SetCgmXCscCssCsGrip (const struct Clock_Ip_SelectorConfigType * config)
{
  uint32 TimeoutTicks;
  uint32 ElapsedTime;
  uint32 StartTime;
  boolean TimeoutOccurred;
  uint32 regValue;
  uint32 selectorValue;
  uint32 selectorIndex;
  uint32 instance;
  <unnamed type> _1;
  int _2;
  unsigned char _3;
  unsigned char _6;
  <unnamed type> _7;
  int _8;
  short unsigned int _9;
  volatile struct cgmMux_Type * _10;
  long unsigned int _11;
  long unsigned int _12;
  long unsigned int _13;
  long unsigned int _14;
  long unsigned int _15;
  long unsigned int TimeoutTicks.0_16;
  long unsigned int _17;
  long unsigned int _18;
  long unsigned int _19;
  long unsigned int _20;
  long unsigned int _21;
  long unsigned int _22;
  long unsigned int TimeoutTicks.1_23;
  long unsigned int _24;
  long unsigned int _25;
  <unnamed type> _26;
  <unnamed type> _27;
  long unsigned int _28;
  long unsigned int _29;
  long unsigned int _30;
  <unnamed type> _31;
  <unnamed type> _32;

  <bb 2> [local count: 234990859]:
  # DEBUG BEGIN_STMT
  _1 = config_37(D)->name;
  _2 = (int) _1;
  _3 = clockFeatures[_2][0];
  instance_38 = (uint32) _3;
  # DEBUG instance => instance_38
  # DEBUG BEGIN_STMT
  _6 = clockFeatures[_2][2];
  selectorIndex_39 = (uint32) _6;
  # DEBUG selectorIndex => selectorIndex_39
  # DEBUG BEGIN_STMT
  _7 = config_37(D)->value;
  _8 = (int) _7;
  _9 = selectorEntry_hardwareValue[_8];
  selectorValue_40 = (uint32) _9;
  # DEBUG selectorValue => selectorValue_40
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG TimeoutOccurred => 0
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  _10 = cgm[instance_38][selectorIndex_39];
  _11 ={v} _10->CSC;
  _12 = _11 >> 24;
  _13 = _12 & 63;
  if (_13 != selectorValue_40)
    goto <bb 3>; [48.88%]
  else
    goto <bb 14>; [51.12%]

  <bb 3> [local count: 114863532]:
  # DEBUG BEGIN_STMT
  _14 ={v} _10->CSC;
  _15 = _14 | 12;
  _10->CSC ={v} _15;
  # DEBUG BEGIN_STMT
  ClockStartTimeout (&StartTime, &ElapsedTime, &TimeoutTicks, 10000);

  <bb 4> [local count: 1073741824]:
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  TimeoutTicks.0_16 = TimeoutTicks;
  TimeoutOccurred_44 = ClockTimeoutExpired (&StartTime, &ElapsedTime, TimeoutTicks.0_16);
  # DEBUG TimeoutOccurred => TimeoutOccurred_44
  # DEBUG BEGIN_STMT
  _17 ={v} _10->CSS;
  _18 = _17 & 131072;
  if (_18 != 0)
    goto <bb 5>; [94.50%]
  else
    goto <bb 6>; [5.50%]

  <bb 5> [local count: 1014686024]:
  if (TimeoutOccurred_44 != 0)
    goto <bb 6>; [5.50%]
  else
    goto <bb 16>; [94.50%]

  <bb 16> [local count: 958878294]:
  goto <bb 4>; [100.00%]

  <bb 6> [local count: 114863532]:
  # TimeoutOccurred_4 = PHI <TimeoutOccurred_44(4), TimeoutOccurred_44(5)>
  # DEBUG BEGIN_STMT
  if (TimeoutOccurred_4 != 0)
    goto <bb 13>; [50.00%]
  else
    goto <bb 7>; [50.00%]

