mirror of
https://github.com/3minbe/DBC_Converter.git
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475 lines
22 KiB
Python
475 lines
22 KiB
Python
# This Python file uses the following encoding: utf-8
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#############################################################################
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##
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## Copyright (C) 2020 The Qt Company Ltd.
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## Contact: https://www.qt.io/licensing/
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##
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## This file is part of Qt for Python.
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##
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## $QT_BEGIN_LICENSE:LGPL$
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## Commercial License Usage
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## Licensees holding valid commercial Qt licenses may use this file in
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## accordance with the commercial license agreement provided with the
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## Software or, alternatively, in accordance with the terms contained in
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## a written agreement between you and The Qt Company. For licensing terms
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## and conditions see https://www.qt.io/terms-conditions. For further
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## information use the contact form at https://www.qt.io/contact-us.
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##
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## GNU Lesser General Public License Usage
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## Alternatively, this file may be used under the terms of the GNU Lesser
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## General Public License version 3 as published by the Free Software
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## Foundation and appearing in the file LICENSE.LGPL3 included in the
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## packaging of this file. Please review the following information to
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## ensure the GNU Lesser General Public License version 3 requirements
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## will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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##
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## GNU General Public License Usage
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## Alternatively, this file may be used under the terms of the GNU
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## General Public License version 2.0 or (at your option) the GNU General
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## Public license version 3 or any later version approved by the KDE Free
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## Qt Foundation. The licenses are as published by the Free Software
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## Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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## included in the packaging of this file. Please review the following
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## information to ensure the GNU General Public License requirements will
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## be met: https://www.gnu.org/licenses/gpl-2.0.html and
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## https://www.gnu.org/licenses/gpl-3.0.html.
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##
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## $QT_END_LICENSE$
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##
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#############################################################################
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"""
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This file contains the exact signatures for all functions in module
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PySide2.Qt3DCore, except for defaults which are replaced by "...".
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"""
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# Module PySide2.Qt3DCore
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import PySide2
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try:
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import typing
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except ImportError:
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from PySide2.support.signature import typing
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from PySide2.support.signature.mapping import (
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Virtual, Missing, Invalid, Default, Instance)
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class Object(object): pass
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import shiboken2 as Shiboken
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Shiboken.Object = Object
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import PySide2.QtCore
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import PySide2.QtGui
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import PySide2.Qt3DCore
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class Qt3DCore(Shiboken.Object):
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AllChanges : Qt3DCore = ... # -0x1
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NodeCreated : Qt3DCore = ... # 0x1
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NodeDeleted : Qt3DCore = ... # 0x2
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PropertyUpdated : Qt3DCore = ... # 0x4
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PropertyValueAdded : Qt3DCore = ... # 0x8
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PropertyValueRemoved : Qt3DCore = ... # 0x10
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ComponentAdded : Qt3DCore = ... # 0x20
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ComponentRemoved : Qt3DCore = ... # 0x40
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CommandRequested : Qt3DCore = ... # 0x80
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CallbackTriggered : Qt3DCore = ... # 0x100
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class ChangeFlag(object):
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AllChanges : Qt3DCore.ChangeFlag = ... # -0x1
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NodeCreated : Qt3DCore.ChangeFlag = ... # 0x1
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NodeDeleted : Qt3DCore.ChangeFlag = ... # 0x2
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PropertyUpdated : Qt3DCore.ChangeFlag = ... # 0x4
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PropertyValueAdded : Qt3DCore.ChangeFlag = ... # 0x8
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PropertyValueRemoved : Qt3DCore.ChangeFlag = ... # 0x10
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ComponentAdded : Qt3DCore.ChangeFlag = ... # 0x20
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ComponentRemoved : Qt3DCore.ChangeFlag = ... # 0x40
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CommandRequested : Qt3DCore.ChangeFlag = ... # 0x80
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CallbackTriggered : Qt3DCore.ChangeFlag = ... # 0x100
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class ChangeFlags(object): ...
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class QAbstractAspect(PySide2.QtCore.QObject):
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def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
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def rootEntityId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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def unregisterBackendType(self, arg__1:PySide2.QtCore.QMetaObject) -> None: ...
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class QAbstractSkeleton(PySide2.Qt3DCore.QNode):
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def jointCount(self) -> int: ...
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class QArmature(PySide2.Qt3DCore.QComponent):
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def __init__(self, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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def setSkeleton(self, skeleton:PySide2.Qt3DCore.Qt3DCore.QAbstractSkeleton) -> None: ...
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def skeleton(self) -> PySide2.Qt3DCore.Qt3DCore.QAbstractSkeleton: ...
