def __init__(self, cx:float, cy:float, centerRadius:float, fx:float, fy:float, focalRadius:float) -> None: ... @typing.overload def __init__(self, cx:float, cy:float, radius:float) -> None: ... @typing.overload def __init__(self, cx:float, cy:float, radius:float, fx:float, fy:float) -> None: ... @staticmethod def __copy__() -> None: ... def center(self) -> PySide2.QtCore.QPointF: ... def centerRadius(self) -> float: ... def focalPoint(self) -> PySide2.QtCore.QPointF: ... def focalRadius(self) -> float: ... def radius(self) -> float: ... @typing.overload def setCenter(self, center:PySide2.QtCore.QPointF) -> None: ... @typing.overload def setCenter(self, x:float, y:float) -> None: ... def setCenterRadius(self, radius:float) -> None: ... @typing.overload def setFocalPoint(self, focalPoint:PySide2.QtCore.QPointF) -> None: ... @typing.overload def setFocalPoint(self, x:float, y:float) -> None: ... def setFocalRadius(self, radius:float) -> None: ... def setRadius(self, radius:float) -> None: ... class QRasterWindow(PySide2.QtGui.QPaintDeviceWindow): def __init__(self, parent:typing.Optional[PySide2.QtGui.QWindow]=...) -> None: ... def metric(self, metric:PySide2.QtGui.QPaintDevice.PaintDeviceMetric) -> int: ... def redirected(self, arg__1:PySide2.QtCore.QPoint) -> PySide2.QtGui.QPaintDevice: ... class QRawFont(Shiboken.Object): PixelAntialiasing : QRawFont = ... # 0x0 SeparateAdvances : QRawFont = ... # 0x0 KernedAdvances : QRawFont = ... # 0x1 SubPixelAntialiasing : QRawFont = ... # 0x1 UseDesignMetrics : QRawFont = ... # 0x2 class AntialiasingType(object): PixelAntialiasing : QRawFont.AntialiasingType = ... # 0x0 SubPixelAntialiasing : QRawFont.AntialiasingType = ... # 0x1 class LayoutFlag(object): SeparateAdvances : QRawFont.LayoutFlag = ... # 0x0 KernedAdvances : QRawFont.LayoutFlag = ... # 0x1 UseDesignMetrics : QRawFont.LayoutFlag = ... # 0x2 class LayoutFlags(object): ... @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, fileName:str, pixelSize:float, hintingPreference:PySide2.QtGui.QFont.HintingPreference=...) -> None: ... @typing.overload def __init__(self, fontData:PySide2.QtCore.QByteArray, pixelSize:float, hintingPreference:PySide2.QtGui.QFont.HintingPreference=...) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QRawFont) -> None: ... @staticmethod def __copy__() -> None: ... @typing.overload def advancesForGlyphIndexes(self, glyphIndexes:typing.List) -> typing.List: ... @typing.overload def advancesForGlyphIndexes(self, glyphIndexes:typing.List, layoutFlags:PySide2.QtGui.QRawFont.LayoutFlags) -> typing.List: ... def alphaMapForGlyph(self, glyphIndex:int, antialiasingType:PySide2.QtGui.QRawFont.AntialiasingType=..., transform:PySide2.QtGui.QTransform=...) -> PySide2.QtGui.QImage: ... def ascent(self) -> float: ... def averageCharWidth(self) -> float: ... def boundingRect(self, glyphIndex:int) -> PySide2.QtCore.QRectF: ... def capHeight(self) -> float: ... def descent(self) -> float: ... def familyName(self) -> str: ... def fontTable(self, tagName:bytes) -> PySide2.QtCore.QByteArray: ... @staticmethod def fromFont(font:PySide2.QtGui.QFont, writingSystem:PySide2.QtGui.QFontDatabase.WritingSystem=...) -> PySide2.QtGui.QRawFont: ... def glyphIndexesForString(self, text:str) -> typing.List: ... def hintingPreference(self) -> PySide2.QtGui.QFont.HintingPreference: ... def isValid(self) -> bool: ... def leading(self) -> float: ... def lineThickness(self) -> float: ... def loadFromData(self, fontData:PySide2.QtCore.QByteArray, pixelSize:float, hintingPreference:PySide2.QtGui.QFont.HintingPreference) -> None: ... def loadFromFile(self, fileName:str, pixelSize:float, hintingPreference:PySide2.QtGui.QFont.HintingPreference) -> None: ... def maxCharWidth(self) -> float: ... def pathForGlyph(self, glyphIndex:int) -> PySide2.QtGui.QPainterPath: ... def pixelSize(self) -> float: ... def setPixelSize(self, pixelSize:float) -> None: ... def style(self) -> PySide2.QtGui.QFont.Style: ... def styleName(self) -> str: ... def supportedWritingSystems(self) -> typing.List: ... @typing.overload def supportsCharacter(self, character:str) -> bool: ... @typing.overload def supportsCharacter(self, ucs4:int) -> bool: ... def swap(self, other:PySide2.QtGui.QRawFont) -> None: ... def underlinePosition(self) -> float: ... def unitsPerEm(self) -> float: ... def weight(self) -> int: ... def xHeight(self) -> float: ... class QRegExpValidator(PySide2.QtGui.QValidator): @typing.overload def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def __init__(self, rx:PySide2.QtCore.QRegExp, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def regExp(self) -> PySide2.QtCore.QRegExp: ... def setRegExp(self, rx:PySide2.QtCore.QRegExp) -> None: ... def validate(self, input:str, pos:int) -> PySide2.QtGui.QValidator.State: ... class QRegion(Shiboken.Object): Rectangle : QRegion = ... # 0x0 Ellipse : QRegion = ... # 0x1 class RegionType(object): Rectangle : QRegion.RegionType = ... # 0x0 Ellipse : QRegion.RegionType = ... # 0x1 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, bitmap:PySide2.QtGui.QBitmap) -> None: ... @typing.overload def __init__(self, pa:PySide2.QtGui.QPolygon, fillRule:PySide2.QtCore.Qt.FillRule=...) -> None: ... @typing.overload def __init__(self, r:PySide2.QtCore.QRect, t:PySide2.QtGui.QRegion.RegionType=...) -> None: ... @typing.overload def __init__(self, region:PySide2.QtGui.QRegion) -> None: ... @typing.overload def __init__(self, x:int, y:int, w:int, h:int, t:PySide2.QtGui.QRegion.RegionType=...) -> None: ... @typing.overload def __add__(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ... @typing.overload def __add__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... @typing.overload def __and__(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ... @typing.overload def __and__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... @staticmethod def __copy__() -> None: ... @typing.overload def __iadd__(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ... @typing.overload def __iadd__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def __ior__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def __isub__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def __ixor__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, m:PySide2.QtGui.QMatrix) -> PySide2.QtGui.QRegion: ... @typing.overload def __mul__(self, m:PySide2.QtGui.QTransform) -> PySide2.QtGui.QRegion: ... def __or__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __sub__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def __xor__(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def begin(self) -> PySide2.QtCore.QRect: ... def boundingRect(self) -> PySide2.QtCore.QRect: ... def cbegin(self) -> PySide2.QtCore.QRect: ... def cend(self) -> PySide2.QtCore.QRect: ... @typing.overload def contains(self, p:PySide2.QtCore.QPoint) -> bool: ... @typing.overload def contains(self, r:PySide2.QtCore.QRect) -> bool: ... def end(self) -> PySide2.QtCore.QRect: ... @typing.overload def intersected(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ... @typing.overload def intersected(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... @typing.overload def intersects(self, r:PySide2.QtCore.QRect) -> bool: ... @typing.overload def intersects(self, r:PySide2.QtGui.QRegion) -> bool: ... def isEmpty(self) -> bool: ... def isNull(self) -> bool: ... def rectCount(self) -> int: ... def rects(self) -> typing.List: ... def setRects(self, rect:PySide2.QtCore.QRect, num:int) -> None: ... def subtracted(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def swap(self, other:PySide2.QtGui.QRegion) -> None: ... @typing.overload def translate(self, dx:int, dy:int) -> None: ... @typing.overload def translate(self, p:PySide2.QtCore.QPoint) -> None: ... @typing.overload def translated(self, dx:int, dy:int) -> PySide2.QtGui.QRegion: ... @typing.overload def translated(self, p:PySide2.QtCore.QPoint) -> PySide2.QtGui.QRegion: ... @typing.overload def united(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QRegion: ... @typing.overload def united(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... def xored(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... class QRegularExpressionValidator(PySide2.QtGui.QValidator): @typing.overload def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def __init__(self, re:PySide2.QtCore.QRegularExpression, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def regularExpression(self) -> PySide2.QtCore.QRegularExpression: ... def setRegularExpression(self, re:PySide2.QtCore.QRegularExpression) -> None: ... def validate(self, input:str, pos:int) -> PySide2.QtGui.QValidator.State: ... class QResizeEvent(PySide2.QtCore.QEvent): def __init__(self, size:PySide2.QtCore.QSize, oldSize:PySide2.QtCore.QSize) -> None: ... def oldSize(self) -> PySide2.QtCore.QSize: ... def size(self) -> PySide2.QtCore.QSize: ... class QScreen(PySide2.QtCore.QObject): def angleBetween(self, a:PySide2.QtCore.Qt.ScreenOrientation, b:PySide2.QtCore.Qt.ScreenOrientation) -> int: ... def availableGeometry(self) -> PySide2.QtCore.QRect: ... def availableSize(self) -> PySide2.QtCore.QSize: ... def availableVirtualGeometry(self) -> PySide2.QtCore.QRect: ... def availableVirtualSize(self) -> PySide2.QtCore.QSize: ... def depth(self) -> int: ... def devicePixelRatio(self) -> float: ... def geometry(self) -> PySide2.QtCore.QRect: ... def grabWindow(self, window:int, x:int=..., y:int=..., w:int=..., h:int=...) -> PySide2.QtGui.QPixmap: ... def isLandscape(self, orientation:PySide2.QtCore.Qt.ScreenOrientation) -> bool: ... def isPortrait(self, orientation:PySide2.QtCore.Qt.ScreenOrientation) -> bool: ... def logicalDotsPerInch(self) -> float: ... def logicalDotsPerInchX(self) -> float: ... def logicalDotsPerInchY(self) -> float: ... def manufacturer(self) -> str: ... def mapBetween(self, a:PySide2.QtCore.Qt.ScreenOrientation, b:PySide2.QtCore.Qt.ScreenOrientation, rect:PySide2.QtCore.QRect) -> PySide2.QtCore.QRect: ... def model(self) -> str: ... def name(self) -> str: ... def nativeOrientation(self) -> PySide2.QtCore.Qt.ScreenOrientation: ... def orientation(self) -> PySide2.QtCore.Qt.ScreenOrientation: ... def orientationUpdateMask(self) -> PySide2.QtCore.Qt.ScreenOrientations: ... def physicalDotsPerInch(self) -> float: ... def physicalDotsPerInchX(self) -> float: ... def physicalDotsPerInchY(self) -> float: ... def physicalSize(self) -> PySide2.QtCore.QSizeF: ... def primaryOrientation(self) -> PySide2.QtCore.Qt.ScreenOrientation: ... def refreshRate(self) -> float: ... def serialNumber(self) -> str: ... def setOrientationUpdateMask(self, mask:PySide2.QtCore.Qt.ScreenOrientations) -> None: ... def size(self) -> PySide2.QtCore.QSize: ... def transformBetween(self, a:PySide2.QtCore.Qt.ScreenOrientation, b:PySide2.QtCore.Qt.ScreenOrientation, target:PySide2.QtCore.QRect) -> PySide2.QtGui.QTransform: ... def virtualGeometry(self) -> PySide2.QtCore.QRect: ... def virtualSiblingAt(self, point:PySide2.QtCore.QPoint) -> PySide2.QtGui.QScreen: ... def virtualSiblings(self) -> typing.List: ... def virtualSize(self) -> PySide2.QtCore.QSize: ... class QScrollEvent(PySide2.QtCore.QEvent): ScrollStarted : QScrollEvent = ... # 0x0 ScrollUpdated : QScrollEvent = ... # 0x1 ScrollFinished : QScrollEvent = ... # 0x2 class ScrollState(object): ScrollStarted : QScrollEvent.ScrollState = ... # 0x0 ScrollUpdated : QScrollEvent.ScrollState = ... # 0x1 ScrollFinished : QScrollEvent.ScrollState = ... # 0x2 def __init__(self, contentPos:PySide2.QtCore.QPointF, overshoot:PySide2.QtCore.QPointF, scrollState:PySide2.QtGui.QScrollEvent.ScrollState) -> None: ... def contentPos(self) -> PySide2.QtCore.QPointF: ... def overshootDistance(self) -> PySide2.QtCore.QPointF: ... def scrollState(self) -> PySide2.QtGui.QScrollEvent.ScrollState: ... class QScrollPrepareEvent(PySide2.QtCore.QEvent): def __init__(self, startPos:PySide2.QtCore.QPointF) -> None: ... def contentPos(self) -> PySide2.QtCore.QPointF: ... def contentPosRange(self) -> PySide2.QtCore.QRectF: ... def setContentPos(self, pos:PySide2.QtCore.QPointF) -> None: ... def setContentPosRange(self, rect:PySide2.QtCore.QRectF) -> None: ... def setViewportSize(self, size:PySide2.QtCore.QSizeF) -> None: ... def startPos(self) -> PySide2.QtCore.QPointF: ... def viewportSize(self) -> PySide2.QtCore.QSizeF: ... class QSessionManager(PySide2.QtCore.QObject): RestartIfRunning : QSessionManager = ... # 0x0 RestartAnyway : QSessionManager = ... # 0x1 RestartImmediately : QSessionManager = ... # 0x2 RestartNever : QSessionManager = ... # 0x3 class RestartHint(object): RestartIfRunning : QSessionManager.RestartHint = ... # 0x0 RestartAnyway : QSessionManager.RestartHint = ... # 0x1 RestartImmediately : QSessionManager.RestartHint = ... # 0x2 RestartNever : QSessionManager.RestartHint = ... # 0x3 def allowsErrorInteraction(self) -> bool: ... def allowsInteraction(self) -> bool: ... def cancel(self) -> None: ... def discardCommand(self) -> typing.List: ... def isPhase2(self) -> bool: ... def release(self) -> None: ... def requestPhase2(self) -> None: ... def restartCommand(self) -> typing.List: ... def restartHint(self) -> PySide2.QtGui.QSessionManager.RestartHint: ... def sessionId(self) -> str: ... def sessionKey(self) -> str: ... def setDiscardCommand(self, arg__1:typing.Sequence) -> None: ... @typing.overload def setManagerProperty(self, name:str, value:str) -> None: ... @typing.overload def setManagerProperty(self, name:str, value:typing.Sequence) -> None: ... def setRestartCommand(self, arg__1:typing.Sequence) -> None: ... def setRestartHint(self, arg__1:PySide2.QtGui.QSessionManager.RestartHint) -> None: ... class QShortcutEvent(PySide2.QtCore.QEvent): def __init__(self, key:PySide2.QtGui.QKeySequence, id:int, ambiguous:bool=...) -> None: ... def isAmbiguous(self) -> bool: ... def key(self) -> PySide2.QtGui.QKeySequence: ... def shortcutId(self) -> int: ... class QShowEvent(PySide2.QtCore.QEvent): def __init__(self) -> None: ... class QStandardItem(Shiboken.Object): Type : QStandardItem = ... # 0x0 UserType : QStandardItem = ... # 0x3e8 class ItemType(object): Type : QStandardItem.ItemType = ... # 0x0 UserType : QStandardItem.ItemType = ... # 0x3e8 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, icon:PySide2.QtGui.QIcon, text:str) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QStandardItem) -> None: ... @typing.overload def __init__(self, rows:int, columns:int=...) -> None: ... @typing.overload def __init__(self, text:str) -> None: ... def __lshift__(self, out:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, in_:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def accessibleDescription(self) -> str: ... def accessibleText(self) -> str: ... def appendColumn(self, items:typing.Sequence) -> None: ... @typing.overload def appendRow(self, item:PySide2.QtGui.QStandardItem) -> None: ... @typing.overload def appendRow(self, items:typing.Sequence) -> None: ... def appendRows(self, items:typing.Sequence) -> None: ... def background(self) -> PySide2.QtGui.QBrush: ... def checkState(self) -> PySide2.QtCore.Qt.CheckState: ... def child(self, row:int, column:int=...) -> PySide2.QtGui.QStandardItem: ... def clearData(self) -> None: ... def clone(self) -> PySide2.QtGui.QStandardItem: ... def column(self) -> int: ... def columnCount(self) -> int: ... def data(self, role:int=...) -> typing.Any: ... def emitDataChanged(self) -> None: ... def flags(self) -> PySide2.QtCore.Qt.ItemFlags: ... def font(self) -> PySide2.QtGui.QFont: ... def foreground(self) -> PySide2.QtGui.QBrush: ... def hasChildren(self) -> bool: ... def icon(self) -> PySide2.QtGui.QIcon: ... def index(self) -> PySide2.QtCore.QModelIndex: ... def insertColumn(self, column:int, items:typing.Sequence) -> None: ... def insertColumns(self, column:int, count:int) -> None: ... @typing.overload def insertRow(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ... @typing.overload def insertRow(self, row:int, items:typing.Sequence) -> None: ... @typing.overload def insertRows(self, row:int, count:int) -> None: ... @typing.overload def insertRows(self, row:int, items:typing.Sequence) -> None: ... def isAutoTristate(self) -> bool: ... def isCheckable(self) -> bool: ... def isDragEnabled(self) -> bool: ... def isDropEnabled(self) -> bool: ... def isEditable(self) -> bool: ... def isEnabled(self) -> bool: ... def isSelectable(self) -> bool: ... def isTristate(self) -> bool: ... def isUserTristate(self) -> bool: ... def model(self) -> PySide2.QtGui.QStandardItemModel: ... def parent(self) -> PySide2.QtGui.QStandardItem: ... def read(self, in_:PySide2.QtCore.QDataStream) -> None: ... def removeColumn(self, column:int) -> None: ... def removeColumns(self, column:int, count:int) -> None: ... def removeRow(self, row:int) -> None: ... def removeRows(self, row:int, count:int) -> None: ... def row(self) -> int: ... def rowCount(self) -> int: ... def setAccessibleDescription(self, accessibleDescription:str) -> None: ... def setAccessibleText(self, accessibleText:str) -> None: ... def setAutoTristate(self, tristate:bool) -> None: ... def setBackground(self, brush:PySide2.QtGui.QBrush) -> None: ... def setCheckState(self, checkState:PySide2.QtCore.Qt.CheckState) -> None: ... def setCheckable(self, checkable:bool) -> None: ... @typing.overload def setChild(self, row:int, column:int, item:PySide2.QtGui.QStandardItem) -> None: ... @typing.overload def setChild(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ... def setColumnCount(self, columns:int) -> None: ... def setData(self, value:typing.Any, role:int=...) -> None: ... def setDragEnabled(self, dragEnabled:bool) -> None: ... def setDropEnabled(self, dropEnabled:bool) -> None: ... def setEditable(self, editable:bool) -> None: ... def setEnabled(self, enabled:bool) -> None: ... def setFlags(self, flags:PySide2.QtCore.Qt.ItemFlags) -> None: ... def setFont(self, font:PySide2.QtGui.QFont) -> None: ... def setForeground(self, brush:PySide2.QtGui.QBrush) -> None: ... def setIcon(self, icon:PySide2.QtGui.QIcon) -> None: ... def setRowCount(self, rows:int) -> None: ... def setSelectable(self, selectable:bool) -> None: ... def setSizeHint(self, sizeHint:PySide2.QtCore.QSize) -> None: ... def setStatusTip(self, statusTip:str) -> None: ... def setText(self, text:str) -> None: ... def setTextAlignment(self, textAlignment:PySide2.QtCore.Qt.Alignment) -> None: ... def setToolTip(self, toolTip:str) -> None: ... def setTristate(self, tristate:bool) -> None: ... def setUserTristate(self, tristate:bool) -> None: ... def setWhatsThis(self, whatsThis:str) -> None: ... def sizeHint(self) -> PySide2.QtCore.QSize: ... def sortChildren(self, column:int, order:PySide2.QtCore.Qt.SortOrder=...) -> None: ... def statusTip(self) -> str: ... def takeChild(self, row:int, column:int=...) -> PySide2.QtGui.QStandardItem: ... def takeColumn(self, column:int) -> typing.List: ... def takeRow(self, row:int) -> typing.List: ... def text(self) -> str: ... def textAlignment(self) -> PySide2.QtCore.Qt.Alignment: ... def toolTip(self) -> str: ... def type(self) -> int: ... def whatsThis(self) -> str: ... def write(self, out:PySide2.QtCore.QDataStream) -> None: ... class QStandardItemModel(PySide2.QtCore.QAbstractItemModel): @typing.overload def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def __init__(self, rows:int, columns:int, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def appendColumn(self, items:typing.Sequence) -> None: ... @typing.overload def appendRow(self, item:PySide2.QtGui.QStandardItem) -> None: ... @typing.overload def appendRow(self, items:typing.Sequence) -> None: ... def clear(self) -> None: ... def clearItemData(self, index:PySide2.QtCore.QModelIndex) -> bool: ... def columnCount(self, parent:PySide2.QtCore.QModelIndex=...) -> int: ... def data(self, index:PySide2.QtCore.QModelIndex, role:int=...) -> typing.Any: ... def dropMimeData(self, data:PySide2.QtCore.QMimeData, action:PySide2.QtCore.Qt.DropAction, row:int, column:int, parent:PySide2.QtCore.QModelIndex) -> bool: ... def findItems(self, text:str, flags:PySide2.QtCore.Qt.MatchFlags=..., column:int=...) -> typing.List: ... def flags(self, index:PySide2.QtCore.QModelIndex) -> PySide2.QtCore.Qt.ItemFlags: ... def hasChildren(self, parent:PySide2.QtCore.QModelIndex=...) -> bool: ... def headerData(self, section:int, orientation:PySide2.QtCore.Qt.Orientation, role:int=...) -> typing.Any: ... def horizontalHeaderItem(self, column:int) -> PySide2.QtGui.QStandardItem: ... def index(self, row:int, column:int, parent:PySide2.QtCore.QModelIndex=...) -> PySide2.QtCore.QModelIndex: ... def indexFromItem(self, item:PySide2.QtGui.QStandardItem) -> PySide2.QtCore.QModelIndex: ... @typing.overload def insertColumn(self, column:int, items:typing.Sequence) -> None: ... @typing.overload def insertColumn(self, column:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ... def insertColumns(self, column:int, count:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ... @typing.overload def insertRow(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ... @typing.overload def insertRow(self, row:int, items:typing.Sequence) -> None: ... @typing.overload def insertRow(self, row:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ... def insertRows(self, row:int, count:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ... def invisibleRootItem(self) -> PySide2.QtGui.QStandardItem: ... def item(self, row:int, column:int=...) -> PySide2.QtGui.QStandardItem: ... def itemData(self, index:PySide2.QtCore.QModelIndex) -> typing.Dict: ... def itemFromIndex(self, index:PySide2.QtCore.QModelIndex) -> PySide2.QtGui.QStandardItem: ... def itemPrototype(self) -> PySide2.QtGui.QStandardItem: ... def mimeData(self, indexes:typing.List) -> PySide2.QtCore.QMimeData: ... def mimeTypes(self) -> typing.List: ... @typing.overload def parent(self) -> PySide2.QtCore.QObject: ... @typing.overload def parent(self, child:PySide2.QtCore.QModelIndex) -> PySide2.QtCore.QModelIndex: ... def removeColumns(self, column:int, count:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ... def removeRows(self, row:int, count:int, parent:PySide2.QtCore.QModelIndex=...) -> bool: ... def rowCount(self, parent:PySide2.QtCore.QModelIndex=...) -> int: ... def setColumnCount(self, columns:int) -> None: ... def setData(self, index:PySide2.QtCore.QModelIndex, value:typing.Any, role:int=...) -> bool: ... def setHeaderData(self, section:int, orientation:PySide2.QtCore.Qt.Orientation, value:typing.Any, role:int=...) -> bool: ... def setHorizontalHeaderItem(self, column:int, item:PySide2.QtGui.QStandardItem) -> None: ... def setHorizontalHeaderLabels(self, labels:typing.Sequence) -> None: ... @typing.overload def setItem(self, row:int, column:int, item:PySide2.QtGui.QStandardItem) -> None: ... @typing.overload def setItem(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ... def setItemData(self, index:PySide2.QtCore.QModelIndex, roles:typing.Dict) -> bool: ... def setItemPrototype(self, item:PySide2.QtGui.QStandardItem) -> None: ... def setItemRoleNames(self, roleNames:typing.Dict) -> None: ... def setRowCount(self, rows:int) -> None: ... def setSortRole(self, role:int) -> None: ... def setVerticalHeaderItem(self, row:int, item:PySide2.QtGui.QStandardItem) -> None: ... def setVerticalHeaderLabels(self, labels:typing.Sequence) -> None: ... def sibling(self, row:int, column:int, idx:PySide2.QtCore.QModelIndex) -> PySide2.QtCore.QModelIndex: ... def sort(self, column:int, order:PySide2.QtCore.Qt.SortOrder=...) -> None: ... def sortRole(self) -> int: ... def supportedDropActions(self) -> PySide2.QtCore.Qt.DropActions: ... def takeColumn(self, column:int) -> typing.List: ... def takeHorizontalHeaderItem(self, column:int) -> PySide2.QtGui.QStandardItem: ... def takeItem(self, row:int, column:int=...) -> PySide2.QtGui.QStandardItem: ... def takeRow(self, row:int) -> typing.List: ... def takeVerticalHeaderItem(self, row:int) -> PySide2.QtGui.QStandardItem: ... def verticalHeaderItem(self, row:int) -> PySide2.QtGui.QStandardItem: ... class QStaticText(Shiboken.Object): ModerateCaching : QStaticText = ... # 0x0 AggressiveCaching : QStaticText = ... # 0x1 class PerformanceHint(object): ModerateCaching : QStaticText.PerformanceHint = ... # 0x0 AggressiveCaching : QStaticText.PerformanceHint = ... # 0x1 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QStaticText) -> None: ... @typing.overload def __init__(self, text:str) -> None: ... @staticmethod def __copy__() -> None: ... def performanceHint(self) -> PySide2.QtGui.QStaticText.PerformanceHint: ... def prepare(self, matrix:PySide2.QtGui.QTransform=..., font:PySide2.QtGui.QFont=...) -> None: ... def setPerformanceHint(self, performanceHint:PySide2.QtGui.QStaticText.PerformanceHint) -> None: ... def setText(self, text:str) -> None: ... def setTextFormat(self, textFormat:PySide2.QtCore.Qt.TextFormat) -> None: ... def setTextOption(self, textOption:PySide2.QtGui.QTextOption) -> None: ... def setTextWidth(self, textWidth:float) -> None: ... def size(self) -> PySide2.QtCore.QSizeF: ... def swap(self, other:PySide2.QtGui.QStaticText) -> None: ... def text(self) -> str: ... def textFormat(self) -> PySide2.QtCore.Qt.TextFormat: ... def textOption(self) -> PySide2.QtGui.QTextOption: ... def textWidth(self) -> float: ... class QStatusTipEvent(PySide2.QtCore.QEvent): def __init__(self, tip:str) -> None: ... def tip(self) -> str: ... class QStyleHints(PySide2.QtCore.QObject): def cursorFlashTime(self) -> int: ... def fontSmoothingGamma(self) -> float: ... def keyboardAutoRepeatRate(self) -> int: ... def keyboardInputInterval(self) -> int: ... def mouseDoubleClickDistance(self) -> int: ... def mouseDoubleClickInterval(self) -> int: ... def mousePressAndHoldInterval(self) -> int: ... def mouseQuickSelectionThreshold(self) -> int: ... def passwordMaskCharacter(self) -> str: ... def passwordMaskDelay(self) -> int: ... def setCursorFlashTime(self, cursorFlashTime:int) -> None: ... def setFocusOnTouchRelease(self) -> bool: ... def setKeyboardInputInterval(self, keyboardInputInterval:int) -> None: ... def setMouseDoubleClickInterval(self, mouseDoubleClickInterval:int) -> None: ... def setMousePressAndHoldInterval(self, mousePressAndHoldInterval:int) -> None: ... def setMouseQuickSelectionThreshold(self, threshold:int) -> None: ... def setShowShortcutsInContextMenus(self, showShortcutsInContextMenus:bool) -> None: ... def setStartDragDistance(self, startDragDistance:int) -> None: ... def setStartDragTime(self, startDragTime:int) -> None: ... def setTabFocusBehavior(self, tabFocusBehavior:PySide2.QtCore.Qt.TabFocusBehavior) -> None: ... def setUseHoverEffects(self, useHoverEffects:bool) -> None: ... def setWheelScrollLines(self, scrollLines:int) -> None: ... def showIsFullScreen(self) -> bool: ... def showIsMaximized(self) -> bool: ... def showShortcutsInContextMenus(self) -> bool: ... def singleClickActivation(self) -> bool: ... def startDragDistance(self) -> int: ... def startDragTime(self) -> int: ... def startDragVelocity(self) -> int: ... def tabFocusBehavior(self) -> PySide2.QtCore.Qt.TabFocusBehavior: ... def touchDoubleTapDistance(self) -> int: ... def useHoverEffects(self) -> bool: ... def useRtlExtensions(self) -> bool: ... def wheelScrollLines(self) -> int: ... class QSurface(Shiboken.Object): RasterSurface : QSurface = ... # 0x0 Window : QSurface = ... # 0x0 Offscreen : QSurface = ... # 0x1 OpenGLSurface : QSurface = ... # 0x1 RasterGLSurface : QSurface = ... # 0x2 OpenVGSurface : QSurface = ... # 0x3 VulkanSurface : QSurface = ... # 0x4 MetalSurface : QSurface = ... # 0x5 class SurfaceClass(object): Window : QSurface.SurfaceClass = ... # 0x0 Offscreen : QSurface.SurfaceClass = ... # 0x1 class SurfaceType(object): RasterSurface : QSurface.SurfaceType = ... # 0x0 OpenGLSurface : QSurface.SurfaceType = ... # 0x1 RasterGLSurface : QSurface.SurfaceType = ... # 0x2 OpenVGSurface : QSurface.SurfaceType = ... # 0x3 VulkanSurface : QSurface.SurfaceType = ... # 0x4 MetalSurface : QSurface.SurfaceType = ... # 0x5 def __init__(self, type:PySide2.QtGui.QSurface.SurfaceClass) -> None: ... def format(self) -> PySide2.QtGui.QSurfaceFormat: ... def size(self) -> PySide2.QtCore.QSize: ... def supportsOpenGL(self) -> bool: ... def surfaceClass(self) -> PySide2.QtGui.QSurface.SurfaceClass: ... def surfaceHandle(self) -> int: ... def surfaceType(self) -> PySide2.QtGui.QSurface.SurfaceType: ... class QSurfaceFormat(Shiboken.Object): DefaultColorSpace : QSurfaceFormat = ... # 0x0 DefaultRenderableType : QSurfaceFormat = ... # 0x0 DefaultSwapBehavior : QSurfaceFormat = ... # 0x0 NoProfile : QSurfaceFormat = ... # 0x0 CoreProfile : QSurfaceFormat = ... # 0x1 OpenGL : QSurfaceFormat = ... # 0x1 SingleBuffer : QSurfaceFormat = ... # 0x1 StereoBuffers : QSurfaceFormat = ... # 0x1 sRGBColorSpace : QSurfaceFormat = ... # 0x1 CompatibilityProfile : QSurfaceFormat = ... # 0x2 DebugContext : QSurfaceFormat = ... # 0x2 DoubleBuffer : QSurfaceFormat = ... # 0x2 OpenGLES : QSurfaceFormat = ... # 0x2 TripleBuffer : QSurfaceFormat = ... # 0x3 DeprecatedFunctions : QSurfaceFormat = ... # 0x4 OpenVG : QSurfaceFormat = ... # 0x4 ResetNotification : QSurfaceFormat = ... # 0x8 class ColorSpace(object): DefaultColorSpace : QSurfaceFormat.ColorSpace = ... # 0x0 sRGBColorSpace : QSurfaceFormat.ColorSpace = ... # 0x1 class FormatOption(object): StereoBuffers : QSurfaceFormat.FormatOption = ... # 0x1 DebugContext : QSurfaceFormat.FormatOption = ... # 0x2 DeprecatedFunctions : QSurfaceFormat.FormatOption = ... # 0x4 ResetNotification : QSurfaceFormat.FormatOption = ... # 0x8 class FormatOptions(object): ... class OpenGLContextProfile(object): NoProfile : QSurfaceFormat.OpenGLContextProfile = ... # 0x0 CoreProfile : QSurfaceFormat.OpenGLContextProfile = ... # 0x1 CompatibilityProfile : QSurfaceFormat.OpenGLContextProfile = ... # 0x2 class RenderableType(object): DefaultRenderableType : QSurfaceFormat.RenderableType = ... # 0x0 OpenGL : QSurfaceFormat.RenderableType = ... # 0x1 OpenGLES : QSurfaceFormat.RenderableType = ... # 0x2 OpenVG : QSurfaceFormat.RenderableType = ... # 0x4 class SwapBehavior(object): DefaultSwapBehavior : QSurfaceFormat.SwapBehavior = ... # 0x0 SingleBuffer : QSurfaceFormat.SwapBehavior = ... # 0x1 DoubleBuffer : QSurfaceFormat.SwapBehavior = ... # 0x2 TripleBuffer : QSurfaceFormat.SwapBehavior = ... # 0x3 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, options:PySide2.QtGui.QSurfaceFormat.FormatOptions) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QSurfaceFormat) -> None: ... @staticmethod def __copy__() -> None: ... def alphaBufferSize(self) -> int: ... def blueBufferSize(self) -> int: ... def colorSpace(self) -> PySide2.QtGui.QSurfaceFormat.ColorSpace: ... @staticmethod def defaultFormat() -> PySide2.QtGui.QSurfaceFormat: ... def depthBufferSize(self) -> int: ... def greenBufferSize(self) -> int: ... def hasAlpha(self) -> bool: ... def majorVersion(self) -> int: ... def minorVersion(self) -> int: ... def options(self) -> PySide2.QtGui.QSurfaceFormat.FormatOptions: ... def profile(self) -> PySide2.QtGui.QSurfaceFormat.OpenGLContextProfile: ... def redBufferSize(self) -> int: ... def renderableType(self) -> PySide2.QtGui.QSurfaceFormat.RenderableType: ... def samples(self) -> int: ... def setAlphaBufferSize(self, size:int) -> None: ... def setBlueBufferSize(self, size:int) -> None: ... def setColorSpace(self, colorSpace:PySide2.QtGui.QSurfaceFormat.ColorSpace) -> None: ... @staticmethod def setDefaultFormat(format:PySide2.QtGui.QSurfaceFormat) -> None: ... def setDepthBufferSize(self, size:int) -> None: ... def setGreenBufferSize(self, size:int) -> None: ... def setMajorVersion(self, majorVersion:int) -> None: ... def setMinorVersion(self, minorVersion:int) -> None: ... @typing.overload def setOption(self, opt:PySide2.QtGui.QSurfaceFormat.FormatOptions) -> None: ... @typing.overload def setOption(self, option:PySide2.QtGui.QSurfaceFormat.FormatOption, on:bool=...) -> None: ... def setOptions(self, options:PySide2.QtGui.QSurfaceFormat.FormatOptions) -> None: ... def setProfile(self, profile:PySide2.QtGui.QSurfaceFormat.OpenGLContextProfile) -> None: ... def setRedBufferSize(self, size:int) -> None: ... def setRenderableType(self, type:PySide2.QtGui.QSurfaceFormat.RenderableType) -> None: ... def setSamples(self, numSamples:int) -> None: ... def setStencilBufferSize(self, size:int) -> None: ... def setStereo(self, enable:bool) -> None: ... def setSwapBehavior(self, behavior:PySide2.QtGui.QSurfaceFormat.SwapBehavior) -> None: ... def setSwapInterval(self, interval:int) -> None: ... def setVersion(self, major:int, minor:int) -> None: ... def stencilBufferSize(self) -> int: ... def stereo(self) -> bool: ... def swapBehavior(self) -> PySide2.QtGui.QSurfaceFormat.SwapBehavior: ... def swapInterval(self) -> int: ... @typing.overload def testOption(self, opt:PySide2.QtGui.QSurfaceFormat.FormatOptions) -> bool: ... @typing.overload def testOption(self, option:PySide2.QtGui.QSurfaceFormat.FormatOption) -> bool: ... def version(self) -> typing.Tuple: ... class QSyntaxHighlighter(PySide2.QtCore.QObject): @typing.overload def __init__(self, parent:PySide2.QtCore.QObject) -> None: ... @typing.overload def __init__(self, parent:PySide2.QtGui.QTextDocument) -> None: ... def currentBlock(self) -> PySide2.QtGui.QTextBlock: ... def currentBlockState(self) -> int: ... def currentBlockUserData(self) -> PySide2.QtGui.QTextBlockUserData: ... def document(self) -> PySide2.QtGui.QTextDocument: ... def format(self, pos:int) -> PySide2.QtGui.QTextCharFormat: ... def highlightBlock(self, text:str) -> None: ... def previousBlockState(self) -> int: ... def rehighlight(self) -> None: ... def rehighlightBlock(self, block:PySide2.QtGui.QTextBlock) -> None: ... def setCurrentBlockState(self, newState:int) -> None: ... def setCurrentBlockUserData(self, data:PySide2.QtGui.QTextBlockUserData) -> None: ... def setDocument(self, doc:PySide2.QtGui.QTextDocument) -> None: ... @typing.overload def setFormat(self, start:int, count:int, color:PySide2.QtGui.QColor) -> None: ... @typing.overload def setFormat(self, start:int, count:int, font:PySide2.QtGui.QFont) -> None: ... @typing.overload def setFormat(self, start:int, count:int, format:PySide2.QtGui.QTextCharFormat) -> None: ... class QTabletEvent(PySide2.QtGui.QInputEvent): NoDevice : QTabletEvent = ... # 0x0 UnknownPointer : QTabletEvent = ... # 0x0 Pen : QTabletEvent = ... # 0x1 Puck : QTabletEvent = ... # 0x1 Cursor : QTabletEvent = ... # 0x2 Stylus : QTabletEvent = ... # 0x2 Airbrush : QTabletEvent = ... # 0x3 Eraser : QTabletEvent = ... # 0x3 FourDMouse : QTabletEvent = ... # 0x4 XFreeEraser : QTabletEvent = ... # 0x5 RotationStylus : QTabletEvent = ... # 0x6 class PointerType(object): UnknownPointer : QTabletEvent.PointerType = ... # 0x0 Pen : QTabletEvent.PointerType = ... # 0x1 Cursor : QTabletEvent.PointerType = ... # 0x2 Eraser : QTabletEvent.PointerType = ... # 0x3 class TabletDevice(object): NoDevice : QTabletEvent.TabletDevice = ... # 0x0 Puck : QTabletEvent.TabletDevice = ... # 0x1 Stylus : QTabletEvent.TabletDevice = ... # 0x2 Airbrush : QTabletEvent.TabletDevice = ... # 0x3 FourDMouse : QTabletEvent.TabletDevice = ... # 0x4 XFreeEraser : QTabletEvent.TabletDevice = ... # 0x5 RotationStylus : QTabletEvent.TabletDevice = ... # 0x6 @typing.overload def __init__(self, t:PySide2.QtCore.QEvent.Type, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, device:int, pointerType:int, pressure:float, xTilt:int, yTilt:int, tangentialPressure:float, rotation:float, z:int, keyState:PySide2.QtCore.Qt.KeyboardModifiers, uniqueID:int) -> None: ... @typing.overload def __init__(self, t:PySide2.QtCore.QEvent.Type, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, device:int, pointerType:int, pressure:float, xTilt:int, yTilt:int, tangentialPressure:float, rotation:float, z:int, keyState:PySide2.QtCore.Qt.KeyboardModifiers, uniqueID:int, button:PySide2.QtCore.Qt.MouseButton, buttons:PySide2.QtCore.Qt.MouseButtons) -> None: ... def button(self) -> PySide2.QtCore.Qt.MouseButton: ... def buttons(self) -> PySide2.QtCore.Qt.MouseButtons: ... def device(self) -> PySide2.QtGui.QTabletEvent.TabletDevice: ... def deviceType(self) -> PySide2.QtGui.QTabletEvent.TabletDevice: ... def globalPos(self) -> PySide2.QtCore.QPoint: ... def globalPosF(self) -> PySide2.QtCore.QPointF: ... def globalX(self) -> int: ... def globalY(self) -> int: ... def hiResGlobalX(self) -> float: ... def hiResGlobalY(self) -> float: ... def pointerType(self) -> PySide2.QtGui.QTabletEvent.PointerType: ... def pos(self) -> PySide2.QtCore.QPoint: ... def posF(self) -> PySide2.QtCore.QPointF: ... def pressure(self) -> float: ... def rotation(self) -> float: ... def tangentialPressure(self) -> float: ... def uniqueId(self) -> int: ... def x(self) -> int: ... def xTilt(self) -> int: ... def y(self) -> int: ... def yTilt(self) -> int: ... def z(self) -> int: ... class QTextBlock(Shiboken.Object): class iterator(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, o:PySide2.QtGui.QTextBlock.iterator) -> None: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, arg__1:int) -> PySide2.QtGui.QTextBlock.iterator: ... def __isub__(self, arg__1:int) -> PySide2.QtGui.QTextBlock.iterator: ... def __iter__(self) -> object: ... def __next__(self) -> object: ... def atEnd(self) -> bool: ... def fragment(self) -> PySide2.QtGui.QTextFragment: ... @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, o:PySide2.QtGui.QTextBlock) -> None: ... @staticmethod def __copy__() -> None: ... def __iter__(self) -> object: ... def begin(self) -> PySide2.QtGui.QTextBlock.iterator: ... def blockFormat(self) -> PySide2.QtGui.QTextBlockFormat: ... def blockFormatIndex(self) -> int: ... def blockNumber(self) -> int: ... def charFormat(self) -> PySide2.QtGui.QTextCharFormat: ... def charFormatIndex(self) -> int: ... def clearLayout(self) -> None: ... def contains(self, position:int) -> bool: ... def document(self) -> PySide2.QtGui.QTextDocument: ... def end(self) -> PySide2.QtGui.QTextBlock.iterator: ... def firstLineNumber(self) -> int: ... def fragmentIndex(self) -> int: ... def isValid(self) -> bool: ... def isVisible(self) -> bool: ... def layout(self) -> PySide2.QtGui.QTextLayout: ... def length(self) -> int: ... def lineCount(self) -> int: ... def next(self) -> PySide2.QtGui.QTextBlock: ... def position(self) -> int: ... def previous(self) -> PySide2.QtGui.QTextBlock: ... def revision(self) -> int: ... def setLineCount(self, count:int) -> None: ... def setRevision(self, rev:int) -> None: ... def setUserData(self, data:PySide2.QtGui.QTextBlockUserData) -> None: ... def setUserState(self, state:int) -> None: ... def setVisible(self, visible:bool) -> None: ... def text(self) -> str: ... def textDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ... def textFormats(self) -> typing.List: ... def textList(self) -> PySide2.QtGui.QTextList: ... def userData(self) -> PySide2.QtGui.QTextBlockUserData: ... def userState(self) -> int: ... class QTextBlockFormat(PySide2.QtGui.QTextFormat): SingleHeight : QTextBlockFormat = ... # 0x0 ProportionalHeight : QTextBlockFormat = ... # 0x1 FixedHeight : QTextBlockFormat = ... # 0x2 MinimumHeight : QTextBlockFormat = ... # 0x3 LineDistanceHeight : QTextBlockFormat = ... # 0x4 class LineHeightTypes(object): SingleHeight : QTextBlockFormat.LineHeightTypes = ... # 0x0 ProportionalHeight : QTextBlockFormat.LineHeightTypes = ... # 0x1 FixedHeight : QTextBlockFormat.LineHeightTypes = ... # 0x2 MinimumHeight : QTextBlockFormat.LineHeightTypes = ... # 0x3 LineDistanceHeight : QTextBlockFormat.LineHeightTypes = ... # 0x4 class MarkerType(object): NoMarker : QTextBlockFormat.MarkerType = ... # 0x0 Unchecked : QTextBlockFormat.MarkerType = ... # 0x1 Checked : QTextBlockFormat.MarkerType = ... # 0x2 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QTextBlockFormat:PySide2.QtGui.QTextBlockFormat) -> None: ... @typing.overload def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ... @staticmethod def __copy__() -> None: ... def alignment(self) -> PySide2.QtCore.Qt.Alignment: ... def bottomMargin(self) -> float: ... def headingLevel(self) -> int: ... def indent(self) -> int: ... def isValid(self) -> bool: ... def leftMargin(self) -> float: ... @typing.overload def lineHeight(self) -> float: ... @typing.overload def lineHeight(self, scriptLineHeight:float, scaling:float) -> float: ... def lineHeightType(self) -> int: ... def marker(self) -> PySide2.QtGui.QTextBlockFormat.MarkerType: ... def nonBreakableLines(self) -> bool: ... def pageBreakPolicy(self) -> PySide2.QtGui.QTextFormat.PageBreakFlags: ... def rightMargin(self) -> float: ... def setAlignment(self, alignment:PySide2.QtCore.Qt.Alignment) -> None: ... def setBottomMargin(self, margin:float) -> None: ... def setHeadingLevel(self, alevel:int) -> None: ... def setIndent(self, indent:int) -> None: ... def setLeftMargin(self, margin:float) -> None: ... def setLineHeight(self, height:float, heightType:int) -> None: ... def setMarker(self, marker:PySide2.QtGui.QTextBlockFormat.MarkerType) -> None: ... def setNonBreakableLines(self, b:bool) -> None: ... def setPageBreakPolicy(self, flags:PySide2.QtGui.QTextFormat.PageBreakFlags) -> None: ... def setRightMargin(self, margin:float) -> None: ... def setTabPositions(self, tabs:typing.Sequence) -> None: ... def setTextIndent(self, aindent:float) -> None: ... def setTopMargin(self, margin:float) -> None: ... def tabPositions(self) -> typing.List: ... def textIndent(self) -> float: ... def topMargin(self) -> float: ... class QTextBlockGroup(PySide2.QtGui.QTextObject): def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ... def blockFormatChanged(self, block:PySide2.QtGui.QTextBlock) -> None: ... def blockInserted(self, block:PySide2.QtGui.QTextBlock) -> None: ... def blockList(self) -> typing.List: ... def blockRemoved(self, block:PySide2.QtGui.QTextBlock) -> None: ... class QTextBlockUserData(Shiboken.Object): def __init__(self) -> None: ... class QTextCharFormat(PySide2.QtGui.QTextFormat): AlignNormal : QTextCharFormat = ... # 0x0 FontPropertiesSpecifiedOnly: QTextCharFormat = ... # 0x0 NoUnderline : QTextCharFormat = ... # 0x0 AlignSuperScript : QTextCharFormat = ... # 0x1 FontPropertiesAll : QTextCharFormat = ... # 0x1 SingleUnderline : QTextCharFormat = ... # 0x1 AlignSubScript : QTextCharFormat = ... # 0x2 DashUnderline : QTextCharFormat = ... # 0x2 AlignMiddle : QTextCharFormat = ... # 0x3 DotLine : QTextCharFormat = ... # 0x3 AlignTop : QTextCharFormat = ... # 0x4 DashDotLine : QTextCharFormat = ... # 0x4 AlignBottom : QTextCharFormat = ... # 0x5 DashDotDotLine : QTextCharFormat = ... # 0x5 AlignBaseline : QTextCharFormat = ... # 0x6 WaveUnderline : QTextCharFormat = ... # 0x6 SpellCheckUnderline : QTextCharFormat = ... # 0x7 class FontPropertiesInheritanceBehavior(object): FontPropertiesSpecifiedOnly: QTextCharFormat.FontPropertiesInheritanceBehavior = ... # 0x0 FontPropertiesAll : QTextCharFormat.FontPropertiesInheritanceBehavior = ... # 0x1 class UnderlineStyle(object): NoUnderline : QTextCharFormat.UnderlineStyle = ... # 0x0 SingleUnderline : QTextCharFormat.UnderlineStyle = ... # 0x1 DashUnderline : QTextCharFormat.UnderlineStyle = ... # 0x2 DotLine : QTextCharFormat.UnderlineStyle = ... # 0x3 DashDotLine : QTextCharFormat.UnderlineStyle = ... # 0x4 DashDotDotLine : QTextCharFormat.UnderlineStyle = ... # 0x5 WaveUnderline : QTextCharFormat.UnderlineStyle = ... # 0x6 SpellCheckUnderline : QTextCharFormat.UnderlineStyle = ... # 0x7 class VerticalAlignment(object): AlignNormal : QTextCharFormat.VerticalAlignment = ... # 0x0 AlignSuperScript : QTextCharFormat.VerticalAlignment = ... # 0x1 AlignSubScript : QTextCharFormat.VerticalAlignment = ... # 0x2 AlignMiddle : QTextCharFormat.VerticalAlignment = ... # 0x3 AlignTop : QTextCharFormat.VerticalAlignment = ... # 0x4 AlignBottom : QTextCharFormat.VerticalAlignment = ... # 0x5 AlignBaseline : QTextCharFormat.VerticalAlignment = ... # 0x6 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QTextCharFormat:PySide2.QtGui.QTextCharFormat) -> None: ... @typing.overload def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ... @staticmethod def __copy__() -> None: ... def anchorHref(self) -> str: ... def anchorName(self) -> str: ... def anchorNames(self) -> typing.List: ... def font(self) -> PySide2.QtGui.QFont: ... def fontCapitalization(self) -> PySide2.QtGui.QFont.Capitalization: ... def fontFamilies(self) -> typing.Any: ... def fontFamily(self) -> str: ... def fontFixedPitch(self) -> bool: ... def fontHintingPreference(self) -> PySide2.QtGui.QFont.HintingPreference: ... def fontItalic(self) -> bool: ... def fontKerning(self) -> bool: ... def fontLetterSpacing(self) -> float: ... def fontLetterSpacingType(self) -> PySide2.QtGui.QFont.SpacingType: ... def fontOverline(self) -> bool: ... def fontPointSize(self) -> float: ... def fontStretch(self) -> int: ... def fontStrikeOut(self) -> bool: ... def fontStyleHint(self) -> PySide2.QtGui.QFont.StyleHint: ... def fontStyleName(self) -> typing.Any: ... def fontStyleStrategy(self) -> PySide2.QtGui.QFont.StyleStrategy: ... def fontUnderline(self) -> bool: ... def fontWeight(self) -> int: ... def fontWordSpacing(self) -> float: ... def isAnchor(self) -> bool: ... def isValid(self) -> bool: ... def setAnchor(self, anchor:bool) -> None: ... def setAnchorHref(self, value:str) -> None: ... def setAnchorName(self, name:str) -> None: ... def setAnchorNames(self, names:typing.Sequence) -> None: ... @typing.overload def setFont(self, font:PySide2.QtGui.QFont) -> None: ... @typing.overload def setFont(self, font:PySide2.QtGui.QFont, behavior:PySide2.QtGui.QTextCharFormat.FontPropertiesInheritanceBehavior) -> None: ... def setFontCapitalization(self, capitalization:PySide2.QtGui.QFont.Capitalization) -> None: ... def setFontFamilies(self, families:typing.Sequence) -> None: ... def setFontFamily(self, family:str) -> None: ... def setFontFixedPitch(self, fixedPitch:bool) -> None: ... def setFontHintingPreference(self, hintingPreference:PySide2.QtGui.QFont.HintingPreference) -> None: ... def setFontItalic(self, italic:bool) -> None: ... def setFontKerning(self, enable:bool) -> None: ... def setFontLetterSpacing(self, spacing:float) -> None: ... def setFontLetterSpacingType(self, letterSpacingType:PySide2.QtGui.QFont.SpacingType) -> None: ... def setFontOverline(self, overline:bool) -> None: ... def setFontPointSize(self, size:float) -> None: ... def setFontStretch(self, factor:int) -> None: ... def setFontStrikeOut(self, strikeOut:bool) -> None: ... def setFontStyleHint(self, hint:PySide2.QtGui.QFont.StyleHint, strategy:PySide2.QtGui.QFont.StyleStrategy=...) -> None: ... def setFontStyleName(self, styleName:str) -> None: ... def setFontStyleStrategy(self, strategy:PySide2.QtGui.QFont.StyleStrategy) -> None: ... def setFontUnderline(self, underline:bool) -> None: ... def setFontWeight(self, weight:int) -> None: ... def setFontWordSpacing(self, spacing:float) -> None: ... def setTableCellColumnSpan(self, tableCellColumnSpan:int) -> None: ... def setTableCellRowSpan(self, tableCellRowSpan:int) -> None: ... def setTextOutline(self, pen:PySide2.QtGui.QPen) -> None: ... def setToolTip(self, tip:str) -> None: ... def setUnderlineColor(self, color:PySide2.QtGui.QColor) -> None: ... def setUnderlineStyle(self, style:PySide2.QtGui.QTextCharFormat.UnderlineStyle) -> None: ... def setVerticalAlignment(self, alignment:PySide2.QtGui.QTextCharFormat.VerticalAlignment) -> None: ... def tableCellColumnSpan(self) -> int: ... def tableCellRowSpan(self) -> int: ... def textOutline(self) -> PySide2.QtGui.QPen: ... def toolTip(self) -> str: ... def underlineColor(self) -> PySide2.QtGui.QColor: ... def underlineStyle(self) -> PySide2.QtGui.QTextCharFormat.UnderlineStyle: ... def verticalAlignment(self) -> PySide2.QtGui.QTextCharFormat.VerticalAlignment: ... class QTextCursor(Shiboken.Object): MoveAnchor : QTextCursor = ... # 0x0 NoMove : QTextCursor = ... # 0x0 WordUnderCursor : QTextCursor = ... # 0x0 KeepAnchor : QTextCursor = ... # 0x1 LineUnderCursor : QTextCursor = ... # 0x1 Start : QTextCursor = ... # 0x1 BlockUnderCursor : QTextCursor = ... # 0x2 Up : QTextCursor = ... # 0x2 Document : QTextCursor = ... # 0x3 StartOfLine : QTextCursor = ... # 0x3 StartOfBlock : QTextCursor = ... # 0x4 StartOfWord : QTextCursor = ... # 0x5 PreviousBlock : QTextCursor = ... # 0x6 PreviousCharacter : QTextCursor = ... # 0x7 PreviousWord : QTextCursor = ... # 0x8 Left : QTextCursor = ... # 0x9 WordLeft : QTextCursor = ... # 0xa End : QTextCursor = ... # 0xb Down : QTextCursor = ... # 0xc EndOfLine : QTextCursor = ... # 0xd EndOfWord : QTextCursor = ... # 0xe EndOfBlock : QTextCursor = ... # 0xf NextBlock : QTextCursor = ... # 0x10 NextCharacter : QTextCursor = ... # 0x11 NextWord : QTextCursor = ... # 0x12 Right : QTextCursor = ... # 0x13 WordRight : QTextCursor = ... # 0x14 NextCell : QTextCursor = ... # 0x15 PreviousCell : QTextCursor = ... # 0x16 NextRow : QTextCursor = ... # 0x17 PreviousRow : QTextCursor = ... # 0x18 class MoveMode(object): MoveAnchor : QTextCursor.MoveMode = ... # 0x0 KeepAnchor : QTextCursor.MoveMode = ... # 0x1 class MoveOperation(object): NoMove : QTextCursor.MoveOperation = ... # 0x0 Start : QTextCursor.MoveOperation = ... # 0x1 Up : QTextCursor.MoveOperation = ... # 0x2 StartOfLine : QTextCursor.MoveOperation = ... # 0x3 StartOfBlock : QTextCursor.MoveOperation = ... # 0x4 StartOfWord : QTextCursor.MoveOperation = ... # 0x5 PreviousBlock : QTextCursor.MoveOperation = ... # 0x6 PreviousCharacter : QTextCursor.MoveOperation = ... # 0x7 PreviousWord : QTextCursor.MoveOperation = ... # 0x8 Left : QTextCursor.MoveOperation = ... # 0x9 WordLeft : QTextCursor.MoveOperation = ... # 0xa End : QTextCursor.MoveOperation = ... # 0xb Down : QTextCursor.MoveOperation = ... # 0xc EndOfLine : QTextCursor.MoveOperation = ... # 0xd EndOfWord : QTextCursor.MoveOperation = ... # 0xe EndOfBlock : QTextCursor.MoveOperation = ... # 0xf NextBlock : QTextCursor.MoveOperation = ... # 0x10 NextCharacter : QTextCursor.MoveOperation = ... # 0x11 NextWord : QTextCursor.MoveOperation = ... # 0x12 Right : QTextCursor.MoveOperation = ... # 0x13 WordRight : QTextCursor.MoveOperation = ... # 0x14 NextCell : QTextCursor.MoveOperation = ... # 0x15 PreviousCell : QTextCursor.MoveOperation = ... # 0x16 NextRow : QTextCursor.MoveOperation = ... # 0x17 PreviousRow : QTextCursor.MoveOperation = ... # 0x18 class SelectionType(object): WordUnderCursor : QTextCursor.SelectionType = ... # 0x0 LineUnderCursor : QTextCursor.SelectionType = ... # 0x1 BlockUnderCursor : QTextCursor.SelectionType = ... # 0x2 Document : QTextCursor.SelectionType = ... # 0x3 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, block:PySide2.QtGui.QTextBlock) -> None: ... @typing.overload def __init__(self, cursor:PySide2.QtGui.QTextCursor) -> None: ... @typing.overload def __init__(self, document:PySide2.QtGui.QTextDocument) -> None: ... @typing.overload def __init__(self, frame:PySide2.QtGui.QTextFrame) -> None: ... @staticmethod def __copy__() -> None: ... def anchor(self) -> int: ... def atBlockEnd(self) -> bool: ... def atBlockStart(self) -> bool: ... def atEnd(self) -> bool: ... def atStart(self) -> bool: ... def beginEditBlock(self) -> None: ... def block(self) -> PySide2.QtGui.QTextBlock: ... def blockCharFormat(self) -> PySide2.QtGui.QTextCharFormat: ... def blockFormat(self) -> PySide2.QtGui.QTextBlockFormat: ... def blockNumber(self) -> int: ... def charFormat(self) -> PySide2.QtGui.QTextCharFormat: ... def clearSelection(self) -> None: ... def columnNumber(self) -> int: ... @typing.overload def createList(self, format:PySide2.QtGui.QTextListFormat) -> PySide2.QtGui.QTextList: ... @typing.overload def createList(self, style:PySide2.QtGui.QTextListFormat.Style) -> PySide2.QtGui.QTextList: ... def currentFrame(self) -> PySide2.QtGui.QTextFrame: ... def currentList(self) -> PySide2.QtGui.QTextList: ... def currentTable(self) -> PySide2.QtGui.QTextTable: ... def deleteChar(self) -> None: ... def deletePreviousChar(self) -> None: ... def document(self) -> PySide2.QtGui.QTextDocument: ... def endEditBlock(self) -> None: ... def hasComplexSelection(self) -> bool: ... def hasSelection(self) -> bool: ... @typing.overload def insertBlock(self) -> None: ... @typing.overload def insertBlock(self, format:PySide2.QtGui.QTextBlockFormat) -> None: ... @typing.overload def insertBlock(self, format:PySide2.QtGui.QTextBlockFormat, charFormat:PySide2.QtGui.QTextCharFormat) -> None: ... def insertFragment(self, fragment:PySide2.QtGui.QTextDocumentFragment) -> None: ... def insertFrame(self, format:PySide2.QtGui.QTextFrameFormat) -> PySide2.QtGui.QTextFrame: ... def insertHtml(self, html:str) -> None: ... @typing.overload def insertImage(self, format:PySide2.QtGui.QTextImageFormat) -> None: ... @typing.overload def insertImage(self, format:PySide2.QtGui.QTextImageFormat, alignment:PySide2.QtGui.QTextFrameFormat.Position) -> None: ... @typing.overload def insertImage(self, image:PySide2.QtGui.QImage, name:str=...) -> None: ... @typing.overload def insertImage(self, name:str) -> None: ... @typing.overload def insertList(self, format:PySide2.QtGui.QTextListFormat) -> PySide2.QtGui.QTextList: ... @typing.overload def insertList(self, style:PySide2.QtGui.QTextListFormat.Style) -> PySide2.QtGui.QTextList: ... @typing.overload def insertTable(self, rows:int, cols:int) -> PySide2.QtGui.QTextTable: ... @typing.overload def insertTable(self, rows:int, cols:int, format:PySide2.QtGui.QTextTableFormat) -> PySide2.QtGui.QTextTable: ... @typing.overload def insertText(self, text:str) -> None: ... @typing.overload def insertText(self, text:str, format:PySide2.QtGui.QTextCharFormat) -> None: ... def isCopyOf(self, other:PySide2.QtGui.QTextCursor) -> bool: ... def isNull(self) -> bool: ... def joinPreviousEditBlock(self) -> None: ... def keepPositionOnInsert(self) -> bool: ... def mergeBlockCharFormat(self, modifier:PySide2.QtGui.QTextCharFormat) -> None: ... def mergeBlockFormat(self, modifier:PySide2.QtGui.QTextBlockFormat) -> None: ... def mergeCharFormat(self, modifier:PySide2.QtGui.QTextCharFormat) -> None: ... def movePosition(self, op:PySide2.QtGui.QTextCursor.MoveOperation, arg__2:PySide2.QtGui.QTextCursor.MoveMode=..., n:int=...) -> bool: ... def position(self) -> int: ... def positionInBlock(self) -> int: ... def removeSelectedText(self) -> None: ... def select(self, selection:PySide2.QtGui.QTextCursor.SelectionType) -> None: ... def selectedTableCells(self) -> typing.Tuple: ... def selectedText(self) -> str: ... def selection(self) -> PySide2.QtGui.QTextDocumentFragment: ... def selectionEnd(self) -> int: ... def selectionStart(self) -> int: ... def setBlockCharFormat(self, format:PySide2.QtGui.QTextCharFormat) -> None: ... def setBlockFormat(self, format:PySide2.QtGui.QTextBlockFormat) -> None: ... def setCharFormat(self, format:PySide2.QtGui.QTextCharFormat) -> None: ... def setKeepPositionOnInsert(self, b:bool) -> None: ... def setPosition(self, pos:int, mode:PySide2.QtGui.QTextCursor.MoveMode=...) -> None: ... def setVerticalMovementX(self, x:int) -> None: ... def setVisualNavigation(self, b:bool) -> None: ... def swap(self, other:PySide2.QtGui.QTextCursor) -> None: ... def verticalMovementX(self) -> int: ... def visualNavigation(self) -> bool: ... class QTextDocument(PySide2.QtCore.QObject): DocumentTitle : QTextDocument = ... # 0x0 MarkdownDialectCommonMark: QTextDocument = ... # 0x0 UnknownResource : QTextDocument = ... # 0x0 DocumentUrl : QTextDocument = ... # 0x1 FindBackward : QTextDocument = ... # 0x1 HtmlResource : QTextDocument = ... # 0x1 UndoStack : QTextDocument = ... # 0x1 FindCaseSensitively : QTextDocument = ... # 0x2 ImageResource : QTextDocument = ... # 0x2 RedoStack : QTextDocument = ... # 0x2 StyleSheetResource : QTextDocument = ... # 0x3 UndoAndRedoStacks : QTextDocument = ... # 0x3 FindWholeWords : QTextDocument = ... # 0x4 MarkdownResource : QTextDocument = ... # 0x4 MarkdownNoHTML : QTextDocument = ... # 0x60 UserResource : QTextDocument = ... # 0x64 MarkdownDialectGitHub : QTextDocument = ... # 0xf0c class FindFlag(object): FindBackward : QTextDocument.FindFlag = ... # 0x1 FindCaseSensitively : QTextDocument.FindFlag = ... # 0x2 FindWholeWords : QTextDocument.FindFlag = ... # 0x4 class FindFlags(object): ... class MarkdownFeature(object): MarkdownDialectCommonMark: QTextDocument.MarkdownFeature = ... # 0x0 MarkdownNoHTML : QTextDocument.MarkdownFeature = ... # 0x60 MarkdownDialectGitHub : QTextDocument.MarkdownFeature = ... # 0xf0c class MarkdownFeatures(object): ... class MetaInformation(object): DocumentTitle : QTextDocument.MetaInformation = ... # 0x0 DocumentUrl : QTextDocument.MetaInformation = ... # 0x1 class ResourceType(object): UnknownResource : QTextDocument.ResourceType = ... # 0x0 HtmlResource : QTextDocument.ResourceType = ... # 0x1 ImageResource : QTextDocument.ResourceType = ... # 0x2 StyleSheetResource : QTextDocument.ResourceType = ... # 0x3 MarkdownResource : QTextDocument.ResourceType = ... # 0x4 UserResource : QTextDocument.ResourceType = ... # 0x64 class Stacks(object): UndoStack : QTextDocument.Stacks = ... # 0x1 RedoStack : QTextDocument.Stacks = ... # 0x2 UndoAndRedoStacks : QTextDocument.Stacks = ... # 0x3 @typing.overload def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... @typing.overload def __init__(self, text:str, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def addResource(self, type:int, name:PySide2.QtCore.QUrl, resource:typing.Any) -> None: ... def adjustSize(self) -> None: ... def allFormats(self) -> typing.List: ... def availableRedoSteps(self) -> int: ... def availableUndoSteps(self) -> int: ... def baseUrl(self) -> PySide2.QtCore.QUrl: ... def begin(self) -> PySide2.QtGui.QTextBlock: ... def blockCount(self) -> int: ... def characterAt(self, pos:int) -> str: ... def characterCount(self) -> int: ... def clear(self) -> None: ... def clearUndoRedoStacks(self, historyToClear:PySide2.QtGui.QTextDocument.Stacks=...) -> None: ... def clone(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> PySide2.QtGui.QTextDocument: ... def createObject(self, f:PySide2.QtGui.QTextFormat) -> PySide2.QtGui.QTextObject: ... def defaultCursorMoveStyle(self) -> PySide2.QtCore.Qt.CursorMoveStyle: ... def defaultFont(self) -> PySide2.QtGui.QFont: ... def defaultStyleSheet(self) -> str: ... def defaultTextOption(self) -> PySide2.QtGui.QTextOption: ... def documentLayout(self) -> PySide2.QtGui.QAbstractTextDocumentLayout: ... def documentMargin(self) -> float: ... def drawContents(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRectF=...) -> None: ... def end(self) -> PySide2.QtGui.QTextBlock: ... @typing.overload def find(self, expr:PySide2.QtCore.QRegExp, cursor:PySide2.QtGui.QTextCursor, options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ... @typing.overload def find(self, expr:PySide2.QtCore.QRegExp, from_:int=..., options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ... @typing.overload def find(self, expr:PySide2.QtCore.QRegularExpression, cursor:PySide2.QtGui.QTextCursor, options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ... @typing.overload def find(self, expr:PySide2.QtCore.QRegularExpression, from_:int=..., options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ... @typing.overload def find(self, subString:str, cursor:PySide2.QtGui.QTextCursor, options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ... @typing.overload def find(self, subString:str, from_:int=..., options:PySide2.QtGui.QTextDocument.FindFlags=...) -> PySide2.QtGui.QTextCursor: ... def findBlock(self, pos:int) -> PySide2.QtGui.QTextBlock: ... def findBlockByLineNumber(self, blockNumber:int) -> PySide2.QtGui.QTextBlock: ... def findBlockByNumber(self, blockNumber:int) -> PySide2.QtGui.QTextBlock: ... def firstBlock(self) -> PySide2.QtGui.QTextBlock: ... def frameAt(self, pos:int) -> PySide2.QtGui.QTextFrame: ... def idealWidth(self) -> float: ... def indentWidth(self) -> float: ... def isEmpty(self) -> bool: ... def isModified(self) -> bool: ... def isRedoAvailable(self) -> bool: ... def isUndoAvailable(self) -> bool: ... def isUndoRedoEnabled(self) -> bool: ... def lastBlock(self) -> PySide2.QtGui.QTextBlock: ... def lineCount(self) -> int: ... def loadResource(self, type:int, name:PySide2.QtCore.QUrl) -> typing.Any: ... def markContentsDirty(self, from_:int, length:int) -> None: ... def maximumBlockCount(self) -> int: ... def metaInformation(self, info:PySide2.QtGui.QTextDocument.MetaInformation) -> str: ... def object(self, objectIndex:int) -> PySide2.QtGui.QTextObject: ... def objectForFormat(self, arg__1:PySide2.QtGui.QTextFormat) -> PySide2.QtGui.QTextObject: ... def pageCount(self) -> int: ... def pageSize(self) -> PySide2.QtCore.QSizeF: ... def print_(self, printer:PySide2.QtGui.QPagedPaintDevice) -> None: ... @typing.overload def redo(self) -> None: ... @typing.overload def redo(self, cursor:PySide2.QtGui.QTextCursor) -> None: ... def resource(self, type:int, name:PySide2.QtCore.QUrl) -> typing.Any: ... def revision(self) -> int: ... def rootFrame(self) -> PySide2.QtGui.QTextFrame: ... def setBaseUrl(self, url:PySide2.QtCore.QUrl) -> None: ... def setDefaultCursorMoveStyle(self, style:PySide2.QtCore.Qt.CursorMoveStyle) -> None: ... def setDefaultFont(self, font:PySide2.QtGui.QFont) -> None: ... def setDefaultStyleSheet(self, sheet:str) -> None: ... def setDefaultTextOption(self, option:PySide2.QtGui.QTextOption) -> None: ... def setDocumentLayout(self, layout:PySide2.QtGui.QAbstractTextDocumentLayout) -> None: ... def setDocumentMargin(self, margin:float) -> None: ... def setHtml(self, html:str) -> None: ... def setIndentWidth(self, width:float) -> None: ... def setMarkdown(self, markdown:str, features:PySide2.QtGui.QTextDocument.MarkdownFeatures=...) -> None: ... def setMaximumBlockCount(self, maximum:int) -> None: ... def setMetaInformation(self, info:PySide2.QtGui.QTextDocument.MetaInformation, arg__2:str) -> None: ... def setModified(self, m:bool=...) -> None: ... def setPageSize(self, size:PySide2.QtCore.QSizeF) -> None: ... def setPlainText(self, text:str) -> None: ... def setTextWidth(self, width:float) -> None: ... def setUndoRedoEnabled(self, enable:bool) -> None: ... def setUseDesignMetrics(self, b:bool) -> None: ... def size(self) -> PySide2.QtCore.QSizeF: ... def textWidth(self) -> float: ... def toHtml(self, encoding:PySide2.QtCore.QByteArray=...) -> str: ... def toMarkdown(self, features:PySide2.QtGui.QTextDocument.MarkdownFeatures=...) -> str: ... def toPlainText(self) -> str: ... def toRawText(self) -> str: ... @typing.overload def undo(self) -> None: ... @typing.overload def undo(self, cursor:PySide2.QtGui.QTextCursor) -> None: ... def useDesignMetrics(self) -> bool: ... class QTextDocumentFragment(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, document:PySide2.QtGui.QTextDocument) -> None: ... @typing.overload def __init__(self, range:PySide2.QtGui.QTextCursor) -> None: ... @typing.overload def __init__(self, rhs:PySide2.QtGui.QTextDocumentFragment) -> None: ... @staticmethod def __copy__() -> None: ... @typing.overload @staticmethod def fromHtml(html:str) -> PySide2.QtGui.QTextDocumentFragment: ... @typing.overload @staticmethod def fromHtml(html:str, resourceProvider:PySide2.QtGui.QTextDocument) -> PySide2.QtGui.QTextDocumentFragment: ... @staticmethod def fromPlainText(plainText:str) -> PySide2.QtGui.QTextDocumentFragment: ... def isEmpty(self) -> bool: ... def toHtml(self, encoding:PySide2.QtCore.QByteArray=...) -> str: ... def toPlainText(self) -> str: ... class QTextDocumentWriter(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, device:PySide2.QtCore.QIODevice, format:PySide2.QtCore.QByteArray) -> None: ... @typing.overload def __init__(self, fileName:str, format:PySide2.QtCore.QByteArray=...) -> None: ... def codec(self) -> PySide2.QtCore.QTextCodec: ... def device(self) -> PySide2.QtCore.QIODevice: ... def fileName(self) -> str: ... def format(self) -> PySide2.QtCore.QByteArray: ... def setCodec(self, codec:PySide2.QtCore.QTextCodec) -> None: ... def setDevice(self, device:PySide2.QtCore.QIODevice) -> None: ... def setFileName(self, fileName:str) -> None: ... def setFormat(self, format:PySide2.QtCore.QByteArray) -> None: ... @staticmethod def supportedDocumentFormats() -> typing.List: ... @typing.overload def write(self, document:PySide2.QtGui.QTextDocument) -> bool: ... @typing.overload def write(self, fragment:PySide2.QtGui.QTextDocumentFragment) -> bool: ... class QTextFormat(Shiboken.Object): InvalidFormat : QTextFormat = ... # -0x1 NoObject : QTextFormat = ... # 0x0 ObjectIndex : QTextFormat = ... # 0x0 PageBreak_Auto : QTextFormat = ... # 0x0 BlockFormat : QTextFormat = ... # 0x1 ImageObject : QTextFormat = ... # 0x1 PageBreak_AlwaysBefore : QTextFormat = ... # 0x1 CharFormat : QTextFormat = ... # 0x2 TableObject : QTextFormat = ... # 0x2 ListFormat : QTextFormat = ... # 0x3 TableCellObject : QTextFormat = ... # 0x3 TableFormat : QTextFormat = ... # 0x4 FrameFormat : QTextFormat = ... # 0x5 PageBreak_AlwaysAfter : QTextFormat = ... # 0x10 UserFormat : QTextFormat = ... # 0x64 CssFloat : QTextFormat = ... # 0x800 LayoutDirection : QTextFormat = ... # 0x801 OutlinePen : QTextFormat = ... # 0x810 BackgroundBrush : QTextFormat = ... # 0x820 ForegroundBrush : QTextFormat = ... # 0x821 BackgroundImageUrl : QTextFormat = ... # 0x823 UserObject : QTextFormat = ... # 0x1000 BlockAlignment : QTextFormat = ... # 0x1010 BlockTopMargin : QTextFormat = ... # 0x1030 BlockBottomMargin : QTextFormat = ... # 0x1031 BlockLeftMargin : QTextFormat = ... # 0x1032 BlockRightMargin : QTextFormat = ... # 0x1033 TextIndent : QTextFormat = ... # 0x1034 TabPositions : QTextFormat = ... # 0x1035 BlockIndent : QTextFormat = ... # 0x1040 LineHeight : QTextFormat = ... # 0x1048 LineHeightType : QTextFormat = ... # 0x1049 BlockNonBreakableLines : QTextFormat = ... # 0x1050 BlockTrailingHorizontalRulerWidth: QTextFormat = ... # 0x1060 HeadingLevel : QTextFormat = ... # 0x1070 BlockQuoteLevel : QTextFormat = ... # 0x1080 BlockCodeLanguage : QTextFormat = ... # 0x1090 BlockCodeFence : QTextFormat = ... # 0x1091 BlockMarker : QTextFormat = ... # 0x10a0 FirstFontProperty : QTextFormat = ... # 0x1fe0 FontCapitalization : QTextFormat = ... # 0x1fe0 FontLetterSpacing : QTextFormat = ... # 0x1fe1 FontWordSpacing : QTextFormat = ... # 0x1fe2 FontStyleHint : QTextFormat = ... # 0x1fe3 FontStyleStrategy : QTextFormat = ... # 0x1fe4 FontKerning : QTextFormat = ... # 0x1fe5 FontHintingPreference : QTextFormat = ... # 0x1fe6 FontFamilies : QTextFormat = ... # 0x1fe7 FontStyleName : QTextFormat = ... # 0x1fe8 FontFamily : QTextFormat = ... # 0x2000 FontPointSize : QTextFormat = ... # 0x2001 FontSizeAdjustment : QTextFormat = ... # 0x2002 FontSizeIncrement : QTextFormat = ... # 0x2002 FontWeight : QTextFormat = ... # 0x2003 FontItalic : QTextFormat = ... # 0x2004 FontUnderline : QTextFormat = ... # 0x2005 FontOverline : QTextFormat = ... # 0x2006 FontStrikeOut : QTextFormat = ... # 0x2007 FontFixedPitch : QTextFormat = ... # 0x2008 FontPixelSize : QTextFormat = ... # 0x2009 LastFontProperty : QTextFormat = ... # 0x2009 TextUnderlineColor : QTextFormat = ... # 0x2010 TextVerticalAlignment : QTextFormat = ... # 0x2021 TextOutline : QTextFormat = ... # 0x2022 TextUnderlineStyle : QTextFormat = ... # 0x2023 TextToolTip : QTextFormat = ... # 0x2024 IsAnchor : QTextFormat = ... # 0x2030 AnchorHref : QTextFormat = ... # 0x2031 AnchorName : QTextFormat = ... # 0x2032 FontLetterSpacingType : QTextFormat = ... # 0x2033 FontStretch : QTextFormat = ... # 0x2034 ObjectType : QTextFormat = ... # 0x2f00 ListStyle : QTextFormat = ... # 0x3000 ListIndent : QTextFormat = ... # 0x3001 ListNumberPrefix : QTextFormat = ... # 0x3002 ListNumberSuffix : QTextFormat = ... # 0x3003 FrameBorder : QTextFormat = ... # 0x4000 FrameMargin : QTextFormat = ... # 0x4001 FramePadding : QTextFormat = ... # 0x4002 FrameWidth : QTextFormat = ... # 0x4003 FrameHeight : QTextFormat = ... # 0x4004 FrameTopMargin : QTextFormat = ... # 0x4005 FrameBottomMargin : QTextFormat = ... # 0x4006 FrameLeftMargin : QTextFormat = ... # 0x4007 FrameRightMargin : QTextFormat = ... # 0x4008 FrameBorderBrush : QTextFormat = ... # 0x4009 FrameBorderStyle : QTextFormat = ... # 0x4010 TableColumns : QTextFormat = ... # 0x4100 TableColumnWidthConstraints: QTextFormat = ... # 0x4101 TableCellSpacing : QTextFormat = ... # 0x4102 TableCellPadding : QTextFormat = ... # 0x4103 TableHeaderRowCount : QTextFormat = ... # 0x4104 TableBorderCollapse : QTextFormat = ... # 0x4105 TableCellRowSpan : QTextFormat = ... # 0x4810 TableCellColumnSpan : QTextFormat = ... # 0x4811 TableCellTopPadding : QTextFormat = ... # 0x4812 TableCellBottomPadding : QTextFormat = ... # 0x4813 TableCellLeftPadding : QTextFormat = ... # 0x4814 TableCellRightPadding : QTextFormat = ... # 0x4815 TableCellTopBorder : QTextFormat = ... # 0x4816 TableCellBottomBorder : QTextFormat = ... # 0x4817 TableCellLeftBorder : QTextFormat = ... # 0x4818 TableCellRightBorder : QTextFormat = ... # 0x4819 TableCellTopBorderStyle : QTextFormat = ... # 0x481a TableCellBottomBorderStyle: QTextFormat = ... # 0x481b TableCellLeftBorderStyle : QTextFormat = ... # 0x481c TableCellRightBorderStyle: QTextFormat = ... # 0x481d TableCellTopBorderBrush : QTextFormat = ... # 0x481e TableCellBottomBorderBrush: QTextFormat = ... # 0x481f TableCellLeftBorderBrush : QTextFormat = ... # 0x4820 TableCellRightBorderBrush: QTextFormat = ... # 0x4821 ImageName : QTextFormat = ... # 0x5000 ImageTitle : QTextFormat = ... # 0x5001 ImageAltText : QTextFormat = ... # 0x5002 ImageWidth : QTextFormat = ... # 0x5010 ImageHeight : QTextFormat = ... # 0x5011 ImageQuality : QTextFormat = ... # 0x5014 FullWidthSelection : QTextFormat = ... # 0x6000 PageBreakPolicy : QTextFormat = ... # 0x7000 UserProperty : QTextFormat = ... # 0x100000 class FormatType(object): InvalidFormat : QTextFormat.FormatType = ... # -0x1 BlockFormat : QTextFormat.FormatType = ... # 0x1 CharFormat : QTextFormat.FormatType = ... # 0x2 ListFormat : QTextFormat.FormatType = ... # 0x3 TableFormat : QTextFormat.FormatType = ... # 0x4 FrameFormat : QTextFormat.FormatType = ... # 0x5 UserFormat : QTextFormat.FormatType = ... # 0x64 class ObjectTypes(object): NoObject : QTextFormat.ObjectTypes = ... # 0x0 ImageObject : QTextFormat.ObjectTypes = ... # 0x1 TableObject : QTextFormat.ObjectTypes = ... # 0x2 TableCellObject : QTextFormat.ObjectTypes = ... # 0x3 UserObject : QTextFormat.ObjectTypes = ... # 0x1000 class PageBreakFlag(object): PageBreak_Auto : QTextFormat.PageBreakFlag = ... # 0x0 PageBreak_AlwaysBefore : QTextFormat.PageBreakFlag = ... # 0x1 PageBreak_AlwaysAfter : QTextFormat.PageBreakFlag = ... # 0x10 class PageBreakFlags(object): ... class Property(object): ObjectIndex : QTextFormat.Property = ... # 0x0 CssFloat : QTextFormat.Property = ... # 0x800 LayoutDirection : QTextFormat.Property = ... # 0x801 OutlinePen : QTextFormat.Property = ... # 0x810 BackgroundBrush : QTextFormat.Property = ... # 0x820 ForegroundBrush : QTextFormat.Property = ... # 0x821 BackgroundImageUrl : QTextFormat.Property = ... # 0x823 BlockAlignment : QTextFormat.Property = ... # 0x1010 BlockTopMargin : QTextFormat.Property = ... # 0x1030 BlockBottomMargin : QTextFormat.Property = ... # 0x1031 BlockLeftMargin : QTextFormat.Property = ... # 0x1032 BlockRightMargin : QTextFormat.Property = ... # 0x1033 TextIndent : QTextFormat.Property = ... # 0x1034 TabPositions : QTextFormat.Property = ... # 0x1035 BlockIndent : QTextFormat.Property = ... # 0x1040 LineHeight : QTextFormat.Property = ... # 0x1048 LineHeightType : QTextFormat.Property = ... # 0x1049 BlockNonBreakableLines : QTextFormat.Property = ... # 0x1050 BlockTrailingHorizontalRulerWidth: QTextFormat.Property = ... # 0x1060 HeadingLevel : QTextFormat.Property = ... # 0x1070 BlockQuoteLevel : QTextFormat.Property = ... # 0x1080 BlockCodeLanguage : QTextFormat.Property = ... # 0x1090 BlockCodeFence : QTextFormat.Property = ... # 0x1091 BlockMarker : QTextFormat.Property = ... # 0x10a0 FirstFontProperty : QTextFormat.Property = ... # 0x1fe0 FontCapitalization : QTextFormat.Property = ... # 0x1fe0 FontLetterSpacing : QTextFormat.Property = ... # 0x1fe1 FontWordSpacing : QTextFormat.Property = ... # 0x1fe2 FontStyleHint : QTextFormat.Property = ... # 0x1fe3 FontStyleStrategy : QTextFormat.Property = ... # 0x1fe4 FontKerning : QTextFormat.Property = ... # 0x1fe5 FontHintingPreference : QTextFormat.Property = ... # 0x1fe6 FontFamilies : QTextFormat.Property = ... # 0x1fe7 FontStyleName : QTextFormat.Property = ... # 0x1fe8 FontFamily : QTextFormat.Property = ... # 0x2000 FontPointSize : QTextFormat.Property = ... # 0x2001 FontSizeAdjustment : QTextFormat.Property = ... # 0x2002 FontSizeIncrement : QTextFormat.Property = ... # 0x2002 FontWeight : QTextFormat.Property = ... # 0x2003 FontItalic : QTextFormat.Property = ... # 0x2004 FontUnderline : QTextFormat.Property = ... # 0x2005 FontOverline : QTextFormat.Property = ... # 0x2006 FontStrikeOut : QTextFormat.Property = ... # 0x2007 FontFixedPitch : QTextFormat.Property = ... # 0x2008 FontPixelSize : QTextFormat.Property = ... # 0x2009 LastFontProperty : QTextFormat.Property = ... # 0x2009 TextUnderlineColor : QTextFormat.Property = ... # 0x2010 TextVerticalAlignment : QTextFormat.Property = ... # 0x2021 TextOutline : QTextFormat.Property = ... # 0x2022 TextUnderlineStyle : QTextFormat.Property = ... # 0x2023 TextToolTip : QTextFormat.Property = ... # 0x2024 IsAnchor : QTextFormat.Property = ... # 0x2030 AnchorHref : QTextFormat.Property = ... # 0x2031 AnchorName : QTextFormat.Property = ... # 0x2032 FontLetterSpacingType : QTextFormat.Property = ... # 0x2033 FontStretch : QTextFormat.Property = ... # 0x2034 ObjectType : QTextFormat.Property = ... # 0x2f00 ListStyle : QTextFormat.Property = ... # 0x3000 ListIndent : QTextFormat.Property = ... # 0x3001 ListNumberPrefix : QTextFormat.Property = ... # 0x3002 ListNumberSuffix : QTextFormat.Property = ... # 0x3003 FrameBorder : QTextFormat.Property = ... # 0x4000 FrameMargin : QTextFormat.Property = ... # 0x4001 FramePadding : QTextFormat.Property = ... # 0x4002 FrameWidth : QTextFormat.Property = ... # 0x4003 FrameHeight : QTextFormat.Property = ... # 0x4004 FrameTopMargin : QTextFormat.Property = ... # 0x4005 FrameBottomMargin : QTextFormat.Property = ... # 0x4006 FrameLeftMargin : QTextFormat.Property = ... # 0x4007 FrameRightMargin : QTextFormat.Property = ... # 0x4008 FrameBorderBrush : QTextFormat.Property = ... # 0x4009 FrameBorderStyle : QTextFormat.Property = ... # 0x4010 TableColumns : QTextFormat.Property = ... # 0x4100 TableColumnWidthConstraints: QTextFormat.Property = ... # 0x4101 TableCellSpacing : QTextFormat.Property = ... # 0x4102 TableCellPadding : QTextFormat.Property = ... # 0x4103 TableHeaderRowCount : QTextFormat.Property = ... # 0x4104 TableBorderCollapse : QTextFormat.Property = ... # 0x4105 TableCellRowSpan : QTextFormat.Property = ... # 0x4810 TableCellColumnSpan : QTextFormat.Property = ... # 0x4811 TableCellTopPadding : QTextFormat.Property = ... # 0x4812 TableCellBottomPadding : QTextFormat.Property = ... # 0x4813 TableCellLeftPadding : QTextFormat.Property = ... # 0x4814 TableCellRightPadding : QTextFormat.Property = ... # 0x4815 TableCellTopBorder : QTextFormat.Property = ... # 0x4816 TableCellBottomBorder : QTextFormat.Property = ... # 0x4817 TableCellLeftBorder : QTextFormat.Property = ... # 0x4818 TableCellRightBorder : QTextFormat.Property = ... # 0x4819 TableCellTopBorderStyle : QTextFormat.Property = ... # 0x481a TableCellBottomBorderStyle: QTextFormat.Property = ... # 0x481b TableCellLeftBorderStyle : QTextFormat.Property = ... # 0x481c TableCellRightBorderStyle: QTextFormat.Property = ... # 0x481d TableCellTopBorderBrush : QTextFormat.Property = ... # 0x481e TableCellBottomBorderBrush: QTextFormat.Property = ... # 0x481f TableCellLeftBorderBrush : QTextFormat.Property = ... # 0x4820 TableCellRightBorderBrush: QTextFormat.Property = ... # 0x4821 ImageName : QTextFormat.Property = ... # 0x5000 ImageTitle : QTextFormat.Property = ... # 0x5001 ImageAltText : QTextFormat.Property = ... # 0x5002 ImageWidth : QTextFormat.Property = ... # 0x5010 ImageHeight : QTextFormat.Property = ... # 0x5011 ImageQuality : QTextFormat.Property = ... # 0x5014 FullWidthSelection : QTextFormat.Property = ... # 0x6000 PageBreakPolicy : QTextFormat.Property = ... # 0x7000 UserProperty : QTextFormat.Property = ... # 0x100000 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, rhs:PySide2.QtGui.QTextFormat) -> None: ... @typing.overload def __init__(self, type:int) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def background(self) -> PySide2.QtGui.QBrush: ... def boolProperty(self, propertyId:int) -> bool: ... def brushProperty(self, propertyId:int) -> PySide2.QtGui.QBrush: ... def clearBackground(self) -> None: ... def clearForeground(self) -> None: ... def clearProperty(self, propertyId:int) -> None: ... def colorProperty(self, propertyId:int) -> PySide2.QtGui.QColor: ... def doubleProperty(self, propertyId:int) -> float: ... def foreground(self) -> PySide2.QtGui.QBrush: ... def hasProperty(self, propertyId:int) -> bool: ... def intProperty(self, propertyId:int) -> int: ... def isBlockFormat(self) -> bool: ... def isCharFormat(self) -> bool: ... def isEmpty(self) -> bool: ... def isFrameFormat(self) -> bool: ... def isImageFormat(self) -> bool: ... def isListFormat(self) -> bool: ... def isTableCellFormat(self) -> bool: ... def isTableFormat(self) -> bool: ... def isValid(self) -> bool: ... def layoutDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ... def lengthProperty(self, propertyId:int) -> PySide2.QtGui.QTextLength: ... def lengthVectorProperty(self, propertyId:int) -> typing.List: ... def merge(self, other:PySide2.QtGui.QTextFormat) -> None: ... def objectIndex(self) -> int: ... def objectType(self) -> int: ... def penProperty(self, propertyId:int) -> PySide2.QtGui.QPen: ... def properties(self) -> typing.Dict: ... def property(self, propertyId:int) -> typing.Any: ... def propertyCount(self) -> int: ... def setBackground(self, brush:PySide2.QtGui.QBrush) -> None: ... def setForeground(self, brush:PySide2.QtGui.QBrush) -> None: ... def setLayoutDirection(self, direction:PySide2.QtCore.Qt.LayoutDirection) -> None: ... def setObjectIndex(self, object:int) -> None: ... def setObjectType(self, type:int) -> None: ... @typing.overload def setProperty(self, propertyId:int, lengths:typing.List) -> None: ... @typing.overload def setProperty(self, propertyId:int, value:typing.Any) -> None: ... def stringProperty(self, propertyId:int) -> str: ... def swap(self, other:PySide2.QtGui.QTextFormat) -> None: ... def toBlockFormat(self) -> PySide2.QtGui.QTextBlockFormat: ... def toCharFormat(self) -> PySide2.QtGui.QTextCharFormat: ... def toFrameFormat(self) -> PySide2.QtGui.QTextFrameFormat: ... def toImageFormat(self) -> PySide2.QtGui.QTextImageFormat: ... def toListFormat(self) -> PySide2.QtGui.QTextListFormat: ... def toTableCellFormat(self) -> PySide2.QtGui.QTextTableCellFormat: ... def toTableFormat(self) -> PySide2.QtGui.QTextTableFormat: ... def type(self) -> int: ... class QTextFragment(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, o:PySide2.QtGui.QTextFragment) -> None: ... @staticmethod def __copy__() -> None: ... def charFormat(self) -> PySide2.QtGui.QTextCharFormat: ... def charFormatIndex(self) -> int: ... def contains(self, position:int) -> bool: ... def isValid(self) -> bool: ... def length(self) -> int: ... def position(self) -> int: ... def text(self) -> str: ... class QTextFrame(PySide2.QtGui.QTextObject): class iterator(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, o:PySide2.QtGui.QTextFrame.iterator) -> None: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, arg__1:int) -> PySide2.QtGui.QTextFrame.iterator: ... def __isub__(self, arg__1:int) -> PySide2.QtGui.QTextFrame.iterator: ... def __iter__(self) -> object: ... def __next__(self) -> object: ... def atEnd(self) -> bool: ... def currentBlock(self) -> PySide2.QtGui.QTextBlock: ... def currentFrame(self) -> PySide2.QtGui.QTextFrame: ... def parentFrame(self) -> PySide2.QtGui.QTextFrame: ... def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ... def __iter__(self) -> object: ... def begin(self) -> PySide2.QtGui.QTextFrame.iterator: ... def childFrames(self) -> typing.List: ... def end(self) -> PySide2.QtGui.QTextFrame.iterator: ... def firstCursorPosition(self) -> PySide2.QtGui.QTextCursor: ... def firstPosition(self) -> int: ... def frameFormat(self) -> PySide2.QtGui.QTextFrameFormat: ... def lastCursorPosition(self) -> PySide2.QtGui.QTextCursor: ... def lastPosition(self) -> int: ... def parentFrame(self) -> PySide2.QtGui.QTextFrame: ... def setFrameFormat(self, format:PySide2.QtGui.QTextFrameFormat) -> None: ... class QTextFrameFormat(PySide2.QtGui.QTextFormat): BorderStyle_None : QTextFrameFormat = ... # 0x0 InFlow : QTextFrameFormat = ... # 0x0 BorderStyle_Dotted : QTextFrameFormat = ... # 0x1 FloatLeft : QTextFrameFormat = ... # 0x1 BorderStyle_Dashed : QTextFrameFormat = ... # 0x2 FloatRight : QTextFrameFormat = ... # 0x2 BorderStyle_Solid : QTextFrameFormat = ... # 0x3 BorderStyle_Double : QTextFrameFormat = ... # 0x4 BorderStyle_DotDash : QTextFrameFormat = ... # 0x5 BorderStyle_DotDotDash : QTextFrameFormat = ... # 0x6 BorderStyle_Groove : QTextFrameFormat = ... # 0x7 BorderStyle_Ridge : QTextFrameFormat = ... # 0x8 BorderStyle_Inset : QTextFrameFormat = ... # 0x9 BorderStyle_Outset : QTextFrameFormat = ... # 0xa class BorderStyle(object): BorderStyle_None : QTextFrameFormat.BorderStyle = ... # 0x0 BorderStyle_Dotted : QTextFrameFormat.BorderStyle = ... # 0x1 BorderStyle_Dashed : QTextFrameFormat.BorderStyle = ... # 0x2 BorderStyle_Solid : QTextFrameFormat.BorderStyle = ... # 0x3 BorderStyle_Double : QTextFrameFormat.BorderStyle = ... # 0x4 BorderStyle_DotDash : QTextFrameFormat.BorderStyle = ... # 0x5 BorderStyle_DotDotDash : QTextFrameFormat.BorderStyle = ... # 0x6 BorderStyle_Groove : QTextFrameFormat.BorderStyle = ... # 0x7 BorderStyle_Ridge : QTextFrameFormat.BorderStyle = ... # 0x8 BorderStyle_Inset : QTextFrameFormat.BorderStyle = ... # 0x9 BorderStyle_Outset : QTextFrameFormat.BorderStyle = ... # 0xa class Position(object): InFlow : QTextFrameFormat.Position = ... # 0x0 FloatLeft : QTextFrameFormat.Position = ... # 0x1 FloatRight : QTextFrameFormat.Position = ... # 0x2 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QTextFrameFormat:PySide2.QtGui.QTextFrameFormat) -> None: ... @typing.overload def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ... @staticmethod def __copy__() -> None: ... def border(self) -> float: ... def borderBrush(self) -> PySide2.QtGui.QBrush: ... def borderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ... def bottomMargin(self) -> float: ... def height(self) -> PySide2.QtGui.QTextLength: ... def isValid(self) -> bool: ... def leftMargin(self) -> float: ... def margin(self) -> float: ... def padding(self) -> float: ... def pageBreakPolicy(self) -> PySide2.QtGui.QTextFormat.PageBreakFlags: ... def position(self) -> PySide2.QtGui.QTextFrameFormat.Position: ... def rightMargin(self) -> float: ... def setBorder(self, border:float) -> None: ... def setBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ... def setBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ... def setBottomMargin(self, margin:float) -> None: ... @typing.overload def setHeight(self, height:PySide2.QtGui.QTextLength) -> None: ... @typing.overload def setHeight(self, height:float) -> None: ... def setLeftMargin(self, margin:float) -> None: ... def setMargin(self, margin:float) -> None: ... def setPadding(self, padding:float) -> None: ... def setPageBreakPolicy(self, flags:PySide2.QtGui.QTextFormat.PageBreakFlags) -> None: ... def setPosition(self, f:PySide2.QtGui.QTextFrameFormat.Position) -> None: ... def setRightMargin(self, margin:float) -> None: ... def setTopMargin(self, margin:float) -> None: ... @typing.overload def setWidth(self, length:PySide2.QtGui.QTextLength) -> None: ... @typing.overload def setWidth(self, width:float) -> None: ... def topMargin(self) -> float: ... def width(self) -> PySide2.QtGui.QTextLength: ... class