  <bb 7> [local count: 57431766]:
  # DEBUG BEGIN_STMT
  regValue_46 ={v} _10->CSC;
  # DEBUG regValue => regValue_46
  # DEBUG BEGIN_STMT
  regValue_47 = regValue_46 & 3238002687;
  # DEBUG regValue => regValue_47
  # DEBUG BEGIN_STMT
  _19 = selectorValue_40 << 24;
  _20 = _19 & 1056964608;
  regValue_48 = _20 | regValue_47;
  # DEBUG regValue => regValue_48
  # DEBUG BEGIN_STMT
  _10->CSC ={v} regValue_48;
  # DEBUG BEGIN_STMT
  _21 ={v} _10->CSC;
  _22 = _21 & 4294967283;
  _10->CSC ={v} _22;
  # DEBUG BEGIN_STMT
  ClockStartTimeout (&StartTime, &ElapsedTime, &TimeoutTicks, 10000);

  <bb 8> [local count: 536870910]:
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  TimeoutTicks.1_23 = TimeoutTicks;
  TimeoutOccurred_53 = ClockTimeoutExpired (&StartTime, &ElapsedTime, TimeoutTicks.1_23);
  # DEBUG TimeoutOccurred => TimeoutOccurred_53
  # DEBUG BEGIN_STMT
  _24 ={v} _10->CSS;
  _25 = _24 & 131072;
  if (_25 == 0)
    goto <bb 9>; [94.50%]
  else
    goto <bb 10>; [5.50%]

  <bb 9> [local count: 507343009]:
  if (TimeoutOccurred_53 != 0)
    goto <bb 10>; [5.50%]
  else
    goto <bb 15>; [94.50%]

  <bb 15> [local count: 479439143]:
  goto <bb 8>; [100.00%]

  <bb 10> [local count: 57431766]:
  # TimeoutOccurred_5 = PHI <TimeoutOccurred_53(8), TimeoutOccurred_53(9)>
  # DEBUG BEGIN_STMT
  if (TimeoutOccurred_5 != 0)
    goto <bb 11>; [50.00%]
  else
    goto <bb 12>; [50.00%]

  <bb 11> [local count: 28715883]:
  # DEBUG BEGIN_STMT
  _26 = config_37(D)->name;
  ReportClockErrors (3, _26);
  goto <bb 14>; [100.00%]

  <bb 12> [local count: 28715883]:
  # DEBUG BEGIN_STMT
  _27 = config_37(D)->name;
  _28 ={v} _10->CSS;
  _29 = _28 >> 24;
  _30 = _29 & 63;
  _31 = selectorEntryIndex[_30];
  UpdateClockState (_27, _31);
  goto <bb 14>; [100.00%]

  <bb 13> [local count: 57431766]:
  # DEBUG BEGIN_STMT
  _32 = config_37(D)->name;
  ReportClockErrors (1, _32);

  <bb 14> [local count: 234990859]:
  StartTime ={v} {CLOBBER};
  ElapsedTime ={v} {CLOBBER};
  TimeoutTicks ={v} {CLOBBER};
  return;

}


ResetCgmXCscCssCsGrip (const struct Clock_Ip_SelectorConfigType * config)
{
  <bb 2> [local count: 1073741824]:
  # DEBUG BEGIN_STMT
  return;

