ADM/.vscode/tasks.json
3minbe 85257c3f29 ver 26.3.3.2
- Drive_Mode.c 수정
  : bool 변수 삭제
- Drive_Mode.c/RcRequestCheck 함수 수정
  : RC ACU 동시 요청 시 비상정지
  : 마지막 요청을 RC_ModeReq에 저장하도록 수정
- Drive_Mode.c/ExecuteEmergencyMode 함수 수정
  : VCU_Emergency_Flag 조건 추가
- VSCode에서 빌드 가능하도록 수정
  : GW/Debug_STANDALONE 생성
2026-03-03 20:24:50 +09:00

122 lines
4.9 KiB
JSON

{
"version": "2.0.0",
"tasks": [
{
"label": "GW Configure (Standalone)",
"type": "process",
"command": "powershell.exe",
"args": [
"-NoProfile",
"-ExecutionPolicy",
"Bypass",
"-Command",
"if (-not $env:ARM_GCC_BIN_DIR) { Write-Error 'ARM_GCC_BIN_DIR is not set'; exit 1 }; if (-not $env:S32_SDK_PATH) { Write-Error 'S32_SDK_PATH is not set'; exit 1 }; $toolchain = (Resolve-Path 'GW/cmake/toolchain-arm-none-eabi.cmake').Path.Replace('\\','/'); $cmakeArgs = @('-S', 'GW', '-B', 'GW/Debug_STANDALONE', \"-DCMAKE_TOOLCHAIN_FILE=$toolchain\"); $ninja = Get-Command ninja -ErrorAction SilentlyContinue; $mingw = Get-Command mingw32-make -ErrorAction SilentlyContinue; if ($ninja) { $cmakeArgs += @('-G', 'Ninja') } elseif ($mingw) { $cmakeArgs += @('-G', 'MinGW Makefiles', \"-DCMAKE_MAKE_PROGRAM=$($mingw.Source.Replace('\\','/'))\") } else { Write-Error 'Neither ninja nor mingw32-make is available'; exit 1 }; & cmake @cmakeArgs"
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": [
"$gcc"
],
"detail": "Required env vars: ARM_GCC_BIN_DIR, S32_SDK_PATH"
},
{
"label": "GW Build (Standalone)",
"type": "process",
"command": "powershell.exe",
"args": [
"-NoProfile",
"-ExecutionPolicy",
"Bypass",
"-Command",
"if (-not (Test-Path 'GW/Debug_STANDALONE/CMakeCache.txt')) { Write-Error 'Standalone build is not configured. Run GW Configure (Standalone) first.'; exit 1 }; & cmake --build GW/Debug_STANDALONE -- -j4"
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": [
"$gcc"
],
"detail": "Builds the standalone CMake target"
},
{
"label": "GW Clean (Standalone)",
"type": "process",
"command": "powershell.exe",
"args": [
"-NoProfile",
"-ExecutionPolicy",
"Bypass",
"-Command",
"if (Test-Path 'GW/Debug_STANDALONE/CMakeCache.txt') { & cmake --build GW/Debug_STANDALONE --target clean } else { Write-Output 'Standalone build directory does not exist.' }"
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": [
"$gcc"
],
"detail": "Cleans the standalone CMake target"
},
{
"label": "GW Rebuild (Standalone)",
"dependsOrder": "sequence",
"dependsOn": [
"GW Configure (Standalone)",
"GW Clean (Standalone)",
"GW Build (Standalone)"
],
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "GW Build (Debug_FLASH)",
"type": "process",
"command": "powershell.exe",
"args": [
"-NoProfile",
"-ExecutionPolicy",
"Bypass",
"-Command",
"if (-not $env:S32_GCC_BIN) { Write-Error 'S32_GCC_BIN is not set'; exit 1 }; if (-not $env:S32_MSYS_BIN) { Write-Error 'S32_MSYS_BIN is not set'; exit 1 }; $env:Path = \"$env:S32_GCC_BIN;$env:S32_MSYS_BIN;$env:Path\"; & \"$env:S32_MSYS_BIN\\make.exe\" -C Debug_FLASH all"
],
"options": {
"cwd": "${workspaceFolder}/GW"
},
"problemMatcher": [
"$gcc"
],
"detail": "Required env vars: S32_GCC_BIN, S32_MSYS_BIN"
},
{
"label": "GW Clean (Debug_FLASH)",
"type": "process",
"command": "powershell.exe",
"args": [
"-NoProfile",
"-ExecutionPolicy",
"Bypass",
"-Command",
"if (-not $env:S32_GCC_BIN) { Write-Error 'S32_GCC_BIN is not set'; exit 1 }; if (-not $env:S32_MSYS_BIN) { Write-Error 'S32_MSYS_BIN is not set'; exit 1 }; $env:Path = \"$env:S32_GCC_BIN;$env:S32_MSYS_BIN;$env:Path\"; & \"$env:S32_MSYS_BIN\\make.exe\" -C Debug_FLASH clean"
],
"options": {
"cwd": "${workspaceFolder}/GW"
},
"problemMatcher": [
"$gcc"
],
"detail": "Required env vars: S32_GCC_BIN, S32_MSYS_BIN"
},
{
"label": "GW Rebuild (Debug_FLASH)",
"dependsOrder": "sequence",
"dependsOn": [
"GW Clean (Debug_FLASH)",
"GW Build (Debug_FLASH)"
]
}
]
}