QTextImageFormat(PySide2.QtGui.QTextCharFormat): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QTextImageFormat:PySide2.QtGui.QTextImageFormat) -> None: ... @typing.overload def __init__(self, format:PySide2.QtGui.QTextFormat) -> None: ... @staticmethod def __copy__() -> None: ... def height(self) -> float: ... def isValid(self) -> bool: ... def name(self) -> str: ... def quality(self) -> int: ... def setHeight(self, height:float) -> None: ... def setName(self, name:str) -> None: ... def setQuality(self, quality:int=...) -> None: ... def setWidth(self, width:float) -> None: ... def width(self) -> float: ... class QTextInlineObject(Shiboken.Object): def __init__(self) -> None: ... @staticmethod def __copy__() -> None: ... def ascent(self) -> float: ... def descent(self) -> float: ... def format(self) -> PySide2.QtGui.QTextFormat: ... def formatIndex(self) -> int: ... def height(self) -> float: ... def isValid(self) -> bool: ... def rect(self) -> PySide2.QtCore.QRectF: ... def setAscent(self, a:float) -> None: ... def setDescent(self, d:float) -> None: ... def setWidth(self, w:float) -> None: ... def textDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ... def textPosition(self) -> int: ... def width(self) -> float: ... class QTextItem(Shiboken.Object): Dummy : QTextItem = ... # -0x1 RightToLeft : QTextItem = ... # 0x1 Overline : QTextItem = ... # 0x10 Underline : QTextItem = ... # 0x20 StrikeOut : QTextItem = ... # 0x40 class RenderFlag(object): Dummy : QTextItem.RenderFlag = ... # -0x1 RightToLeft : QTextItem.RenderFlag = ... # 0x1 Overline : QTextItem.RenderFlag = ... # 0x10 Underline : QTextItem.RenderFlag = ... # 0x20 StrikeOut : QTextItem.RenderFlag = ... # 0x40 class RenderFlags(object): ... def __init__(self) -> None: ... def ascent(self) -> float: ... def descent(self) -> float: ... def font(self) -> PySide2.QtGui.QFont: ... def renderFlags(self) -> PySide2.QtGui.QTextItem.RenderFlags: ... def text(self) -> str: ... def width(self) -> float: ... class QTextLayout(Shiboken.Object): SkipCharacters : QTextLayout = ... # 0x0 SkipWords : QTextLayout = ... # 0x1 class CursorMode(object): SkipCharacters : QTextLayout.CursorMode = ... # 0x0 SkipWords : QTextLayout.CursorMode = ... # 0x1 class FormatRange(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, FormatRange:PySide2.QtGui.QTextLayout.FormatRange) -> None: ... @staticmethod def __copy__() -> None: ... @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, b:PySide2.QtGui.QTextBlock) -> None: ... @typing.overload def __init__(self, text:str) -> None: ... @typing.overload def __init__(self, text:str, font:PySide2.QtGui.QFont, paintdevice:typing.Optional[PySide2.QtGui.QPaintDevice]=...) -> None: ... def additionalFormats(self) -> typing.List: ... def beginLayout(self) -> None: ... def boundingRect(self) -> PySide2.QtCore.QRectF: ... def cacheEnabled(self) -> bool: ... def clearAdditionalFormats(self) -> None: ... def clearFormats(self) -> None: ... def clearLayout(self) -> None: ... def createLine(self) -> PySide2.QtGui.QTextLine: ... def cursorMoveStyle(self) -> PySide2.QtCore.Qt.CursorMoveStyle: ... def draw(self, p:PySide2.QtGui.QPainter, pos:PySide2.QtCore.QPointF, selections:typing.List=..., clip:PySide2.QtCore.QRectF=...) -> None: ... @typing.overload def drawCursor(self, p:PySide2.QtGui.QPainter, pos:PySide2.QtCore.QPointF, cursorPosition:int) -> None: ... @typing.overload def drawCursor(self, p:PySide2.QtGui.QPainter, pos:PySide2.QtCore.QPointF, cursorPosition:int, width:int) -> None: ... def endLayout(self) -> None: ... def font(self) -> PySide2.QtGui.QFont: ... def formats(self) -> typing.List: ... def isValidCursorPosition(self, pos:int) -> bool: ... def leftCursorPosition(self, oldPos:int) -> int: ... def lineAt(self, i:int) -> PySide2.QtGui.QTextLine: ... def lineCount(self) -> int: ... def lineForTextPosition(self, pos:int) -> PySide2.QtGui.QTextLine: ... def maximumWidth(self) -> float: ... def minimumWidth(self) -> float: ... def nextCursorPosition(self, oldPos:int, mode:PySide2.QtGui.QTextLayout.CursorMode=...) -> int: ... def position(self) -> PySide2.QtCore.QPointF: ... def preeditAreaPosition(self) -> int: ... def preeditAreaText(self) -> str: ... def previousCursorPosition(self, oldPos:int, mode:PySide2.QtGui.QTextLayout.CursorMode=...) -> int: ... def rightCursorPosition(self, oldPos:int) -> int: ... def setAdditionalFormats(self, overrides:typing.Sequence) -> None: ... def setCacheEnabled(self, enable:bool) -> None: ... def setCursorMoveStyle(self, style:PySide2.QtCore.Qt.CursorMoveStyle) -> None: ... def setFlags(self, flags:int) -> None: ... def setFont(self, f:PySide2.QtGui.QFont) -> None: ... def setFormats(self, overrides:typing.List) -> None: ... def setPosition(self, p:PySide2.QtCore.QPointF) -> None: ... def setPreeditArea(self, position:int, text:str) -> None: ... def setRawFont(self, rawFont:PySide2.QtGui.QRawFont) -> None: ... def setText(self, string:str) -> None: ... def setTextOption(self, option:PySide2.QtGui.QTextOption) -> None: ... def text(self) -> str: ... def textOption(self) -> PySide2.QtGui.QTextOption: ... class QTextLength(Shiboken.Object): VariableLength : QTextLength = ... # 0x0 FixedLength : QTextLength = ... # 0x1 PercentageLength : QTextLength = ... # 0x2 class Type(object): VariableLength : QTextLength.Type = ... # 0x0 FixedLength : QTextLength.Type = ... # 0x1 PercentageLength : QTextLength.Type = ... # 0x2 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QTextLength:PySide2.QtGui.QTextLength) -> None: ... @typing.overload def __init__(self, type:PySide2.QtGui.QTextLength.Type, value:float) -> None: ... @staticmethod def __copy__() -> None: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def rawValue(self) -> float: ... def type(self) -> PySide2.QtGui.QTextLength.Type: ... def value(self, maximumLength:float) -> float: ... class QTextLine(Shiboken.Object): CursorBetweenCharacters : QTextLine = ... # 0x0 Leading : QTextLine = ... # 0x0 CursorOnCharacter : QTextLine = ... # 0x1 Trailing : QTextLine = ... # 0x1 class CursorPosition(object): CursorBetweenCharacters : QTextLine.CursorPosition = ... # 0x0 CursorOnCharacter : QTextLine.CursorPosition = ... # 0x1 class Edge(object): Leading : QTextLine.Edge = ... # 0x0 Trailing : QTextLine.Edge = ... # 0x1 def __init__(self) -> None: ... @staticmethod def __copy__() -> None: ... def ascent(self) -> float: ... def cursorToX(self, cursorPos:int, edge:PySide2.QtGui.QTextLine.Edge=...) -> float: ... def descent(self) -> float: ... def draw(self, p:PySide2.QtGui.QPainter, point:PySide2.QtCore.QPointF, selection:typing.Optional[PySide2.QtGui.QTextLayout.FormatRange]=...) -> None: ... def height(self) -> float: ... def horizontalAdvance(self) -> float: ... def isValid(self) -> bool: ... def leading(self) -> float: ... def leadingIncluded(self) -> bool: ... def lineNumber(self) -> int: ... def naturalTextRect(self) -> PySide2.QtCore.QRectF: ... def naturalTextWidth(self) -> float: ... def position(self) -> PySide2.QtCore.QPointF: ... def rect(self) -> PySide2.QtCore.QRectF: ... def setLeadingIncluded(self, included:bool) -> None: ... def setLineWidth(self, width:float) -> None: ... @typing.overload def setNumColumns(self, columns:int) -> None: ... @typing.overload def setNumColumns(self, columns:int, alignmentWidth:float) -> None: ... def setPosition(self, pos:PySide2.QtCore.QPointF) -> None: ... def textLength(self) -> int: ... def textStart(self) -> int: ... def width(self) -> float: ... def x(self) -> float: ... def xToCursor(self, x:float, edge:PySide2.QtGui.QTextLine.CursorPosition=...) -> int: ... def y(self) -> float: ... class QTextList(PySide2.QtGui.QTextBlockGroup): def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ... def add(self, block:PySide2.QtGui.QTextBlock) -> None: ... def count(self) -> int: ... def format(self) -> PySide2.QtGui.QTextListFormat: ... def item(self, i:int) -> PySide2.QtGui.QTextBlock: ... def itemNumber(self, arg__1:PySide2.QtGui.QTextBlock) -> int: ... def itemText(self, arg__1:PySide2.QtGui.QTextBlock) -> str: ... def remove(self, arg__1:PySide2.QtGui.QTextBlock) -> None: ... def removeItem(self, i:int) -> None: ... @typing.overload def setFormat(self, format:PySide2.QtGui.QTextFormat) -> None: ... @typing.overload def setFormat(self, format:PySide2.QtGui.QTextListFormat) -> None: ... class QTextListFormat(PySide2.QtGui.QTextFormat): ListUpperRoman : QTextListFormat = ... # -0x8 ListLowerRoman : QTextListFormat = ... # -0x7 ListUpperAlpha : QTextListFormat = ... # -0x6 ListLowerAlpha : QTextListFormat = ... # -0x5 ListDecimal : QTextListFormat = ... # -0x4 ListSquare : QTextListFormat = ... # -0x3 ListCircle : QTextListFormat = ... # -0x2 ListDisc : QTextListFormat = ... # -0x1 ListStyleUndefined : QTextListFormat = ... # 0x0 class Style(object): ListUpperRoman : QTextListFormat.Style = ... # -0x8 ListLowerRoman : QTextListFormat.Style = ... # -0x7 ListUpperAlpha : QTextListFormat.Style = ... # -0x6 ListLowerAlpha : QTextListFormat.Style = ... # -0x5 ListDecimal : QTextListFormat.Style = ... # -0x4 ListSquare : QTextListFormat.Style = ... # -0x3 ListCircle : QTextListFormat.Style = ... # -0x2 ListDisc : QTextListFormat.Style = ... # -0x1 ListStyleUndefined : QTextListFormat.Style = ... # 0x0 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QTextListFormat:PySide2.QtGui.QTextListFormat) -> None: ... @typing.overload def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ... @staticmethod def __copy__() -> None: ... def indent(self) -> int: ... def isValid(self) -> bool: ... def numberPrefix(self) -> str: ... def numberSuffix(self) -> str: ... def setIndent(self, indent:int) -> None: ... def setNumberPrefix(self, numberPrefix:str) -> None: ... def setNumberSuffix(self, numberSuffix:str) -> None: ... def setStyle(self, style:PySide2.QtGui.QTextListFormat.Style) -> None: ... def style(self) -> PySide2.QtGui.QTextListFormat.Style: ... class QTextObject(PySide2.QtCore.QObject): def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ... def document(self) -> PySide2.QtGui.QTextDocument: ... def format(self) -> PySide2.QtGui.QTextFormat: ... def formatIndex(self) -> int: ... def objectIndex(self) -> int: ... def setFormat(self, format:PySide2.QtGui.QTextFormat) -> None: ... class QTextObjectInterface(Shiboken.Object): def __init__(self) -> None: ... def drawObject(self, painter:PySide2.QtGui.QPainter, rect:PySide2.QtCore.QRectF, doc:PySide2.QtGui.QTextDocument, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> None: ... def intrinsicSize(self, doc:PySide2.QtGui.QTextDocument, posInDocument:int, format:PySide2.QtGui.QTextFormat) -> PySide2.QtCore.QSizeF: ... class QTextOption(Shiboken.Object): IncludeTrailingSpaces : QTextOption = ... # -0x80000000 LeftTab : QTextOption = ... # 0x0 NoWrap : QTextOption = ... # 0x0 RightTab : QTextOption = ... # 0x1 ShowTabsAndSpaces : QTextOption = ... # 0x1 WordWrap : QTextOption = ... # 0x1 CenterTab : QTextOption = ... # 0x2 ManualWrap : QTextOption = ... # 0x2 ShowLineAndParagraphSeparators: QTextOption = ... # 0x2 DelimiterTab : QTextOption = ... # 0x3 WrapAnywhere : QTextOption = ... # 0x3 AddSpaceForLineAndParagraphSeparators: QTextOption = ... # 0x4 WrapAtWordBoundaryOrAnywhere: QTextOption = ... # 0x4 SuppressColors : QTextOption = ... # 0x8 ShowDocumentTerminator : QTextOption = ... # 0x10 class Flag(object): IncludeTrailingSpaces : QTextOption.Flag = ... # -0x80000000 ShowTabsAndSpaces : QTextOption.Flag = ... # 0x1 ShowLineAndParagraphSeparators: QTextOption.Flag = ... # 0x2 AddSpaceForLineAndParagraphSeparators: QTextOption.Flag = ... # 0x4 SuppressColors : QTextOption.Flag = ... # 0x8 ShowDocumentTerminator : QTextOption.Flag = ... # 0x10 class Flags(object): ... class Tab(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, Tab:PySide2.QtGui.QTextOption.Tab) -> None: ... @typing.overload def __init__(self, pos:float, tabType:PySide2.QtGui.QTextOption.TabType, delim:str=...) -> None: ... @staticmethod def __copy__() -> None: ... class TabType(object): LeftTab : QTextOption.TabType = ... # 0x0 RightTab : QTextOption.TabType = ... # 0x1 CenterTab : QTextOption.TabType = ... # 0x2 DelimiterTab : QTextOption.TabType = ... # 0x3 class WrapMode(object): NoWrap : QTextOption.WrapMode = ... # 0x0 WordWrap : QTextOption.WrapMode = ... # 0x1 ManualWrap : QTextOption.WrapMode = ... # 0x2 WrapAnywhere : QTextOption.WrapMode = ... # 0x3 WrapAtWordBoundaryOrAnywhere: QTextOption.WrapMode = ... # 0x4 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, alignment:PySide2.QtCore.Qt.Alignment) -> None: ... @typing.overload def __init__(self, o:PySide2.QtGui.QTextOption) -> None: ... @staticmethod def __copy__() -> None: ... def alignment(self) -> PySide2.QtCore.Qt.Alignment: ... def flags(self) -> PySide2.QtGui.QTextOption.Flags: ... def setAlignment(self, alignment:PySide2.QtCore.Qt.Alignment) -> None: ... def setFlags(self, flags:PySide2.QtGui.QTextOption.Flags) -> None: ... def setTabArray(self, tabStops:typing.Sequence) -> None: ... def setTabStop(self, tabStop:float) -> None: ... def setTabStopDistance(self, tabStopDistance:float) -> None: ... def setTabs(self, tabStops:typing.Sequence) -> None: ... def setTextDirection(self, aDirection:PySide2.QtCore.Qt.LayoutDirection) -> None: ... def setUseDesignMetrics(self, b:bool) -> None: ... def setWrapMode(self, wrap:PySide2.QtGui.QTextOption.WrapMode) -> None: ... def tabArray(self) -> typing.List: ... def tabStop(self) -> float: ... def tabStopDistance(self) -> float: ... def tabs(self) -> typing.List: ... def textDirection(self) -> PySide2.QtCore.Qt.LayoutDirection: ... def useDesignMetrics(self) -> bool: ... def wrapMode(self) -> PySide2.QtGui.QTextOption.WrapMode: ... class QTextTable(PySide2.QtGui.QTextFrame): def __init__(self, doc:PySide2.QtGui.QTextDocument) -> None: ... def appendColumns(self, count:int) -> None: ... def appendRows(self, count:int) -> None: ... @typing.overload def cellAt(self, c:PySide2.QtGui.QTextCursor) -> PySide2.QtGui.QTextTableCell: ... @typing.overload def cellAt(self, position:int) -> PySide2.QtGui.QTextTableCell: ... @typing.overload def cellAt(self, row:int, col:int) -> PySide2.QtGui.QTextTableCell: ... def columns(self) -> int: ... def format(self) -> PySide2.QtGui.QTextTableFormat: ... def insertColumns(self, pos:int, num:int) -> None: ... def insertRows(self, pos:int, num:int) -> None: ... @typing.overload def mergeCells(self, cursor:PySide2.QtGui.QTextCursor) -> None: ... @typing.overload def mergeCells(self, row:int, col:int, numRows:int, numCols:int) -> None: ... def removeColumns(self, pos:int, num:int) -> None: ... def removeRows(self, pos:int, num:int) -> None: ... def resize(self, rows:int, cols:int) -> None: ... def rowEnd(self, c:PySide2.QtGui.QTextCursor) -> PySide2.QtGui.QTextCursor: ... def rowStart(self, c:PySide2.QtGui.QTextCursor) -> PySide2.QtGui.QTextCursor: ... def rows(self) -> int: ... @typing.overload def setFormat(self, format:PySide2.QtGui.QTextFormat) -> None: ... @typing.overload def setFormat(self, format:PySide2.QtGui.QTextTableFormat) -> None: ... def splitCell(self, row:int, col:int, numRows:int, numCols:int) -> None: ... class QTextTableCell(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, o:PySide2.QtGui.QTextTableCell) -> None: ... @staticmethod def __copy__() -> None: ... def begin(self) -> PySide2.QtGui.QTextFrame.iterator: ... def column(self) -> int: ... def columnSpan(self) -> int: ... def end(self) -> PySide2.QtGui.QTextFrame.iterator: ... def firstCursorPosition(self) -> PySide2.QtGui.QTextCursor: ... def firstPosition(self) -> int: ... def format(self) -> PySide2.QtGui.QTextCharFormat: ... def isValid(self) -> bool: ... def lastCursorPosition(self) -> PySide2.QtGui.QTextCursor: ... def lastPosition(self) -> int: ... def row(self) -> int: ... def rowSpan(self) -> int: ... def setFormat(self, format:PySide2.QtGui.QTextCharFormat) -> None: ... def tableCellFormatIndex(self) -> int: ... class QTextTableCellFormat(PySide2.QtGui.QTextCharFormat): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QTextTableCellFormat:PySide2.QtGui.QTextTableCellFormat) -> None: ... @typing.overload def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ... @staticmethod def __copy__() -> None: ... def bottomBorder(self) -> float: ... def bottomBorderBrush(self) -> PySide2.QtGui.QBrush: ... def bottomBorderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ... def bottomPadding(self) -> float: ... def isValid(self) -> bool: ... def leftBorder(self) -> float: ... def leftBorderBrush(self) -> PySide2.QtGui.QBrush: ... def leftBorderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ... def leftPadding(self) -> float: ... def rightBorder(self) -> float: ... def rightBorderBrush(self) -> PySide2.QtGui.QBrush: ... def rightBorderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ... def rightPadding(self) -> float: ... def setBorder(self, width:float) -> None: ... def setBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ... def setBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ... def setBottomBorder(self, width:float) -> None: ... def setBottomBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ... def setBottomBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ... def setBottomPadding(self, padding:float) -> None: ... def setLeftBorder(self, width:float) -> None: ... def setLeftBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ... def setLeftBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ... def setLeftPadding(self, padding:float) -> None: ... def setPadding(self, padding:float) -> None: ... def setRightBorder(self, width:float) -> None: ... def setRightBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ... def setRightBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ... def setRightPadding(self, padding:float) -> None: ... def setTopBorder(self, width:float) -> None: ... def setTopBorderBrush(self, brush:PySide2.QtGui.QBrush) -> None: ... def setTopBorderStyle(self, style:PySide2.QtGui.QTextFrameFormat.BorderStyle) -> None: ... def setTopPadding(self, padding:float) -> None: ... def topBorder(self) -> float: ... def topBorderBrush(self) -> PySide2.QtGui.QBrush: ... def topBorderStyle(self) -> PySide2.QtGui.QTextFrameFormat.BorderStyle: ... def topPadding(self) -> float: ... class QTextTableFormat(PySide2.QtGui.QTextFrameFormat): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, QTextTableFormat:PySide2.QtGui.QTextTableFormat) -> None: ... @typing.overload def __init__(self, fmt:PySide2.QtGui.QTextFormat) -> None: ... @staticmethod def __copy__() -> None: ... def alignment(self) -> PySide2.QtCore.Qt.Alignment: ... def borderCollapse(self) -> bool: ... def cellPadding(self) -> float: ... def cellSpacing(self) -> float: ... def clearColumnWidthConstraints(self) -> None: ... def columnWidthConstraints(self) -> typing.List: ... def columns(self) -> int: ... def headerRowCount(self) -> int: ... def isValid(self) -> bool: ... def setAlignment(self, alignment:PySide2.QtCore.Qt.Alignment) -> None: ... def setBorderCollapse(self, borderCollapse:bool) -> None: ... def setCellPadding(self, padding:float) -> None: ... def setCellSpacing(self, spacing:float) -> None: ... def setColumnWidthConstraints(self, constraints:typing.List) -> None: ... def setColumns(self, columns:int) -> None: ... def setHeaderRowCount(self, count:int) -> None: ... class QToolBarChangeEvent(PySide2.QtCore.QEvent): def __init__(self, t:bool) -> None: ... def toggle(self) -> bool: ... class QTouchDevice(Shiboken.Object): TouchScreen : QTouchDevice = ... # 0x0 Position : QTouchDevice = ... # 0x1 TouchPad : QTouchDevice = ... # 0x1 Area : QTouchDevice = ... # 0x2 Pressure : QTouchDevice = ... # 0x4 Velocity : QTouchDevice = ... # 0x8 RawPositions : QTouchDevice = ... # 0x10 NormalizedPosition : QTouchDevice = ... # 0x20 MouseEmulation : QTouchDevice = ... # 0x40 class Capabilities(object): ... class CapabilityFlag(object): Position : QTouchDevice.CapabilityFlag = ... # 0x1 Area : QTouchDevice.CapabilityFlag = ... # 0x2 Pressure : QTouchDevice.CapabilityFlag = ... # 0x4 Velocity : QTouchDevice.CapabilityFlag = ... # 0x8 RawPositions : QTouchDevice.CapabilityFlag = ... # 0x10 NormalizedPosition : QTouchDevice.CapabilityFlag = ... # 0x20 MouseEmulation : QTouchDevice.CapabilityFlag = ... # 0x40 class DeviceType(object): TouchScreen : QTouchDevice.DeviceType = ... # 0x0 TouchPad : QTouchDevice.DeviceType = ... # 0x1 def __init__(self) -> None: ... def capabilities(self) -> PySide2.QtGui.QTouchDevice.Capabilities: ... @staticmethod def devices() -> typing.List: ... def maximumTouchPoints(self) -> int: ... def name(self) -> str: ... def setCapabilities(self, caps:PySide2.QtGui.QTouchDevice.Capabilities) -> None: ... def setMaximumTouchPoints(self, max:int) -> None: ... def setName(self, name:str) -> None: ... def setType(self, devType:PySide2.QtGui.QTouchDevice.DeviceType) -> None: ... def type(self) -> PySide2.QtGui.QTouchDevice.DeviceType: ... class QTouchEvent(PySide2.QtGui.QInputEvent): class TouchPoint(Shiboken.Object): Pen : QTouchEvent.TouchPoint = ... # 0x1 Token : QTouchEvent.TouchPoint = ... # 0x2 class InfoFlag(object): Pen : QTouchEvent.TouchPoint.InfoFlag = ... # 0x1 Token : QTouchEvent.TouchPoint.InfoFlag = ... # 0x2 class InfoFlags(object): ... @typing.overload def __init__(self, id:int=...) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QTouchEvent.TouchPoint) -> None: ... @staticmethod def __copy__() -> None: ... def ellipseDiameters(self) -> PySide2.QtCore.QSizeF: ... def flags(self) -> PySide2.QtGui.QTouchEvent.TouchPoint.InfoFlags: ... def id(self) -> int: ... def lastNormalizedPos(self) -> PySide2.QtCore.QPointF: ... def lastPos(self) -> PySide2.QtCore.QPointF: ... def lastScenePos(self) -> PySide2.QtCore.QPointF: ... def lastScreenPos(self) -> PySide2.QtCore.QPointF: ... def normalizedPos(self) -> PySide2.QtCore.QPointF: ... def pos(self) -> PySide2.QtCore.QPointF: ... def pressure(self) -> float: ... def rawScreenPositions(self) -> typing.List: ... def rect(self) -> PySide2.QtCore.QRectF: ... def rotation(self) -> float: ... def scenePos(self) -> PySide2.QtCore.QPointF: ... def sceneRect(self) -> PySide2.QtCore.QRectF: ... def screenPos(self) -> PySide2.QtCore.QPointF: ... def screenRect(self) -> PySide2.QtCore.QRectF: ... def setEllipseDiameters(self, dia:PySide2.QtCore.QSizeF) -> None: ... def setFlags(self, flags:PySide2.QtGui.QTouchEvent.TouchPoint.InfoFlags) -> None: ... def setId(self, id:int) -> None: ... def setLastNormalizedPos(self, lastNormalizedPos:PySide2.QtCore.QPointF) -> None: ... def setLastPos(self, lastPos:PySide2.QtCore.QPointF) -> None: ... def setLastScenePos(self, lastScenePos:PySide2.QtCore.QPointF) -> None: ... def setLastScreenPos(self, lastScreenPos:PySide2.QtCore.QPointF) -> None: ... def setNormalizedPos(self, normalizedPos:PySide2.QtCore.QPointF) -> None: ... def setPos(self, pos:PySide2.QtCore.QPointF) -> None: ... def setPressure(self, pressure:float) -> None: ... def setRawScreenPositions(self, positions:typing.List) -> None: ... def setRect(self, rect:PySide2.QtCore.QRectF) -> None: ... def setRotation(self, angle:float) -> None: ... def setScenePos(self, scenePos:PySide2.QtCore.QPointF) -> None: ... def setSceneRect(self, sceneRect:PySide2.QtCore.QRectF) -> None: ... def setScreenPos(self, screenPos:PySide2.QtCore.QPointF) -> None: ... def setScreenRect(self, screenRect:PySide2.QtCore.QRectF) -> None: ... def setStartNormalizedPos(self, startNormalizedPos:PySide2.QtCore.QPointF) -> None: ... def setStartPos(self, startPos:PySide2.QtCore.QPointF) -> None: ... def setStartScenePos(self, startScenePos:PySide2.QtCore.QPointF) -> None: ... def setStartScreenPos(self, startScreenPos:PySide2.QtCore.QPointF) -> None: ... def setState(self, state:PySide2.QtCore.Qt.TouchPointStates) -> None: ... def setUniqueId(self, uid:int) -> None: ... def setVelocity(self, v:PySide2.QtGui.QVector2D) -> None: ... def startNormalizedPos(self) -> PySide2.QtCore.QPointF: ... def startPos(self) -> PySide2.QtCore.QPointF: ... def startScenePos(self) -> PySide2.QtCore.QPointF: ... def startScreenPos(self) -> PySide2.QtCore.QPointF: ... def state(self) -> PySide2.QtCore.Qt.TouchPointState: ... def swap(self, other:PySide2.QtGui.QTouchEvent.TouchPoint) -> None: ... def uniqueId(self) -> PySide2.QtGui.QPointingDeviceUniqueId: ... def velocity(self) -> PySide2.QtGui.QVector2D: ... def __init__(self, eventType:PySide2.QtCore.QEvent.Type, device:typing.Optional[PySide2.QtGui.QTouchDevice]=..., modifiers:PySide2.QtCore.Qt.KeyboardModifiers=..., touchPointStates:PySide2.QtCore.Qt.TouchPointStates=..., touchPoints:typing.Sequence=...) -> None: ... def device(self) -> PySide2.QtGui.QTouchDevice: ... def setDevice(self, adevice:PySide2.QtGui.QTouchDevice) -> None: ... def setTarget(self, atarget:PySide2.QtCore.QObject) -> None: ... def setTouchPointStates(self, aTouchPointStates:PySide2.QtCore.Qt.TouchPointStates) -> None: ... def setTouchPoints(self, atouchPoints:typing.Sequence) -> None: ... def setWindow(self, awindow:PySide2.QtGui.QWindow) -> None: ... def target(self) -> PySide2.QtCore.QObject: ... def touchPointStates(self) -> PySide2.QtCore.Qt.TouchPointStates: ... def touchPoints(self) -> typing.List: ... def window(self) -> PySide2.QtGui.QWindow: ... class QTransform(Shiboken.Object): TxNone : QTransform = ... # 0x0 TxTranslate : QTransform = ... # 0x1 TxScale : QTransform = ... # 0x2 TxRotate : QTransform = ... # 0x4 TxShear : QTransform = ... # 0x8 TxProject : QTransform = ... # 0x10 class TransformationType(object): TxNone : QTransform.TransformationType = ... # 0x0 TxTranslate : QTransform.TransformationType = ... # 0x1 TxScale : QTransform.TransformationType = ... # 0x2 TxRotate : QTransform.TransformationType = ... # 0x4 TxShear : QTransform.TransformationType = ... # 0x8 TxProject : QTransform.TransformationType = ... # 0x10 @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, h11:float, h12:float, h13:float, h21:float, h22:float, h23:float, h31:float, h32:float, h33:float=...) -> None: ... @typing.overload def __init__(self, h11:float, h12:float, h21:float, h22:float, dx:float, dy:float) -> None: ... @typing.overload def __init__(self, mtx:PySide2.QtGui.QMatrix) -> None: ... @typing.overload def __init__(self, other:PySide2.QtGui.QTransform) -> None: ... def __add__(self, n:float) -> PySide2.QtGui.QTransform: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, div:float) -> PySide2.QtGui.QTransform: ... @typing.overload def __imul__(self, arg__1:PySide2.QtGui.QTransform) -> PySide2.QtGui.QTransform: ... @typing.overload def __imul__(self, div:float) -> PySide2.QtGui.QTransform: ... def __isub__(self, div:float) -> PySide2.QtGui.QTransform: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, l:PySide2.QtCore.QLine) -> PySide2.QtCore.QLine: ... @typing.overload def __mul__(self, l:PySide2.QtCore.QLineF) -> PySide2.QtCore.QLineF: ... @typing.overload def __mul__(self, n:float) -> PySide2.QtGui.QTransform: ... @typing.overload def __mul__(self, o:PySide2.QtGui.QTransform) -> PySide2.QtGui.QTransform: ... @typing.overload def __mul__(self, p:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... @typing.overload def __mul__(self, p:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __sub__(self, n:float) -> PySide2.QtGui.QTransform: ... def adjoint(self) -> PySide2.QtGui.QTransform: ... def det(self) -> float: ... def determinant(self) -> float: ... def dx(self) -> float: ... def dy(self) -> float: ... @staticmethod def fromScale(dx:float, dy:float) -> PySide2.QtGui.QTransform: ... @staticmethod def fromTranslate(dx:float, dy:float) -> PySide2.QtGui.QTransform: ... def inverted(self) -> typing.Tuple: ... def isAffine(self) -> bool: ... def isIdentity(self) -> bool: ... def isInvertible(self) -> bool: ... def isRotating(self) -> bool: ... def isScaling(self) -> bool: ... def isTranslating(self) -> bool: ... def m11(self) -> float: ... def m12(self) -> float: ... def m13(self) -> float: ... def m21(self) -> float: ... def m22(self) -> float: ... def m23(self) -> float: ... def m31(self) -> float: ... def m32(self) -> float: ... def m33(self) -> float: ... @typing.overload def map(self, a:PySide2.QtGui.QPolygon) -> PySide2.QtGui.QPolygon: ... @typing.overload def map(self, a:PySide2.QtGui.QPolygonF) -> PySide2.QtGui.QPolygonF: ... @typing.overload def map(self, l:PySide2.QtCore.QLine) -> PySide2.QtCore.QLine: ... @typing.overload def map(self, l:PySide2.QtCore.QLineF) -> PySide2.QtCore.QLineF: ... @typing.overload def map(self, p:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... @typing.overload def map(self, p:PySide2.QtCore.QPointF) -> PySide2.QtCore.QPointF: ... @typing.overload def map(self, p:PySide2.QtGui.QPainterPath) -> PySide2.QtGui.QPainterPath: ... @typing.overload def map(self, r:PySide2.QtGui.QRegion) -> PySide2.QtGui.QRegion: ... @typing.overload def map(self, x:float, y:float) -> typing.Tuple: ... @typing.overload def mapRect(self, arg__1:PySide2.QtCore.QRect) -> PySide2.QtCore.QRect: ... @typing.overload def mapRect(self, arg__1:PySide2.QtCore.QRectF) -> PySide2.QtCore.QRectF: ... def mapToPolygon(self, r:PySide2.QtCore.QRect) -> PySide2.QtGui.QPolygon: ... @typing.overload @staticmethod def quadToQuad(arg__1:PySide2.QtGui.QPolygonF, arg__2:PySide2.QtGui.QPolygonF) -> object: ... @typing.overload @staticmethod def quadToQuad(one:PySide2.QtGui.QPolygonF, two:PySide2.QtGui.QPolygonF, result:PySide2.QtGui.QTransform) -> bool: ... @typing.overload @staticmethod def quadToSquare(arg__1:PySide2.QtGui.QPolygonF) -> object: ... @typing.overload @staticmethod def quadToSquare(quad:PySide2.QtGui.QPolygonF, result:PySide2.QtGui.QTransform) -> bool: ... def reset(self) -> None: ... def rotate(self, a:float, axis:PySide2.QtCore.Qt.Axis=...) -> PySide2.QtGui.QTransform: ... def rotateRadians(self, a:float, axis:PySide2.QtCore.Qt.Axis=...) -> PySide2.QtGui.QTransform: ... def scale(self, sx:float, sy:float) -> PySide2.QtGui.QTransform: ... def setMatrix(self, m11:float, m12:float, m13:float, m21:float, m22:float, m23:float, m31:float, m32:float, m33:float) -> None: ... def shear(self, sh:float, sv:float) -> PySide2.QtGui.QTransform: ... @typing.overload @staticmethod def squareToQuad(arg__1:PySide2.QtGui.QPolygonF) -> object: ... @typing.overload @staticmethod def squareToQuad(square:PySide2.QtGui.QPolygonF, result:PySide2.QtGui.QTransform) -> bool: ... def toAffine(self) -> PySide2.QtGui.QMatrix: ... def translate(self, dx:float, dy:float) -> PySide2.QtGui.QTransform: ... def transposed(self) -> PySide2.QtGui.QTransform: ... def type(self) -> PySide2.QtGui.QTransform.TransformationType: ... class QValidator(PySide2.QtCore.QObject): Invalid : QValidator = ... # 0x0 Intermediate : QValidator = ... # 0x1 Acceptable : QValidator = ... # 0x2 class State(object): Invalid : QValidator.State = ... # 0x0 Intermediate : QValidator.State = ... # 0x1 Acceptable : QValidator.State = ... # 0x2 def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ... def fixup(self, arg__1:str) -> None: ... def locale(self) -> PySide2.QtCore.QLocale: ... def setLocale(self, locale:PySide2.QtCore.QLocale) -> None: ... def validate(self, arg__1:str, arg__2:int) -> PySide2.QtGui.QValidator.State: ... class QVector2D(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, point:PySide2.QtCore.QPoint) -> None: ... @typing.overload def __init__(self, point:PySide2.QtCore.QPointF) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector4D) -> None: ... @typing.overload def __init__(self, xpos:float, ypos:float) -> None: ... def __add__(self, v2:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, vector:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ... @typing.overload def __imul__(self, factor:float) -> PySide2.QtGui.QVector2D: ... @typing.overload def __imul__(self, vector:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ... def __isub__(self, vector:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, factor:float) -> PySide2.QtGui.QVector2D: ... @typing.overload def __mul__(self, v2:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ... def __neg__(self) -> PySide2.QtGui.QVector2D: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __sub__(self, v2:PySide2.QtGui.QVector2D) -> PySide2.QtGui.QVector2D: ... def distanceToLine(self, point:PySide2.QtGui.QVector2D, direction:PySide2.QtGui.QVector2D) -> float: ... def distanceToPoint(self, point:PySide2.QtGui.QVector2D) -> float: ... @staticmethod def dotProduct(v1:PySide2.QtGui.QVector2D, v2:PySide2.QtGui.QVector2D) -> float: ... def isNull(self) -> bool: ... def length(self) -> float: ... def lengthSquared(self) -> float: ... def normalize(self) -> None: ... def normalized(self) -> PySide2.QtGui.QVector2D: ... def setX(self, x:float) -> None: ... def setY(self, y:float) -> None: ... def toPoint(self) -> PySide2.QtCore.QPoint: ... def toPointF(self) -> PySide2.QtCore.QPointF: ... def toTuple(self) -> object: ... def toVector3D(self) -> PySide2.QtGui.QVector3D: ... def toVector4D(self) -> PySide2.QtGui.QVector4D: ... def x(self) -> float: ... def y(self) -> float: ... class QVector3D(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, point:PySide2.QtCore.QPoint) -> None: ... @typing.overload def __init__(self, point:PySide2.QtCore.QPointF) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector2D) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector2D, zpos:float) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector4D) -> None: ... @typing.overload def __init__(self, xpos:float, ypos:float, zpos:float) -> None: ... def __add__(self, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... @typing.overload def __imul__(self, factor:float) -> PySide2.QtGui.QVector3D: ... @typing.overload def __imul__(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... def __isub__(self, vector:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, factor:float) -> PySide2.QtGui.QVector3D: ... @typing.overload def __mul__(self, matrix:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QVector3D: ... @typing.overload def __mul__(self, quaternion:PySide2.QtGui.QQuaternion) -> PySide2.QtGui.QVector3D: ... @typing.overload def __mul__(self, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... def __neg__(self) -> PySide2.QtGui.QVector3D: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __sub__(self, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... @staticmethod def crossProduct(v1:PySide2.QtGui.QVector3D, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... def distanceToLine(self, point:PySide2.QtGui.QVector3D, direction:PySide2.QtGui.QVector3D) -> float: ... @typing.overload def distanceToPlane(self, plane1:PySide2.QtGui.QVector3D, plane2:PySide2.QtGui.QVector3D, plane3:PySide2.QtGui.QVector3D) -> float: ... @typing.overload def distanceToPlane(self, plane:PySide2.QtGui.QVector3D, normal:PySide2.QtGui.QVector3D) -> float: ... def distanceToPoint(self, point:PySide2.QtGui.QVector3D) -> float: ... @staticmethod def dotProduct(v1:PySide2.QtGui.QVector3D, v2:PySide2.QtGui.QVector3D) -> float: ... def isNull(self) -> bool: ... def length(self) -> float: ... def lengthSquared(self) -> float: ... @typing.overload @staticmethod def normal(v1:PySide2.QtGui.QVector3D, v2:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... @typing.overload @staticmethod def normal(v1:PySide2.QtGui.QVector3D, v2:PySide2.QtGui.QVector3D, v3:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QVector3D: ... def normalize(self) -> None: ... def normalized(self) -> PySide2.QtGui.QVector3D: ... def project(self, modelView:PySide2.QtGui.QMatrix4x4, projection:PySide2.QtGui.QMatrix4x4, viewport:PySide2.QtCore.QRect) -> PySide2.QtGui.QVector3D: ... def setX(self, x:float) -> None: ... def setY(self, y:float) -> None: ... def setZ(self, z:float) -> None: ... def toPoint(self) -> PySide2.QtCore.QPoint: ... def toPointF(self) -> PySide2.QtCore.QPointF: ... def toTuple(self) -> object: ... def toVector2D(self) -> PySide2.QtGui.QVector2D: ... def toVector4D(self) -> PySide2.QtGui.QVector4D: ... def unproject(self, modelView:PySide2.QtGui.QMatrix4x4, projection:PySide2.QtGui.QMatrix4x4, viewport:PySide2.QtCore.QRect) -> PySide2.QtGui.QVector3D: ... def x(self) -> float: ... def y(self) -> float: ... def z(self) -> float: ... class QVector4D(Shiboken.Object): @typing.overload def __init__(self) -> None: ... @typing.overload def __init__(self, point:PySide2.QtCore.QPoint) -> None: ... @typing.overload def __init__(self, point:PySide2.QtCore.QPointF) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector2D) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector2D, zpos:float, wpos:float) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector3D) -> None: ... @typing.overload def __init__(self, vector:PySide2.QtGui.QVector3D, wpos:float) -> None: ... @typing.overload def __init__(self, xpos:float, ypos:float, zpos:float, wpos:float) -> None: ... def __add__(self, v2:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ... @staticmethod def __copy__() -> None: ... def __iadd__(self, vector:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ... @typing.overload def __imul__(self, factor:float) -> PySide2.QtGui.QVector4D: ... @typing.overload def __imul__(self, vector:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ... def __isub__(self, vector:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ... def __lshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... @typing.overload def __mul__(self, factor:float) -> PySide2.QtGui.QVector4D: ... @typing.overload def __mul__(self, matrix:PySide2.QtGui.QMatrix4x4) -> PySide2.QtGui.QVector4D: ... @typing.overload def __mul__(self, v2:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ... def __neg__(self) -> PySide2.QtGui.QVector4D: ... def __reduce__(self) -> object: ... def __repr__(self) -> object: ... def __rshift__(self, arg__1:PySide2.QtCore.QDataStream) -> PySide2.QtCore.QDataStream: ... def __sub__(self, v2:PySide2.QtGui.QVector4D) -> PySide2.QtGui.QVector4D: ... @staticmethod def dotProduct(v1:PySide2.QtGui.QVector4D, v2:PySide2.QtGui.QVector4D) -> float: ... def isNull(self) -> bool: ... def length(self) -> float: ... def lengthSquared(self) -> float: ... def normalize(self) -> None: ... def normalized(self) -> PySide2.QtGui.QVector4D: ... def setW(self, w:float) -> None: ... def setX(self, x:float) -> None: ... def setY(self, y:float) -> None: ... def setZ(self, z:float) -> None: ... def toPoint(self) -> PySide2.QtCore.QPoint: ... def toPointF(self) -> PySide2.QtCore.QPointF: ... def toTuple(self) -> object: ... def toVector2D(self) -> PySide2.QtGui.QVector2D: ... def toVector2DAffine(self) -> PySide2.QtGui.QVector2D: ... def toVector3D(self) -> PySide2.QtGui.QVector3D: ... def toVector3DAffine(self) -> PySide2.QtGui.QVector3D: ... def w(self) -> float: ... def x(self) -> float: ... def y(self) -> float: ... def z(self) -> float: ... class QWhatsThisClickedEvent(PySide2.QtCore.QEvent): def __init__(self, href:str) -> None: ... def href(self) -> str: ... class QWheelEvent(PySide2.QtGui.QInputEvent): @typing.overload def __init__(self, pos:PySide2.QtCore.QPointF, delta:int, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, orient:PySide2.QtCore.Qt.Orientation=...) -> None: ... @typing.overload def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, delta:int, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, orient:PySide2.QtCore.Qt.Orientation=...) -> None: ... @typing.overload def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, phase:PySide2.QtCore.Qt.ScrollPhase, inverted:bool, source:PySide2.QtCore.Qt.MouseEventSource=...) -> None: ... @typing.overload def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, qt4Delta:int, qt4Orientation:PySide2.QtCore.Qt.Orientation, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers) -> None: ... @typing.overload def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, qt4Delta:int, qt4Orientation:PySide2.QtCore.Qt.Orientation, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, phase:PySide2.QtCore.Qt.ScrollPhase) -> None: ... @typing.overload def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, qt4Delta:int, qt4Orientation:PySide2.QtCore.Qt.Orientation, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, phase:PySide2.QtCore.Qt.ScrollPhase, source:PySide2.QtCore.Qt.MouseEventSource) -> None: ... @typing.overload def __init__(self, pos:PySide2.QtCore.QPointF, globalPos:PySide2.QtCore.QPointF, pixelDelta:PySide2.QtCore.QPoint, angleDelta:PySide2.QtCore.QPoint, qt4Delta:int, qt4Orientation:PySide2.QtCore.Qt.Orientation, buttons:PySide2.QtCore.Qt.MouseButtons, modifiers:PySide2.QtCore.Qt.KeyboardModifiers, phase:PySide2.QtCore.Qt.ScrollPhase, source:PySide2.QtCore.Qt.MouseEventSource, inverted:bool) -> None: ... def angleDelta(self) -> PySide2.QtCore.QPoint: ... def buttons(self) -> PySide2.QtCore.Qt.MouseButtons: ... def delta(self) -> int: ... def globalPos(self) -> PySide2.QtCore.QPoint: ... def globalPosF(self) -> PySide2.QtCore.QPointF: ... def globalPosition(self) -> PySide2.QtCore.QPointF: ... def globalX(self) -> int: ... def globalY(self) -> int: ... def inverted(self) -> bool: ... def orientation(self) -> PySide2.QtCore.Qt.Orientation: ... def phase(self) -> PySide2.QtCore.Qt.ScrollPhase: ... def pixelDelta(self) -> PySide2.QtCore.QPoint: ... def pos(self) -> PySide2.QtCore.QPoint: ... def posF(self) -> PySide2.QtCore.QPointF: ... def position(self) -> PySide2.QtCore.QPointF: ... def source(self) -> PySide2.QtCore.Qt.MouseEventSource: ... def x(self) -> int: ... def y(self) -> int: ... class QWindow(PySide2.QtCore.QObject, PySide2.QtGui.QSurface): ExcludeTransients : QWindow = ... # 0x0 Hidden : QWindow = ... # 0x0 AutomaticVisibility : QWindow = ... # 0x1 IncludeTransients : QWindow = ... # 0x1 Windowed : QWindow = ... # 0x2 Minimized : QWindow = ... # 0x3 Maximized : QWindow = ... # 0x4 FullScreen : QWindow = ... # 0x5 class AncestorMode(object): ExcludeTransients : QWindow.AncestorMode = ... # 0x0 IncludeTransients : QWindow.AncestorMode = ... # 0x1 class Visibility(object): Hidden : QWindow.Visibility = ... # 0x0 AutomaticVisibility : QWindow.Visibility = ... # 0x1 Windowed : QWindow.Visibility = ... # 0x2 Minimized : QWindow.Visibility = ... # 0x3 Maximized : QWindow.Visibility = ... # 0x4 FullScreen : QWindow.Visibility = ... # 0x5 @typing.overload def __init__(self, parent:PySide2.QtGui.QWindow) -> None: ... @typing.overload def __init__(self, screen:typing.Optional[PySide2.QtGui.QScreen]=...) -> None: ... def accessibleRoot(self) -> PySide2.QtGui.QAccessibleInterface: ... def alert(self, msec:int) -> None: ... def baseSize(self) -> PySide2.QtCore.QSize: ... def close(self) -> bool: ... def contentOrientation(self) -> PySide2.QtCore.Qt.ScreenOrientation: ... def create(self) -> None: ... def cursor(self) -> PySide2.QtGui.QCursor: ... def destroy(self) -> None: ... def devicePixelRatio(self) -> float: ... def event(self, arg__1:PySide2.QtCore.QEvent) -> bool: ... def exposeEvent(self, arg__1:PySide2.QtGui.QExposeEvent) -> None: ... def filePath(self) -> str: ... def flags(self) -> PySide2.QtCore.Qt.WindowFlags: ... def focusInEvent(self, arg__1:PySide2.QtGui.QFocusEvent) -> None: ... def focusObject(self) -> PySide2.QtCore.QObject: ... def focusOutEvent(self, arg__1:PySide2.QtGui.QFocusEvent) -> None: ... def format(self) -> PySide2.QtGui.QSurfaceFormat: ... def frameGeometry(self) -> PySide2.QtCore.QRect: ... def frameMargins(self) -> PySide2.QtCore.QMargins: ... def framePosition(self) -> PySide2.QtCore.QPoint: ... @staticmethod def fromWinId(id:int) -> PySide2.QtGui.QWindow: ... def geometry(self) -> PySide2.QtCore.QRect: ... def height(self) -> int: ... def hide(self) -> None: ... def hideEvent(self, arg__1:PySide2.QtGui.QHideEvent) -> None: ... def icon(self) -> PySide2.QtGui.QIcon: ... def isActive(self) -> bool: ... def isAncestorOf(self, child:PySide2.QtGui.QWindow, mode:PySide2.QtGui.QWindow.AncestorMode=...) -> bool: ... def isExposed(self) -> bool: ... def isModal(self) -> bool: ... def isTopLevel(self) -> bool: ... def isVisible(self) -> bool: ... def keyPressEvent(self, arg__1:PySide2.QtGui.QKeyEvent) -> None: ... def keyReleaseEvent(self, arg__1:PySide2.QtGui.QKeyEvent) -> None: ... def lower(self) -> None: ... def mapFromGlobal(self, pos:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... def mapToGlobal(self, pos:PySide2.QtCore.QPoint) -> PySide2.QtCore.QPoint: ... def mask(self) -> PySide2.QtGui.QRegion: ... def maximumHeight(self) -> int: ... def maximumSize(self) -> PySide2.QtCore.QSize: ... def maximumWidth(self) -> int: ... def minimumHeight(self) -> int: ... def minimumSize(self) -> PySide2.QtCore.QSize: ... def minimumWidth(self) -> int: ... def modality(self) -> PySide2.QtCore.Qt.WindowModality: ... def mouseDoubleClickEvent(self, arg__1:PySide2.QtGui.QMouseEvent) -> None: ... def mouseMoveEvent(self, arg__1:PySide2.QtGui.QMouseEvent) -> None: ... def mousePressEvent(self, arg__1:PySide2.QtGui.QMouseEvent) -> None: ... def mouseReleaseEvent(self, arg__1:PySide2.QtGui.QMouseEvent) -> None: ... def moveEvent(self, arg__1:PySide2.QtGui.QMoveEvent) -> None: ... def nativeEvent(self, eventType:PySide2.QtCore.QByteArray, message:int) -> typing.Tuple: ... def opacity(self) -> float: ... @typing.overload def parent(self) -> PySide2.QtGui.QWindow: ... @typing.overload def parent(self, mode:PySide2.QtGui.QWindow.AncestorMode) -> PySide2.QtGui.QWindow: ... def position(self) -> PySide2.QtCore.QPoint: ... def raise_(self) -> None: ... def reportContentOrientationChange(self, orientation:PySide2.QtCore.Qt.ScreenOrientation) -> None: ... def requestActivate(self) -> None: ... def requestUpdate(self) -> None: ... def requestedFormat(self) -> PySide2.QtGui.QSurfaceFormat: ... @typing.overload def resize(self, newSize:PySide2.QtCore.QSize) -> None: ... @typing.overload def resize(self, w:int, h:int) -> None: ... def resizeEvent(self, arg__1:PySide2.QtGui.QResizeEvent) -> None: ... def screen(self) -> PySide2.QtGui.QScreen: ... def setBaseSize(self, size:PySide2.QtCore.QSize) -> None: ... def setCursor(self, arg__1:PySide2.QtGui.QCursor) -> None: ... def setFilePath(self, filePath:str) -> None: ... def setFlag(self, arg__1:PySide2.QtCore.Qt.WindowType, on:bool=...) -> None: ... def setFlags(self, flags:PySide2.QtCore.Qt.WindowFlags) -> None: ... def setFormat(self, format:PySide2.QtGui.QSurfaceFormat) -> None: ... def setFramePosition(self, point:PySide2.QtCore.QPoint) -> None: ... @typing.overload def setGeometry(self, posx:int, posy:int, w:int, h:int) -> None: ... @typing.overload def setGeometry(self, rect:PySide2.QtCore.QRect) -> None: ... def setHeight(self, arg:int) -> None: ... def setIcon(self, icon:PySide2.QtGui.QIcon) -> None: ... def setKeyboardGrabEnabled(self, grab:bool) -> bool: ... def setMask(self, region:PySide2.QtGui.QRegion) -> None: ... def setMaximumHeight(self, h:int) -> None: ... def setMaximumSize(self, size:PySide2.QtCore.QSize) -> None: ... def setMaximumWidth(self, w:int) -> None: ... def setMinimumHeight(self, h:int) -> None: ... def setMinimumSize(self, size:PySide2.QtCore.QSize) -> None: ... def setMinimumWidth(self, w:int) -> None: ... def setModality(self, modality:PySide2.QtCore.Qt.WindowModality) -> None: ... def setMouseGrabEnabled(self, grab:bool) -> bool: ... def setOpacity(self, level:float) -> None: ... @typing.overload def setParent(self, parent:PySide2.QtCore.QObject) -> None: ... @typing.overload def setParent(self, parent:PySide2.QtGui.QWindow) -> None: ... @typing.overload def setPosition(self, posx:int, posy:int) -> None: ... @typing.overload def setPosition(self, pt:PySide2.QtCore.QPoint) -> None: ... def setScreen(self, screen:PySide2.QtGui.QScreen) -> None: ... def setSizeIncrement(self, size:PySide2.QtCore.QSize) -> None: ... def setSurfaceType(self, surfaceType:PySide2.QtGui.QSurface.SurfaceType) -> None: ... def setTitle(self, arg__1:str) -> None: ... def setTransientParent(self, parent:PySide2.QtGui.QWindow) -> None: ... def setVisibility(self, v:PySide2.QtGui.QWindow.Visibility) -> None: ... def setVisible(self, visible:bool) -> None: ... def setWidth(self, arg:int) -> None: ... def setWindowState(self, state:PySide2.QtCore.Qt.WindowState) -> None: ... def setWindowStates(self, states:PySide2.QtCore.Qt.WindowStates) -> None: ... def setX(self, arg:int) -> None: ... def setY(self, arg:int) -> None: ... def show(self) -> None: ... def showEvent(self, arg__1:PySide2.QtGui.QShowEvent) -> None: ... def showFullScreen(self) -> None: ... def showMaximized(self) -> None: ... def showMinimized(self) -> None: ... def showNormal(self) -> None: ... def size(self) -> PySide2.QtCore.QSize: ... def sizeIncrement(self) -> PySide2.QtCore.QSize: ... def startSystemMove(self) -> bool: ... def startSystemResize(self, edges:PySide2.QtCore.Qt.Edges) -> bool: ... def surfaceHandle(self) -> int: ... def surfaceType(self) -> PySide2.QtGui.QSurface.SurfaceType: ... def tabletEvent(self, arg__1:PySide2.QtGui.QTabletEvent) -> None: ... def title(self) -> str: ... def touchEvent(self, arg__1:PySide2.QtGui.QTouchEvent) -> None: ... def transientParent(self) -> PySide2.QtGui.QWindow: ... def type(self) -> PySide2.QtCore.Qt.WindowType: ... def unsetCursor(self) -> None: ... def visibility(self) -> PySide2.QtGui.QWindow.Visibility: ... def wheelEvent(self, arg__1:PySide2.QtGui.QWheelEvent) -> None: ... def width(self) -> int: ... def winId(self) -> int: ... def windowState(self) -> PySide2.QtCore.Qt.WindowState: ... def windowStates(self) -> PySide2.QtCore.Qt.WindowStates: ... def x(self) -> int: ... def y(self) -> int: ... class QWindowStateChangeEvent(PySide2.QtCore.QEvent): def __init__(self, aOldState:PySide2.QtCore.Qt.WindowStates, isOverride:bool=...) -> None: ... def isOverride(self) -> bool: ... def oldState(self) -> PySide2.QtCore.Qt.WindowStates: ... class Qt(PySide2.QtCore.Qt): @staticmethod def codecForHtml(ba:PySide2.QtCore.QByteArray) -> PySide2.QtCore.QTextCodec: ... @staticmethod def convertFromPlainText(plain:str, mode:PySide2.QtCore.Qt.WhiteSpaceMode=...) -> str: ... @staticmethod def mightBeRichText(arg__1:str) -> bool: ... @staticmethod def qAlpha(rgb:int) -> int: ... @staticmethod def qBlue(rgb:int) -> int: ... @typing.overload @staticmethod def qGray(r:int, g:int, b:int) -> int: ... @typing.overload @staticmethod def qGray(rgb:int) -> int: ... @staticmethod def qGreen(rgb:int) -> int: ... @staticmethod def qIsGray(rgb:int) -> bool: ... @staticmethod def qRed(rgb:int) -> int: ... @staticmethod def qRgb(r:int, g:int, b:int) -> int: ... @staticmethod def qRgba(r:int, g:int, b:int, a:int) -> int: ... # eof