}


SetCgmXCscCssClkswRampupRampdownSwip (const struct Clock_Ip_SelectorConfigType * config)
{
  uint32 TimeoutTicks;
  uint32 ElapsedTime;
  uint32 StartTime;
  boolean TimeoutOccurred;
  uint32 regValue;
  uint32 selectorValue;
  uint32 selectorIndex;
  uint32 instance;
  <unnamed type> _1;
  int _2;
  unsigned char _3;
  volatile struct cgmMux_Type * _4;
  unsigned char _6;
  <unnamed type> _7;
  int _8;
  short unsigned int _9;
  long unsigned int TimeoutTicks.2_10;
  volatile struct cgmMux_Type * _11;
  long unsigned int _12;
  long unsigned int _13;
  long unsigned int _15;
  long unsigned int _16;
  long unsigned int TimeoutTicks.3_18;
  long unsigned int _19;
  long unsigned int _20;
  long unsigned int TimeoutTicks.4_21;
  long unsigned int _22;
  long unsigned int _23;
  long unsigned int _24;
  long unsigned int _25;
  long unsigned int _26;
  <unnamed type> _27;
  <unnamed type> _28;
  long unsigned int _29;
  long unsigned int _30;
  long unsigned int _31;
  <unnamed type> _32;
  <unnamed type> _33;
  <unnamed type> _34;
  <unnamed type> _35;

  <bb 2> [local count: 114863532]:
  # DEBUG BEGIN_STMT
  _1 = config_41(D)->name;
  _2 = (int) _1;
  _3 = clockFeatures[_2][0];
  instance_42 = (uint32) _3;
  # DEBUG instance => instance_42
  # DEBUG BEGIN_STMT
  _6 = clockFeatures[_2][2];
  selectorIndex_43 = (uint32) _6;
  # DEBUG selectorIndex => selectorIndex_43
  # DEBUG BEGIN_STMT
  _7 = config_41(D)->value;
  _8 = (int) _7;
  _9 = selectorEntry_hardwareValue[_8];
  selectorValue_44 = (uint32) _9;
  # DEBUG selectorValue => selectorValue_44
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG TimeoutOccurred => 0
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  ClockStartTimeout (&StartTime, &ElapsedTime, &TimeoutTicks, 10000);

  <bb 3> [local count: 1073741824]:
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  TimeoutTicks.2_10 = TimeoutTicks;
  TimeoutOccurred_47 = ClockTimeoutExpired (&StartTime, &ElapsedTime, TimeoutTicks.2_10);
  # DEBUG TimeoutOccurred => TimeoutOccurred_47
  # DEBUG BEGIN_STMT
  _11 = cgm[instance_42][selectorIndex_43];
  _12 ={v} _11->CSS;
  _13 = _12 & 65536;
  if (_13 != 0)
    goto <bb 4>; [94.50%]
  else
    goto <bb 5>; [5.50%]

  <bb 4> [local count: 1014686025]:
  if (TimeoutOccurred_47 != 0)
    goto <bb 5>; [5.50%]
  else
    goto <bb 23>; [94.50%]

  <bb 23> [local count: 958878293]:
  goto <bb 3>; [100.00%]

  <bb 5> [local count: 114863532]:
  # _4 = PHI <_11(3), _11(4)>
  # TimeoutOccurred_5 = PHI <TimeoutOccurred_47(3), TimeoutOccurred_47(4)>
  # DEBUG BEGIN_STMT
  if (TimeoutOccurred_5 != 0)
    goto <bb 19>; [50.00%]
  else
    goto <bb 6>; [50.00%]

  <bb 6> [local count: 57431766]:
  # DEBUG BEGIN_STMT
  regValue_49 ={v} _4->CSC;
  # DEBUG regValue => regValue_49
  # DEBUG BEGIN_STMT
  regValue_50 = regValue_49 & 3238002687;
  # DEBUG regValue => regValue_50
  # DEBUG BEGIN_STMT
  _15 = selectorValue_44 << 24;
  _16 = _15 & 1056964608;
  regValue_51 = _16 | regValue_50;
  # DEBUG regValue => regValue_51
  # DEBUG BEGIN_STMT
  regValue_52 = regValue_51 | 7;
  # DEBUG regValue => regValue_52
  # DEBUG BEGIN_STMT
  _4->CSC ={v} regValue_52;
  # DEBUG BEGIN_STMT
  ClockStartTimeout (&StartTime, &ElapsedTime, &TimeoutTicks, 10000);