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class QAspectEngine(PySide2.QtCore.QObject):
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Manual : Qt3DCore.QAspectEngine = ... # 0x0
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Automatic : Qt3DCore.QAspectEngine = ... # 0x1
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class RunMode(object):
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Manual : Qt3DCore.QAspectEngine.RunMode = ... # 0x0
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Automatic : Qt3DCore.QAspectEngine.RunMode = ... # 0x1
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def __init__(self, parent:typing.Optional[PySide2.QtCore.QObject]=...) -> None: ...
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def aspects(self) -> typing.List: ...
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def executeCommand(self, command:str) -> typing.Any: ...
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def processFrame(self) -> None: ...
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@typing.overload
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def registerAspect(self, aspect:PySide2.Qt3DCore.Qt3DCore.QAbstractAspect) -> None: ...
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@typing.overload
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def registerAspect(self, name:str) -> None: ...
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def runMode(self) -> PySide2.Qt3DCore.Qt3DCore.QAspectEngine.RunMode: ...
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def setRunMode(self, mode:PySide2.Qt3DCore.Qt3DCore.QAspectEngine.RunMode) -> None: ...
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@typing.overload
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def unregisterAspect(self, aspect:PySide2.Qt3DCore.Qt3DCore.QAbstractAspect) -> None: ...
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@typing.overload
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def unregisterAspect(self, name:str) -> None: ...
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class QAspectJob(Shiboken.Object):
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def __init__(self) -> None: ...
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def run(self) -> None: ...
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class QBackendNode(Shiboken.Object):
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ReadOnly : Qt3DCore.QBackendNode = ... # 0x0
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ReadWrite : Qt3DCore.QBackendNode = ... # 0x1
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class Mode(object):
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ReadOnly : Qt3DCore.QBackendNode.Mode = ... # 0x0
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ReadWrite : Qt3DCore.QBackendNode.Mode = ... # 0x1
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def __init__(self, mode:PySide2.Qt3DCore.Qt3DCore.QBackendNode.Mode=...) -> None: ...
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def isEnabled(self) -> bool: ...
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def mode(self) -> PySide2.Qt3DCore.Qt3DCore.QBackendNode.Mode: ...
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def peerId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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def setEnabled(self, enabled:bool) -> None: ...
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class QComponent(PySide2.Qt3DCore.QNode):
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def __init__(self, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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def entities(self) -> typing.List: ...
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def isShareable(self) -> bool: ...
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def setShareable(self, isShareable:bool) -> None: ...
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class QComponentAddedChange(PySide2.Qt3DCore.QSceneChange):
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@typing.overload
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def __init__(self, component:PySide2.Qt3DCore.Qt3DCore.QComponent, entity:PySide2.Qt3DCore.Qt3DCore.QEntity) -> None: ...
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@typing.overload
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def __init__(self, entity:PySide2.Qt3DCore.Qt3DCore.QEntity, component:PySide2.Qt3DCore.Qt3DCore.QComponent) -> None: ...
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def componentId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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def componentMetaObject(self) -> PySide2.QtCore.QMetaObject: ...
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def entityId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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class QComponentRemovedChange(PySide2.Qt3DCore.QSceneChange):
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@typing.overload
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def __init__(self, component:PySide2.Qt3DCore.Qt3DCore.QComponent, entity:PySide2.Qt3DCore.Qt3DCore.QEntity) -> None: ...
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@typing.overload
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def __init__(self, entity:PySide2.Qt3DCore.Qt3DCore.QEntity, component:PySide2.Qt3DCore.Qt3DCore.QComponent) -> None: ...
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def componentId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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def componentMetaObject(self) -> PySide2.QtCore.QMetaObject: ...
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def entityId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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class QDynamicPropertyUpdatedChange(PySide2.Qt3DCore.QPropertyUpdatedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def propertyName(self) -> PySide2.QtCore.QByteArray: ...
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def setPropertyName(self, name:PySide2.QtCore.QByteArray) -> None: ...
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def setValue(self, value:typing.Any) -> None: ...
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def value(self) -> typing.Any: ...
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class QEntity(PySide2.Qt3DCore.QNode):
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def __init__(self, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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def addComponent(self, comp:PySide2.Qt3DCore.Qt3DCore.QComponent) -> None: ...
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def components(self) -> typing.List: ...
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def parentEntity(self) -> PySide2.Qt3DCore.Qt3DCore.QEntity: ...
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def removeComponent(self, comp:PySide2.Qt3DCore.Qt3DCore.QComponent) -> None: ...