  <bb 7> [local count: 536870910]:
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  TimeoutTicks.3_18 = TimeoutTicks;
  TimeoutOccurred_56 = ClockTimeoutExpired (&StartTime, &ElapsedTime, TimeoutTicks.3_18);
  # DEBUG TimeoutOccurred => TimeoutOccurred_56
  # DEBUG BEGIN_STMT
  _19 ={v} _4->CSS;
  _20 = _19 & 4;
  if (_20 == 0)
    goto <bb 8>; [94.50%]
  else
    goto <bb 9>; [5.50%]

  <bb 8> [local count: 507343010]:
  if (TimeoutOccurred_56 != 0)
    goto <bb 9>; [5.50%]
  else
    goto <bb 22>; [94.50%]

  <bb 22> [local count: 479439144]:
  goto <bb 7>; [100.00%]

  <bb 9> [local count: 57431766]:
  # TimeoutOccurred_14 = PHI <TimeoutOccurred_56(7), TimeoutOccurred_56(8)>
  # DEBUG BEGIN_STMT
  if (TimeoutOccurred_14 != 0)
    goto <bb 18>; [50.00%]
  else
    goto <bb 10>; [50.00%]

  <bb 10> [local count: 28715883]:
  # DEBUG BEGIN_STMT
  ClockStartTimeout (&StartTime, &ElapsedTime, &TimeoutTicks, 10000);

  <bb 11> [local count: 268435454]:
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  TimeoutTicks.4_21 = TimeoutTicks;
  TimeoutOccurred_60 = ClockTimeoutExpired (&StartTime, &ElapsedTime, TimeoutTicks.4_21);
  # DEBUG TimeoutOccurred => TimeoutOccurred_60
  # DEBUG BEGIN_STMT
  _22 ={v} _4->CSS;
  _23 = _22 & 65536;
  if (_23 != 0)
    goto <bb 12>; [94.50%]
  else
    goto <bb 13>; [5.50%]

  <bb 12> [local count: 253671504]:
  if (TimeoutOccurred_60 != 0)
    goto <bb 13>; [5.50%]
  else
    goto <bb 21>; [94.50%]

  <bb 21> [local count: 239719571]:
  goto <bb 11>; [100.00%]

  <bb 13> [local count: 28715883]:
  # TimeoutOccurred_17 = PHI <TimeoutOccurred_60(11), TimeoutOccurred_60(12)>
  # DEBUG BEGIN_STMT
  if (TimeoutOccurred_17 != 0)
    goto <bb 17>; [33.00%]
  else
    goto <bb 14>; [67.00%]

  <bb 14> [local count: 19239641]:
  # DEBUG BEGIN_STMT
  _24 ={v} _4->CSS;
  _25 = _24 >> 17;
  _26 = _25 & 7;
  if (_26 != 1)
    goto <bb 15>; [66.00%]
  else
    goto <bb 16>; [34.00%]

  <bb 15> [local count: 12698163]:
  # DEBUG BEGIN_STMT
  _27 = config_41(D)->name;
  ReportClockErrors (3, _27);
  goto <bb 20>; [100.00%]

  <bb 16> [local count: 6541478]:
  # DEBUG BEGIN_STMT
  _28 = config_41(D)->name;
  _29 ={v} _4->CSS;
  _30 = _29 >> 24;
  _31 = _30 & 63;
  _32 = selectorEntryIndex[_31];
  UpdateClockState (_28, _32);
  goto <bb 20>; [100.00%]

  <bb 17> [local count: 9476241]:
  # DEBUG BEGIN_STMT
  _33 = config_41(D)->name;
  ReportClockErrors (1, _33);
  goto <bb 20>; [100.00%]

  <bb 18> [local count: 28715883]:
  # DEBUG BEGIN_STMT
  _34 = config_41(D)->name;
  ReportClockErrors (1, _34);
  goto <bb 20>; [100.00%]

  <bb 19> [local count: 57431766]:
  # DEBUG BEGIN_STMT
  _35 = config_41(D)->name;
  ReportClockErrors (1, _35);

  <bb 20> [local count: 114863531]:
  StartTime ={v} {CLOBBER};
  ElapsedTime ={v} {CLOBBER};
  TimeoutTicks ={v} {CLOBBER};
  return;

}


ResetCgmXCscCssClkswRampupRampdownSwip (const struct Clock_Ip_SelectorConfigType * config)
{
  uint32 selectorIndex;
  uint32 instance;
  <unnamed type> _1;
  int _2;
  unsigned char _3;
  unsigned char _4;
  volatile struct cgmMux_Type * _5;
  long unsigned int _6;
  long unsigned int _7;

  <bb 2> [local count: 1073741824]:
  # DEBUG BEGIN_STMT
  _1 = config_9(D)->name;
  _2 = (int) _1;
  _3 = clockFeatures[_2][0];
  instance_10 = (uint32) _3;
  # DEBUG instance => instance_10
  # DEBUG BEGIN_STMT
  _4 = clockFeatures[_2][2];
  selectorIndex_11 = (uint32) _4;
  # DEBUG selectorIndex => selectorIndex_11
  # DEBUG BEGIN_STMT
  _5 = cgm[instance_10][selectorIndex_11];
  _6 ={v} _5->CSC;
  _7 = _6 | 8;
  _5->CSC ={v} _7;
  # DEBUG BEGIN_STMT
  UpdateClockState (_1, 1);
  return;

}


SetCgmXCscCssClkswSwip (const struct Clock_Ip_SelectorConfigType * config)
{
  uint32 TimeoutTicks;
  uint32 ElapsedTime;
  uint32 StartTime;
  boolean TimeoutOccurred;
  uint32 regValue;
  uint32 selectorValue;
  uint32 selectorIndex;
  uint32 instance;
  <unnamed type> _1;
  int _2;
  unsigned char _3;
  volatile struct cgmMux_Type * _4;
  unsigned char _6;
  <unnamed type> _7;
  int _8;
  short unsigned int _9;
  long unsigned int TimeoutTicks.5_10;
  volatile struct cgmMux_Type * _11;
  long unsigned int _12;
  long unsigned int _13;
  long unsigned int _15;
  long unsigned int _16;
  long unsigned int TimeoutTicks.6_18;
  long unsigned int _19;
  long unsigned int _20;
  long unsigned int TimeoutTicks.7_21;
  long unsigned int _22;
  long unsigned int _23;
  long unsigned int _24;
  long unsigned int _25;
  long unsigned int _26;
  <unnamed type> _27;
  <unnamed type> _28;
  long unsigned int _29;
  long unsigned int _30;
  long unsigned int _31;
  <unnamed type> _32;
  <unnamed type> _33;
  <unnamed type> _34;
  <unnamed type> _35;

  <bb 2> [local count: 114863532]:
  # DEBUG BEGIN_STMT
  _1 = config_41(D)->name;
  _2 = (int) _1;
  _3 = clockFeatures[_2][0];
  instance_42 = (uint32) _3;
  # DEBUG instance => instance_42
  # DEBUG BEGIN_STMT
  _6 = clockFeatures[_2][2];
  selectorIndex_43 = (uint32) _6;
  # DEBUG selectorIndex => selectorIndex_43
  # DEBUG BEGIN_STMT
  _7 = config_41(D)->value;
  _8 = (int) _7;
  _9 = selectorEntry_hardwareValue[_8];
  selectorValue_44 = (uint32) _9;
  # DEBUG selectorValue => selectorValue_44
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG TimeoutOccurred => 0
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  ClockStartTimeout (&StartTime, &ElapsedTime, &TimeoutTicks, 10000);