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class QJoint(PySide2.Qt3DCore.QNode):
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def __init__(self, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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def addChildJoint(self, joint:PySide2.Qt3DCore.Qt3DCore.QJoint) -> None: ...
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def childJoints(self) -> typing.List: ...
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def inverseBindMatrix(self) -> PySide2.QtGui.QMatrix4x4: ...
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def name(self) -> str: ...
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def removeChildJoint(self, joint:PySide2.Qt3DCore.Qt3DCore.QJoint) -> None: ...
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def rotation(self) -> PySide2.QtGui.QQuaternion: ...
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def rotationX(self) -> float: ...
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def rotationY(self) -> float: ...
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def rotationZ(self) -> float: ...
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def scale(self) -> PySide2.QtGui.QVector3D: ...
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def setInverseBindMatrix(self, inverseBindMatrix:PySide2.QtGui.QMatrix4x4) -> None: ...
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def setName(self, name:str) -> None: ...
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def setRotation(self, rotation:PySide2.QtGui.QQuaternion) -> None: ...
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def setRotationX(self, rotationX:float) -> None: ...
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def setRotationY(self, rotationY:float) -> None: ...
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def setRotationZ(self, rotationZ:float) -> None: ...
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def setScale(self, scale:PySide2.QtGui.QVector3D) -> None: ...
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def setToIdentity(self) -> None: ...
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def setTranslation(self, translation:PySide2.QtGui.QVector3D) -> None: ...
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def translation(self) -> PySide2.QtGui.QVector3D: ...
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class QNode(PySide2.QtCore.QObject):
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TrackFinalValues : Qt3DCore.QNode = ... # 0x0
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DontTrackValues : Qt3DCore.QNode = ... # 0x1
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TrackAllValues : Qt3DCore.QNode = ... # 0x2
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class PropertyTrackingMode(object):
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TrackFinalValues : Qt3DCore.QNode.PropertyTrackingMode = ... # 0x0
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DontTrackValues : Qt3DCore.QNode.PropertyTrackingMode = ... # 0x1
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TrackAllValues : Qt3DCore.QNode.PropertyTrackingMode = ... # 0x2
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def __init__(self, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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def blockNotifications(self, block:bool) -> bool: ...
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def childNodes(self) -> typing.List: ...
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def clearPropertyTracking(self, propertyName:str) -> None: ...
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def clearPropertyTrackings(self) -> None: ...
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def defaultPropertyTrackingMode(self) -> PySide2.Qt3DCore.Qt3DCore.QNode.PropertyTrackingMode: ...
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def id(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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def isEnabled(self) -> bool: ...
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def notificationsBlocked(self) -> bool: ...
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def parentNode(self) -> PySide2.Qt3DCore.Qt3DCore.QNode: ...
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def propertyTracking(self, propertyName:str) -> PySide2.Qt3DCore.Qt3DCore.QNode.PropertyTrackingMode: ...
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def setDefaultPropertyTrackingMode(self, mode:PySide2.Qt3DCore.Qt3DCore.QNode.PropertyTrackingMode) -> None: ...
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def setEnabled(self, isEnabled:bool) -> None: ...
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@typing.overload
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def setParent(self, parent:PySide2.Qt3DCore.Qt3DCore.QNode) -> None: ...
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@typing.overload
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def setParent(self, parent:PySide2.QtCore.QObject) -> None: ...
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def setPropertyTracking(self, propertyName:str, trackMode:PySide2.Qt3DCore.Qt3DCore.QNode.PropertyTrackingMode) -> None: ...
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class QNodeCommand(PySide2.Qt3DCore.QSceneChange):
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def __init__(self, id:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def commandId(self) -> int: ...
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def data(self) -> typing.Any: ...
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def inReplyTo(self) -> int: ...
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def name(self) -> str: ...
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def setData(self, data:typing.Any) -> None: ...
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def setName(self, name:str) -> None: ...
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def setReplyToCommandId(self, id:int) -> None: ...
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class QNodeCreatedChangeBase(PySide2.Qt3DCore.QSceneChange):
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def __init__(self, node:PySide2.Qt3DCore.Qt3DCore.QNode) -> None: ...
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def isNodeEnabled(self) -> bool: ...
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def parentId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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class QNodeDestroyedChange(PySide2.Qt3DCore.QSceneChange):
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def __init__(self, node:PySide2.Qt3DCore.Qt3DCore.QNode, subtreeIdsAndTypes:typing.List) -> None: ...
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def subtreeIdsAndTypes(self) -> typing.List: ...
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class QNodeId(Shiboken.Object):
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@typing.overload
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def __init__(self) -> None: ...