  <bb 3> [local count: 1073741824]:
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  TimeoutTicks.5_10 = TimeoutTicks;
  TimeoutOccurred_47 = ClockTimeoutExpired (&StartTime, &ElapsedTime, TimeoutTicks.5_10);
  # DEBUG TimeoutOccurred => TimeoutOccurred_47
  # DEBUG BEGIN_STMT
  _11 = cgm[instance_42][selectorIndex_43];
  _12 ={v} _11->CSS;
  _13 = _12 & 65536;
  if (_13 != 0)
    goto <bb 4>; [94.50%]
  else
    goto <bb 5>; [5.50%]

  <bb 4> [local count: 1014686025]:
  if (TimeoutOccurred_47 != 0)
    goto <bb 5>; [5.50%]
  else
    goto <bb 23>; [94.50%]

  <bb 23> [local count: 958878293]:
  goto <bb 3>; [100.00%]

  <bb 5> [local count: 114863532]:
  # _4 = PHI <_11(3), _11(4)>
  # TimeoutOccurred_5 = PHI <TimeoutOccurred_47(3), TimeoutOccurred_47(4)>
  # DEBUG BEGIN_STMT
  if (TimeoutOccurred_5 != 0)
    goto <bb 19>; [50.00%]
  else
    goto <bb 6>; [50.00%]

  <bb 6> [local count: 57431766]:
  # DEBUG BEGIN_STMT
  regValue_49 ={v} _4->CSC;
  # DEBUG regValue => regValue_49
  # DEBUG BEGIN_STMT
  regValue_50 = regValue_49 & 3238002687;
  # DEBUG regValue => regValue_50
  # DEBUG BEGIN_STMT
  _15 = selectorValue_44 << 24;
  _16 = _15 & 1056964608;
  regValue_51 = _16 | regValue_50;
  # DEBUG regValue => regValue_51
  # DEBUG BEGIN_STMT
  regValue_52 = regValue_51 | 4;
  # DEBUG regValue => regValue_52
  # DEBUG BEGIN_STMT
  _4->CSC ={v} regValue_52;
  # DEBUG BEGIN_STMT
  ClockStartTimeout (&StartTime, &ElapsedTime, &TimeoutTicks, 10000);

  <bb 7> [local count: 536870910]:
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  TimeoutTicks.6_18 = TimeoutTicks;
  TimeoutOccurred_56 = ClockTimeoutExpired (&StartTime, &ElapsedTime, TimeoutTicks.6_18);
  # DEBUG TimeoutOccurred => TimeoutOccurred_56
  # DEBUG BEGIN_STMT
  _19 ={v} _4->CSS;
  _20 = _19 & 4;
  if (_20 == 0)
    goto <bb 8>; [94.50%]
  else
    goto <bb 9>; [5.50%]

  <bb 8> [local count: 507343010]:
  if (TimeoutOccurred_56 != 0)
    goto <bb 9>; [5.50%]
  else
    goto <bb 22>; [94.50%]

  <bb 22> [local count: 479439144]:
  goto <bb 7>; [100.00%]

  <bb 9> [local count: 57431766]:
  # TimeoutOccurred_14 = PHI <TimeoutOccurred_56(7), TimeoutOccurred_56(8)>
  # DEBUG BEGIN_STMT
  if (TimeoutOccurred_14 != 0)
    goto <bb 18>; [50.00%]
  else
    goto <bb 10>; [50.00%]

  <bb 10> [local count: 28715883]:
  # DEBUG BEGIN_STMT
  ClockStartTimeout (&StartTime, &ElapsedTime, &TimeoutTicks, 10000);

  <bb 11> [local count: 268435454]:
  # DEBUG BEGIN_STMT
  # DEBUG BEGIN_STMT
  TimeoutTicks.7_21 = TimeoutTicks;
  TimeoutOccurred_60 = ClockTimeoutExpired (&StartTime, &ElapsedTime, TimeoutTicks.7_21);
  # DEBUG TimeoutOccurred => TimeoutOccurred_60
  # DEBUG BEGIN_STMT
  _22 ={v} _4->CSS;
  _23 = _22 & 65536;
  if (_23 != 0)
    goto <bb 12>; [94.50%]
  else
    goto <bb 13>; [5.50%]