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@typing.overload
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def __init__(self, QNodeId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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@staticmethod
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def __copy__() -> None: ...
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@staticmethod
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def createId() -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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def id(self) -> int: ...
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def isNull(self) -> bool: ...
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class QNodeIdTypePair(Shiboken.Object):
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@typing.overload
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def __init__(self) -> None: ...
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@typing.overload
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def __init__(self, QNodeIdTypePair:PySide2.Qt3DCore.Qt3DCore.QNodeIdTypePair) -> None: ...
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@typing.overload
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def __init__(self, _id:PySide2.Qt3DCore.Qt3DCore.QNodeId, _type:PySide2.QtCore.QMetaObject) -> None: ...
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@staticmethod
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def __copy__() -> None: ...
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class QPropertyNodeAddedChange(PySide2.Qt3DCore.QStaticPropertyValueAddedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId, node:PySide2.Qt3DCore.Qt3DCore.QNode) -> None: ...
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def addedNodeId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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class QPropertyNodeRemovedChange(PySide2.Qt3DCore.QStaticPropertyValueRemovedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId, node:PySide2.Qt3DCore.Qt3DCore.QNode) -> None: ...
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def removedNodeId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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class QPropertyUpdatedChange(PySide2.Qt3DCore.QStaticPropertyUpdatedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def setValue(self, value:typing.Any) -> None: ...
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def value(self) -> typing.Any: ...
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class QPropertyUpdatedChangeBase(PySide2.Qt3DCore.QSceneChange):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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class QPropertyValueAddedChange(PySide2.Qt3DCore.QStaticPropertyValueAddedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def addedValue(self) -> typing.Any: ...
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def setAddedValue(self, value:typing.Any) -> None: ...
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class QPropertyValueAddedChangeBase(PySide2.Qt3DCore.QSceneChange):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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class QPropertyValueRemovedChange(PySide2.Qt3DCore.QStaticPropertyValueRemovedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def removedValue(self) -> typing.Any: ...
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def setRemovedValue(self, value:typing.Any) -> None: ...
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class QPropertyValueRemovedChangeBase(PySide2.Qt3DCore.QSceneChange):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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class QSceneChange(Shiboken.Object):
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BackendNodes : Qt3DCore.QSceneChange = ... # 0x1
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Nodes : Qt3DCore.QSceneChange = ... # 0x10
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DeliverToAll : Qt3DCore.QSceneChange = ... # 0x11
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class DeliveryFlag(object):
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BackendNodes : Qt3DCore.QSceneChange.DeliveryFlag = ... # 0x1
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Nodes : Qt3DCore.QSceneChange.DeliveryFlag = ... # 0x10
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DeliverToAll : Qt3DCore.QSceneChange.DeliveryFlag = ... # 0x11
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class DeliveryFlags(object): ...
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def __init__(self, type:PySide2.Qt3DCore.Qt3DCore.ChangeFlag, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def deliveryFlags(self) -> PySide2.Qt3DCore.Qt3DCore.QSceneChange.DeliveryFlags: ...
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def setDeliveryFlags(self, flags:PySide2.Qt3DCore.Qt3DCore.QSceneChange.DeliveryFlags) -> None: ...
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def subjectId(self) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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def type(self) -> PySide2.Qt3DCore.Qt3DCore.ChangeFlag: ...
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class QSkeleton(PySide2.Qt3DCore.QAbstractSkeleton):
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def __init__(self, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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def rootJoint(self) -> PySide2.Qt3DCore.Qt3DCore.QJoint: ...
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def setRootJoint(self, rootJoint:PySide2.Qt3DCore.Qt3DCore.QJoint) -> None: ...
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class QSkeletonLoader(PySide2.Qt3DCore.QAbstractSkeleton):
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NotReady : Qt3DCore.QSkeletonLoader = ... # 0x0
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Ready : Qt3DCore.QSkeletonLoader = ... # 0x1
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Error : Qt3DCore.QSkeletonLoader = ... # 0x2
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class Status(object):
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NotReady : Qt3DCore.QSkeletonLoader.Status = ... # 0x0
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Ready : Qt3DCore.QSkeletonLoader.Status = ... # 0x1
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Error : Qt3DCore.QSkeletonLoader.Status = ... # 0x2
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@typing.overload
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def __init__(self, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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@typing.overload
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def __init__(self, source:PySide2.QtCore.QUrl, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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def isCreateJointsEnabled(self) -> bool: ...
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def rootJoint(self) -> PySide2.Qt3DCore.Qt3DCore.QJoint: ...
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def setCreateJointsEnabled(self, enabled:bool) -> None: ...
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def setSource(self, source:PySide2.QtCore.QUrl) -> None: ...
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def source(self) -> PySide2.QtCore.QUrl: ...
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def status(self) -> PySide2.Qt3DCore.Qt3DCore.QSkeletonLoader.Status: ...
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class QStaticPropertyUpdatedChangeBase(PySide2.Qt3DCore.QPropertyUpdatedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def propertyName(self) -> bytes: ...
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def setPropertyName(self, name:bytes) -> None: ...
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class QStaticPropertyValueAddedChangeBase(PySide2.Qt3DCore.QPropertyValueAddedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def propertyName(self) -> bytes: ...
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def setPropertyName(self, name:bytes) -> None: ...
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class QStaticPropertyValueRemovedChangeBase(PySide2.Qt3DCore.QPropertyValueRemovedChangeBase):
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def __init__(self, subjectId:PySide2.Qt3DCore.Qt3DCore.QNodeId) -> None: ...
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def propertyName(self) -> bytes: ...
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def setPropertyName(self, name:bytes) -> None: ...
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class QTransform(PySide2.Qt3DCore.QComponent):
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def __init__(self, parent:typing.Optional[PySide2.Qt3DCore.Qt3DCore.QNode]=...) -> None: ...
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@staticmethod
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def fromAxes(xAxis:PySide2.QtGui.QVector3D, yAxis:PySide2.QtGui.QVector3D, zAxis:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ...
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@typing.overload
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@staticmethod
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def fromAxesAndAngles(axis1:PySide2.QtGui.QVector3D, angle1:float, axis2:PySide2.QtGui.QVector3D, angle2:float) -> PySide2.QtGui.QQuaternion: ...
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@typing.overload
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@staticmethod
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def fromAxesAndAngles(axis1:PySide2.QtGui.QVector3D, angle1:float, axis2:PySide2.QtGui.QVector3D, angle2:float, axis3:PySide2.QtGui.QVector3D, angle3:float) -> PySide2.QtGui.QQuaternion: ...
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@typing.overload
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@staticmethod
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def fromAxisAndAngle(axis:PySide2.QtGui.QVector3D, angle:float) -> PySide2.QtGui.QQuaternion: ...
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@typing.overload
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@staticmethod
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def fromAxisAndAngle(x:float, y:float, z:float, angle:float) -> PySide2.QtGui.QQuaternion: ...
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@typing.overload
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@staticmethod
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def fromEulerAngles(eulerAngles:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QQuaternion: ...
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@typing.overload
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@staticmethod
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def fromEulerAngles(pitch:float, yaw:float, roll:float) -> PySide2.QtGui.QQuaternion: ...
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def matrix(self) -> PySide2.QtGui.QMatrix4x4: ...
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@staticmethod
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def rotateAround(point:PySide2.QtGui.QVector3D, angle:float, axis:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QMatrix4x4: ...
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@staticmethod
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def rotateFromAxes(xAxis:PySide2.QtGui.QVector3D, yAxis:PySide2.QtGui.QVector3D, zAxis:PySide2.QtGui.QVector3D) -> PySide2.QtGui.QMatrix4x4: ...
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def rotation(self) -> PySide2.QtGui.QQuaternion: ...
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def rotationX(self) -> float: ...
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def rotationY(self) -> float: ...
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def rotationZ(self) -> float: ...
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def scale(self) -> float: ...
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def scale3D(self) -> PySide2.QtGui.QVector3D: ...
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def setMatrix(self, matrix:PySide2.QtGui.QMatrix4x4) -> None: ...
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def setRotation(self, rotation:PySide2.QtGui.QQuaternion) -> None: ...
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def setRotationX(self, rotationX:float) -> None: ...
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def setRotationY(self, rotationY:float) -> None: ...
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def setRotationZ(self, rotationZ:float) -> None: ...
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def setScale(self, scale:float) -> None: ...
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def setScale3D(self, scale:PySide2.QtGui.QVector3D) -> None: ...
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def setTranslation(self, translation:PySide2.QtGui.QVector3D) -> None: ...
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def translation(self) -> PySide2.QtGui.QVector3D: ...
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def worldMatrix(self) -> PySide2.QtGui.QMatrix4x4: ...
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@staticmethod
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def qHash(id:PySide2.Qt3DCore.Qt3DCore.QNodeId, seed:int=...) -> int: ...
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@staticmethod
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def qIdForNode(node:PySide2.Qt3DCore.Qt3DCore.QNode) -> PySide2.Qt3DCore.Qt3DCore.QNodeId: ...
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# eof
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