  <bb 12> [local count: 253671504]:
  if (TimeoutOccurred_60 != 0)
    goto <bb 13>; [5.50%]
  else
    goto <bb 21>; [94.50%]

  <bb 21> [local count: 239719571]:
  goto <bb 11>; [100.00%]

  <bb 13> [local count: 28715883]:
  # TimeoutOccurred_17 = PHI <TimeoutOccurred_60(11), TimeoutOccurred_60(12)>
  # DEBUG BEGIN_STMT
  if (TimeoutOccurred_17 != 0)
    goto <bb 17>; [33.00%]
  else
    goto <bb 14>; [67.00%]

  <bb 14> [local count: 19239641]:
  # DEBUG BEGIN_STMT
  _24 ={v} _4->CSS;
  _25 = _24 >> 17;
  _26 = _25 & 7;
  if (_26 != 1)
    goto <bb 15>; [66.00%]
  else
    goto <bb 16>; [34.00%]

  <bb 15> [local count: 12698163]:
  # DEBUG BEGIN_STMT
  _27 = config_41(D)->name;
  ReportClockErrors (3, _27);
  goto <bb 20>; [100.00%]

  <bb 16> [local count: 6541478]:
  # DEBUG BEGIN_STMT
  _28 = config_41(D)->name;
  _29 ={v} _4->CSS;
  _30 = _29 >> 24;
  _31 = _30 & 63;
  _32 = selectorEntryIndex[_31];
  UpdateClockState (_28, _32);
  goto <bb 20>; [100.00%]

  <bb 17> [local count: 9476241]:
  # DEBUG BEGIN_STMT
  _33 = config_41(D)->name;
  ReportClockErrors (1, _33);
  goto <bb 20>; [100.00%]

  <bb 18> [local count: 28715883]:
  # DEBUG BEGIN_STMT
  _34 = config_41(D)->name;
  ReportClockErrors (1, _34);
  goto <bb 20>; [100.00%]

  <bb 19> [local count: 57431766]:
  # DEBUG BEGIN_STMT
  _35 = config_41(D)->name;
  ReportClockErrors (1, _35);

  <bb 20> [local count: 114863531]:
  StartTime ={v} {CLOBBER};
  ElapsedTime ={v} {CLOBBER};
  TimeoutTicks ={v} {CLOBBER};
  return;

}


ResetCgmXCscCssClkswSwip (const struct Clock_Ip_SelectorConfigType * config)
{
  uint32 selectorIndex;
  uint32 instance;
  <unnamed type> _1;
  int _2;
  unsigned char _3;
  unsigned char _4;
  volatile struct cgmMux_Type * _5;
  long unsigned int _6;
  long unsigned int _7;

  <bb 2> [local count: 1073741824]:
  # DEBUG BEGIN_STMT
  _1 = config_9(D)->name;
  _2 = (int) _1;
  _3 = clockFeatures[_2][0];
  instance_10 = (uint32) _3;
  # DEBUG instance => instance_10
  # DEBUG BEGIN_STMT
  _4 = clockFeatures[_2][2];
  selectorIndex_11 = (uint32) _4;
  # DEBUG selectorIndex => selectorIndex_11
  # DEBUG BEGIN_STMT
  _5 = cgm[instance_10][selectorIndex_11];
  _6 ={v} _5->CSC;
  _7 = _6 | 8;
  _5->CSC ={v} _7;
  # DEBUG BEGIN_STMT
  UpdateClockState (_1, 1);
  return;

}


Callback_SelectorEmpty (const struct Clock_Ip_SelectorConfigType * config)
{
  <bb 2> [local count: 1073741824]:
  # DEBUG BEGIN_STMT
  return;

}


